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A strange artist who pursues the ultimate expression of death.

Biography[]


He is polite, cold, and mysterious. As a famous artist from the Gresden Empire, Kertesz has incredible painting skills and a wonderful collection of artworks. Although the nobles all want to invite this legendary painter to paint for them, what they really seek is more than his work.
This painter always keeps a gentle smile on his face, however, there is a secret behind it. Only a few people know that he longs for blood and is obsessed with bringing out people's dark desires...

"Guide others and watch them fall for the corroded desires and become desperate until they die...This is an exquisite display of art!"


People would not believe that this elegant artist in a luxurious suit was the son of an average painter. The battle horn of Gresden Empire was played as a funeral song for young Kertesz's parents. To survive in the war, the young boy had to hide in the city's sewer.
Theft, robbery, murders, and lies...In the darkest area of the city, Kertesz realized that morals were nothing when it came to desires and survival.
In the dark city where his painting talent could not be exchanged for a piece of bread, Kertesz picked up an old brush and used it as a sharp blade to protect himself. He painted his childhood using blood and conflict.

"The most disgusting thing in the world, huh? I wonder if you've witnessed a human being swallowed by his desire."


Kertesz had no friend nor companion. His only hobby was to chat with the giraffe he had just completed on the wall in the quiet setting. Although others mocked his crazy behaviors from behind, no one wanted to mess with this madman. Everyone, including Kertesz himself, thought that he would rot away in the sewer. However, everything changed after Mr. Campbell, a noble collector, noticed Kertesz's random sketches.
Campbell was a famous philanthropist in the city. He adopted Kertesz and taught him to paint and appreciate music...
However, only the blood-stained easels in the basement of the luxurious mansion knew Kertesz was nothing but a sacrificial offering used for a demonic scheme in the eyes of the Campbell Family.


Mr. Campbell wanted to satisfy his endless desire by using the Oblivion Demon that lived in the ancient painting tools. He wanted to train Kertesz and turn him into the perfect puppet used for helping the Oblivion Demon escape the painting tools. In this twisted environment, Kertesz learned to paint cages that could imprison people's souls and become a real Death Painter.
When igniting Campbell Family's cage-like mansion by his hands, he laughed and took over the Oblivion Demon.
After acquiring true freedom, Kertesz traveled to numerous cities. As a painter, he set up traps for those who were overwhelmed by their desires. He would paint using their souls and control them.
By karma, Kertesz became interested in the power of the Demon Tribe and he became an ally of the darkness as a human.


After arriving in the new continent, Kertesz did not give up on his evil hobby. He wandered in the corners with no sunlight as an artist with the Oblivion Demon and searched for his next target delightfully...

"It's interesting to see the vulgarians who live in the Ivory Tower being controlled by the strings of desire! Sir, don't you want to enjoy this mime with me?"

Max Stats

Class HP ATK INT DEF MDEF SKILL Range Mobility Heart Bond Lv. 4 Heart Bond Lv. 7
Demon Oblivion Demonlord 4295 269 588 270 361 112 2 3 Walk When forced into battle, physical damage taken is reduced by 10% When initiating battle, damage dealt is increased by 10%
Mage Wizard 3816 269 559 250 362 86 2 3 Walk When initiating battle, unit's damage taken is reduced by 10% When forced into battle, damage dealt increases by 10%

