A cold, Elven assassin. Leo Beck's confidante and the secret leader of the Ranchi resistance.
Biography[]
There is nobody in Ranchi who does not fear the cruelty of Leo Beck. Theon, on the other hand, is like an embodiment of this cruelty. Stealth, assassination, poison... He is the king's trusted dagger, branding the fear of death into the minds of every Ranchi.
He obediently carried out all of Leo Beck's orders, eliminating his enemies with callous ruthlessness. However, under his loyal appearance, this young Night Elf hid unspeakable secrets from his master...
"Compared to that power of death... No, it's still nowhere near enough."
Toiling in the mines, struggling in the swamp, fighting in the arena... The young Theon was buffeted this way and that, experiencing hardship in its every form. In a performance fight for the amusement of the nobles in which he was reduced to a plaything, he was finally granted freedom... Leo Beck's random act of charity became the only source of light in his life. At the request of Leo Beck, Theon swore an oath of eternal loyalty to the blade he was given by the king in exchange for this sham salvation.
"Remove all obstacles at all costs."
Dukes, rebels, commoners... Theon roamed this light-forsaken land, staining the blood of countless with his poison blade in the name of Leo Beck. In the cycle of bloodshed, the irreconcilable melancholy he felt began to hold him back... He was in a fog of confusion when a man from Farah called Jude gave Theon new perspective on his life.
"This aura of blood is impossible to remove."
After multiple encounters and deep conversations, Theon was infected by the perseverance and optimism of this Farah foreigner, and so he resolved to re-examine the cruel reality of Ranchi. These suppressed emotions broke the evil spell, and Leo Beck's lies no longer held sway over him. Faced with a crucial decision, Theon finally chose his own people. He decided to fight for that distant hope alongside the prophesied Swordsmiths, to liberate Ranchi from the curse of Leo Beck.
"This knife is stained with the blood of countless rebels... The sinful period of history you started will soon also mark your end, Your Majesty."
The tyrant finally returned to dust, leaving behind a devastated kingdom... Among the desolation, Theon still has much to do. But he always believes that from the moment light shines again in Ranchi, hope will take root here and eventually the land will flourish...
Max Stats
Class | ![]() |
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Sniper Hunter | 3612 | 544 | 235 | 275 | 324 | 225 | 2 | 3 ![]() |
If the unit's HP is below 70%, all damage taken is decreased by 10% after entering battle | When forced into battle, damage increases by 10% |
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Twilight Assassin | 3913 | 544 | 235 | 305 | 265 | 295 | 2 | 3 ![]() |
When in the [Danger Zone], unit is 10% less likely to receive critical damage | When actively attacking enemies with a lower HP percentage than yours, damage dealt increases by 10% after entering battle |
Talent
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Win 1x in the Arena | All Hero's Stats +10% | |
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15 | Complete Time Rift (Elite) 3-1 | Soldier HP/DEF +15% | |
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23 | Complete Gate of Fate 4 with Julian | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 5 with Leo Beck | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +30% | +25% | +30% | +15% |
Class Upgrades
Skill: |
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Shadow Raid | ![]() Bandit |
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ATK Break | |||||||
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![]() Elven Assassin |
![]() Sniper |
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Spinner Rotation | ![]() |
Neutralizing Fire | |||||
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![]() Twilight Assassin |
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Sneak Attack | ![]() Sniper Hunter |
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First Aid | |||
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Bandit | ![]() |
Dark Elf Sniper | |||||
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Rapid Throwing Knife | ![]() |
Snipe | |||||
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Mist Dancer | ![]() |
Elf Master |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Deadly Spinner | 3 | PDamage | 5 Rounds | 6 Blocks | Straight | [Passive] When hitting 3 or more enemy units with an AoE skill, applies 1 additional stack of [Fracture].
[Physical Damage] Attacks all enemies in 3 straight lines, increasing crit chance by 30% and dealing 0.3x AoE damage. Applies 1 random debuff to the target. If the target has 3 or more stacks of [Fracture], also reduces their ATK & INT by 25% for 2 turns. After attacking, can move another 3 blocks. |
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Neutralizing Fire | 2 | PDamage | 2 Rounds | 2 Blocks | Single | [Physical Damage] Attacks a single enemy, dealing damage equal to 1.25x damage. When this unit is on defensive terrain, deals fixed damage once before battle begins. (Damage is equal to 1x Hero's ATK).
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Rapid Throwing Knife | 2 | PDamage | 2 Rounds | 7 Blocks | Straight | [Physical Damage] Attacks all enemies in a straight line, dealing 0.25x AoE damage. Applies 1 stack of [Fracture] to the hit target. After using the skill, you can opt to teleport to defensive terrain within 2 blocks.
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Shadow Raid | 2 | PDamage | 2 Rounds | 2 Blocks | Single | [Physical Damage] Direct assault, ignoring enemy guard skills to deal 1.3x damage.
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Snipe | 2 | PDamage | 2 Rounds | 2 Blocks | Single | [Physical Damage] Attacks a single enemy, dealing 1.4x damage, with a bonus against [Flier] units. After battle, has a 50% chance of silencing the enemy's active skills for 1 turn. (This effect cannot be dispelled.)
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ATK Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.
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First Aid | 1 | Heal | 3 Rounds | Self | Single | [Heal] Active skill. Heals 100% of your unit's HP.
