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Sergeant of the Riguler Empire. Her elder sister is a general.

Biography[]


She's the sergeant of the ancient Riguler Empire, and biological sister of the imperial general Varna.
Not a brave fighter, but she's active in supporting the Empire and her sister in the periphery.
She looks up to her sister, as a general, aspiring and working hard to become a pillar of the Empire like Varna.

"I try to help everyone as much as possible, and not lose out to my sister!"


She has a gentle personality and weak body, lacking the conditions to become a soldier.
She grows up admiring Varna, following the pace of her sister's growth. She hopes to one day become an imperial general like her.


She does her best during the war to support the Imperial Army.
Straying into the trap of the Dark Prince Bozel, she is taken as a hostage to coerce Varna. Fortunately, everyone comes to the rescue.


After the war finishes, she pleads with Altemuller to go together with her on a trip to find treatment for her elder sister, but is politely refused.
I hope to see Varna grow up.
Later, she follows Emerick to study governance, and prays for the safe return of her sister Varna and the commander...


She feels unconfident having been summoned to the present world, and is trying to find her place in the adventure.

"When I'm with you, I feel a bit stronger! Even though Varna isn't here..."

Max Stats

Class HP ATK INT DEF MDEF SKILL Range Mobility Heart Bond Lv. 4 Heart Bond Lv. 7
Holy Oracle 3044 311 354 229 377 80 2 3 Walk Reduces AoE damage taken by 10% Healing effects are increased by 10%

Talent


Extra Blessings
Unit HP increases by 20%. When casting a skill on a friendly unit, this skill grants 1 extra random buff.
Unit HP increases by 16%. When casting a skill on a friendly unit, this skill grants 1 extra random buff.
Unit HP increases by 14%. When casting a skill on a friendly unit, this skill grants 1 extra random buff.
Unit HP increases by 12%. When casting a skill on a friendly unit, this skill grants 1 extra random buff.
Unit HP increases by 10%. When casting a skill on a friendly unit, this skill grants 1 extra random buff.

Bonds

Bond Intimacy
Level
Requirements Bonus
Legion Bond - Glory   Legion Bond - Glory 5 All Solder Stats +10%
Hero's Bond - Light   Hero's Bond - Light 10 Reach Lv. 30 All Hero's Stats +10%
Legion's Bond - Honor   Legion's Bond - Honor 15 Change Class to Oracle Soldier DEF/MDEF +15%
Hero's Bond - Toughness   Hero's Bond - Toughness 23 Complete Gate of Fate 4 for Varna Varna Hero HP/DEF/MDEF +15%
Hero's Bond - Strength   Hero's Bond - Strength 25 Complete Gate of Fate 7 for Altemuller Altemuller Hero ATK/INT/SKILL +15%

Soldier Bonuses[]

Stat HP ATK DEF MDEF
Bonus +10% +10% +35% +35%

Class Upgrades

Starting
Skill
:
Heal

Sister
Regenerate

Sniper

Bishop

Summoner
Strengthen
Mass Protect
Summon Skeleton

Oracle
Dispel
Bishop
Bishop
Mass Resist
Stone Colossus
Stone Colossus

Skills

Skill Cost Type CD Range Span Description
Dispel 2 Assist 1 Round 2 Blocks 3 Blocks
[Assist] Active skill. Restores HP of multiple units within range (150% of caster's INT). Dispels 3 debuffs.
Mass Protect 2 Assist 2 Rounds 3 Blocks 3 Blocks
[Assist] Active skill. Increases the DEF of multiple units within range by 20%. Immune to DEF & MDEF reduction effects and unable to receive healing debuffs. Lasts 2 turns.
Mass Resist 2 Assist 2 Rounds 3 Blocks 3 Blocks
[Assist] Active skill. Increases the MDEF of multiple units within range by 30%. Immune to stun, buff block, and Mobility reduction effects. Lasts 2 turns.
Summon Skeleton 2 Assist 3 Rounds 3 Blocks Single
Summons 1 unit of Skeletons.
Heal 1 Heal None 2 Blocks Single
[Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
Regenerate 1 Assist 1 Round 2 Blocks Single
[Assist] Active skill. Restores 10% HP to a single friendly unit after each battle. Lasts 2 turns.
Strengthen 1 Assist 1 Round 3 Blocks Single
[Assist] Active skill. Unit ATK & INT increase by 20%. Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 2 turns.

Skill Cost Type CD Range Span Description
Summon Skeleton 2 Assist 3 Rounds 3 Blocks Single
Summons 1 unit of Skeletons.

