A strange artist who pursues the ultimate expression of death.
Biography[]
He is polite, cold, and mysterious. As a famous artist from the Gresden Empire, Kertesz has incredible painting skills and a wonderful collection of artworks. Although the nobles all want to invite this legendary painter to paint for them, what they really seek is more than his work.
This painter always keeps a gentle smile on his face, however, there is a secret behind it. Only a few people know that he longs for blood and is obsessed with bringing out people's dark desires...
"Guide others and watch them fall for the corroded desires and become desperate until they die...This is an exquisite display of art!"
People would not believe that this elegant artist in a luxurious suit was the son of an average painter. The battle horn of Gresden Empire was played as a funeral song for young Kertesz's parents. To survive in the war, the young boy had to hide in the city's sewer.
Theft, robbery, murders, and lies...In the darkest area of the city, Kertesz realized that morals were nothing when it came to desires and survival.
In the dark city where his painting talent could not be exchanged for a piece of bread, Kertesz picked up an old brush and used it as a sharp blade to protect himself. He painted his childhood using blood and conflict.
"The most disgusting thing in the world, huh? I wonder if you've witnessed a human being swallowed by his desire."
Kertesz had no friend nor companion. His only hobby was to chat with the giraffe he had just completed on the wall in the quiet setting. Although others mocked his crazy behaviors from behind, no one wanted to mess with this madman. Everyone, including Kertesz himself, thought that he would rot away in the sewer. However, everything changed after Mr. Campbell, a noble collector, noticed Kertesz's random sketches.
Campbell was a famous philanthropist in the city. He adopted Kertesz and taught him to paint and appreciate music...
However, only the blood-stained easels in the basement of the luxurious mansion knew Kertesz was nothing but a sacrificial offering used for a demonic scheme in the eyes of the Campbell Family.
Mr. Campbell wanted to satisfy his endless desire by using the Oblivion Demon that lived in the ancient painting tools. He wanted to train Kertesz and turn him into the perfect puppet used for helping the Oblivion Demon escape the painting tools. In this twisted environment, Kertesz learned to paint cages that could imprison people's souls and become a real Death Painter.
When igniting Campbell Family's cage-like mansion by his hands, he laughed and took over the Oblivion Demon.
After acquiring true freedom, Kertesz traveled to numerous cities. As a painter, he set up traps for those who were overwhelmed by their desires. He would paint using their souls and control them.
By karma, Kertesz became interested in the power of the Demon Tribe and he became an ally of the darkness as a human.
After arriving in the new continent, Kertesz did not give up on his evil hobby. He wandered in the corners with no sunlight as an artist with the Oblivion Demon and searched for his next target delightfully...
"It's interesting to see the vulgarians who live in the Ivory Tower being controlled by the strings of desire! Sir, don't you want to enjoy this mime with me?"
Max Stats
Class | ![]() |
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Oblivion Demonlord | 4295 | 269 | 588 | 270 | 361 | 112 | 2 | 3 ![]() |
When forced into battle, physical damage taken is reduced by 10% | When initiating battle, damage dealt is increased by 10% |
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Wizard | 3816 | 269 | 559 | 250 | 362 | 86 | 2 | 3 ![]() |
When initiating battle, unit's damage taken is reduced by 10% | When forced into battle, damage dealt increases by 10% |
Talent
Casting
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[Soul Seal] lasts +1 turn. For every 1 enemy on the battlefield that has [Soul Seal] applied by this unit, gains Unit Range +1 (up to +2). |
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Complete Time Rift 3-6 | All Hero's Stats +10% | |
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15 | Change Class to Lord of Death | Soldier HP/ATK +15% | |
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23 | Complete Gate of Fate 4 with Licorice | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 5 with Patsyr | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +25% | +35% | +20% | +20% |
Class Upgrades
Skill: |
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Lightning Strike | ![]() Mage |
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Mimic | |||||||
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![]() Dark Painter |
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Decay | ![]() |
MDEF Break | ![]() |
Reinforcement | |||
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![]() Oblivion Demonlord |
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Seal | ![]() Wizard |
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Thunder Storm | |||
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Wizard | ![]() |
Sorceress | |||||
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Soul Scream | ![]() |
Soul Sketch | |||||
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Skeleton Knight | ![]() |
Dark Elf Sniper |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Elegy of the Soul | 3 | MDamage | 5 Rounds | Self | 5 Blocks | [Magic Damage] Deals 0.35x AoE damage to all enemies within a 5-block range and applies 2 random debuffs. For every 1 enemy hit, restores 20% HP. For every 1 non-summoned enemy with [Soul Seal] that this skill kills, summons 1 Painting Puppet of that hero in the location where they died.