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Sneak Attack | 1 | Passive | - | - | - | [Passive] When dealing critical damage in battle, deals extra fixed damage once after battle. (Damage = 2x Hero's ATK)
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Spinner Rotation | 1 | PDamage | 2 Rounds | 6 Blocks | Straight | [Physical Damage] Select a spot within a straight-line range, then select an end spot in a vertical direction again, dealing 0.2x AoE damage to all enemies within the range.
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Skill | Cost | Type | ![]() |
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Description | |
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Deadly Spinner | 3 | PDamage | 5 Rounds | 6 Blocks | Straight | [Passive] When hitting 3 or more enemy units with an AoE skill, applies 1 additional stack of [Fracture].
[Physical Damage] Attacks all enemies in 3 straight lines, increasing crit chance by 30% and dealing 0.3x AoE damage. Applies 1 random debuff to the target. If the target has 3 or more stacks of [Fracture], also reduces their ATK & INT by 25% for 2 turns. After attacking, can move another 3 blocks. |
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Rapid Throwing Knife | 2 | PDamage | 2 Rounds | 7 Blocks | Straight | [Physical Damage] Attacks all enemies in a straight line, dealing 0.25x AoE damage. Applies 1 stack of [Fracture] to the hit target. After using the skill, you can opt to teleport to defensive terrain within 2 blocks.
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Spinner Rotation | 1 | PDamage | 2 Rounds | 6 Blocks | Straight | [Physical Damage] Select a spot within a straight-line range, then select an end spot in a vertical direction again, dealing 0.2x AoE damage to all enemies within the range.
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Skill | Cost | Type | ![]() |
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Description | |
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Neutralizing Fire | 2 | PDamage | 2 Rounds | 2 Blocks | Single | [Physical Damage] Attacks a single enemy, dealing damage equal to 1.25x damage. When this unit is on defensive terrain, deals fixed damage once before battle begins. (Damage is equal to 1x Hero's ATK).
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Rapid Throwing Knife | 2 | PDamage | 2 Rounds | 7 Blocks | Straight | [Physical Damage] Attacks all enemies in a straight line, dealing 0.25x AoE damage. Applies 1 stack of [Fracture] to the hit target. After using the skill, you can opt to teleport to defensive terrain within 2 blocks.
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Shadow Raid | 2 | PDamage | 2 Rounds | 2 Blocks | Single | [Physical Damage] Direct assault, ignoring enemy guard skills to deal 1.3x damage.
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Snipe | 2 | PDamage | 2 Rounds | 2 Blocks | Single | [Physical Damage] Attacks a single enemy, dealing 1.4x damage, with a bonus against [Flier] units. After battle, has a 50% chance of silencing the enemy's active skills for 1 turn. (This effect cannot be dispelled.)
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Skill | Cost | Type | ![]() |
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Description | |
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ATK Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.
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First Aid | 1 | Heal | 3 Rounds | Self | Single | [Heal] Active skill. Heals 100% of your unit's HP.
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Sneak Attack | 1 | Passive | - | - | - | [Passive] When dealing critical damage in battle, deals extra fixed damage once after battle. (Damage = 2x Hero's ATK)
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Spinner Rotation | 1 | PDamage | 2 Rounds | 6 Blocks | Straight | [Physical Damage] Select a spot within a straight-line range, then select an end spot in a vertical direction again, dealing 0.2x AoE damage to all enemies within the range.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Ark Assassin | 3 | ![]() |
38 | 43 | 23 | 18 | 2 | 3 ![]() |
ATK +5-15%, Critical hit rate +10-30%. When battling enemies with less than 100% HP, critical damage dealt +7-20%. |
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Bandit | 3 | ![]() |
40 | 40 | 20 | 20 | 2 | 3 ![]() |
Critical hit rate +10-30%. ATK +5-15%. |
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Dark Elf Sniper | 3 | ![]() |
31 | 40 | 17 | 26 | 2 | 3 ![]() |
When attacking units with 100% HP, after entering battle, ATK & DEF +15-45%. |
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Earth Elf Knight | 3 | ![]() |
36 | 43 | 20 | 20 | 2 | 5 ![]() |
Critical hit rate +10-30%. After scoring a critical hit, inflict 1 random debuff and steal 1 buff. |
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Elf Master | 3 | ![]() |
34 | 40 | 19 | 23 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-30%. |
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Firebrand Sniper | 3 | ![]() |
34 | 40 | 19 | 23 | 2 | 3 ![]() |
When attacking and entering battle, ATK +10-30% and after battle deal fixed damage equal to 5-15% of target's Max HP. |
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Mist Dancer | 3 | ![]() |
40 | 37 | 22 | 26 | 2 | 3 ![]() |
Critical hit rate +15-45%. After scoring a critical hit, inflict 1 random debuff. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Ambusher | 2 | ![]() |
31 | 31 | 16 | 16 | 2 | 3 ![]() |
Critical hit rate +20-30%. |
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Dark Elf | 2 | ![]() |
24 | 31 | 13 | 20 | 2 | 3 ![]() |
When attacking units with 100% HP, after entering battle, ATK +10-20%. |
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Elf | 2 | ![]() |
26 | 31 | 14 | 18 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-20%. |
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Kunoichi | 2 | ![]() |
31 | 29 | 17 | 20 | 2 | 3 ![]() |
Critical hit rate +20-30%. After scoring a critical hit, inflict 1 random debuff. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Thief | 1 | ![]() |
26 | 26 | 13 | 13 | 2 | 3 ![]() |
Basic Assassin. |