Module:Configdata/JobConnection

local JobConnectionData = { ["10"] = { ID = 10, JobID = 299, JobLevelsID = { 101, 102, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "AADBCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11"] = { ID = 11, JobID = 201, JobLevelsID = { 111, 112, 113, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 2, PropertyRating = "AADBCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 10, }, IsJobOpen = None, }, ["12"] = { ID = 12, JobID = 303, JobLevelsID = { 121, 122, 123, 124, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "BADBCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 11, }, IsJobOpen = None, SkinsID = { 102, }, }, ["13"] = { ID = 13, JobID = 202, JobLevelsID = { 131, 132, 133, 134, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 3, PropertyRating = "AADBCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 11, }, IsJobOpen = None, SkinsID = { 102, }, }, ["14"] = { ID = 14, JobID = 403, JobLevelsID = { 141, 142, 143, 144, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 5, PropertyRating = "BADBBB", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 11, }, IsJobOpen = None, SkinsID = { 102, }, }, ["15"] = { ID = 15, JobID = 1102, JobLevelsID = { 151, 152, 153, 154, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "BADCCA", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_ninjia/Mathew_ninjia03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 11, }, IsJobOpen = None, SkinsID = { 102, }, }, ["16"] = { ID = 16, JobID = 602, JobLevelsID = { 161, 162, 163, 164, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "CADCBB", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_gj/Mathew_gj03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 11, }, IsJobOpen = None, SkinsID = { 102, }, }, ["17"] = { ID = 17, JobID = 307, JobLevelsID = { 171, 172, 173, 174, 175, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "BADBCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 12, }, IsJobOpen = None, SkinsID = { 102, }, }, ["18"] = { ID = 18, JobID = 206, JobLevelsID = { 181, 182, 183, 184, 185, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 3, PropertyRating = "AADBCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 13, }, IsJobOpen = None, SkinsID = { 102, }, }, ["19"] = { ID = 19, JobID = 405, JobLevelsID = { 191, 192, 193, 194, 195, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 5, PropertyRating = "BADBBB", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 14, }, IsJobOpen = None, SkinsID = { 102, }, }, ["20"] = { ID = 20, JobID = 1104, JobLevelsID = { 201, 202, 203, 204, 205, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "BADCCA", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_ninjia/Mathew_ninjia04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 15, }, IsJobOpen = None, SkinsID = { 102, }, }, ["21"] = { ID = 21, JobID = 604, JobLevelsID = { 211, 212, 213, 214, 215, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "CADCBB", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_gj/Mathew_gj04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 16, }, IsJobOpen = None, SkinsID = { 102, }, }, ["30"] = { ID = 30, JobID = 199, JobLevelsID = { 301, 302, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 1, PropertyRating = "AADADD", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["31"] = { ID = 31, JobID = 101, JobLevelsID = { 311, 312, 313, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 2, PropertyRating = "AADADD", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 30, }, IsJobOpen = None, }, ["32"] = { ID = 32, JobID = 302, JobLevelsID = { 321, 322, 323, 324, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 3, PropertyRating = "BADBCD", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_Knight/Grenier_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 31, }, IsJobOpen = None, }, ["33"] = { ID = 33, JobID = 102, JobLevelsID = { 331, 332, 333, 334, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 4, PropertyRating = "AADADD", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 31, }, IsJobOpen = None, SkinsID = { 301, }, }, ["34"] = { ID = 34, JobID = 603, JobLevelsID = { 341, 342, 343, 344, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 5, PropertyRating = "BADCBC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_qb/Grenier_qb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 31, }, IsJobOpen = None, SkinsID = { 301, }, }, ["35"] = { ID = 35, JobID = 104, JobLevelsID = { 351, 352, 353, 354, 355, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 6, PropertyRating = "AADADD", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 33, }, IsJobOpen = None, SkinsID = { 301, }, }, ["36"] = { ID = 36, JobID = 605, JobLevelsID = { 361, 362, 363, 364, 365, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 7, PropertyRating = "BADCBC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_qb/Grenier_qb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 34, }, IsJobOpen = None, SkinsID = { 301, }, }, ["40"] = { ID = 40, JobID = 899, JobLevelsID = { 401, 402, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 1, PropertyRating = "CCBCAD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_fs/Aimeeda_fs01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["41"] = { ID = 41, JobID = 802, JobLevelsID = { 411, 412, 413, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 2, PropertyRating = "CCBCAD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_fs/Aimeeda_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 40, }, IsJobOpen = None, }, ["42"] = { ID = 42, JobID = 803, JobLevelsID = { 421, 422, 423, 424, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 3, PropertyRating = "CCBCAD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Bishop/Aimeeda_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 41, }, IsJobOpen = None, SkinsID = { 401, 402, }, }, ["43"] = { ID = 43, JobID = 805, JobLevelsID = { 431, 432, 433, 434, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 4, PropertyRating = "CCABAD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 41, }, IsJobOpen = None, SkinsID = { 401, 402, }, }, ["44"] = { ID = 44, JobID = 806, JobLevelsID = { 441, 442, 443, 444, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 5, PropertyRating = "CCBCAD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_fs/Aimeeda_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 41, }, IsJobOpen = None, }, ["45"] = { ID = 45, JobID = 810, JobLevelsID = { 451, 452, 453, 454, 455, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 7, PropertyRating = "CCABAD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 43, }, IsJobOpen = None, SkinsID = { 401, 402, }, }, ["46"] = { ID = 46, JobID = 808, JobLevelsID = { 461, 462, 463, 464, 465, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 6, PropertyRating = "CCBCAD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Bishop/Aimeeda_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 42, }, IsJobOpen = None, SkinsID = { 401, 402, }, }, ["50"] = { ID = 50, JobID = 817, JobLevelsID = { 501, 502, 503, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 1, PropertyRating = "BCABAD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["51"] = { ID = 51, JobID = 806, JobLevelsID = { 511, 512, 513, 514, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 2, PropertyRating = "CCBCSD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_fs/Chris_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 50, }, IsJobOpen = None, }, ["52"] = { ID = 52, JobID = 807, JobLevelsID = { 521, 522, 523, 524, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 3, PropertyRating = "BCABAD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 50, }, IsJobOpen = None, SkinsID = { 501, 502, }, }, ["53"] = { ID = 53, JobID = 803, JobLevelsID = { 531, 532, 533, 534, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 4, PropertyRating = "CCBCSD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 50, }, IsJobOpen = None, SkinsID = { 501, 502, }, }, ["54"] = { ID = 54, JobID = 812, JobLevelsID = { 541, 542, 543, 544, 545, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 5, PropertyRating = "BCABAD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 52, }, IsJobOpen = None, SkinsID = { 501, 502, }, }, ["55"] = { ID = 55, JobID = 813, JobLevelsID = { 551, 552, 553, 554, 555, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 6, PropertyRating = "CCACSD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 53, }, IsJobOpen = None, SkinsID = { 501, 502, }, }, ["60"] = { ID = 60, JobID = 301, JobLevelsID = { 601, 602, 603, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "ASDBCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["61"] = { ID = 61, JobID = 303, JobLevelsID = { 611, 612, 613, 614, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 2, PropertyRating = "ASDBCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 60, }, IsJobOpen = None, SkinsID = { 601, 602, 603, }, }, ["62"] = { ID = 62, JobID = 302, JobLevelsID = { 621, 622, 623, 624, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 3, PropertyRating = "ASDBCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 60, }, IsJobOpen = None, SkinsID = { 601, 602, 603, }, }, ["63"] = { ID = 63, JobID = 202, JobLevelsID = { 631, 632, 633, 634, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 4, PropertyRating = "ASDABB", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_zs/Leon_zs3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 60, }, IsJobOpen = None, }, ["64"] = { ID = 64, JobID = 307, JobLevelsID = { 641, 642, 643, 644, 645, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 5, PropertyRating = "ASDBCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 61, }, IsJobOpen = None, SkinsID = { 601, 602, 603, }, }, ["65"] = { ID = 65, JobID = 306, JobLevelsID = { 651, 652, 653, 654, 655, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "ASDBBC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 62, }, IsJobOpen = None, SkinsID = { 601, 602, 603, }, }, ["70"] = { ID = 70, JobID = 201, JobLevelsID = { 701, 702, 703, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 1, PropertyRating = "ASDACC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["71"] = { ID = 71, JobID = 202, JobLevelsID = { 711, 712, 713, 714, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 3, PropertyRating = "ASDACC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 70, }, IsJobOpen = None, SkinsID = { 701, }, }, ["72"] = { ID = 72, JobID = 203, JobLevelsID = { 721, 722, 723, 724, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 2, PropertyRating = "SADSCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 70, }, IsJobOpen = None, SkinsID = { 701, }, }, ["73"] = { ID = 73, JobID = 102, JobLevelsID = { 731, 732, 733, 734, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 4, PropertyRating = "SADSDC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Spear/Barnhart_Spear02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 70, }, IsJobOpen = None, }, ["74"] = { ID = 74, JobID = 205, JobLevelsID = { 741, 742, 743, 744, 745, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 6, PropertyRating = "ASDACC", IsRecommend = None, Model = 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None, Model = "Spine/General/Hein_ABS/Hein/Hein02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 130, }, IsJobOpen = None, SkinsID = { 1301, 1302, }, }, ["133"] = { ID = 133, JobID = 803, JobLevelsID = { 1331, 1332, 1333, 1334, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 4, PropertyRating = "CCBCSD", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein_Bishop/Hein_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 130, }, IsJobOpen = None, }, ["134"] = { ID = 134, JobID = 704, JobLevelsID = { 1341, 1342, 1343, 1344, 1345, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 6, PropertyRating = "CDACAD", IsRecommend = None, Model = 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UISort = 3, PropertyRating = "BSDBAA", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 140, }, IsJobOpen = None, SkinsID = { 1401, 1403, }, }, ["143"] = { ID = 143, JobID = 1103, JobLevelsID = { 1431, 1432, 1433, 1434, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 4, PropertyRating = "BADBCS", IsRecommend = None, Model = "Spine/General/Sherry_ABS/SherryRanger/SherryRanger02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 140, }, IsJobOpen = None, SkinsID = { 1401, 1403, }, }, ["144"] = { ID = 144, JobID = 405, 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UIModelOffsetY = 10, Radius = 36, Height = 300, FootHeight = 0, PreJobConnectionList = { 162, }, IsJobOpen = None, }, ["170"] = { ID = 170, JobID = 701, JobLevelsID = { 1701, 1702, 1703, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["171"] = { ID = 171, JobID = 702, JobLevelsID = { 1711, 1712, 1713, 1714, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 3, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 170, }, IsJobOpen = None, SkinsID = { 1701, }, }, ["172"] = { ID = 172, JobID = 703, JobLevelsID = { 1721, 1722, 1723, 1724, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 2, PropertyRating = "BCBCAD", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert_Summoner/Eggbert_Summoner02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 170, }, IsJobOpen = None, SkinsID = { 1701, }, }, ["173"] = { ID = 173, JobID = 102, JobLevelsID = { 1731, 1732, 1733, 1734, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 4, PropertyRating = "ABDACD", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert_Spear/Eggbert_Spear02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, 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= None, SkinsID = { 1801, }, }, ["190"] = { ID = 190, JobID = 501, JobLevelsID = { 1901, 1902, 1903, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "BBDBCD", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_Water/Lista_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["191"] = { ID = 191, JobID = 302, JobLevelsID = { 1911, 1912, 1913, 1914, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 2, PropertyRating = "BBDBCD", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_HighRider/Lista_HighRider02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 190, }, IsJobOpen = None, }, ["192"] = { ID = 192, JobID = 502, JobLevelsID = { 1921, 1922, 1923, 1924, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 3, PropertyRating = "BBDBCD", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 190, }, IsJobOpen = None, }, ["193"] = { ID = 193, JobID = 403, JobLevelsID = { 1931, 1932, 1933, 1934, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 4, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_Dragon/Lista_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Lista_ABS/Lista_Dragon/Lista_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 190, }, IsJobOpen = None, }, ["194"] = { ID = 194, JobID = 503, JobLevelsID = { 1941, 1942, 1943, 1944, 1945, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 5, PropertyRating = "BBDBCD", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 192, }, IsJobOpen = None, }, ["200"] = { ID = 200, JobID = 301, JobLevelsID = { 2001, 2002, 2003, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "BADBCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201"] = { ID = 201, JobID = 351, JobLevelsID = { 2011, 2012, 2013, 2014, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 2, PropertyRating = "BCCBCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_MagicKnight/Sonia_MagicKnight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 200, }, IsJobOpen = None, SkinsID = { 2001, }, }, ["202"] = { ID = 202, JobID = 303, JobLevelsID = { 2021, 2022, 2023, 2024, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 3, PropertyRating = "BSDCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 200, }, IsJobOpen = None, SkinsID = { 2001, }, }, ["203"] = { ID = 203, JobID = 1102, JobLevelsID = { 2031, 2032, 2033, 2034, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 4, PropertyRating = "BADCCA", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_ninjia/Sonia_ninjia02_Prefab.prefab", CombatModel = "", ModelScale = 70, BFModelScale = 70, UIModelScale = 70, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 200, }, IsJobOpen = None, }, ["204"] = { ID = 204, JobID = 305, JobLevelsID = { 2041, 2042, 2043, 2044, 2045, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 6, PropertyRating = "BSDCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 202, }, IsJobOpen = None, SkinsID = { 2001, }, }, ["205"] = { ID = 205, JobID = 352, JobLevelsID = { 2051, 2052, 2053, 2054, 2055, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 5, PropertyRating = "BCCBCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_MagicKnight/Sonia_unicornMaster03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 201, }, IsJobOpen = None, SkinsID = { 2001, }, }, ["210"] = { ID = 210, JobID = 101, JobLevelsID = { 2101, 2102, 2103, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 1, PropertyRating = "ABDSDD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["211"] = { ID = 211, JobID = 203, JobLevelsID = { 2111, 2112, 2113, 2114, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 2, PropertyRating = "ABDSCD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Shield/Bargas_Shield02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 210, }, IsJobOpen = None, SkinsID = { 2101, }, }, ["212"] = { ID = 212, JobID = 103, JobLevelsID = { 2121, 2122, 2123, 2124, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 3, PropertyRating = "SBDSDD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 210, }, IsJobOpen = None, SkinsID = { 2101, }, }, ["213"] = { ID = 213, JobID = 102, JobLevelsID = { 2131, 2132, 2133, 2134, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 4, PropertyRating = "ABDSDD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 210, }, IsJobOpen = None, }, ["214"] = { ID = 214, JobID = 105, JobLevelsID = { 2141, 2142, 2143, 2144, 2145, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 6, PropertyRating = "SBDSDD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 212, }, IsJobOpen = None, SkinsID = { 2101, }, }, ["215"] = { ID = 215, JobID = 208, JobLevelsID = { 2151, 2152, 2153, 2154, 2155, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 5, PropertyRating = "ABDSCD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Shield/Bargas_King03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 211, }, IsJobOpen = None, SkinsID = { 2101, }, }, ["220"] = { ID = 220, JobID = 701, JobLevelsID = { 2201, 2202, 2203, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221"] = { ID = 221, JobID = 803, JobLevelsID = { 2211, 2212, 2213, 2214, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 2, PropertyRating = "CDBCAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_Bishop/Jessica_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 220, }, IsJobOpen = None, }, ["222"] = { ID = 222, JobID = 806, JobLevelsID = { 2221, 2222, 2223, 2224, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 4, PropertyRating = "CDBCAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_Monk/Jessica_Monk02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 220, }, IsJobOpen = None, }, ["223"] = { ID = 223, JobID = 702, JobLevelsID = { 2231, 2232, 2233, 2234, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 3, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 220, }, IsJobOpen = None, }, ["224"] = { ID = 224, JobID = 704, JobLevelsID = { 2241, 2242, 2243, 2244, 2245, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 5, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 223, }, IsJobOpen = None, }, ["230"] = { ID = 230, JobID = 1101, JobLevelsID = { 2301, 2302, 2303, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "CBDCCA", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["231"] = { ID = 231, JobID = 203, JobLevelsID = { 2311, 2312, 2313, 2314, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 2, PropertyRating = "BBDBCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Sword/Loga_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 230, }, IsJobOpen = None, }, ["232"] = { ID = 232, JobID = 1103, JobLevelsID = { 2321, 2322, 2323, 2324, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 3, PropertyRating = "CBDCCA", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 230, }, IsJobOpen = None, }, ["233"] = { ID = 233, JobID = 102, JobLevelsID = { 2331, 2332, 2333, 2334, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 4, PropertyRating = "BBDBDC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Spear/Loga_Spear02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 230, }, IsJobOpen = None, }, ["234"] = { ID = 234, JobID = 1105, JobLevelsID = { 2341, 2342, 2343, 2344, 2345, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 5, PropertyRating = "CBDCCA", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 232, }, IsJobOpen = None, }, ["240"] = { ID = 240, JobID = 301, JobLevelsID = { 2401, 2402, 2403, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 1, PropertyRating = "BADBCD", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["241"] = { ID = 241, JobID = 303, JobLevelsID = { 2411, 2412, 2413, 2414, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 2, PropertyRating = "BADCDD", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_GrandKnight/Skot_GrandKnight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 240, }, IsJobOpen = None, }, ["242"] = { ID = 242, JobID = 302, JobLevelsID = { 2421, 2422, 2423, 2424, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 3, PropertyRating = "BADBCD", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 240, }, IsJobOpen = None, }, ["243"] = { ID = 243, JobID = 103, JobLevelsID = { 2431, 2432, 2433, 2434, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 4, PropertyRating = "ABDADD", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_Guardian/Skot_Guardian02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 240, }, IsJobOpen = None, }, ["244"] = { ID = 244, JobID = 304, JobLevelsID = { 2441, 2442, 2443, 2444, 2445, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBCD", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 242, }, IsJobOpen = None, }, ["250"] = { ID = 250, JobID = 401, JobLevelsID = { 2501, 2502, 2503, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 1, PropertyRating = "ASCAAB", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_HawkKnight/Alutemurat_HawkKnight1_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_HawkKnight/Alutemurat_HawkKnight1_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["251"] = { ID = 251, JobID = 403, JobLevelsID = { 2511, 2512, 2513, 2514, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 3, PropertyRating = "ASCAAB", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonKnight2_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonKnight2_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 250, }, IsJobOpen = None, SkinsID = { 2501, 2502, }, }, ["252"] = { ID = 252, JobID = 102, JobLevelsID = { 2521, 2522, 2523, 2524, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 2, PropertyRating = "SACSCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_General2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 250, }, IsJobOpen = None, SkinsID = { 2501, 2502, }, }, ["253"] = { ID = 253, JobID = 302, JobLevelsID = { 2531, 2532, 2533, 2534, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 4, PropertyRating = "ASCABC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Knight/Alutemurat_HighRider2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 250, }, IsJobOpen = None, }, ["254"] = { ID = 254, JobID = 405, JobLevelsID = { 2541, 2542, 2543, 2544, 2545, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 6, PropertyRating = "ASCAAB", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 251, }, IsJobOpen = None, SkinsID = { 2501, 2502, }, }, ["255"] = { ID = 255, JobID = 104, JobLevelsID = { 2551, 2552, 2553, 2554, 2555, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 5, PropertyRating = "SACSCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 252, }, IsJobOpen = None, SkinsID = { 2501, 2502, }, }, ["260"] = { ID = 260, JobID = 402, JobLevelsID = { 2601, 2602, 2603, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 1, PropertyRating = "AACASC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusLord_1_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_01_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["261"] = { ID = 261, JobID = 603, JobLevelsID = { 2611, 2612, 2613, 2614, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 2, PropertyRating = "BACCSB", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 260, }, IsJobOpen = None, SkinsID = { 2601, 2602, }, }, ["262"] = { ID = 262, JobID = 404, JobLevelsID = { 2621, 2622, 2623, 2624, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 3, PropertyRating = "AACASC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusLord_2_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 260, }, IsJobOpen = None, SkinsID = { 2601, 2602, }, }, ["263"] = { ID = 263, JobID = 351, JobLevelsID = { 2631, 2632, 2633, 2634, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 4, PropertyRating = "ACBAAC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_MagicKnight/Luna_MagicKnight_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 260, }, IsJobOpen = None, }, ["264"] = { ID = 264, JobID = 605, JobLevelsID = { 2641, 2642, 2643, 2644, 2645, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 5, PropertyRating = "BACCSB", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 261, }, IsJobOpen = None, SkinsID = { 2601, 2602, }, }, ["265"] = { ID = 265, JobID = 406, JobLevelsID = { 2651, 2652, 2653, 2654, 2655, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 6, PropertyRating = "AACASC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 262, }, IsJobOpen = None, SkinsID = { 2601, 2602, }, }, ["270"] = { ID = 270, JobID = 301, JobLevelsID = { 2701, 2702, 2703, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "BSDBCB", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_Knight_1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["271"] = { ID = 271, JobID = 302, JobLevelsID = { 2711, 2712, 2713, 2714, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, 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PropertyRating = "BCAABC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MagicKnight/Tialice_UnicornKnight_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 290, }, IsJobOpen = None, SkinsID = { 2901, 2902, }, }, ["294"] = { ID = 294, JobID = 814, JobLevelsID = { 2941, 2942, 2943, 2944, 2945, }, TalentSkillIDs = { 3204, 3204, 3204, 3205, 3206, 3207, }, UISort = 5, PropertyRating = "BCABSC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 292, }, IsJobOpen = None, SkinsID = { 2901, 2902, }, }, ["295"] = { ID = 295, JobID = 352, JobLevelsID = { 2951, 2952, 2953, 2954, 2955, }, 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UISort = 5, PropertyRating = "CDSCSD", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 301, }, IsJobOpen = None, }, ["310"] = { ID = 310, JobID = 802, JobLevelsID = { 3101, 3102, 3103, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 1, PropertyRating = "CCBCSD", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Sister1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["311"] = { ID = 311, JobID = 803, JobLevelsID = { 3111, 3112, 3113, 3114, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 2, PropertyRating = "CCBCSD", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Bishop/Sofia_Bishop2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 310, }, IsJobOpen = None, }, ["312"] = { ID = 312, JobID = 806, JobLevelsID = { 3121, 3122, 3123, 3124, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 3, PropertyRating = "CCBCSD", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Priest2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 310, }, IsJobOpen = None, }, ["313"] = { ID = 313, JobID = 805, JobLevelsID = { 3131, 3132, 3133, 3134, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 4, PropertyRating = "BCACSD", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Pilgrim/Sofia_Pilgrim2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 310, }, IsJobOpen = None, }, ["314"] = { ID = 314, JobID = 811, JobLevelsID = { 3141, 3142, 3143, 3144, 3145, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 5, PropertyRating = "CCBCSD", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 312, }, IsJobOpen = None, }, ["315"] = { ID = 315, JobID = 810, JobLevelsID = { 3151, 3152, 3153, 3154, 3155, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 6, PropertyRating = "BCACSD", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Pilgrim/Sofia_Saint3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 313, }, IsJobOpen = None, }, ["320"] = { ID = 320, JobID = 301, JobLevelsID = { 3201, 3202, 3203, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 1, PropertyRating = "BADACD", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_Kinght1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["321"] = { ID = 321, JobID = 102, JobLevelsID = { 3211, 3212, 3213, 3214, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 2, PropertyRating = "ABDSDD", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Spear/EmmaLink_General2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 320, }, IsJobOpen = None, SkinsID = { 3201, }, }, ["322"] = { ID = 322, JobID = 302, JobLevelsID = { 3221, 3222, 3223, 3224, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 3, PropertyRating = "BADACD", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_HighRider2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 320, }, IsJobOpen = None, SkinsID = { 3201, }, }, ["323"] = { ID = 323, JobID = 603, JobLevelsID = { 3231, 3232, 3233, 3234, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 4, PropertyRating = "BBCCBC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_BowKnight/EmmaLink_BowKnight2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 320, }, IsJobOpen = None, }, ["324"] = { ID = 324, JobID = 304, JobLevelsID = { 3241, 3242, 3243, 3244, 3245, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 6, PropertyRating = "BADACD", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 322, }, IsJobOpen = None, SkinsID = { 3201, }, }, ["325"] = { ID = 325, JobID = 104, JobLevelsID = { 3251, 3252, 3253, 3254, 3255, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 5, 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Model = "Spine/General/Freya_ABS/Freya_BattleSister/Freya_BattleSister2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 330, }, IsJobOpen = None, SkinsID = { 3301, 3302, }, }, ["332"] = { ID = 332, JobID = 103, JobLevelsID = { 3321, 3322, 3323, 3324, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 3, PropertyRating = "SCCSDD", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_Guardian2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 330, }, IsJobOpen = None, SkinsID = { 3301, 3302, }, }, ["333"] = { ID = 333, JobID = 351, JobLevelsID = { 3331, 3332, 3333, 3334, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 4, PropertyRating 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"BADCCS", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Ninjia/Kirikaze_Ninja_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 340, }, IsJobOpen = None, }, ["342"] = { ID = 342, JobID = 202, JobLevelsID = { 3421, 3422, 3423, 3424, }, TalentSkillIDs = { 3112, 3112, 3115, 3118, 3121, 3124, }, UISort = 3, PropertyRating = "BSDBCB", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_SwardMan_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 340, }, IsJobOpen = None, }, ["343"] = { ID = 343, JobID = 602, JobLevelsID = { 3431, 3432, 3433, 3434, }, TalentSkillIDs = { 3112, 3112, 3115, 3118, 3121, 3124, }, UISort = 4, PropertyRating = "CADCBA", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Bow/Kirikaze_Sniper_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 340, }, IsJobOpen = None, }, ["344"] = { ID = 344, JobID = 207, JobLevelsID = { 3441, 3442, 3443, 3444, 3445, }, TalentSkillIDs = { 3112, 3112, 3115, 3118, 3121, 3124, }, UISort = 6, PropertyRating = "BSDCCA", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 342, }, IsJobOpen = None, }, ["345"] = { ID = 345, JobID = 1104, JobLevelsID = { 3451, 3452, 3453, 3454, 3455, }, TalentSkillIDs = { 3112, 3112, 3115, 3118, 3121, 3124, }, UISort = 5, PropertyRating = "BADCCS", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Ninjia/Kirikaze_Shadow_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 341, }, IsJobOpen = None, }, ["350"] = { ID = 350, JobID = 701, JobLevelsID = { 3501, 3502, 3503, }, TalentSkillIDs = { 3001, }, UISort = 1, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["351"] = { ID = 351, JobID = 803, JobLevelsID = { 3511, 3512, 3513, 3514, }, TalentSkillIDs = { 3001, }, UISort = 2, PropertyRating = "CCBCAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Bishop/Anjelica_Avatar3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 350, }, IsJobOpen = None, }, ["352"] = { ID = 352, JobID = 710, JobLevelsID = { 3521, 3522, 3523, 3524, }, TalentSkillIDs = { 3001, }, UISort = 3, PropertyRating = "CCABBC", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Engineer2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 350, }, IsJobOpen = None, }, ["353"] = { ID = 353, JobID = 602, JobLevelsID = { 3531, 3532, 3533, 3534, }, TalentSkillIDs = { 3001, }, UISort = 4, PropertyRating = "CBCCBB", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Bow/Anjelica_Sniper2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, 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FootHeight = 0, PreJobConnectionList = { 363, }, IsJobOpen = None, SkinsID = { 3601, }, }, ["370"] = { ID = 370, JobID = 1201, JobLevelsID = { 3701, 3702, 3703, }, TalentSkillIDs = { 3562, 3562, 3562, 3563, 3564, 3565, }, UISort = 1, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["371"] = { ID = 371, JobID = 1202, JobLevelsID = { 3711, 3712, 3713, 3714, }, TalentSkillIDs = { 3562, 3562, 3562, 3563, 3564, 3565, }, UISort = 2, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Ceberus/Zigodlla_Cerberus_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 370, }, IsJobOpen = None, }, ["372"] = { ID = 372, JobID = 1203, JobLevelsID = { 3721, 3722, 3723, 3724, }, TalentSkillIDs = { 3562, 3562, 3562, 3563, 3564, 3565, }, UISort = 3, PropertyRating = "SBDACC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 370, }, IsJobOpen = None, }, ["373"] = { ID = 373, JobID = 1204, JobLevelsID = { 3731, 3732, 3733, 3734, }, TalentSkillIDs = { 3562, 3562, 3562, 3563, 3564, 3565, }, UISort = 4, PropertyRating = "SBCBAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 370, }, IsJobOpen = None, }, ["374"] = { ID = 374, JobID = 1205, JobLevelsID = { 3741, 3742, 3743, 3744, 3745, }, TalentSkillIDs = { 3562, 3562, 3562, 3563, 3564, 3565, }, UISort = 5, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Behemoth/Zigodlla_Behemoth3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 371, }, IsJobOpen = None, }, ["375"] = { ID = 375, JobID = 1206, JobLevelsID = { 3751, 3752, 3753, 3754, 3755, }, TalentSkillIDs = { 3562, 3562, 3562, 3563, 3564, 3565, }, UISort = 6, PropertyRating = "SBDACC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Hydra/Hydra_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 372, }, IsJobOpen = None, }, ["376"] = { ID = 376, JobID = 1207, JobLevelsID = { 3761, 3762, 3763, 3764, 3765, }, TalentSkillIDs = { 3562, 3562, 3562, 3563, 3564, 3565, }, UISort = 7, PropertyRating = "SBCBAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 373, }, IsJobOpen = None, }, ["380"] = { ID = 380, JobID = 301, JobLevelsID = { 3801, 3802, 3803, }, TalentSkillIDs = { 3566, 3566, 3566, 3567, 3568, 3569, }, UISort = 1, PropertyRating = "ASCABC", IsRecommend = None, Model = "Spine/General/JellioruLela_ABS/Jellioru_Knight/Jellioru_Knight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["381"] = { ID = 381, JobID = 302, JobLevelsID = { 3811, 3812, 3813, 3814, }, TalentSkillIDs = { 3566, 3566, 3566, 3567, 3568, 3569, }, UISort = 2, PropertyRating = "ASCABC", IsRecommend = None, Model = "Spine/General/JellioruLela_ABS/Jellioru_Knight/Jellioru_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 380, }, IsJobOpen = None, }, ["382"] = { ID = 382, JobID = 816, JobLevelsID = { 3821, 3822, 3823, 3824, }, TalentSkillIDs = { 3566, 3566, 3566, 3567, 3568, 3569, }, UISort = 4, PropertyRating = "BAABAD", IsRecommend = None, Model = "Spine/General/JellioruLela_ABS/Lela_Bishop/Lela_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 380, }, IsJobOpen = None, }, ["383"] = { ID = 383, JobID = 353, JobLevelsID = { 3831, 3832, 3833, 3834, 3835, }, TalentSkillIDs = { 3566, 3566, 3566, 3567, 3568, 3569, }, UISort = 3, PropertyRating = "AABABC", IsRecommend = None, Model = "Spine/General/JellioruLela_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 381, }, IsJobOpen = None, }, ["384"] = { ID = 384, JobID = 819, JobLevelsID = { 3841, 3842, 3843, 3844, 3845, }, TalentSkillIDs = { 3566, 3566, 3566, 3567, 3568, 3569, }, UISort = 5, PropertyRating = "BAABAD", IsRecommend = None, Model = "Spine/General/JellioruLela_ABS/Lela_Bishop/Lela_Bishop03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 382, }, IsJobOpen = None, }, ["390"] = { ID = 390, JobID = 1008, JobLevelsID = { 3901, 3902, 3903, }, TalentSkillIDs = { 3553, 3553, 3554, 3555, 3556, 3557, }, UISort = 1, PropertyRating = "AACBBB", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_Magician1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["391"] = { ID = 391, JobID = 1102, JobLevelsID = { 3911, 3912, 3913, 3914, }, TalentSkillIDs = { 3553, 3553, 3554, 3555, 3556, 3557, }, UISort = 2, PropertyRating = "BACCCA", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 390, }, IsJobOpen = None, }, ["392"] = { ID = 392, JobID = 1009, JobLevelsID = { 3921, 3922, 3923, 3924, }, TalentSkillIDs = { 3553, 3553, 3554, 3555, 3556, 3557, }, UISort = 3, PropertyRating = "AACBBB", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_Deamon2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 390, }, IsJobOpen = None, }, ["393"] = { ID = 393, JobID = 702, JobLevelsID = { 3931, 3932, 3933, 3934, }, TalentSkillIDs = { 3553, 3553, 3554, 3555, 3556, 3557, }, UISort = 4, PropertyRating = "CCACAD", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Magic/Flakia_ArcMage2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 390, }, IsJobOpen = None, }, ["394"] = { ID = 394, JobID = 1104, JobLevelsID = { 3941, 3942, 3943, 3944, 3945, }, TalentSkillIDs = { 3553, 3553, 3554, 3555, 3556, 3557, }, UISort = 5, PropertyRating = "BACCCA", IsRecommend = None, Model = 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= "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 400, }, IsJobOpen = None, }, ["403"] = { ID = 403, JobID = 302, JobLevelsID = { 4031, 4032, 4033, 4034, }, TalentSkillIDs = { 3500, 3500, 3502, 3504, 3506, 3508, }, UISort = 4, PropertyRating = "BADBCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Knight/Rune_HighRider2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 400, }, IsJobOpen = None, }, ["404"] = { ID = 404, JobID = 204, JobLevelsID = { 4041, 4042, 4043, 4044, 4045, }, TalentSkillIDs = { 3500, 3500, 3502, 3504, 3506, 3508, }, UISort = 5, PropertyRating = "BADBCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 402, }, IsJobOpen = None, }, ["410"] = { ID = 410, JobID = 101, JobLevelsID = { 4101, 4102, 4103, }, TalentSkillIDs = { 3530, 3530, 3531, 3532, 3533, 3534, }, UISort = 1, PropertyRating = "ABDADD", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Spear/Pieru_Sergeant1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["411"] = { ID = 411, JobID = 103, JobLevelsID = { 4111, 4112, 4113, 4114, }, TalentSkillIDs = { 3530, 3530, 3531, 3532, 3533, 3534, }, UISort = 2, PropertyRating = "ACDADD", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Guardian/Pieru_Guardian2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 410, }, IsJobOpen = None, }, ["412"] = { ID = 412, JobID = 502, JobLevelsID = { 4121, 4122, 4123, 4124, }, TalentSkillIDs = { 3530, 3530, 3531, 3532, 3533, 3534, }, UISort = 3, PropertyRating = "BBDBCD", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentKnight2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 410, }, IsJobOpen = None, }, ["413"] = { ID = 413, JobID = 1103, JobLevelsID = { 4131, 4132, 4133, 4134, }, TalentSkillIDs = { 3530, 3530, 3531, 3532, 3533, 3534, }, UISort = 4, PropertyRating = "BBDCCB", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Assassin/Pieru_Striker2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 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802, JobLevelsID = { 4301, 4302, 4303, }, TalentSkillIDs = { 3398, 3398, 3400, 3402, 3404, 3406, }, UISort = 1, PropertyRating = "CDCCAD", IsRecommend = None, Model = "Spine/General/Anna_ABS/Anna_Monk/Anna_Monk1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["431"] = { ID = 431, JobID = 602, JobLevelsID = { 4311, 4312, 4313, 4314, }, TalentSkillIDs = { 3398, 3398, 3400, 3402, 3404, 3406, }, UISort = 2, PropertyRating = "CCDCBC", IsRecommend = None, Model = "Spine/General/Anna_ABS/Anna_Bow/Anna_Sniper2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 430, }, IsJobOpen = None, }, ["432"] = { ID = 432, JobID = 803, JobLevelsID = { 4321, 4322, 4323, 4324, }, TalentSkillIDs = { 3398, 3398, 3400, 3402, 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3389, 3391, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 452, }, IsJobOpen = None, }, ["460"] = { ID = 460, JobID = 701, JobLevelsID = { 4601, 4602, 4603, }, TalentSkillIDs = { 3001, }, UISort = 1, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Magic/Selia_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["461"] = { ID = 461, JobID = 702, JobLevelsID = { 4611, 4612, 4613, 4614, }, TalentSkillIDs = { 3001, }, UISort = 2, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Magic/Selia_ArcMage02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 460, }, IsJobOpen = None, }, ["462"] = { ID = 462, JobID = 703, JobLevelsID = { 4621, 4622, 4623, 4624, }, TalentSkillIDs = { 3001, }, UISort = 3, PropertyRating = "CDBCBD", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Summoner/Selia_Summoner_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 460, }, IsJobOpen = None, }, ["463"] = { ID = 463, JobID = 602, JobLevelsID = { 4631, 4632, 4633, 4634, }, TalentSkillIDs = { 3001, }, UISort = 4, PropertyRating = "CBCCBB", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Bow/Selia_Sniper_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 460, }, IsJobOpen = None, }, ["464"] = { ID = 464, JobID = 707, JobLevelsID = { 4641, 4642, 4643, 4644, 4645, }, TalentSkillIDs = { 3001, }, UISort = 5, PropertyRating = "CDBCBD", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Summoner/Selia_Hermit_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 462, }, IsJobOpen = None, }, ["470"] = { ID = 470, JobID = 301, JobLevelsID = { 4701, 4702, 4703, }, TalentSkillIDs = { 3525, 3525, 3526, 3527, 3528, 3529, }, UISort = 1, PropertyRating = "BADCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["471"] = { ID = 471, JobID = 403, JobLevelsID = { 4711, 4712, 4713, 4714, }, TalentSkillIDs = { 3525, 3525, 3526, 3527, 3528, 3529, }, UISort = 2, PropertyRating = "BADCBC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_DragonKnight/Leticia_DragonKnight2_Prefab.prefab", CombatModel = "Spine/General/Leticia_ABS/Leticia_DragonKnight/Leticia_DragonKnight2_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 470, }, IsJobOpen = None, }, ["472"] = { ID = 472, JobID = 302, JobLevelsID = { 4721, 4722, 4723, 4724, }, TalentSkillIDs = { 3525, 3525, 3526, 3527, 3528, 3529, }, UISort = 3, PropertyRating 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IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 472, }, IsJobOpen = None, }, ["480"] = { ID = 480, JobID = 101, JobLevelsID = { 4801, 4802, 4803, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "ABDADD", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_Sergeant1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["481"] = { ID = 481, JobID = 203, JobLevelsID = { 4811, 4812, 4813, 4814, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 2, PropertyRating = "ABDACD", IsRecommend = None, Model = 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= 5, PropertyRating = "CBCCBB", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 491, }, IsJobOpen = None, SkinsID = { 4901, }, }, ["495"] = { ID = 495, JobID = 405, JobLevelsID = { 4951, 4952, 4953, 4954, 4955, }, TalentSkillIDs = { 3540, 3540, 3541, 3542, 3543, 3544, }, UISort = 6, PropertyRating = "BADBBB", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 492, }, IsJobOpen = None, SkinsID = { 4901, }, }, ["500"] = { ID = 500, JobID = 1005, JobLevelsID = { 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3547, 3548, }, UISort = 5, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Crime3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 501, }, IsJobOpen = None, }, ["510"] = { ID = 510, JobID = 701, JobLevelsID = { 5101, 5102, 5103, }, TalentSkillIDs = { 3549, 3549, 3549, 3550, 3551, 3552, }, UISort = 1, PropertyRating = "BDSCSC", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Magic/Schelfaniel_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["511"] = { ID = 511, JobID = 702, JobLevelsID = { 5111, 5112, 5113, 5114, }, TalentSkillIDs = { 3549, 3549, 3549, 3550, 3551, 3552, }, UISort = 2, PropertyRating = "BDSCSC", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Magic/Schelfaniel_ArcMage2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 510, }, IsJobOpen = None, SkinsID = { 5101, 5102, }, }, ["512"] = { ID = 512, JobID = 805, JobLevelsID = { 5121, 5122, 5123, 5124, }, TalentSkillIDs = { 3549, 3549, 3549, 3550, 3551, 3552, }, UISort = 3, PropertyRating = "BCABSC", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Pilgrim2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 510, }, IsJobOpen = None, SkinsID = { 5101, 5102, }, }, ["513"] = { ID = 513, JobID = 803, JobLevelsID = { 5131, 5132, 5133, 5134, }, TalentSkillIDs = { 3549, 3549, 3549, 3550, 3551, 3552, }, UISort = 4, PropertyRating = "BCACSC", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Bishop/Schelfaniel_Bishop2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 510, }, IsJobOpen = None, }, ["514"] = { ID = 514, JobID = 704, JobLevelsID = { 5141, 5142, 5143, 5144, 5145, }, TalentSkillIDs = { 3549, 3549, 3549, 3550, 3551, 3552, }, UISort = 5, PropertyRating = "BDSCSC", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Magic/Schelfaniel_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 511, }, IsJobOpen = None, SkinsID = { 5101, 5102, }, }, ["515"] = { ID = 515, JobID = 818, JobLevelsID = { 5151, 5152, 5153, 5154, 5155, }, TalentSkillIDs = { 3549, 3549, 3549, 3550, 3551, 3552, }, UISort = 6, PropertyRating = "BCSCSC", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 512, }, IsJobOpen = None, SkinsID = { 5101, 5102, }, }, ["520"] = { ID = 520, JobID = 402, JobLevelsID = { 5201, 5202, 5203, }, TalentSkillIDs = { 3558, 3558, 3558, 3559, 3560, 3561, }, UISort = 1, PropertyRating = "ASDAAB", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_PegasusKnight/Angelina_PegasusKnight1_Prefab.prefab", CombatModel = "Spine/General/Angelina_ABS/Angelina_PegasusKnight/Angelina_PegasusKnight1_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["521"] = { ID = 521, JobID = 502, JobLevelsID = { 5211, 5212, 5213, 5214, }, TalentSkillIDs = { 3558, 3558, 3558, 3559, 3560, 3561, }, UISort = 2, PropertyRating = "ASDACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentKnight2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 520, }, IsJobOpen = None, SkinsID = { 5201, 5202, }, }, ["522"] = { ID = 522, JobID = 403, JobLevelsID = { 5221, 5222, 5223, 5224, }, TalentSkillIDs = { 3558, 3558, 3558, 3559, 3560, 3561, }, UISort = 3, PropertyRating = "ASDAAB", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonKnight2_Prefab.prefab", CombatModel = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonKnight2_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 520, }, IsJobOpen = None, SkinsID = { 5201, 5202, }, }, ["523"] = { ID = 523, JobID = 202, JobLevelsID = { 5231, 5232, 5233, 5234, }, TalentSkillIDs = { 3558, 3558, 3558, 3559, 3560, 3561, }, UISort = 4, PropertyRating = "ASCABC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Sword/Angelina_SwardMan2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 520, }, IsJobOpen = None, }, ["524"] = { ID = 524, JobID = 503, JobLevelsID = { 5241, 5242, 5243, 5244, 5245, }, TalentSkillIDs = { 3558, 3558, 3558, 3559, 3560, 3561, }, UISort = 5, PropertyRating = "ASDACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 521, }, IsJobOpen = None, SkinsID = { 5201, 5202, }, }, ["525"] = { ID = 525, JobID = 405, JobLevelsID = { 5251, 5252, 5253, 5254, 5255, }, TalentSkillIDs = { 3558, 3558, 3558, 3559, 3560, 3561, }, UISort = 6, PropertyRating = "ASDAAB", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 522, }, IsJobOpen = None, SkinsID = { 5201, 5202, }, }, ["530"] = { ID = 530, JobID = 301, JobLevelsID = { 5301, 5302, 5303, }, TalentSkillIDs = { 3570, 3570, 3570, 3571, 3572, 3573, }, UISort = 1, PropertyRating = "ASDBCB", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Knight/Ranford_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["531"] = { ID = 531, JobID = 202, JobLevelsID = { 5311, 5312, 5313, 5314, }, TalentSkillIDs = { 3570, 3570, 3570, 3571, 3572, 3573, }, UISort = 2, PropertyRating = "ASCABB", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_SwardMan2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 530, }, IsJobOpen = None, SkinsID = { 5301, }, }, ["532"] = { ID = 532, JobID = 302, JobLevelsID = { 5321, 5322, 5323, 5324, }, TalentSkillIDs = { 3570, 3570, 3570, 3571, 3572, 3573, }, UISort = 3, PropertyRating = "ASDBCB", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Knight/Ranford_HighRider2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 530, }, IsJobOpen = None, SkinsID = { 5301, }, }, ["533"] = { ID = 533, JobID = 403, JobLevelsID = { 5331, 5332, 5333, 5334, }, TalentSkillIDs = { 3570, 3570, 3570, 3571, 3572, 3573, }, UISort = 4, PropertyRating = "ASDBAA", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_DragonKnight/Ranford_Dragon_Prefab.prefab", CombatModel = "Spine/General/Ranford_ABS/Ranford_DragonKnight/Ranford_Dragon_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 530, }, IsJobOpen = None, }, ["534"] = { ID = 534, JobID = 207, JobLevelsID = { 5341, 5342, 5343, 5344, 5345, }, TalentSkillIDs = { 3570, 3570, 3570, 3571, 3572, 3573, }, UISort = 5, PropertyRating = "ASCBBS", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 531, }, IsJobOpen = None, SkinsID = { 5301, }, }, ["535"] = { ID = 535, JobID = 304, JobLevelsID = { 5351, 5352, 5353, 5354, 5355, }, TalentSkillIDs = { 3570, 3570, 3570, 3571, 3572, 3573, }, UISort = 6, PropertyRating = "ASDBBB", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Knight/Ranford_RoyalKnight3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 532, }, IsJobOpen = None, SkinsID = { 5301, }, }, ["540"] = { ID = 540, JobID = 1011, JobLevelsID = { 5401, 5402, 5403, }, TalentSkillIDs = { 3574, 3574, 3574, 3575, 3576, 3577, }, UISort = 1, PropertyRating = "ACCBSC", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Blood/Listell_blood1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["541"] = { ID = 541, JobID = 1012, JobLevelsID = { 5411, 5412, 5413, 5414, }, TalentSkillIDs = { 3574, 3574, 3574, 3575, 3576, 3577, }, UISort = 2, PropertyRating = "SCCAAD", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Demon/Listell_Demon2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 540, }, IsJobOpen = None, SkinsID = { 5401, 5402, }, }, ["542"] = { ID = 542, JobID = 1013, JobLevelsID = { 5421, 5422, 5423, 5424, }, TalentSkillIDs = { 3574, 3574, 3574, 3575, 3576, 3577, }, UISort = 3, PropertyRating = "ACCBSC", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Blood/Listell_blood2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 540, }, IsJobOpen = None, SkinsID = { 5401, 5402, }, }, ["543"] = { ID = 543, JobID = 1002, JobLevelsID = { 5431, 5432, 5433, 5434, }, TalentSkillIDs = { 3574, 3574, 3574, 3575, 3576, 3577, }, UISort = 4, PropertyRating = "ADBBSD", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Death/Listell_death2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 540, }, IsJobOpen = None, }, ["544"] = { ID = 544, JobID = 1014, JobLevelsID = { 5441, 5442, 5443, 5444, 5445, }, TalentSkillIDs = { 3574, 3574, 3574, 3575, 3576, 3577, }, UISort = 5, PropertyRating = "SCCAAD", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Demon/Listell_Demon3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 541, }, IsJobOpen = None, SkinsID = { 5401, 5402, }, }, ["545"] = { ID = 545, JobID = 1015, JobLevelsID = { 5451, 5452, 5453, 5454, 5455, }, TalentSkillIDs = { 3574, 3574, 3574, 3575, 3576, 3577, }, UISort = 6, PropertyRating = "ACCBSC", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Blood/Listell_blood3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 542, }, IsJobOpen = None, SkinsID = { 5401, 5402, }, }, ["550"] = { ID = 550, JobID = 301, JobLevelsID = { 5501, 5502, 5503, }, TalentSkillIDs = { 3578, 3578, 3578, 3579, 3580, 3581, }, UISort = 1, PropertyRating = "ASDBCC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Knight/Landius_Knight_1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["551"] = { ID = 551, JobID = 102, JobLevelsID = { 5511, 5512, 5513, 5514, }, TalentSkillIDs = { 3578, 3578, 3578, 3579, 3580, 3581, }, UISort = 2, PropertyRating = "SADACC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Guardian/Landius_Guardian2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 550, }, IsJobOpen = None, SkinsID = { 5501, }, }, ["552"] = { ID = 552, JobID = 302, JobLevelsID = { 5521, 5522, 5523, 5524, }, TalentSkillIDs = { 3578, 3578, 3578, 3579, 3580, 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3580, 3581, }, UISort = 5, PropertyRating = "SADACC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Guardian/Landius_Guardian3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 551, }, IsJobOpen = None, SkinsID = { 5501, }, }, ["555"] = { ID = 555, JobID = 306, JobLevelsID = { 5551, 5552, 5553, 5554, 5555, }, TalentSkillIDs = { 3578, 3578, 3578, 3579, 3580, 3581, }, UISort = 6, PropertyRating = "ASDBBC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Knight/Landius_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 552, }, IsJobOpen = None, SkinsID = { 5501, }, }, ["560"] = { ID = 560, JobID = 802, JobLevelsID = { 5601, 5602, 5603, }, TalentSkillIDs = { 3582, 3582, 3582, 3583, 3584, 3585, }, UISort = 1, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_Monk/Rachel_Monk1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["561"] = { ID = 561, JobID = 711, JobLevelsID = { 5611, 5612, 5613, 5614, }, TalentSkillIDs = { 3582, 3582, 3582, 3583, 3584, 3585, }, UISort = 2, PropertyRating = "ADACSC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_MagicCorn/Rachel_MagicCore2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 560, }, IsJobOpen = None, SkinsID = { 5601, }, }, ["562"] = { ID = 562, JobID = 803, JobLevelsID = { 5621, 5622, 5623, 5624, }, TalentSkillIDs = { 3582, 3582, 3582, 3583, 3584, 3585, }, UISort = 3, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_Bishop/Rachel_Bishop2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 560, }, IsJobOpen = None, SkinsID = { 5601, }, }, ["563"] = { ID = 