Langrisser Wiki
Advertisement

A willful girl ruled by the destructive nature of her demonic descent.

Biography[]


Doomed by half demon blood, she was destined from birth to have a tragic fate and be discriminated against by all. Her heart conceals a deep hatred for humans.
Bewitched by Bozel, and having pledged loyalty to the Dark Forces, she finally atones and becomes a member of Elwin's Legion of Glory.

"Thank you all for helping me find myself!"


Lonely, insecure and with a strong desire for belonging.
Because her parents died in the war, her elder brother Rohga is forced to leave the village for his livelihood. Sonya is persecuted by the villagers.
Then, the Dark Prince Bozel appears before her...


Receiving Bozel's attention, Sonya regards herself as a demon, fighting for Darkness.
The once bullied heart, blinded by darkness, takes revenge on humanity.

"I hate humans! I kill whoever I want!"


Found by her brother Rohga and the Legion of Glory, she rediscovers her brother's affection and companions' trust, and uncovers the humanity in her heart.
Eventually, after discovering this sense of belonging, Sonya marches together with the Legion of Glory, and defeats the darkness enveloping the land.


In the present world, she also runs into a half-demon teen who thinks of himself as an experienced role model. She even wonders if she herself is his ancestor.

"This painful bloodline is also the Langrisser's hope for your destiny! Keep up the good work!"

Max Stats

Class HP ATK INT DEF MDEF SKILL Range Mobility Heart Bond Lv. 4 Heart Bond Lv. 7
Cavalry Grand Master 3523 562 259 281 258 118 1 5 Ride Every 1 block this unit moves before attacking reduces its damage taken by 3% Every 1 block this unit moves before attacking increases its damage dealt by 3%
Mage Unicorn Master 3523 386 380 292 286 118 2 5 Ride When forced into battle, magic damage taken is reduced by 10% When unit's HP is above 80%, damage is increased by 10%

Talent


Demon Blood
Each time an enemy unit is defeated, you can move another 3 blocks. At the same time, gain 20% ATK, INT, DEF, & MDEF for 3 turns, up to a maximum of 2 stacks.
Each time an enemy unit is defeated, you can move another 3 blocks. At the same time, gain 17% ATK, INT, DEF, & MDEF for 3 turns, up to a maximum of 2 stacks.
Each time an enemy unit is defeated, you can move another 3 blocks. At the same time, gain 14% ATK, INT, DEF, & MDEF for 3 turns, up to a maximum of 2 stacks.
Each time an enemy unit is defeated, you can move another 3 blocks. At the same time, gain 12% ATK, INT, DEF, & MDEF for 3 turns, up to a maximum of 2 stacks.
Each time an enemy unit is defeated, you can move another 3 blocks. At the same time, gain +10% ATK, INT, DEF, & MDEF for 3 turns, up to a maximum of 2 stacks.

Casting

Demonic Endowment
All stats +5%. At the start of battle, gains 1 stack of talent enhancement; debuffs applied by Chaos Helix last +1 turn.

Bonds

Bond Intimacy
Level
Requirements Bonus
Legion Bond - Glory   Legion Bond - Glory 5 All Solder Stats +10%
Hero's Bond - Light   Hero's Bond - Light 10 Win 1x in the Arena All Hero's Stats +10%
Legion's Bond - Honor   Legion's Bond - Honor 15 Complete Time Rift (Elite) 3-1 Soldier HP/ATK +15%
Hero's Bond - Toughness   Hero's Bond - Toughness 23 Complete Gate of Fate 4 with Rohga Rohga Hero HP/DEF/MDEF +15%
Hero's Bond - Strength   Hero's Bond - Strength 25 Complete Gate of Fate 5 with Lana Lana Hero ATK/INT/SKILL +15%

Soldier Bonuses[]

