Sergeant of the Riguler Empire. Her elder sister is a general.
Biography[]
She's the sergeant of the ancient Riguler Empire, and biological sister of the imperial general Varna.
Not a brave fighter, but she's active in supporting the Empire and her sister in the periphery.
She looks up to her sister, as a general, aspiring and working hard to become a pillar of the Empire like Varna.
"I try to help everyone as much as possible, and not lose out to my sister!"
She has a gentle personality and weak body, lacking the conditions to become a soldier.
She grows up admiring Varna, following the pace of her sister's growth. She hopes to one day become an imperial general like her.
She does her best during the war to support the Imperial Army.
Straying into the trap of the Dark Prince Bozel, she is taken as a hostage to coerce Varna. Fortunately, everyone comes to the rescue.
After the war finishes, she pleads with Altemuller to go together with her on a trip to find treatment for her elder sister, but is politely refused.
I hope to see Varna grow up.
Later, she follows Emerick to study governance, and prays for the safe return of her sister Varna and the commander...
She feels unconfident having been summoned to the present world, and is trying to find her place in the adventure.
"When I'm with you, I feel a bit stronger! Even though Varna isn't here..."
Max Stats
Class | ![]() |
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Oracle | 3044 | 311 | 354 | 229 | 377 | 80 | 2 | 3 ![]() |
Reduces AoE damage taken by 10% | Healing effects are increased by 10% |
Talent
Bonds
Bond | Intimacy Level |
Requirements | Bonus | |
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5 | All Solder Stats +10% | ||
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10 | Reach Lv. 30 | All Hero's Stats +10% | |
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15 | Change Class to Oracle | Soldier DEF/MDEF +15% | |
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23 | Complete Gate of Fate 4 for Varna | ![]() |
Hero HP/DEF/MDEF +15% |
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25 | Complete Gate of Fate 7 for Altemuller | ![]() |
Hero ATK/INT/SKILL +15% |
Soldier Bonuses[]
Stat | ![]() |
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Bonus | +10% | +10% | +35% | +35% |
Class Upgrades
Skill: |
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Heal | ![]() Sister |
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Regenerate | |||||||
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![]() Sniper |
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Strengthen | ![]() |
Mass Protect | ![]() |
Summon Skeleton | |||
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![]() Oracle |
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Dispel | ||||||
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Bishop | |||||||
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Mass Resist | |||||||
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Stone Colossus |
Skills
Skill | Cost | Type | ![]() |
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Description | |
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Dispel | 2 | Assist | 1 Round | 2 Blocks | 3 Blocks | [Assist] Active skill. Restores HP of multiple units within range (150% of caster's INT). Dispels 3 debuffs.
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Mass Protect | 2 | Assist | 2 Rounds | 3 Blocks | 3 Blocks | [Assist] Active skill. Increases the DEF of multiple units within range by 20%. Immune to DEF & MDEF reduction effects and unable to receive healing debuffs. Lasts 2 turns.
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Mass Resist | 2 | Assist | 2 Rounds | 3 Blocks | 3 Blocks | [Assist] Active skill. Increases the MDEF of multiple units within range by 30%. Immune to stun, buff block, and Mobility reduction effects. Lasts 2 turns.
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Summon Skeleton | 2 | Assist | 3 Rounds | 3 Blocks | Single | Summons 1 unit of Skeletons.
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Heal | 1 | Heal | None | 2 Blocks | Single | [Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
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Regenerate | 1 | Assist | 1 Round | 2 Blocks | Single | [Assist] Active skill. Restores 10% HP to a single friendly unit after each battle. Lasts 2 turns.
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Strengthen | 1 | Assist | 1 Round | 3 Blocks | Single | [Assist] Active skill. Unit ATK & INT increase by 20%. Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 2 turns.
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Skill | Cost | Type | ![]() |
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Description | |
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Summon Skeleton | 2 | Assist | 3 Rounds | 3 Blocks | Single | Summons 1 unit of Skeletons.
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Skill | Cost | Type | ![]() |
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Description | |
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Dispel | 2 | Assist | 1 Round | 2 Blocks | 3 Blocks | [Assist] Active skill. Restores HP of multiple units within range (150% of caster's INT). Dispels 3 debuffs.
