The inheritor of the Arts of Magic Guide. With her silver and red armor, she becomes a glowing blade.
Biography[]
In the Legion of Glory, she is a short girl who controls the silver red Magic Power Armor.
On the battlefield, she drives the mysterious Magic Power Armor and passes through the battlefield freely. She is the vanguard who acts like a sharp blade that can tear up the enemy's front line. Michelle is determined and decisive during battles, however, she is a cowardly girl who does not know how to interact with strangers.
"Hey... Hello! I'm Michelle! Umm, please stay behind me. This time... I'll try my best to protect you!"
Michelle gradually becomes an essential member of the Legion of Glory due to her incredible performance on the battlefield. However, not many people know that the strong warrior of the Legion of Glory is actually from the enemy empire. She is the only daughter of Gresden Empire's Magic Guide Scientist Family.
Michelle fully inherited her talent in Magic Science from her genius father. After a ton of studying and application, her achievement in the Magic Power Armor field has reached a very high level.
She once thought that she could spend her whole life exploring the future of the Magic Guide under her father's guidance. However, war and the consequences brought by the war changed Michelle's life completely.
An accusation that came from nowhere destroyed the family that devoted itself to the empire. The former researchers and scholars were arrested and executed one after another... Michelle was the only one who escaped. Arcana Armor Model VIII was the one thing her father left to her and she had to try her best to avoid the empire's deathstalkers.
When she had nowhere to go, Rozalia of the Legion of Glory tried to recruit her. To survive and get closer to the empire's truth, Michelle defeated the fear in her mind and joined the enemy force. The resolution in her mind was complex.
"If possible, I wish I didn't point my lance at a former ally and hurt anyone... However, that's impossible, right?"
When Michelle first joined the Legion of Glory, she could not accept the reality that she had to fight her former allies. However, after she learned that all her family was killed by the empire, the sorrow pushed her to the battlefield.
She believed that someone set her family up. After the deaths of all insiders and collapse of her family, she is the only one left with the ability and intention to prove that her father is innocent and figure out the truth of the case.
For that reason, she has to fulfill her duty. Although she is trembling in fear, she has to tightly hold the lance in hand and keep fighting with the armor her father gave her. She needs to uncover the truth of the tragedy that happened to her family.
When Michelle was summoned to El Sallia, she moved away from the battlefield that would make her anxious. She now has more time to spend on the academic research she loves. However, the truth that cannot be ignored is approaching her quietly for some reason...
"I'm not used to responding to your kindness yet. I blush too often and it must be strange to you, right? Eh? No? Ugh...I...! Ahh!"
Max Stats
Class | ![]() |
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Magic Armor General - Alt | 4885 | 583 | 226 | 357 | 242 | 172 | 1 | 3 ![]() |
Decreases AoE Damage received by 10% | Damage increases by 10% when the unit's HP is lower than 50% |
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Vindicator | 3948 | 583 | 249 | 319 | 277 | 154 | 1 | 3 ![]() |
When attacked and entering battle, magic damage taken is decreased by 10% | Damage increases by 10% after entering a battle and when actively attacking units whose HP percentage is higher than yours |
Talent
Casting
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ATK and DEF +5%. When a skill hits 3 or more enemies, applies 1 stack of [Searing Flame] and clears the remaining cooldown time of [Magic Armor Substitute]. |
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Complete Time Rift 3-6 | All Hero's Stats +10% | |
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15 | Change Class to Magic Armor Warrior Custom | Soldier HP/DEF +15% | |
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23 | Complete Gate of Fate 4 with Noemi | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 5 with Rozalia | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +25% | +20% | +40% | +15% |
Class Upgrades
Skill: |
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Magic Armor Substitute | ![]() Arcana Warrior |
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Armor Pierce | |||||||
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![]() Warrior |
![]() Magic Armor General |
![]() Gladiator |
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Reinforcement | ![]() |
Tenacity | ![]() |
Block | |||
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![]() Magic Armor General - Alt |
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Scorching Lance | ![]() Vindicator |
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Roar | |||
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Phalanx | ![]() |
Heavy Infantry | |||||
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Iron Helmet | ![]() |
Chrono Stab | |||||
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Stone Colossus | ![]() |
Guardian Cavalry |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Flame Attack | 3 | PDamage | 5 Rounds | 3 Blocks | Straight | [Passive] Decreases damage taken by 15% when fighting an enemy with [Searing Flame].
