A young girl with great magical potential and surprising creativity.
Biography[]
The most multi-talented sorceress under Master Jessica's instruction was born into an ordinary family of tailors. As a disobedient child, her family would often scare her by telling her she would be taken away by mages. But, driven by her optimistic nature and endless curiosity, Noemi unintentionally ended up becoming the disciple of a mage. Later, she even joined the Descendants of Light and became a member of Ares' team, The Vigilantes, to oppose the darkness.
"Why did I become a mage? When I was little, my parents would scare me by saying bad children get taken away by mages. Later, guess what happened? Ha-ha-ha!"
The opportunity for Noemi to join the Legion of Glory came when the Empire invaded. In the village where Noemi lived, all the strong and able men were recruited into the army, and so her family's tailoring business declined. Noemi was then recruited into the army due to her knowledge of combat magic. But few people know that, in fact, this was not an accident. The reason Noemi joined the Legion of Glory was because she wanted to meet somebody, the outstanding Commander of the Female Knight Corps, Rozalia.
"Although I feel a little embarrassed giving you this answer, I still want to tell you... The person I respect most is Miss Rozalia!"
The Commander of the Knight Corps of the Legion of Glory, Rozalia has rescued Noemi many times from the brink of danger. After joining the Legion of Glory, she taught her many fighting skills and looked after her as if she were family. Noemi silently swore to herself never to let Rozalia down. So, when Rozalia announced the formation of The Vigilantes, she enthusiastically answered Rozalia's call, and thereupon met Ares and the others.
Noemi may not be the strongest fighter in The Vigilantes, but her optimism and enthusiasm, as well as her sincere and friendly attitude bring joy to the people around her. Despite being a talented mage, she has a poor memory which has often landed her in troublesome situations. But this hasn't affected Noemi's vision for peace.
"If you want to do something, just do it. If you wait until you've thought clearly about something before acting, it might already be too late!"
While searching for Rozalia after being summoned to this land, a whole new world has opened up for Noemi...
"I firmly believe that as long as you don't give up, you will succeed! So... Let's work hard to achieve our goals together!"
Max Stats
Class | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Spellweaver | 3503 | 316 | 517 | 272 | 344 | 125 | 2 | 3 ![]() |
When forced into battle through an attack from a debuffed enemy, damage taken is decreased by 10% | When forced into battle through a magic attack, damage dealt is increased by 10% |
![]() |
Wizard | 3340 | 262 | 547 | 252 | 393 | 96 | 2 | 3 ![]() |
AoE damage taken is reduced by 10% | When forced into battle through a physical attack, damage dealt is increased by 10% |
Talent
Casting
![]() |
INT +5%. Each time this unit actively deals damage while in the Strategist's Garb state, Strategist's Garb's cooldown is reduced by 2. |
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
---|---|---|---|---|
![]() |
5 | All Solder Stats +10% | ||
![]() |
10 | Reach Lv. 30 | All Hero's Stats +10% | |
![]() |
15 | Change Class to Spellweaver | Soldier ATK/MDEF +15% | |
![]() |
23 | Complete Gate of Fate 4 with Jessica | ![]() |
Hero HP/DEF/MDEF +15% |
![]() |
25 | Complete Gate of Fate 5 with Young Jessica | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|
Bonus | +20% | +40% | +15% | +25% |
Class Upgrades
Skill: |
![]() |
Fireball | ![]() Mage |
|||||
![]() |
MDEF Intimidate | |||||||
![]() |
![]() |
![]() |
||||||
![]() Archmage |
![]() Magic Tailor |
![]() Summoner |
||||||
![]() |
Cleanse | ![]() |
Freeze Strike | ![]() |
Summon Arachnid | |||
![]() |
![]() |
|||||||
![]() Wizard |
![]() |
Accelerated Aid | ![]() Spellweaver |
![]() |
Magic Stitch | |||
![]() |
Wizard | ![]() |
Sorceress | |||||
![]() |
Pillar of Flame | ![]() |
Ice Lance | |||||
![]() |
Elf Master | ![]() |
Bishop |
Skills
Skill | Cost | Type | ![]() |
![]() |
![]() |
Description | |
---|---|---|---|---|---|---|---|
![]() |
Strategist's Garb | 3 | Assist | 5 Rounds | Self | Single | [Assist] Active skill. The next 2 times you initiate combat, unit damage taken is reduced by 20% and damage dealt is increased by 20%. While this state is active, unit range is increased by 2. After taking action, restores HP equal to INT x1.5 and dispels 1 debuff. (All effects of this skill cannot be dispelled.)
