Description[]
The stronghold that defends the peace of the islands.
Why not ask the magic conch?
Skill[]
Lv 10 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 20%. After battle, has a 100% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 9 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 18%. After battle, has a 92% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 8 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 16%. After battle, has an 84% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 7 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 14%. After battle, has a 76% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 6 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 12%. After battle, has a 68% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 5 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 11%. After battle, has a 60% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 4 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 10%. After battle, has a 52% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 3 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 9%. After battle, has a 44% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 2 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 8%. After battle, has a 36% chance to treat the terrain the enemy is on as Water for 1 turn. |
Lv 1 | Can trigger the following Aquatic Soldier Technology Effects: [Preemptive Strike], [Air-sea Advantage], [Aquatic Training], and [Water Elf Warding]. Soldier DEF increases by 7%. After battle, has a 30% chance to treat the terrain the enemy is on as Water for 1 turn. |