563, JobID = 805, JobLevelsID = { 5631, 5632, 5633, 5634, }, TalentSkillIDs = { 3582, 3582, 3582, 3583, 3584, 3585, }, UISort = 4, PropertyRating = "BCABSD", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_Pilgrim/Rachel_Pilgrim2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 560, }, IsJobOpen = None, }, ["564"] = { ID = 564, JobID = 712, JobLevelsID = { 5641, 5642, 5643, 5644, 5645, }, TalentSkillIDs = { 3582, 3582, 3582, 3583, 3584, 3585, }, UISort = 5, PropertyRating = "ADACSC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_MagicCorn/Rachel_MagicCore3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 561, }, IsJobOpen = None, SkinsID = { 5601, }, }, ["565"] = { ID = 565, JobID = 808, JobLevelsID = { 5651, 5652, 5653, 5654, 5655, }, TalentSkillIDs = { 3582, 3582, 3582, 3583, 3584, 3585, }, UISort = 6, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_Bishop/Rachel_Bishop3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 562, }, IsJobOpen = None, SkinsID = { 5601, }, }, ["570"] = { ID = 570, JobID = 824, JobLevelsID = { 5701, 5702, 5703, }, TalentSkillIDs = { 3624, 3624, 3624, 3625, 3626, 3627, }, UISort = 1, PropertyRating = "CCSCCD", IsRecommend = None, Model = "Spine/General/Wiler_ABS/Wiler_Counsellor/Wiler_Counsellor2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["571"] = { ID = 571, JobID = 102, JobLevelsID = { 5711, 5712, 5713, 5714, }, TalentSkillIDs = { 3624, 3624, 3624, 3625, 3626, 3627, }, UISort = 2, PropertyRating = "BBBBDD", IsRecommend = None, Model = "Spine/General/Wiler_ABS/Wiler_General/Wiler_General3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 570, }, IsJobOpen = None, }, ["572"] = { ID = 572, JobID = 825, JobLevelsID = { 5721, 5722, 5723, 5724, }, TalentSkillIDs = { 3624, 3624, 3624, 3625, 3626, 3627, }, UISort = 3, PropertyRating = "CCSCCD", IsRecommend = None, Model = "Spine/General/Wiler_ABS/Wiler_Counsellor/Wiler_Counsellor3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 570, }, IsJobOpen = None, SkinsID = { 5701, }, }, ["573"] = { ID = 573, JobID = 806, JobLevelsID = { 5731, 5732, 5733, 5734, }, TalentSkillIDs = { 3624, 3624, 3624, 3625, 3626, 3627, }, UISort = 4, PropertyRating = "DCSCBD", IsRecommend = None, Model = "Spine/General/Wiler_ABS/Wiler_Prophet/Wiler_Prophet3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 570, }, IsJobOpen = None, SkinsID = { 5701, }, }, ["574"] = { ID = 574, JobID = 826, JobLevelsID = { 5741, 5742, 5743, 5744, 5745, }, TalentSkillIDs = { 3624, 3624, 3624, 3625, 3626, 3627, }, UISort = 5, PropertyRating = "CCSCCD", IsRecommend = None, Model = "Spine/General/Wiler_ABS/Wiler_Counsellor/Wiler_Counsellor4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 572, }, IsJobOpen = None, SkinsID = { 5701, }, }, ["575"] = { ID = 575, JobID = 811, JobLevelsID = { 5751, 5752, 5753, 5754, 5755, }, TalentSkillIDs = { 3624, 3624, 3624, 3625, 3626, 3627, }, UISort = 6, PropertyRating = "DCSCBD", IsRecommend = None, Model = "Spine/General/Wiler_ABS/Wiler_Prophet/Wiler_Prophet4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 573, }, IsJobOpen = None, SkinsID = { 5701, }, }, ["580"] = { ID = 580, JobID = 101, JobLevelsID = { 5801, 5802, 5803, }, TalentSkillIDs = { 3628, 3628, 3629, 3630, 3631, 3632, }, UISort = 1, PropertyRating = "ABDADD", IsRecommend = None, Model = "Spine/General/Serena_ABS/Serena_RoyalGuardian/Serena_RoyalGuardian2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["581"] = { ID = 581, JobID = 203, JobLevelsID = { 5811, 5812, 5813, 5814, }, TalentSkillIDs = { 3628, 3628, 3629, 3630, 3631, 3632, }, UISort = 2, PropertyRating = "ABDACD", IsRecommend = None, Model = "Spine/General/Serena_ABS/Serena_ForceShielder/Serena_ForceShielder3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 580, }, IsJobOpen = None, }, ["582"] = { ID = 582, JobID = 103, JobLevelsID = { 5821, 5822, 5823, 5824, }, TalentSkillIDs = { 3628, 3628, 3629, 3630, 3631, 3632, }, UISort = 3, PropertyRating = "SBDSDD", IsRecommend = None, Model = "Spine/General/Serena_ABS/Serena_RoyalGuardian/Serena_RoyalGuardian3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 580, }, IsJobOpen = None, }, ["583"] = { ID = 583, JobID = 302, JobLevelsID = { 5831, 5832, 5833, 5834, }, TalentSkillIDs = { 3628, 3628, 3629, 3630, 3631, 3632, }, UISort = 4, PropertyRating = "BADBCD", IsRecommend = None, Model = "Spine/General/Serena_ABS/Serena_HighRider/Serena_HighRider3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 580, }, IsJobOpen = None, }, ["584"] = { ID = 584, JobID = 215, JobLevelsID = { 5841, 5842, 5843, 5844, 5845, }, TalentSkillIDs = { 3628, 3628, 3629, 3630, 3631, 3632, }, UISort = 5, PropertyRating = "ABDACD", IsRecommend = None, Model = "Spine/General/Serena_ABS/Serena_ForceShielder/Serena_ForceShielder4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 581, }, IsJobOpen = None, }, ["585"] = { ID = 585, JobID = 105, JobLevelsID = { 5851, 5852, 5853, 5854, 5855, }, TalentSkillIDs = { 3628, 3628, 3629, 3630, 3631, 3632, }, UISort = 6, PropertyRating = "SBDSDD", IsRecommend = None, Model = "Spine/General/Serena_ABS/Serena_RoyalGuardian/Serena_RoyalGuardian4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 582, }, IsJobOpen = None, }, ["590"] = { ID = 590, JobID = 701, JobLevelsID = { 5901, 5902, 5903, }, TalentSkillIDs = { 3620, 3620, 3620, 3621, 3622, 3623, }, UISort = 1, PropertyRating = "CDACAD", IsRecommend = None, Model = "Spine/General/Gizlof_ABS/Gizlof_Scientist/Gizlof_Scientist2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["591"] = { ID = 591, JobID = 713, JobLevelsID = { 5911, 5912, 5913, 5914, }, TalentSkillIDs = { 3620, 3620, 3620, 3621, 3622, 3623, }, UISort = 2, PropertyRating = "BDACAD", IsRecommend = None, Model = "Spine/General/Gizlof_ABS/Gizlof_DarkWizard/Gizlof_DarkWizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 590, }, IsJobOpen = None, }, ["592"] = { ID = 592, JobID = 715, JobLevelsID = { 5921, 5922, 5923, 5924, }, TalentSkillIDs = { 3620, 3620, 3620, 3621, 3622, 3623, }, UISort = 3, PropertyRating = "BCABBD", IsRecommend = None, Model = 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Model = "Spine/General/Lambda_ABS/Lambda_Wizard/Lambda_Wizard4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 611, }, IsJobOpen = None, SkinsID = { 6101, }, }, ["615"] = { ID = 615, JobID = 823, JobLevelsID = { 6151, 6152, 6153, 6154, 6155, }, TalentSkillIDs = { 3616, 3616, 3616, 3617, 3618, 3619, }, UISort = 6, PropertyRating = "CCSCAC", IsRecommend = None, Model = "Spine/General/Lambda_ABS/Lambda_WoodOracle/Lambda_WoodOracle4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 612, }, IsJobOpen = None, SkinsID = { 6101, }, }, ["690"] = { ID = 690, JobID = 106, JobLevelsID = { 6901, 6902, 6903, }, TalentSkillIDs = { 3586, 3586, 3586, 3587, 3588, 3589, }, UISort = 1, PropertyRating = "SADACC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_Sakura/Estelle_Sakura2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["691"] = { ID = 691, JobID = 103, JobLevelsID = { 6911, 6912, 6913, 6914, }, TalentSkillIDs = { 3586, 3586, 3586, 3587, 3588, 3589, }, UISort = 2, PropertyRating = "SADSCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_Sakura/Estelle_Sakura3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 690, }, IsJobOpen = None, }, ["692"] = { ID = 692, JobID = 102, JobLevelsID = { 6921, 6922, 6923, 6924, }, TalentSkillIDs = { 3586, 3586, 3586, 3587, 3588, 3589, }, UISort = 3, PropertyRating = "SADACC", IsRecommend = None, Model = 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IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 701, }, IsJobOpen = None, SkinsID = { 7001, }, }, ["704"] = { ID = 704, JobID = 1104, JobLevelsID = { 7041, 7042, 7043, 7044, 7045, }, TalentSkillIDs = { 3590, 3590, 3590, 3591, 3592, 3593, }, UISort = 5, PropertyRating = "BADBBS", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Shadow/Joshua_Shadow4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 702, }, IsJobOpen = None, SkinsID = { 7001, }, }, ["710"] = { ID = 710, JobID = 701, JobLevelsID = { 7101, 7102, 7103, }, TalentSkillIDs = { 3599, 3599, 3599, 3600, 3601, 3602, }, UISort = 1, PropertyRating = "CDSCSC", IsRecommend = None, Model = "Spine/General/Renne_ABS/Renne_DarkAngel/Renne_DarkAngel2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["711"] = { ID = 711, JobID = 702, JobLevelsID = { 7111, 7112, 7113, 7114, }, TalentSkillIDs = { 3599, 3599, 3599, 3600, 3601, 3602, }, UISort = 2, PropertyRating = "CDSCSC", IsRecommend = None, Model = "Spine/General/Renne_ABS/Renne_Wizard/Renne_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 710, }, IsJobOpen = None, }, ["712"] = { ID = 712, JobID = 1016, JobLevelsID = { 7121, 7122, 7123, 7124, }, TalentSkillIDs = { 3599, 3599, 3599, 3600, 3601, 3602, }, UISort = 3, PropertyRating = "ADSBSC", IsRecommend = None, Model = 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PropertyRating = "SSCABC", IsRecommend = None, Model = "Spine/General/Leonhardt_ABS/Leonhardt_SwordEmperor/Leonhardt_SwordEmperor4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 721, }, IsJobOpen = None, SkinsID = { 7201, }, }, ["724"] = { ID = 724, JobID = 211, JobLevelsID = { 7241, 7242, 7243, 7244, 7245, }, TalentSkillIDs = { 3603, 3603, 3603, 3604, 3605, 3606, }, UISort = 5, PropertyRating = "ASCABC", IsRecommend = None, Model = "Spine/General/Leonhardt_ABS/Leonhardt_Shuro/Leonhardt_Shuro4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 722, }, IsJobOpen = None, SkinsID = { 7201, }, }, ["730"] = { ID = 730, JobID = 611, JobLevelsID = { 7301, 7302, 7303, }, TalentSkillIDs = { 3607, 3607, 3608, 3609, 3610, 3611, }, UISort = 1, PropertyRating = "CADCBB", IsRecommend = None, Model = "Spine/General/Olivier_ABS/Olivier_Prince/Olivier_Prince2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["731"] = { ID = 731, JobID = 607, JobLevelsID = { 7311, 7312, 7313, 7314, }, TalentSkillIDs = { 3607, 3607, 3608, 3609, 3610, 3611, }, UISort = 2, PropertyRating = "CADCBB", IsRecommend = None, Model = "Spine/General/Olivier_ABS/Olivier_Prince/Olivier_Prince3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 730, }, IsJobOpen = None, }, ["732"] = { ID = 732, JobID = 608, JobLevelsID = { 7321, 7322, 7323, 7324, }, TalentSkillIDs = { 3607, 3607, 3608, 3609, 3610, 3611, }, UISort = 3, PropertyRating = "BBDBBC", IsRecommend = None, Model = "Spine/General/Olivier_ABS/Olivier_Bard/Olivier_Bard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 730, }, IsJobOpen = None, }, ["733"] = { ID = 733, JobID = 609, JobLevelsID = { 7331, 7332, 7333, 7334, 7335, }, TalentSkillIDs = { 3607, 3607, 3608, 3609, 3610, 3611, }, UISort = 4, PropertyRating = "CADCBB", IsRecommend = None, Model = "Spine/General/Olivier_ABS/Olivier_Prince/Olivier_Prince4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 731, }, IsJobOpen = None, }, ["734"] = { ID = 734, JobID = 610, JobLevelsID = { 7341, 7342, 7343, 7344, 7345, }, TalentSkillIDs = { 3607, 3607, 3608, 3609, 3610, 3611, }, UISort = 5, PropertyRating = "BBDBBC", IsRecommend = None, Model = "Spine/General/Olivier_ABS/Olivier_Bard/Olivier_Bard4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 732, }, IsJobOpen = None, }, ["740"] = { ID = 740, JobID = 817, JobLevelsID = { 7401, 7402, 7403, }, TalentSkillIDs = { 3594, 3594, 3595, 3596, 3597, 3598, }, UISort = 1, PropertyRating = "BCABAD", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Valkyrja/Klose_Valkyrja2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["741"] = { ID = 741, JobID = 807, JobLevelsID = { 7411, 7412, 7413, 7414, }, TalentSkillIDs = { 3594, 3594, 3595, 3596, 3597, 3598, }, UISort = 2, PropertyRating = "BCABAD", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Valkyrja/Klose_Valkyrja3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 740, }, IsJobOpen = None, }, ["742"] = { ID = 742, JobID = 820, JobLevelsID = { 7421, 7422, 7423, 7424, }, TalentSkillIDs = { 3594, 3594, 3595, 3596, 3597, 3598, }, UISort = 3, PropertyRating = "BCSBBC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 740, }, IsJobOpen = None, }, ["743"] = { ID = 743, JobID = 812, JobLevelsID = { 7431, 7432, 7433, 7434, 7435, }, TalentSkillIDs = { 3594, 3594, 3595, 3596, 3597, 3598, }, UISort = 4, PropertyRating = "BCABAD", IsRecommend = None, Model = 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None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["1631"] = { ID = 1631, JobID = 302, JobLevelsID = { 16311, 16312, 16313, 16314, 16315, }, UISort = 2, PropertyRating = "ASDACC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_HighRider/Elwin_HighRider_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1630, }, IsJobOpen = None, }, ["1632"] = { ID = 1632, JobID = 202, JobLevelsID = { 16321, 16322, 16323, 16324, 16325, }, UISort = 3, PropertyRating = "AADACB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1630, }, IsJobOpen = None, }, ["1633"] = { ID = 1633, JobID = 102, JobLevelsID = { 16331, 16332, 16333, 16334, 16335, }, UISort = 4, PropertyRating = "AADSCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1630, }, IsJobOpen = None, }, ["1634"] = { ID = 1634, JobID = 206, JobLevelsID = { 16341, 16342, 16343, 16344, 16345, }, UISort = 5, PropertyRating = "AADACB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1631, }, IsJobOpen = None, }, ["1635"] = { ID = 1635, JobID = 104, JobLevelsID = { 16351, 16352, 16353, 16354, 16355, }, UISort = 6, PropertyRating = "AADSCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1632, }, IsJobOpen = None, }, ["1640"] = { ID = 1640, JobID = 301, JobLevelsID = { 16401, 16402, 16403, 16404, 16405, }, UISort = 1, PropertyRating = "ASDBCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["1641"] = { ID = 1641, JobID = 303, JobLevelsID = { 16411, 16412, 16413, 16414, 16415, }, UISort = 2, PropertyRating = "ASDBCC", IsRecommend = None, Model = 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UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1640, }, IsJobOpen = None, }, ["1644"] = { ID = 1644, JobID = 307, JobLevelsID = { 16441, 16442, 16443, 16444, 16445, }, UISort = 5, PropertyRating = "ASDBCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1641, }, IsJobOpen = None, }, ["1645"] = { ID = 1645, JobID = 306, JobLevelsID = { 16451, 16452, 16453, 16454, 16455, }, UISort = 6, PropertyRating = "ASDBBC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1642, }, IsJobOpen = None, }, ["1650"] = { ID = 1650, JobID = 402, JobLevelsID = { 16501, 16502, 16503, 16504, 16505, }, UISort = 1, PropertyRating = "AACASC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusLord_1_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_01_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["1651"] = { ID = 1651, JobID = 603, JobLevelsID = { 16511, 16512, 16513, 16514, 16515, }, UISort = 2, PropertyRating = "BACBAB", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1650, }, IsJobOpen = None, }, ["1652"] = { ID = 1652, JobID = 404, JobLevelsID = { 16521, 16522, 16523, 16524, 16525, }, UISort = 3, PropertyRating = "AACASC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusLord_2_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 1650, }, IsJobOpen = None, }, ["1653"] = { ID = 1653, JobID = 351, JobLevelsID = { 16531, 16532, 16533, 16534, 16535, }, UISort = 4, PropertyRating = "AABAAC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_MagicKnight/Luna_MagicKnight_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1650, }, IsJobOpen = None, }, ["1654"] = { ID = 1654, JobID = 605, JobLevelsID = { 16541, 16542, 16543, 16544, 16545, }, UISort = 5, PropertyRating = "BACBAB", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1651, }, IsJobOpen = None, }, ["1655"] = { ID = 1655, JobID = 406, JobLevelsID = { 16551, 16552, 16553, 16554, 16555, }, UISort = 6, PropertyRating = "AACASC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 1652, }, IsJobOpen = None, }, ["1660"] = { ID = 1660, JobID = 501, JobLevelsID = { 16601, 16602, 16603, 16604, 16605, }, UISort = 1, PropertyRating = "ACDBCD", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_Water/Lista_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["1661"] = { ID = 1661, JobID = 302, JobLevelsID = { 16611, 16612, 16613, 16614, 16615, }, UISort = 2, PropertyRating = "BBDBCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_HighRider/Lista_HighRider02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1660, }, IsJobOpen = None, }, ["1662"] = { ID = 1662, JobID = 502, JobLevelsID = { 16621, 16622, 16623, 16624, 16625, }, UISort = 3, PropertyRating = "ACDBCD", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1660, }, IsJobOpen = None, }, ["1663"] = { ID = 1663, JobID = 403, JobLevelsID = { 16631, 16632, 16633, 16634, 16635, }, UISort = 4, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_Dragon/Lista_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Lista_ABS/Lista_Dragon/Lista_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 1660, }, IsJobOpen = None, }, ["1664"] = { ID = 1664, JobID = 503, JobLevelsID = { 16641, 16642, 16643, 16644, 16645, }, UISort = 5, PropertyRating = "ACDBCD", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1661, }, IsJobOpen = None, }, ["1665"] = { ID = 1665, JobID = 503, JobLevelsID = { 16651, 16652, 16653, 16654, 16655, }, UISort = 5, PropertyRating = "ACDBCD", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1662, }, IsJobOpen = None, }, ["1670"] = { ID = 1670, JobID = 601, JobLevelsID = { 16701, 16702, 16703, 16704, 16705, }, UISort = 1, PropertyRating = "CBDCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["1671"] = { ID = 1671, JobID = 102, JobLevelsID = { 16711, 16712, 16713, 16714, 16715, }, UISort = 2, PropertyRating = "BBDACC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Spear/Norm_Spear02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1670, }, IsJobOpen = None, }, ["1672"] = { ID = 1672, JobID = 602, JobLevelsID = { 16721, 16722, 16723, 16724, 16725, }, UISort = 3, PropertyRating = "CBDCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1670, }, IsJobOpen = None, }, ["1673"] = { ID = 1673, JobID = 404, JobLevelsID = { 16731, 16732, 16733, 16734, 16735, }, UISort = 4, PropertyRating = "BADBAB", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_PegasusKnight/Norm_PegasusKnight02_Prefab.prefab", CombatModel = "Spine/General/Norm_ABS/Norm_PegasusKnight/Norm_PegasusKnight_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 1670, }, IsJobOpen = None, }, ["1674"] = { ID = 1674, JobID = 604, JobLevelsID = { 16741, 16742, 16743, 16744, 16745, }, UISort = 5, PropertyRating = "CBDCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1671, }, IsJobOpen = None, }, ["1675"] = { ID = 1675, JobID = 406, JobLevelsID = { 16751, 16752, 16753, 16754, 16755, }, UISort = 5, PropertyRating = "BADBAB", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_PegasusKnight/Norm_PegasusKnight02_Prefab.prefab", CombatModel = "Spine/General/Norm_ABS/Norm_PegasusKnight/Norm_PegasusKnight_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, PreJobConnectionList = { 1672, }, IsJobOpen = None, }, ["1680"] = { ID = 1680, JobID = 701, JobLevelsID = { 16801, 16802, 16803, 16804, 16805, }, UISort = 1, PropertyRating = "BDSCSC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["1681"] = { ID = 1681, JobID = 805, JobLevelsID = { 16811, 16812, 16813, 16814, 16815, }, UISort = 2, PropertyRating = "BCABSD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Pilgrim/Lana_Pilgrim02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1680, }, IsJobOpen = None, }, ["1682"] = { ID = 1682, JobID = 702, JobLevelsID = { 16821, 16822, 16823, 16824, 16825, }, UISort = 3, PropertyRating = "BDSCSC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1680, }, IsJobOpen = None, }, ["1683"] = { ID = 1683, JobID = 703, JobLevelsID = { 16831, 16832, 16833, 16834, 16835, }, UISort = 4, PropertyRating = "BDACAC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Summoner/Lana_Summoner02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1680, }, IsJobOpen = None, }, ["1684"] = { ID = 1684, JobID = 810, JobLevelsID = { 16841, 16842, 16843, 16844, 16845, }, UISort = 5, PropertyRating = "BCABSD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Pilgrim/Lana_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1681, }, IsJobOpen = None, }, ["1685"] = { ID = 1685, JobID = 706, JobLevelsID = { 16851, 16852, 16853, 16854, 16855, }, UISort = 6, PropertyRating = "BDSCSC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1682, }, IsJobOpen = None, }, ["1690"] = { ID = 1690, JobID = 802, JobLevelsID = { 16901, 16902, 16903, 16904, 16905, }, UISort = 1, PropertyRating = "ACBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["1691"] = { ID = 1691, JobID = 803, JobLevelsID = { 16911, 16912, 16913, 16914, 16915, }, UISort = 2, PropertyRating = "ACBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana_Bishop/Riana_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1690, }, IsJobOpen = None, }, ["1692"] = { ID = 1692, JobID = 806, JobLevelsID = { 16921, 16922, 16923, 16924, 16925, }, UISort = 3, PropertyRating = "ACBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1690, }, IsJobOpen = None, }, ["1693"] = { ID = 1693, JobID = 703, JobLevelsID = { 16931, 16932, 16933, 16934, 16935, }, UISort = 4, PropertyRating = "ACACSC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana_Summoner/Riana_Summoner02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1690, }, IsJobOpen = None, }, ["1694"] = { ID = 1694, JobID = 811, JobLevelsID = { 16941, 16942, 16943, 16944, 16945, }, UISort = 5, PropertyRating = "ACBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1691, }, IsJobOpen = None, }, ["1695"] = { ID = 1695, JobID = 707, JobLevelsID = { 16951, 16952, 16953, 16954, 16955, }, UISort = 6, PropertyRating = "ACBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana_Summoner/Riana_Summoner02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1692, }, IsJobOpen = None, }, ["1700"] = { ID = 1700, JobID = 701, JobLevelsID = { 17001, 17002, 17003, 17004, 17005, }, UISort = 1, PropertyRating = "BCSBAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Magic/Boser_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["1701"] = { ID = 1701, JobID = 902, JobLevelsID = { 17011, 17012, 17013, 17014, 17015, }, UISort = 3, PropertyRating = "ACSAAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1700, }, IsJobOpen = None, }, ["1702"] = { ID = 1702, JobID = 1002, JobLevelsID = { 17021, 17022, 17023, 17024, 17025, }, UISort = 2, PropertyRating = "ACSBAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1700, }, IsJobOpen = None, }, ["1703"] = { ID = 1703, JobID = 703, JobLevelsID = { 17031, 17032, 17033, 17034, 17035, }, UISort = 4, PropertyRating = "BCABAC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Magic/Boser_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1700, }, IsJobOpen = None, }, ["1704"] = { ID = 1704, JobID = 903, JobLevelsID = { 17041, 17042, 17043, 17044, 17045, }, UISort = 6, PropertyRating = "ACSAAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, PreJobConnectionList = { 1701, }, IsJobOpen = None, }, ["1705"] = { ID = 1705, JobID = 1003, JobLevelsID = { 17051, 17052, 17053, 17054, 17055, }, UISort = 5, PropertyRating = "ACSBAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, 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"Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_Assassingeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2290"] = { ID = 2290, JobID = 701, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_Magiciongeneral02_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2300"] = { ID = 2300, JobID = 101, JobLevelsID = { 30101, 30101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, 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2900, JobID = 501, JobLevelsID = { 30502, 30502, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2910"] = { ID = 2910, JobID = 10021, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2920"] = { ID = 2920, JobID = 801, JobLevelsID = { 30801, 30801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2930"] = { ID = 2930, JobID = 10006, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2940"] = { ID = 2940, JobID = 10011, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Ghost_ABS/Ghost_Prefab.prefab", CombatModel = "", ModelScale = 60, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = -50, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2950"] = { ID = 2950, JobID = 10023, JobLevelsID = { 30801, 30801, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2960"] = { ID = 2960, JobID = 801, JobLevelsID = { 30803, 30803, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2970"] = { ID = 2970, JobID = 10006, JobLevelsID = { 30702, 30702, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2980"] = { ID = 2980, JobID = 10011, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Ghost_ABS/Ghost_Prefab.prefab", CombatModel = "", ModelScale = 60, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = -50, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["2990"] = { ID = 2990, JobID = 10023, JobLevelsID = { 30803, 30803, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3000"] = { ID = 3000, JobID = 201, JobLevelsID = { 30201, 30201, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Balter_ABS/Balter_Sword_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3010"] = { ID = 3010, JobID = 302, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3020"] = { ID = 3020, JobID = 306, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3030"] = { ID = 3030, JobID = 101, JobLevelsID = { 30101, 30101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Sorum_ABS/Sorum_Spear_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3040"] = { ID = 3040, JobID = 701, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Morgan_ABS/Morgan_Magic_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3050"] = { ID = 3050, JobID = 102, JobLevelsID = { 30101, 30101, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 4, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3060"] = { ID = 3060, JobID = 708, JobLevelsID = { 30701, 30701, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 2, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3070"] = { ID = 3070, JobID = 702, JobLevelsID = { 30701, 30701, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral/Soldier_Magiciongeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3080"] = { ID = 3080, JobID = 10003, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3090"] = { ID = 3090, JobID = 303, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 3, PropertyRating = "BSDBCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3100"] = { ID = 3100, JobID = 201, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3110"] = { ID = 3110, JobID = 702, JobLevelsID = { 30701, 30701, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 3, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3120"] = { ID = 3120, JobID = 102, JobLevelsID = { 30101, 30101, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 4, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3130"] = { ID = 3130, JobID = 401, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight01_Prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["3140"] = { ID = 3140, JobID = 502, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 3, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3150"] = { ID = 3150, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 3, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["3160"] = { ID = 3160, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3170"] = { ID = 3170, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Zelute_ABS/Zelute_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3180"] = { ID = 3180, JobID = 205, JobLevelsID = { 30205, 30205, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3190"] = { ID = 3190, JobID = 803, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3200"] = { ID = 3200, JobID = 302, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3210"] = { ID = 3210, JobID = 302, JobLevelsID = { 30304, 30304, }, UISort = 1, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3220"] = { ID = 3220, JobID = 304, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 3, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_horse/Lance_horse02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3230"] = { ID = 3230, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3240"] = { ID = 3240, JobID = 306, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3250"] = { ID = 3250, JobID = 706, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 6, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3260"] = { ID = 3260, JobID = 205, JobLevelsID = { 30203, 30203, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3270"] = { ID = 3270, JobID = 708, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 5, PropertyRating = "CCACAC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3280"] = { ID = 3280, JobID = 903, JobLevelsID = { 30902, 30902, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 5, PropertyRating = "BBBCAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3290"] = { ID = 3290, JobID = 403, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonKnight2_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonKnight2_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["3300"] = { ID = 3300, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["3310"] = { ID = 3310, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3320"] = { ID = 3320, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 5, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3330"] = { ID = 3330, JobID = 102, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3340"] = { ID = 3340, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3350"] = { ID = 3350, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3360"] = { ID = 3360, JobID = 10026, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3370"] = { ID = 3370, JobID = 10006, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3380"] = { ID = 3380, JobID = 10049, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 30004, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/Fafnir_ABS/Fafnir_Prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["3400"] = { ID = 3400, JobID = 10047, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Catapult_ABS/Enemy/ECatapult01_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3410"] = { ID = 3410, JobID = 10047, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Catapult_ABS/Enemy/ECatapult01_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3500"] = { ID = 3500, JobID = 201, JobLevelsID = { 30201, 30201, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Balter_ABS/Balter_Sword_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3510"] = { ID = 3510, JobID = 302, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3520"] = { ID = 3520, JobID = 306, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3530"] = { ID = 3530, JobID = 101, JobLevelsID = { 30101, 30101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Sorum_ABS/Sorum_Spear_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3540"] = { ID = 3540, JobID = 701, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Morgan_ABS/Morgan_Magic_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3550"] = { ID = 3550, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 4, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3560"] = { ID = 3560, JobID = 708, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 2, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3570"] = { ID = 3570, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral/Soldier_Magiciongeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3580"] = { ID = 3580, JobID = 10003, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3590"] = { ID = 3590, JobID = 305, JobLevelsID = { 30303, 30303, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 3, PropertyRating = "BSDBCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3600"] = { ID = 3600, JobID = 201, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3610"] = { ID = 3610, JobID = 704, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 3, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3620"] = { ID = 3620, JobID = 104, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 4, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3630"] = { ID = 3630, JobID = 401, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight01_Prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["3640"] = { ID = 3640, JobID = 502, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 3, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3650"] = { ID = 3650, JobID = 403, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 3, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["3660"] = { ID = 3660, JobID = 202, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3670"] = { ID = 3670, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Zelute_ABS/Zelute_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3680"] = { ID = 3680, JobID = 205, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3690"] = { ID = 3690, JobID = 803, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3700"] = { ID = 3700, JobID = 302, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3710"] = { ID = 3710, JobID = 302, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3720"] = { ID = 3720, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 3, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_horse/Lance_horse02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3730"] = { ID = 3730, JobID = 304, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3740"] = { ID = 3740, JobID = 306, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3750"] = { ID = 3750, JobID = 706, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 6, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3760"] = { ID = 3760, JobID = 205, JobLevelsID = { 30203, 30203, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3770"] = { ID = 3770, JobID = 708, JobLevelsID = { 30703, 30703, }, UISort = 5, PropertyRating = "CCACAC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3780"] = { ID = 3780, JobID = 903, JobLevelsID = { 30902, 30902, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 5, PropertyRating = "BBBCAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3790"] = { ID = 3790, JobID = 401, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight01_Prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["3800"] = { ID = 3800, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["3810"] = { ID = 3810, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3820"] = { ID = 3820, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 5, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3830"] = { ID = 3830, JobID = 102, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3840"] = { ID = 3840, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3850"] = { ID = 3850, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3860"] = { ID = 3860, JobID = 10036, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3870"] = { ID = 3870, JobID = 10037, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/ZombieWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3880"] = { ID = 3880, JobID = 10037, JobLevelsID = { 30208, 30208, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/EcplodeWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3890"] = { ID = 3890, JobID = 10038, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3900"] = { ID = 3900, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3910"] = { ID = 3910, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3920"] = { ID = 3920, JobID = 813, JobLevelsID = { 30813, 30813, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3930"] = { ID = 3930, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3940"] = { ID = 3940, JobID = 105, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hawkin_ABS/Hawkin_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3950"] = { ID = 3950, JobID = 10039, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3960"] = { ID = 3960, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/McEvoy_ABS/McEvoy_Spear02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3970"] = { ID = 3970, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3980"] = { ID = 3980, JobID = 808, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["3990"] = { ID = 3990, JobID = 1104, JobLevelsID = { 31104, 31104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4000"] = { ID = 4000, JobID = 808, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4010"] = { ID = 4010, JobID = 10040, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SissiWhite_ABS/SissiWhite_Merchant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4020"] = { ID = 4020, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4030"] = { ID = 4030, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4040"] = { ID = 4040, JobID = 10033, JobLevelsID = { 30306, 30306, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4050"] = { ID = 4050, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4060"] = { ID = 4060, JobID = 10037, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/ZombieWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4070"] = { ID = 4070, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/DarkElfgeneral_ABS/DarkElfgeneral_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4080"] = { ID = 4080, JobID = 10004, JobLevelsID = { 30307, 30307, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4090"] = { ID = 4090, JobID = 10010, JobLevelsID = { 30406, 30406, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["4100"] = { ID = 4100, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4110"] = { ID = 4110, JobID = 10033, JobLevelsID = { 30352, 30352, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4120"] = { ID = 4120, JobID = 808, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4130"] = { ID = 4130, JobID = 10033, JobLevelsID = { 30352, 30352, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4140"] = { ID = 4140, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4150"] = { ID = 4150, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4160"] = { ID = 4160, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4170"] = { ID = 4170, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zelute_ABS/Zelute_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4180"] = { ID = 4180, JobID = 702, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Magic/Selia_ArcMage02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4190"] = { ID = 4190, JobID = 10056, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4200"] = { ID = 4200, JobID = 10056, JobLevelsID = { 31002, 31002, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4210"] = { ID = 4210, JobID = 10029, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tauren_ABS/Tauren_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4220"] = { ID = 4220, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4230"] = { ID = 4230, JobID = 706, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4240"] = { ID = 4240, JobID = 10056, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4250"] = { ID = 4250, JobID = 10056, JobLevelsID = { 31002, 31002, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4260"] = { ID = 4260, JobID = 702, JobLevelsID = { 30703, 30703, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4270"] = { ID = 4270, JobID = 903, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Magic/Boser_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4280"] = { ID = 4280, JobID = 205, JobLevelsID = { 30203, 30203, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4290"] = { ID = 4290, JobID = 1103, JobLevelsID = { 31103, 31103, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4300"] = { ID = 4300, JobID = 303, JobLevelsID = { 30303, 30303, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4310"] = { ID = 4310, JobID = 10056, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4320"] = { ID = 4320, JobID = 306, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4330"] = { ID = 4330, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_HighRider2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4340"] = { ID = 4340, JobID = 205, JobLevelsID = { 30203, 30203, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4350"] = { ID = 4350, JobID = 708, JobLevelsID = { 30703, 30703, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4360"] = { ID = 4360, JobID = 306, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4370"] = { ID = 4370, JobID = 204, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4380"] = { ID = 4380, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4390"] = { ID = 4390, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4400"] = { ID = 4400, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, 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ID = 4450, JobID = 10056, JobLevelsID = { 30903, 30903, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4460"] = { ID = 4460, JobID = 305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4470"] = { ID = 4470, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4500"] = { ID = 4500, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["4510"] = { ID = 4510, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4520"] = { ID = 4520, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4530"] = { ID = 4530, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Pilgrim/Lana_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4540"] = { ID = 4540, JobID = 502, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4550"] = { ID = 4550, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4560"] = { ID = 4560, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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"Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4590"] = { ID = 4590, JobID = 101, JobLevelsID = { 30199, 30199, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4600"] = { ID = 4600, JobID = 10033, JobLevelsID = { 30352, 30352, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["4610"] = { ID = 4610, JobID = 10053, JobLevelsID = { 31104, 31104, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5000"] = { ID = 5000, JobID = 10027, JobLevelsID = { 30105, 30105, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/Golem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5010"] = { ID = 5010, JobID = 10002, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5020"] = { ID = 5020, JobID = 10002, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5030"] = { ID = 5030, JobID = 10002, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5040"] = { ID = 5040, JobID = 201, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5050"] = { ID = 5050, JobID = 10015, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5060"] = { ID = 5060, JobID = 101, JobLevelsID = { 30105, 30105, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5070"] = { ID = 5070, JobID = 10019, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 31081, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5080"] = { ID = 5080, JobID = 301, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5090"] = { ID = 5090, JobID = 10005, JobLevelsID = { 30305, 30305, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Wolf_ABS/Wolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5100"] = { ID = 5100, JobID = 10020, JobLevelsID = { 30304, 30304, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5110"] = { ID = 5110, JobID = 601, JobLevelsID = { 30604, 30604, }, UISort = 0, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_Archergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5120"] = { ID = 5120, JobID = 1101, JobLevelsID = { 31105, 31105, }, UISort = 0, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_Assassingeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5130"] = { ID = 5130, JobID = 10022, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5140"] = { ID = 5140, JobID = 401, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral01_Prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["5150"] = { ID = 5150, JobID = 501, JobLevelsID = { 30503, 30503, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5160"] = { ID = 5160, JobID = 10021, JobLevelsID = { 30405, 30405, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5170"] = { ID = 5170, JobID = 801, JobLevelsID = { 30808, 30808, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5180"] = { ID = 5180, JobID = 10006, JobLevelsID = { 30704, 30704, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5190"] = { ID = 5190, JobID = 10011, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Ghost_ABS/Ghost_Prefab.prefab", CombatModel = "", ModelScale = 60, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = -50, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5200"] = { ID = 5200, JobID = 10023, JobLevelsID = { 30809, 30809, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5210"] = { ID = 5210, JobID = 10015, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5220"] = { ID = 5220, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5230"] = { ID = 5230, JobID = 10019, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 31081, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5240"] = { ID = 5240, JobID = 105, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5250"] = { ID = 5250, JobID = 10020, JobLevelsID = { 30305, 30305, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5260"] = { ID = 5260, JobID = 304, JobLevelsID = { 30304, 30304, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5290"] = { ID = 5290, JobID = 1104, JobLevelsID = { 31105, 31105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5300"] = { ID = 5300, JobID = 10021, JobLevelsID = { 30405, 30405, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5310"] = { ID = 5310, JobID = 405, JobLevelsID = { 30405, 30405, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = 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ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5460"] = { ID = 5460, JobID = 90101, JobLevelsID = { 30101, 30101, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5470"] = { ID = 5470, JobID = 90102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5480"] = { 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UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5800"] = { ID = 5800, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5810"] = { ID = 5810, JobID = 102, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5820"] = { ID = 5820, JobID = 102, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", 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"Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5950"] = { ID = 5950, JobID = 10015, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5960"] = { ID = 5960, JobID = 101, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5970"] = { ID = 5970, JobID = 10019, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 31081, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5980"] = { ID = 5980, JobID = 301, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["5990"] = { ID = 5990, JobID = 10005, JobLevelsID = { 30303, 30303, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Wolf_ABS/Wolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6000"] = { ID = 6000, JobID = 10020, JobLevelsID = { 30302, 30302, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6010"] = { ID = 6010, JobID = 601, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_Archergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6020"] = { ID = 6020, JobID = 1101, JobLevelsID = { 31102, 31102, }, UISort = 0, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_Assassingeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6030"] = { ID = 6030, JobID = 10022, JobLevelsID = { 30602, 30602, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6040"] = { ID = 6040, JobID = 401, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral01_Prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["6050"] = { ID = 6050, JobID = 501, JobLevelsID = { 30502, 30502, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6060"] = { ID = 6060, JobID = 10021, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6070"] = { ID = 6070, JobID = 801, JobLevelsID = { 30803, 30803, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6080"] = { ID = 6080, JobID = 10006, JobLevelsID = { 30702, 30702, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6090"] = { ID = 6090, JobID = 10011, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Ghost_ABS/Ghost_Prefab.prefab", CombatModel = "", ModelScale = 60, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = -50, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6100"] = { ID = 6100, JobID = 10023, JobLevelsID = { 30803, 30803, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6110"] = { ID = 6110, JobID = 90202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6120"] = { ID = 6120, JobID = 90203, JobLevelsID = { 30203, 30203, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6130"] = { ID = 6130, JobID = 90102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6140"] = { ID = 6140, JobID = 90103, JobLevelsID = { 30103, 30103, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6150"] = { ID = 6150, JobID = 90302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6160"] = { ID = 6160, JobID = 90303, JobLevelsID = { 30303, 30303, }, 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"Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonKnight2_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["6210"] = { ID = 6210, JobID = 302, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_HighRider2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6220"] = { ID = 6220, JobID = 90204, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6230"] = { ID = 6230, JobID = 90208, JobLevelsID = { 30208, 30208, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6240"] = { ID = 6240, JobID = 90104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6250"] = { ID = 6250, JobID = 90105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6260"] = { ID = 6260, JobID = 90304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6270"] = { ID = 6270, JobID = 90305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6280"] = { ID = 6280, JobID = 90503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Deamon/Puppet_Deamon3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6290"] = { ID = 6290, JobID = 303, JobLevelsID = { 30303, 30303, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6300"] = { ID = 6300, JobID = 1102, JobLevelsID = { 31102, 31102, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_ninjia/Sonia_ninjia02_Prefab.prefab", CombatModel = "", ModelScale = 70, BFModelScale = 70, UIModelScale = 70, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6310"] = { ID = 6310, JobID = 1103, JobLevelsID = { 31103, 31103, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6320"] = { ID = 6320, JobID = 305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6330"] = { ID = 6330, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6340"] = { ID = 6340, JobID = 10056, JobLevelsID = { 31002, 31002, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6350"] = { ID = 6350, JobID = 10029, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tauren_ABS/Tauren_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6360"] = { ID = 6360, JobID = 903, JobLevelsID = { 30902, 30902, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Magic/Boser_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6370"] = { ID = 6370, JobID = 1104, JobLevelsID = { 31102, 31102, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6380"] = { ID = 6380, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Magic/Boser_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6390"] = { ID = 6390, JobID = 1104, JobLevelsID = { 31104, 31104, }, TalentSkillIDs 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Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6450"] = { ID = 6450, JobID = 10041, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6460"] = { ID = 6460, JobID = 10038, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6470"] = { ID = 6470, JobID = 103, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6480"] = { ID = 6480, JobID = 10003, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6490"] = { ID = 6490, JobID = 10033, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale 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= None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_ArcherHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6580"] = { ID = 6580, JobID = 1104, JobLevelsID = { 31105, 31105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6590"] = { ID = 6590, JobID = 10021, JobLevelsID = { 30405, 30405, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX 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"Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6650"] = { ID = 6650, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6660"] = { ID = 6660, JobID = 10036, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6670"] = { ID = 6670, JobID = 10037, JobLevelsID = { 30208, 30208, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/EcplodeWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6700"] = { ID = 6700, JobID = 209, JobLevelsID = { 30203, 30203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6710"] = { ID = 6710, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, 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"Spine/General/Hawkin_ABS/Hawkin_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6750"] = { ID = 6750, JobID = 803, JobLevelsID = { 30803, 30803, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6760"] = { ID = 6760, JobID = 403, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["6770"] = { ID = 6770, JobID = 602, JobLevelsID = { 30602, 30602, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6780"] = { ID = 6780, JobID = 10006, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6790"] = { ID = 6790, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/DarkElfgeneral_ABS/Elfgeneral_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6800"] = { ID = 6800, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zelute_ABS/Zelute_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6810"] = { ID = 6810, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Magic/Selia_ArcMage02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6820"] = { ID = 6820, JobID = 209, JobLevelsID = { 30209, 30209, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6830"] = { ID = 6830, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6840"] = { ID = 6840, JobID = 10006, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6850"] = { ID = 6850, JobID = 708, JobLevelsID = { 30708, 30708, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6860"] = { ID = 6860, JobID = 708, JobLevelsID = { 30708, 30708, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6870"] = { ID = 6870, JobID = 10037, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/ZombieWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6880"] = { ID = 6880, JobID = 10037, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/EcplodeWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6890"] = { ID = 6890, JobID = 10056, JobLevelsID = { 31002, 31002, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6900"] = { ID = 6900, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6910"] = { ID = 6910, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6920"] = { ID = 6920, JobID = 10013, JobLevelsID = { 30103, 30103, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6930"] = { ID = 6930, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6940"] = { ID = 6940, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6950"] = { ID = 6950, JobID = 307, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6960"] = { ID = 6960, JobID = 10056, JobLevelsID = { 31002, 31002, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6970"] = { ID = 6970, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6980"] = { ID = 6980, JobID = 90204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["6990"] = { ID = 6990, JobID = 90208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7000"] = { ID = 7000, JobID = 90104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7010"] = { ID = 7010, JobID = 90105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7020"] = { ID = 7020, JobID = 90304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7030"] = { ID = 7030, JobID = 90305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7040"] = { ID = 7040, JobID = 90503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Deamon/Puppet_Deamon3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7050"] = { ID = 7050, JobID = 90204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7060"] = { ID = 7060, JobID = 90208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7070"] = { ID = 7070, JobID = 90104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7080"] = { ID = 7080, JobID = 90105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7090"] = { ID = 7090, JobID = 90304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7100"] = { ID = 7100, JobID = 90305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7110"] = { ID = 7110, JobID = 90503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Deamon/Puppet_Deamon3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7120"] = { ID = 7120, JobID = 90204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7130"] = { ID = 7130, JobID = 90208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7140"] = { ID = 7140, JobID = 90104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7150"] = { ID = 7150, JobID = 90105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7160"] = { ID = 7160, JobID = 90304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7170"] = { ID = 7170, JobID = 90305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["7180"] = { ID = 7180, JobID = 90503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Deamon/Puppet_Deamon3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8000"] = { ID = 8000, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_HighRider_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8010"] = { ID = 8010, JobID = 702, JobLevelsID = { 30703, 30703, }, TalentSkillIDs = { 3535, 3535, 3536, 3537, 3538, 3539, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_ArcMage2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8020"] = { ID = 8020, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3530, 3530, 3531, 3532, 3533, 3534, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Guardian/Pieru_Guardian2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8030"] = { ID = 8030, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["8040"] = { ID = 8040, JobID = 602, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8050"] = { ID = 8050, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3525, 3525, 3526, 3527, 3528, 3529, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_HighRdier2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8060"] = { ID = 8060, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8070"] = { ID = 8070, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sorum_ABS/Sorum_Spear_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8080"] = { ID = 8080, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8090"] = { ID = 8090, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8100"] = { ID = 8100, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8110"] = { ID = 8110, JobID = 1103, JobLevelsID = { 31103, 31103, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8120"] = { ID = 8120, JobID = 203, JobLevelsID = { 30203, 30203, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8130"] = { ID = 8130, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8140"] = { ID = 8140, JobID = 103, JobLevelsID = { 30103, 30103, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hawkin_ABS/Hawkin_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8150"] = { ID = 8150, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8160"] = { ID = 8160, JobID = 702, JobLevelsID = { 30703, 30703, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8170"] = { ID = 8170, JobID = 502, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8180"] = { ID = 8180, JobID = 902, JobLevelsID = { 30902, 30902, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8190"] = { ID = 8190, JobID = 303, JobLevelsID = { 30303, 30303, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8200"] = { ID = 8200, JobID = 10056, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8210"] = { ID = 8210, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Albert_ABS/Albert_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8220"] = { ID = 8220, JobID = 502, JobLevelsID = { 30502, 30502, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tila_ABS/Tila_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8230"] = { ID = 8230, JobID = 209, JobLevelsID = { 30203, 30203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8240"] = { ID = 8240, JobID = 803, JobLevelsID = { 30803, 30803, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8250"] = { ID = 8250, JobID = 702, JobLevelsID = { 30703, 30703, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8260"] = { ID = 8260, JobID = 10056, JobLevelsID = { 31002, 31002, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8270"] = { ID = 8270, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8280"] = { ID = 8280, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8290"] = { ID = 8290, JobID = 104, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zelute_ABS/Zelute_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8300"] = { ID = 8300, JobID = 806, JobLevelsID = { 30806, 30806, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8310"] = { ID = 8310, JobID = 205, JobLevelsID = { 30203, 30203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8320"] = { ID = 8320, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Magic/Sika_Magic_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8330"] = { ID = 8330, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8340"] = { ID = 8340, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8350"] = { ID = 8350, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8360"] = { ID = 8360, JobID = 207, JobLevelsID = { 30207, 30207, }, TalentSkillIDs = { 3112, 3112, 3115, 3118, 3121, 3124, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8370"] = { ID = 8370, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["8380"] = { ID = 8380, JobID = 204, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8390"] = { ID = 8390, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["8400"] = { ID = 8400, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8410"] = { ID = 8410, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Morgan_ABS/Morgan_Magic_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8420"] = { ID = 8420, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8430"] = { ID = 8430, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8440"] = { ID = 8440, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8450"] = { ID = 8450, JobID = 503, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tila_ABS/Tila_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8460"] = { ID = 8460, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8470"] = { ID = 8470, JobID = 209, JobLevelsID = { 30209, 30209, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8480"] = { ID = 8480, JobID = 809, JobLevelsID = { 30809, 30809, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8490"] = { ID = 8490, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8500"] = { ID = 8500, JobID = 10038, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8510"] = { ID = 8510, JobID = 10041, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8520"] = { ID = 8520, JobID = 1104, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3257, 3257, 3259, 3261, 3263, 3265, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8530"] = { ID = 8530, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3500, 3500, 3502, 3504, 3506, 3508, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8540"] = { ID = 8540, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3530, 3530, 3531, 3532, 3533, 3534, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8550"] = { ID = 8550, JobID = 707, JobLevelsID = { 30707, 30707, }, TalentSkillIDs = { 3535, 3535, 3536, 3537, 3538, 3539, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Summoner/Leafani_Hermit3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8560"] = { ID = 8560, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["8570"] = { ID = 8570, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8580"] = { ID = 8580, JobID = 814, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3204, 3204, 3204, 3205, 3206, 3207, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8590"] = { ID = 8590, JobID = 305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8600"] = { ID = 8600, JobID = 10056, JobLevelsID = { 30903, 30903, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8610"] = { ID = 8610, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8620"] = { ID = 8620, JobID = 10056, JobLevelsID = { 30903, 30903, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8630"] = { ID = 8630, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8640"] = { ID = 8640, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3398, 3398, 3400, 3402, 3404, 3406, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Anna_ABS/Anna_Bishop/Anna_Avatar3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8650"] = { ID = 8650, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3408, 3408, 3410, 3412, 3414, 3416, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8660"] = { ID = 8660, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8670"] = { ID = 8670, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8680"] = { ID = 8680, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["8690"] = { ID = 8690, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8700"] = { ID = 8700, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/McEvoy_ABS/McEvoy_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8710"] = { ID = 8710, JobID = 10040, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SissiWhite_ABS/SissiWhite_Merchant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8720"] = { ID = 8720, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8730"] = { ID = 8730, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["8740"] = { ID = 8740, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3500, 3500, 3502, 3504, 3506, 3508, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8750"] = { ID = 8750, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["8760"] = { ID = 8760, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8770"] = { ID = 8770, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8780"] = { ID = 8780, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8790"] = { ID = 8790, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8800"] = { ID = 8800, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8810"] = { ID = 8810, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8820"] = { ID = 8820, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8830"] = { ID = 8830, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8840"] = { ID = 8840, JobID = 813, JobLevelsID = { 30813, 30813, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8850"] = { ID = 8850, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8860"] = { ID = 8860, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8870"] = { ID = 8870, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8880"] = { ID = 8880, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8890"] = { ID = 8890, JobID = 1004, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8900"] = { ID = 8900, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8910"] = { ID = 8910, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8920"] = { ID = 8920, JobID = 204, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8930"] = { ID = 8930, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["8940"] = { ID = 8940, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["8950"] = { ID = 8950, JobID = 10041, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, 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= 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9020"] = { ID = 9020, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9030"] = { ID = 9030, JobID = 705, JobLevelsID = { 30705, 30705, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9040"] = { ID = 9040, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9050"] = { ID = 9050, JobID = 808, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9060"] = { ID = 9060, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9070"] = { ID = 9070, JobID = 10042, JobLevelsID = { 30502, 30502, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SeaMonster_ABS/SeaMonster_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9080"] = { ID = 9080, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9090"] = { ID = 9090, JobID = 10014, JobLevelsID = { 30404, 30404, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Monster/Dragon_ABS/Dragon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["9100"] = { ID = 9100, JobID = 501, JobLevelsID = { 30502, 30502, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9110"] = { ID = 9110, JobID = 501, JobLevelsID = { 30502, 30502, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tauren_ABS/Tauren_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9120"] = { ID = 9120, JobID = 501, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9130"] = { ID = 9130, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Magic/Selia_ArcMage02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9140"] = { ID = 9140, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9150"] = { ID = 9150, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9160"] = { ID = 9160, JobID = 209, JobLevelsID = { 30209, 30209, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9170"] = { ID = 9170, JobID = 105, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hawkin_ABS/Hawkin_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9180"] = { ID = 9180, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Albert_ABS/Albert_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX 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BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9240"] = { ID = 9240, JobID = 10056, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9250"] = { ID = 9250, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9260"] = { ID = 9260, JobID = 102, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sorum_ABS/Sorum_Spear_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9270"] = { ID = 9270, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9280"] = { ID = 9280, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9290"] = { ID = 9290, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9300"] = { ID = 9300, JobID = 705, JobLevelsID = { 30705, 30705, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9310"] = { ID = 9310, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Magic/Sika_Magic_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9320"] = { ID = 9320, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9330"] = { ID = 9330, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/To-Karney_ABS/To-Karney_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9340"] = { ID = 9340, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ka_Hinto_ABS/Ka-Hinto_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9350"] = { ID = 9350, JobID = 209, JobLevelsID = { 30203, 30203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9360"] = { ID = 9360, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9370"] = { ID = 9370, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["9380"] = { ID = 9380, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9390"] = { ID = 9390, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9400"] = { ID = 9400, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9410"] = { ID = 9410, JobID = 205, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9420"] = { ID = 9420, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = 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IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9590"] = { ID = 9590, JobID = 705, JobLevelsID = { 30705, 30705, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9600"] = { ID = 9600, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, 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UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9780"] = { ID = 9780, JobID = 10015, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9790"] = { ID = 9790, JobID = 10015, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9800"] = { ID = 9800, JobID = 10019, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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10019, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9840"] = { ID = 9840, JobID = 10020, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9850"] = { ID = 9850, JobID = 10020, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9860"] = { ID = 9860, JobID = 10020, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9870"] = { ID = 9870, JobID = 10020, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["9880"] = { ID = 9880, JobID = 10022, JobLevelsID = { 40601, 40601, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10270"] = { ID = 10270, JobID = 103, JobLevelsID = { 30103, 30103, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 3, PropertyRating = "SCDSCD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10280"] = { ID = 10280, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 4, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10290"] = { ID = 10290, JobID = 1103, JobLevelsID = { 31103, 31103, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 3, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10300"] = { ID = 10300, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 2, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, 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"Spine/General/Riana_ABS/Riana/Riana02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10360"] = { ID = 10360, JobID = 602, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 3, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10370"] = { ID = 10370, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 3, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10380"] = { ID = 10380, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 3, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10390"] = { ID = 10390, JobID = 203, JobLevelsID = { 30203, 30203, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 3, PropertyRating = "ABCABC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10400"] = { ID = 10400, JobID = 807, JobLevelsID = { 30807, 30807, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 3, PropertyRating = "AACBBB", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10410"] = { ID = 10410, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 3, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10420"] = { ID = 10420, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 3, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10430"] = { ID = 10430, JobID = 10056, JobLevelsID = { 30902, 30902, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 2, PropertyRating = "BBBCAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10440"] = { ID = 10440, JobID = 804, JobLevelsID = { 30804, 30804, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 4, PropertyRating = "ABCAAD", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10450"] = { ID = 10450, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 3, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["10460"] = { ID = 10460, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 3, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10470"] = { ID = 10470, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 6, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10480"] = { ID = 10480, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 6, PropertyRating = "BCBBAD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10490"] = { ID = 10490, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10500"] = { ID = 10500, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 5, PropertyRating = "SCDSCD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10510"] = { ID = 10510, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10520"] = { ID = 10520, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 5, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10530"] = { ID = 10530, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["10540"] = { ID = 10540, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 5, PropertyRating = "CCACAC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10550"] = { ID = 10550, JobID = 705, JobLevelsID = { 30705, 30705, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10560"] = { ID = 10560, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 5, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10570"] = { ID = 10570, JobID = 305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 5, PropertyRating = "BSDBCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10580"] = { ID = 10580, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 5, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10590"] = { ID = 10590, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 5, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10600"] = { ID = 10600, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10610"] = { ID = 10610, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10620"] = { ID = 10620, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10630"] = { ID = 10630, JobID = 813, JobLevelsID = { 30813, 30813, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 6, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10640"] = { ID = 10640, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10650"] = { ID = 10650, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 6, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10660"] = { ID = 10660, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 5, PropertyRating = "BBBCAD", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10670"] = { ID = 10670, JobID = 809, JobLevelsID = { 30809, 30809, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 6, PropertyRating = "ABCAAD", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["10680"] = { ID = 10680, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["11000"] = { ID = 11000, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11010"] = { ID = 11010, JobID = 10010, JobLevelsID = { 40401, 40401, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["11020"] = { ID = 11020, JobID = 10010, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11030"] = { ID = 11030, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11040"] = { ID = 11040, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/Golem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11050"] = { ID = 11050, JobID = 10005, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11060"] = { ID = 11060, JobID = 10005, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Wolf_ABS/Wolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11070"] = { ID = 11070, JobID = 201, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11080"] = { ID = 11080, JobID = 301, JobLevelsID = { 30302, 30302, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11090"] = { ID = 11090, JobID = 601, JobLevelsID = { 30602, 30602, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_ArcherHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11100"] = { ID = 11100, JobID = 401, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["11110"] = { ID = 11110, JobID = 1101, JobLevelsID = { 31102, 31102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11120"] = { ID = 11120, JobID = 101, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11130"] = { ID = 11130, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11140"] = { ID = 11140, JobID = 501, JobLevelsID = { 30502, 30502, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11150"] = { ID = 11150, JobID = 10016, JobLevelsID = { 30502, 30502, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Lobster_ABS/Lobster02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11160"] = { ID = 11160, JobID = 502, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11170"] = { ID = 11170, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11180"] = { ID = 11180, JobID = 1101, JobLevelsID = { 31105, 31105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = 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= "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11220"] = { ID = 11220, JobID = 701, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11230"] = { ID = 11230, JobID = 301, JobLevelsID = { 30304, 30304, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11240"] = { ID = 11240, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11250"] = { ID = 11250, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11260"] = { ID = 11260, JobID = 701, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11270"] = { ID = 11270, JobID = 105, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Torland_ABS/Torland_Shield/Torland_Guardian2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11280"] = { ID = 11280, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11290"] = { ID = 11290, JobID = 801, JobLevelsID = { 30811, 30811, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11300"] = { ID = 11300, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, 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None, }, ["11330"] = { ID = 11330, JobID = 301, JobLevelsID = { 30304, 30304, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11340"] = { ID = 11340, JobID = 201, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11350"] = { ID = 11350, JobID = 201, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11360"] = { ID = 11360, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/DarkElfgeneral_ABS/Elfgeneral_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11370"] = { ID = 11370, JobID = 201, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11380"] = { ID = 11380, JobID = 201, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = 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IsJobOpen = None, }, ["11410"] = { ID = 11410, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/DarkElfgeneral_ABS/DarkElfgeneral_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11420"] = { ID = 11420, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/DarkElfgeneral_ABS/DarkElfgeneral_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11430"] = { ID = 11430, JobID = 10037, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11440"] = { ID = 11440, JobID = 10037, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11450"] = { ID = 11450, JobID = 808, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Faber_ABS/Faber_Bishop2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11460"] = { ID = 11460, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11470"] = { ID = 11470, JobID = 1205, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3563, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11480"] = { ID = 11480, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11490"] = { ID = 11490, JobID = 90101, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11500"] = { ID = 11500, JobID = 90302, JobLevelsID = { 30303, 30303, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11510"] = { ID = 11510, JobID = 90201, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11520"] = { ID = 11520, JobID = 90501, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Deamon/Puppet_Deamon3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11530"] = { ID = 11530, JobID = 201, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", 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"Spine/General/Mathew_ABS/Mathew_gj/Mathew_gj04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11560"] = { ID = 11560, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11570"] = { ID = 11570, JobID = 605, JobLevelsID = { 30603, 30603, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_qb/Grenier_qb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11580"] = { ID = 11580, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11590"] = { ID = 11590, JobID = 808, JobLevelsID = { 30808, 30808, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Bishop/Aimeeda_Bishop02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11600"] = { ID = 11600, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11610"] = { ID = 11610, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3500, 3500, 3502, 3504, 3506, 3508, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMan2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11620"] = { ID = 11620, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_General2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11630"] = { ID = 11630, JobID = 304, JobLevelsID = { 30304, 30304, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Gilbart_ABS/Gilbart_Knight/Gilbart_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11640"] = { ID = 11640, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11650"] = { ID = 11650, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11660"] = { ID = 11660, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11670"] = { ID = 11670, JobID = 301, JobLevelsID = { 30304, 30304, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11680"] = { ID = 11680, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11690"] = { ID = 11690, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11700"] = { ID = 11700, JobID = 10014, JobLevelsID = { 30203, 30203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/Fafnir_ABS/Fafnir_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11710"] = { ID = 11710, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11720"] = { ID = 11720, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11730"] = { ID = 11730, JobID = 10055, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11740"] = { ID = 11740, JobID = 708, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 40127, 40127, 40127, 40127, 40127, 40127, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11750"] = { ID = 11750, JobID = 708, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 40127, 40127, 40127, 40127, 40127, 40127, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11760"] = { ID = 11760, JobID = 903, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11770"] = { ID = 11770, JobID = 10029, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Troll_ABS/Troll_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11780"] = { ID = 11780, JobID = 10008, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11790"] = { ID = 11790, JobID = 10038, JobLevelsID = { 30708, 30708, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11800"] = { ID = 11800, JobID = 10041, JobLevelsID = { 30708, 30708, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11810"] = { ID = 11810, JobID = 903, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11820"] = { ID = 11820, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11830"] = { ID = 11830, JobID = 10066, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11840"] = { ID = 11840, JobID = 10066, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11850"] = { ID = 11850, JobID = 10066, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11860"] = { ID = 11860, JobID = 10066, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11870"] = { ID = 11870, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11880"] = { ID = 11880, JobID = 903, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11890"] = { ID = 11890, JobID = 10003, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton04_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11900"] = { ID = 11900, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11910"] = { ID = 11910, JobID = 10029, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Troll_ABS/Troll_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11920"] = { ID = 11920, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["11930"] = { ID = 11930, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["11940"] = { ID = 11940, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["11950"] = { ID = 11950, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["11960"] = { ID = 11960, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11970"] = { ID = 11970, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11980"] = { ID = 11980, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["11990"] = { ID = 11990, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["12000"] = { ID = 12000, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12010"] = { ID = 12010, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12020"] = { ID = 12020, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12030"] = { ID = 12030, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12040"] = { ID = 12040, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12050"] = { ID = 12050, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12060"] = { ID = 12060, JobID = 10008, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12070"] = { ID = 12070, JobID = 10037, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/EcplodeWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12080"] = { ID = 12080, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_Magiciongeneral02_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12090"] = { ID = 12090, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/StoneGiant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12100"] = { ID = 12100, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Octopus_ABS/Octopus_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12110"] = { ID = 12110, JobID = 10029, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tauren_ABS/Tauren_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12120"] = { ID = 12120, JobID = 10056, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12130"] = { ID = 12130, JobID = 10055, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12140"] = { ID = 12140, JobID = 10055, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12150"] = { ID = 12150, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12160"] = { ID = 12160, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12170"] = { ID = 12170, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12180"] = { ID = 12180, JobID = 1004, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12190"] = { ID = 12190, JobID = 305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12200"] = { ID = 12200, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12210"] = { ID = 12210, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["12220"] = { ID = 12220, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12230"] = { ID = 12230, JobID = 10012, JobLevelsID = { 30306, 30306, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Cerberus_ABS/Cerberus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12240"] = { ID = 12240, JobID = 105, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sorum_ABS/Sorum_Spear_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12250"] = { ID = 12250, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12260"] = { ID = 12260, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3408, 3408, 3410, 3412, 3414, 3416, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12270"] = { ID = 12270, JobID = 353, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12280"] = { ID = 12280, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["12290"] = { ID = 12290, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["12300"] = { ID = 12300, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12310"] = { ID = 12310, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12320"] = { ID = 12320, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12330"] = { ID = 12330, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 5, PropertyRating = "SCDSCD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12340"] = { ID = 12340, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12350"] = { ID = 12350, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 5, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12360"] = { ID = 12360, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12370"] = { ID = 12370, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Albert_ABS/Albert_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12380"] = { ID = 12380, JobID = 105, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hawkin_ABS/Hawkin_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12390"] = { ID = 12390, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12400"] = { ID = 12400, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 6, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12410"] = { ID = 12410, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 5, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12420"] = { ID = 12420, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12430"] = { ID = 12430, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12440"] = { ID = 12440, JobID = 10038, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12450"] = { ID = 12450, JobID = 10041, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12460"] = { ID = 12460, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12470"] = { ID = 12470, JobID = 707, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3535, 3535, 3536, 3537, 3538, 3539, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Summoner/Leafani_Hermit3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12480"] = { ID = 12480, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12490"] = { ID = 12490, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 5, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12500"] = { ID = 12500, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["12510"] = { ID = 12510, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3525, 3525, 3526, 3527, 3528, 3529, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12520"] = { ID = 12520, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 5, PropertyRating = "SCDSCD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12530"] = { ID = 12530, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12540"] = { ID = 12540, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12550"] = { ID = 12550, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12560"] = { ID = 12560, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12570"] = { ID = 12570, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12580"] = { ID = 12580, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 6, PropertyRating = "ABCAAD", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12590"] = { ID = 12590, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12600"] = { ID = 12600, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12630"] = { ID = 12630, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12640"] = { ID = 12640, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 6, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12650"] = { ID = 12650, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 5, PropertyRating = "BSDBCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12660"] = { ID = 12660, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12670"] = { ID = 12670, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12680"] = { ID = 12680, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3204, 3204, 3204, 3205, 3206, 3207, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12690"] = { ID = 12690, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12700"] = { ID = 12700, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["12710"] = { ID = 12710, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3257, 3257, 3259, 3261, 3263, 3265, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12720"] = { ID = 12720, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3500, 3500, 3502, 3504, 3506, 3508, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12730"] = { ID = 12730, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["12740"] = { ID = 12740, JobID = 204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12750"] = { ID = 12750, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12760"] = { ID = 12760, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["12770"] = { ID = 12770, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12780"] = { ID = 12780, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12790"] = { ID = 12790, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12800"] = { ID = 12800, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12810"] = { ID = 12810, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 5, PropertyRating = "SCDSCD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12820"] = { ID = 12820, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12830"] = { ID = 12830, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12840"] = { ID = 12840, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12850"] = { ID = 12850, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12860"] = { ID = 12860, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3176, 3176, 3178, 3180, 3182, 3184, }, UISort = 5, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12870"] = { ID = 12870, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12880"] = { ID = 12880, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12890"] = { ID = 12890, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 5, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12900"] = { ID = 12900, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 5, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12910"] = { ID = 12910, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 6, PropertyRating = "ABCAAD", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12920"] = { ID = 12920, JobID = 813, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 6, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12930"] = { ID = 12930, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 5, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12940"] = { ID = 12940, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12950"] = { ID = 12950, JobID = 105, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hawkin_ABS/Hawkin_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12960"] = { ID = 12960, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tila_ABS/Tila_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12970"] = { ID = 12970, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12980"] = { ID = 12980, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["12990"] = { ID = 12990, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13000"] = { ID = 13000, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13010"] = { ID = 13010, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13020"] = { ID = 13020, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 5, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13030"] = { ID = 13030, JobID = 10038, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13040"] = { ID = 13040, JobID = 10041, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13050"] = { ID = 13050, JobID = 1104, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13060"] = { ID = 13060, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13070"] = { ID = 13070, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 6, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13080"] = { ID = 13080, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13090"] = { ID = 13090, JobID = 204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13100"] = { ID = 13100, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["13110"] = { ID = 13110, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3290, 3290, 3292, 3294, 3296, 3418, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13120"] = { ID = 13120, JobID = 702, JobLevelsID = { 40901, 40901, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13130"] = { ID = 13130, JobID = 702, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13140"] = { ID = 13140, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["13150"] = { ID = 13150, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13160"] = { ID = 13160, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zelute_ABS/Zelute_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13170"] = { ID = 13170, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 5, PropertyRating = "SCDSCD", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13180"] = { ID = 13180, JobID = 205, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13190"] = { ID = 13190, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["13200"] = { ID = 13200, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13210"] = { ID = 13210, JobID = 90105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13220"] = { ID = 13220, JobID = 90208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13230"] = { ID = 13230, JobID = 90305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13240"] = { ID = 13240, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13250"] = { ID = 13250, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13260"] = { ID = 13260, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13270"] = { ID = 13270, JobID = 90503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 31072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Deamon/Puppet_Deamon3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13280"] = { ID = 13280, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3500, 3500, 3502, 3504, 3506, 3508, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13290"] = { ID = 13290, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3112, 3112, 3115, 3118, 3121, 3124, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13300"] = { ID = 13300, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["13310"] = { ID = 13310, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3257, 3257, 3259, 3261, 3263, 3265, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13320"] = { ID = 13320, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3204, 3204, 3204, 3205, 3206, 3207, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13330"] = { ID = 13330, JobID = 10056, JobLevelsID = { 40901, 40901, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13340"] = { ID = 13340, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13350"] = { ID = 13350, JobID = 10056, JobLevelsID = { 40901, 40901, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13360"] = { ID = 13360, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 6, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13370"] = { ID = 13370, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13380"] = { ID = 13380, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13390"] = { ID = 13390, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3282, 3282, 3284, 3286, 3288, 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13400"] = { ID = 13400, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13410"] = { ID = 13410, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3398, 3398, 3400, 3402, 3404, 3406, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Anna_ABS/Anna_Bishop/Anna_Avatar3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13420"] = { ID = 13420, JobID = 10015, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13430"] = { ID = 13430, JobID = 10021, JobLevelsID = { 40401, 40401, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13440"] = { ID = 13440, JobID = 10023, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13450"] = { ID = 13450, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13460"] = { ID = 13460, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13470"] = { ID = 13470, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["13480"] = { ID = 13480, JobID = 10019, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 31081, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13490"] = { ID = 13490, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["13500"] = { ID = 13500, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 6, PropertyRating = "ABCAAD", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13510"] = { ID = 13510, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["13520"] = { ID = 13520, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["13530"] = { ID = 13530, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13540"] = { ID = 13540, JobID = 205, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13550"] = { ID = 13550, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["13560"] = { ID = 13560, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13570"] = { ID = 13570, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13580"] = { ID = 13580, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13590"] = { ID = 13590, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 6, PropertyRating = "ABCAAD", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13600"] = { ID = 13600, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13610"] = { ID = 13610, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13620"] = { ID = 13620, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3029, 3029, 3029, 3030, 3031, 3032, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13630"] = { ID = 13630, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13640"] = { ID = 13640, JobID = 701, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13650"] = { ID = 13650, JobID = 701, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13660"] = { ID = 13660, JobID = 701, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13670"] = { ID = 13670, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13680"] = { ID = 13680, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13690"] = { ID = 13690, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13700"] = { ID = 13700, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13710"] = { ID = 13710, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 6, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13720"] = { ID = 13720, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13730"] = { ID = 13730, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BADBCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_horse/Lance_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["13740"] = { ID = 13740, JobID = 304, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13750"] = { ID = 13750, JobID = 208, JobLevelsID = { 30208, 30208, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Albert_ABS/Albert_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13760"] = { ID = 13760, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13770"] = { ID = 13770, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Magic/Selia_ArcMage02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13780"] = { ID = 13780, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13790"] = { ID = 13790, JobID = 503, JobLevelsID = { 30503, 30503, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 2, IsJobOpen = None, }, ["13800"] = { ID = 13800, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 6, PropertyRating = "SBCSBC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13810"] = { ID = 13810, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13820"] = { ID = 13820, JobID = 808, JobLevelsID = { 30808, 30808, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13830"] = { ID = 13830, JobID = 808, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13840"] = { ID = 13840, JobID = 205, JobLevelsID = { 30205, 30205, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13850"] = { ID = 13850, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["13860"] = { ID = 13860, JobID = 10033, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13870"] = { ID = 13870, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["13880"] = { ID = 13880, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3525, 3525, 3526, 3527, 3528, 3529, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13890"] = { ID = 13890, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13900"] = { ID = 13900, JobID = 814, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13910"] = { ID = 13910, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13920"] = { ID = 13920, JobID = 808, JobLevelsID = { 40801, 40801, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13930"] = { ID = 13930, JobID = 10053, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13940"] = { ID = 13940, JobID = 1010, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13950"] = { ID = 13950, JobID = 10042, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Kraken_ABS/Kraken_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13960"] = { ID = 13960, JobID = 10016, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Scylla_map_ABS/Scylla_map_Prefab.prefab", CombatModel = "Spine/Boss/Scylla_ABS/Scylla_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13970"] = { ID = 13970, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13980"] = { ID = 13980, JobID = 10060, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40141, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 100, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["13990"] = { ID = 13990, JobID = 814, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14000"] = { ID = 14000, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14010"] = { ID = 14010, JobID = 10053, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14020"] = { ID = 14020, JobID = 10039, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14030"] = { ID = 14030, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 40139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14040"] = { ID = 14040, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14050"] = { ID = 14050, JobID = 808, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14060"] = { ID = 14060, JobID = 10013, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14070"] = { ID = 14070, JobID = 10013, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14080"] = { ID = 14080, JobID = 10055, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14090"] = { ID = 14090, JobID = 208, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14100"] = { ID = 14100, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["14110"] = { ID = 14110, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15000"] = { ID = 15000, JobID = 10043, JobLevelsID = { 30201, 30201, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 2, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15010"] = { ID = 15010, JobID = 10044, JobLevelsID = { 30201, 30201, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 5, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15020"] = { ID = 15020, JobID = 10045, JobLevelsID = { 30701, 30701, }, UISort = 5, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15030"] = { ID = 15030, JobID = 10046, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15040"] = { ID = 15040, JobID = 10013, JobLevelsID = { 30299, 30299, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mayor_ABS/Mayor_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15050"] = { ID = 15050, JobID = 10013, JobLevelsID = { 30299, 30299, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15060"] = { ID = 15060, JobID = 701, JobLevelsID = { 30701, 30701, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15070"] = { ID = 15070, JobID = 1101, JobLevelsID = { 31101, 31101, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Assassin1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15080"] = { ID = 15080, JobID = 101, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15090"] = { ID = 15090, JobID = 201, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15100"] = { ID = 15100, JobID = 801, JobLevelsID = { 30806, 30806, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15110"] = { ID = 15110, JobID = 601, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/DarkElfgeneral_ABS/Elfgeneral_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15120"] = { ID = 15120, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15130"] = { ID = 15130, JobID = 301, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_knightgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15160"] = { ID = 15160, JobID = 201, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15170"] = { ID = 15170, JobID = 10013, JobLevelsID = { 30299, 30299, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15180"] = { ID = 15180, JobID = 802, JobLevelsID = { 30801, 30801, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 1, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15190"] = { ID = 15190, JobID = 101, JobLevelsID = { 30101, 30101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15200"] = { ID = 15200, JobID = 801, JobLevelsID = { 30801, 30801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15210"] = { ID = 15210, JobID = 102, JobLevelsID = { 30101, 30101, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15220"] = { ID = 15220, JobID = 1101, JobLevelsID = { 31101, 31101, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15230"] = { ID = 15230, JobID = 801, JobLevelsID = { 30801, 30801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15240"] = { ID = 15240, JobID = 401, JobLevelsID = { 30401, 30401, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Sherry_ABS/SherryEagle/SherryEagle01_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/SherryEagle/SherryEagle_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["15250"] = { ID = 15250, JobID = 201, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15260"] = { ID = 15260, JobID = 401, JobLevelsID = { 30401, 30401, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight01_Prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["15270"] = { ID = 15270, JobID = 702, JobLevelsID = { 30701, 30701, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 4, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15280"] = { ID = 15280, JobID = 501, JobLevelsID = { 30501, 30501, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_Water/Lista_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15290"] = { ID = 15290, JobID = 1101, JobLevelsID = { 31101, 31101, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15300"] = { ID = 15300, JobID = 306, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15310"] = { ID = 15310, JobID = 302, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15320"] = { ID = 15320, JobID = 202, JobLevelsID = { 30201, 30201, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15330"] = { ID = 15330, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 4, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15340"] = { ID = 15340, JobID = 209, JobLevelsID = { 30209, 30209, }, UISort = 1, PropertyRating = "ABCABC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15350"] = { ID = 15350, JobID = 202, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15360"] = { ID = 15360, JobID = 203, JobLevelsID = { 30208, 30208, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 3, PropertyRating = "ABCABC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15370"] = { ID = 15370, JobID = 806, JobLevelsID = { 30808, 30808, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15380"] = { ID = 15380, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 5, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15390"] = { ID = 15390, JobID = 502, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Tila_ABS/Tila_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15400"] = { ID = 15400, JobID = 806, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 1, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_fs/Chris_fs01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15410"] = { ID = 15410, JobID = 202, JobLevelsID = { 30201, 30201, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 3, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15420"] = { ID = 15420, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15430"] = { ID = 15430, JobID = 209, JobLevelsID = { 30201, 30201, }, UISort = 5, PropertyRating = "ABCABC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15440"] = { ID = 15440, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/McEvoy_ABS/McEvoy_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15450"] = { ID = 15450, JobID = 1102, JobLevelsID = { 31102, 31102, }, TalentSkillIDs = { 3546, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Assassin1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15460"] = { ID = 15460, JobID = 701, JobLevelsID = { 30703, 30703, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15470"] = { ID = 15470, JobID = 701, JobLevelsID = { 30707, 30707, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15480"] = { ID = 15480, JobID = 701, JobLevelsID = { 30707, 30707, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15490"] = { ID = 15490, JobID = 1102, JobLevelsID = { 31102, 31102, }, TalentSkillIDs = { 3546, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Assassin1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15500"] = { ID = 15500, JobID = 1102, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3546, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Assassin1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15510"] = { ID = 15510, JobID = 1102, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3546, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Assassin1_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15520"] = { ID = 15520, JobID = 701, JobLevelsID = { 30707, 30707, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15530"] = { ID = 15530, JobID = 102, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/McEvoy_ABS/McEvoy_Spear02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15540"] = { ID = 15540, JobID = 102, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/McEvoy_ABS/McEvoy_Spear02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15550"] = { ID = 15550, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15680"] = { ID = 15680, JobID = 802, JobLevelsID = { 30801, 30801, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 1, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15690"] = { ID = 15690, JobID = 101, JobLevelsID = { 30101, 30101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15700"] = { ID = 15700, JobID = 801, JobLevelsID = { 30801, 30801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15710"] = { ID = 15710, JobID = 102, JobLevelsID = { 30101, 30101, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15720"] = { ID = 15720, JobID = 1101, JobLevelsID = { 31101, 31101, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15730"] = { ID = 15730, JobID = 801, JobLevelsID = { 30801, 30801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15740"] = { ID = 15740, JobID = 401, JobLevelsID = { 30401, 30401, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Sherry_ABS/SherryEagle/SherryEagle01_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/SherryEagle/SherryEagle_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["15750"] = { ID = 15750, JobID = 201, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15760"] = { ID = 15760, JobID = 401, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3383, 3383, 3385, 3387, 3389, 3391, }, UISort = 1, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight01_Prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_HawKnight/Keith_HawkKnight_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["15770"] = { ID = 15770, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 4, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15780"] = { ID = 15780, JobID = 501, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 3323, 3323, 3335, 3347, 3359, 3371, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_Water/Lista_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15790"] = { ID = 15790, JobID = 1101, JobLevelsID = { 31103, 31103, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15800"] = { ID = 15800, JobID = 306, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15810"] = { ID = 15810, JobID = 302, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3186, 3186, 3188, 3190, 3192, 3194, }, UISort = 1, PropertyRating = "BADBBC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_Knight1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15820"] = { ID = 15820, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3510, 3510, 3513, 3516, 3519, 3522, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Sword/Alan_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15830"] = { ID = 15830, JobID = 102, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3127, 3127, 3130, 3133, 3136, 3139, }, UISort = 4, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Spear/Bargas_Spear03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15840"] = { ID = 15840, JobID = 209, JobLevelsID = { 30209, 30209, }, UISort = 1, PropertyRating = "ABCABC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15850"] = { ID = 15850, JobID = 202, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15860"] = { ID = 15860, JobID = 203, JobLevelsID = { 30208, 30208, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 3, PropertyRating = "ABCABC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15870"] = { ID = 15870, JobID = 801, JobLevelsID = { 30808, 30808, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15880"] = { ID = 15880, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 5, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15890"] = { ID = 15890, JobID = 502, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/General/Tila_ABS/Tila_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15900"] = { ID = 15900, JobID = 806, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 1, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_fs/Chris_fs01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15910"] = { ID = 15910, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 3, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15920"] = { ID = 15920, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 6, PropertyRating = "BADABC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 62, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15930"] = { ID = 15930, JobID = 10013, JobLevelsID = { 30299, 30299, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15940"] = { ID = 15940, JobID = 206, JobLevelsID = { 30201, 30201, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 3, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15950"] = { ID = 15950, JobID = 306, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15960"] = { ID = 15960, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 4, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15970"] = { ID = 15970, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 4, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15980"] = { ID = 15980, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 4, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["15990"] = { ID = 15990, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3393, 3393, 3394, 3395, 3396, 3397, }, UISort = 5, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16000"] = { ID = 16000, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 4, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16010"] = { ID = 16010, JobID = 701, JobLevelsID = { 30707, 30707, }, UISort = 1, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16020"] = { ID = 16020, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16030"] = { ID = 16030, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BADBCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_horse/Lance_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["16040"] = { ID = 16040, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16050"] = { ID = 16050, JobID = 208, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Albert_ABS/Albert_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16060"] = { ID = 16060, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16070"] = { ID = 16070, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Selia_ABS/Selia_Magic/Selia_ArcMage02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16080"] = { ID = 16080, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16090"] = { ID = 16090, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 2, IsJobOpen = None, }, ["16100"] = { ID = 16100, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 6, PropertyRating = "SBCSBC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16110"] = { ID = 16110, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16120"] = { ID = 16120, JobID = 808, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16130"] = { ID = 16130, JobID = 808, JobLevelsID = { 40801, 40801, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16140"] = { ID = 16140, JobID = 205, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16150"] = { ID = 16150, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16160"] = { ID = 16160, JobID = 10033, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16170"] = { ID = 16170, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3277, 3277, 3278, 3279, 3280, 3281, }, UISort = 5, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16180"] = { ID = 16180, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16190"] = { ID = 16190, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16200"] = { ID = 16200, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16210"] = { ID = 16210, JobID = 403, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16220"] = { ID = 16220, JobID = 403, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16230"] = { ID = 16230, JobID = 10035, JobLevelsID = { 30602, 30602, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SkeletonArcher_ABS/SkeletonArcher02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16240"] = { ID = 16240, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16250"] = { ID = 16250, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16260"] = { ID = 16260, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16270"] = { ID = 16270, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16280"] = { ID = 16280, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16290"] = { ID = 16290, JobID = 105, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16300"] = { ID = 16300, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16310"] = { ID = 16310, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16320"] = { ID = 16320, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3279, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["16330"] = { ID = 16330, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16340"] = { ID = 16340, JobID = 10040, JobLevelsID = { 30811, 30811, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16350"] = { ID = 16350, JobID = 603, JobLevelsID = { 30605, 30605, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/BowKnight_ABS/Our/BowKnight02_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16360"] = { ID = 16360, JobID = 10028, JobLevelsID = { 31105, 31105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16370"] = { ID = 16370, JobID = 10001, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16380"] = { ID = 16380, JobID = 10056, JobLevelsID = { 30903, 30903, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["16390"] = { ID = 16390, JobID = 10056, JobLevelsID = { 30903, 30903, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16400"] = { ID = 16400, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3525, 3525, 3526, 3527, 3528, 3529, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16410"] = { ID = 16410, JobID = 10040, JobLevelsID 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"Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMan2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16460"] = { ID = 16460, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3535, 3535, 3536, 3537, 3538, 3539, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_ArcMage2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16470"] = { ID = 16470, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_HighRider_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16480"] = { ID = 16480, JobID = 815, JobLevelsID = { 30806, 30806, }, TalentSkillIDs = { 3204, 3204, 3204, 3205, 3206, 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_MonkKnight_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16490"] = { ID = 16490, JobID = 404, JobLevelsID = { 30404, 30404, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusLord_2_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16500"] = { ID = 16500, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3535, 3535, 3536, 3537, 3538, 3539, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_ArcMage2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16510"] = { ID = 16510, JobID = 806, JobLevelsID = { 30806, 30806, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Priest2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16520"] = { ID = 16520, JobID = 804, JobLevelsID = { 30804, 30804, }, TalentSkillIDs = { 3035, 3035, 3035, 3036, 3037, 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16530"] = { ID = 16530, JobID = 602, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16540"] = { ID = 16540, JobID = 807, JobLevelsID = { 30806, 30806, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16550"] = { ID = 16550, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3025, 3025, 3025, 3026, 3027, 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16560"] = { ID = 16560, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16570"] = { ID = 16570, JobID = 806, JobLevelsID = { 30806, 30806, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16580"] = { ID = 16580, JobID = 10002, JobLevelsID = { 30806, 30806, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime04_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16590"] = { ID = 16590, JobID = 10002, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16600"] = { ID = 16600, JobID = 10002, JobLevelsID = { 30806, 30806, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime04_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16610"] = { ID = 16610, JobID = 10002, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16620"] = { ID = 16620, JobID = 10002, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 95, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16630"] = { ID = 16630, JobID = 10002, JobLevelsID = { 30702, 30702, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime04_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16640"] = { ID = 16640, JobID = 10002, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16650"] = { ID = 16650, JobID = 10002, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16660"] = { ID = 16660, JobID = 10019, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16670"] = { ID = 16670, JobID = 10015, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16680"] = { ID = 16680, JobID = 10020, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16690"] = { ID = 16690, JobID = 10022, JobLevelsID = { 30604, 30604, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16700"] = { ID = 16700, JobID = 10021, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16710"] = { ID = 16710, JobID = 10023, JobLevelsID = { 30811, 30811, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16720"] = { ID = 16720, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16730"] = { ID = 16730, JobID = 814, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3204, 3204, 3204, 3205, 3206, 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16740"] = { ID = 16740, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16750"] = { ID = 16750, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3318, 3318, 3319, 3320, 3321, 3322, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16760"] = { ID = 16760, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16770"] = { ID = 16770, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3535, 3535, 3536, 3537, 3538, 3539, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16780"] = { ID = 16780, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3408, 3408, 3410, 3412, 3414, 3416, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16790"] = { ID = 16790, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3039, 3039, 3039, 3042, 3045, 3048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16800"] = { ID = 16800, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16810"] = { ID = 16810, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16820"] = { ID = 16820, JobID = 814, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3204, 3204, 3204, 3205, 3206, 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16830"] = { ID = 16830, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3535, 3535, 3536, 3537, 3538, 3539, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16840"] = { ID = 16840, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16850"] = { ID = 16850, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3051, 3051, 3051, 3055, 3059, 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16860"] = { ID = 16860, JobID = 1003, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3200, 3200, 3200, 3201, 3202, 3203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16870"] = { ID = 16870, JobID = 353, JobLevelsID = { 30306, 30306, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16880"] = { ID = 16880, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16890"] = { ID = 16890, JobID = 903, JobLevelsID = { 30903, 30903, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/BozelOld_ABS/BozelOld_Magic/BozelOld_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16900"] = { ID = 16900, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3067, 3067, 3067, 3072, 3077, 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16910"] = { ID = 16910, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3220, 3220, 3220, 3223, 3226, 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["16920"] = { ID = 16920, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3298, 3298, 3301, 3304, 3307, 3310, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16930"] = { ID = 16930, JobID = 814, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3204, 3204, 3204, 3205, 3206, 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16940"] = { ID = 16940, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3535, 3535, 3536, 3537, 3538, 3539, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16950"] = { ID = 16950, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16960"] = { ID = 16960, JobID = 601, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 40137, }, UISort = 0, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_Archergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16970"] = { ID = 16970, JobID = 103, JobLevelsID = { 30103, 30103, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_Guardian2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16980"] = { ID = 16980, JobID = 601, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 40137, }, UISort = 0, PropertyRating = "CBCCAA", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_Archergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["16990"] = { ID = 16990, JobID = 701, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 40137, }, UISort = 0, PropertyRating = "DBADAD", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_Magiciongeneral02_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17000"] = { ID = 17000, JobID = 103, JobLevelsID = { 30103, 30103, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_Guardian2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17010"] = { ID = 17010, JobID = 601, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 40137, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_ArcherHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17020"] = { ID = 17020, JobID = 701, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 40137, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17030"] = { ID = 17030, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17040"] = { ID = 17040, JobID = 601, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 40137, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_ArcherHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17050"] = { ID = 17050, JobID = 701, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40137, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17060"] = { ID = 17060, JobID = 801, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 40137, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17070"] = { ID = 17070, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3102, 3102, 3104, 3106, 3108, 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17080"] = { ID = 17080, JobID = 902, JobLevelsID = { 40802, 40802, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17090"] = { ID = 17090, JobID = 101, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17100"] = { ID = 17100, JobID = 101, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17110"] = { ID = 17110, JobID = 10013, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17120"] = { ID = 17120, JobID = 806, JobLevelsID = { 30808, 30808, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17130"] = { ID = 17130, JobID = 502, JobLevelsID = { 30503, 30503, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17140"] = { ID = 17140, JobID = 10060, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40141, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 100, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17150"] = { ID = 17150, JobID = 10057, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 40141, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Ifrit_ABS/Ifrit_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["17160"] = { ID = 17160, JobID = 10060, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40141, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 100, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17170"] = { ID = 17170, JobID = 10036, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17180"] = { ID = 17180, JobID = 902, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17190"] = { ID = 17190, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 40139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17200"] = { ID = 17200, JobID = 10055, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17210"] = { ID = 17210, JobID = 902, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 40139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17220"] = { ID = 17220, JobID = 10056, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40140, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["17230"] = { ID = 17230, JobID = 10006, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40140, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17240"] = { ID = 17240, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40140, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17250"] = { ID = 17250, JobID = 902, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17260"] = { ID = 17260, JobID = 10059, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 40142, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Chaos_ABS/Chaos_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17270"] = { ID = 17270, JobID = 902, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17280"] = { ID = 17280, JobID = 101, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17290"] = { ID = 17290, JobID = 101, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17300"] = { ID = 17300, JobID = 10013, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17310"] = { ID = 17310, JobID = 806, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17320"] = { ID = 17320, JobID = 502, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17330"] = { ID = 17330, JobID = 10060, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40141, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 100, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17340"] = { ID = 17340, JobID = 10057, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 40141, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Ifrit_ABS/Ifrit_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["17350"] = { ID = 17350, JobID = 10060, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40141, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 100, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17360"] = { ID = 17360, JobID = 10036, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17370"] = { ID = 17370, JobID = 902, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17380"] = { ID = 17380, JobID = 902, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17390"] = { ID = 17390, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 40139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17400"] = { ID = 17400, JobID = 10055, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17410"] = { ID = 17410, JobID = 902, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 40139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17420"] = { ID = 17420, JobID = 10056, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40140, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["17430"] = { ID = 17430, JobID = 10006, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40140, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17440"] = { ID = 17440, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40140, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17450"] = { ID = 17450, JobID = 902, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17460"] = { ID = 17460, JobID = 10059, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 40142, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Chaos_ABS/Chaos_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17470"] = { ID = 17470, JobID = 10039, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17480"] = { ID = 17480, JobID = 703, JobLevelsID = { 30703, 30703, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Paruah_ABS/Paruah_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17490"] = { ID = 17490, JobID = 10061, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/MagicGolem_ABS/MagicGolem_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["17500"] = { ID = 17500, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17510"] = { ID = 17510, JobID = 10017, JobLevelsID = { 30602, 30602, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/MagicCanoon_ABS/Small/MagicCanoon_Small_Prefab.prefab", CombatModel = "Spine/Soldier/MagicCanoon_ABS/MagicCanoon_Prefab.prefab", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["17520"] = { ID = 17520, JobID = 1003, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/BozelOld_ABS/BozelOld_Magic/BozelOld_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17530"] = { ID = 17530, JobID = 1003, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/BozelOld_ABS/BozelOld_Magic/BozelOld_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17540"] = { ID = 17540, JobID = 1003, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/BozelOld_ABS/BozelOld_Magic/BozelOld_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17550"] = { ID = 17550, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17560"] = { ID = 17560, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3540, 3540, 3541, 3542, 3543, 3544, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17570"] = { ID = 17570, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3087, 3087, 3090, 3093, 3096, 3099, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17580"] = { ID = 17580, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bolits_ABS/bolits_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17590"] = { ID = 17590, JobID = 10038, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17600"] = { ID = 17600, JobID = 1004, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17610"] = { ID = 17610, JobID = 10041, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17620"] = { ID = 17620, JobID = 10039, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17630"] = { ID = 17630, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17640"] = { ID = 17640, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17650"] = { ID = 17650, JobID = 805, JobLevelsID = { 30805, 30805, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17660"] = { ID = 17660, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bolits_ABS/bolits_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17670"] = { ID = 17670, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bolits_ABS/bolits_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17680"] = { ID = 17680, JobID = 602, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 3540, 3540, 3541, 3542, 3543, 3544, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Sniper2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17690"] = { ID = 17690, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17700"] = { ID = 17700, JobID = 303, JobLevelsID = { 30303, 30303, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17710"] = { ID = 17710, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3208, 3208, 3208, 3209, 3210, 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon02_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air02_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["17720"] = { ID = 17720, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3196, 3196, 3196, 3197, 3198, 3199, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17730"] = { ID = 17730, JobID = 806, JobLevelsID = { 30806, 30806, }, TalentSkillIDs = { 3212, 3212, 3212, 3214, 3216, 3218, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17740"] = { ID = 17740, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3247, 3247, 3249, 3251, 3253, 3255, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17750"] = { ID = 17750, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3232, 3232, 3235, 3238, 3241, 3244, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17760"] = { ID = 17760, JobID = 705, JobLevelsID = { 30705, 30705, }, TalentSkillIDs = { 3267, 3267, 3267, 3269, 3271, 3273, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17770"] = { ID = 17770, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17780"] = { ID = 17780, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3142, 3144, 3146, 3148, 3150, 3152, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17790"] = { ID = 17790, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3313, 3314, 3315, 3316, 3317, 93318, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17800"] = { ID = 17800, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3154, 3156, 3158, 3160, 3162, 3164, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17810"] = { ID = 17810, JobID = 10040, JobLevelsID = { 30810, 30810, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SissiWhite_ABS/SissiWhite_Merchant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17820"] = { ID = 17820, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17830"] = { ID = 17830, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17840"] = { ID = 17840, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/DarkElfgeneral_ABS/Elfgeneral_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17850"] = { ID = 17850, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17860"] = { ID = 17860, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17870"] = { ID = 17870, JobID = 813, JobLevelsID = { 30813, 30813, }, TalentSkillIDs = { 3251, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17880"] = { ID = 17880, JobID = 813, JobLevelsID = { 30813, 30813, }, TalentSkillIDs = { 3251, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17890"] = { ID = 17890, JobID = 10016, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Lobster_ABS/Lobster02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17900"] = { ID = 17900, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17910"] = { ID = 17910, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17920"] = { ID = 17920, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17930"] = { ID = 17930, JobID = 10063, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Phoenix_ABS/Phoenix_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17940"] = { ID = 17940, JobID = 10063, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Phoenix_ABS/Phoenix_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17950"] = { ID = 17950, JobID = 10067, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40166, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ka_Hinto_ABS/Ka-Hinto_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17960"] = { ID = 17960, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17970"] = { ID = 17970, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3544, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17980"] = { ID = 17980, JobID = 1003, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["17990"] = { ID = 17990, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18000"] = { ID = 18000, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18010"] = { ID = 18010, JobID = 1004, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18020"] = { ID = 18020, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18030"] = { ID = 18030, JobID = 208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18040"] = { ID = 18040, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tila_ABS/Tila_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18050"] = { ID = 18050, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18060"] = { ID = 18060, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18070"] = { ID = 18070, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3166, 3166, 3168, 3170, 3172, 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18080"] = { ID = 18080, JobID = 1205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3563, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18090"] = { ID = 18090, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18100"] = { ID = 18100, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3531, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18110"] = { ID = 18110, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3124, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18120"] = { ID = 18120, JobID = 204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3508, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18130"] = { ID = 18130, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3310, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18140"] = { ID = 18140, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Gilbart_ABS/Gilbart_Knight/Gilbart_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18150"] = { ID = 18150, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18160"] = { ID = 18160, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3265, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18170"] = { ID = 18170, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3539, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18180"] = { ID = 18180, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["18190"] = { ID = 18190, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18200"] = { ID = 18200, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["18210"] = { ID = 18210, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["18220"] = { ID = 18220, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["18230"] = { ID = 18230, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["18240"] = { ID = 18240, JobID = 10001, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18250"] = { ID = 18250, JobID = 10064, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika2/Sika2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18260"] = { ID = 18260, JobID = 10013, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mayor_ABS/Mayor_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18270"] = { ID = 18270, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3279, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["18280"] = { ID = 18280, JobID = 804, JobLevelsID = { 30804, 30804, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18290"] = { ID = 18290, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["18300"] = { ID = 18300, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["18310"] = { ID = 18310, JobID = 10008, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/StoneGiant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18320"] = { ID = 18320, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3249, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18330"] = { ID = 18330, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18340"] = { ID = 18340, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18350"] = { ID = 18350, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["18360"] = { ID = 18360, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3279, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["18370"] = { ID = 18370, JobID = 809, JobLevelsID = { 30809, 30809, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18380"] = { ID = 18380, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3150, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18390"] = { ID = 18390, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3162, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18400"] = { ID = 18400, JobID = 805, JobLevelsID = { 30805, 30805, }, TalentSkillIDs = { 3317, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18410"] = { ID = 18410, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18420"] = { ID = 18420, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18430"] = { ID = 18430, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18440"] = { ID = 18440, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18450"] = { ID = 18450, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18460"] = { ID = 18460, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3286, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18470"] = { ID = 18470, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18480"] = { ID = 18480, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3286, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18490"] = { ID = 18490, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18500"] = { ID = 18500, JobID = 103, JobLevelsID = { 30103, 30103, }, TalentSkillIDs = { 3110, }, UISort = 3, PropertyRating = "SCCSDD", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_Guardian2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18510"] = { ID = 18510, JobID = 602, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 3235, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18520"] = { ID = 18520, JobID = 815, JobLevelsID = { 30806, 30806, }, TalentSkillIDs = { 3206, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_MonkKnight_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18530"] = { ID = 18530, JobID = 404, JobLevelsID = { 30404, 30404, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusLord_2_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["18540"] = { ID = 18540, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3197, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18550"] = { ID = 18550, JobID = 602, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 3542, }, UISort = 2, PropertyRating = "CBCCBB", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Sniper2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18560"] = { ID = 18560, JobID = 10019, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18570"] = { ID = 18570, JobID = 10015, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18580"] = { ID = 18580, JobID = 10020, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18590"] = { ID = 18590, JobID = 10022, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18600"] = { ID = 18600, JobID = 10021, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18610"] = { ID = 18610, JobID = 10023, JobLevelsID = { 30806, 30806, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18620"] = { ID = 18620, JobID = 10015, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18630"] = { ID = 18630, JobID = 10022, JobLevelsID = { 30604, 30604, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18640"] = { ID = 18640, JobID = 10002, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18650"] = { ID = 18650, JobID = 10002, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 95, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18660"] = { ID = 18660, JobID = 10019, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18670"] = { ID = 18670, JobID = 10021, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18680"] = { ID = 18680, JobID = 10020, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18690"] = { ID = 18690, JobID = 10023, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18700"] = { ID = 18700, JobID = 10019, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/PikeMan_ABS/Skin/PikeMan_Skin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18710"] = { ID = 18710, JobID = 10002, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime04_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18720"] = { ID = 18720, JobID = 10015, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18730"] = { ID = 18730, JobID = 10022, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18740"] = { ID = 18740, JobID = 10019, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18750"] = { ID = 18750, JobID = 10021, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18760"] = { ID = 18760, JobID = 10020, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18770"] = { ID = 18770, JobID = 10023, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18780"] = { ID = 18780, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18790"] = { ID = 18790, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18800"] = { ID = 18800, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18810"] = { ID = 18810, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18820"] = { ID = 18820, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3294, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein_skin/Hein_Skin_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18830"] = { ID = 18830, JobID = 1102, JobLevelsID = { 31102, 31102, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18840"] = { ID = 18840, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Skin02/Freya_Skin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18850"] = { ID = 18850, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3235, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Skin2/Norm_Skin02_Prefab.prefab", CombatModel = 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"CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein_skin/Hein_Skin_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18910"] = { ID = 18910, JobID = 10015, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18920"] = { ID = 18920, JobID = 10022, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18930"] = { ID = 18930, JobID = 10019, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18940"] = { ID = 18940, JobID = 10021, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["18950"] = { ID = 18950, JobID = 10020, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, 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UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19000"] = { ID = 19000, JobID = 10022, JobLevelsID = { 30604, 30604, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19010"] = { ID = 19010, JobID = 10019, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19020"] = { ID = 19020, JobID = 10021, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19030"] = { ID = 19030, JobID = 10020, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19040"] = { ID = 19040, JobID = 10023, JobLevelsID = { 30811, 30811, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19050"] = { ID = 19050, JobID = 10015, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19060"] = { ID = 19060, JobID = 10022, JobLevelsID = { 30604, 30604, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19070"] = { ID = 19070, JobID = 10019, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19080"] = { ID = 19080, JobID = 10021, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19090"] = { ID = 19090, JobID = 10020, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19100"] = { ID = 19100, JobID = 10023, JobLevelsID = { 30811, 30811, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19110"] = { ID = 19110, JobID = 10015, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19120"] = { ID = 19120, JobID = 10022, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19130"] = { ID = 19130, JobID = 10019, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19140"] = { ID = 19140, JobID = 10021, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19150"] = { ID = 19150, JobID = 10020, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19160"] = { ID = 19160, JobID = 10023, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19170"] = { ID = 19170, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40180, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = 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CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19200"] = { ID = 19200, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/William_ABS/William_King3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19210"] = { ID = 19210, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19220"] = { ID = 19220, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3410, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19230"] = { ID = 19230, JobID = 302, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Root_ABS/Root_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19240"] = { ID = 19240, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Wilda_ABS/wilda_Controlled3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, 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UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Cordy_ABS/Cordy_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19280"] = { ID = 19280, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Gilbart_ABS/Gilbart_Knight/Gilbart_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19290"] = { ID = 19290, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19300"] = { ID = 19300, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19310"] = { ID = 19310, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40180, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["19320"] = { ID = 19320, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3544, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_Dragon2_Prefab.prefab", CombatModel = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_Dragon2_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["19330"] = { ID = 19330, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19340"] = { ID = 19340, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/William_ABS/William_King3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19350"] = { ID = 19350, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19360"] = { ID = 19360, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3410, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19370"] = { ID = 19370, JobID = 302, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Root_ABS/Root_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19380"] = { ID = 19380, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Wilda_ABS/wilda_Controlled3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19390"] = { ID = 19390, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3263, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19400"] = { ID = 19400, JobID = 10041, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19410"] = { ID = 19410, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Cordy_ABS/Cordy_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19420"] = { ID = 19420, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Gilbart_ABS/Gilbart_Knight/Gilbart_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19430"] = { ID = 19430, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19440"] = { ID = 19440, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19450"] = { ID = 19450, JobID = 10009, JobLevelsID = { 30902, 30902, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["19460"] = { ID = 19460, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19470"] = { ID = 19470, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19480"] = { ID = 19480, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19490"] = { ID = 19490, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19500"] = { ID = 19500, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19510"] = { ID = 19510, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19520"] = { ID = 19520, JobID = 1003, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19530"] = { ID = 19530, JobID = 1003, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19540"] = { ID = 19540, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19550"] = { ID = 19550, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19560"] = { ID = 19560, JobID = 1003, JobLevelsID = { 30903, 30903, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19570"] = { ID = 19570, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["19580"] = { ID = 19580, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19590"] = { ID = 19590, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["19600"] = { ID = 19600, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19610"] = { ID = 19610, JobID = 10029, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tauren_ABS/Tauren_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19620"] = { ID = 19620, JobID = 10002, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19630"] = { ID = 19630, JobID = 806, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lela_ABS/Lela_Bishop/Lela_Bishop03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["19640"] = { ID = 19640, JobID = 806, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lela_ABS/Lela_Bishop/Lela_Bishop03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20000"] = { ID = 20000, JobID = 10028, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Goblin_ABS/Goblin_1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20010"] = { ID = 20010, JobID = 10028, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Goblin_ABS/Goblin_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20020"] = { ID = 20020, JobID = 10028, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Goblin_ABS/Goblin_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20030"] = { ID = 20030, JobID = 10028, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Goblin_ABS/Goblin_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20040"] = { ID = 20040, JobID = 10049, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 30004, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/Fafnir_ABS/Fafnir_Prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20050"] = { ID = 20050, JobID = 10050, JobLevelsID = { 30805, 30805, }, TalentSkillIDs = { 40045, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/IceDragon_ABS/IceDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20060"] = { ID = 20060, JobID = 10011, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Ghost_ABS/Ghost_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20070"] = { ID = 20070, JobID = 10050, JobLevelsID = { 30805, 30805, }, TalentSkillIDs = { 40045, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/IceDragon_ABS/IceDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20080"] = { ID = 20080, JobID = 10011, JobLevelsID = { 30403, 30403, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Ghost_ABS/Ghost_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20090"] = { ID = 20090, JobID = 10050, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 40048, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/IceDragon_ABS/IceDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20100"] = { ID = 20100, JobID = 10042, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SeaMonster_ABS/SeaMonster_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, 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= 10050, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 31056, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/IceDragon_ABS/IceDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20640"] = { ID = 20640, JobID = 10050, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 31056, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/IceDragon_ABS/IceDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20650"] = { ID = 20650, JobID = 10050, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 31056, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/IceDragon_ABS/IceDragon_prefab.prefab", 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{ ID = 20680, JobID = 10051, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40077, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/ThunderDragon_ABS/ThunderDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20690"] = { ID = 20690, JobID = 10051, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40077, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/ThunderDragon_ABS/ThunderDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20700"] = { ID = 20700, JobID = 10051, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40077, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/ThunderDragon_ABS/ThunderDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20710"] = { ID = 20710, JobID = 10052, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 31074, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/DarkDragon_ABS/DarkDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20720"] = { ID = 20720, JobID = 10052, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 31074, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/DarkDragon_ABS/DarkDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20730"] = { ID = 20730, JobID = 10052, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 31074, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/DarkDragon_ABS/DarkDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20740"] = { ID = 20740, JobID = 10052, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 31074, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/DarkDragon_ABS/DarkDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20750"] = { ID = 20750, JobID = 805, JobLevelsID = { 30805, 30805, }, TalentSkillIDs = { 3550, }, UISort = 3, PropertyRating = "BCABSD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Pilgrim2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20760"] = { ID = 20760, JobID = 502, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 3559, }, UISort = 2, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentKnight2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20770"] = { ID = 20770, JobID = 805, JobLevelsID = { 30805, 30805, }, TalentSkillIDs = { 3550, }, UISort = 3, PropertyRating = "BCABSD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Pilgrim2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20780"] = { ID = 20780, JobID = 502, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 3559, }, UISort = 2, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentKnight2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20790"] = { ID = 20790, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20800"] = { ID = 20800, JobID = 10002, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 40158, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20810"] = { ID = 20810, JobID = 10002, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 40159, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20820"] = { ID = 20820, JobID = 818, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20830"] = { ID = 20830, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20840"] = { ID = 20840, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3150, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20850"] = { ID = 20850, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20860"] = { ID = 20860, JobID = 10002, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 40158, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20870"] = { ID = 20870, JobID = 10002, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 40159, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20880"] = { ID = 20880, JobID = 10042, JobLevelsID = { 30810, 30810, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SeaMonster_ABS/SeaMonster_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20890"] = { ID = 20890, JobID = 818, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20900"] = { ID = 20900, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20910"] = { ID = 20910, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20920"] = { ID = 20920, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20930"] = { ID = 20930, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3216, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20940"] = { ID = 20940, JobID = 814, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20950"] = { ID = 20950, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20960"] = { ID = 20960, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20970"] = { ID = 20970, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3223, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["20980"] = { ID = 20980, JobID = 305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3174, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["20990"] = { ID = 20990, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21000"] = { ID = 21000, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21010"] = { ID = 21010, JobID = 818, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21020"] = { ID = 21020, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21030"] = { ID = 21030, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21040"] = { ID = 21040, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21050"] = { ID = 21050, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21060"] = { ID = 21060, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3216, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21070"] = { ID = 21070, JobID = 814, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21080"] = { ID = 21080, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["21090"] = { ID = 21090, JobID = 305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3174, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21100"] = { ID = 21100, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3223, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["21110"] = { ID = 21110, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21120"] = { ID = 21120, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21130"] = { ID = 21130, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21140"] = { ID = 21140, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika2/Sika2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21150"] = { ID = 21150, JobID = 305, JobLevelsID = 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None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21460"] = { ID = 21460, JobID = 209, JobLevelsID = { 30209, 30209, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Remondo_ABS/Remondo_King3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21470"] = { ID = 21470, JobID = 209, JobLevelsID = { 30209, 30209, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kleist_ABS/Kleist_King3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, 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UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21780"] = { ID = 21780, JobID = 805, JobLevelsID = { 30805, 30805, }, TalentSkillIDs = { 3317, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21790"] = { ID = 21790, JobID = 10041, JobLevelsID = { 30808, 30808, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21800"] = { ID = 21800, JobID = 10038, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = 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None, }, ["21930"] = { ID = 21930, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3150, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["21940"] = { ID = 21940, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3152, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_gj/Mathew_gj04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21950"] = { ID = 21950, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3150, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21960"] = { ID = 21960, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3152, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21970"] = { ID = 21970, JobID = 810, JobLevelsID = { 30805, 30805, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Lucylise_ABS/LucyLise_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["21980"] = { ID = 21980, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["21990"] = { ID = 21990, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/StoneGiant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22000"] = { ID = 22000, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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= 22030, JobID = 10068, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Angelstatue_ABS/Anglestatue_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22040"] = { ID = 22040, JobID = 10068, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Angelstatue_ABS/Anglestatue_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22050"] = { ID = 22050, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = 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10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22080"] = { ID = 22080, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22090"] = { ID = 22090, JobID = 10069, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 40203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_ArcMage2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22100"] = { ID = 22100, JobID = 10069, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = 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CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22130"] = { ID = 22130, JobID = 10055, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22140"] = { ID = 22140, JobID = 808, JobLevelsID = { 40801, 40801, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22150"] = { ID = 22150, JobID = 10014, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22160"] = { ID = 22160, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22170"] = { ID = 22170, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3031, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 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PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Ifrit_ABS/Ifrit_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["22210"] = { ID = 22210, JobID = 10065, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Scylla_map_ABS/Scylla_map_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22220"] = { ID = 22220, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22230"] = { ID = 22230, JobID = 10056, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22240"] = { ID = 22240, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tauren_ABS/Tauren_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22250"] = { ID = 22250, JobID = 10040, JobLevelsID = { 30810, 30810, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SissiWhite_ABS/SissiWhite_Merchant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22260"] = { ID = 22260, JobID = 604, JobLevelsID = { 30604, 30604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22270"] = { ID = 22270, JobID = 503, JobLevelsID = { 30503, 30503, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 2, IsJobOpen = None, }, ["22280"] = { ID = 22280, JobID = 1201, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3563, }, UISort = 1, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22290"] = { ID = 22290, JobID = 1201, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22300"] = { ID = 22300, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22310"] = { ID = 22310, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22320"] = { ID = 22320, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3188, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22330"] = { ID = 22330, JobID = 810, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3296, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Heinsaint/Heinsaint03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22340"] = { ID = 22340, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3027, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22350"] = { ID = 22350, JobID = 809, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3037, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22360"] = { ID = 22360, JobID = 812, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22370"] = { ID = 22370, JobID = 803, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22380"] = { ID = 22380, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3045, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22390"] = { ID = 22390, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22400"] = { ID = 22400, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22410"] = { ID = 22410, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Paruah_ABS/Paruah_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22420"] = { ID = 22420, JobID = 10041, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22430"] = { ID = 22430, JobID = 10038, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22440"] = { ID = 22440, JobID = 10037, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/ZombieWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22450"] = { ID = 22450, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22460"] = { ID = 22460, JobID = 1003, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/BozelOld_ABS/BozelOld_Magic/BozelOld_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22470"] = { ID = 22470, JobID = 353, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22480"] = { ID = 22480, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3542, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22490"] = { ID = 22490, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22500"] = { ID = 22500, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bolits_ABS/bolits_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22510"] = { ID = 22510, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22520"] = { ID = 22520, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3055, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22530"] = { ID = 22530, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22540"] = { ID = 22540, JobID = 810, JobLevelsID = { 40802, 40802, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22550"] = { ID = 22550, JobID = 10048, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22560"] = { ID = 22560, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Root_ABS/Root_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22570"] = { ID = 22570, JobID = 204, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", 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"Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["22620"] = { ID = 22620, JobID = 353, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22630"] = { ID = 22630, JobID = 10038, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22640"] = { ID = 22640, JobID = 10036, JobLevelsID = { 30203, 30203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/ZombieWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22650"] = { ID = 22650, JobID = 10036, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22660"] = { ID = 22660, JobID = 104, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = 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30302, }, UISort = 2, PropertyRating = "ASCABC", IsRecommend = None, Model = "Spine/General/JellioruLela_ABS/Jellioru_Knight/Jellioru_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22700"] = { ID = 22700, JobID = 306, JobLevelsID = { 30306, 30306, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22710"] = { ID = 22710, JobID = 808, JobLevelsID = { 30808, 30808, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lela_ABS/Lela_Bishop/Lela_Bishop03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22720"] = { ID = 22720, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3188, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22730"] = { ID = 22730, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22740"] = { ID = 22740, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22750"] = { ID = 22750, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22760"] = { ID = 22760, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22770"] = { ID = 22770, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3188, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22780"] = { ID = 22780, JobID = 704, JobLevelsID = { 30704, 30704, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Morgan_ABS/Morgan_Magic_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22790"] = { ID = 22790, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22800"] = { ID = 22800, JobID = 102, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sorum_ABS/Sorum_Spear_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22810"] = { ID = 22810, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Balter_ABS/Balter_Sword_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22820"] = { ID = 22820, JobID = 205, JobLevelsID = { 30205, 30205, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22830"] = { ID = 22830, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zelute_ABS/Zelute_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22840"] = { ID = 22840, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22850"] = { ID = 22850, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3188, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22860"] = { ID = 22860, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22870"] = { ID = 22870, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22880"] = { ID = 22880, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3271, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22890"] = { ID = 22890, JobID = 105, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3133, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22900"] = { ID = 22900, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22910"] = { ID = 22910, JobID = 103, JobLevelsID = { 30103, 30103, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22920"] = { ID = 22920, JobID = 103, JobLevelsID = { 30103, 30103, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22930"] = { ID = 22930, JobID = 502, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 40255, }, UISort = 2, PropertyRating = "BBDBCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_Water/Diors_SerpenKnight2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22940"] = { ID = 22940, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 40256, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22950"] = { ID = 22950, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 40253, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Wilda_ABS/wilda_Controlled3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22960"] = { ID = 22960, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 40254, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_HighRider_2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22970"] = { ID = 22970, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22980"] = { ID = 22980, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Wilda_ABS/wilda_Controlled3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["22990"] = { ID = 22990, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3410, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23000"] = { ID = 23000, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3045, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23010"] = { ID = 23010, JobID = 814, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23020"] = { ID = 23020, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3537, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23030"] = { ID = 23030, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23040"] = { ID = 23040, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 40257, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23050"] = { ID = 23050, JobID = 105, JobLevelsID = { 30105, 30105, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23060"] = { ID = 23060, JobID = 10073, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40212, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/Summon/Scylla_map_ABS/Scylla_map_Prefab.prefab", CombatModel = "Spine/Boss/Scylla_ABS/Scylla_Prefab.prefab", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23070"] = { ID = 23070, JobID = 10042, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40228, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Kraken_ABS/Kraken_prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23080"] = { ID = 23080, JobID = 10042, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40228, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Kraken_ABS/Kraken_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 65, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23090"] = { ID = 23090, JobID = 10072, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40228, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SeaMonster_ABS/SeaMonster_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23100"] = { ID = 23100, JobID = 10073, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40214, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/Summon/Scylla_map_ABS/Scylla_map_Prefab.prefab", CombatModel = "Spine/Boss/Scylla_ABS/Scylla_Prefab.prefab", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, 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["23690"] = { ID = 23690, JobID = 1104, JobLevelsID = { 41101, 41101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23700"] = { ID = 23700, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23710"] = { ID = 23710, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3279, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["23720"] = { ID = 23720, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 3529, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_HighRdier2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23730"] = { ID = 23730, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Emily_ABS/Emily_Knight/Emily_Knight_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 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0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["23770"] = { ID = 23770, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23780"] = { ID = 23780, JobID = 818, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = 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10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23810"] = { ID = 23810, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zoe-Kayiro_ABS/Zoe-Kayiro_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23820"] = { ID = 23820, JobID = 10038, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23830"] = { ID = 23830, JobID = 10002, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23840"] = { ID = 23840, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23850"] = { ID = 23850, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["23860"] = { ID = 23860, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23870"] = { ID = 23870, JobID = 1004, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23880"] = { ID = 23880, JobID = 10018, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23890"] = { ID = 23890, JobID = 10018, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23900"] = { ID = 23900, JobID = 10018, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23910"] = { ID = 23910, JobID = 810, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 40257, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Faber_ABS/Faber_Bishop2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23920"] = { ID = 23920, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23930"] = { ID = 23930, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3310, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23940"] = { ID = 23940, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zoe-Kayiro_ABS/Zoe-Kayiro_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23950"] = { ID = 23950, JobID = 10038, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23960"] = { ID = 23960, JobID = 10002, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23970"] = { ID = 23970, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["23980"] = { ID = 23980, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["23990"] = { ID = 23990, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24000"] = { ID = 24000, JobID = 1004, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Ninjia/Flakia_Ninja2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24010"] = { ID = 24010, JobID = 10018, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24020"] = { ID = 24020, JobID = 10018, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24030"] = { ID = 24030, JobID = 10018, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24040"] = { ID = 24040, JobID = 810, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 40257, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Faber_ABS/Faber_Bishop2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24050"] = { ID = 24050, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24060"] = { ID = 24060, JobID = 202, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24070"] = { ID = 24070, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24080"] = { ID = 24080, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bolits_ABS/bolits_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24090"] = { ID = 24090, JobID = 10061, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/MagicGolem_ABS/MagicGolem_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24100"] = { ID = 24100, JobID = 202, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24110"] = { ID = 24110, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24120"] = { ID = 24120, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bolits_ABS/bolits_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24130"] = { ID = 24130, JobID = 10061, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/MagicGolem_ABS/MagicGolem_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24140"] = { ID = 24140, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 1, PropertyRating = "ASDBCB", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Knight/Ranford_HighRider2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24150"] = { ID = 24150, JobID = 1002, JobLevelsID = { 31002, 31002, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24160"] = { ID = 24160, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24170"] = { ID = 24170, JobID = 103, JobLevelsID = { 30103, 30103, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24180"] = { ID = 24180, JobID = 10040, JobLevelsID = { 30803, 30803, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SissiWhite_ABS/SissiWhite_Merchant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24190"] = { ID = 24190, JobID = 602, JobLevelsID = { 30602, 30602, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24200"] = { ID = 24200, JobID = 702, JobLevelsID = { 30702, 30702, }, UISort = 3, PropertyRating = "CCABBC", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Engineer2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24210"] = { ID = 24210, JobID = 502, JobLevelsID = { 30502, 30502, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Deamon/Puppet_Deamon3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24220"] = { ID = 24220, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24230"] = { ID = 24230, JobID = 1010, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24240"] = { ID = 24240, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24250"] = { ID = 24250, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24260"] = { ID = 24260, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24270"] = { ID = 24270, JobID = 1003, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24280"] = { ID = 24280, JobID = 705, JobLevelsID = { 30705, 30705, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24290"] = { ID = 24290, JobID = 1010, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24300"] = { ID = 24300, JobID = 1104, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3546, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24310"] = { ID = 24310, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3516, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_Marshal3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24320"] = { ID = 24320, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3178, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24330"] = { ID = 24330, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3209, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24340"] = { ID = 24340, JobID = 813, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3251, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24350"] = { ID = 24350, JobID = 818, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24360"] = { ID = 24360, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24370"] = { ID = 24370, JobID = 10010, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24380"] = { ID = 24380, JobID = 10010, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24390"] = { ID = 24390, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24400"] = { ID = 24400, JobID = 818, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Skin02/Schelfaniel_Skin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24410"] = { ID = 24410, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3319, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24420"] = { ID = 24420, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3150, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24430"] = { ID = 24430, JobID = 10028, JobLevelsID = { 41101, 41101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Goblin_ABS/Goblin_2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24440"] = { ID = 24440, JobID = 10028, JobLevelsID = { 41101, 41101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Goblin_ABS/Goblin_3_Prefab.prefab", CombatModel = "", ModelScale = 85, BFModelScale = 90, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24450"] = { ID = 24450, JobID = 10028, JobLevelsID = { 41101, 41101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Goblin_ABS/Goblin_4_Prefab.prefab", CombatModel = "", ModelScale = 195, BFModelScale = 210, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24460"] = { ID = 24460, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24470"] = { ID = 24470, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3531, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24480"] = { ID = 24480, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24490"] = { ID = 24490, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Skin02/Angelina_Skin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24500"] = { ID = 24500, JobID = 10016, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Lobster_ABS/Lobster02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24510"] = { ID = 24510, JobID = 10042, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SeaMonster_ABS/SeaMonster_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24520"] = { ID = 24520, JobID = 10016, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Octopus_ABS/Octopus_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24530"] = { ID = 24530, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 40412, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Skin01/Boser_Skin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24540"] = { ID = 24540, JobID = 1002, JobLevelsID = { 31003, 31003, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24550"] = { ID = 24550, JobID = 10083, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24560"] = { ID = 24560, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24570"] = { ID = 24570, JobID = 10075, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SnowMan_ABS/SnowMan_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24580"] = { ID = 24580, JobID = 812, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24590"] = { ID = 24590, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24600"] = { ID = 24600, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3188, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24610"] = { ID = 24610, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3279, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_horse/Lance_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24620"] = { ID = 24620, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3529, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24630"] = { ID = 24630, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24640"] = { ID = 24640, JobID = 10002, JobLevelsID = { 31003, 31003, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24650"] = { ID = 24650, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Skin02_1/Angelina_Skin02_1_Prefab.prefab", CombatModel = "Spine/General/Angelina_ABS/Angelina_Skin02_1/Angelina_Skin02_1_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24660"] = { ID = 24660, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24670"] = { ID = 24670, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3174, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24680"] = { ID = 24680, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Skin02_1/Schelfaniel_Skin02_1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24690"] = { ID = 24690, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3394, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24700"] = { ID = 24700, JobID = 1002, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24710"] = { ID = 24710, JobID = 1002, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24720"] = { ID = 24720, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24730"] = { ID = 24730, JobID = 818, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24740"] = { ID = 24740, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24750"] = { ID = 24750, JobID = 813, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3251, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24760"] = { ID = 24760, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3150, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24770"] = { ID = 24770, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24780"] = { ID = 24780, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3160, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24790"] = { ID = 24790, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3391, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24800"] = { ID = 24800, JobID = 403, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24810"] = { ID = 24810, JobID = 10049, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40044, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/Fafnir_ABS/Fafnir_Prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24820"] = { ID = 24820, JobID = 10051, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40077, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/ThunderDragon_ABS/ThunderDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24830"] = { ID = 24830, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24840"] = { ID = 24840, JobID = 813, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3251, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_Bishop/Chris_Avatar03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24850"] = { ID = 24850, JobID = 808, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3400, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Anna_ABS/Anna_Bishop/Anna_Avatar3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24860"] = { ID = 24860, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3410, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24870"] = { ID = 24870, JobID = 204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3508, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24880"] = { ID = 24880, JobID = 10052, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 31074, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/DarkDragon_ABS/DarkDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24890"] = { ID = 24890, JobID = 10050, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 31056, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/IceDragon_ABS/IceDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24900"] = { ID = 24900, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["24910"] = { ID = 24910, JobID = 10016, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Octopus_ABS/Octopus_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24920"] = { ID = 24920, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Skin04/Sherry_Skin04_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24930"] = { ID = 24930, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3529, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24940"] = { ID = 24940, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24950"] = { ID = 24950, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3531, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24960"] = { ID = 24960, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Skin02/Angelina_Skin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24970"] = { ID = 24970, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3391, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["24980"] = { ID = 24980, JobID = 10076, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert_Skin01/Eggbert_Skin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["24990"] = { ID = 24990, JobID = 10077, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Skin01_1/Alutemurat_Skin01_1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25000"] = { ID = 25000, JobID = 10078, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Skin/Lana_Skin_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25010"] = { ID = 25010, JobID = 10079, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3037, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Skin01/Ledin_Skin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25020"] = { ID = 25020, JobID = 10080, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25030"] = { ID = 25030, JobID = 10081, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25040"] = { ID = 25040, JobID = 10082, JobLevelsID = { 41101, 41101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25050"] = { ID = 25050, JobID = 10082, JobLevelsID = { 41101, 41101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25060"] = { ID = 25060, JobID = 10082, JobLevelsID = { 41101, 41101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Skin/SilverWolf_Skin_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25070"] = { ID = 25070, JobID = 708, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ka_Hinto_ABS/Ka-Hinto_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25080"] = { ID = 25080, JobID = 708, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ka_Hinto_ABS/Ka-Hinto_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25090"] = { ID = 25090, JobID = 711, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3583, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_MagicCorn/Rachel_MagicCore2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25100"] = { ID = 25100, JobID = 702, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3550, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Magic/Schelfaniel_ArcMage2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25110"] = { ID = 25110, JobID = 502, JobLevelsID = { 30502, 30502, }, TalentSkillIDs = { 3559, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentKnight2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25120"] = { ID = 25120, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 3542, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_Dragon2_Prefab.prefab", CombatModel = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_Dragon2_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["25130"] = { ID = 25130, JobID = 803, JobLevelsID = { 30803, 30803, }, TalentSkillIDs = { 3400, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Anna_ABS/Anna_Bishop/Anna_Bishop2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25140"] = { ID = 25140, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3394, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25150"] = { ID = 25150, JobID = 305, JobLevelsID = { 30305, 30305, }, TalentSkillIDs = { 3170, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25160"] = { ID = 25160, JobID = 1003, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ivar_ABS/Ivar_Magic/Ivar_Magic3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25170"] = { ID = 25170, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25180"] = { ID = 25180, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3214, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25190"] = { ID = 25190, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3579, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Guardian/Landius_Guardian3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25200"] = { ID = 25200, JobID = 1003, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ivar_ABS/Ivar_Magic/Ivar_Magic3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25210"] = { ID = 25210, JobID = 10061, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/MagicGolem_ABS/MagicGolem_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["25220"] = { ID = 25220, JobID = 10038, JobLevelsID = { 30702, 30702, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25230"] = { ID = 25230, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3055, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25240"] = { ID = 25240, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3542, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["25250"] = { ID = 25250, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25260"] = { ID = 25260, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3410, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25270"] = { ID = 25270, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3531, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25280"] = { ID = 25280, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3537, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25290"] = { ID = 25290, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3223, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25300"] = { ID = 25300, JobID = 814, JobLevelsID = { 30808, 30808, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25310"] = { ID = 25310, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25320"] = { ID = 25320, JobID = 353, JobLevelsID = { 30306, 30306, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25330"] = { ID = 25330, JobID = 707, JobLevelsID = { 30808, 30808, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lela_ABS/Lela_Bishop/Lela_Bishop03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25340"] = { ID = 25340, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3055, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25350"] = { ID = 25350, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25360"] = { ID = 25360, JobID = 10038, JobLevelsID = { 30702, 30702, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25370"] = { ID = 25370, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3055, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25380"] = { ID = 25380, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25390"] = { ID = 25390, JobID = 10038, JobLevelsID = { 30702, 30702, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25400"] = { ID = 25400, JobID = 502, JobLevelsID = { 30502, 30502, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/McClaine_ABS/McClaine_SerpentMaster3/McClaine_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25410"] = { ID = 25410, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ricky_ABS/Ricky_Sword/Ricky_Sword3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25420"] = { ID = 25420, JobID = 803, JobLevelsID = { 30803, 30803, }, TalentSkillIDs = { 3583, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_Bishop/Rachel_Bishop2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25430"] = { ID = 25430, JobID = 502, JobLevelsID = { 30502, 30502, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/McClaine_ABS/McClaine_SerpentMaster3/McClaine_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25440"] = { ID = 25440, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ricky_ABS/Ricky_Sword/Ricky_Sword3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25450"] = { ID = 25450, JobID = 10019, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25460"] = { ID = 25460, JobID = 10015, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25470"] = { ID = 25470, JobID = 10020, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25480"] = { ID = 25480, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25490"] = { ID = 25490, JobID = 301, JobLevelsID = { 30301, 30301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25500"] = { ID = 25500, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25510"] = { ID = 25510, JobID = 808, JobLevelsID = { 30808, 30808, }, TalentSkillIDs = { 3583, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_Bishop/Rachel_Bishop3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25520"] = { ID = 25520, JobID = 503, JobLevelsID = { 30503, 30503, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/McClaine_ABS/McClaine_SerpentMaster3/McClaine_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25530"] = { ID = 25530, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3294, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Heinsaint/Heinsaint03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25540"] = { ID = 25540, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3319, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25550"] = { ID = 25550, JobID = 503, JobLevelsID = { 30503, 30503, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/McClaine_ABS/McClaine_SerpentMaster3/McClaine_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25560"] = { ID = 25560, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ricky_ABS/Ricky_Sword/Ricky_Sword3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25570"] = { ID = 25570, JobID = 10021, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25580"] = { ID = 25580, JobID = 10023, JobLevelsID = { 31003, 31003, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25590"] = { ID = 25590, JobID = 10022, JobLevelsID = { 30604, 30604, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25600"] = { ID = 25600, JobID = 1014, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3575, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Blood/Listell_blood3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25610"] = { ID = 25610, JobID = 1003, JobLevelsID = { 31003, 31003, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ivar_ABS/Ivar_Magic/Ivar_Magic3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25620"] = { ID = 25620, JobID = 103, JobLevelsID = { 30103, 30103, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25630"] = { ID = 25630, JobID = 405, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["25640"] = { ID = 25640, JobID = 10049, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 9940044, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/Fafnir_ABS/Fafnir_Prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25650"] = { ID = 25650, JobID = 10052, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 9931074, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/DarkDragon_ABS/DarkDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25660"] = { ID = 25660, JobID = 10050, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 9940078, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/IceDragon_ABS/IceDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25670"] = { ID = 25670, JobID = 10051, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 9940077, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/ThunderDragon_ABS/ThunderDragon_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25680"] = { ID = 25680, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3106, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25690"] = { ID = 25690, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3223, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25700"] = { ID = 25700, JobID = 818, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3550, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25710"] = { ID = 25710, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3209, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25720"] = { ID = 25720, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3214, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25730"] = { ID = 25730, JobID = 1206, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3563, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Hydra/Hydra_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25740"] = { ID = 25740, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3042, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25750"] = { ID = 25750, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3223, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25760"] = { ID = 25760, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25770"] = { ID = 25770, JobID = 353, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3567, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/JellioruLela_ABS/Jellioru_Knight/Jellioru_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25780"] = { ID = 25780, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3055, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["25790"] = { ID = 25790, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3093, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25800"] = { ID = 25800, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3571, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25810"] = { ID = 25810, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25820"] = { ID = 25820, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3526, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25830"] = { ID = 25830, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3148, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25840"] = { ID = 25840, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3579, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Knight/Landius_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25850"] = { ID = 25850, JobID = 809, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3036, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25860"] = { ID = 25860, JobID = 712, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3583, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_MagicCorn/Rachel_MagicCore3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25870"] = { ID = 25870, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3030, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25880"] = { ID = 25880, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3133, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25890"] = { ID = 25890, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25900"] = { ID = 25900, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3269, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25910"] = { ID = 25910, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 3201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25920"] = { ID = 25920, JobID = 1014, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3575, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Demon/Listell_Demon3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25930"] = { ID = 25930, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25940"] = { ID = 25940, JobID = 1010, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25950"] = { ID = 25950, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3030, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25960"] = { ID = 25960, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3026, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25970"] = { ID = 25970, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25980"] = { ID = 25980, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3546, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["25990"] = { ID = 25990, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3042, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26000"] = { ID = 26000, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3559, }, UISort = 6, PropertyRating = "ASDAAB", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["26010"] = { ID = 26010, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26020"] = { ID = 26020, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3579, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Guardian/Landius_Guardian3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26030"] = { ID = 26030, JobID = 10031, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 40448, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Skin02/Lana_Skin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26040"] = { ID = 26040, JobID = 10031, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 