Module:Configdata/TrainingTechLevel

local TrainingTechLevelData = { ["1010"] = {		ID = 1010, Description = "Infantry HP +2, ATK +2 ", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65000, },	["1011"] = {		ID = 1011, Description = "Infantry HP +4, ATK +4 ", PreTechIDs = 1010, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65001, },	["1012"] = {		ID = 1012, Description = "Infantry HP +6, ATK +6 ", PreTechIDs = 1011, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65002, },	["1013"] = {		ID = 1013, Description = "Infantry HP +8, ATK +8 ", PreTechIDs = 1012, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65003, },	["1014"] = {		ID = 1014, Description = "Infantry HP +10, ATK +10 ", PreTechIDs = 1013, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65004, },	["1020"] = {		ID = 1020, Description = "Infantry DEF +1, MDEF +1 ", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65010, },	["1021"] = {		ID = 1021, Description = "Infantry DEF +2, MDEF +2 ", PreTechIDs = 1020, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65011, },	["1022"] = {		ID = 1022, Description = "Infantry DEF +3, MDEF +3 ", PreTechIDs = 1021, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65012, },	["1023"] = {		ID = 1023, Description = "Infantry DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 ", PreTechIDs = 1022, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65013, },	["1024"] = {		ID = 1024, Description = "Infantry DEF <color=#DC143C>+6, MDEF <color=#DC143C>+6 ", PreTechIDs = 1023, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65014, },	["1030"] = {		ID = 1030, Description = "Infantry HP <color=#DC143C>+1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65030, },	["1031"] = {		ID = 1031, Description = "Infantry HP <color=#DC143C>+2% ", PreTechIDs = 1030, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65031, },	["1032"] = {		ID = 1032, Description = "Infantry HP <color=#DC143C>+3% ", PreTechIDs = 1031, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65032, },	["1033"] = {		ID = 1033, Description = "Infantry HP <color=#DC143C>+4% ", PreTechIDs = 1032, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65033, },	["1034"] = {		ID = 1034, Description = "Infantry HP <color=#DC143C>+5% ", PreTechIDs = 1033, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65034, },	["1035"] = {		ID = 1035, Description = "Infantry HP <color=#DC143C>+6% ", PreTechIDs = 1034, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65035, },	["1036"] = {		ID = 1036, Description = "Infantry HP <color=#DC143C>+7% ", PreTechIDs = 1035, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65036, },	["1037"] = {		ID = 1037, Description = "Infantry HP <color=#DC143C>+8% ", PreTechIDs = 1036, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65037, },	["1038"] = {		ID = 1038, Description = "Infantry HP <color=#DC143C>+9% ", PreTechIDs = 1037, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65038, },	["1039"] = {		ID = 1039, Description = "Infantry HP <color=#DC143C>+10% ", PreTechIDs = 1038, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65039, },	["1040"] = {		ID = 1040, Description = "Infantry DEF increases by <color=#DC143C>1%, MDEF increases by <color=#DC143C>1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65595, },	["1041"] = {		ID = 1041, Description = "Infantry DEF increases by <color=#DC143C>2%, MDEF increases by <color=#DC143C>2% ", PreTechIDs = 1040, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65596, },	["1042"] = {		ID = 1042, Description = "Infantry DEF increases by <color=#DC143C>3%, MDEF increases by <color=#DC143C>3% ", PreTechIDs = 1041, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65597, },	["1043"] = {		ID = 1043, Description = "Infantry DEF increases by <color=#DC143C>4%, MDEF increases by <color=#DC143C>4% ", PreTechIDs = 1042, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65598, },	["1044"] = {		ID = 1044, Description = "Infantry DEF increases by <color=#DC143C>5%, MDEF increases by <color=#DC143C>5% ", PreTechIDs = 1043, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65599, },	["1045"] = {		ID = 1045, Description = "Infantry DEF increases by <color=#DC143C>6%, MDEF increases by <color=#DC143C>6% ", PreTechIDs = 1044, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65600, },	["1046"] = {		ID = 1046, Description = "Infantry DEF increases by <color=#DC143C>7%, MDEF increases by <color=#DC143C>7% ", PreTechIDs = 1045, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65601, },	["1047"] = {		ID = 1047, Description = "Infantry DEF increases by <color=#DC143C>8%, MDEF increases by <color=#DC143C>8% ", PreTechIDs = 1046, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65602, },	["1048"] = {		ID = 1048, Description = "Infantry DEF increases by <color=#DC143C>9%, MDEF increases by <color=#DC143C>9% ", PreTechIDs = 1047, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65603, },	["1049"] = {		ID = 1049, Description = "Infantry DEF increases by <color=#DC143C>10%, MDEF increases by <color=#DC143C>10% ", PreTechIDs = 1048, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65604, },	["1050"] = {		ID = 1050, Description = "Infantry ATK & DEF increase by <color=#DC143C>5% when battling against Lancers.", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65125, },	["1051"] = {		ID = 1051, Description = "Infantry ATK & DEF increase by <color=#DC143C>7% when battling against Lancers.", PreTechIDs = 1050, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65126, },	["1052"] = {		ID = 1052, Description = "Infantry ATK & DEF increase by <color=#DC143C>9% when battling against Lancers.", PreTechIDs = 1051, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65127, },	["1053"] = {		ID = 1053, Description = "Infantry ATK & DEF increase by <color=#DC143C>11% when battling against Lancers.", PreTechIDs = 1052, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65128, },	["1054"] = {		ID = 1054, Description = "Infantry ATK & DEF increase by <color=#DC143C>13% when battling against Lancers.", PreTechIDs = 1053, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65129, },	["1055"] = {		ID = 1055, Description = "Infantry ATK & DEF increase by <color=#DC143C>16% when battling against Lancers.", PreTechIDs = 1054, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65130, },	["1056"] = {		ID = 1056, Description = "Infantry ATK & DEF increase by <color=#DC143C>19% when battling against Lancers.", PreTechIDs = 1055, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65131, },	["1057"] = {		ID = 1057, Description = "Infantry ATK & DEF increase by <color=#DC143C>22% when battling against Lancers.", PreTechIDs = 1056, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65132, },	["1058"] = {		ID = 1058, Description = "Infantry ATK & DEF increase by <color=#DC143C>25% when battling against Lancers.", PreTechIDs = 1057, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65133, },	["1059"] = {		ID = 1059, Description = "Infantry ATK & DEF increase by <color=#DC143C>30% when battling against Lancers.", PreTechIDs = 1058, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65134, },	["1060"] = {		ID = 1060, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["1061"] = {		ID = 1061, Description = All Stats <color=, PreTechIDs = 1060, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["1062"] = {		ID = 1062, Description = All Stats <color=, PreTechIDs = 1061, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["1063"] = {		ID = 1063, Description = All Stats <color=, PreTechIDs = 1062, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["1064"] = {		ID = 1064, Description = All Stats <color=, PreTechIDs = 1063, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["1070"] = {		ID = 1070, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["1071"] = {		ID = 1071, Description = All Stats <color=, PreTechIDs = 