The envoy of Langrisser who holds a mysterious internal power.
Biography[]
Son of the Guilty King - this is a connection that Roland refrains to admit, and yet it is the source of the mysterious power within him.
At the orders of the Guilty King, Roland was confined to the palace from when he was a boy. With only books to keep him company, his wide reading allowed him not only to glimpse the world outside, but also accumulate knowledge and wisdom. However, beneath the surface of this seemingly peaceful life, a mysterious holy power was surging. This power, strong enough to affect the entire continent of Tolivar, eventually drove Roland to escape from his imprisonment and embark on a journey of destiny...
"If I had a choice... I would rather reject this power."
Roland had been confined to the palace for as long as he could remember. He had read about many majestic landscapes in his books, but never had he actually laid his eyes upon them.
Roland racked his brain trying to figure out a way to reach the outside world, but the heavy guards and mechanisms were nigh impenetrable. After many fruitless attempts, he could no longer tell whether he was motivated by a yearning to reach the outside world or for his father's love...
When an ancient contract shattered his hopes of escape, and when someone dear to him was cruelly executed... Roland finally began to realize that he was just a prisoner, that he belonged to this palace... and that he was bound to this Guilty King by their "father-son" bond.
He vowed never to forget this pain, this feeling of powerlessness. And one day, he would learn by himself, surpass his father, and walk proudly into the great wide world.
"That palace where I grew up wasn't really home... it was more like a well-decorated prison."
As Roland continued growing in his struggle against this cage, it was suddenly broken in a way he never expected... When he witnessed the death of the Guilty King by the sword of Emperor Ozgus, Roland, having lost his purpose, fell into a daze...
Although Roland did not intend to be drawn into a vortex of hatred... a mysterious sword of light suddenly emerged from within him and materialized before his enemy. Ever since, Roland's future has been intertwined with the strife on the continent and the fate of the world...
"I have wondered numerous times whether or not I am truly blood-related to the Guilty King... But now, I have no chance to find that out."
Longing for the chaotic free world, being pursued by his father's killers, and an unexpected encounter with a girl named Precia who idolized the fallen Guilty King... All these things caught Roland off guard.
Faced with countless crises, the faint resonance between the respective powers of Roland and Precia has brought a light of hope to them on their journey, even though they are constantly at odds. With completely different ideals, the two are forced to keep pressing forward. Whether it's doom or salvation that awaits Roland... he will find the answer with his Sword of Radiance!
"I see others fighting for different ideals and goals... yet I can't even figure out what I live for. Though, what does it really matter?"
Max Stats
Class | ![]() |
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Arbiter of Destiny | 4299 | 256 | 577 | 325 | 291 | 149 | 1 | 3 ![]() |
AoE damage taken is decreased by 10% | When battling against enemies with debuffs, deals 10% increased damage |
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Hermit | 3964 | 283 | 542 | 273 | 325 | 99 | 2 | 3 ![]() |
When attacked by enemies with debuffs, after entering battle, damage taken is decreased by 10% | When forced into battle with a ranged attack, damage dealt increases by 10% |
Talent
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Reach Lv. 30 | All Hero's Stats +10% | |
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15 | Change Class to Arbiter of Destiny | Soldier HP/ATK +15% | |
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23 | Complete Gate of Fate 4 with Listell | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 5 with Landius | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +25% | +35% | +20% | +20% |
Class Upgrades
Skill: |
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Pulsar Shift | ![]() Righteous Swordsman |
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Discipline | |||||||
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![]() Holy Apostle |
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Blazing Blade | ![]() |
Holy Missile | |||||
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![]() Arbiter of Destiny |
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Faith | ![]() Hermit |
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MDEF Break | |||
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Exorcist | ![]() |
Elf Master | |||||
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Demolish | ![]() |
ATK Command | |||||
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Guardian Infantry | ![]() |
Sorceress |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Radiant Fusion | 3 | Active | - | - | - | This skill changes to different active skills depending on the current form. After switching forms, the skill cooldown is immediately reset.
[Edge of Insight] - Lustrous Execution: [Magic Damage] Attacks a single enemy, dealing 1.6x damage. Before battle, dispels 3 buffs from the enemy. When equipped with melee soldiers, they will also attack . Attacks first if the enemy has 2 or more debuffs. After defeating an enemy, gains "after actively dealing damage to an enemy, deals additional fixed damage equal to 2x INT once." Lasts 2 turns. (This skill is not affected by melee damage reduction.) [Chastising Light] - Realm of Illumination: [Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage, and applies 1 random powerful debuff for 2 turns. If this skill hits 3 or more enemies, gains "when initiating battle, deals 20% increased damage" for 2 turns. |
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ATK Command | 2 | Passive | - | - | - | [Command] All allies within 2 blocks gain +10% ATK and INT.
