A tender and loving saint who became the first Maiden of Light.
Biography[]
She is a feminine, gentle and steadfast woman, the daughter of the Temple of Light's Archbishop, Sage Fauvel, one of the guardians of the ancient Lushiris Gate. Burdened with the responsibility to guard the gate and keep demons from passing, she works silently for the sake of mankind. As one of the first generation of Maidens of Light, she holds the power to seal Alhazard.
"No demons shall pass!"
Pure, gentle, kind-hearted, and considerate, she seems soft, but actions reveal a brave woman of firm convictions, she doesn't tolerate the killing of innocents.
"Never fear, I am here praying for your victory!"
As a guardian of the Eastern Lushiris Gate, in the war, she is almost thrown into lava as a sacrifice by the Shika tribe. Fortunately, she is saved by Dieharte's troops. Since then, she's joined the liberation army, and uses her power of divine healing to calm the pain of her companions in war.
After the war, she goes traveling, spreading the faith and hope of Lushiris.
Also due to her help, the Elthlead Kingdom quickly returns to prosperity, driving the recovery of the whole war-torn continent...
Because of the pain and suffering of people in this era, she has resolutely worked to heal the misery in the world.
"The pure wind... Across the land of wilderness, I made an oath to guard the beauty of the world..."
Max Stats
Class | ![]() |
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Martyr | 3305 | 305 | 466 | 261 | 398 | 77 | 2 | 3 ![]() |
When Unit HP is below 50%, damage taken decreases by 10% | When initiating battle, damage dealt by soldiers increases by 20% |
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Prophet | 3152 | 305 | 431 | 242 | 408 | 77 | 2 | 3 ![]() |
When unit's HP is above 80%, chance of being critically hit is reduced by 10% | When forced into battle, damage dealt increases by 10% |
Talent
Casting
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INT +10%. When casting skills on allies, additionally dispels 2 debuffs from them. |
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Reach Lv. 30 | All Hero's Stats +10% | |
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15 | Change Class to Prophet | Soldier DEF/MDEF +15% | |
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23 | Complete Gate of Fate 4 with Jugler | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 5 with Dieharte | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +15% | +10% | +35% | +35% |
Class Upgrades
Skill: |
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Heal | ![]() Sister |
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Strengthen | |||||||
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Mass Resist | ![]() |
Mass Heal | ![]() |
Thunder Storm | |||
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Rewind | ![]() Martyr |
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ATK Support | |||
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Bishop | ![]() |
Wizard | |||||
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Regenerate | ![]() |
Holy Word | |||||
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Elf Master | ![]() |
Exorcist |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Radiant Glow | 3 | Heal | 1 Round | 3 Blocks | 3 Blocks | [Passive] Buffs applied with talents cannot be dispelled.
[Healing] Dispels 2 debuffs from all friendly units within an area and heals them for 3x the caster's INT. |
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Holy Word | 2 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage. Deals additional damage to Demons. After battle, heals friendly unit with the lowest HP (4x caster's INT).
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Mass Heal | 2 | Heal | 1 Round | 3 Blocks | 3 Blocks | [Heal] Active skill. Restores HP of multiple units within range (3x caster's INT). Dispels 1 debuff.
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Mass Resist | 2 | Assist | 2 Rounds | 3 Blocks | 3 Blocks | [Assist] Active skill. Increases the MDEF of multiple units within range by 30%. Immune to stun, buff block, and Mobility reduction effects. Lasts 2 turns.
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Rewind | 2 | Assist | 5 Rounds | 3 Blocks | 4 Blocks | [Assist] Active skill. Can decrease cooldowns of all friendly units within range by 3 turns. Restores HP (3x caster's INT)
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Thunder Storm | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [Magic Damage] Attacks multiple enemy units within range, dealing 0.3x AoE damage. Deals additional damage to Cavalry. Reduces the enemy's DEF by 20% for 2 turns.
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ATK Support | 1 | Passive | - | - | - | [Passive] After taking action, ATK & INT of 1 nearby friendly unit increase by 15%. Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 1 turn.
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Heal | 1 | Heal | None | 2 Blocks | Single | [Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
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Regenerate | 1 | Assist | 1 Round | 2 Blocks | Single | [Assist] Active skill. Restores 10% HP to a single friendly unit after each battle. Lasts 2 turns.
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Strengthen | 1 | Assist | 1 Round | 3 Blocks | Single | [Assist] Active skill. Unit ATK & INT increase by 20%. Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 2 turns.
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Skill | Cost | Type | ![]() |
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Description | |
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Radiant Glow | 3 | Heal | 1 Round | 3 Blocks | 3 Blocks | [Passive] Buffs applied with talents cannot be dispelled.