Talent


Soul Hunter
Choose 1 additional skill to use before you finish taking action:
[Soul Depiction] Casts [Soul Seal] on 1 non-summoned enemy: Damage dealt to Kertesz is reduced by 20%. Lasts 2 turns. (Cannot be dispelled. Ignores immunity.) Also increases INT by 40% when fighting an enemy hero of the same unit type.
[Fragmented Soul] Deals AoE damage to 1 enemy with [Soul Seal]. When this skill kills an enemy, summons a Painting Puppet.
When Kertesz dies, he summons a Painting Puppet.
Choose 1 additional skill to use before you finish taking action:
[Soul Depiction] Casts [Soul Seal] on 1 non-summoned enemy: Damage dealt to Kertesz is reduced by 20%. Lasts 2 turns. (Cannot be dispelled. Ignores immunity.) Also increases INT by 30% when fighting an enemy hero of the same unit type.
[Fragmented Soul] Deals AoE damage to 1 enemy with [Soul Seal]. When this skill kills an enemy, summons a Painting Puppet.
When Kertesz dies, he summons a Painting Puppet.
Choose 1 additional skill to use before you finish taking action:
[Soul Depiction] Casts [Soul Seal] on 1 non-summoned enemy: Damage dealt to Kertesz is reduced by 20%. Lasts 2 turns. (Cannot be dispelled. Ignores immunity.) Also increases INT by 25% when fighting an enemy hero of the same unit type.
[Fragmented Soul] Deals AoE damage to 1 enemy with [Soul Seal]. When this skill kills an enemy, summons a Painting Puppet.
When Kertesz dies, he summons a Painting Puppet.
Choose 1 additional skill to use before you finish taking action:
[Soul Depiction] Casts [Soul Seal] on 1 non-summoned enemy: Damage dealt to Kertesz is reduced by 20%. Lasts 2 turns. (Cannot be dispelled. Ignores immunity.) Also increases INT by 20% when fighting units of the same hero class type.
[Fragmented Soul] Deals AoE damage to 1 enemy with [Soul Seal]. When this skill kills an enemy, summons a Painting Puppet.
When Kertesz dies, he summons a Painting Puppet.
Painting Puppet Skills
Painting Puppets inherit 100% of the Max HP and other stats of their killer when they die. In non-PvP modes, these stats cannot exceed 150% of Kertesz's stats. Up to 2 Puppets of the enemy can exist at a time.

Upon death, inflicts 2 debuffs on enemies within a 3-block range.

Heartbreaking Omen
[Passive] Active attacks benefit from First Strike and ignore Guard.

Song of Death
[Passive] After taking action, reduces one random stat of all enemy units within 2 blocks by 20% for 1 turn.

Casting

Soulseeker Brush
[Soul Seal] lasts +1 turn. For every 1 enemy on the battlefield that has [Soul Seal] applied by this unit, gains Unit Range +1 (up to +2).

Bonds

Bond Intimacy
Level
Requirements Bonus
Legion Bond - Glory   Legion Bond - Glory 5 All Solder Stats +10%
Hero's Bond - Light   Hero's Bond - Light 10 Complete Time Rift 3-6 All Hero's Stats +10%
Legion's Bond - Honor   Legion's Bond - Honor 15 Change Class to Lord of Death Soldier HP/ATK +15%
Hero's Bond - Toughness   Hero's Bond - Toughness 23 Complete Gate of Fate 4 with Licorice Licorice Hero HP/DEF/MDEF +15%
Hero's Bond - Strength   Hero's Bond - Strength 25 Complete Gate of Fate 5 with Patsyr Patsyr Hero ATK/INT/SKILL +15%

Soldier Bonuses[]

Stat HP ATK DEF MDEF
Bonus +25% +35% +20% +20%

Class Upgrades

Starting
Skill
:
Lightning Strike

Mage
Mimic

Dark Painter

Archmage

General
Decay
MDEF Break
Reinforcement

Oblivion Demonlord
Seal

Wizard
Thunder Storm
Wizard
Wizard
Sorceress
Sorceress
Soul Scream
Soul Sketch
Skeleton Knight
Skeleton Knight
Dark Elf Sniper
Dark Elf Sniper

