A wandering, resourceful tactician, with outstanding strategic command.
Biography[]
The Silent Warrior, the Puzzled Traveler, the Undefeated Vagrant Strategist... Towa's various titles are accurate reflections of her character. She has traveled to every corner of this continent. Towa, who is unsmiling and taciturn, is extremely mysterious in the eyes of others. Nobody knows where she came from or where she will go. She is like a cool breeze passing by. In the blink of an eye, she has started a new journey. Aside from her mechanical partner Shinta, who never leaves her side, nobody can keep up with her.
"The duckweed has no roots, the moon has no shadow..."
Towa's entire story begins on an island that exists on no map. The young Towa awoke to find herself on the beach of a solitary island with no memories of her past. It was there that she met her most important companion, Shinta. The island was a sacred place of stored knowledge left behind by an ancient civilization. As a mechanical life form, Shinta is also a relic of that civilization. In this way, on that isolated island, a person who had lost their past met a relic of a civilization who had lost its future.
"That child, Towa, is the only meaning I have in this world. Don't even think about hurting her, kia-pa-pa!"
In order to survive, under Shinta's guidance, Towa began acquiring knowledge and fighting techniques left behind by the ancient civilization. In this way, the days passed. By the time she had learned everything, Towa was already fully grown. She received the last piece of information left behind by the ancient civilization. It was something that would lead her to their ultimate knowledge Find the meaning of life, find your own path. Happy to have a direction to move toward, Towa decided to leave the island, and Shinta joined her. Thus they began their vagrant journey.
"My own path... My own path... I will find it."
After leaving the island, Towa began wandering across the chaotic world. She knew practically nothing aside from what she had learned on the island, and so she often honed her skills by assisting the weaker sides in random battles. Over time, word of her deeds spread across the land. During her wanderings, Towa came across a village. She helped the Vigilantes of this village to win a battle, and thereby met Ares, who was still a lord-in-training at the time. After this fated meeting, Towa decided to accept Ares as her student, and so took on the role of Tactician of the Vigilantes.
"Ares? That kid certainly is talented. Even Towa acknowledges his strength... Kia-pa! But I don't! Towa is the strongest!"
After her journey with Ares ended, Towa set out in search for her path once again. Soon after, the gates to El Sallia opened to her, and a new path lay before her. Will the legend of the Mysterious Traveler spread throughout the land once more...?
"No matter how big a wave is, it still lies under the boat. No matter how big a mountain is, it still lies under one's feet. The path that I find for myself will depend on the roads I take!"
Max Stats
Class | ![]() |
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Legendary Ronin | 4696 | 560 | 283 | 356 | 283 | 159 | 1 | 3 ![]() |
When Unit HP is below 70%, damage taken is reduced by 10% after entering battle | When this unit's HP is at 100%, increases damage dealt by 10% |
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Pegasus Star Rider | 4375 | 560 | 257 | 322 | 319 | 176 | 1 | 5 ![]() |
When attacking, unit's damage taken is reduced by 10% | When forced into battle through a melee attack, damage dealt increases by 10% |
Talent
Casting
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ATK & DEF +5%. When using [Tactical Guidance], if this unit has a "Fusion Power" special effect, the number of copies increases by 2. |
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Complete Time Rift 3-6 | All Hero's Stats +10% | |
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15 | Change Class to Pegasus Master | Soldier ATK/DEF +15% | |
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23 | Complete Gate of Fate 3 with Maiya | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 4 with Ares | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +30% | +30% | +40% | +15% |
Class Upgrades
Skill: |
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Raging Thunder | ![]() Pegasus Knight |
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Tactical Guidance | |||||||
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![]() Mysterious Traveler |
![]() Pegasus Lord |
![]() Dragon Knight |
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Blade of Freedom | ![]() |
Skill Command | ![]() |
Gale | |||
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![]() Legendary Ronin |
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Sword's Breath | ![]() Pegasus Star Rider |
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ATK Support (L) | |||
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Guardian Infantry | ![]() |
Griffin Knight | |||||
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Savage Attack | ![]() |
Supremacy Strike | |||||
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Amazon Champion | ![]() |
Guardian Cavalry |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Archaic Ascension | 3 | Active | - | - | - | [Passive] Immune to effects that prevent the unit from being buffed. When the unit has [Stratagem: Militarism] or [Stratagem: Stoicism], physical damage taken by soldiers will be reduced by 35%.