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Blazing Blade | 2 | Active | - | - | - | This skill changes to different active skills depending on the current form. After switching forms, the skill cooldown is immediately reset.
[Edge of Insight] - Brilliant Burn: [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Deals fixed damage once equal to 1x INT before battle. When equipped with melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.) [Chastising Light] - Effulgent Ray: [Magic Damage] Attacks all enemies in 1 straight line, dealing 0.33x AoE damage and inflicting a [Teleport] effect: Randomly swaps the positions of affected enemies. Before using this skill, dispels 2 debuffs from the caster and gains immunity to "ATK & INT Reduction" and "Active Skill Silence" effects for 2 turns. |
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Demolish | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [Magic Damage] Increases Crit by 15%. Deals 0.3x damage to surrounding enemies and dispels 1 buff. Effective against Demons.
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Discipline | 2 | MDamage | 1 Round | 2 Blocks | Single | [Magic Damage] Attacks an enemy unit, dealing 1.5x damage. After battle, restores HP equal to 20% of damage dealt. If you have melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.)
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Holy Missile | 2 | MDamage | 3 Rounds | 6 Blocks | Straight | [Magic Damage] Attacks all enemies in 1 straight line, dealing 0.33x AoE damage. Super effective against Demons. Also dispels 1 buff.
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Faith | 1 | Passive | - | - | - | [Passive] When attacking, increases damage dealt by 15%. After battle, restores 2x the caster's INT as HP to the friendly unit with the lowest HP (not including this unit).
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MDEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
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Pulsar Shift | 1 | Transform | 2 Rounds | Self | Single | [Transform] When activated, switches into another form and gains 20% increased ATK & INT for 2 turns (if allied "Precia" is on the field, this effect is increased to 4 turns and is also applied to her). Can move an additional 2 blocks and attack again after using.
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Skill | Cost | Type | ![]() |
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Description | |
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Radiant Fusion | 3 | Active | - | - | - | This skill changes to different active skills depending on the current form. After switching forms, the skill cooldown is immediately reset.
[Edge of Insight] - Lustrous Execution: [Magic Damage] Attacks a single enemy, dealing 1.6x damage. Before battle, dispels 3 buffs from the enemy. When equipped with melee soldiers, they will also attack . Attacks first if the enemy has 2 or more debuffs. After defeating an enemy, gains "after actively dealing damage to an enemy, deals additional fixed damage equal to 2x INT once." Lasts 2 turns. (This skill is not affected by melee damage reduction.) [Chastising Light] - Realm of Illumination: [Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage, and applies 1 random powerful debuff for 2 turns. If this skill hits 3 or more enemies, gains "when initiating battle, deals 20% increased damage" for 2 turns. |
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Blazing Blade | 2 | Active | - | - | - | This skill changes to different active skills depending on the current form. After switching forms, the skill cooldown is immediately reset.
[Edge of Insight] - Brilliant Burn: [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Deals fixed damage once equal to 1x INT before battle. When equipped with melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.) [Chastising Light] - Effulgent Ray: [Magic Damage] Attacks all enemies in 1 straight line, dealing 0.33x AoE damage and inflicting a [Teleport] effect: Randomly swaps the positions of affected enemies. Before using this skill, dispels 2 debuffs from the caster and gains immunity to "ATK & INT Reduction" and "Active Skill Silence" effects for 2 turns. |
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Pulsar Shift | 1 | Transform | 2 Rounds | Self | Single | [Transform] When activated, switches into another form and gains 20% increased ATK & INT for 2 turns (if allied "Precia" is on the field, this effect is increased to 4 turns and is also applied to her). Can move an additional 2 blocks and attack again after using.
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Skill | Cost | Type | ![]() |
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Description | |
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ATK Command | 2 | Passive | - | - | - | [Command] All allies within 2 blocks gain +10% ATK and INT.
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Blazing Blade | 2 | Active | - | - | - | This skill changes to different active skills depending on the current form. After switching forms, the skill cooldown is immediately reset.
