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Description[]

A cruel and dangerous swamp mage.
I've told them countless times not to eat wild game, but they don't listen.

Skill[]

Lv 10 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 40%, and there is a 100% chance of applying 1 random debuff to the enemy before battle.
Lv 9 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 34%, and there is a 80% chance of applying 1 random debuff to the enemy before battle.
Lv 8 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 30%, and there is a 70% chance of applying 1 random debuff to the enemy before battle.
Lv 7 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 26%, and there is a 60% chance of applying 1 random debuff to the enemy before battle.
Lv 6 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 22%, and there is a 55% chance of applying 1 random debuff to the enemy before battle.
Lv 5 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 18%, and there is a 50% chance of applying 1 random debuff to the enemy before battle.
Lv 4 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 16%, and there is a 45% chance of applying 1 random debuff to the enemy before battle.
Lv 3 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 14%, and there is a 40% chance of applying 1 random debuff to the enemy before battle.
Lv 2 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 12%, and there is a 35% chance of applying 1 random debuff to the enemy before battle.
Lv 1 Physical damage dealt by normal attacks is treated as magic damage. When initiating battle, Soldier ATK increases by 10%, and there is a 30% chance of applying 1 random debuff to the enemy before battle.

Heroes[]

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