A follower of the Goddess and a captivating author of novels.
Biography[]
The eldest daughter of the famous Salrath family, she is also the most loyal Priestess of Lushiris. She takes the responsibility of guarding the Legion of Glory as her most solemn duty. At the same time, she runs the Library of Salrath founded by her ancestors. She is an indispensable ally of the Light of Genesis and has a tranquil presence, but also has an emotional side that can explode at any moment. The hammer in her hand is a lethal weapon any enemy should be frightened of.
"In addition to being the eldest daughter of Salrath, the church librarian, and a best-selling writer, I am also a devout follower of the Goddess of Light, but few people notice that I'm actually a member of the clergy."
Born an aristocrat, although her family declined with the collapse of the nation, she has always lived a life of luxury. Although her family has lost its former glory, Mariel has not forgotten the responsibilities her ancestors entrusted to her, and she still quietly supports the Legion of Glory. A trustworthy advisor, she not only helps the Descendants of Light to protect Lushiris, but also provides a large number of them with financial aid.
"Master Jessica is my closest friend in the world, so even when it comes to you, Commander... I won't share her!"
In spite of her heavy burden, Mariel refuses to give up her dream. In her spare time, she writes romantic novels anonymously. In doing this, Mariel, who had lived under harsh rules all her life, showed her sensitive side for the first time. Because her work has been praised by so many readers, she now has the courage and confidence to continue writing.
At the same time, Mariel also slowly found a way to express her true feelings. She likes to record interesting things she encounters in her life, and she often carries a notebook with her to jot down her inspirations and experiences. She dreams of one day writing an amazing masterpiece, and has continuously been working hard toward this goal.
"My books explore the subtle emotions buried in the bottom of my heart, so that happy people will be happier, while those in pain... will only become sadder."
Mariel, upon arriving in this new world, still carries on her dreams of the past. In this new world, she has cast off the shackles of her family and become more unscrupulous, running a library in El Sallia to pursue the path of artistic creativity, without any restrictions...
"I love the land of El Sallia, and if I have the chance, I will create a masterpiece about all the heroes here. As for the theme... What do you think would be best?"
Max Stats
Class | ![]() |
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Anchoress | 4404 | 547 | 290 | 351 | 339 | 138 | 1 | 3 ![]() |
Damage taken decreased by 10% after entering battle, when attacked by enemies whose HP percentage is higher than yours | Healing is increased by 10% |
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Arbiter | 4083 | 576 | 290 | 325 | 339 | 138 | 1 | 3 ![]() |
When initiating battle, unit's damage taken is reduced by 10% | When unit is at 100% HP, damage is increased by 10% |
Talent
Casting
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ATK +5%. If Holy Damnation Direct Hit kills the enemy, after taking action, gains [Holy Damnation]. Otherwise, the enemy is rendered unable to take action for 1 turn. |
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Win 1x in the Arena | All Hero's Stats +10% | |
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15 | Change Class to Blessed Monk | Soldier HP/ATK +15% | |
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23 | Complete Gate of Fate 4 with Light of Genesis | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 5 with Rozalia | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +25% | +40% | +15% | +20% |
Class Upgrades
Skill: |
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Savage Attack | ![]() Hierophant |
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Boost | |||||||
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![]() Saint |
![]() Devotee |
![]() Diviner |
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Mass Attack | ![]() |
ATK Command | ![]() |
Salvation | |||
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![]() Arbiter |
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Consecration | ![]() Anchoress |
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Enduring Faith | |||
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Heavy Infantry | ![]() |
Exorcist | |||||
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ATK Support (L) | ![]() |
God King's Aegis | |||||
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Vanguard Lancer | ![]() |
Amazon Champion |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Holy Damnation Direct Hit | 3 | PDamage | 7 turns | 1 Block | Single | [Passive] If you don't have the Commandment effect, unit Mobility is increased by 3. If you have the Commandment effect, after taking action, restores HP to 2 other friendly units with the lowest HP for an amount equal to Mariel's ATK 1.5x.
[Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 3 buffs from the enemy. Inflicts a [Displacement] effect: Pushes the target back 3 blocks. When an attack is Guarded, damage is increased by an additional 15% and after taking action you gain [Holy Damnation]: Damage dealt increased by 20%. Ignores Guard when attacking. After using skills to deal damage, all skill cooldowns are reduced by 3 turns. Lasts 1 turn. ([Holy Damnation] cannot be dispelled and ignores immunity.) |
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ATK Command | 2 | Passive | - | - | - | [Command] All allies within 2 blocks gain +10% ATK and INT.