Skills

Skill Cost Type CD Range Span Description
Elegy of the Soul 3 MDamage 5 Rounds Self 5 Blocks
[Magic Damage] Deals 0.35x AoE damage to all enemies within a 5-block range and applies 2 random debuffs. For every 1 enemy hit, restores 20% HP. For every 1 non-summoned enemy with [Soul Seal] that this skill kills, summons 1 Painting Puppet of that hero in the location where they died.
Decay 2 MDamage 3 Rounds 3 Blocks 3 Blocks
[MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.
Soul Scream 2 MDamage 2 Rounds 2 Blocks Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. When attacking an enemy with [Soul Seal], ignores 15% of their MDEF. Restores HP equal to 50% of damage dealt after battle. If this skill kills a non-summoned enemy with [Soul Seal], summons 1 Painting Puppet of that hero in the location where they died.
Soul Sketch 2 MDamage 5 Rounds 3 Blocks 4 Blocks
[Magic Damage] Deals 0.35x AoE damage to all enemies in the span and inflicts 1 random debuff. Also applies [Soul Seal] to non-summoned enemies. Lasts 2 turns. Also steals 1 random buff. ([Soul Seal] cannot be dispelled and ignores immunity.)
Thunder Storm 2 MDamage 3 Rounds 3 Blocks 3 Blocks
[Magic Damage] Attacks multiple enemy units within range, dealing 0.3x AoE damage. Deals additional damage to Cavalry. Reduces the enemy's DEF by 20% for 2 turns.
Lightning Strike 1 MDamage 1 Round 2 Blocks Single
[MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Cavalry.
MDEF Break 1 Passive - - -
[Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
Mimic 1 Assist 3 Rounds All Single
[Assist] Select a friendly unit and your class type will become theirs for 2 turns. After using this skill, you can move an additional 3 blocks and attack again. (After using this skill, any buffs you have do not lose their turn count.)
Reinforcement 1 Passive - - -
[Passive] After taking action, restores 20% Unit HP.
Seal 1 Passive - - -
[Passive] When dealing damage to enemies, 50% chance to silence enemy's active skills. Lasts 2 turns.

Skill Cost Type CD Range Span Description
Elegy of the Soul 3 MDamage 5 Rounds Self 5 Blocks
[Magic Damage] Deals 0.35x AoE damage to all enemies within a 5-block range and applies 2 random debuffs. For every 1 enemy hit, restores 20% HP. For every 1 non-summoned enemy with [Soul Seal] that this skill kills, summons 1 Painting Puppet of that hero in the location where they died.
Soul Sketch 2 MDamage 5 Rounds 3 Blocks 4 Blocks
[Magic Damage] Deals 0.35x AoE damage to all enemies in the span and inflicts 1 random debuff. Also applies [Soul Seal] to non-summoned enemies. Lasts 2 turns. Also steals 1 random buff. ([Soul Seal] cannot be dispelled and ignores immunity.)
Soul Scream 2 MDamage 2 Rounds 2 Blocks Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. When attacking an enemy with [Soul Seal], ignores 15% of their MDEF. Restores HP equal to 50% of damage dealt after battle. If this skill kills a non-summoned enemy with [Soul Seal], summons 1 Painting Puppet of that hero in the location where they died.
Mimic 1 Assist 3 Rounds All Single
[Assist] Select a friendly unit and your class type will become theirs for 2 turns. After using this skill, you can move an additional 3 blocks and attack again. (After using this skill, any buffs you have do not lose their turn count.)

Skill Cost Type CD Range Span Description
Decay 2 MDamage 3 Rounds 3 Blocks 3 Blocks
[MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Prevents enemy from receiving buffs. Lasts 2 turns.
Soul Scream 2 MDamage 2 Rounds 2 Blocks Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. When attacking an enemy with [Soul Seal], ignores 15% of their MDEF. Restores HP equal to 50% of damage dealt after battle. If this skill kills a non-summoned enemy with [Soul Seal], summons 1 Painting Puppet of that hero in the location where they died.
Soul Sketch 2 MDamage 5 Rounds 3 Blocks 4 Blocks
[Magic Damage] Deals 0.35x AoE damage to all enemies in the span and inflicts 1 random debuff. Also applies [Soul Seal] to non-summoned enemies. Lasts 2 turns. Also steals 1 random buff. ([Soul Seal] cannot be dispelled and ignores immunity.)
Thunder Storm 2 MDamage 3 Rounds 3 Blocks 3 Blocks
[Magic Damage] Attacks multiple enemy units within range, dealing 0.3x AoE damage. Deals additional damage to Cavalry. Reduces the enemy's DEF by 20% for 2 turns.

