A mysterious royal maid capable of almost anything.
Biography[]
As a descendant of an ancient civilization, Maiya has always stood out among the people. Although she may seem warm and bubbly on the surface, deep down she is calm and calculating. She is adept at using her identity as an ethnic minority to obtain intelligence. In fact, there's just about nothing Maiya can't do with great competence.
"You know, everything I have done up till now... is for you, Lord Ares."
Acknowledged among the community for her natural gifts, Maiya received a very early higher education. Thus, at a very young age, she became the most trusted maid of His Highness Autokrato IV. While in the service of the Emperor, Maiya learns much about this solitary man who is deeply concerned for the survival of his country... She develops great admiration and respect for this father-like figure.
Thus, Maiya has always firmly believed that with the Emperor's ingenuity, the Empire would prosper and flourish once again. But at the same time, the ambitions of the Sorceress and of Alhazard are expanding throughout the Empire, and the seeds of conspiracy begin to sprout. Although Maiya notices the signs of evil around her, as the enemy becomes more and more vicious in their attacks, Autokrato IV can't keep himself away from danger... and eventually dies while trying to escape.
Through this assassination, the one good thing in Maiya's life is taken from her, but this doesn't stop Maiya from carrying on, as she is determined to fulfill the Emperor's dying request to find his son...
In the end, through her unremitting efforts, Maiya finally manages to find His Highness Ares, and thereupon decides to hide her true identity and become Ares's personal maid.
"You want to know where Maiya comes from...? That's a good question. But don't you think it would be more interesting to find out gradually, over time?"
After coming to a new continent, Maiya begins her new business, the Personal Affairs Bureau...
"You know, everything I do... is for you, Lord Ares. As for why... wouldn't you rather guess?"
Max Stats
Class | ![]() |
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Martyr | 3443 | 314 | 514 | 262 | 389 | 104 | 2 | 3 ![]() |
When Unit HP is at 100%, damage taken is decreased by 10% | When Unit HP is less than 70%, increases damage dealt by 10% |
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Royal Maid | 3279 | 263 | 544 | 242 | 389 | 104 | 2 | 3 ![]() |
When forced into battle through an attack from a debuffed enemy, damage taken is decreased by 10% | When forced into battle, damage dealt is increased by 10% |
Talent
Casting
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INT +10%. [Ultra Purge] can be used on enemies or allies within 3 blocks, increasing the number of dispels by 1 for either side. |
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Win 1x in the Arena | All Hero's Stats +10% | |
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15 | Complete Time Rift (Elite) 3-1 | Soldier HP/MDEF +15% | |
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23 | Complete Gate of Fate 4 with Narm | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 5 with Ares | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +40% | +15% | +20% | +25% |
Class Upgrades
Skill: |
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Freeze Strike | ![]() Mage |
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MDEF Break | |||||||
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Elf | ![]() Housekeeper |
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Witch | ![]() Ninja |
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Kunoichi |
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Cleanse | ![]() |
Decay | ![]() |
Sneak | |||
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Monk | ![]() |
Maid | ![]() |
Ambusher | |||
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![]() Martyr |
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Holy Shield | ![]() Royal Maid |
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Ultimate Training Regimen | |||
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Elf Master | ![]() |
Wizard | |||||
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Holy Missile | ![]() |
Ice Dragon Breath | |||||
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Exorcist | ![]() |
Masked Maid |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Ultra Purge | 3 | MDamage | 5 Rounds | Self | 5 Blocks | [Magic Damage] Deals 0.3x AoE damage to all enemies within a 5-block radius and dispels 1 buff effect. If an effect is dispelled, afflicts the enemy with 1 powerful debuff. If a Demon is among the targets, dispelling and debuffing will continue until there are no buff effects remaining on this target.
At the same time, reduces all Cooldown Triggers of all friendly units in range by 1 turn and dispels 1 debuff effect. If an effect is dispelled, additionally afflicts the target with 1 powerful buff. If a Holy unit is among the targets, dispelling and buffing will continue until there are no debuff effects remaining on this target. |
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Cleanse | 2 | MDamage | 2 Rounds | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Demons. Dispels 2 buffs from the target after battle.
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Decay | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.
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Holy Missile | 2 | MDamage | 3 Rounds | 6 Blocks | Straight | [Magic Damage] Attacks all enemies in 1 straight line, dealing 0.33x AoE damage. Super effective against Demons. Also dispels 1 buff.
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Ice Dragon Breath | 2 | MDamage | 5 Rounds | 5 Blocks | Straight | [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE damage. Super effective against [Lancers]. Also reduces the enemy's Mobility by 1 block for 2 turns.
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Freeze Strike | 1 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Lancers.
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Holy Shield | 1 | Passive | - | - | - | [Passive] When entering battle, MDEF increases by 10%.
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MDEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
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Sneak | 1 | Passive | - | - | - | [Passive] When initiating battle, Crit increased by 10%. Damage taken decreased by 20%
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Ultimate Training Regimen | 1 | Passive | - | - | - | [Passive] When equipped with melee soldiers, soldier range increases by 1. When using Maid-type soldiers, gain immunity to fixed damage.
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Skill | Cost | Type | ![]() |
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Description | |
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Ultra Purge | 3 | MDamage | 5 Rounds | Self | 5 Blocks | [Magic Damage] Deals 0.3x AoE damage to all enemies within a 5-block radius and dispels 1 buff effect. If an effect is dispelled, afflicts the enemy with 1 powerful debuff. If a Demon is among the targets, dispelling and debuffing will continue until there are no buff effects remaining on this target.