40448, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Skin02/Lana_Skin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26050"] = { ID = 26050, JobID = 10009, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40449, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["26060"] = { ID = 26060, JobID = 10009, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40450, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["26070"] = { ID = 26070, JobID = 10011, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Ghost_ABS/Ghost_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["26080"] = { ID = 26080, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26090"] = { ID = 26090, JobID = 602, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Fairy_ABS/Enemy/EFairy03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26100"] = { ID = 26100, JobID = 10002, JobLevelsID = { 30902, 30902, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26110"] = { ID = 26110, JobID = 10002, JobLevelsID = { 30902, 30902, }, TalentSkillIDs = { 40452, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime04_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26120"] = { ID = 26120, JobID = 10002, JobLevelsID = { 30902, 30902, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 120, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26130"] = { ID = 26130, JobID = 806, JobLevelsID = { 30702, 30702, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Magic/Sika_Magic_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26140"] = { ID = 26140, JobID = 10057, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 40453, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Ifrit_ABS/Ifrit_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["26150"] = { ID = 26150, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 40454, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26160"] = { ID = 26160, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 40455, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26170"] = { ID = 26170, JobID = 353, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 40456, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26180"] = { ID = 26180, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40457, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["26190"] = { ID = 26190, JobID = 10084, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40459, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26200"] = { ID = 26200, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["26210"] = { ID = 26210, JobID = 10016, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Octopus_ABS/Octopus_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26220"] = { ID = 26220, JobID = 10087, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26230"] = { ID = 26230, JobID = 10085, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 40466, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26240"] = { ID = 26240, JobID = 304, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26250"] = { ID = 26250, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26260"] = { ID = 26260, JobID = 10086, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 40467, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26270"] = { ID = 26270, JobID = 10042, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SeaMonster_ABS/SeaMonster_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26280"] = { ID = 26280, JobID = 201, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26290"] = { ID = 26290, JobID = 10004, JobLevelsID = { 30301, 30301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Wolf_ABS/Wolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26300"] = { ID = 26300, JobID = 10003, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26310"] = { ID = 26310, JobID = 10006, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26320"] = { ID = 26320, JobID = 10011, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Ghost_ABS/Ghost_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26330"] = { ID = 26330, JobID = 10010, JobLevelsID = { 30401, 30401, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["26340"] = { ID = 26340, JobID = 10033, JobLevelsID = { 30207, 30207, }, TalentSkillIDs = { 40472, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26350"] = { ID = 26350, JobID = 502, JobLevelsID = { 30502, 30502, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Lobster_ABS/Lobster02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26360"] = { ID = 26360, JobID = 501, JobLevelsID = { 30501, 30501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Octopus_ABS/Octopus_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26370"] = { ID = 26370, JobID = 10042, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 40473, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SeaMonster_ABS/SeaMonster_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26380"] = { ID = 26380, JobID = 10013, JobLevelsID = { 30201, 30201, }, TalentSkillIDs = { 40475, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26390"] = { ID = 26390, JobID = 201, JobLevelsID = { 30201, 30201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26400"] = { ID = 26400, JobID = 101, JobLevelsID = { 30101, 30101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26410"] = { ID = 26410, JobID = 301, JobLevelsID = { 30301, 30301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26420"] = { ID = 26420, JobID = 10018, JobLevelsID = { 30601, 30601, }, TalentSkillIDs = { 40474, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/MagicCanoon_ABS/Small/MagicCanoon_Small_Prefab.prefab", CombatModel = "Spine/Soldier/MagicCanoon_ABS/MagicCanoon_Prefab.prefab", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["26430"] = { ID = 26430, JobID = 1101, JobLevelsID = { 30301, 30301, }, TalentSkillIDs = { 3591, }, UISort = 5, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26440"] = { ID = 26440, JobID = 10003, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26450"] = { ID = 26450, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26460"] = { ID = 26460, JobID = 1101, JobLevelsID = { 31101, 31101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26470"] = { ID = 26470, JobID = 709, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26480"] = { ID = 26480, JobID = 812, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Valkyrja/Klose_Valkyrja4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26490"] = { ID = 26490, JobID = 107, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3587, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_Sakura/Estelle_Sakura4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26500"] = { ID = 26500, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26510"] = { ID = 26510, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3026, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_Skin03/Elwin_Skin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26520"] = { ID = 26520, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3072, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_Skin03/Leon_Skin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26530"] = { ID = 26530, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26540"] = { ID = 26540, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26550"] = { ID = 26550, JobID = 821, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26560"] = { ID = 26560, JobID = 821, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26570"] = { ID = 26570, JobID = 108, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3587, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26580"] = { ID = 26580, JobID = 108, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3587, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26590"] = { ID = 26590, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Skin01/Joshua_Skin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26600"] = { ID = 26600, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Skin01/Joshua_Skin01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26610"] = { ID = 26610, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3072, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26620"] = { ID = 26620, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3294, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26630"] = { ID = 26630, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3294, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26640"] = { ID = 26640, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3294, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein_Skin02/Hein_Skin02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26650"] = { ID = 26650, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26660"] = { ID = 26660, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3205, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26670"] = { ID = 26670, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26680"] = { ID = 26680, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26690"] = { ID = 26690, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26700"] = { ID = 26700, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3214, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26710"] = { ID = 26710, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3209, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26720"] = { ID = 26720, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3223, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26730"] = { ID = 26730, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3072, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_Skin03/Leon_Skin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26740"] = { ID = 26740, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3261, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26750"] = { ID = 26750, JobID = 903, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26760"] = { ID = 26760, JobID = 1010, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26770"] = { ID = 26770, JobID = 1007, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3546, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda05_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26780"] = { ID = 26780, JobID = 1014, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3575, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Listell_ABS/Listell_Demon/Listell_Demon3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26790"] = { ID = 26790, JobID = 821, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26800"] = { ID = 26800, JobID = 108, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3587, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26810"] = { ID = 26810, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26820"] = { ID = 26820, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26830"] = { ID = 26830, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26840"] = { ID = 26840, JobID = 208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26850"] = { ID = 26850, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26860"] = { ID = 26860, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3160, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26870"] = { ID = 26870, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26880"] = { ID = 26880, JobID = 709, JobLevelsID = { 30709, 30709, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Anjelica_ABS/Anjelica_Magic/Anjelica_Magician1_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26890"] = { ID = 26890, JobID = 108, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3587, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26900"] = { ID = 26900, JobID = 1106, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26910"] = { ID = 26910, JobID = 821, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26920"] = { ID = 26920, JobID = 108, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3587, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26930"] = { ID = 26930, JobID = 821, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26940"] = { ID = 26940, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26950"] = { ID = 26950, JobID = 206, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26960"] = { ID = 26960, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3160, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26970"] = { ID = 26970, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26980"] = { ID = 26980, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3055, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["26990"] = { ID = 26990, JobID = 809, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3036, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27000"] = { ID = 27000, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3579, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Guardian/Landius_Guardian3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27010"] = { ID = 27010, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3571, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Knight/Ranford_RoyalKnight3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27020"] = { ID = 27020, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3026, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27030"] = { ID = 27030, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3279, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_horse/Lance_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27040"] = { ID = 27040, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3072, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27050"] = { ID = 27050, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27060"] = { ID = 27060, JobID = 108, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3587, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27070"] = { ID = 27070, JobID = 821, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27080"] = { ID = 27080, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27090"] = { ID = 27090, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27100"] = { ID = 27100, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3160, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27110"] = { ID = 27110, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27120"] = { ID = 27120, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27130"] = { ID = 27130, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27140"] = { ID = 27140, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27150"] = { ID = 27150, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27160"] = { ID = 27160, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Volkoff_ABS/Volkoff_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27170"] = { ID = 27170, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tila_ABS/Tila_Water01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27180"] = { ID = 27180, JobID = 810, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Healergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27190"] = { ID = 27190, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zelute_ABS/Zelute_Spear01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27200"] = { ID = 27200, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Garius_ABS/Garius_Summoner01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27210"] = { ID = 27210, JobID = 205, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27220"] = { ID = 27220, JobID = 10017, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/MagicCanoon_ABS/Small/MagicCanoon_Small_Prefab.prefab", CombatModel = "Spine/Soldier/MagicCanoon_ABS/MagicCanoon_Prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27230"] = { ID = 27230, JobID = 10017, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/MagicCanoon_ABS/Small/MagicCanoon_Small_Prefab.prefab", CombatModel = "Spine/Soldier/MagicCanoon_ABS/MagicCanoon_Prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27240"] = { ID = 27240, JobID = 10088, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27250"] = { ID = 27250, JobID = 10088, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27260"] = { ID = 27260, JobID = 101, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27270"] = { ID = 27270, JobID = 10089, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27280"] = { ID = 27280, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27290"] = { ID = 27290, JobID = 702, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27300"] = { ID = 27300, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3531, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Guardian/Pieru_Guardian2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27310"] = { ID = 27310, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27320"] = { ID = 27320, JobID = 206, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 40482, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27330"] = { ID = 27330, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3209, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27340"] = { ID = 27340, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3294, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27350"] = { ID = 27350, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3214, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27360"] = { ID = 27360, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3319, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27370"] = { ID = 27370, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27380"] = { ID = 27380, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27390"] = { ID = 27390, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27400"] = { ID = 27400, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27410"] = { ID = 27410, JobID = 903, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27420"] = { ID = 27420, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27430"] = { ID = 27430, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27440"] = { ID = 27440, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_SerpentHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27450"] = { ID = 27450, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27460"] = { ID = 27460, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27470"] = { ID = 27470, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3072, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27480"] = { ID = 27480, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3133, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27490"] = { ID = 27490, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3026, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27500"] = { ID = 27500, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27510"] = { ID = 27510, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3269, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27520"] = { ID = 27520, JobID = 201, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27530"] = { ID = 27530, JobID = 201, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27540"] = { ID = 27540, JobID = 207, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27550"] = { ID = 27550, JobID = 406, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27560"] = { ID = 27560, JobID = 10002, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40502, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 120, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27570"] = { ID = 27570, JobID = 10002, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime04_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27580"] = { ID = 27580, JobID = 10002, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27590"] = { ID = 27590, JobID = 10002, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime05_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27600"] = { ID = 27600, JobID = 206, JobLevelsID = { 30206, 30206, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27610"] = { ID = 27610, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27620"] = { ID = 27620, JobID = 810, JobLevelsID = { 30810, 30810, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27630"] = { ID = 27630, JobID = 10090, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 40518, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27640"] = { ID = 27640, JobID = 10013, JobLevelsID = { 30299, 30299, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27650"] = { ID = 27650, JobID = 10090, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 40518, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["27660"] = { ID = 27660, JobID = 10090, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 40518, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27670"] = { ID = 27670, JobID = 10009, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40499, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27680"] = { ID = 27680, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27690"] = { ID = 27690, JobID = 102, JobLevelsID = { 30102, 30102, }, TalentSkillIDs = { 3162, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27700"] = { ID = 27700, JobID = 805, JobLevelsID = { 30805, 30805, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27710"] = { ID = 27710, JobID = 1009, JobLevelsID = { 31103, 31103, }, TalentSkillIDs = { 3555, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_Deamon2_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27720"] = { ID = 27720, JobID = 10013, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27730"] = { ID = 27730, JobID = 10013, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27740"] = { ID = 27740, JobID = 10013, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27750"] = { ID = 27750, JobID = 10013, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27760"] = { ID = 27760, JobID = 10013, JobLevelsID = { 30104, 30104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27770"] = { ID = 27770, JobID = 10056, JobLevelsID = { 31003, 31003, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27780"] = { ID = 27780, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3317, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27790"] = { ID = 27790, JobID = 10049, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40044, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/Fafnir_ABS/Fafnir_Prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["27800"] = { ID = 27800, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27810"] = { ID = 27810, JobID = 10021, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27820"] = { ID = 27820, JobID = 403, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["27830"] = { ID = 27830, JobID = 10015, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27840"] = { ID = 27840, JobID = 203, JobLevelsID = { 30203, 30203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27850"] = { ID = 27850, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27860"] = { ID = 27860, JobID = 10035, JobLevelsID = { 30601, 30601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SkeletonArcher_ABS/SkeletonArcher02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27870"] = { ID = 27870, JobID = 10056, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27880"] = { ID = 27880, JobID = 10009, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27890"] = { ID = 27890, JobID = 10008, JobLevelsID = { 30103, 30103, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/StoneGiant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27900"] = { ID = 27900, JobID = 10036, JobLevelsID = { 30203, 30203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/EcplodeWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27910"] = { ID = 27910, JobID = 10033, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27920"] = { ID = 27920, JobID = 10091, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27930"] = { ID = 27930, JobID = 10091, JobLevelsID = { 30701, 30701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27940"] = { ID = 27940, JobID = 10035, JobLevelsID = { 30601, 30601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SkeletonArcher_ABS/SkeletonArcher02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27950"] = { ID = 27950, JobID = 10003, JobLevelsID = { 30203, 30203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27960"] = { ID = 27960, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3209, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27970"] = { ID = 27970, JobID = 207, JobLevelsID = { 30207, 30207, }, TalentSkillIDs = { 3571, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27980"] = { ID = 27980, JobID = 809, JobLevelsID = { 30809, 30809, }, TalentSkillIDs = { 3036, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["27990"] = { ID = 27990, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3214, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28000"] = { ID = 28000, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3026, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28010"] = { ID = 28010, JobID = 1207, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3563, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["28020"] = { ID = 28020, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28030"] = { ID = 28030, JobID = 10041, JobLevelsID = { 41001, 41001, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28040"] = { ID = 28040, JobID = 704, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 40515, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Sika_ABS/Sika_Magic/Sika_Magic_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28050"] = { ID = 28050, JobID = 206, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28060"] = { ID = 28060, JobID = 811, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28070"] = { ID = 28070, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28080"] = { ID = 28080, JobID = 10036, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28090"] = { ID = 28090, JobID = 10036, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28100"] = { ID = 28100, JobID = 10036, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28110"] = { ID = 28110, JobID = 10036, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28120"] = { ID = 28120, JobID = 105, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28130"] = { ID = 28130, JobID = 10013, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28140"] = { ID = 28140, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3546, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Ninjia/Zalrahda_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28150"] = { ID = 28150, JobID = 1007, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3546, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Crime3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28160"] = { ID = 28160, JobID = 10056, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40519, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["28170"] = { ID = 28170, JobID = 10056, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40519, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28180"] = { ID = 28180, JobID = 10037, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28190"] = { ID = 28190, JobID = 10037, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/EcplodeWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28200"] = { ID = 28200, JobID = 10037, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/ZombieWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28210"] = { ID = 28210, JobID = 10038, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28220"] = { ID = 28220, JobID = 10037, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 120, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28230"] = { ID = 28230, JobID = 10037, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/EcplodeWorm_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 120, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28240"] = { ID = 28240, JobID = 10037, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/ZombieWorm_prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 120, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28250"] = { ID = 28250, JobID = 202, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28260"] = { ID = 28260, JobID = 103, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28270"] = { ID = 28270, JobID = 803, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28280"] = { ID = 28280, JobID = 10013, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28290"] = { ID = 28290, JobID = 10013, JobLevelsID = { 30811, 30811, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28300"] = { ID = 28300, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28310"] = { ID = 28310, JobID = 1017, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Renne_ABS/Renne_DarkAngel/Renne_DarkAngel4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28320"] = { ID = 28320, JobID = 212, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3606, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leonhardt_ABS/Leonhardt_SwordEmperor/Leonhardt_SwordEmperor4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28330"] = { ID = 28330, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40525, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Weismann_ABS/Weismann_Wizard/Weismann_Wizard4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28340"] = { ID = 28340, JobID = 90204, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Sword/Puppet_Sword3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28350"] = { ID = 28350, JobID = 90104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Spear/Puppet_Spear3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28360"] = { ID = 28360, JobID = 90304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Knight/Puppet_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28370"] = { ID = 28370, JobID = 90503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Puppet_ABS/Puppet_Deamon/Puppet_Deamon3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28380"] = { ID = 28380, JobID = 821, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3598, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28390"] = { ID = 28390, JobID = 108, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3589, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28400"] = { ID = 28400, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3593, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28410"] = { ID = 28410, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 93318, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28420"] = { ID = 28420, JobID = 609, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3611, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Olivier_ABS/Olivier_Prince/Olivier_Prince4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28430"] = { ID = 28430, JobID = 712, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3585, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_MagicCorn/Rachel_MagicCore3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28440"] = { ID = 28440, JobID = 1017, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Renne_ABS/Renne_DarkAngel/Renne_DarkAngel4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28450"] = { ID = 28450, JobID = 10061, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/MagicGolem_ABS/MagicGolem_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["28460"] = { ID = 28460, JobID = 10061, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/MagicGolem_ABS/MagicGolem_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["28470"] = { ID = 28470, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3581, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Knight/Landius_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28480"] = { ID = 28480, JobID = 712, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3585, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_MagicCorn/Rachel_MagicCore3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28490"] = { ID = 28490, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3573, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28500"] = { ID = 28500, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, 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"Spine/General/Renne_ABS/Renne_DarkAngel/Renne_DarkAngel4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28560"] = { ID = 28560, JobID = 108, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3589, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28570"] = { ID = 28570, JobID = 212, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3606, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leonhardt_ABS/Leonhardt_SwordEmperor/Leonhardt_SwordEmperor4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 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"Spine/General/Estelle_ABS/Estelle_Sakura/Estelle_Sakura4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28630"] = { ID = 28630, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3150, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28640"] = { ID = 28640, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3162, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28650"] = { ID = 28650, JobID = 810, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3317, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28660"] = { ID = 28660, JobID = 212, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3605, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leonhardt_ABS/Leonhardt_SwordEmperor/Leonhardt_SwordEmperor4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28670"] = { ID = 28670, JobID = 212, JobLevelsID = { 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"Spine/General/Weismann_ABS/Weismann_Wizard/Weismann_Wizard4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28700"] = { ID = 28700, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Weismann_ABS/Weismann_Wizard/Weismann_Wizard4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28710"] = { ID = 28710, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40525, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Weismann_ABS/Weismann_Wizard/Weismann_Wizard4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY 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{ 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28750"] = { ID = 28750, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Joshua_ABS/Joshua_Ebenholz/Joshua_Ebenholz4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28760"] = { ID = 28760, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28770"] = { ID = 28770, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3160, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28780"] = { ID = 28780, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28790"] = { ID = 28790, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28800"] = { ID = 28800, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28810"] = { ID = 28810, JobID = 10056, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40519, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28820"] = { ID = 28820, JobID = 10056, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40519, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28830"] = { ID = 28830, JobID = 10056, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3017, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 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"Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28870"] = { ID = 28870, JobID = 10006, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28880"] = { ID = 28880, JobID = 10006, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28890"] = { ID = 28890, JobID = 108, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3587, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Estelle_ABS/Estelle_General/Estelle_General4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28900"] = { ID = 28900, JobID = 821, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3596, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Klose_ABS/Klose_Queen/Klose_Queen4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["28910"] = { ID = 28910, JobID = 1106, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3591, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, 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Model = "Spine/Soldier/Wolf_ABS/Wolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["44080"] = { ID = 44080, JobID = 10004, JobLevelsID = { 30303, 30303, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Wolf_ABS/Wolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["44090"] = { ID = 44090, JobID = 10012, JobLevelsID = { 30301, 30301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/AnimalBone_ABS/AnimalBone01_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 80, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["44100"] = { ID = 44100, JobID = 10012, JobLevelsID = { 30303, 30303, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/AnimalBone_ABS/AnimalBone01_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 80, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["44110"] = { ID = 44110, JobID = 10012, JobLevelsID = { 30303, 30303, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/AnimalBone_ABS/AnimalBone01_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 80, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["45000"] = { ID = 45000, JobID = 401, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral01_Prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45010"] = { ID = 45010, JobID = 401, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral01_Prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45020"] = { ID = 45020, JobID = 401, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral01_Prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtgeneral_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45030"] = { ID = 45030, JobID = 10009, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45040"] = { ID = 45040, JobID = 10009, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45050"] = { ID = 45050, JobID = 10009, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45060"] = { ID = 45060, JobID = 10010, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45070"] = { ID = 45070, JobID = 10010, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45080"] = { ID = 45080, JobID = 10010, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45090"] = { ID = 45090, JobID = 10009, JobLevelsID = { 30399, 30399, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45100"] = { ID = 45100, JobID = 10025, JobLevelsID = { 30404, 30404, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45110"] = { ID = 45110, JobID = 10025, JobLevelsID = { 30404, 30404, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45120"] = { ID = 45120, JobID = 10025, JobLevelsID = { 30404, 30404, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45130"] = { ID = 45130, JobID = 401, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45140"] = { ID = 45140, JobID = 401, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45150"] = { ID = 45150, JobID = 401, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45160"] = { ID = 45160, JobID = 10009, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45170"] = { ID = 45170, JobID = 10009, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45180"] = { ID = 45180, JobID = 10009, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45190"] = { ID = 45190, JobID = 10010, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45200"] = { ID = 45200, JobID = 10010, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45210"] = { ID = 45210, JobID = 10010, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45220"] = { ID = 45220, JobID = 10025, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45230"] = { ID = 45230, JobID = 10025, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45240"] = { ID = 45240, JobID = 10025, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45250"] = { ID = 45250, JobID = 10009, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45260"] = { ID = 45260, JobID = 10009, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45270"] = { ID = 45270, JobID = 10009, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45280"] = { ID = 45280, JobID = 10009, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45290"] = { ID = 45290, JobID = 10009, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45300"] = { ID = 45300, JobID = 10009, JobLevelsID = { 30405, 30405, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45310"] = { ID = 45310, JobID = 10009, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45320"] = { ID = 45320, JobID = 10009, JobLevelsID = { 30404, 30404, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45330"] = { ID = 45330, JobID = 10009, JobLevelsID = { 30404, 30404, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45340"] = { ID = 45340, JobID = 10009, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45350"] = { ID = 45350, JobID = 10009, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45360"] = { ID = 45360, JobID = 10009, JobLevelsID = { 30406, 30406, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45370"] = { ID = 45370, JobID = 401, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45380"] = { ID = 45380, JobID = 401, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45390"] = { ID = 45390, JobID = 401, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45400"] = { ID = 45400, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45410"] = { ID = 45410, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45420"] = { ID = 45420, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45430"] = { ID = 45430, JobID = 10010, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45440"] = { ID = 45440, JobID = 10010, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45450"] = { ID = 45450, JobID = 10010, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45460"] = { ID = 45460, JobID = 10025, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45470"] = { ID = 45470, JobID = 10025, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45480"] = { ID = 45480, JobID = 10025, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45490"] = { ID = 45490, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45500"] = { ID = 45500, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45510"] = { ID = 45510, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45520"] = { ID = 45520, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45530"] = { ID = 45530, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45540"] = { ID = 45540, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45550"] = { ID = 45550, JobID = 401, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45560"] = { ID = 45560, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45570"] = { ID = 45570, JobID = 10010, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpyqueen_ABS/Harpyqueen_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45580"] = { ID = 45580, JobID = 10025, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45590"] = { ID = 45590, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["45600"] = { ID = 45600, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "Spine/Soldier/Gargoyle_ABS/Gargoyle_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49000"] = { ID = 49000, JobID = 401, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_HawkKningtgeneral01_Prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_HawkKningtgeneral_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49010"] = { ID = 49010, JobID = 401, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_HawkKningtgeneral01_Prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_HawkKningtgeneral_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49020"] = { ID = 49020, JobID = 401, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "BSDCBB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_HawkKningtgeneral01_Prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_HawkKningtgeneral_air01_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49030"] = { ID = 49030, JobID = 10009, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49040"] = { ID = 49040, JobID = 10009, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49050"] = { ID = 49050, JobID = 10009, JobLevelsID = { 30403, 30403, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49060"] = { ID = 49060, JobID = 10010, JobLevelsID = { 30401, 30401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49070"] = { ID = 49070, JobID = 10010, JobLevelsID = { 30402, 30402, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49080"] = { ID = 49080, JobID = 10010, JobLevelsID = { 30402, 30402, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Harpy_ABS/Harpy_Prefab.prefab", CombatModel = "Spine/Soldier/Harpy_ABS/Harpy_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49100"] = { ID = 49100, JobID = 10025, JobLevelsID = { 30404, 30404, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49110"] = { ID = 49110, JobID = 10025, JobLevelsID = { 30404, 30404, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["49120"] = { ID = 49120, JobID = 10025, JobLevelsID = { 30404, 30404, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_Prefab.prefab", CombatModel = "Spine/Soldier/FlyingUnit/Angel_ABS/Our/Angel_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["50000"] = { ID = 50000, JobID = 501, JobLevelsID = { 30501, 30501, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["50010"] = { ID = 50010, JobID = 501, JobLevelsID = { 30502, 30502, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["50020"] = { ID = 50020, JobID = 501, JobLevelsID = { 30502, 30502, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, 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ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90450"] = { ID = 90450, JobID = 702, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90460"] = { ID = 90460, JobID = 810, JobLevelsID = { 30810, 30810, }, UISort = 0, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Iowa_ABS/Iowa_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90470"] = { ID = 90470, JobID = 10038, JobLevelsID = { 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None, Model = "Spine/Monster/Dragon_ABS/Dragon_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["90550"] = { ID = 90550, JobID = 810, JobLevelsID = { 30810, 30810, }, UISort = 0, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Iowa_ABS/Iowa_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90560"] = { ID = 90560, JobID = 10038, JobLevelsID = { 30702, 30702, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90570"] = { ID = 90570, 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"Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90740"] = { ID = 90740, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3580, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Knight/Landius_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90750"] = { ID = 90750, JobID = 712, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3584, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_MagicCorn/Rachel_MagicCore3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90760"] = { ID = 90760, JobID = 207, JobLevelsID = { 30207, 30207, }, TalentSkillIDs = { 3572, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90770"] = { ID = 90770, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3096, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90780"] = { ID = 90780, JobID = 1204, JobLevelsID = { 40701, 40701, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90790"] = { ID = 90790, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90800"] = { ID = 90800, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90810"] = { ID = 90810, JobID = 10041, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90820"] = { ID = 90820, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Remondo_ABS/Remondo_King3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90830"] = { ID = 90830, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3059, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90840"] = { ID = 90840, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3543, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["90850"] = { ID = 90850, JobID = 10038, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90860"] = { ID = 90860, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90870"] = { ID = 90870, JobID = 1204, JobLevelsID = { 40701, 40701, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90880"] = { ID = 90880, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90890"] = { ID = 90890, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90900"] = { ID = 90900, JobID = 10041, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90910"] = { ID = 90910, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Remondo_ABS/Remondo_King3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90920"] = { ID = 90920, JobID = 405, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90930"] = { ID = 90930, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3543, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["90940"] = { ID = 90940, JobID = 10038, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90950"] = { ID = 90950, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3391, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["90960"] = { ID = 90960, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3184, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90970"] = { ID = 90970, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3534, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90980"] = { ID = 90980, JobID = 204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3397, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ricky_ABS/Ricky_Sword/Ricky_Sword3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["90990"] = { ID = 90990, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/McClaine_ABS/McClaine_SerpentMaster3/McClaine_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91000"] = { ID = 91000, JobID = 602, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 3612, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Sigma_ABS/Sigma_Bow/Sigma_Bow3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91010"] = { ID = 91010, JobID = 822, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3616, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Lambda_ABS/Lambda_WoodOracle/Lambda_WoodOracle3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91020"] = { ID = 91020, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 40591, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Brenda_ABS/Brenda_KnightMaster/Brenda_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91030"] = { ID = 91030, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91040"] = { ID = 91040, JobID = 10015, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91050"] = { ID = 91050, JobID = 10020, JobLevelsID = { 30302, 30302, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91060"] = { ID = 91060, JobID = 10019, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91070"] = { ID = 91070, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91080"] = { ID = 91080, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91090"] = { ID = 91090, JobID = 10013, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91100"] = { ID = 91100, JobID = 10009, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/InfectWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91110"] = { ID = 91110, JobID = 602, JobLevelsID = { 30602, 30602, }, TalentSkillIDs = { 3612, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Sigma_ABS/Sigma_Bow/Sigma_Bow3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91120"] = { ID = 91120, JobID = 403, JobLevelsID = { 30403, 30403, }, TalentSkillIDs = { 40592, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Clarett_ABS/Clarett_DragonMaster/Clarett_DragonMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91130"] = { ID = 91130, JobID = 302, JobLevelsID = { 30302, 30302, }, TalentSkillIDs = { 40591, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Brenda_ABS/Brenda_KnightMaster/Brenda_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91140"] = { ID = 91140, JobID = 822, JobLevelsID = { 30702, 30702, }, TalentSkillIDs = { 3616, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Lambda_ABS/Lambda_WoodOracle/Lambda_WoodOracle3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91150"] = { ID = 91150, JobID = 10015, JobLevelsID = { 30202, 30202, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91160"] = { ID = 91160, JobID = 10020, JobLevelsID = { 30302, 30302, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91170"] = { ID = 91170, JobID = 10019, JobLevelsID = { 30102, 30102, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91180"] = { ID = 91180, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3613, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Sigma_ABS/Sigma_Bow/Sigma_Bow4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91190"] = { ID = 91190, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40592, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Clarett_ABS/Clarett_DragonMaster/Clarett_DragonMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91200"] = { ID = 91200, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 40591, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Brenda_ABS/Brenda_KnightMaster/Brenda_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91210"] = { ID = 91210, JobID = 823, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3617, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Lambda_ABS/Lambda_WoodOracle/Lambda_WoodOracle4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91220"] = { ID = 91220, JobID = 204, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3026, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91230"] = { ID = 91230, JobID = 405, JobLevelsID = { 30405, 30405, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91240"] = { ID = 91240, JobID = 104, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91250"] = { ID = 91250, JobID = 304, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91260"] = { ID = 91260, JobID = 214, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3612, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Sigma_ABS/Sigma_Sword/Sigma_Sword4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91270"] = { ID = 91270, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3571, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Knight/Ranford_RoyalKnight3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91280"] = { ID = 91280, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3347, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/McClaine_ABS/McClaine_SerpentMaster3/McClaine_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91290"] = { ID = 91290, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91300"] = { ID = 91300, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40592, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Clarett_ABS/Clarett_DragonMaster/Clarett_DragonMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91310"] = { ID = 91310, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 40591, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Brenda_ABS/Brenda_KnightMaster/Brenda_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91320"] = { ID = 91320, JobID = 823, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3617, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Lambda_ABS/Lambda_WoodOracle/Lambda_WoodOracle4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91330"] = { ID = 