[Active] Choose 1 skill to cast: [Stratagem: Militarism]: [Assist] This unit gains [Stratagem: Militarism]: [Command] The ATK and INT of friendly units within 3 blocks increase by 15%. Before initiating battle, deals fixed damage equal to Towa's ATK x0.5 once. After killing an enemy with an active skill, reduces the skill's cooldown by 1 turn. Lasts 3 turns. Cannot be dispelled. [Stratagem: Stoicism]: [Assist] This unit gains [Stratagem: Stoicism]: [Command] The DEF of friendly units within 3 blocks increases by 15%. Immune to fixed damage. Cannot be displaced. Lasts 3 turns. Cannot be dispelled. After any of the above skills is used, this unit gets an additional chance to move 3 blocks and act again. Changes Archaic Ascension's cooldown to 5 turns. |
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ATK Support (L) | 2 | Passive | - | - | - | [Passive] After taking action, increases damage dealt by 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.
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Raging Thunder | 2 | PDamage | 2 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Grants [Windride] before battle: When HP is above 50%, damage taken from melee attacks decreases by 15%. Lasts 2 turns.
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Savage Attack | 2 | PDamage | 3 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing damage equal to 1.2x damage. When this unit is on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn.
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Skill Command | 2 | Passive | - | - | - | [Command] Increases SKILL of all allies within 3 blocks by 20%.
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Supremacy Strike | 2 | PDamage | 4 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.5x damage. For every 1 buff the unit has, damage dealt increases by 2% (up to 10%). Before battle, if you are under the effect of a [Fusion Power], you attack first. In addition, if the enemy does not have a [Fusion Power], this attack also ignores Guard.
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Gale | 1 | Passive | - | - | - | [Passive] After taking action, 20% chance to act again.
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Sword's Breath | 1 | Passive | - | - | - | [Passive] After attacking an enemy, deal 0.1x AoE damage to all enemies within 1-ring range.
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Tactical Guidance | 1 | Active | 4 Rounds | 3 Blocks | Single | [Active] Copy up to 3 dispellable buffs from this unit to a friendly target unit. Lasts up to 2 turns. After use, gain an additional chance to move 2 blocks and act again. (After this skill is used, any buffs the unit has will not lose their turn count.)
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Skill | Cost | Type | ![]() |
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Description | |
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Archaic Ascension | 3 | Active | - | - | - | [Passive] Immune to effects that prevent the unit from being buffed. When the unit has [Stratagem: Militarism] or [Stratagem: Stoicism], physical damage taken by soldiers will be reduced by 35%.
[Active] Choose 1 skill to cast: [Stratagem: Militarism]: [Assist] This unit gains [Stratagem: Militarism]: [Command] The ATK and INT of friendly units within 3 blocks increase by 15%. Before initiating battle, deals fixed damage equal to Towa's ATK x0.5 once. After killing an enemy with an active skill, reduces the skill's cooldown by 1 turn. Lasts 3 turns. Cannot be dispelled. [Stratagem: Stoicism]: [Assist] This unit gains [Stratagem: Stoicism]: [Command] The DEF of friendly units within 3 blocks increases by 15%. Immune to fixed damage. Cannot be displaced. Lasts 3 turns. Cannot be dispelled. After any of the above skills is used, this unit gets an additional chance to move 3 blocks and act again. Changes Archaic Ascension's cooldown to 5 turns. |
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Supremacy Strike | 2 | PDamage | 4 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.5x damage. For every 1 buff the unit has, damage dealt increases by 2% (up to 10%). Before battle, if you are under the effect of a [Fusion Power], you attack first. In addition, if the enemy does not have a [Fusion Power], this attack also ignores Guard.
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Tactical Guidance | 1 | Active | 4 Rounds | 3 Blocks | Single | [Active] Copy up to 3 dispellable buffs from this unit to a friendly target unit. Lasts up to 2 turns. After use, gain an additional chance to move 2 blocks and act again. (After this skill is used, any buffs the unit has will not lose their turn count.)
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Skill | Cost | Type | ![]() |
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Description | |
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ATK Support (L) | 2 | Passive | - | - | - | [Passive] After taking action, increases damage dealt by 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.
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Raging Thunder | 2 | PDamage | 2 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Grants [Windride] before battle: When HP is above 50%, damage taken from melee attacks decreases by 15%. Lasts 2 turns.
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Savage Attack | 2 | PDamage | 3 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing damage equal to 1.2x damage. When this unit is on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn.
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Skill Command | 2 | Passive | - | - | - | [Command] Increases SKILL of all allies within 3 blocks by 20%.
