The manifestation of Tolivar's will, the one true dragon that protects all beings.
Biography[]
To guard the future of Tolivar - this is the original intent of Tolivar himself, and the reason for the existence of the True Dragon Isolde.
As the only incarnation of the original will in this world, Isolde is committed to fighting and running for the survival of all beings in Tolivar, even at the cost of... everything she has.
"I have seen your dreams, stranger human. You come for the future of Tolivar, and Isolde shall respond accordingly."
From the beginning, Isolde accompanied Tolivar's existence in the guise of a traveler. But when disaster struck and war erupted, facing a Tolivar plunged into despair... Isolde had to make her final choice - to use all her True Dragon power to preserve the last hope of Tolivar.
"May the fire of calamity, quenched by that golden rain, never reignite... even if just for a brief few hundred years."
Deprived of all her power, Isolde fell into a deep slumber, giving chaos a chance to stir...
Under the temptation of chaos, to regain the power to protect Tolivar, to clear the obstacles to the future, Isolde took the first step of her plan - forming an alliance with chaos.
"The will inherent to Tolivar itself shall guide us to our destined path."
Even if it means defying the origin, even if it incurs the displeasure of old friends, only Isolde knows that her will remains unshaken. Her choice is but to wield the power of chaos against the Apostles, to weaken the threats hindering Tolivar's Sustenance.
As the plan progresses, Isolde underestimates the combined force of chaos and the Apostles. However, with the resurgence of the will of the warriors at her side, the power of the True Dragon is finally awakened...
The Apostles are defeated, the will of chaos retreats into dormancy, and Isolde once again acts in accordance with the original will. Yet, this time, Isolde comprehends from the will of all beings that the True Dragon is not only the embodiment of the Will of Tolivar but also the source and guardian of the will of all creatures. Together with the beings of Tolivar, she will fight against the shackles of fate, protecting the future of Tolivar.
"The will of Tolivar finally breaks through the shackles of destiny."
Max Stats
Class | ![]() |
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Blade of Salvation | 4764 | 588 | 256 | 348 | 285 | 176 | 1 | 3 ![]() |
When this unit has 5 or more buffs, damage taken during battle is reduced by 10% | When drawn into battle by a melee attack, damage dealt increases by 10% |
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True Dragon of Deliverance | 4431 | 588 | 256 | 321 | 285 | 196 | 1 | 4 ![]() |
When unit has less than 70% of HP, damage taken in battle decreases by 10% | When actively attacking a unit with a higher HP percentage, damage dealt increases by 10% after entering battle |
Talent
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Reach Lv. 30 | All Hero's Stats +10% | |
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15 | Change Class to True Dragon of Deliverance | Soldier HP/ATK +15% | |
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23 | Complete Gate of Fate 4 with Jayce | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 5 with Precia | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +25% | +40% | +20% | +15% |
Class Upgrades
Skill: |
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Raging Thunder | ![]() Primordial Dragon |
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Primordial Soul | |||||||
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![]() Phantom Goldbreath Dragon |
![]() Lone Traveler's Blade |
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Dragon's Breath | ![]() |
Air Slash | |||||
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![]() True Dragon of Deliverance |
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Crush | ![]() Blade of Salvation |
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DEF Break | |||
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Griffin Knight | ![]() |
Guardian Infantry | |||||
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Awakened Will | ![]() |
ATK Command | |||||
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Dragoon | ![]() |
Holy Pegasus |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Will of the World Warden | 3 | PDamage | 5 Rounds | 1 Block | Single | [Passive] When triggering talent effect (obtaining "Will" or Act Again), significantly increases the offensive and defensive stats of all "Mythical Realm" allied units, while increasing the damage they deal with melee attacks by 15% and reducing their reflect damage taken by 30%. Lasts 4 turns. (This effect cannot stack with other Fusion Power skills.)
[Physical Damage] Attacks a single enemy, dealing 1.6x damage. When possessing 2 or more types of "Will," the enemy will be unable to attack in this battle. After battle, deals 0.3x AoE damage to the target and enemies up to 3 blocks behind them in 3 straight lines. Upon eliminating an enemy, gains 1 random "Will" not already possessed. |
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ATK Command | 2 | Passive | - | - | - | [Command] All allies within 2 blocks gain +10% ATK and INT.