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Decay | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.
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Soul Scream | 2 | MDamage | 2 Rounds | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. When attacking an enemy with [Soul Seal], ignores 15% of their MDEF. Restores HP equal to 50% of damage dealt after battle. If this skill kills a non-summoned enemy with [Soul Seal], summons 1 Painting Puppet of that hero in the location where they died.
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Soul Sketch | 2 | MDamage | 5 Rounds | 3 Blocks | 4 Blocks | [Magic Damage] Deals 0.35x AoE damage to all enemies in the span and inflicts 1 random debuff. Also applies [Soul Seal] to non-summoned enemies. Lasts 2 turns. Also steals 1 random buff. ([Soul Seal] cannot be dispelled and ignores immunity.)
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Thunder Storm | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [Magic Damage] Attacks multiple enemy units within range, dealing 0.3x AoE damage. Deals additional damage to Cavalry. Reduces the enemy's DEF by 20% for 2 turns.
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Lightning Strike | 1 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Cavalry.
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MDEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
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Mimic | 1 | Assist | 3 Rounds | All | Single | [Assist] Select a friendly unit and your class type will become theirs for 2 turns. After using this skill, you can move an additional 3 blocks and attack again. (After using this skill, any buffs you have do not lose their turn count.)
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Reinforcement | 1 | Passive | - | - | - | [Passive] After taking action, restores 20% Unit HP.
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Seal | 1 | Passive | - | - | - | [Passive] When dealing damage to enemies, 50% chance to silence enemy's active skills. Lasts 2 turns.
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Skill | Cost | Type | ![]() |
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Description | |
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Elegy of the Soul | 3 | MDamage | 5 Rounds | Self | 5 Blocks | [Magic Damage] Deals 0.35x AoE damage to all enemies within a 5-block range and applies 2 random debuffs. For every 1 enemy hit, restores 20% HP. For every 1 non-summoned enemy with [Soul Seal] that this skill kills, summons 1 Painting Puppet of that hero in the location where they died.
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Soul Sketch | 2 | MDamage | 5 Rounds | 3 Blocks | 4 Blocks | [Magic Damage] Deals 0.35x AoE damage to all enemies in the span and inflicts 1 random debuff. Also applies [Soul Seal] to non-summoned enemies. Lasts 2 turns. Also steals 1 random buff. ([Soul Seal] cannot be dispelled and ignores immunity.)
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Soul Scream | 2 | MDamage | 2 Rounds | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. When attacking an enemy with [Soul Seal], ignores 15% of their MDEF. Restores HP equal to 50% of damage dealt after battle. If this skill kills a non-summoned enemy with [Soul Seal], summons 1 Painting Puppet of that hero in the location where they died.
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Mimic | 1 | Assist | 3 Rounds | All | Single | [Assist] Select a friendly unit and your class type will become theirs for 2 turns. After using this skill, you can move an additional 3 blocks and attack again. (After using this skill, any buffs you have do not lose their turn count.)
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Skill | Cost | Type | ![]() |
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Description | |
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Decay | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.
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Soul Scream | 2 | MDamage | 2 Rounds | 2 Blocks | Single | [Magic Damage] Attacks a single enemy, dealing 1.5x damage. When attacking an enemy with [Soul Seal], ignores 15% of their MDEF. Restores HP equal to 50% of damage dealt after battle. If this skill kills a non-summoned enemy with [Soul Seal], summons 1 Painting Puppet of that hero in the location where they died.
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Soul Sketch | 2 | MDamage | 5 Rounds | 3 Blocks | 4 Blocks | [Magic Damage] Deals 0.35x AoE damage to all enemies in the span and inflicts 1 random debuff. Also applies [Soul Seal] to non-summoned enemies. Lasts 2 turns. Also steals 1 random buff. ([Soul Seal] cannot be dispelled and ignores immunity.)