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Mass Protect | 2 | Assist | 2 Rounds | 3 Blocks | 3 Blocks | [Assist] Active skill. Increases the DEF of multiple units within range by 20%. Immune to DEF & MDEF reduction effects and unable to receive healing debuffs. Lasts 2 turns.
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Mass Resist | 2 | Assist | 2 Rounds | 3 Blocks | 3 Blocks | [Assist] Active skill. Increases the MDEF of multiple units within range by 30%. Immune to stun, buff block, and Mobility reduction effects. Lasts 2 turns.
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Summon Skeleton | 2 | Assist | 3 Rounds | 3 Blocks | Single | Summons 1 unit of Skeletons.
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Skill | Cost | Type | ![]() |
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Description | |
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Heal | 1 | Heal | None | 2 Blocks | Single | [Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
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Regenerate | 1 | Assist | 1 Round | 2 Blocks | Single | [Assist] Active skill. Restores 10% HP to a single friendly unit after each battle. Lasts 2 turns.
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Strengthen | 1 | Assist | 1 Round | 3 Blocks | Single | [Assist] Active skill. Unit ATK & INT increase by 20%. Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 2 turns.
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Soldiers
Soldier | Tier | Class | ![]() |
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Skill | |
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Bishop | 3 | ![]() |
34 | 31 | 19 | 28 | 1 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-15%. When Soldier HP > 80%, DEF +10-30%. |
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Fighting Monk | 3 | ![]() |
40 | 40 | 19 | 23 | 2 | 3 ![]() |
When attacked, the unit will not receive melee range penalties. Hero's healing effects +5-15%. Soldier DEF +8-25%. When hero is Holy class, soldier ATK +10-30%. |
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Forest Priest | 3 | ![]() |
40 | 31 | 20 | 23 | 2 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-15%. When hero casts skills on allies, have a 30-100% chance to remove 1 debuff. |
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Hellfire Archer | 3 | ![]() |
34 | 40 | 20 | 19 | 1 | 3 ![]() |
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-45% soldier HP. After battle, deal fixed damage equal to 5-15% of target's Max HP. |
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Holy Guard Mage | 3 | ![]() |
48 | 37 | 24 | 24 | 1 | 3 ![]() |
Normal attacks deal magic damage. When forced into battle, DEF and MDEF +10-30%, and if the hero is Holy class, ATK +10-30%. |
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Lava Titan | 3 | ![]() |
53 | 34 | 26 | 19 | 1 | 3 ![]() |
After taking action, inflict [Burn] on 1 enemy within 2 blocks: After taking action, take fixed damage equal to 10-30% of max HP. |
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Redeemer | 3 | ![]() |
48 | 34 | 22 | 22 | 1 | 3 ![]() |
When forced into battle, damage taken -7-20%. If this unit has no debuffs, then can ignore one instance of fatal damage, restoring 20% HP afterwards. Soldier Max HP then decreases by 50-20%. |
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Stone Colossus | 3 | ![]() |
48 | 34 | 28 | 16 | 1 | 3 ![]() |
When soldier HP < 70%, Damage Taken -10-30%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Ballista | 2 | ![]() |
24 | 29 | 13 | 16 | 2 | 3 ![]() |
Unit normal attack range +1. When attacking and entering battle, unit damage dealt -40-20%. |
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Dark Elf | 2 | ![]() |
24 | 31 | 13 | 20 | 2 | 3 ![]() |
When attacking units with 100% HP, after entering battle, ATK +10-20%. |
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Inquisitor | 2 | ![]() |
26 | 24 | 14 | 22 | 1 | 3 ![]() |
Normal attacks deal magic damage. Hero's healing effects +5-10%. |
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Rock Golem | 2 | ![]() |
37 | 26 | 22 | 12 | 1 | 3 ![]() |
When soldier HP < 70%, DEF +10-20%. |
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Skeleton Archer | 2 | ![]() |
26 | 31 | 16 | 14 | 2 | 3 ![]() |
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-30% soldier HP. |
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Thaumaturge | 2 | ![]() |
26 | 29 | 14 | 18 | 2 | 3 ![]() |
Normal attacks deal magic damage. When attacking and entering battle, ATK +10-20%. |
Soldier | Tier | Class | ![]() |
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Skill | |
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Holy | 1 | ![]() |
22 | 20 | 12 | 18 | 2 | 3 ![]() |
Basic Holy unit. Normal attacks deal magic damage. |
Gallery[]
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Anna