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Awakened Will | 2 | Active | - | - | - | [Active] Can choose to cast 1 type of skill awakened through "Will." The cooldown of this skill inherits the cooldown of the skill selected:
[Solitary Journey]: Dragon Soul Blade: [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Damage dealt is regarded as magic damage. When leading melee soldiers, the soldiers will attack too. (This skill is not affected by melee damage reduction.) After attacking, can move another 3 blocks. [Resistance]: Realm of the Nightmare Dragon: [Physical Damage] Deals 0.36x AoE damage to all enemies within 2 blocks, and applies the "unable to receive buffs" and "unable to trigger effects that resist fatal damage" effects for 2 turns. (The "unable to trigger effects that resist fatal damage" effect is only effective in PvP modes.) [Sustenance]: Draconic Rejuvenescence: [Assist] Restores the HP of multiple units in range by 30% and applies [Regenerate] and "damage taken reduced by 15%" for 2 turns. |
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Dragon's Breath | 2 | PDamage | 5 Rounds | Self | 2 Blocks | [Physical Damage] Deals 0.36x AoE damage and inflicts random debuffs on all enemies within 2 blocks. Grants [Windride]: If you start the battle with more than 50% HP, damage taken is reduced by 15%. Lasts 2 turns.
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Raging Thunder | 2 | PDamage | 2 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Grants [Windride] before battle: When HP is above 50%, damage taken from melee attacks decreases by 15%. Lasts 2 turns.
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Crush | 1 | Passive | - | - | - | [Passive] When HP percentage is higher than the enemy's, ATK increases by 12% when entering battle.
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DEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.
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Primordial Soul | 1 | Assist | 4 Rounds | Self | Single | [Assist] Grants [Eternal]: Immune to all debuffs. Can block damage equal to 25% of the unit's Max HP. When removed, grants a [Reinforcement] effect for 2 turns. Cannot be dispelled. Can move an additional 4 blocks and attack again after use. After using this skill, any buffs on the caster do not lose their turn count.)
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Skill | Cost | Type | ![]() |
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Description | |
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Will of the World Warden | 3 | PDamage | 5 Rounds | 1 Block | Single | [Passive] When triggering talent effect (obtaining "Will" or Act Again), significantly increases the offensive and defensive stats of all "Mythical Realm" allied units, while increasing the damage they deal with melee attacks by 15% and reducing their reflect damage taken by 30%. Lasts 4 turns. (This effect cannot stack with other Fusion Power skills.)
[Physical Damage] Attacks a single enemy, dealing 1.6x damage. When possessing 2 or more types of "Will," the enemy will be unable to attack in this battle. After battle, deals 0.3x AoE damage to the target and enemies up to 3 blocks behind them in 3 straight lines. Upon eliminating an enemy, gains 1 random "Will" not already possessed. |
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Awakened Will | 2 | Active | - | - | - | [Active] Can choose to cast 1 type of skill awakened through "Will." The cooldown of this skill inherits the cooldown of the skill selected:
[Solitary Journey]: Dragon Soul Blade: [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Damage dealt is regarded as magic damage. When leading melee soldiers, the soldiers will attack too. (This skill is not affected by melee damage reduction.) After attacking, can move another 3 blocks. [Resistance]: Realm of the Nightmare Dragon: [Physical Damage] Deals 0.36x AoE damage to all enemies within 2 blocks, and applies the "unable to receive buffs" and "unable to trigger effects that resist fatal damage" effects for 2 turns. (The "unable to trigger effects that resist fatal damage" effect is only effective in PvP modes.) [Sustenance]: Draconic Rejuvenescence: [Assist] Restores the HP of multiple units in range by 30% and applies [Regenerate] and "damage taken reduced by 15%" for 2 turns. |
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Primordial Soul | 1 | Assist | 4 Rounds | Self | Single | [Assist] Grants [Eternal]: Immune to all debuffs. Can block damage equal to 25% of the unit's Max HP. When removed, grants a [Reinforcement] effect for 2 turns. Cannot be dispelled. Can move an additional 4 blocks and attack again after use. After using this skill, any buffs on the caster do not lose their turn count.)
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Skill | Cost | Type | ![]() |
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Description | |
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ATK Command | 2 | Passive | - | - | - | [Command] All allies within 2 blocks gain +10% ATK and INT.