|
![]() |
Cleanse | 2 | MDamage | 2 Rounds | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Demons. Dispels 2 buffs from the target after battle.
|
![]() |
Ice Lance | 2 | MDamage | 1 Round | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Super effective against [Lancers]. After battle, affects blocks hit with the special [Frozen Realm] effect for 2 rounds: When enemy units move to this location, their Mobility is reduced by 2 after taking action. Lasts 1 turn.
|
![]() |
MDEF Intimidate | 2 | Passive | - | - | - | [Passive] After taking action, decreases MDEF of all enemies within 3 blocks by 20%. Lasts 1 turn.
|
![]() |
Pillar of Flame | 2 | MDamage | 1 Round | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Super effective against [Infantry]. After battle, applies the special effect [Ember] to the block hit and blocks in a 1-block radius for 2 rounds: When enemy units move to this block, they take 15% of Max HP as fixed damage after taking action.
|
![]() |
Summon Arachnid | 2 | Summon | 5 Rounds | 3 Blocks | Single | [Summon] Summons 1 Spider Demon Elf.
|
![]() |
Accelerated Aid | 1 | Passive | - | - | - | [Passive] After taking action, increases the Mobility of 1 adjacent friendly unit by 1 and grants immunity to Mobility reduction effects and Curse of Wounding (healing taken is converted into damage). Lasts 1 turn.
|
![]() |
Fireball | 1 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage. Deals additional damage to Infantry.
|
![]() |
Freeze Strike | 1 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Lancers.
|
![]() |
Magic Stitch | 1 | Passive | - | - | - | [Passive] After taking action, applies [Magic Mark] to 1 random enemy unit within the [Danger Zone]: Damage taken from Noemi is increased by 5%. Lasts 3 turns. Can stack up to 3 times. When initiating battle against enemies possessing a [Magic Mark], Noemi restores HP equal to 20% of damage dealt after battle and dispels 1 [Magic Mark] effect.
|
Skill | Cost | Type | ![]() |
![]() |
![]() |
Description | |
---|---|---|---|---|---|---|---|
![]() |
Strategist's Garb | 3 | Assist | 5 Rounds | Self | Single | [Assist] Active skill. The next 2 times you initiate combat, unit damage taken is reduced by 20% and damage dealt is increased by 20%. While this state is active, unit range is increased by 2. After taking action, restores HP equal to INT x1.5 and dispels 1 debuff. (All effects of this skill cannot be dispelled.)
|
![]() |
Pillar of Flame | 2 | MDamage | 1 Round | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Super effective against [Infantry]. After battle, applies the special effect [Ember] to the block hit and blocks in a 1-block radius for 2 rounds: When enemy units move to this block, they take 15% of Max HP as fixed damage after taking action.
|
![]() |
Ice Lance | 2 | MDamage | 1 Round | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Super effective against [Lancers]. After battle, affects blocks hit with the special [Frozen Realm] effect for 2 rounds: When enemy units move to this location, their Mobility is reduced by 2 after taking action. Lasts 1 turn.
|
![]() |
Summon Arachnid | 2 | Summon | 5 Rounds | 3 Blocks | Single | [Summon] Summons 1 Spider Demon Elf.
|
![]() |
Magic Stitch | 1 | Passive | - | - | - | [Passive] After taking action, applies [Magic Mark] to 1 random enemy unit within the [Danger Zone]: Damage taken from Noemi is increased by 5%. Lasts 3 turns. Can stack up to 3 times. When initiating battle against enemies possessing a [Magic Mark], Noemi restores HP equal to 20% of damage dealt after battle and dispels 1 [Magic Mark] effect.
|
Skill | Cost | Type | ![]() |
![]() |
![]() |
Description | |
---|---|---|---|---|---|---|---|
![]() |
Cleanse | 2 | MDamage | 2 Rounds | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Demons. Dispels 2 buffs from the target after battle.
|
![]() |
Ice Lance | 2 | MDamage | 1 Round | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Super effective against [Lancers]. After battle, affects blocks hit with the special [Frozen Realm] effect for 2 rounds: When enemy units move to this location, their Mobility is reduced by 2 after taking action. Lasts 1 turn.
|
![]() |
MDEF Intimidate | 2 | Passive | - | - | - | [Passive] After taking action, decreases MDEF of all enemies within 3 blocks by 20%. Lasts 1 turn.