1070, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["1072"] = {		ID = 1072, Description = All Stats <color=, PreTechIDs = 1071, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["1073"] = {		ID = 1073, Description = All Stats <color=, PreTechIDs = 1072, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["1074"] = {		ID = 1074, Description = All Stats <color=, PreTechIDs = 1073, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["1075"] = {		ID = 1075, Description = All Stats <color=, PreTechIDs = 1074, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["1076"] = {		ID = 1076, Description = All Stats <color=, PreTechIDs = 1075, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["1077"] = {		ID = 1077, Description = All Stats <color=, PreTechIDs = 1076, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["1078"] = {		ID = 1078, Description = All Stats <color=, PreTechIDs = 1077, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["1079"] = {		ID = 1079, Description = All Stats <color=, PreTechIDs = 1078, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["1080"] = {		ID = 1080, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["1081"] = {		ID = 1081, Description = All Stats <color=, PreTechIDs = 1080, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["1082"] = {		ID = 1082, Description = All Stats <color=, PreTechIDs = 1081, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["1083"] = {		ID = 1083, Description = All Stats <color=, PreTechIDs = 1082, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["1084"] = {		ID = 1084, Description = All Stats <color=, PreTechIDs = 1083, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["1085"] = {		ID = 1085, Description = All Stats <color=, PreTechIDs = 1084, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["1086"] = {		ID = 1086, Description = All Stats <color=, PreTechIDs = 1085, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["1087"] = {		ID = 1087, Description = All Stats <color=, PreTechIDs = 1086, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["1088"] = {		ID = 1088, Description = All Stats <color=, PreTechIDs = 1087, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["1089"] = {		ID = 1089, Description = All Stats <color=, PreTechIDs = 1088, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 210, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["1090"] = {		ID = 1090, Description = "Infantry ATK <color=#DC143C>+1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65020, },	["1091"] = {		ID = 1091, Description = "Infantry ATK <color=#DC143C>+2% ", PreTechIDs = 1090, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65021, },	["1092"] = {		ID = 1092, Description = "Infantry ATK <color=#DC143C>+3% ", PreTechIDs = 1091, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65022, },	["1093"] = {		ID = 1093, Description = "Infantry ATK <color=#DC143C>+4% ", PreTechIDs = 1092, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65023, },	["1094"] = {		ID = 1094, Description = "Infantry ATK <color=#DC143C>+5% ", PreTechIDs = 1093, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6001, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65024, },	["1095"] = {		ID = 1095, Description = "Infantry ATK <color=#DC143C>+6% ", PreTechIDs = 1094, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65025, },	["1096"] = {		ID = 1096, Description = "Infantry ATK <color=#DC143C>+7% ", PreTechIDs = 1095, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65026, },	["1097"] = {		ID = 1097, Description = "Infantry ATK <color=#DC143C>+8% ", PreTechIDs = 1096, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65027, },	["1098"] = {		ID = 1098, Description = "Infantry ATK <color=#DC143C>+9% ", PreTechIDs = 1097, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65028, },	["1099"] = {		ID = 1099, Description = "Infantry ATK <color=#DC143C>+10% ", PreTechIDs = 1098, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65029, },	["1100"] = {		ID = 1100, Description = "Infantry HP <color=#DC143C>+3 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65070, },	["1101"] = {		ID = 1101, Description = "Infantry HP <color=#DC143C>+6 ", PreTechIDs = 1100, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65071, },	["1102"] = {		ID = 1102, Description = "Infantry HP <color=#DC143C>+9 ", PreTechIDs = 1101, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65072, },	["1103"] = {		ID = 1103, Description = "Infantry HP <color=#DC143C>+12 ", PreTechIDs = 1102, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65073, },	["1104"] = {		ID = 1104, Description = "Infantry HP <color=#DC143C>+15 ", PreTechIDs = 1103, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65074, },	["1105"] = {		ID = 1105, Description = "Infantry HP <color=#DC143C>+18 ", PreTechIDs = 1104, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65075, },	["1106"] = {		ID = 1106, Description = "Infantry HP <color=#DC143C>+21 ", PreTechIDs = 1105, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65076, },	["1107"] = {		ID = 1107, Description = "Infantry HP <color=#DC143C>+24 ", PreTechIDs = 1106, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65077, },	["1108"] = {		ID = 1108, Description = "Infantry HP <color=#DC143C>+27 ", PreTechIDs = 1107, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65078, },	["1109"] = {		ID = 1109, Description = "Infantry HP <color=#DC143C>+30 ", PreTechIDs = 1108, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65079, },	["11100"] = {		ID = 11100, Description = "Infantry HP <color=#DC143C>+33 ", PreTechIDs = 1109, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965075, },	["11101"] = {		ID = 11101, Description = "Infantry HP <color=#DC143C>+36 ", PreTechIDs = 11100, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965076, },	["11102"] = {		ID = 11102, Description = "Infantry HP <color=#DC143C>+39 ", PreTechIDs = 11101, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965077, },	["11103"] = {		ID = 11103, Description = "Infantry HP <color=#DC143C>+42 ", PreTechIDs = 11102, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965078, },	["11104"] = {		ID = 11104, Description = "Infantry HP <color=#DC143C>+45 ", PreTechIDs = 11103, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965079, },	["1110"] = {		ID = 1110, Description = "Infantry DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65080, },	["1111"] = {		ID = 1111, Description = "Infantry DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 ", PreTechIDs = 1110, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65081, },	["1112"] = {		ID = 1112, Description = "Infantry DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 ", PreTechIDs = 1111, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65082, },	["1113"] = {		ID = 1113, Description = "Infantry DEF <color=#DC143C>+5, MDEF <color=#DC143C>+5 ", PreTechIDs = 1112, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65083, },	["1114"] = {		ID = 1114, Description = "Infantry DEF <color=#DC143C>+7, MDEF <color=#DC143C>+7 ", PreTechIDs = 1113, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65084, },	["1115"] = {		ID = 1115, Description = "Infantry DEF <color=#DC143C>+9, MDEF <color=#DC143C>+9 ", PreTechIDs = 1114, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65085, },	["1116"] = {		ID = 1116, Description = "Infantry DEF <color=#DC143C>+11, MDEF <color=#DC143C>+11 ", PreTechIDs = 1115, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65086, },	["1117"] = {		ID = 1117, Description = "Infantry DEF <color=#DC143C>+13, MDEF <color=#DC143C>+13 ", PreTechIDs = 1116, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65087, },	["1118"] = {		ID = 1118, Description = "Infantry DEF <color=#DC143C>+15, MDEF <color=#DC143C>+15 ", PreTechIDs = 1117, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65088, },	["1119"] = {		ID = 1119, Description = "Infantry DEF <color=#DC143C>+17, MDEF <color=#DC143C>+17 ", PreTechIDs = 1118, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65089, },	["11110"] = {		ID = 11110, Description = "Infantry DEF <color=#DC143C>+19, MDEF <color=#DC143C>+19 ", PreTechIDs = 1119, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965085, },	["11111"] = {		ID = 11111, Description = "Infantry DEF <color=#DC143C>+21, MDEF <color=#DC143C>+21 ", PreTechIDs = 11110, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965086, },	["11112"] = {		ID = 11112, Description = "Infantry DEF <color=#DC143C>+23, MDEF <color=#DC143C>+23 ", PreTechIDs = 11111, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965087, },	["11113"] = {		ID = 11113, Description = "Infantry DEF <color=#DC143C>+25, MDEF <color=#DC143C>+25 ", PreTechIDs = 11112, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965088, },	["11114"] = {		ID = 11114, Description = "Infantry DEF <color=#DC143C>+27, MDEF <color=#DC143C>+27 ", PreTechIDs = 11113, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965089, },	["1120"] = {		ID = 1120, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["1121"] = {		ID = 1121, Description = All Stats <color=, PreTechIDs = 1120, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["1122"] = {		ID = 1122, Description = All Stats <color=, PreTechIDs = 1121, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["1123"] = {		ID = 1123, Description = All Stats <color=, PreTechIDs = 1122, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["1124"] = {		ID = 1124, Description = All Stats <color=, PreTechIDs = 1123, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["1130"] = {		ID = 1130, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["1131"] = {		ID = 1131, Description = All Stats <color=, PreTechIDs = 1130, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["1132"] = {		ID = 1132, Description = All Stats <color=, PreTechIDs = 1131, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["1133"] = {		ID = 1133, Description = All Stats <color=, PreTechIDs = 1132, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["1134"] = {		ID = 1134, Description = All Stats <color=, PreTechIDs = 1133, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["1140"] = {		ID = 1140, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["1141"] = {		ID = 1141, Description = All Stats <color=, PreTechIDs = 1140, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["1142"] = {		ID = 1142, Description = All Stats <color=, PreTechIDs = 1141, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["1143"] = {		ID = 1143, Description = All Stats <color=, PreTechIDs = 1142, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["1144"] = {		ID = 1144, Description = All Stats <color=, PreTechIDs = 1143, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["1150"] = {		ID = 1150, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["1151"] = {		ID = 1151, Description = All Stats <color=, PreTechIDs = 1150, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["1152"] = {		ID = 1152, Description = All Stats <color=, PreTechIDs = 1151, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["1153"] = {		ID = 1153, Description = All Stats <color=, PreTechIDs = 1152, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["1154"] = {		ID = 1154, Description = All Stats <color=, PreTechIDs = 1153, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["1155"] = {		ID = 1155, Description = All Stats <color=, PreTechIDs = 1154, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["1156"] = {		ID = 1156, Description = All Stats <color=, PreTechIDs = 1155, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["1157"] = {		ID = 1157, Description = All Stats <color=, PreTechIDs = 1156, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["1158"] = {		ID = 1158, Description = All Stats <color=, PreTechIDs = 1157, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["1159"] = {		ID = 1159, Description = All Stats <color=, PreTechIDs = 1158, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 237, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["1160"] = {		ID = 1160, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["1161"] = {		ID = 1161, Description = All Stats <color=, PreTechIDs = 1160, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["1162"] = {		ID = 1162, Description = All Stats <color=, PreTechIDs = 1161, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["1163"] = {		ID = 1163, Description = All Stats <color=, PreTechIDs = 1162, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["1164"] = {		ID = 1164, Description = All Stats <color=, PreTechIDs = 1163, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["1165"] = {		ID = 1165, Description = All Stats <color=, PreTechIDs = 1164, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["1166"] = {		ID = 1166, Description = All Stats <color=, PreTechIDs = 1165, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["1167"] = {		ID = 1167, Description = All Stats <color=, PreTechIDs = 1166, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["1168"] = {		ID = 1168, Description = All Stats <color=, PreTechIDs = 1167, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["1169"] = {		ID = 1169, Description = All Stats <color=, PreTechIDs = 1168, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["1170"] = {		ID = 1170, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["1171"] = {		ID = 1171, Description = All Stats <color=, PreTechIDs = 1170, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["1172"] = {		ID = 1172, Description = All Stats <color=, PreTechIDs = 1171, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["1173"] = {		ID = 1173, Description = All Stats <color=, PreTechIDs = 1172, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["1174"] = {		ID = 1174, Description = All Stats <color=, PreTechIDs = 1173, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["1175"] = {		ID = 1175, Description = All Stats <color=, PreTechIDs = 1174, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["1176"] = {		ID = 1176, Description = All Stats <color=, PreTechIDs = 1175, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["1177"] = {		ID = 1177, Description = All Stats <color=, PreTechIDs = 1176, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["1178"] = {		ID = 1178, Description = All Stats <color=, PreTechIDs = 1177, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["1179"] = {		ID = 1179, Description = All Stats <color=, PreTechIDs = 1178, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 231, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["1180"] = {		ID = 1180, Description = "Infantry ATK <color=#DC143C>+3 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65040, },	["1181"] = {		ID = 1181, Description = "Infantry ATK <color=#DC143C>+6 ", PreTechIDs = 1180, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65041, },	["1182"] = {		ID = 1182, Description = "Infantry ATK <color=#DC143C>+9 ", PreTechIDs = 1181, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65042, },	["1183"] = {		ID = 1183, Description = "Infantry ATK <color=#DC143C>+12 ", PreTechIDs = 1182, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65043, },	["1184"] = {		ID = 1184, Description = "Infantry ATK <color=#DC143C>+15 ", PreTechIDs = 1183, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65044, },	["1185"] = {		ID = 1185, Description = "Infantry ATK <color=#DC143C>+18 ", PreTechIDs = 1184, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65045, },	["1186"] = {		ID = 1186, Description = "Infantry ATK <color=#DC143C>+21 ", PreTechIDs = 1185, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65046, },	["1187"] = {		ID = 1187, Description = "Infantry ATK <color=#DC143C>+24 ", PreTechIDs = 1186, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65047, },	