[Physical Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE Damage and dispels 2 Buffs. If 3 or more enemies are hit, the Crit will increase by 60% and applies 1 stack of [Searing Flame]. Additionally, the cooldown of this skill is reduced by 3. |
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Iron Helmet | 2 | Passive | - | - | - | [Passive] When attacked with a ranged attack, 25% chance to reduce damage taken by 50% when entering battle.
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Roar | 2 | PDamage | 2 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs. In addition, decreases their ATK & INT by 20%. Lasts 1 turn.
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Scorching Lance | 2 | PDamage | 1 Round | 6 Blocks | Straight | [Physical Damage] Attacks all enemies in 1 straight line, dealing 0.27x AoE Damage. If 3 or more enemies are hit, the cooldown of this skill will be reduced by 1.
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Block | 1 | Passive | - | - | - | [Passive] When attacked with a melee attack, 30% chance to decrease unit's physical damage taken by 30%.
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Magic Armor Substitute | 1 | Active | 3 Rounds | 2 Blocks | Single | [Active] place a substitute of yourself at the target location for 2 turns. Can move an additional 2 blocks and attack again after use. The Substitute will use the skill at the same time when using linear AoE skills. The attacked enemy will receive Damage once only. (Only one substitute can exist at the same time. After using this skill, any buffs you have do not lose their turn count.)
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Reinforcement | 1 | Passive | - | - | - | [Passive] After taking action, restores 20% Unit HP.
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Tenacity | 1 | Passive | - | - | - | [Passive] When attacked, DEF increases by 5%. Lasts 1 turn. Can be stacked.
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Skill | Cost | Type | ![]() |
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Description | |
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Flame Attack | 3 | PDamage | 5 Rounds | 3 Blocks | Straight | [Passive] Decreases damage taken by 15% when fighting an enemy with [Searing Flame].
[Physical Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE Damage and dispels 2 Buffs. If 3 or more enemies are hit, the Crit will increase by 60% and applies 1 stack of [Searing Flame]. Additionally, the cooldown of this skill is reduced by 3. |
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Scorching Lance | 2 | PDamage | 1 Round | 6 Blocks | Straight | [Physical Damage] Attacks all enemies in 1 straight line, dealing 0.27x AoE Damage. If 3 or more enemies are hit, the cooldown of this skill will be reduced by 1.
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Magic Armor Substitute | 1 | Active | 3 Rounds | 2 Blocks | Single | [Active] place a substitute of yourself at the target location for 2 turns. Can move an additional 2 blocks and attack again after use. The Substitute will use the skill at the same time when using linear AoE skills. The attacked enemy will receive Damage once only. (Only one substitute can exist at the same time. After using this skill, any buffs you have do not lose their turn count.)
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Skill | Cost | Type | ![]() |
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Description | |
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Iron Helmet | 2 | Passive | - | - | - | [Passive] When attacked with a ranged attack, 25% chance to reduce damage taken by 50% when entering battle.
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Roar | 2 | PDamage | 2 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, dispels 2 enemy buffs. In addition, decreases their ATK & INT by 20%. Lasts 1 turn.
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Scorching Lance | 2 | PDamage | 1 Round | 6 Blocks | Straight | [Physical Damage] Attacks all enemies in 1 straight line, dealing 0.27x AoE Damage. If 3 or more enemies are hit, the cooldown of this skill will be reduced by 1.