Stat HP ATK DEF MDEF
Bonus +35% +40% +10% +10%

Class Upgrades

Starting
Skill
:
Strike

Knight
Blast

Unicorn Knight

Grand Knight

Ninja
Mass Protect
Assault
Ninjutsu

Unicorn Master
ATK Break

Grand Master
Bloodbath
Demon Hunter
Demon Hunter
Bone Dino
Bone Dino
ATK Support (L)
Rout
Dark Elf Sniper
Dark Elf Sniper
Vampire Bat
Vampire Bat

Skills

Skill Cost Type CD Range Span Description
ATK Support (L) 2 Passive - - -
[Passive] After taking action, increases damage dealt by 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.
Mass Protect 2 Assist 2 Rounds 3 Blocks 3 Blocks
[Assist] Active skill. Increases the DEF of multiple units within range by 20%. Immune to DEF & MDEF reduction effects and unable to receive healing debuffs. Lasts 2 turns.
Rout 2 PDamage 3 Rounds 1 Block Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts a [Displacement] effect: Pushes the target back 2 blocks and renders them unable to take action in the next round.
Strike 2 Assist 3 Rounds Self Single
[Assist] Active skill. ATK increases by 20%. Lasts 1 turn. When cast, you can move another 3 blocks and attack.
ATK Break 1 Passive - - -
[Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.
Blast 1 Passive - - -
[Passive] When attacking, if Unit HP is above 80%, damage taken is reduced by 30% during battle.
Bloodbath 1 Passive - - -
[Passive] When Unit HP percentage is lower than enemy HP percentage, when entering battle, ATK & DEF increase by 10%.
Ninjutsu 1 Passive - - -
[Passive] All passable terrains are treated as "Plains". If the current terrain increases DEF, then ATK increases by the same value.

No results
Skill Cost Type CD Range Span Description

Skill Cost Type CD Range Span Description
ATK Support (L) 2 Passive - - -
[Passive] After taking action, increases damage dealt by 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.
Mass Protect 2 Assist 2 Rounds 3 Blocks 3 Blocks
[Assist] Active skill. Increases the DEF of multiple units within range by 20%. Immune to DEF & MDEF reduction effects and unable to receive healing debuffs. Lasts 2 turns.
Rout 2 PDamage 3 Rounds 1 Block Single
[Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts a [Displacement] effect: Pushes the target back 2 blocks and renders them unable to take action in the next round.
Strike 2 Assist 3 Rounds Self Single
[Assist] Active skill. ATK increases by 20%. Lasts 1 turn. When cast, you can move another 3 blocks and attack.

Skill Cost Type CD Range Span Description
ATK Break 1 Passive - - -
[Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.
Blast 1 Passive - - -
[Passive] When attacking, if Unit HP is above 80%, damage taken is reduced by 30% during battle.
Bloodbath 1 Passive - - -
[Passive] When Unit HP percentage is lower than enemy HP percentage, when entering battle, ATK & DEF increase by 10%.
Ninjutsu 1 Passive - - -
[Passive] All passable terrains are treated as "Plains". If the current terrain increases DEF, then ATK increases by the same value.

