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Description[]

A waterborn beastling living deep in a lake.
Do you want this golden axe, or this silver axe?

Skill[]

Lv 10 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 25%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 15%.
Lv 9 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 22%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 13%.
Lv 8 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 19%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 12%.
Lv 7 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 17%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 11%.
Lv 6 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 15%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 10%.
Lv 5 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 14%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 9%.
Lv 4 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 13%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 8%.
Lv 3 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 12%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 7%.
Lv 2 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 11%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 6%.
Lv 1 Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 10%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 5%.

Heroes[]

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