["1188"] = {		ID = 1188, Description = "Infantry ATK <color=#DC143C>+27 ", PreTechIDs = 1187, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65048, },	["1189"] = {		ID = 1189, Description = "Infantry ATK <color=#DC143C>+30 ", PreTechIDs = 1188, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65049, },	["11180"] = {		ID = 11180, Description = "Infantry ATK <color=#DC143C>+33 ", PreTechIDs = 1189, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965045, },	["11181"] = {		ID = 11181, Description = "Infantry ATK <color=#DC143C>+36 ", PreTechIDs = 11180, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965046, },	["11182"] = {		ID = 11182, Description = "Infantry ATK <color=#DC143C>+39 ", PreTechIDs = 11181, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965047, },	["11183"] = {		ID = 11183, Description = "Infantry ATK <color=#DC143C>+42 ", PreTechIDs = 11182, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965048, },	["11184"] = {		ID = 11184, Description = "Infantry ATK <color=#DC143C>+45 ", PreTechIDs = 11183, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965049, },	["1190"] = {		ID = 1190, Description = "Infantry ATK <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65050, },	["1191"] = {		ID = 1191, Description = "Infantry ATK <color=#DC143C>+3% ", PreTechIDs = 1190, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65051, },	["1192"] = {		ID = 1192, Description = "Infantry ATK <color=#DC143C>+4% ", PreTechIDs = 1191, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65052, },	["1193"] = {		ID = 1193, Description = "Infantry ATK <color=#DC143C>+5% ", PreTechIDs = 1192, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65053, },	["1194"] = {		ID = 1194, Description = "Infantry ATK <color=#DC143C>+6% ", PreTechIDs = 1193, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65054, },	["1195"] = {		ID = 1195, Description = "Infantry ATK <color=#DC143C>+8% ", PreTechIDs = 1194, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65055, },	["1196"] = {		ID = 1196, Description = "Infantry ATK <color=#DC143C>+10% ", PreTechIDs = 1195, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65056, },	["1197"] = {		ID = 1197, Description = "Infantry ATK <color=#DC143C>+12% ", PreTechIDs = 1196, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65057, },	["1198"] = {		ID = 1198, Description = "Infantry ATK <color=#DC143C>+14% ", PreTechIDs = 1197, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65058, },	["1199"] = {		ID = 1199, Description = "Infantry ATK <color=#DC143C>+16% ", PreTechIDs = 1198, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65059, },	["11190"] = {		ID = 11190, Description = "Infantry ATK <color=#DC143C>+18% ", PreTechIDs = 1199, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965050, },	["11191"] = {		ID = 11191, Description = "Infantry ATK <color=#DC143C>+20% ", PreTechIDs = 11190, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965051, },	["11192"] = {		ID = 11192, Description = "Infantry ATK <color=#DC143C>+22% ", PreTechIDs = 11191, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965052, },	["11193"] = {		ID = 11193, Description = "Infantry ATK <color=#DC143C>+24% ", PreTechIDs = 11192, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965053, },	["11194"] = {		ID = 11194, Description = "Infantry ATK <color=#DC143C>+26% ", PreTechIDs = 11193, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965054, },	["11195"] = {		ID = 11195, Description = "Infantry ATK <color=#DC143C>+28% ", PreTechIDs = 11194, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965055, },	["11196"] = {		ID = 11196, Description = "Infantry ATK <color=#DC143C>+30% ", PreTechIDs = 11195, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965056, },	["11197"] = {		ID = 11197, Description = "Infantry ATK <color=#DC143C>+33% ", PreTechIDs = 11196, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965057, },	["11198"] = {		ID = 11198, Description = "Infantry ATK <color=#DC143C>+36% ", PreTechIDs = 11197, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965058, },	["11199"] = {		ID = 11199, Description = "Infantry ATK <color=#DC143C>+40% ", PreTechIDs = 11198, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965059, },	["1200"] = {		ID = 1200, Description = "Infantry HP <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65090, },	["1201"] = {		ID = 1201, Description = "Infantry HP <color=#DC143C>+3% ", PreTechIDs = 1200, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65091, },	["1202"] = {		ID = 1202, Description = "Infantry HP <color=#DC143C>+4% ", PreTechIDs = 1201, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65092, },	["1203"] = {		ID = 1203, Description = "Infantry HP <color=#DC143C>+5% ", PreTechIDs = 1202, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65093, },	["1204"] = {		ID = 1204, Description = "Infantry HP <color=#DC143C>+6% ", PreTechIDs = 1203, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65094, },	["1205"] = {		ID = 1205, Description = "Infantry HP <color=#DC143C>+8% ", PreTechIDs = 1204, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65095, },	["1206"] = {		ID = 1206, Description = "Infantry HP <color=#DC143C>+10% ", PreTechIDs = 1205, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65096, },	["1207"] = {		ID = 1207, Description = "Infantry HP <color=#DC143C>+12% ", PreTechIDs = 1206, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65097, },	["1208"] = {		ID = 1208, Description = "Infantry HP <color=#DC143C>+14% ", PreTechIDs = 1207, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65098, },	["1209"] = {		ID = 1209, Description = "Infantry HP <color=#DC143C>+16% ", PreTechIDs = 1208, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65099, },	["11200"] = {		ID = 11200, Description = "Infantry HP <color=#DC143C>+18% ", PreTechIDs = 1209, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965090, },	["11201"] = {		ID = 11201, Description = "Infantry HP <color=#DC143C>+20% ", PreTechIDs = 11200, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965091, },	["11202"] = {		ID = 11202, Description = "Infantry HP <color=#DC143C>+22% ", PreTechIDs = 11201, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965092, },	["11203"] = {		ID = 11203, Description = "Infantry HP <color=#DC143C>+24% ", PreTechIDs = 11202, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965093, },	["11204"] = {		ID = 11204, Description = "Infantry HP <color=#DC143C>+26% ", PreTechIDs = 11203, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965094, },	["11205"] = {		ID = 11205, Description = "Infantry HP <color=#DC143C>+28% ", PreTechIDs = 11204, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965095, },	["11206"] = {		ID = 11206, Description = "Infantry HP <color=#DC143C>+30% ", PreTechIDs = 11205, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965096, },	["11207"] = {		ID = 11207, Description = "Infantry HP <color=#DC143C>+33% ", PreTechIDs = 11206, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965097, },	["11208"] = {		ID = 11208, Description = "Infantry HP <color=#DC143C>+36% ", PreTechIDs = 11207, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965098, },	["11209"] = {		ID = 11209, Description = "Infantry HP <color=#DC143C>+40% ", PreTechIDs = 11208, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965099, },	["1210"] = {		ID = 1210, Description = "Infantry DEF <color=#DC143C>+2%, MDEF <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65100, },	["1211"] = {		ID = 1211, Description = "Infantry DEF <color=#DC143C>+3%, MDEF <color=#DC143C>+3% ", PreTechIDs = 1210, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65101, },	["1212"] = {		ID = 1212, Description = "Infantry DEF <color=#DC143C>+4%, MDEF <color=#DC143C>+4% ", PreTechIDs = 1211, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6002, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65102, },	