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Thunder Storm | 2 | MDamage | 3 Rounds | 3 Blocks | 3 Blocks | [Magic Damage] Attacks multiple enemy units within range, dealing 0.3x AoE damage. Deals additional damage to Cavalry. Reduces the enemy's DEF by 20% for 2 turns.
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Skill | Cost | Type | ![]() |
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Description | |
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Lightning Strike | 1 | MDamage | 1 Round | 2 Blocks | Single | [MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Cavalry.
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MDEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
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Mimic | 1 | Assist | 3 Rounds | All | Single | [Assist] Select a friendly unit and your class type will become theirs for 2 turns. After using this skill, you can move an additional 3 blocks and attack again. (After using this skill, any buffs you have do not lose their turn count.)
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Reinforcement | 1 | Passive | - | - | - | [Passive] After taking action, restores 20% Unit HP.
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Seal | 1 | Passive | - | - | - | [Passive] When dealing damage to enemies, 50% chance to silence enemy's active skills. Lasts 2 turns.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Crystal Warlock | 3 | ![]() |
43 | 37 | 22 | 19 | 2 | 3 ![]() |
Normal attacks deal magic damage. After taking action, restore 10-30% soldier HP. When forced into battle by a physical attack, unit reflects 10-30% of damage taken. |
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Dark Elf Sniper | 3 | ![]() |
31 | 40 | 17 | 26 | 2 | 3 ![]() |
When attacking units with 100% HP, after entering battle, ATK & DEF +15-45%. |
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Hellfire Archer | 3 | ![]() |
34 | 40 | 20 | 19 | 1 | 3 ![]() |
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-45% soldier HP. After battle, deal fixed damage equal to 5-15% of target's Max HP. |
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Lava Titan | 3 | ![]() |
53 | 34 | 26 | 19 | 1 | 3 ![]() |
After taking action, inflict [Burn] on 1 enemy within 2 blocks: After taking action, take fixed damage equal to 10-30% of max HP. |
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Molten Sorcerer | 3 | ![]() |
43 | 40 | 17 | 22 | 2 | 3 ![]() |
Normal attacks deal magic damage. ATK +10-30%. Before actively attacking and entering combat, loses 10% HP and deal [fixed damage] equal to 50-150% of HP lost to the enemy unit. |
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Poison Bat Mage | 3 | ![]() |
37 | 40 | 18 | 23 | 2 | 5 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, soldier ATK +10-40%. Before battle, have a 30-100% chance to inflict 1 random debuff. |
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Skeleton Knight | 3 | ![]() |
43 | 40 | 22 | 19 | 1 | 3 ![]() |
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-45% soldier HP. When forced into battle by a non-Demon, non-Holy unit, DEF +10-30%. |
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Sorceress | 3 | ![]() |
34 | 40 | 17 | 28 | 2 | 5 ![]() |
Normal attacks deal magic damage. When soldier HP is 100%, ATK and MDEF +15-45%. |
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Spider Demon Elf | 3 | ![]() |
43 | 37 | 22 | 22 | 2 | 5 ![]() |
Normal attacks deal magic damage. Before attacking and entering battle, 30-75% chance to inflict "Movement -2" and "MDEF -20%". Lasts 1 turn. |
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Wizard | 3 | ![]() |
34 | 37 | 19 | 23 | 2 | 3 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, ATK and MDEF +10-30%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Dark Elf | 2 | ![]() |
24 | 31 | 13 | 20 | 2 | 3 ![]() |
When attacking units with 100% HP, after entering battle, ATK +10-20%. |
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Elite Infantry | 2 | ![]() |
34 | 31 | 18 | 14 | 1 | 3 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Elite Lancer | 2 | ![]() |
37 | 29 | 20 | 12 | 1 | 3 ![]() |
When forced into battle, damage dealt +10-20%. |
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Skeleton Warrior | 2 | ![]() |
34 | 31 | 17 | 14 | 1 | 3 ![]() |
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-30% soldier HP. |
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Thaumaturge | 2 | ![]() |
26 | 29 | 14 | 18 | 2 | 3 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, ATK +10-20%. |
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Witch | 2 | ![]() |
26 | 31 | 13 | 22 | 2 | 5 ![]() |
Normal attacks deal magic damage. When soldier HP is 100%, ATK +10-20%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Warlock | 1 | ![]() |
22 | 24 | 12 | 15 | 2 | 3 ![]() |
Basic Mage. Normal attacks deal magic damage. |