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Skill | Cost | Type | ![]() |
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Description | |
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Block | 1 | Passive | - | - | - | [Passive] When attacked with a melee attack, 30% chance to decrease unit's physical damage taken by 30%.
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Magic Armor Substitute | 1 | Active | 3 Rounds | 2 Blocks | Single | [Active] place a substitute of yourself at the target location for 2 turns. Can move an additional 2 blocks and attack again after use. The Substitute will use the skill at the same time when using linear AoE skills. The attacked enemy will receive Damage once only. (Only one substitute can exist at the same time. After using this skill, any buffs you have do not lose their turn count.)
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Reinforcement | 1 | Passive | - | - | - | [Passive] After taking action, restores 20% Unit HP.
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Tenacity | 1 | Passive | - | - | - | [Passive] When attacked, DEF increases by 5%. Lasts 1 turn. Can be stacked.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Aegis Garde | 3 | ![]() |
45 | 40 | 22 | 20 | 1 | 3 ![]() |
Ranged damage taken -5-15%. When not on defensive terrain, soldier ATK and DEF +7-20%. |
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Guardian Cavalry | 3 | ![]() |
43 | 40 | 23 | 17 | 1 | 5 ![]() |
When attacking and entering battle, damage taken -15-45%. |
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Heavy Infantry | 3 | ![]() |
43 | 40 | 23 | 19 | 1 | 3 ![]() |
When attacking and entering battle, soldier ATK +10-30%. When forced into battle, soldier DEF +10-30%. |
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Lava Titan | 3 | ![]() |
53 | 34 | 26 | 19 | 1 | 3 ![]() |
After taking action, inflict [Burn] on 1 enemy within 2 blocks: After taking action, take fixed damage equal to 10-30% of max HP. |
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Masked Maid | 3 | ![]() |
36 | 40 | 23 | 23 | 1 | 3 ![]() |
Before entering battle, unit loses 10-5% of current HP, and gain ATK/DEF/MDEF +15-45%. |
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Phalanx | 3 | ![]() |
48 | 37 | 26 | 16 | 1 | 3 ![]() |
Physical Damage Taken -10-30%. |
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Royal Protector | 3 | ![]() |
43 | 40 | 22 | 23 | 1 | 3 ![]() |
When attacked, soldiers gain +1 range, ATK is increased and magic damage taken is decreased by 10-30%. |
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State Guard | 3 | ![]() |
43 | 43 | 22 | 22 | 1 | 3 ![]() |
Soldier ATK +10-30%. When attacking and entering battle, soldiers ignore 5-15% of the target's DEF. Before being forced into battle, for every block moved by the enemy, soldiers deal +2-6% damage (up to +10-30%) |
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Stone Colossus | 3 | ![]() |
48 | 34 | 28 | 16 | 1 | 3 ![]() |
When soldier HP < 70%, Damage Taken -10-30%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Amazon | 2 | ![]() |
31 | 34 | 17 | 16 | 1 | 3 ![]() |
When attacking and entering battle, ATK +10-20%. |
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Elite Cavalry | 2 | ![]() |
31 | 34 | 17 | 13 | 1 | 5 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Elite Infantry | 2 | ![]() |
34 | 31 | 18 | 14 | 1 | 3 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Elite Lancer | 2 | ![]() |
37 | 29 | 20 | 12 | 1 | 3 ![]() |
When forced into battle, damage dealt +10-20%. |
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Maid | 2 | ![]() |
28 | 31 | 18 | 18 | 1 | 3 ![]() |
When soldier HP > 80%, ATK +10-20%. |
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Paladin | 2 | ![]() |
31 | 31 | 17 | 20 | 1 | 5 ![]() |
When battling against [Demons], ATK and DEF +20-30%. |
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Rock Golem | 2 | ![]() |
37 | 26 | 22 | 12 | 1 | 3 ![]() |
When soldier HP < 70%, DEF +10-20%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Lancer | 1 | ![]() |
31 | 24 | 17 | 10 | 1 | 3 ![]() |
Basic Lancer. |