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Awakened Will | 2 | Active | - | - | - | [Active] Can choose to cast 1 type of skill awakened through "Will." The cooldown of this skill inherits the cooldown of the skill selected:
[Solitary Journey]: Dragon Soul Blade: [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Damage dealt is regarded as magic damage. When leading melee soldiers, the soldiers will attack too. (This skill is not affected by melee damage reduction.) After attacking, can move another 3 blocks. [Resistance]: Realm of the Nightmare Dragon: [Physical Damage] Deals 0.36x AoE damage to all enemies within 2 blocks, and applies the "unable to receive buffs" and "unable to trigger effects that resist fatal damage" effects for 2 turns. (The "unable to trigger effects that resist fatal damage" effect is only effective in PvP modes.) [Sustenance]: Draconic Rejuvenescence: [Assist] Restores the HP of multiple units in range by 30% and applies [Regenerate] and "damage taken reduced by 15%" for 2 turns. |
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Dragon's Breath | 2 | PDamage | 5 Rounds | Self | 2 Blocks | [Physical Damage] Deals 0.36x AoE damage and inflicts random debuffs on all enemies within 2 blocks. Grants [Windride]: If you start the battle with more than 50% HP, damage taken is reduced by 15%. Lasts 2 turns.
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Raging Thunder | 2 | PDamage | 2 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1.5x damage. Grants [Windride] before battle: When HP is above 50%, damage taken from melee attacks decreases by 15%. Lasts 2 turns.
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Skill | Cost | Type | ![]() |
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Description | |
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Crush | 1 | Passive | - | - | - | [Passive] When HP percentage is higher than the enemy's, ATK increases by 12% when entering battle.
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DEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.
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Primordial Soul | 1 | Assist | 4 Rounds | Self | Single | [Assist] Grants [Eternal]: Immune to all debuffs. Can block damage equal to 25% of the unit's Max HP. When removed, grants a [Reinforcement] effect for 2 turns. Cannot be dispelled. Can move an additional 4 blocks and attack again after use. After using this skill, any buffs on the caster do not lose their turn count.)
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Dragon Trooper | 3 | ![]() |
43 | 43 | 23 | 22 | 1 | 5 ![]() |
For every block moved before attacking, soldier ATK +2-6%, up to 10-30%, and damage taken -2-6%, up to 10-30%. After being attacked and taking damage, unit movement +2. Lasts 1 turn. |
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Dragoon | 3 | ![]() |
43 | 43 | 22 | 19 | 1 | 5 ![]() |
When attacking and entering battle, ATK and DEF +10-30%. |
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Giant Lizard Rider | 3 | ![]() |
43 | 43 | 24 | 19 | 1 | 5 ![]() |
Soldier ATK and DEF +10-25%. When attacking and entering battle, if there are no other enemies within 1 block of the target, then gain a further ATK +8-20%. |
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Griffin Knight | 3 | ![]() |
40 | 45 | 20 | 23 | 1 | 5 ![]() |
When soldier HP > 80%, ATK and DEF +10-30%. |
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Guardian Infantry | 3 | ![]() |
53 | 37 | 23 | 19 | 1 | 3 ![]() |
When soldier HP > 80%, DEF +15-45%. |
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Holy Pegasus | 3 | ![]() |
40 | 43 | 23 | 23 | 1 | 5 ![]() |
When attacking and entering battle with soldier HP > 50%, 30-100% chance to reduce damage taken by 50%. |
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Starprisma Pegasus | 3 | ![]() |
45 | 43 | 22 | 22 | 1 | 5 ![]() |
ATK, DEF, and MDEF +12-25%. When moving 3 or more blocks before battle, damage dealt +5-15%. |
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Steel Wing Warrior | 3 | ![]() |
43 | 45 | 22 | 22 | 1 | 5 ![]() |
When attacking, soldier ATK +10-30%. When ranged attacked, soldier DEF and MDEF +10-30%. |
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Steelmane Werewolf | 3 | ![]() |
48 | 40 | 23 | 19 | 1 | 5 ![]() |
After battle and after taking action, soldier restores 7-20% HP. When soldier HP >70%, ATK +14-40% when attacking and DEF +14-40% when attacked. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Elite Cavalry | 2 | ![]() |
31 | 34 | 17 | 13 | 1 | 5 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Elite Infantry | 2 | ![]() |
34 | 31 | 18 | 14 | 1 | 3 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Griffin Rider | 2 | ![]() |
31 | 35 | 16 | 18 | 1 | 5 ![]() |
When Soldier HP > 80%, damage taken -10-20%. |
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Pegasus Rider | 2 | ![]() |
31 | 34 | 18 | 18 | 1 | 5 ![]() |
When ranged attacked, damage taken -20-30%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Hawk Rider | 1 | ![]() |
26 | 29 | 13 | 15 | 1 | 5 ![]() |
Basic Flier. |