Soldiers

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Bone Dino
Bone Dino 3 Cavalry 36 45 20 19 1 5 Ride
When soldier HP > 80%, ATK +15-45%.
Dark Elf Sniper
Dark Elf Sniper 3 Archer 31 40 17 26 2 3 Walk
When attacking units with 100% HP, after entering battle, ATK & DEF +15-45%.
Demon Hunter
Demon Hunter 3 Archer 36 37 20 20 2 5 Ride
Before attacking and entering battle, 30-75% chance to inflict "Movement -2 and cannot guard" and "DEF -20%". Lasts 1 turn.
Ecliptic Dragon Rider
Ecliptic Dragon Rider 3 Flier 45 45 23 22 1 5 Fly
Soldier ATK and DEF increase by 7-20%. When fighting enemies with a lower or equal HP percentage, soldier ATK and DEF increase by an additional 7-20%.
Fang Subjugator
Fang Subjugator 3 Cavalry 43 45 24 17 1 5 Terrain Master
Soldier ATK and DEF increase by 10-25%. When initiating battle, soldiers take 10-30% less damage and recover 10-30% of HP before battle.
Ghost of the Fog
Ghost of the Fog 3 Demon 40 37 22 24 2 5 Fly
Normal attacks deal magic damage. When actively attacking, ATK +10-30%. When forced into battle, physical damage taken -5-15%. After battle if Soldier HP is 0% then restore 15-45% soldier HP.
Giant Lizard Rider
Giant Lizard Rider 3 Cavalry 43 43 24 19 1 5 Terrain Master
Soldier ATK and DEF +10-25%. When attacking and entering battle, if there are no other enemies within 1 block of the target, then gain a further ATK +8-20%.
Heavensguard
Heavensguard 3 Cavalry 36 43 22 22 1 5 Ride
For every block moved before attacking, soldier ATK +5-15%, up to 15-45%.
Hell Hound
Hell Hound 3 Cavalry 40 45 20 19 1 5 Ride
After attacking, inflicts enemies within 2 blocks with "Damage Taken" +10-20%. Lasts 2 turns.
Pact Golem
Pact Golem 3 Demon 48 40 23 23 1 5 Walk
When soldier HP is higher than 80%, ATK, DEF, MDEF +8-20%. When range attacked, damage reduced by 8-20%.
Spider Demon Elf
Spider Demon Elf 3 Demon 43 37 22 22 2 5 Walk
Normal attacks deal magic damage. Before attacking and entering battle, 30-75% chance to inflict "Movement -2" and "MDEF -20%". Lasts 1 turn.
Steelmane Werewolf
Steelmane Werewolf 3 Demon 48 40 23 19 1 5 Walk
After battle and after taking action, soldier restores 7-20% HP. When soldier HP >70%, ATK +14-40% when attacking and DEF +14-40% when attacked.
Undead Knight
Undead Knight 3 Demon 40 40 22 20 1 5 Ride
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-45% soldier HP. When attacking non-Demon, non-Holy units, ATK +10-30%.
Vampire Bat
Vampire Bat 3 Flier 43 45 22 22 1 5 Fly
After attacking and entering battle, restore HP equal to 15-45% of damage dealt.

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Ambusher
Ambusher 2 Assassin 31 31 16 16 2 3 Walk
Critical hit rate +20-30%.
Horned Dino
Horned Dino 2 Cavalry 28 35 16 14 1 5 Ride
When soldier HP is 100%, ATK +10-20%.
Lesser Imp
Lesser Imp 2 Flier 34 35 17 17 1 5 Fly
When attacking units with 100% HP, after entering battle, ATK +10-20%.
Sharpshooter
Sharpshooter 2 Archer 28 29 16 16 2 5 Ride
When attacking, 20-30% chance to inflict DEF -20%. Lasts 1 turn.
Skeleton Warrior
Skeleton Warrior 2 Demon 34 31 17 14 1 3 Walk
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-30% soldier HP.

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Cavalry
Cavalry 1 Cavalry 26 28 14 11 1 5 Ride
Basic Cavalry.

"The only one who has the right to speak to me is my brother!"
Sonya Mobile BtlFace D

Sonya Classic Art

Biography[]

Sonya is a young girl with a strong distrust of humankind. Because she is a half-demon, she has been persecuted by humans for much of her life. Sonya's half brother, Rohga, has been searching for her, hoping that one day the two of them may live peacefully together.

Story[]

Elwin and his companions first encounter Sonya while she is commanding a horde of demons to attack a village. Despite her feelings towards humans, it is revealed that Sonya has a begrudging alliance with the Rayguard Empire.

Beginning Stats[]

Langrisser I & II[]

Stats (Level 18 Highlander)

HP MP MOV ATK DEF MAG MGR AGL DEX
280 31 6 147 121 97 76 72 70

Command Ability

Area of Command
3
ATK DEF MAG MGR
40% 40% 40% 40%

Class Tree[]

Langrisser I & II

I II III IV V
Knight Assassin Swordsman General
Silver Knight Mage Swordsmaster
Highlander Arch Mage Wizard
Knight Master Royal Guard

Advertisement