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ATK Support (L) | 2 | Passive | - | - | - | [Passive] After taking action, increases damage dealt by 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.
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God King's Aegis | 2 | Assist | 3 Rounds | 2 Blocks | 3 Blocks | [Assist] Active skill. Restores HP equal to 2.5x caster's ATK to multiple units within the span. Dispels 1 debuff and grants 2 random immunity effects. Lasts 2 turns. After losing the [Commandment] effect, skill becomes [God King's Wrath]: [Physical Damage] Attacks a single enemy, dealing 1.4x damage and inflicts a [Displacement] effect: Pushes the target back 2 blocks. Restores HP equal to 50% of damage after battle and can move another 2 blocks.
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Mass Attack | 2 | Assist | 2 Rounds | 3 Blocks | 3 Blocks | [Assist] Active skill. ATK & INT of multiple units within range increase by 20%. Grants immunity to ATK & INT reduction and effects that silence active skills. Lasts 2 turns.
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Savage Attack | 2 | PDamage | 3 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing damage equal to 1.2x damage. When this unit is on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn.
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Boost | 1 | Passive | - | - | - | [Passive] When entering battle, unit's ATK increases by 7%.
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Consecration | 1 | Passive | - | - | - | [Passive] After battle, 40% chance to restore HP of all other friendly units (15% of their Max HP).
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Enduring Faith | 1 | Assist | 3 Rounds | Self | Single | [Assist] Dispels up to 2 debuffs from you and heals this unit for 30% of its HP. Allows you to move an additional 2 blocks and act again.
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Salvation | 1 | Heal | None | 1 Block | Single | [Heal] Active skill. Recovers a single unit's HP. The amount healed is equal to 3.5x the caster's ATK. And dispels 2 debuffs.
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Skill | Cost | Type | ![]() |
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Description | |
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Holy Damnation Direct Hit | 3 | PDamage | 7 turns | 1 Block | Single | [Passive] If you don't have the Commandment effect, unit Mobility is increased by 3. If you have the Commandment effect, after taking action, restores HP to 2 other friendly units with the lowest HP for an amount equal to Mariel's ATK 1.5x.
[Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 3 buffs from the enemy. Inflicts a [Displacement] effect: Pushes the target back 3 blocks. When an attack is Guarded, damage is increased by an additional 15% and after taking action you gain [Holy Damnation]: Damage dealt increased by 20%. Ignores Guard when attacking. After using skills to deal damage, all skill cooldowns are reduced by 3 turns. Lasts 1 turn. ([Holy Damnation] cannot be dispelled and ignores immunity.) |
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God King's Aegis | 2 | Assist | 3 Rounds | 2 Blocks | 3 Blocks | [Assist] Active skill. Restores HP equal to 2.5x caster's ATK to multiple units within the span. Dispels 1 debuff and grants 2 random immunity effects. Lasts 2 turns. After losing the [Commandment] effect, skill becomes [God King's Wrath]: [Physical Damage] Attacks a single enemy, dealing 1.4x damage and inflicts a [Displacement] effect: Pushes the target back 2 blocks. Restores HP equal to 50% of damage after battle and can move another 2 blocks.
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Enduring Faith | 1 | Assist | 3 Rounds | Self | Single | [Assist] Dispels up to 2 debuffs from you and heals this unit for 30% of its HP. Allows you to move an additional 2 blocks and act again.
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Skill | Cost | Type | ![]() |
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Description | |
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ATK Command | 2 | Passive | - | - | - | [Command] All allies within 2 blocks gain +10% ATK and INT.
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ATK Support (L) | 2 | Passive | - | - | - | [Passive] After taking action, increases damage dealt by 2 friendly units within 2 blocks (not including this unit) by 15%. Immune to ATK & INT reduction and effects that silence active skills. Lasts 1 turn.
