Module:Configdata/GoddessDialog

local GoddessDialogData = { ["1"] = {		ID = 1, Name = "开场白1", NextDialogID = 2, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_01", Words = "Welcome, adventurer!", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_Start", },	["2"] = {		ID = 2, Name = "开场白2", NextDialogID = 3, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_02", Words = "I am Lushiris, also known as the Goddess of Light.", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_None", },	["3"] = {		ID = 3, Name = "开场白3", NextDialogID = 4, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_03", Words = "The world is in grave danger.", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_None", },	["4"] = {		ID = 4, Name = "开场白4", NextDialogID = 5, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_04", Words = "I have been waiting for someone as courageous and strong as you.", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_None", },	["5"] = {		ID = 5, Name = "开场白5", NextDialogID = 6, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_05", Words = "I will ask you some questions now to see if you're really the one I've been waiting for.", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_None", },	["6"] = {		ID = 6, Name = "开场白6", NextDialogID = 7, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_06", Words = "Adventurer, hear my questions now!", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_QuestionStart", },	["7"] = {		ID = 7, Name = "问题1", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_07", Words = "What would you do if an enemy raided you while you were gathering supplies?", FeedbackVoice1 = "Godness_20", FeedbackVoice2 = "Godness_21", FeedbackVoice3 = "Godness_21", FeedbackText1 = "I've received your answer.", FeedbackText2 = "I see...", FeedbackText3 = "I see...", Choice1Text = "Retreat", Choice1NextDialogID = 8, Choice1Value = { {				Id = 1, Value = 1, },		},		Choice2Text = "Defense", Choice2NextDialogID = 8, Choice2Value = { {				Id = 4, Value = 1, },		},		Choice3Text = "Counterattack", Choice3NextDialogID = 8, Choice3Value = { {				Id = 3, Value = 1, },			{				Id = 2, Value = 1, },		},		FunctionType = "GoddessDialogFuncType_None", },	["8"] = {		ID = 8, Name = "问题2", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_08", Words = "What is the most important factor when creating an unbeatable team?", FeedbackVoice1 = "Godness_21", FeedbackVoice2 = "Godness_20", FeedbackVoice3 = "Godness_20", FeedbackText1 = "I see...", FeedbackText2 = "I've received your answer.", FeedbackText3 = "I've received your answer.", Choice1Text = "Overwhelming strength", Choice1NextDialogID = 9, Choice1Value = { {				Id = 1, Value = 1, },		},		Choice2Text = "Strategic versatility", Choice2NextDialogID = 9, Choice2Value = { {				Id = 3, Value = 1, },			{				Id = 4, Value = 1, },		},		Choice3Text = "Excellent mobility", Choice3NextDialogID = 9, Choice3Value = { {				Id = 2, Value = 1, },		},		FunctionType = "GoddessDialogFuncType_None", },	["9"] = {		ID = 9, Name = "问题3", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_09", Words = "Where do the gods live?", FeedbackVoice1 = "Godness_23", FeedbackVoice2 = "Godness_20", FeedbackVoice3 = "Godness_21", FeedbackText1 = "Oh? Do you really think so?", FeedbackText2 = "I've received your answer.", FeedbackText3 = "I see...", Choice1Text = "They do not exist", Choice1NextDialogID = 11, Choice2Text = "In the heavens above", Choice2NextDialogID = 10, Choice3Text = "I am God", Choice3NextDialogID = 11, FunctionType = "GoddessDialogFuncType_None", },	["10"] = {		ID = 10, Name = "问题4", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_10", Words = "Which of these do you like most?", FeedbackVoice1 = "Godness_20", FeedbackVoice2 = "Godness_21", FeedbackVoice3 = "Godness_21", FeedbackText1 = "I've received your answer.", FeedbackText2 = "I see...", FeedbackText3 = "I see...", Choice1Text = "A blue summer sky", Choice1NextDialogID = 12, Choice1Value = { {				Id = 2, Value = 1, },			{				Id = 4, Value = 1, },		},		Choice2Text = "A quiet cottage in the night", Choice2NextDialogID = 12, Choice2Value = { {				Id = 3, Value = 1, },		},		Choice3Text = "A green grassland in the spring", Choice3NextDialogID = 12, Choice3Value = { {				Id = 1, Value = 1, },		},		FunctionType = "GoddessDialogFuncType_None", },	["11"] = {		ID = 11, Name = "问题5", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_11", Words = "What is the meaning of life?", FeedbackVoice1 = "Godness_21", FeedbackVoice2 = "Godness_20", FeedbackVoice3 = "Godness_23", FeedbackText1 = "I see...", FeedbackText2 = "I've received your answer.", FeedbackText3 = "Oh? Do you really think