At the same time, reduces all Cooldown Triggers of all friendly units in range by 1 turn and dispels 1 debuff effect. If an effect is dispelled, additionally afflicts the target with 1 powerful buff. If a Holy unit is among the targets, dispelling and buffing will continue until there are no debuff effects remaining on this target. |
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Ultimate Training Regimen | 1 | Passive | - | - | - | [Passive] When equipped with melee soldiers, soldier range increases by 1. When using Maid-type soldiers, gain immunity to fixed damage.
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Skill | Cost | Type | ![]() |
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Description | |
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Cleanse | 2 | MDamage | 2 Rounds | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Demons. Dispels 2 buffs from the target after battle.
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Decay | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.
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Holy Missile | 2 | MDamage | 3 Rounds | 6 Blocks | Straight | [Magic Damage] Attacks all enemies in 1 straight line, dealing 0.33x AoE damage. Super effective against Demons. Also dispels 1 buff.
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Ice Dragon Breath | 2 | MDamage | 5 Rounds | 5 Blocks | Straight | [Magic Damage] Attacks all enemies in 3 straight lines, dealing 0.36x AoE damage. Super effective against [Lancers]. Also reduces the enemy's Mobility by 1 block for 2 turns.
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Skill | Cost | Type | ![]() |
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Description | |
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Freeze Strike | 1 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Lancers.
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Holy Shield | 1 | Passive | - | - | - | [Passive] When entering battle, MDEF increases by 10%.
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MDEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
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Sneak | 1 | Passive | - | - | - | [Passive] When initiating battle, Crit increased by 10%. Damage taken decreased by 20%
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Ultimate Training Regimen | 1 | Passive | - | - | - | [Passive] When equipped with melee soldiers, soldier range increases by 1. When using Maid-type soldiers, gain immunity to fixed damage.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Dark Alchemist | 3 | ![]() |
40 | 40 | 20 | 19 | 2 | 3 ![]() |
Normal attacks deal magic damage. After taking action, restore 10-30% soldier HP. When soldier HP > 80%, soldier range +1 and ATK +10-30%. |
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Dwarf Adventurer | 3 | ![]() |
34 | 37 | 17 | 20 | 2 | 3 ![]() |
Hero skill targeting all become linear. Unit damage dealt +5-15%. |
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Elf Master | 3 | ![]() |
34 | 40 | 19 | 23 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-30%. |
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Exorcist | 3 | ![]() |
40 | 37 | 22 | 20 | 1 | 3 ![]() |
When battling against demons, ATK +10-30%. Otherwise, DEF +10-30%. |
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Fighting Monk | 3 | ![]() |
40 | 40 | 19 | 23 | 2 | 3 ![]() |
When attacked, the unit will not receive melee range penalties. Hero's healing effects +5-15%. Soldier DEF +8-25%. When hero is Holy class, soldier ATK +10-30%. |
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Masked Maid | 3 | ![]() |
36 | 40 | 23 | 23 | 1 | 3 ![]() |
Before entering battle, unit loses 10-5% of current HP, and gain ATK/DEF/MDEF +15-45%. |
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Samurai | 3 | ![]() |
40 | 40 | 22 | 22 | 2 | 3 ![]() |
Unit does not receive melee range penalties. When melee attacking, ATK +7-20%. When ranged attacking, critical hit rate +7-20% |
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Siege Ballista | 3 | ![]() |
34 | 41 | 19 | 21 | 2 | 3 ![]() |
Unit normal attack range +1. ATK +10-20%. If before attacking the unit did not move, ATK is further increased by 6-15%. If moving over 3 blocks, damage dealt in battle -50-30%. |
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Wizard | 3 | ![]() |
34 | 37 | 19 | 23 | 2 | 3 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, ATK and MDEF +10-30%. |
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Zealot | 3 | ![]() |
36 | 40 | 20 | 20 | 1 | 3 ![]() |
When soldier HP > 80%, for every buff on the unit, soldier ATK/DEF/MDEF +5-15%, up to 15-45%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Ambusher | 2 | ![]() |
31 | 31 | 16 | 16 | 2 | 3 ![]() |
Critical hit rate +20-30%. |
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Elf | 2 | ![]() |
26 | 31 | 14 | 18 | 2 | 3 ![]() |
When in forest or mountain terrain, ATK +10-20%. |
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Kunoichi | 2 | ![]() |
31 | 29 | 17 | 20 | 2 | 3 ![]() |
Critical hit rate +20-30%. After scoring a critical hit, inflict 1 random debuff. |
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Maid | 2 | ![]() |
28 | 31 | 18 | 18 | 1 | 3 ![]() |
When soldier HP > 80%, ATK +10-20%. |
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Monk | 2 | ![]() |
31 | 29 | 17 | 16 | 1 | 3 ![]() |
When battling against Demons, ATK +20-30%. |
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Witch | 2 | ![]() |
26 | 31 | 13 | 22 | 2 | 5 ![]() |
Normal attacks deal magic damage. When soldier HP is 100%, ATK +10-20%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Warlock | 1 | ![]() |
22 | 24 | 12 | 15 | 2 | 3 ![]() |
Basic Mage. Normal attacks deal magic damage. |