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God King's Aegis | 2 | Assist | 3 Rounds | 2 Blocks | 3 Blocks | [Assist] Active skill. Restores HP equal to 2.5x caster's ATK to multiple units within the span. Dispels 1 debuff and grants 2 random immunity effects. Lasts 2 turns. After losing the [Commandment] effect, skill becomes [God King's Wrath]: [Physical Damage] Attacks a single enemy, dealing 1.4x damage and inflicts a [Displacement] effect: Pushes the target back 2 blocks. Restores HP equal to 50% of damage after battle and can move another 2 blocks.
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Mass Attack | 2 | Assist | 2 Rounds | 3 Blocks | 3 Blocks | [Assist] Active skill. ATK & INT of multiple units within range increase by 20%. Grants immunity to ATK & INT reduction and effects that silence active skills. Lasts 2 turns.
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Savage Attack | 2 | PDamage | 3 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing damage equal to 1.2x damage. When this unit is on defensive terrain, casts "Stun" on enemies before battle begins. Lasts 1 turn.
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Skill | Cost | Type | ![]() |
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Description | |
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Boost | 1 | Passive | - | - | - | [Passive] When entering battle, unit's ATK increases by 7%.
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Consecration | 1 | Passive | - | - | - | [Passive] After battle, 40% chance to restore HP of all other friendly units (15% of their Max HP).
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Enduring Faith | 1 | Assist | 3 Rounds | Self | Single | [Assist] Dispels up to 2 debuffs from you and heals this unit for 30% of its HP. Allows you to move an additional 2 blocks and act again.
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Salvation | 1 | Heal | None | 1 Block | Single | [Heal] Active skill. Recovers a single unit's HP. The amount healed is equal to 3.5x the caster's ATK. And dispels 2 debuffs.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Amazon Champion | 3 | ![]() |
40 | 43 | 22 | 20 | 1 | 3 ![]() |
When attacking and entering battle, ATK +10-30% and have a 30-75% chance to reduce the target's DEF by 20%. Lasts 1 turn. |
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Exorcist | 3 | ![]() |
40 | 37 | 22 | 20 | 1 | 3 ![]() |
When battling against demons, ATK +10-30%. Otherwise, DEF +10-30%. |
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Heavy Infantry | 3 | ![]() |
43 | 40 | 23 | 19 | 1 | 3 ![]() |
When attacking and entering battle, soldier ATK +10-30%. When forced into battle, soldier DEF +10-30%. |
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Highland Warrior | 3 | ![]() |
43 | 40 | 22 | 20 | 1 | 3 ![]() |
ATK increased and Damage Taken decreased by 5-15%. |
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Holy Guard Mage | 3 | ![]() |
48 | 37 | 24 | 24 | 1 | 3 ![]() |
Normal attacks deal magic damage. When forced into battle, DEF and MDEF +10-30%, and if the hero is Holy class, ATK +10-30%. |
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Redeemer | 3 | ![]() |
48 | 34 | 22 | 22 | 1 | 3 ![]() |
When forced into battle, damage taken -7-20%. If this unit has no debuffs, then can ignore one instance of fatal damage, restoring 20% HP afterwards. Soldier Max HP then decreases by 50-20%. |
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Vanguard Lancer | 3 | ![]() |
43 | 40 | 23 | 17 | 1 | 3 ![]() |
When soldier HP < 70%, ATK +15-45%. |
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Zealot | 3 | ![]() |
36 | 40 | 20 | 20 | 1 | 3 ![]() |
When soldier HP > 80%, for every buff on the unit, soldier ATK/DEF/MDEF +5-15%, up to 15-45%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Amazon | 2 | ![]() |
31 | 34 | 17 | 16 | 1 | 3 ![]() |
When attacking and entering battle, ATK +10-20%. |
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Elite Infantry | 2 | ![]() |
34 | 31 | 18 | 14 | 1 | 3 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Elite Lancer | 2 | ![]() |
37 | 29 | 20 | 12 | 1 | 3 ![]() |
When forced into battle, damage dealt +10-20%. |
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Inquisitor | 2 | ![]() |
26 | 24 | 14 | 22 | 1 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-10%. |
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Monk | 2 | ![]() |
31 | 29 | 17 | 16 | 1 | 3 ![]() |
When battling against Demons, ATK +20-30%. |
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Thaumaturge | 2 | ![]() |
26 | 29 | 14 | 18 | 2 | 3 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, ATK +10-20%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Infantry | 1 | ![]() |
28 | 26 | 15 | 12 | 1 | 3 ![]() |
Basic Infantry. |