so?", Choice1Text = "To get what my heart desires", Choice1NextDialogID = 13, Choice1Value = { {				Id = 1, Value = 1, },			{				Id = 2, Value = 1, },		},		Choice2Text = "Revenge", Choice2NextDialogID = 13, Choice2Value = { {				Id = 3, Value = 1, },		},		Choice3Text = "To protect the things I care about", Choice3NextDialogID = 13, Choice3Value = { {				Id = 4, Value = 1, },			{				Id = 1, Value = 1, },		},		FunctionType = "GoddessDialogFuncType_None", },	["12"] = {		ID = 12, Name = "问题6", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_12", Words = "What do you look for in your companions?", FeedbackVoice1 = "Godness_20", FeedbackVoice2 = "Godness_20", FeedbackVoice3 = "Godness_21", FeedbackText1 = "I've received your answer.", FeedbackText2 = "I've received your answer.", FeedbackText3 = "I see...", Choice1Text = "Loyalty", Choice1NextDialogID = 14, Choice1Value = { {				Id = 1, Value = 1, },		},		Choice2Text = "Passion", Choice2NextDialogID = 14, Choice2Value = { {				Id = 4, Value = 1, },			{				Id = 2, Value = 1, },		},		Choice3Text = "Endurance", Choice3NextDialogID = 14, Choice3Value = { {				Id = 3, Value = 1, },		},		FunctionType = "GoddessDialogFuncType_None", },	["13"] = {		ID = 13, Name = "问题7", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_13", Words = "What makes a hero?", FeedbackVoice1 = "Godness_20", FeedbackVoice2 = "Godness_21", FeedbackVoice3 = "Godness_21", FeedbackText1 = "I've received your answer.", FeedbackText2 = "I see...", FeedbackText3 = "I see...", Choice1Text = "An unyielding spirit", Choice1NextDialogID = 14, Choice1Value = { {				Id = 3, Value = 1, },			{				Id = 4, Value = 1, },		},		Choice2Text = "Leadership", Choice2NextDialogID = 14, Choice2Value = { {				Id = 4, Value = 1, },			{				Id = 1, Value = 1, },		},		Choice3Text = "Courage", Choice3NextDialogID = 14, Choice3Value = { {				Id = 1, Value = 1, },			{				Id = 2, Value = 1, },		},		FunctionType = "GoddessDialogFuncType_None", },	["14"] = {		ID = 14, Name = "问题8", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_14", Words = "What does love mean to you?", FeedbackVoice1 = "Godness_21", FeedbackVoice2 = "Godness_20", FeedbackVoice3 = "Godness_20", FeedbackText1 = "I see...", FeedbackText2 = "I've received your answer.", FeedbackText3 = "I've received your answer.", Choice1Text = "Charity", Choice1NextDialogID = 15, Choice1Value = { {				Id = 2, Value = 1, },			{				Id = 4, Value = 1, },		},		Choice2Text = "Acceptance", Choice2NextDialogID = 15, Choice2Value = { {				Id = 3, Value = 1, },		},		Choice3Text = "Helping others", Choice3NextDialogID = 15, Choice3Value = { {				Id = 1, Value = 1, },		},		FunctionType = "GoddessDialogFuncType_None", },	["15"] = {		ID = 15, Name = "问题9", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_15", Words = "And lastly... What is truly worth fighting for?", FeedbackVoice1 = "Godness_20", FeedbackVoice2 = "Godness_20", FeedbackVoice3 = "Godness_21", FeedbackText1 = "I've received your answer.", FeedbackText2 = "I've received your answer.", FeedbackText3 = "I see...", Choice1Text = "Glory", Choice1NextDialogID = 16, Choice1Value = { {				Id = 1, Value = 1, },		},		Choice2Text = "My home", Choice2NextDialogID = 16, Choice2Value = { {				Id = 4, Value = 1, },			{				Id = 3, Value = 1, },		},		Choice3Text = "My loved ones", Choice3NextDialogID = 16, Choice3Value = { {				Id = 2, Value = 1, },		},		FunctionType = "GoddessDialogFuncType_None", },	["16"] = {		ID = 16, Name = "结果确认", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_16", Words = "These are your results. Do you want to continue?", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_Result", },	["17"] = {		ID = 17, Name = "结果选择", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_17", Words = "Please choose the fate you desire.", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_Select", },	["18"] = {		ID = 18, Name = "结束语1", NextDialogID = 19, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_18", Words = "Adventurer, your journey awaits! I wish you the best of luck! May victory always smile upon you!", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_Final", },	["19"] = {		ID = 19, Name = "结束语2", NextDialogID = 0, PreAnimation = "", PreFacialAnimation = "", IdleAnimation = "idle_Normal", IdleFacialAnimation = "idle_Normal", Voice = "Godness_19", Words = "Believe in yourself and never give up hope.", FeedbackVoice1 = "", FeedbackVoice2 = "", FeedbackVoice3 = "", FeedbackText1 = "", FeedbackText2 = "", FeedbackText3 = "", Choice1Text = "", Choice1NextDialogID = 0, Choice2Text = "", Choice2NextDialogID = 0, Choice3Text = "", Choice3NextDialogID = 0, FunctionType = "GoddessDialogFuncType_None", }, }