["1213"] = {		ID = 1213, Description = "Infantry DEF <color=#DC143C>+5%, MDEF <color=#DC143C>+5% ", PreTechIDs = 1212, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65103, },	["1214"] = {		ID = 1214, Description = "Infantry DEF <color=#DC143C>+6%, MDEF <color=#DC143C>+6% ", PreTechIDs = 1213, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65104, },	["1215"] = {		ID = 1215, Description = "Infantry DEF <color=#DC143C>+8%, MDEF <color=#DC143C>+8% ", PreTechIDs = 1214, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65105, },	["1216"] = {		ID = 1216, Description = "Infantry DEF <color=#DC143C>+10%, MDEF <color=#DC143C>+10% ", PreTechIDs = 1215, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65106, },	["1217"] = {		ID = 1217, Description = "Infantry DEF <color=#DC143C>+12%, MDEF <color=#DC143C>+12% ", PreTechIDs = 1216, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65107, },	["1218"] = {		ID = 1218, Description = "Infantry DEF <color=#DC143C>+14%, MDEF <color=#DC143C>+14% ", PreTechIDs = 1217, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65108, },	["1219"] = {		ID = 1219, Description = "Infantry DEF <color=#DC143C>+16%, MDEF <color=#DC143C>+16% ", PreTechIDs = 1218, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65109, },	["11210"] = {		ID = 11210, Description = "Infantry DEF <color=#DC143C>+18%, MDEF <color=#DC143C>+18% ", PreTechIDs = 1219, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965100, },	["11211"] = {		ID = 11211, Description = "Infantry DEF <color=#DC143C>+20%, MDEF <color=#DC143C>+20% ", PreTechIDs = 11210, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965101, },	["11212"] = {		ID = 11212, Description = "Infantry DEF <color=#DC143C>+22%, MDEF <color=#DC143C>+22% ", PreTechIDs = 11211, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965102, },	["11213"] = {		ID = 11213, Description = "Infantry DEF <color=#DC143C>+24%, MDEF <color=#DC143C>+24% ", PreTechIDs = 11212, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965103, },	["11214"] = {		ID = 11214, Description = "Infantry DEF <color=#DC143C>+26%, MDEF <color=#DC143C>+26% ", PreTechIDs = 11213, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965104, },	["11215"] = {		ID = 11215, Description = "Infantry DEF <color=#DC143C>+28%, MDEF <color=#DC143C>+28% ", PreTechIDs = 11214, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965105, },	["11216"] = {		ID = 11216, Description = "Infantry DEF <color=#DC143C>+30%, MDEF <color=#DC143C>+30% ", PreTechIDs = 11215, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965106, },	["11217"] = {		ID = 11217, Description = "Infantry DEF <color=#DC143C>+33%, MDEF <color=#DC143C>+33% ", PreTechIDs = 11216, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965107, },	["11218"] = {		ID = 11218, Description = "Infantry DEF <color=#DC143C>+36%, MDEF <color=#DC143C>+36% ", PreTechIDs = 11217, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965108, },	["11219"] = {		ID = 11219, Description = "Infantry DEF <color=#DC143C>+40%, MDEF <color=#DC143C>+40% ", PreTechIDs = 11218, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965109, },	["1220"] = {		ID = 1220, Description = "Infantry ATK & DEF increase by <color=#DC143C>5% when attacking enemies of equal or lower HP.", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65135, },	["1221"] = {		ID = 1221, Description = "Infantry ATK & DEF increase by <color=#DC143C>6% when attacking enemies of equal or lower HP.", PreTechIDs = 1220, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65137, },	["1222"] = {		ID = 1222, Description = "Infantry ATK & DEF increase by <color=#DC143C>7% when attacking enemies of equal or lower HP.", PreTechIDs = 1221, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65139, },	["1223"] = {		ID = 1223, Description = "Infantry ATK & DEF increase by <color=#DC143C>8% when attacking enemies of equal or lower HP.", PreTechIDs = 1222, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65141, },	["1224"] = {		ID = 1224, Description = "Infantry ATK & DEF increase by <color=#DC143C>9% when attacking enemies of equal or lower HP.", PreTechIDs = 1223, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65143, },	["1225"] = {		ID = 1225, Description = "Infantry ATK & DEF increase by <color=#DC143C>11% when attacking enemies of equal or lower HP.", PreTechIDs = 1224, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65145, },	["1226"] = {		ID = 1226, Description = "Infantry ATK & DEF increase by <color=#DC143C>13% when attacking enemies of equal or lower HP.", PreTechIDs = 1225, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65147, },	["1227"] = {		ID = 1227, Description = "Infantry ATK & DEF increase by <color=#DC143C>15% when attacking enemies of equal or lower HP.", PreTechIDs = 1226, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65149, },	["1228"] = {		ID = 1228, Description = "Infantry ATK & DEF increase by <color=#DC143C>17% when attacking enemies of equal or lower HP.", PreTechIDs = 1227, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65151, },	["1229"] = {		ID = 1229, Description = "Infantry ATK & DEF increase by <color=#DC143C>20% when attacking enemies of equal or lower HP.", PreTechIDs = 1228, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65153, },	["1230"] = {		ID = 1230, Description = "Damage taken by Infantry is reduced by <color=#DC143C>5% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65155, },	["1231"] = {		ID = 1231, Description = "Damage taken by Infantry is reduced by <color=#DC143C>6% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1230, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65156, },	["1232"] = {		ID = 1232, Description = "Damage taken by Infantry is reduced by <color=#DC143C>7% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1231, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65157, },	["1233"] = {		ID = 1233, Description = "Damage taken by Infantry is reduced by <color=#DC143C>8% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1232, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65158, },	["1234"] = {		ID = 1234, Description = "Damage taken by Infantry is reduced by <color=#DC143C>9% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1233, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65159, },	["1235"] = {		ID = 1235, Description = "Damage taken by Infantry is reduced by <color=#DC143C>11% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1234, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65160, },	["1236"] = {		ID = 1236, Description = "Damage taken by Infantry is reduced by <color=#DC143C>13% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1235, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65161, },	["1237"] = {		ID = 1237, Description = "Damage taken by Infantry is reduced by <color=#DC143C>15% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1236, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65162, },	["1238"] = {		ID = 1238, Description = "Damage taken by Infantry is reduced by <color=#DC143C>17% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1237, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65163, },	["1239"] = {		ID = 1239, Description = "Damage taken by Infantry is reduced by <color=#DC143C>20% when HP is at <color=#DC143C>80% or higher.", PreTechIDs = 1238, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65164, },	["1240"] = {		ID = 1240, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["1241"] = {		ID = 1241, Description = All Stats <color=, PreTechIDs = 1240, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["1242"] = {		ID = 1242, Description = All Stats <color=, PreTechIDs = 1241, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["1243"] = {		ID = 1243, Description = All Stats <color=, PreTechIDs = 1242, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["1244"] = {		