[Edge of Insight] - Brilliant Burn: [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Deals fixed damage once equal to 1x INT before battle. When equipped with melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.) [Chastising Light] - Effulgent Ray: [Magic Damage] Attacks all enemies in 1 straight line, dealing 0.33x AoE damage and inflicting a [Teleport] effect: Randomly swaps the positions of affected enemies. Before using this skill, dispels 2 debuffs from the caster and gains immunity to "ATK & INT Reduction" and "Active Skill Silence" effects for 2 turns. |
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Demolish | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [Magic Damage] Increases Crit by 15%. Deals 0.3x damage to surrounding enemies and dispels 1 buff. Effective against Demons.
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Discipline | 2 | MDamage | 1 Round | 2 Blocks | Single | [Magic Damage] Attacks an enemy unit, dealing 1.5x damage. After battle, restores HP equal to 20% of damage dealt. If you have melee soldiers, they will also attack. (This skill is not affected by melee damage reduction.)
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Holy Missile | 2 | MDamage | 3 Rounds | 6 Blocks | Straight | [Magic Damage] Attacks all enemies in 1 straight line, dealing 0.33x AoE damage. Super effective against Demons. Also dispels 1 buff.
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Skill | Cost | Type | ![]() |
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Description | |
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Faith | 1 | Passive | - | - | - | [Passive] When attacking, increases damage dealt by 15%. After battle, restores 2x the caster's INT as HP to the friendly unit with the lowest HP (not including this unit).
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MDEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
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Pulsar Shift | 1 | Transform | 2 Rounds | Self | Single | [Transform] When activated, switches into another form and gains 20% increased ATK & INT for 2 turns (if allied "Precia" is on the field, this effect is increased to 4 turns and is also applied to her). Can move an additional 2 blocks and attack again after using.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Conjurer | 3 | ![]() |
40 | 37 | 20 | 24 | 2 | 3 ![]() |
Physical damage dealt by normal attacks is treated as magic damage. If no damage is dealt by the end of this unit's turn, soldiers recover 10-30% of their HP, and in the next battle, soldier ATK increases by 7-20% and damage taken is reduced by 9-25%. |
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Crystal Warlock | 3 | ![]() |
43 | 37 | 22 | 19 | 2 | 3 ![]() |
Normal attacks deal magic damage. After taking action, restore 10-30% soldier HP. When forced into battle by a physical attack, unit reflects 10-30% of damage taken. |
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Deck Gunner | 3 | ![]() |
40 | 45 | 22 | 20 | 2 | 3 ![]() |
ATK +10-30%. When actively attacking, if either this or the target is on defensive terrain, then ignore 5-15% of the enemy's DEF. |
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Elf Master | 3 | ![]() |
34 | 40 | 19 | 23 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-30%. |
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Exorcist | 3 | ![]() |
40 | 37 | 22 | 20 | 1 | 3 ![]() |
When battling against demons, ATK +10-30%. Otherwise, DEF +10-30%. |
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Gallant Duelist | 3 | ![]() |
43 | 43 | 23 | 20 | 1 | 4 ![]() |
When attacking and entering battle, soldier ATK and critical hit rate +10-30%. When forced into battle, have a 60% chance to reduce soldier physical damage taken by 10-25%. |
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Guardian Infantry | 3 | ![]() |
53 | 37 | 23 | 19 | 1 | 3 ![]() |
When soldier HP > 80%, DEF +15-45%. |
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Sorceress | 3 | ![]() |
34 | 40 | 17 | 28 | 2 | 5 ![]() |
Normal attacks deal magic damage. When soldier HP is 100%, ATK and MDEF +15-45%. |
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Zealot | 3 | ![]() |
36 | 40 | 20 | 20 | 1 | 3 ![]() |
When soldier HP > 80%, for every buff on the unit, soldier ATK/DEF/MDEF +5-15%, up to 15-45%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Elf | 2 | ![]() |
26 | 31 | 14 | 18 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-20%. |
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Elite Infantry | 2 | ![]() |
34 | 31 | 18 | 14 | 1 | 3 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Monk | 2 | ![]() |
31 | 29 | 17 | 16 | 1 | 3 ![]() |
When battling against Demons, ATK +20-30%. |
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Witch | 2 | ![]() |
26 | 31 | 13 | 22 | 2 | 5 ![]() |
Normal attacks deal magic damage. When soldier HP is 100%, ATK +10-20%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Infantry | 1 | ![]() |
28 | 26 | 15 | 12 | 1 | 3 ![]() |
Basic Infantry. |