91330, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3347, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/McClaine_ABS/McClaine_SerpentMaster3/McClaine_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91340"] = { ID = 91340, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3571, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Knight/Ranford_RoyalKnight3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91350"] = { ID = 91350, JobID = 10015, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91360"] = { ID = 91360, JobID = 10020, JobLevelsID = { 30304, 30304, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91370"] = { ID = 91370, JobID = 10019, JobLevelsID = { 30104, 30104, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Summon/Aniki_ABS/Aniki_Cut02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91380"] = { ID = 91380, JobID = 214, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3612, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Sigma_ABS/Sigma_Sword/Sigma_Sword4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91390"] = { ID = 91390, JobID = 206, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3026, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91400"] = { ID = 91400, JobID = 809, JobLevelsID = { 30809, 30809, }, TalentSkillIDs = { 3036, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91410"] = { ID = 91410, JobID = 306, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3042, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91420"] = { ID = 91420, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3579, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Guardian/Landius_Guardian3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91430"] = { ID = 91430, JobID = 903, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 40610, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91440"] = { ID = 91440, JobID = 10029, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Troll_ABS/Troll_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91450"] = { ID = 91450, JobID = 10008, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91460"] = { ID = 91460, JobID = 10038, JobLevelsID = { 30708, 30708, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91470"] = { ID = 91470, JobID = 10041, JobLevelsID = { 30708, 30708, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91480"] = { ID = 91480, JobID = 10008, JobLevelsID = { 30105, 30105, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91490"] = { ID = 91490, JobID = 10037, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Worm_ABS/EcplodeWorm_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91500"] = { ID = 91500, JobID = 903, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 40610, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91510"] = { ID = 91510, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91520"] = { ID = 91520, JobID = 10066, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 40610, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91530"] = { ID = 91530, JobID = 10066, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 40610, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91540"] = { ID = 91540, JobID = 10066, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 40610, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91550"] = { ID = 91550, JobID = 10066, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 40610, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91560"] = { ID = 91560, JobID = 10056, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91570"] = { ID = 91570, JobID = 903, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 40610, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91580"] = { ID = 91580, JobID = 10003, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton04_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91590"] = { ID = 91590, JobID = 305, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91600"] = { ID = 91600, JobID = 10029, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Troll_ABS/Troll_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91610"] = { ID = 91610, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["91620"] = { ID = 91620, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Gargoyle_ABS/Gargoyle_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["91630"] = { ID = 91630, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["91640"] = { ID = 91640, JobID = 405, JobLevelsID = { 40401, 40401, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["91650"] = { ID = 91650, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91660"] = { ID = 91660, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91670"] = { ID = 91670, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91680"] = { ID = 91680, JobID = 405, JobLevelsID = { 40401, 40401, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["91690"] = { ID = 91690, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91700"] = { ID = 91700, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91710"] = { ID = 91710, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91720"] = { ID = 91720, JobID = 10094, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 40587, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91730"] = { ID = 91730, JobID = 10095, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40589, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91740"] = { ID = 91740, JobID = 10095, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40589, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91750"] = { ID = 91750, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3416, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91760"] = { ID = 91760, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", 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10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91790"] = { ID = 91790, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3275, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91800"] = { ID = 91800, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3139, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91810"] = { ID = 91810, JobID = 304, JobLevelsID = { 30304, 30304, }, UISort = 0, PropertyRating 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10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91860"] = { ID = 91860, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40597, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91870"] = { ID = 91870, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 40596, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91880"] = { ID = 91880, JobID = 808, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91890"] = { ID = 91890, JobID = 808, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91900"] = { ID = 91900, JobID = 204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40602, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91910"] = { ID = 91910, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 40604, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91920"] = { ID = 91920, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91930"] = { ID = 91930, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91940"] = { ID = 91940, JobID = 903, JobLevelsID = { 40901, 40901, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Paruah_ABS/Paruah_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91950"] = { ID = 91950, JobID = 10096, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40609, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91960"] = { ID = 91960, JobID = 10096, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40609, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91970"] = { ID = 91970, JobID = 808, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91980"] = { ID = 91980, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["91990"] = { ID = 91990, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92000"] = { ID = 92000, JobID = 811, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3218, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92010"] = { ID = 92010, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92020"] = { ID = 92020, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92030"] = { ID = 92030, JobID = 10096, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92040"] = { ID = 92040, JobID = 808, JobLevelsID = { 40802, 40802, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92050"] = { ID = 92050, JobID = 809, JobLevelsID = { 40802, 40802, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Illzach_ABS/Illzach_Shield01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92060"] = { ID = 92060, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Remondo_ABS/Remondo_King3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92070"] = { ID = 92070, JobID = 205, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Degauss_ABS/Degauss_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92080"] = { ID = 92080, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92090"] = { ID = 92090, JobID = 903, JobLevelsID = { 40901, 40901, }, TalentSkillIDs = { 3203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92100"] = { ID = 92100, JobID = 10006, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Naga_ABS/Naga_Bishop01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92110"] = { ID = 92110, JobID = 10006, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92120"] = { ID = 92120, JobID = 903, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3200, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/BozelOld_ABS/BozelOld_Magic/BozelOld_wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92130"] = { ID = 92130, JobID = 10006, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ivar_ABS/Ivar_Magic/Ivar_Magic3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92140"] = { ID = 92140, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3190, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92150"] = { ID = 92150, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3527, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92160"] = { ID = 92160, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Emily_ABS/Emily_Knight/Emily_Knight_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92170"] = { ID = 92170, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Brenda_ABS/Brenda_KnightMaster/Brenda_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92180"] = { ID = 92180, JobID = 304, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Root_ABS/Root_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92190"] = { ID = 92190, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3026, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92200"] = { ID = 92200, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92210"] = { ID = 92210, JobID = 10097, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_Skin04/Elwin_Skin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92220"] = { ID = 92220, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3294, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92230"] = { ID = 92230, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3395, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92240"] = { ID = 92240, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3170, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92250"] = { ID = 92250, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius 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Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92290"] = { ID = 92290, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3288, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92300"] = { ID = 92300, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3192, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92310"] = { ID = 92310, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3077, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92320"] = { ID = 92320, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92330"] = { ID = 92330, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3031, 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BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92360"] = { ID = 92360, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loren_ABS/Loren_Guardian_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92370"] = { ID = 92370, JobID = 204, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92380"] = { ID = 92380, JobID = 605, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_ArcherHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92390"] = { ID = 92390, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92400"] = { ID = 92400, JobID = 103, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92410"] = { ID = 92410, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3571, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_SwardMan2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92420"] = { ID = 92420, JobID = 204, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92430"] = { ID = 92430, JobID = 605, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_ArcherHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92440"] = { ID = 92440, JobID = 202, JobLevelsID = { 30202, 30202, }, UISort = 0, PropertyRating = "ABCABB", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_Fightergeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92450"] = { ID = 92450, JobID = 103, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_Sergeantgeneral01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92460"] = { ID = 92460, JobID = 602, JobLevelsID = { 30602, 30602, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Archergeneral/Soldier_Enemy_ArcherHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92470"] = { ID = 92470, JobID = 202, JobLevelsID = { 30202, 30202, }, TalentSkillIDs = { 3571, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_SwardMan2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92480"] = { ID = 92480, JobID = 1104, JobLevelsID = { 31101, 31101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92490"] = { ID = 92490, JobID = 1103, JobLevelsID = { 31101, 31101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Assassingeneral/Soldier_Enemy_AssassinHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92500"] = { ID = 92500, JobID = 103, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92510"] = { ID = 92510, JobID = 10018, JobLevelsID = { 30604, 30604, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92520"] = { ID = 92520, JobID = 202, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3572, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_SwardMan2_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92530"] = { ID = 92530, JobID = 207, JobLevelsID = { 30207, 30207, }, TalentSkillIDs = { 3573, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92540"] = { ID = 92540, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92550"] = { ID = 92550, JobID = 103, JobLevelsID = { 30103, 30103, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92560"] = { ID = 92560, JobID = 203, JobLevelsID = { 30203, 30203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92570"] = { ID = 92570, JobID = 302, JobLevelsID = { 30302, 30302, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92580"] = { ID = 92580, JobID = 103, JobLevelsID = { 30103, 30103, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92590"] = { ID = 92590, JobID = 203, JobLevelsID = { 30203, 30203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92600"] = { ID = 92600, JobID = 207, JobLevelsID = { 30207, 30207, }, TalentSkillIDs = { 3573, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92610"] = { ID = 92610, JobID = 302, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Emily_ABS/Emily_Knight/Emily_Knight_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92620"] = { ID = 92620, JobID = 303, JobLevelsID = { 40301, 40301, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92630"] = { ID = 92630, JobID = 702, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92640"] = { ID = 92640, JobID = 103, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92650"] = { ID = 92650, JobID = 806, JobLevelsID = { 40801, 40801, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Healergenera/Soldier_Enemy_HealerHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92660"] = { ID = 92660, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92670"] = { ID = 92670, JobID = 503, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_SerpentKnightgeneral/Soldier_Enemy_SerpentKnight01_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92680"] = { ID = 92680, JobID = 105, JobLevelsID = { 40101, 40101, }, UISort = 6, PropertyRating = "SBDSDD", IsRecommend = None, Model = 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UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92710"] = { ID = 92710, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3210, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["92720"] = { ID = 92720, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3389, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 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BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92780"] = { ID = 92780, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3288, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92790"] = { ID = 92790, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3273, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92800"] = { ID = 92800, JobID = 105, 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Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92850"] = { ID = 92850, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3275, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92860"] = { ID = 92860, JobID = 903, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92870"] = { ID = 92870, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92880"] = { ID = 92880, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40669, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92890"] = { ID = 92890, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40668, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX 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UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["92930"] = { ID = 92930, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3184, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92940"] = { ID = 92940, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92950"] = { ID = 92950, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3522, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_Marshal3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92960"] = { ID = 92960, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3391, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["92970"] = { ID = 92970, JobID = 10097, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40670, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_Skin04/Elwin_Skin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92980"] = { ID = 92980, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["92990"] = { ID = 92990, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3397, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93000"] = { ID = 93000, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3174, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93010"] = { ID = 93010, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3294, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93020"] = { ID = 93020, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3072, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93030"] = { ID = 93030, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3197, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93040"] = { ID = 93040, JobID = 811, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3214, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93050"] = { ID = 93050, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3286, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93060"] = { ID = 93060, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3192, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93070"] = { ID = 93070, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3077, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93080"] = { ID = 93080, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3031, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93090"] = { ID = 93090, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3288, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93100"] = { ID = 93100, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3077, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93110"] = { ID = 93110, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3210, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["93120"] = { ID = 93120, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3359, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93130"] = { ID = 93130, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3519, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_Marshal3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93140"] = { ID = 93140, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3321, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93150"] = { ID = 93150, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3296, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93160"] = { ID = 93160, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3296, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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IsJobOpen = None, }, ["93440"] = { ID = 93440, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40653, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93450"] = { ID = 93450, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 40654, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_Marshal3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93460"] = { ID = 93460, JobID = 10058, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40655, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Summon/Lucylise_ABS/LucyLise_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93470"] = { ID = 93470, JobID = 10096, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 40660, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93480"] = { ID = 93480, JobID = 102, JobLevelsID = { 30102, 30102, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93490"] = { ID = 93490, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93500"] = { ID = 93500, JobID = 204, JobLevelsID = { 30207, 30207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93510"] = { ID = 93510, JobID = 207, JobLevelsID = { 30208, 30208, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Omega_ABS/Omega_Assassin/Omega_Assassin4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93520"] = { ID = 93520, JobID = 712, JobLevelsID = { 30706, 30706, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rachel_ABS/Rachel_MagicCorn/Rachel_MagicCore3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93530"] = { ID = 93530, JobID = 10061, JobLevelsID = { 30704, 30704, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/MagicGolem_ABS/MagicGolem_Prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["93540"] = { ID = 93540, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3571, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Knight/Ranford_RoyalKnight3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93550"] = { ID = 93550, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3579, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Landius_ABS/Landius_Knight/Landius_Knight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93560"] = { ID = 93560, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3559, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["93570"] = { ID = 93570, JobID = 503, JobLevelsID = { 30503, 30503, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/McClaine_ABS/McClaine_SerpentMaster3/McClaine_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93580"] = { ID = 93580, JobID = 204, JobLevelsID = { 30204, 30204, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93610"] = { ID = 93610, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 40680, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kreuger_ABS/Kreuger_Scientist4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93620"] = { ID = 93620, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 40681, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kreuger_ABS/Kreuger_Scientist4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93630"] = { ID = 93630, JobID = 1104, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 40682, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kreuger_ABS/Kreuger_Scientist4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93640"] = { ID = 93640, JobID = 10056, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 40683, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kreuger_ABS/Kreuger_Scientist4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93650"] = { ID = 93650, JobID = 10003, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton04_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93660"] = { ID = 93660, JobID = 10038, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93670"] = { ID = 93670, JobID = 10041, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93680"] = { ID = 93680, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Remondo_ABS/Remondo_Death/Remondo_Death_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93690"] = { ID = 93690, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Death/Alutemurat_Death_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93700"] = { ID = 93700, JobID = 1003, JobLevelsID = { 41001, 41001, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["93710"] = { ID = 93710, JobID = 10006, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/UndeadSorcerer_ABS/UndeadSorcerer_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93720"] = { ID = 93720, JobID = 10035, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SkeletonArcher_ABS/SkeletonArcher02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93730"] = { ID = 93730, JobID = 10003, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton04_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93740"] = { ID = 93740, JobID = 810, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3317, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93750"] = { ID = 93750, JobID = 808, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93760"] = { ID = 93760, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3218, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93770"] = { ID = 93770, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93780"] = { ID = 93780, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93790"] = { ID = 93790, JobID = 101, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93800"] = { ID = 93800, JobID = 202, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93810"] = { ID = 93810, JobID = 10056, JobLevelsID = { 40401, 40401, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["93820"] = { ID = 93820, JobID = 10029, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Troll_ABS/Troll_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93830"] = { ID = 93830, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["93840"] = { ID = 93840, JobID = 10016, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Octopus_ABS/Octopus_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93850"] = { ID = 93850, JobID = 10029, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Orc_ABS/Orge_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93860"] = { ID = 93860, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3184, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93870"] = { ID = 93870, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93880"] = { ID = 93880, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93890"] = { ID = 93890, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3218, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93900"] = { ID = 93900, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93910"] = { ID = 93910, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Vampire_ABS/Vampire_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["93920"] = { ID = 93920, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93930"] = { ID = 93930, JobID = 10029, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tauren_ABS/Tauren_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93940"] = { ID = 93940, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93950"] = { ID = 93950, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["93960"] = { ID = 93960, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/StoneGiant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93970"] = { ID = 93970, JobID = 403, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["93980"] = { ID = 93980, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["93990"] = { ID = 93990, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3544, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["94000"] = { ID = 94000, JobID = 103, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Sergeantgeneral/Soldier_Enemy_SergeantHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94010"] = { ID = 94010, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3048, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94020"] = { ID = 94020, JobID = 306, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jellioru_ABS/Jellioru_Knight/Jellioru_Knight02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94030"] = { ID = 94030, JobID = 209, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/William_ABS/William_King3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94040"] = { ID = 94040, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3184, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94050"] = { ID = 94050, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3211, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["94060"] = { ID = 94060, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94070"] = { ID = 94070, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94080"] = { ID = 94080, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3218, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94090"] = { ID = 94090, JobID = 301, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94100"] = { ID = 94100, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["94110"] = { ID = 94110, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/StoneGiant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94120"] = { ID = 94120, JobID = 708, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94130"] = { ID = 94130, JobID = 1010, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3557, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94140"] = { ID = 94140, JobID = 10033, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/NecroKnight_ABS/NecroKnight_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94150"] = { ID = 94150, JobID = 301, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_knightgeneral/Soldier_Enemy_knightgeneralHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94160"] = { ID = 94160, JobID = 403, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh02_prefab.prefab", CombatModel = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_HawkKningtgeneral/Soldier_Enemy_HawkKningtHigh_air02_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["94170"] = { ID = 94170, JobID = 10008, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/LavaGolem_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94180"] = { ID = 94180, JobID = 10018, JobLevelsID = { 40601, 40601, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/HeavyCatapult_ABS/Enemy/EHeavyCatapult_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94190"] = { ID = 94190, JobID = 101, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "ABDACC", IsRecommend = None, Model = 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BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94220"] = { ID = 94220, JobID = 202, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Fightergeneral/Soldier_Enemy_FighterHigh02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94230"] = { ID = 94230, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Soldier_Enemy_ABS/Soldier_Enemy_Magiciongeneral02/Soldier_Enemy_MagicianHigh_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94240"] = { ID = 94240, JobID = 10055, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94250"] = { ID = 94250, JobID = 204, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kaeru_ABS/Kaeru_Sword01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94260"] = { ID = 94260, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94270"] = { ID = 94270, JobID = 604, JobLevelsID = { 40601, 40601, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alustriel_ABS/Alustriel_Bow01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94280"] = { ID = 94280, JobID = 10040, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SissiWhite_ABS/SissiWhite_Merchant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94290"] = { ID = 94290, JobID = 104, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bodamicus_ABS/Bodamicus_Guardian01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94300"] = { ID = 94300, JobID = 811, JobLevelsID = { 40801, 40801, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94310"] = { ID = 94310, JobID = 808, JobLevelsID = { 40801, 40801, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94320"] = { ID = 94320, JobID = 1010, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3557, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94330"] = { ID = 94330, JobID = 10071, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40585, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Monster/Dragon_ABS/Dragon_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 90, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["94340"] = { ID = 94340, JobID = 1204, JobLevelsID = { 40201, 40201, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94350"] = { ID = 94350, JobID = 1207, JobLevelsID = { 40101, 40101, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["94360"] = { ID = 94360, JobID = 10009, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Skeleton_ABS/Skeleton03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94370"] = { ID = 94370, JobID = 10055, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94380"] = { ID = 94380, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/VampireBat_ABS/VampireBat_prefab.prefab", CombatModel = "Spine/Soldier/VampireBat_ABS/VampireBat_air_prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["94390"] = { ID = 94390, JobID = 10009, JobLevelsID = { 40401, 40401, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Imp_ABS/Imp_Prefab.prefab", CombatModel = "Spine/Soldier/Imp_ABS/Imp_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["94400"] = { ID = 94400, JobID = 10009, JobLevelsID = { 30902, 30902, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94410"] = { ID = 94410, JobID = 10008, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Golem_ABS/StoneGiant_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94420"] = { ID = 94420, JobID = 10056, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Succubus_ABS/Succubus_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94430"] = { ID = 94430, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 1, PropertyRating = "BACBCS", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_F/Farmer_F_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94440"] = { ID = 94440, JobID = 10013, JobLevelsID = { 40201, 40201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Farmer_ABS/Farmer_M/Farmer_M_Prefab.prefab", CombatModel = "", ModelScale = 55, BFModelScale = 55, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94450"] = { ID = 94450, JobID = 704, JobLevelsID = { 40701, 40701, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Nikolis_ABS/Nikolis_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94460"] = { ID = 94460, JobID = 10042, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 42012, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/SeaMonster_ABS/SeaMonster_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94470"] = { ID = 94470, JobID = 10016, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Lobster_ABS/Lobster02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94480"] = { ID = 94480, JobID = 10042, JobLevelsID = { 40501, 40501, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Kraken_ABS/Kraken_prefab.prefab", CombatModel = "", ModelScale = 100, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94490"] = { ID = 94490, JobID = 10042, JobLevelsID = { 40501, 40501, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Slime_ABS/Slime/Slime02_Prefab.prefab", CombatModel = "", ModelScale = 90, BFModelScale = 80, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 0, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94500"] = { ID = 94500, JobID = 808, JobLevelsID = { 40701, 40701, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Yulia_ABS/Yulia_Priest_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94510"] = { ID = 94510, JobID = 207, JobLevelsID = { 30207, 30207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ranford_ABS/Ranford_Sword/Ranford_Kensei3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94520"] = { ID = 94520, JobID = 302, JobLevelsID = { 40301, 40301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Emily_ABS/Emily_Knight/Emily_Knight_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["94530"] = { ID = 94530, JobID = 811, JobLevelsID = { 30811, 30811, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["100050"] = { ID = 100050, JobID = 899, JobLevelsID = { 30899, 30899, }, TalentSkillIDs = { 3317, }, UISort = 2, PropertyRating = "BCBBSD", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_sacred/Aimeeda_sacred_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["100060"] = { ID = 100060, JobID = 10014, JobLevelsID = { 30201, 30201, }, TalentSkillIDs = { 40044, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Boss/Fafnir_ABS/Fafnir_Prefab.prefab", CombatModel = "", ModelScale = 120, BFModelScale = 45, UIModelScale = 80, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 60, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["100080"] = { ID = 100080, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_Death/Mathew_Death_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["100090"] = { ID = 100090, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs02_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200000"] = { ID = 200000, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3025, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200010"] = { ID = 200010, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3513, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_Marshal3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200020"] = { ID = 200020, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3391, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Keith_ABS/Keith_Dragon/Keith_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200030"] = { ID = 200030, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3178, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200040"] = { ID = 200040, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3319, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200050"] = { ID = 200050, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3039, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200060"] = { ID = 200060, JobID = 204, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3502, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200070"] = { ID = 200070, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3410, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200080"] = { ID = 200080, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200090"] = { ID = 200090, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3531, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200100"] = { ID = 200100, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3067, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200110"] = { ID = 200110, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3526, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200120"] = { ID = 200120, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3188, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200130"] = { ID = 200130, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3394, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200140"] = { ID = 200140, JobID = 808, JobLevelsID = { 30808, 30808, }, TalentSkillIDs = { 3400, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Anna_ABS/Anna_Bishop/Anna_Avatar3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200150"] = { ID = 200150, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3220, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200160"] = { ID = 200160, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3249, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200170"] = { ID = 200170, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200180"] = { ID = 200180, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3235, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200190"] = { ID = 200190, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200200"] = { ID = 200200, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3036, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200210"] = { ID = 200210, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3516, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_Marshal3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200220"] = { ID = 200220, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200230"] = { ID = 200230, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3160, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200240"] = { ID = 200240, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3347, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200250"] = { ID = 200250, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200260"] = { ID = 200260, JobID = 1104, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3261, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200270"] = { ID = 200270, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200280"] = { ID = 200280, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200290"] = { ID = 200290, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3537, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200300"] = { ID = 200300, JobID = 208, JobLevelsID = { 30208, 30208, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200310"] = { ID = 200310, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3527, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200320"] = { ID = 200320, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3133, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200330"] = { ID = 200330, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3542, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200340"] = { ID = 200340, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3279, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200350"] = { ID = 200350, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3223, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200360"] = { ID = 200360, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200370"] = { ID = 200370, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200380"] = { ID = 200380, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200390"] = { ID = 200390, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3209, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200400"] = { ID = 200400, JobID = 1003, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200410"] = { ID = 200410, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200420"] = { ID = 200420, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3170, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200430"] = { ID = 200430, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200440"] = { ID = 200440, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200450"] = { ID = 200450, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3026, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200460"] = { ID = 200460, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3214, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200470"] = { ID = 200470, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200480"] = { ID = 200480, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3294, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200490"] = { ID = 200490, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200500"] = { ID = 200500, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200510"] = { ID = 200510, JobID = 207, JobLevelsID = { 30207, 30207, }, TalentSkillIDs = { 3118, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200520"] = { ID = 200520, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200530"] = { ID = 200530, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200540"] = { ID = 200540, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3537, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200550"] = { ID = 200550, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3072, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200560"] = { ID = 200560, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3527, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200570"] = { ID = 200570, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3190, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200580"] = { ID = 200580, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3093, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200590"] = { ID = 200590, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3279, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200600"] = { ID = 200600, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3223, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200610"] = { ID = 200610, JobID = 814, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200620"] = { ID = 200620, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200630"] = { ID = 200630, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200640"] = { ID = 200640, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3209, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200650"] = { ID = 200650, JobID = 1003, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200660"] = { ID = 200660, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200670"] = { ID = 200670, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3170, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200680"] = { ID = 200680, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3055, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200690"] = { ID = 200690, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200700"] = { ID = 200700, JobID = 1104, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_ninjia/Mathew_ninjia04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200710"] = { ID = 200710, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200720"] = { ID = 200720, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200730"] = { ID = 200730, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3036, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200740"] = { ID = 200740, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200750"] = { ID = 200750, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3037, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200760"] = { ID = 200760, JobID = 208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3027, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200770"] = { ID = 200770, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3253, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200780"] = { ID = 200780, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3296, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200790"] = { ID = 200790, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3241, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200800"] = { ID = 200800, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3045, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200810"] = { ID = 200810, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3263, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200820"] = { ID = 200820, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3108, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200830"] = { ID = 200830, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3307, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200840"] = { ID = 200840, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3414, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200850"] = { ID = 200850, JobID = 208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3031, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200860"] = { ID = 200860, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3096, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200870"] = { ID = 200870, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3271, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200880"] = { ID = 200880, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3543, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200890"] = { ID = 200890, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3280, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200900"] = { ID = 200900, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3226, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200910"] = { ID = 200910, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200920"] = { ID = 200920, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3198, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200930"] = { ID = 200930, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3241, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200940"] = { ID = 200940, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3210, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["200950"] = { ID = 200950, JobID = 1003, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200960"] = { ID = 200960, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3288, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200970"] = { ID = 200970, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3172, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200980"] = { ID = 200980, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3198, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["200990"] = { ID = 200990, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3031, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201000"] = { ID = 201000, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3150, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["201010"] = { ID = 201010, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3317, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", 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None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201070"] = { ID = 201070, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3162, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201080"] = { ID = 201080, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3296, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201090"] = { ID = 201090, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3241, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201100"] = { ID = 201100, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3045, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201110"] = { ID = 201110, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3263, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201120"] = { ID = 201120, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3108, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201130"] = { ID = 201130, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3307, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201140"] = { ID = 201140, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3538, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201150"] = { ID = 201150, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3077, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201160"] = { ID = 201160, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3528, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201170"] = { ID = 201170, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3192, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201180"] = { ID = 201180, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3096, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201190"] = { ID = 201190, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3280, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["201200"] = { ID = 201200, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3226, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["201210"] = { ID = 201210, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3253, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201220"] = { ID = 201220, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3198, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201230"] = { ID = 201230, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3241, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201240"] = { ID = 201240, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3210, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["201250"] = { ID = 201250, JobID = 1003, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201260"] = { ID = 201260, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3288, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201270"] = { ID = 201270, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3172, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201280"] = { ID = 201280, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3198, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201290"] = { ID = 201290, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3031, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201300"] = { ID = 201300, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3150, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_AnimalBone/Mathew_AnimalBone04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201310"] = { ID = 201310, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3037, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201320"] = { ID = 201320, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3216, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201330"] = { ID = 201330, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3027, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201340"] = { ID = 201340, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3045, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201350"] = { ID = 201350, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201360"] = { ID = 201360, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201370"] = { ID = 201370, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3164, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201380"] = { ID = 201380, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201390"] = { ID = 201390, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201400"] = { ID = 201400, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201410"] = { ID = 201410, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3265, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201420"] = { ID = 201420, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3124, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201430"] = { ID = 201430, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201440"] = { ID = 201440, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3539, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201450"] = { ID = 201450, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201460"] = { ID = 201460, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201470"] = { ID = 201470, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3273, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201480"] = { ID = 201480, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, 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JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201540"] = { ID = 201540, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/SherryRanger/SherryRanger03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201550"] = { ID = 201550, JobID = 1003, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201560"] = { ID = 201560, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201570"] = { ID = 201570, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3174, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201580"] = { ID = 201580, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201590"] = { ID = 201590, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201600"] = { ID = 201600, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3152, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_gj/Mathew_gj04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201610"] = { ID = 201610, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201620"] = { ID = 201620, JobID = 707, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3218, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201630"] = { ID = 201630, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201640"] = { ID = 201640, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201650"] = { ID = 201650, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["201660"] = { ID = 201660, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201670"] = { ID = 201670, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201680"] = { ID = 201680, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201690"] = { ID = 201690, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = 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503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201730"] = { ID = 201730, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201740"] = { ID = 201740, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201750"] = { ID = 201750, JobID = 209, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201760"] = { ID = 201760, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/SherryRanger/SherryRanger03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201770"] = { ID = 201770, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201780"] = { ID = 201780, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201790"] = { ID = 201790, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201800"] = { ID = 201800, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201810"] = { ID = 201810, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3265, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201820"] = { ID = 201820, JobID = 204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3508, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201830"] = { ID = 201830, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201840"] = { ID = 201840, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3124, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201850"] = { ID = 201850, JobID = 208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201860"] = { ID = 201860, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3273, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201870"] = { ID = 201870, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201880"] = { ID = 201880, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3544, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201890"] = { ID = 201890, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["201900"] = { ID = 201900, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = 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Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202090"] = { ID = 202090, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202100"] = { ID = 202100, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202110"] = { ID = 202110, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3544, }, UISort = 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UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202280"] = { ID = 202280, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202290"] = { ID = 202290, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202300"] = { ID = 202300, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["202310"] = { ID = 202310, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202320"] = { ID = 202320, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202330"] = { ID = 202330, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202340"] = { ID = 202340, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3211, 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None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202820"] = { ID = 202820, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202830"] = { ID = 202830, JobID = 209, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, 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IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202910"] = { ID = 202910, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202920"] = { ID = 202920, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3194, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202930"] = { ID = 202930, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["202940"] = { ID = 202940, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3273, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202950"] = { ID = 202950, JobID = 209, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202960"] = { ID = 202960, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["202970"] = { ID = 202970, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202980"] = { ID = 202980, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["202990"] = { ID = 202990, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203000"] = { ID = 203000, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203010"] = { ID = 203010, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3124, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203020"] = { ID = 203020, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203030"] = { ID = 203030, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203040"] = { ID = 203040, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203050"] = { ID = 203050, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203060"] = { ID = 203060, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203070"] = { ID = 203070, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203080"] = { ID = 203080, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3544, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203090"] = { ID = 203090, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203100"] = { ID = 203100, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["203110"] = { ID = 203110, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203120"] = { ID = 203120, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203130"] = { ID = 203130, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203140"] = { ID = 203140, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/SherryRanger/SherryRanger03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203150"] = { ID = 203150, JobID = 1003, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203160"] = { ID = 203160, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203170"] = { ID = 203170, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3174, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203180"] = { ID = 203180, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203190"] = { ID = 203190, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203200"] = { ID = 203200, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3152, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_gj/Mathew_gj04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203210"] = { ID = 203210, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203220"] = { ID = 203220, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 93318, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203230"] = { ID = 203230, JobID = 209, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203240"] = { ID = 203240, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203250"] = { ID = 203250, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203260"] = { ID = 203260, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203270"] = { ID = 203270, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203280"] = { ID = 203280, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203290"] = { ID = 203290, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203300"] = { ID = 203300, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203310"] = { ID = 203310, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203320"] = { ID = 203320, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3371, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203330"] = { ID = 203330, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203340"] = { ID = 203340, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203350"] = { ID = 203350, JobID = 1207, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3563, }, UISort = 1, PropertyRating = "SBCBAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["203360"] = { ID = 203360, JobID = 1007, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3546, }, UISort = 5, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Crime3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203370"] = { ID = 203370, JobID = 503, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 3559, }, UISort = 5, PropertyRating = "AADACC", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_Water/Angelina_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203380"] = { ID = 203380, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203390"] = { ID = 203390, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203400"] = { ID = 203400, JobID = 1205, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3563, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["203410"] = { ID = 203410, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3559, }, UISort = 6, PropertyRating = "ASDAAB", IsRecommend = None, Model = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_Prefab.prefab", CombatModel = "Spine/General/Angelina_ABS/Angelina_DragonKnight/Angelina_DragonMaster3_air_Prefab.prefab", ModelScale = 65, BFModelScale = 65, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 90, Height = 120, FootHeight = 0, IsJobOpen = None, }, ["203420"] = { ID = 203420, JobID = 818, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3550, }, UISort = 6, PropertyRating = "BCSCAD", IsRecommend = None, Model = "Spine/General/Schelfaniel_ABS/Schelfaniel_Pilgrim/Schelfaniel_Princess3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205000"] = { ID = 205000, JobID = 10004, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 40181, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205010"] = { ID = 205010, JobID = 1202, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 40182, }, UISort = 2, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Ceberus/Zigodlla_Cerberus_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205020"] = { ID = 205020, JobID = 1203, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 40183, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205030"] = { ID = 205030, JobID = 1204, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40184, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205040"] = { ID = 205040, JobID = 1205, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 40185, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205050"] = { ID = 205050, JobID = 1206, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 40186, }, UISort = 6, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Hydra/Hydra_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205060"] = { ID = 205060, JobID = 1207, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40187, }, UISort = 7, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205070"] = { ID = 205070, JobID = 10038, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 40188, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205080"] = { ID = 205080, JobID = 10041, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 40189, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205090"] = { ID = 205090, JobID = 1005, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 40190, }, UISort = 1, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205100"] = { ID = 205100, JobID = 10055, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 40191, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205110"] = { ID = 205110, JobID = 10004, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 40181, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205120"] = { ID = 205120, JobID = 1202, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 40182, }, UISort = 2, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Ceberus/Zigodlla_Cerberus_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205130"] = { ID = 205130, JobID = 1203, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 40183, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205140"] = { ID = 205140, JobID = 1204, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40184, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205150"] = { ID = 205150, JobID = 1205, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 40185, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205160"] = { ID = 205160, JobID = 1206, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 40186, }, UISort = 6, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Hydra/Hydra_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205170"] = { ID = 205170, JobID = 1207, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40187, }, UISort = 7, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205180"] = { ID = 205180, JobID = 10038, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 40188, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205190"] = { ID = 205190, JobID = 10041, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 40189, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205200"] = { ID = 205200, JobID = 1005, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 40190, }, UISort = 1, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205210"] = { ID = 205210, JobID = 10055, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 40191, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205220"] = { ID = 205220, JobID = 10004, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 40181, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205230"] = { ID = 205230, JobID = 1202, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 40182, }, UISort = 2, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Ceberus/Zigodlla_Cerberus_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205240"] = { ID = 205240, JobID = 1203, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 40183, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205250"] = { ID = 205250, JobID = 1204, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40184, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205260"] = { ID = 205260, JobID = 1205, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 40185, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205270"] = { ID = 205270, JobID = 1206, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 40186, }, UISort = 6, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Hydra/Hydra_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205280"] = { ID = 205280, JobID = 1207, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 40187, }, UISort = 7, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205290"] = { ID = 205290, JobID = 10038, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 40188, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205300"] = { ID = 205300, JobID = 10041, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 40189, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205310"] = { ID = 205310, JobID = 1005, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 40190, }, UISort = 1, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205320"] = { ID = 205320, JobID = 10055, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 40191, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205330"] = { ID = 205330, JobID = 10004, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40181, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205340"] = { ID = 205340, JobID = 1202, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40182, }, UISort = 2, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Ceberus/Zigodlla_Cerberus_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205350"] = { ID = 205350, JobID = 1203, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40183, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205360"] = { ID = 205360, JobID = 1204, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40184, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205370"] = { ID = 205370, JobID = 1205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40185, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205380"] = { ID = 205380, JobID = 1206, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40186, }, UISort = 6, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Hydra/Hydra_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205390"] = { ID = 205390, JobID = 1207, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40187, }, UISort = 7, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205400"] = { ID = 205400, JobID = 10038, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40188, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205410"] = { ID = 205410, JobID = 10041, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40189, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205420"] = { ID = 205420, JobID = 1005, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 40190, }, UISort = 1, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205430"] = { ID = 205430, JobID = 10055, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40191, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205440"] = { ID = 205440, JobID = 10004, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40181, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205450"] = { ID = 205450, JobID = 1202, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40182, }, UISort = 2, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Ceberus/Zigodlla_Cerberus_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205460"] = { ID = 205460, JobID = 1203, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40183, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205470"] = { ID = 205470, JobID = 1204, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40184, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205480"] = { ID = 205480, JobID = 1205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40185, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205490"] = { ID = 205490, JobID = 1206, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40186, }, UISort = 6, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Hydra/Hydra_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205500"] = { ID = 205500, JobID = 1207, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40187, }, UISort = 7, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205510"] = { ID = 205510, JobID = 10038, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40188, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205520"] = { ID = 205520, JobID = 10041, 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CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205550"] = { ID = 205550, JobID = 10004, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40181, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205560"] = { ID = 205560, JobID = 1202, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40182, }, UISort = 2, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Ceberus/Zigodlla_Cerberus_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205570"] = { ID = 205570, JobID = 1203, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40183, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205580"] = { ID = 205580, JobID = 1204, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40184, }, UISort = 4, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Tiamat/Zigodlla_Tiamat_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205590"] = { ID = 205590, JobID = 1205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40185, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Zigodlla/Zigodlla_Zigodlla1_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205600"] = { ID = 205600, JobID = 1206, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40186, }, UISort = 6, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Hydra/Hydra_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205610"] = { ID = 205610, JobID = 1207, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40187, }, UISort = 7, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205620"] = { ID = 205620, JobID = 10038, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40188, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205630"] = { ID = 205630, JobID = 10041, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40189, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205640"] = { ID = 205640, JobID = 1005, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 40190, }, UISort = 1, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205650"] = { ID = 205650, JobID = 10055, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40191, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205660"] = { ID = 205660, JobID = 10004, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 40181, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/Soldier/Whitewolf_ABS/Whitewolf_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205670"] = { ID = 205670, JobID = 1202, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40182, }, UISort = 2, PropertyRating = "SACABC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Ceberus/Zigodlla_Cerberus_2_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205680"] = { ID = 205680, JobID = 1203, JobLevelsID = { 40501, 40501, }, TalentSkillIDs = { 40183, }, UISort = 3, PropertyRating = "SACABD", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Scylla/Scylla_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205690"] = { ID = 205690, JobID = 1204, JobLevelsID = { 40401, 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CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205720"] = { ID = 205720, JobID = 1207, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 40187, }, UISort = 7, PropertyRating = "ASCAAC", IsRecommend = None, Model = "Spine/General/Zigodlla_ABS/Bahamoh/Zigodlla_Bahamoh_3_Prefab.prefab", CombatModel = "", ModelScale = 75, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205730"] = { ID = 205730, JobID = 10038, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40188, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ragu_ABS/Ragu_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205740"] = { ID = 205740, JobID = 10041, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 40189, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grob_ABS/Grob_Magic01_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205750"] = { ID = 205750, JobID = 1005, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 40190, }, UISort = 1, PropertyRating = "ASDABA", IsRecommend = None, Model = "Spine/General/Zalrahda_ABS/Deamon/Zalrahda_Shadow2_prefab.prefab", CombatModel = "", ModelScale = 80, BFModelScale = 85, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["205760"] = { ID = 205760, JobID = 10055, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 40191, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Demon_ABS/Demon_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210000"] = { ID = 210000, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210010"] = { ID = 210010, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210020"] = { ID = 210020, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210030"] = { ID = 210030, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["210040"] = { ID = 210040, JobID = 809, JobLevelsID = { 30809, 30809, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210050"] = { ID = 210050, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210060"] = { ID = 210060, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210070"] = { ID = 210070, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["210080"] = { ID = 210080, JobID = 903, JobLevelsID = { 30903, 30903, }, TalentSkillIDs = { 3203, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Demon/Boser_Demon03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210090"] = { ID = 210090, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3218, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210100"] = { ID = 210100, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3539, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210110"] = { ID = 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Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210160"] = { ID = 210160, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3110, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210170"] = { ID = 210170, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3273, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210180"] = { ID = 210180, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210190"] = { ID = 210190, JobID = 1010, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3555, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Flakia_ABS/Flakia_Deamon/Flakia_DeamonLord3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210200"] = { ID = 210200, JobID = 810, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3317, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210210"] = { ID = 210210, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210220"] = { ID = 210220, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3265, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210230"] = { ID = 210230, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3281, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["210240"] = { ID = 210240, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210250"] = { ID = 210250, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, 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UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210280"] = { ID = 210280, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3124, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210290"] = { ID = 210290, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, 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= "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210350"] = { ID = 210350, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["210360"] = { ID = 210360, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210370"] = { ID = 210370, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["210380"] = { ID = 210380, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, 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Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["210420"] = { ID = 210420, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220000"] = { ID = 220000, JobID = 206, JobLevelsID = { 30206, 30206, }, TalentSkillIDs = { 3025, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", 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UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220030"] = { ID = 220030, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3178, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Skot_ABS/Skot_horse/Skot_horse03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220040"] = { ID = 220040, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3319, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220050"] = { ID = 220050, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3039, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220060"] = { ID = 220060, JobID = 204, JobLevelsID = { 30204, 30204, }, TalentSkillIDs = { 3502, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220070"] = { ID = 220070, JobID = 605, JobLevelsID = { 30605, 30605, }, TalentSkillIDs = { 3410, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220080"] = { ID = 220080, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3301, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220090"] = { ID = 220090, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3531, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Pieru_ABS/Pieru_Water/Pieru_SerpentMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220100"] = { ID = 220100, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3067, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220110"] = { ID = 220110, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3526, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220120"] = { ID = 220120, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3188, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220130"] = { ID = 220130, JobID = 1105, JobLevelsID = { 31105, 31105, }, TalentSkillIDs = { 3394, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Loga_ABS/Loga_Assassin/Loga_Assassin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220140"] = { ID = 220140, JobID = 808, JobLevelsID = { 30808, 30808, }, TalentSkillIDs = { 3400, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Anna_ABS/Anna_Bishop/Anna_Avatar3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220150"] = { ID = 220150, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3220, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220160"] = { ID = 220160, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3249, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220170"] = { ID = 220170, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3104, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220180"] = { ID = 220180, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3235, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220190"] = { ID = 220190, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3208, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220200"] = { ID = 220200, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3036, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220210"] = { ID = 220210, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3516, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alan_ABS/Alan_Spear/Alan_Marshal3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220220"] = { ID = 220220, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220230"] = { ID = 220230, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3160, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220240"] = { ID = 220240, JobID = 503, JobLevelsID = { 30503, 30503, }, TalentSkillIDs = { 3347, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lista_ABS/Lista_SerpentKnight/Lista_SerpentKnight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220250"] = { ID = 220250, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220260"] = { ID = 220260, JobID = 1104, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3261, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220270"] = { ID = 220270, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220280"] = { ID = 220280, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220290"] = { ID = 220290, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3537, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220300"] = { ID = 220300, JobID = 208, JobLevelsID = { 30208, 30208, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220310"] = { ID = 220310, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3527, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220320"] = { ID = 220320, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3133, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220330"] = { ID = 220330, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3542, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220340"] = { ID = 220340, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3279, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220350"] = { ID = 220350, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3223, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220360"] = { ID = 220360, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220370"] = { ID = 220370, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220380"] = { ID = 220380, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220390"] = { ID = 220390, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3209, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220400"] = { ID = 220400, JobID = 1003, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220410"] = { ID = 220410, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220420"] = { ID = 220420, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3170, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220430"] = { ID = 220430, JobID = 706, JobLevelsID = { 30706, 30706, }, TalentSkillIDs = { 3197, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220440"] = { ID = 220440, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220450"] = { ID = 220450, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3026, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220460"] = { ID = 220460, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3214, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220470"] = { ID = 220470, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220480"] = { ID = 220480, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3294, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220490"] = { ID = 220490, JobID = 604, JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220500"] = { ID = 220500, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220510"] = { ID = 220510, JobID = 207, JobLevelsID = { 30207, 30207, }, TalentSkillIDs = { 3118, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220520"] = { ID = 220520, JobID = 105, JobLevelsID = { 30105, 30105, }, TalentSkillIDs = { 3106, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220530"] = { ID = 220530, JobID = 811, JobLevelsID = { 30811, 30811, }, TalentSkillIDs = { 3304, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220540"] = { ID = 220540, JobID = 704, JobLevelsID = { 30704, 30704, }, TalentSkillIDs = { 3537, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leafani_ABS/Leafani_Magic/Leafani_Wizard3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220550"] = { ID = 220550, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3072, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220560"] = { ID = 220560, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3527, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220570"] = { ID = 220570, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3190, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lyatt_ABS/Lyatt_Knight/Lyatt_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220580"] = { ID = 220580, JobID = 304, JobLevelsID = { 30304, 30304, }, TalentSkillIDs = { 3093, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220590"] = { ID = 220590, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3279, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Lance_ABS/Lance_Dragon/Lance_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220600"] = { ID = 220600, JobID = 406, JobLevelsID = { 30406, 30406, }, TalentSkillIDs = { 3223, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, 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JobLevelsID = { 30604, 30604, }, TalentSkillIDs = { 3238, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220640"] = { ID = 220640, JobID = 405, JobLevelsID = { 30405, 30405, }, TalentSkillIDs = { 3209, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220650"] = { ID = 220650, JobID = 1003, JobLevelsID = { 31003, 31003, }, TalentSkillIDs = { 3201, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220660"] = { ID = 220660, JobID = 708, JobLevelsID = { 30708, 30708, }, TalentSkillIDs = { 3286, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220670"] = { ID = 220670, JobID = 307, JobLevelsID = { 30307, 30307, }, TalentSkillIDs = { 3170, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220680"] = { ID = 220680, JobID = 104, JobLevelsID = { 30104, 30104, }, TalentSkillIDs = { 3055, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220690"] = { ID = 220690, JobID = 205, JobLevelsID = { 30205, 30205, }, TalentSkillIDs = { 3030, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220700"] = { ID = 220700, JobID = 1104, JobLevelsID = { 31104, 31104, }, TalentSkillIDs = { 3148, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_ninjia/Mathew_ninjia04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220710"] = { ID = 220710, JobID = 810, JobLevelsID = { 30810, 30810, }, TalentSkillIDs = { 3316, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220720"] = { ID = 220720, JobID = 812, JobLevelsID = { 30812, 30812, }, TalentSkillIDs = { 3251, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220730"] = { ID = 220730, JobID = 209, JobLevelsID = { 30209, 30209, }, TalentSkillIDs = { 3036, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220740"] = { ID = 220740, JobID = 306, JobLevelsID = { 30306, 30306, }, TalentSkillIDs = { 3042, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220750"] = { ID = 220750, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3037, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220760"] = { ID = 220760, JobID = 208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3027, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220770"] = { ID = 220770, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3253, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220780"] = { ID = 220780, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3296, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220790"] = { ID = 220790, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3241, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220800"] = { ID = 220800, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3045, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220810"] = { ID = 220810, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3263, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220820"] = { ID = 220820, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3108, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Freya_ABS/Freya_Guardian/Freya_RoyalGuardian3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220830"] = { ID = 220830, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3307, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220840"] = { ID = 220840, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3414, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Diors_ABS/Diors_BowKnight/Diors_BowMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220850"] = { ID = 220850, JobID = 208, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3031, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Shield/Barnhart_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220860"] = { ID = 220860, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3096, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220870"] = { ID = 220870, JobID = 705, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3271, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Imelda_ABS/Imelda_Magic/Imelda_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220880"] = { ID = 220880, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3543, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220890"] = { ID = 220890, JobID = 405, JobLevelsID 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40801, 40801, }, TalentSkillIDs = { 3206, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220920"] = { ID = 220920, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3198, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220930"] = { ID = 220930, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3241, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220940"] = { ID = 220940, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3210, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["220950"] = { ID = 220950, JobID = 1003, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3202, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220960"] = { ID = 220960, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3288, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220970"] = { ID = 220970, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3172, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220980"] = { ID = 220980, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3198, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["220990"] = { ID = 220990, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3031, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221000"] = { ID = 221000, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3150, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Mathew_ABS/Mathew_Dragon/Mathew_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["221010"] = { ID = 221010, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3317, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221020"] = { ID = 221020, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3206, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221360"] = { ID = 221360, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221370"] = { ID = 221370, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3164, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Grenier_ABS/Grenier_bb/Grenier_bb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221380"] = { ID = 221380, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221390"] = { ID = 221390, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221400"] = { ID = 221400, JobID = 1105, 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75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221450"] = { ID = 221450, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221460"] = { ID = 221460, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221470"] = { ID = 221470, JobID = 705, JobLevelsID = { 40701, 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204, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3508, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Rune_ABS/Rune_Sword/Rune_SwordMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221830"] = { ID = 221830, JobID = 814, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3207, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221840"] = { ID = 221840, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3124, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221870"] = { ID = 221870, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221880"] = { ID = 221880, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3544, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_Bow/Fana_Ranger3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221890"] = { ID = 221890, JobID = 304, JobLevelsID = { 40301, 40301, }, 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IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Pilgrim/Lana_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["221990"] = { ID = 221990, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222000"] = { ID = 222000, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3152, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_zs/Mathew_zs04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222010"] = { ID = 222010, JobID = 206, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin/Elwin04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222020"] = { ID = 222020, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222030"] = { ID = 222030, JobID = 209, JobLevelsID = { 40201, 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CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222100"] = { ID = 222100, JobID = 307, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon_AnimalBone/Leon_AnimalBone03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222110"] = { ID = 222110, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3544, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_Dragon2_Prefab.prefab", CombatModel = "Spine/General/Fana_ABS/Fana_DragonKnight/Fana_Dragon2_air_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, 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Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222140"] = { ID = 222140, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3529, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leticia_ABS/Leticia_Knight/Leticia_KnightMaster3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222150"] = { ID = 222150, JobID = 809, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin/Ledin03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222160"] = { ID = 222160, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222170"] = { ID = 222170, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222180"] = { ID = 222180, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222190"] = { ID = 222190, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3322, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222200"] = { ID = 222200, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222210"] = { ID = 222210, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3265, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/SilverWolf_ABS/SilverWolf_Ninjia/SilverWolf_Shadow3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222220"] = { ID = 222220, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3322, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Jessica_ABS/Jessica_fs/Jessica_fs03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222230"] = { ID = 222230, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3310, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sofia_ABS/Sofia_Monk/Sofia_Prophet3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222240"] = { ID = 222240, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222250"] = { ID = 222250, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222260"] = { ID = 222260, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_prefab.prefab", CombatModel = "Spine/General/Alutemurat_ABS/Alutemurat_DragonKnight/Alutemurat_DragonMaster3_air_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["222270"] = { ID = 222270, JobID = 105, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3139, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Bargas_ABS/Bargas_Guardian/Bargas_Guardian03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222280"] = { ID = 222280, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3099, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/EmmaLink_ABS/EmmaLink_Knight/EmmaLink_KinghtMaster3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222290"] = { ID = 222290, JobID = 304, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222300"] = { ID = 222300, JobID = 406, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusMaster_3_prefab.prefab", CombatModel = "Spine/General/Luna_ABS/Luna_PegasusKnight/Luna_PegasusKnight_air_03_prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["222310"] = { ID = 222310, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Chris_ABS/Chris_BattleSister/Chris_BattleSister03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222320"] = { ID = 222320, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222330"] = { ID = 222330, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222340"] = { ID = 222340, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["222350"] = { ID = 222350, JobID = 1003, JobLevelsID = { 41001, 41001, }, TalentSkillIDs = { 3203, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Boser_ABS/Boser_Death/Boser_Death03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222360"] = { ID = 222360, JobID = 708, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3417, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Eggbert_ABS/Eggbert/Eggbert03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222370"] = { ID = 222370, JobID = 305, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3174, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sonia_ABS/Sonia_Knight/Sonia_Knight03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222380"] = { ID = 222380, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3199, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Pilgrim/Lana_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222390"] = { ID = 222390, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222400"] = { ID = 222400, JobID = 1104, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3152, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_ninjia/Mathew_ninjia04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222410"] = { ID = 222410, JobID = 811, JobLevelsID = { 40801, 40801, }, TalentSkillIDs = { 3218, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Riana_ABS/Riana/Riana03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, 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0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222590"] = { ID = 222590, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222600"] = { ID = 222600, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222610"] = { ID = 222610, JobID = 406, JobLevelsID = { 40401, 40401, }, 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UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["222960"] = { ID = 222960, JobID = 405, JobLevelsID = { 40401, 40401, }, TalentSkillIDs = { 3211, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon03_Prefab.prefab", CombatModel = "Spine/General/Sherry_ABS/Sherry_Dragon/Sherry_Dragon_air03_Prefab.prefab", ModelScale = 65, BFModelScale = 60, UIModelScale = 55, UIModelOffsetX = 0, UIModelOffsetY = -40, Radius = 36, Height = 300, FootHeight = 0, IsJobOpen = None, }, ["222970"] = { ID = 222970, JobID = 812, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 3255, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223000"] = { ID = 223000, JobID = 1105, JobLevelsID = { 41101, 41101, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Assassin/Dehault_HighMaster_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223010"] = { ID = 223010, JobID = 207, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3124, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Kirikaze_ABS/Kirikaze_Sword/Kirikaze_Kensei_4_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223020"] = { ID = 223020, JobID = 105, JobLevelsID = { 40101, 40101, }, 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None, Model = "Spine/General/Tialice_ABS/Tialice_MonkKnight/Tialice_SaintessKnight_3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223120"] = { ID = 223120, JobID = 706, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3199, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Lana_ABS/Lana_Magic/Lana_Magic03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223130"] = { ID = 223130, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, 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CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223190"] = { ID = 223190, JobID = 205, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3032, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Barnhart_ABS/Barnhart_Sword/Barnhart_Sword03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223200"] = { ID = 223200, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3152, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Mathew_ABS/Mathew_gj/Mathew_gj04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223210"] = { ID = 223210, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3028, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Elwin_ABS/Elwin_qb/Elwin_qb04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223220"] = { ID = 223220, JobID = 810, JobLevelsID = { 40802, 40802, }, TalentSkillIDs = { 93318, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Aimeeda_ABS/Aimeeda_Pilgrim/Aimeeda_Pilgrim03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223230"] = { ID = 223230, JobID = 209, JobLevelsID = { 40201, 40201, }, TalentSkillIDs = { 3038, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Ledin_ABS/Ledin_Shield/Ledin_Shield03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223240"] = { ID = 223240, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3048, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Dehault_ABS/Dehault_Knight/Dehault_RoyalKnight_4_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223250"] = { ID = 223250, JobID = 104, JobLevelsID = { 40101, 40101, }, TalentSkillIDs = { 3063, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Alutemurat_ABS/Alutemurat_Spear/Alutemurat_Marshal3_prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223260"] = { ID = 223260, JobID = 306, JobLevelsID = { 40301, 40301, }, TalentSkillIDs = { 3082, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Leon_ABS/Leon/Leon04_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 65, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223270"] = { ID = 223270, JobID = 605, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3229, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Luna_ABS/Luna_BowKnight/Luna_BowKnight_3_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 65, UIModelScale = 60, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223280"] = { ID = 223280, JobID = 304, JobLevelsID = { 40301, 40301, }, 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["223330"] = { ID = 223330, JobID = 704, JobLevelsID = { 40701, 40701, }, TalentSkillIDs = { 3418, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Hein_ABS/Hein/Hein03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["223340"] = { ID = 223340, JobID = 604, JobLevelsID = { 40601, 40601, }, TalentSkillIDs = { 3244, }, UISort = 0, PropertyRating = "CCCCCC", IsRecommend = None, Model = "Spine/General/Norm_ABS/Norm_Bow/Norm_Bow03_Prefab.prefab", CombatModel = "", ModelScale = 65, BFModelScale = 70, UIModelScale = 75, UIModelOffsetX = 0, UIModelOffsetY = 10, Radius = 36, Height = 80, FootHeight = 0, IsJobOpen = None, }, ["500000"] = { ID = 500000, JobID = 703, JobLevelsID = { 30703, 30703, }, UISort = 1, PropertyRating = "CCCCCC", IsRecommend = None, Model = 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