ID = 1244, Description = All Stats <color=, PreTechIDs = 1243, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["1245"] = {		ID = 1245, Description = All Stats <color=, PreTechIDs = 1244, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["1246"] = {		ID = 1246, Description = All Stats <color=, PreTechIDs = 1245, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["1247"] = {		ID = 1247, Description = All Stats <color=, PreTechIDs = 1246, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["1248"] = {		ID = 1248, Description = All Stats <color=, PreTechIDs = 1247, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["1249"] = {		ID = 1249, Description = All Stats <color=, PreTechIDs = 1248, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 219, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["1250"] = {		ID = 1250, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["1251"] = {		ID = 1251, Description = All Stats <color=, PreTechIDs = 1250, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["1252"] = {		ID = 1252, Description = All Stats <color=, PreTechIDs = 1251, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["1253"] = {		ID = 1253, Description = All Stats <color=, PreTechIDs = 1252, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["1254"] = {		ID = 1254, Description = All Stats <color=, PreTechIDs = 1253, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["1255"] = {		ID = 1255, Description = All Stats <color=, PreTechIDs = 1254, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["1256"] = {		ID = 1256, Description = All Stats <color=, PreTechIDs = 1255, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["1257"] = {		ID = 1257, Description = All Stats <color=, PreTechIDs = 1256, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["1258"] = {		ID = 1258, Description = All Stats <color=, PreTechIDs = 1257, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["1259"] = {		ID = 1259, Description = All Stats <color=, PreTechIDs = 1258, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["1260"] = {		ID = 1260, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["1261"] = {		ID = 1261, Description = All Stats <color=, PreTechIDs = 1260, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["1262"] = {		ID = 1262, Description = All Stats <color=, PreTechIDs = 1261, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["1263"] = {		ID = 1263, Description = All Stats <color=, PreTechIDs = 1262, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6003, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["1264"] = {		ID = 1264, Description = All Stats <color=, PreTechIDs = 1263, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["1265"] = {		ID = 1265, Description = All Stats <color=, PreTechIDs = 1264, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["1266"] = {		ID = 1266, Description = All Stats <color=, PreTechIDs = 1265, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["1267"] = {		ID = 1267, Description = All Stats <color=, PreTechIDs = 1266, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["1268"] = {		ID = 1268, Description = All Stats <color=, PreTechIDs = 1267, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["1269"] = {		ID = 1269, Description = All Stats <color=, PreTechIDs = 1268, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6043, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 225, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["2010"] = {		ID = 2010, Description = "Lancer HP <color=#DC143C>+2, ATK <color=#DC143C>+2 ", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65000, },	["2011"] = {		ID = 2011, Description = "Lancer HP <color=#DC143C>+4, ATK <color=#DC143C>+4 ", PreTechIDs = 2010, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65001, },	["2012"] = {		ID = 2012, Description = "Lancer HP <color=#DC143C>+6, ATK <color=#DC143C>+6 ", PreTechIDs = 2011, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65002, },	["2013"] = {		ID = 2013, Description = "Lancer HP <color=#DC143C>+8, ATK <color=#DC143C>+8 ", PreTechIDs = 2012, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65003, },	["2014"] = {		ID = 2014, Description = "Lancer HP <color=#DC143C>+10, ATK <color=#DC143C>+10 ", PreTechIDs = 2013, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65004, },	["2020"] = {		ID = 2020, Description = "Lancer DEF <color=#DC143C>+1, MDEF <color=#DC143C>+1 ", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65010, },	["2021"] = {		ID = 2021, Description = "Lancer DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 ", PreTechIDs = 2020, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65011, },	["2022"] = {		ID = 2022, Description = "Lancer DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 ", PreTechIDs = 2021, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65012, },	["2023"] = {		ID = 2023, Description = "Lancer DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 ", PreTechIDs = 2022, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65013, },	["2024"] = {		ID = 2024, Description = "Lancer DEF <color=#DC143C>+6, MDEF <color=#DC143C>+6 ", PreTechIDs = 2023, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65014, },	["2030"] = {		ID = 2030, Description = "Lancer HP <color=#DC143C>+1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65030, },	["2031"] = {		ID = 2031, Description = "Lancer HP <color=#DC143C>+2% ", PreTechIDs = 2030, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65031, },	["2032"] = {		ID = 2032, Description = "Lancer HP <color=#DC143C>+3% ", PreTechIDs = 2031, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65032, },	["2033"] = {		ID = 2033, Description = "Lancer HP <color=#DC143C>+4% ", PreTechIDs = 2032, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65033, },	["2034"] = {		ID = 2034, Description = "Lancer HP <color=#DC143C>+5% ", PreTechIDs = 2033, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65034, },	["2035"] = {		ID = 2035, Description = "Lancer HP <color=#DC143C>+6% ", PreTechIDs = 2034, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65035, },	["2036"] = {		ID = 2036, Description = "Lancer HP <color=#DC143C>+7% ", PreTechIDs = 2035, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65036, },	["2037"] = {		ID = 2037, Description = "Lancer HP <color=#DC143C>+8% ", PreTechIDs = 2036, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65037, },	["2038"] = {		ID = 2038, Description = "Lancer HP <color=#DC143C>+9% ", PreTechIDs = 2037, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65038, },	["2039"] = {		ID = 2039, Description = "Lancer HP <color=#DC143C>+10% ", PreTechIDs = 2038, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65039, },	["2040"] = {		ID = 2040, Description = "Lancer DEF increased by <color=#DC143C>1%, MDEF increased by <color=#DC143C>1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65595, },	["2041"] = {		ID = 2041, Description = "Lancer DEF increased by <color=#DC143C>2%, MDEF increased by <color=#DC143C>2% ", PreTechIDs = 2040, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65596, },	["2042"] = {		ID = 2042, Description = "Lancer DEF increased by <color=#DC143C>3%, MDEF increased by <color=#DC143C>3% ", PreTechIDs = 2041, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65597, },	["2043"] = {		ID = 2043, Description = "Lancer DEF increased by <color=#DC143C>4%, MDEF increased by <color=#DC143C>4% ", PreTechIDs = 2042, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65598, },	["2044"] = {		ID = 2044, Description = "Lancer DEF increased by <color=#DC143C>5%, MDEF increased by <color=#DC143C>5% ", PreTechIDs = 2043, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65599, },	["2045"] = {		ID = 2045, Description = "Lancer DEF increased by <color=#DC143C>6%, MDEF increased by <color=#DC143C>6% ", PreTechIDs = 2044, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65600, },	