Description[]
A waterborn beastling living deep in a lake.
Do you want this golden axe, or this silver axe?
Skill[]
Lv 10 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 25%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 15%. |
Lv 9 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 22%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 13%. |
Lv 8 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 19%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 12%. |
Lv 7 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 17%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 11%. |
Lv 6 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 15%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 10%. |
Lv 5 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 14%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 9%. |
Lv 4 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 13%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 8%. |
Lv 3 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 12%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 7%. |
Lv 2 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 11%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 6%. |
Lv 1 | Physical damage dealt by normal attacks is treated as magic damage. Soldier ATK and MDEF increase by 10%. When in Water, this unit's attacks are not affected by melee damage reduction, and enemy soldiers within 2 blocks have their ATK and MDEF reduced by 5%. |