Has a fearsome presence but a heart of gold, with a straightforward and bold manner.
Biography[]
Born as a mercenary soldier, he is accepted by the ancient Barral King Wilder and conferred the title of general, while also serving as guardian of Princess Freya.
Due to opposing the suddenly mad tyranny of King Wilder, he is accused of being a traitor, and hunted down by an army led in person by Princess Freya. Driven into a corner, he instead turns towards Dieharte, becoming a partner of the liberation army.
"In the end, a loyal and righteous soldier becomes a traitor. What a shame! You would even be wrong!"
Straightforward and forthright, he has little regard for privilege, fame, and wealth.
Seemingly fierce in appearance, his heart beats with a sense of justice.
Born into poverty, he has deep sympathy for civilians displaced by the war.
Under the King's orders, he pursues and attacks Dieharte's troops, but becomes friends with the liberation army on the battlefield.
King Wilder becomes furious due to his failure to complete his mission. Besides rebuking Dios, he orders heavy taxes to be collected on the people.
The long oppressed Dios flees in anger. While being pursued, he is rescued by Dieharte's troops, and thus joins the side of the liberation army.
Due to corroborating that King Wilder's change in behavior is caused by the demons, Dios' conviction for treason is voided.
Returning to Barral after the war, Dios is re-appointed as a general, and eventually promoted to the top military command, becoming Barral's Field Marshal.
Summoned into the present in a daze, having nothing else to do, he takes up arms to support the Swordsmith Legion and makes friends with like-minded heroes of all eras.
"In other words, this is a more stressful job than being a guard!"
Max Stats
Class | ![]() |
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Bow Master | 3281 | 422 | 244 | 231 | 314 | 186 | 2 | 5 ![]() |
When Unit HP is at 100%, damage taken is decreased by 10% | When Unit HP is at 100%, damage is increased by 10% |
Talent
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Complete Time Rift 3-6 | All Hero's Stats +10% | |
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15 | Complete Time Rift (Elite) 3-1 | Soldier HP/ATK +15% | |
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23 | Complete Gate of Fate 4 for Silver Wolf | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 7 for Dieharte | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +35% | +35% | +10% | +10% |
Class Upgrades
Skill: |
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Boost | ![]() Sharpshooter |
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ATK Break | |||||||
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![]() Serpent Knight |
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![]() Grand Knight |
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Aqua Blast | ![]() |
Snare | ![]() |
Rout | |||
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![]() Bow Master |
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MDEF Break | ||||||
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Demon Hunter | |||||||
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Aim | |||||||
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Heavy Cavalry |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Rout | 2 | PDamage | 3 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts a [Displacement] effect: Pushes the target back 2 blocks and renders them unable to take action in the next round.
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Snare | 2 | PDamage | 2 Rounds | 2 Blocks | Single | [Physical Damage] Attacks an enemy unit, dealing 1.4x damage. Extra effective against [Fliers]. After battle, reduces the enemy's Mobility by 1 and renders them unable to Guard for 1 turn. (Cannot be dispelled.)
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Aim | 1 | Assist | 2 Rounds | Self | Single | [Assist] Increases unit damage by 10%. Lasts 1 turn. When cast, can move an extra 2 blocks and attack.
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ATK Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.
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Boost | 1 | Passive | - | - | - | [Passive] When entering battle, unit's ATK increases by 7%.
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MDEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
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No results
Skill | Cost | Type | ![]() |
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Description |
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Skill | Cost | Type | ![]() |
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Description | |
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Rout | 2 | PDamage | 3 Rounds | 1 Block | Single | [Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts a [Displacement] effect: Pushes the target back 2 blocks and renders them unable to take action in the next round.
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Snare | 2 | PDamage | 2 Rounds | 2 Blocks | Single | [Physical Damage] Attacks an enemy unit, dealing 1.4x damage. Extra effective against [Fliers]. After battle, reduces the enemy's Mobility by 1 and renders them unable to Guard for 1 turn. (Cannot be dispelled.)
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Skill | Cost | Type | ![]() |
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Description | |
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Aim | 1 | Assist | 2 Rounds | Self | Single | [Assist] Increases unit damage by 10%. Lasts 1 turn. When cast, can move an extra 2 blocks and attack.
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ATK Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's ATK & INT by 20%. Lasts 1 turn.
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Boost | 1 | Passive | - | - | - | [Passive] When entering battle, unit's ATK increases by 7%.
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MDEF Break | 1 | Passive | - | - | - | [Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Bolt Ranger | 3 | ![]() |
40 | 37 | 22 | 19 | 2 | 5 ![]() |
When forced into battle with HP > 50%, have a 30-100% chance to reduce damage taken by 50%. |
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Demon Hunter | 3 | ![]() |
36 | 37 | 20 | 20 | 2 | 5 ![]() |
Before attacking and entering battle, 30-75% chance to inflict "Movement -2 and cannot guard" and "DEF -20%". Lasts 1 turn. |
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Dwarf Adventurer | 3 | ![]() |
34 | 37 | 17 | 20 | 2 | 3 ![]() |
Hero skill targeting all become linear. Unit damage dealt +5-15%. |
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Elven Cavalry Archer | 3 | ![]() |
36 | 40 | 20 | 23 | 2 | 5 ![]() |
ATK +7-20%. When battling on Forest, Grassland, or Mountain terrain, ATK is further increased by 5-15%, magic damage taken -10-30%, and the unit does not receive melee range penalties. |
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Heavy Cavalry | 3 | ![]() |
40 | 43 | 22 | 17 | 1 | 5 ![]() |
ATK +7-20%. |
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Leviathan | 3 | ![]() |
43 | 40 | 23 | 19 | 2 | 3 ![]() |
When in water and attacking units with HP > 50%, after entering battle ATK +15-40%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Elite Cavalry | 2 | ![]() |
31 | 34 | 17 | 13 | 1 | 5 ![]() |
When attacking and entering battle, damage taken -10-20%. |
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Horned Dino | 2 | ![]() |
28 | 35 | 16 | 14 | 1 | 5 ![]() |
When soldier HP is 100%, ATK +10-20%. |
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Lesser Imp | 2 | ![]() |
34 | 35 | 17 | 17 | 1 | 5 ![]() |
When attacking units with 100% HP, after entering battle, ATK +10-20%. |
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Lobster | 2 | ![]() |
34 | 29 | 20 | 12 | 1 | 3 ![]() |
When attacking units with 100% HP, after entering battle ATK +10-20%. |
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Merman Lord | 2 | ![]() |
34 | 31 | 18 | 14 | 1 | 3 ![]() |
When in water, ATK +10-20%. |
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Sharpshooter | 2 | ![]() |
28 | 29 | 16 | 16 | 2 | 5 ![]() |
When attacking, 20-30% chance to inflict DEF -20%. Lasts 1 turn. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Crossbow Rider | 1 | ![]() |
23 | 24 | 13 | 13 | 2 | 5 ![]() |
Basic Archer with increased Mobility. |
Gallery[]
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Dios