[Healing] Dispels 2 debuffs from all friendly units within an area and heals them for 3x the caster's INT. |
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Rewind | 2 | Assist | 5 Rounds | 3 Blocks | 4 Blocks | [Assist] Active skill. Can decrease cooldowns of all friendly units within range by 3 turns. Restores HP (3x caster's INT)
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Skill | Cost | Type | ![]() |
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Description | |
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Holy Word | 2 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage. Deals additional damage to Demons. After battle, heals friendly unit with the lowest HP (4x caster's INT).
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Mass Heal | 2 | Heal | 1 Round | 3 Blocks | 3 Blocks | [Heal] Active skill. Restores HP of multiple units within range (3x caster's INT). Dispels 1 debuff.
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Mass Resist | 2 | Assist | 2 Rounds | 3 Blocks | 3 Blocks | [Assist] Active skill. Increases the MDEF of multiple units within range by 30%. Immune to stun, buff block, and Mobility reduction effects. Lasts 2 turns.
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Rewind | 2 | Assist | 5 Rounds | 3 Blocks | 4 Blocks | [Assist] Active skill. Can decrease cooldowns of all friendly units within range by 3 turns. Restores HP (3x caster's INT)
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Thunder Storm | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [Magic Damage] Attacks multiple enemy units within range, dealing 0.3x AoE damage. Deals additional damage to Cavalry. Reduces the enemy's DEF by 20% for 2 turns.
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Skill | Cost | Type | ![]() |
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Description | |
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ATK Support | 1 | Passive | - | - | - | [Passive] After taking action, ATK & INT of 1 nearby friendly unit increase by 15%. Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 1 turn.
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Heal | 1 | Heal | None | 2 Blocks | Single | [Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
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Regenerate | 1 | Assist | 1 Round | 2 Blocks | Single | [Assist] Active skill. Restores 10% HP to a single friendly unit after each battle. Lasts 2 turns.
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Strengthen | 1 | Assist | 1 Round | 3 Blocks | Single | [Assist] Active skill. Unit ATK & INT increase by 20%. Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 2 turns.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Bishop | 3 | ![]() |
34 | 31 | 19 | 28 | 1 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-15%. When Soldier HP > 80%, DEF +10-30%. |
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Elf Master | 3 | ![]() |
34 | 40 | 19 | 23 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-30%. |
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Exorcist | 3 | ![]() |
40 | 37 | 22 | 20 | 1 | 3 ![]() |
When battling against demons, ATK +10-30%. Otherwise, DEF +10-30%. |
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Fighting Monk | 3 | ![]() |
40 | 40 | 19 | 23 | 2 | 3 ![]() |
When attacked, the unit will not receive melee range penalties. Hero's healing effects +5-15%. Soldier DEF +8-25%. When hero is Holy class, soldier ATK +10-30%. |
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Shrine Maiden | 3 | ![]() |
36 | 31 | 17 | 28 | 2 | 3 ![]() |
Normal attacks deal magic damage. When Unit HP is 100%, hero physical damage taken -30-75%. |
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Windbloom Chanter | 3 | ![]() |
40 | 34 | 22 | 22 | 2 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-15%. When hero casts skills on allies, there is a 30-100% chance to grant cooldown -1 to a random skill that deals damage. |
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Wizard | 3 | ![]() |
34 | 37 | 19 | 23 | 2 | 3 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, ATK and MDEF +10-30%. |
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Zealot | 3 | ![]() |
36 | 40 | 20 | 20 | 1 | 3 ![]() |
When soldier HP > 80%, for every buff on the unit, soldier ATK/DEF/MDEF +5-15%, up to 15-45%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Ballista | 2 | ![]() |
24 | 29 | 13 | 16 | 2 | 3 ![]() |
Unit normal attack range +1. When attacking and entering battle, unit damage dealt -40-20%. |
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Elf | 2 | ![]() |
26 | 31 | 14 | 18 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-20%. |
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Inquisitor | 2 | ![]() |
26 | 24 | 14 | 22 | 1 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-10%. |
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Monk | 2 | ![]() |
31 | 29 | 17 | 16 | 1 | 3 ![]() |
When battling against Demons, ATK +20-30%. |
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Pegasus Rider | 2 | ![]() |
31 | 34 | 18 | 18 | 1 | 5 ![]() |
When ranged attacked, damage taken -20-30%. |
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Witch | 2 | ![]() |
26 | 31 | 13 | 22 | 2 | 5 ![]() |
Normal attacks deal magic damage. When soldier HP is 100%, ATK +10-20%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Holy | 1 | ![]() |
22 | 20 | 12 | 18 | 2 | 3 ![]() |
Basic Holy unit. Normal attacks deal magic damage. |