|
![]() |
Pillar of Flame | 2 | MDamage | 1 Round | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Super effective against [Infantry]. After battle, applies the special effect [Ember] to the block hit and blocks in a 1-block radius for 2 rounds: When enemy units move to this block, they take 15% of Max HP as fixed damage after taking action.
|
![]() |
Summon Arachnid | 2 | Summon | 5 Rounds | 3 Blocks | Single | [Summon] Summons 1 Spider Demon Elf.
|
Skill | Cost | Type | ![]() |
![]() |
![]() |
Description | |
---|---|---|---|---|---|---|---|
![]() |
Accelerated Aid | 1 | Passive | - | - | - | [Passive] After taking action, increases the Mobility of 1 adjacent friendly unit by 1 and grants immunity to Mobility reduction effects and Curse of Wounding (healing taken is converted into damage). Lasts 1 turn.
|
![]() |
Fireball | 1 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage. Deals additional damage to Infantry.
|
![]() |
Freeze Strike | 1 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Lancers.
|
![]() |
Magic Stitch | 1 | Passive | - | - | - | [Passive] After taking action, applies [Magic Mark] to 1 random enemy unit within the [Danger Zone]: Damage taken from Noemi is increased by 5%. Lasts 3 turns. Can stack up to 3 times. When initiating battle against enemies possessing a [Magic Mark], Noemi restores HP equal to 20% of damage dealt after battle and dispels 1 [Magic Mark] effect.
|
Soldiers
Soldier | Tier | Class | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Skill | |
---|---|---|---|---|---|---|---|---|---|---|
![]() |
Bishop | 3 | ![]() |
34 | 31 | 19 | 28 | 1 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-15%. When Soldier HP > 80%, DEF +10-30%. |
![]() |
Dwarf Adventurer | 3 | ![]() |
34 | 37 | 17 | 20 | 2 | 3 ![]() |
Hero skill targeting all become linear. Unit damage dealt +5-15%. |
![]() |
Elf Master | 3 | ![]() |
34 | 40 | 19 | 23 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-30%. |
![]() |
Fairy Spirit Prophet | 3 | ![]() |
37 | 41 | 17 | 22 | 2 | 5 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, soldier ATK +10-30%, soldier damage dealt +5-15%, and reflect damage received -12-50%. |
![]() |
Firebrand Sniper | 3 | ![]() |
34 | 40 | 19 | 23 | 2 | 3 ![]() |
When attacking and entering battle, ATK +10-30% and after battle deal fixed damage equal to 5-15% of target's Max HP. |
![]() |
Sorceress | 3 | ![]() |
34 | 40 | 17 | 28 | 2 | 5 ![]() |
Normal attacks deal magic damage. When soldier HP is 100%, ATK and MDEF +15-45%. |
![]() |
Spider Demon Elf | 3 | ![]() |
43 | 37 | 22 | 22 | 2 | 5 ![]() |
Normal attacks deal magic damage. Before attacking and entering battle, 30-75% chance to inflict "Movement -2" and "MDEF -20%". Lasts 1 turn. |
![]() |
Wizard | 3 | ![]() |
34 | 37 | 19 | 23 | 2 | 3 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, ATK and MDEF +10-30%. |
Soldier | Tier | Class | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Skill | |
---|---|---|---|---|---|---|---|---|---|---|
![]() |
Ballista | 2 | ![]() |
24 | 29 | 13 | 16 | 2 | 3 ![]() |
Unit normal attack range +1. When attacking and entering battle, unit damage dealt -40-20%. |
![]() |
Elf | 2 | ![]() |
26 | 31 | 14 | 18 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-20%. |
![]() |
Elite Lancer | 2 | ![]() |
37 | 29 | 20 | 12 | 1 | 3 ![]() |
When forced into battle, damage dealt +10-20%. |
![]() |
Inquisitor | 2 | ![]() |
26 | 24 | 14 | 22 | 1 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-10%. |
![]() |
Thaumaturge | 2 | ![]() |
26 | 29 | 14 | 18 | 2 | 3 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, ATK +10-20%. |
![]() |
Witch | 2 | ![]() |
26 | 31 | 13 | 22 | 2 | 5 ![]() |
Normal attacks deal magic damage. When soldier HP is 100%, ATK +10-20%. |
Soldier | Tier | Class | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Skill | |
---|---|---|---|---|---|---|---|---|---|---|
![]() |
Warlock | 1 | ![]() |
22 | 24 | 12 | 15 | 2 | 3 ![]() |
Basic Mage. Normal attacks deal magic damage. |