Skill Cost Type CD Range Span Description
Dispel 2 Assist 1 Round 2 Blocks 3 Blocks
[Assist] Active skill. Restores HP of multiple units within range (150% of caster's INT). Dispels 3 debuffs.
Mass Protect 2 Assist 2 Rounds 3 Blocks 3 Blocks
[Assist] Active skill. Increases the DEF of multiple units within range by 20%. Immune to DEF & MDEF reduction effects and unable to receive healing debuffs. Lasts 2 turns.
Mass Resist 2 Assist 2 Rounds 3 Blocks 3 Blocks
[Assist] Active skill. Increases the MDEF of multiple units within range by 30%. Immune to stun, buff block, and Mobility reduction effects. Lasts 2 turns.
Summon Skeleton 2 Assist 3 Rounds 3 Blocks Single
Summons 1 unit of Skeletons.

Skill Cost Type CD Range Span Description
Heal 1 Heal None 2 Blocks Single
[Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
Regenerate 1 Assist 1 Round 2 Blocks Single
[Assist] Active skill. Restores 10% HP to a single friendly unit after each battle. Lasts 2 turns.
Strengthen 1 Assist 1 Round 3 Blocks Single
[Assist] Active skill. Unit ATK & INT increase by 20%. Grants immunity to ATK & INT reduction, and effects that silence active skills. Lasts 2 turns.

Soldiers

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Bishop
Bishop 3 Holy 34 31 19 28 1 3 Walk
Normal attacks deal magic damage. Hero's healing effects +5-15%. When Soldier HP > 80%, DEF +10-30%.
Fighting Monk
Fighting Monk 3 Holy 40 40 19 23 2 3 Walk
When attacked, the unit will not receive melee range penalties. Hero's healing effects +5-15%. Soldier DEF +8-25%. When hero is Holy class, soldier ATK +10-30%.
Forest Priest
Forest Priest 3 Holy 40 31 20 23 2 3 Walk
Normal attacks deal magic damage. Hero's healing effects +5-15%. When hero casts skills on allies, have a 30-100% chance to remove 1 debuff.
Hellfire Archer
Hellfire Archer 3 Demon 34 40 20 19 1 3 Walk
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-45% soldier HP. After battle, deal fixed damage equal to 5-15% of target's Max HP.
Holy Guard Mage
Holy Guard Mage 3 Holy 48 37 24 24 1 3 Walk
Normal attacks deal magic damage. When forced into battle, DEF and MDEF +10-30%, and if the hero is Holy class, ATK +10-30%.
Lava Titan
Lava Titan 3 Lancer 53 34 26 19 1 3 Walk
After taking action, inflict [Burn] on 1 enemy within 2 blocks: After taking action, take fixed damage equal to 10-30% of max HP.
Redeemer
Redeemer 3 Holy 48 34 22 22 1 3 Walk
When forced into battle, damage taken -7-20%. If this unit has no debuffs, then can ignore one instance of fatal damage, restoring 20% HP afterwards. Soldier Max HP then decreases by 50-20%.
Stone Colossus
Stone Colossus 3 Lancer 48 34 28 16 1 3 Walk
When soldier HP < 70%, Damage Taken -10-30%.

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Ballista
Ballista 2 Archer 24 29 13 16 2 3 Walk
Unit normal attack range +1. When attacking and entering battle, unit damage dealt -40-20%.
Dark Elf
Dark Elf 2 Archer 24 31 13 20 2 3 Walk
When attacking units with 100% HP, after entering battle, ATK +10-20%.
Inquisitor
Inquisitor 2 Holy 26 24 14 22 1 3 Walk
Normal attacks deal magic damage. Hero's healing effects +5-10%.
Rock Golem
Rock Golem 2 Lancer 37 26 22 12 1 3 Walk
When soldier HP < 70%, DEF +10-20%.
Skeleton Archer
Skeleton Archer 2 Demon 26 31 16 14 2 3 Walk
Resurrection: After initiating battle, if Soldier HP is 0%, restore 15-30% soldier HP.
Thaumaturge
Thaumaturge 2 Mage 26 29 14 18 2 3 Walk
Normal attacks deal magic damage. When attacking and entering battle, ATK +10-20%.

Soldier Tier Class HP ATK DEF MDEF Range Mobility Skill
Holy
Holy 1 Holy 22 20 12 18 2 3 Walk
Basic Holy unit. Normal attacks deal magic damage.

Gallery[]

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