Skill Cost Type CD Range Span Description
Lightning Strike 1 MDamage 1 Round 2 Blocks Single
[MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against Cavalry.
MDEF Break 1 Passive - - -
[Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
Mimic 1 Assist 3 Rounds All Single
[Assist] Select a friendly unit and your class type will become theirs for 2 turns. After using this skill, you can move an additional 3 blocks and attack again. (After using this skill, any buffs you have do not lose their turn count.)
Reinforcement 1 Passive - - -
[Passive] After taking action, restores 20% Unit HP.
Seal 1 Passive - - -
[Passive] When dealing damage to enemies, 50% chance to silence enemy's active skills. Lasts 2 turns.

Soldiers

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Crystal Warlock
Crystal Warlock 3 Mage 43 37 22 19 2 3 Walk
Normal attacks deal magic damage. After taking action, restore 10-30% soldier HP. When forced into battle by a physical attack, unit reflects 10-30% of damage taken.
Dark Elf Sniper
Dark Elf Sniper 3 Archer 31 40 17 26 2 3 Walk
When attacking units with 100% HP, after entering battle, ATK & DEF +15-45%.
Hellfire Archer
Hellfire Archer 3 Demon 34 40 20 19 1 3 Walk
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-45% soldier HP. After battle, deal fixed damage equal to 5-15% of target's Max HP.
Lava Titan
Lava Titan 3 Lancer 53 34 26 19 1 3 Walk
After taking action, inflict [Burn] on 1 enemy within 2 blocks: After taking action, take fixed damage equal to 10-30% of max HP.
Molten Sorcerer
Molten Sorcerer 3 Mage 43 40 17 22 2 3 Walk
Normal attacks deal magic damage. ATK +10-30%. Before actively attacking and entering combat, loses 10% HP and deal [fixed damage] equal to 50-150% of HP lost to the enemy unit.
Poison Bat Mage
Poison Bat Mage 3 Mage 37 40 18 23 2 5 Fly
Normal attacks deal magic damage. When attacking and entering battle, soldier ATK +10-40%. Before battle, have a 30-100% chance to inflict 1 random debuff.
Skeleton Knight
Skeleton Knight 3 Demon 43 40 22 19 1 3 Walk
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-45% soldier HP. When forced into battle by a non-Demon, non-Holy unit, DEF +10-30%.
Sorceress
Sorceress 3 Mage 34 40 17 28 2 5 Fly
Normal attacks deal magic damage. When soldier HP is 100%, ATK and MDEF +15-45%.
Spider Demon Elf
Spider Demon Elf 3 Demon 43 37 22 22 2 5 Walk
Normal attacks deal magic damage. Before attacking and entering battle, 30-75% chance to inflict "Movement -2" and "MDEF -20%". Lasts 1 turn.
Wizard
Wizard 3 Mage 34 37 19 23 2 3 Walk
Normal attacks deal magic damage. When attacking and entering battle, ATK and MDEF +10-30%.

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Dark Elf
Dark Elf 2 Archer 24 31 13 20 2 3 Walk
When attacking units with 100% HP, after entering battle, ATK +10-20%.
Elite Infantry
Elite Infantry 2 Infantry 34 31 18 14 1 3 Walk
When attacking and entering battle, damage taken -10-20%.
Elite Lancer
Elite Lancer 2 Lancer 37 29 20 12 1 3 Walk
When forced into battle, damage dealt +10-20%.
Skeleton Warrior
Skeleton Warrior 2 Demon 34 31 17 14 1 3 Walk
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-30% soldier HP.
Thaumaturge
Thaumaturge 2 Mage 26 29 14 18 2 3 Walk
Normal attacks deal magic damage. When attacking and entering battle, ATK +10-20%.
Witch
Witch 2 Mage 26 31 13 22 2 5 Fly
Normal attacks deal magic damage. When soldier HP is 100%, ATK +10-20%.

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Warlock
Warlock 1 Mage 22 24 12 15 2 3 Walk
Basic Mage. Normal attacks deal magic damage.

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