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Supremacy Strike | 2 | PDamage | 4 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.5x damage. For every 1 buff the unit has, damage dealt increases by 2% (up to 10%). Before battle, if you are under the effect of a [Fusion Power], you attack first. In addition, if the enemy does not have a [Fusion Power], this attack also ignores Guard.
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Skill | Cost | Type | ![]() |
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Description | |
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Gale | 1 | Passive | - | - | - | [Passive] After taking action, 20% chance to act again.
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Sword's Breath | 1 | Passive | - | - | - | [Passive] After attacking an enemy, deal 0.1x AoE damage to all enemies within 1-ring range.
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Tactical Guidance | 1 | Active | 4 Rounds | 3 Blocks | Single | [Active] Copy up to 3 dispellable buffs from this unit to a friendly target unit. Lasts up to 2 turns. After use, gain an additional chance to move 2 blocks and act again. (After this skill is used, any buffs the unit has will not lose their turn count.)
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Amazon Champion | 3 | ![]() |
40 | 43 | 22 | 20 | 1 | 3 ![]() |
When attacking and entering battle, ATK +10-30% and have a 30-75% chance to reduce the target's DEF by 20%. Lasts 1 turn. |
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Dragon Trooper | 3 | ![]() |
43 | 43 | 23 | 22 | 1 | 5 ![]() |
For every block moved before attacking, soldier ATK +2-6%, up to 10-30%, and damage taken -2-6%, up to 10-30%. After being attacked and taking damage, unit movement +2. Lasts 1 turn. |
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Dragoon | 3 | ![]() |
43 | 43 | 22 | 19 | 1 | 5 ![]() |
When attacking and entering battle, ATK and DEF +10-30%. |
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Giant Lizard Rider | 3 | ![]() |
43 | 43 | 24 | 19 | 1 | 5 ![]() |
Soldier ATK and DEF +10-25%. When attacking and entering battle, if there are no other enemies within 1 block of the target, then gain a further ATK +8-20%. |
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Griffin Knight | 3 | ![]() |
40 | 45 | 20 | 23 | 1 | 5 ![]() |
When soldier HP > 80%, ATK and DEF +10-30%. |
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Guardian Cavalry | 3 | ![]() |
43 | 40 | 23 | 17 | 1 | 5 ![]() |
When attacking and entering battle, damage taken -15-45%. |
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Guardian Infantry | 3 | ![]() |
53 | 37 | 23 | 19 | 1 | 3 ![]() |
When soldier HP > 80%, DEF +15-45%. |
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Holy Pegasus | 3 | ![]() |
40 | 43 | 23 | 23 | 1 | 5 ![]() |
When attacking and entering battle with soldier HP > 50%, 30-100% chance to reduce damage taken by 50%. |
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Hoplite | 3 | ![]() |
43 | 43 | 23 | 17 | 1 | 3 ![]() |
Soldier ATK and DEF +7-20%. When attacking, soldier damage dealt +7-20% and disable all class effects. |
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Mechanical Dragon Knight | 3 | ![]() |
43 | 45 | 24 | 18 | 1 | 5 ![]() |
ATK/DEF +12-25%. When melee attacked, physical damage taken -12-25%. |
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Starprisma Pegasus | 3 | ![]() |
45 | 43 | 22 | 22 | 1 | 5 ![]() |
ATK, DEF, and MDEF +12-25%. When moving 3 or more blocks before battle, damage dealt +5-15%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Amazon | 2 | ![]() |
31 | 34 | 17 | 16 | 1 | 3 ![]() |
When attacking and entering battle, ATK +10-20%. |
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Elite Cavalry | 2 | ![]() |
31 | 34 | 17 | 13 | 1 | 5 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Elite Infantry | 2 | ![]() |
34 | 31 | 18 | 14 | 1 | 3 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Griffin Rider | 2 | ![]() |
31 | 35 | 16 | 18 | 1 | 5 ![]() |
When Soldier HP > 80%, damage taken -10-20%. |
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Paladin | 2 | ![]() |
31 | 31 | 17 | 20 | 1 | 5 ![]() |
When battling against [Demons], ATK and DEF +20-30%. |
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Pegasus Rider | 2 | ![]() |
31 | 34 | 18 | 18 | 1 | 5 ![]() |
When ranged attacked, damage taken -20-30%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Hawk Rider | 1 | ![]() |
26 | 29 | 13 | 15 | 1 | 5 ![]() |
Basic Flier. |