["2046"] = {		ID = 2046, Description = "Lancer DEF increased by <color=#DC143C>7%, MDEF increased by <color=#DC143C>7% ", PreTechIDs = 2045, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65601, },	["2047"] = {		ID = 2047, Description = "Lancer DEF increased by <color=#DC143C>8%, MDEF increased by <color=#DC143C>8% ", PreTechIDs = 2046, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65602, },	["2048"] = {		ID = 2048, Description = "Lancer DEF increased by <color=#DC143C>9%, MDEF increased by <color=#DC143C>9% ", PreTechIDs = 2047, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65603, },	["2049"] = {		ID = 2049, Description = "Lancer DEF increased by <color=#DC143C>10%, MDEF increased by <color=#DC143C>10% ", PreTechIDs = 2048, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65604, },	["2050"] = {		ID = 2050, Description = "Lancer ATK & DEF increase by <color=#DC143C>5% when battling against Cavalry.", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65165, },	["2051"] = {		ID = 2051, Description = "Lancer ATK & DEF increase by <color=#DC143C>7% when battling against Cavalry.", PreTechIDs = 2050, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65166, },	["2052"] = {		ID = 2052, Description = "Lancer ATK & DEF increase by <color=#DC143C>9% when battling against Cavalry.", PreTechIDs = 2051, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65167, },	["2053"] = {		ID = 2053, Description = "Lancer ATK & DEF increase by <color=#DC143C>11% when battling against Cavalry.", PreTechIDs = 2052, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65168, },	["2054"] = {		ID = 2054, Description = "Lancer ATK & DEF increase by <color=#DC143C>13% when battling against Cavalry.", PreTechIDs = 2053, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65169, },	["2055"] = {		ID = 2055, Description = "Lancer ATK & DEF increase by <color=#DC143C>16% when battling against Cavalry.", PreTechIDs = 2054, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65170, },	["2056"] = {		ID = 2056, Description = "Lancer ATK & DEF increase by <color=#DC143C>19% when battling against Cavalry.", PreTechIDs = 2055, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65171, },	["2057"] = {		ID = 2057, Description = "Lancer ATK & DEF increase by <color=#DC143C>22% when battling against Cavalry.", PreTechIDs = 2056, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65172, },	["2058"] = {		ID = 2058, Description = "Lancer ATK & DEF increase by <color=#DC143C>25% when battling against Cavalry.", PreTechIDs = 2057, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65173, },	["2059"] = {		ID = 2059, Description = "Lancer ATK & DEF increase by <color=#DC143C>30% when battling against Cavalry.", PreTechIDs = 2058, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65174, },	["2060"] = {		ID = 2060, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["2061"] = {		ID = 2061, Description = All Stats <color=, PreTechIDs = 2060, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["2062"] = {		ID = 2062, Description = All Stats <color=, PreTechIDs = 2061, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["2063"] = {		ID = 2063, Description = All Stats <color=, PreTechIDs = 2062, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["2064"] = {		ID = 2064, Description = All Stats <color=, PreTechIDs = 2063, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["2070"] = {		ID = 2070, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["2071"] = {		ID = 2071, Description = All Stats <color=, PreTechIDs = 2070, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["2072"] = {		ID = 2072, Description = All Stats <color=, PreTechIDs = 2071, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["2073"] = {		ID = 2073, Description = All Stats <color=, PreTechIDs = 2072, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["2074"] = {		ID = 2074, Description = All Stats <color=, PreTechIDs = 2073, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["2075"] = {		ID = 2075, Description = All Stats <color=, PreTechIDs = 2074, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["2076"] = {		ID = 2076, Description = All Stats <color=, PreTechIDs = 2075, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["2077"] = {		ID = 2077, Description = All Stats <color=, PreTechIDs = 2076, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["2078"] = {		ID = 2078, Description = All Stats <color=, PreTechIDs = 2077, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["2079"] = {		ID = 2079, Description = All Stats <color=, PreTechIDs = 2078, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["2080"] = {		ID = 2080, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["2081"] = {		ID = 2081, Description = All Stats <color=, PreTechIDs = 2080, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["2082"] = {		ID = 2082, Description = All Stats <color=, PreTechIDs = 2081, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["2083"] = {		ID = 2083, Description = All Stats <color=, PreTechIDs = 2082, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["2084"] = {		ID = 2084, Description = All Stats <color=, PreTechIDs = 2083, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["2085"] = {		ID = 2085, Description = All Stats <color=, PreTechIDs = 2084, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["2086"] = {		ID = 2086, Description = All Stats <color=, PreTechIDs = 2085, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["2087"] = {		ID = 2087, Description = All Stats <color=, PreTechIDs = 2086, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["2088"] = {		ID = 2088, Description = All Stats <color=, PreTechIDs = 2087, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["2089"] = {		ID = 2089, Description = All Stats <color=, PreTechIDs = 2088, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 106, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["2090"] = {		ID = 2090, Description = "Lancer ATK <color=#DC143C>+1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65020, },	["2091"] = {		ID = 2091, Description = "Lancer ATK <color=#DC143C>+2% ", PreTechIDs = 2090, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65021, },	["2092"] = {		ID = 2092, Description = "Lancer ATK <color=#DC143C>+3% ", PreTechIDs = 2091, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65022, },	["2093"] = {		ID = 2093, Description = "Lancer ATK <color=#DC143C>+4% ", PreTechIDs = 2092, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65023, },	["2094"] = {		ID = 2094, Description = "Lancer ATK <color=#DC143C>+5% ", PreTechIDs = 2093, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6004, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65024, },	["2095"] = {		ID = 2095, Description = "Lancer ATK <color=#DC143C>+6% ", PreTechIDs = 2094, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6020, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65025, },	["2096"] = {		ID = 2096, Description = "Lancer ATK <color=#DC143C>+7% ", PreTechIDs = 2095, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65026, },	["2097"] = {		ID = 2097, Description = "Lancer ATK <color=#DC143C>+8% ", PreTechIDs = 2096, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65027, },	["2098"] = {		ID = 2098, Description = "Lancer ATK <color=#DC143C>+9% ", PreTechIDs = 2097, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65028, },	["2099"] = {		ID = 2099, Description = "Lancer ATK <color=#DC143C>+10% ", PreTechIDs = 2098, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65029, },	["2100"] = {		ID = 2100, Description = "Lancer HP <color=#DC143C>+3 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65070, },	["2101"] = {		ID = 2101, Description = "Lancer HP <color=#DC143C>+6 ", PreTechIDs = 2100, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65071, },	["2102"] = {		ID = 2102, Description = "Lancer HP <color=#DC143C>+9 ", PreTechIDs = 2101, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65072, },	["2103"] = {		ID = 2103, Description = "Lancer HP <color=#DC143C>+12 ", PreTechIDs = 2102, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65073, },	["2104"] = {		ID = 2104, Description = "Lancer HP <color=#DC143C>+15 ", PreTechIDs = 2103, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65074, },	["2105"] = {		ID = 2105, Description = "Lancer HP <color=#DC143C>+18 ", PreTechIDs = 2104, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65075, },	["2106"] = {		ID = 2106, Description = "Lancer HP <color=#DC143C>+21 ", PreTechIDs = 2105, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65076, },	["2107"] = {		ID = 2107, Description = "Lancer HP <color=#DC143C>+24 ", PreTechIDs = 2106, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65077, },	["2108"] = {		ID = 2108, Description = "Lancer HP <color=#DC143C>+27 ", PreTechIDs = 2107, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65078, },	["2109"] = {		ID = 2109, Description = "Lancer HP <color=#DC143C>+30 ", PreTechIDs = 2108, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65079, },	["12100"] = {		ID = 12100, Description = "Lancer HP <color=#DC143C>+33 ", PreTechIDs = 2109, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965075, },	["12101"] = {		ID = 12101, Description = "Lancer HP <color=#DC143C>+36 ", PreTechIDs = 12100, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965076, },	["12102"] = {		ID = 12102, Description = "Lancer HP <color=#DC143C>+39 ", PreTechIDs = 12101, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965077, },	["12103"] = {		ID = 12103, Description = "Lancer HP <color=#DC143C>+42 ", PreTechIDs = 12102, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965078, },	["12104"] = {		ID = 12104, Description = "Lancer HP <color=#DC143C>+45 ", PreTechIDs = 12103, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965079, },	["2110"] = {		ID = 2110, Description = "Lancer DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65080, },	["2111"] = {		ID = 2111, Description = "Lancer DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 ", PreTechIDs = 2110, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65081, },	["2112"] = {		ID = 2112, Description = "Lancer DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 ", PreTechIDs = 2111, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65082, },	["2113"] = {		ID = 2113, Description = "Lancer DEF <color=#DC143C>+5, MDEF <color=#DC143C>+5 ", PreTechIDs = 2112, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65083, },	["2114"] = {		ID = 2114, Description = "Lancer DEF <color=#DC143C>+7, MDEF <color=#DC143C>+7 ", PreTechIDs = 2113, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65084, },	["2115"] = {		ID = 2115, Description = "Lancer DEF <color=#DC143C>+9, MDEF <color=#DC143C>+9 ", PreTechIDs = 2114, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65085, },	["2116"] = {		ID = 2116, Description = "Lancer DEF <color=#DC143C>+11, MDEF <color=#DC143C>+11 ", PreTechIDs = 2115, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65086, },	["2117"] = {		ID = 2117, Description = "Lancer DEF <color=#DC143C>+13, MDEF <color=#DC143C>+13 ", PreTechIDs = 2116, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65087, },	["2118"] = {		ID = 2118, Description = "Lancer DEF <color=#DC143C>+15, MDEF <color=#DC143C>+15 ", PreTechIDs = 2117, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65088, },	["2119"] = {		ID = 2119, Description = "Lancer DEF <color=#DC143C>+17, MDEF <color=#DC143C>+17 ", PreTechIDs = 2118, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65089, },	["12110"] = {		ID = 12110, Description = "Lancer DEF <color=#DC143C>+19, MDEF <color=#DC143C>+19 ", PreTechIDs = 2119, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965085, },	["12111"] = {		ID = 12111, Description = "Lancer DEF <color=#DC143C>+21, MDEF <color=#DC143C>+21 ", PreTechIDs = 12110, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965086, },	["12112"] = {		ID = 12112, Description = "Lancer DEF <color=#DC143C>+23, MDEF <color=#DC143C>+23 ", PreTechIDs = 12111, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965087, },	["12113"] = {		ID = 12113, Description = "Lancer DEF <color=#DC143C>+25, MDEF <color=#DC143C>+25 ", PreTechIDs = 12112, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965088, },	["12114"] = {		ID = 12114, Description = "Lancer DEF <color=#DC143C>+27, MDEF <color=#DC143C>+27 ", PreTechIDs = 12113, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965089, },	["2120"] = {		ID = 2120, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["2121"] = {		ID = 2121, Description = All Stats <color=, PreTechIDs = 2120, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["2122"] = {		ID = 2122, Description = All Stats <color=, PreTechIDs = 2121, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["2123"] = {		ID = 2123, Description = All Stats <color=, PreTechIDs = 2122, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["2124"] = {		ID = 2124, Description = All Stats <color=, PreTechIDs = 2123, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["2130"] = {		ID = 2130, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["2131"] = {		ID = 2131, Description = All Stats <color=, PreTechIDs = 2130, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["2132"] = {		ID = 2132, Description = All Stats <color=, PreTechIDs = 2131, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["2133"] = {		ID = 2133, Description = All Stats <color=, PreTechIDs = 2132, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["2134"] = {		ID = 2134, Description = All Stats <color=, PreTechIDs = 2133, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["2140"] = {		ID = 2140, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["2141"] = {		ID = 2141, Description = All Stats <color=, PreTechIDs = 2140, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["2142"] = {		ID = 2142, Description = All Stats <color=, PreTechIDs = 2141, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["2143"] = {		ID = 2143, Description = All Stats <color=, PreTechIDs = 2142, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["2144"] = {		ID = 2144, Description = All Stats <color=, PreTechIDs = 2143, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["2145"] = {		ID = 2145, Description = All Stats <color=, PreTechIDs = 2144, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["2146"] = {		ID = 2146, Description = All Stats <color=, PreTechIDs = 2145, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["2147"] = {		ID = 2147, Description = All Stats <color=, PreTechIDs = 2146, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["2148"] = {		ID = 2148, Description = All Stats <color=, PreTechIDs = 2147, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["2149"] = {		ID = 2149, Description = All Stats <color=, PreTechIDs = 2148, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 121, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["2150"] = {		ID = 2150, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["2151"] = {		ID = 2151, Description = All Stats <color=, PreTechIDs = 2150, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["2152"] = {		ID = 2152, Description = All Stats <color=, PreTechIDs = 2151, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["2153"] = {		ID = 2153, Description = All Stats <color=, PreTechIDs = 2152, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["2154"] = {		ID = 2154, Description = All Stats <color=, PreTechIDs = 2153, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["2155"] = {		ID = 2155, Description = All Stats <color=, PreTechIDs = 2154, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["2156"] = {		ID = 2156, Description = All Stats <color=, PreTechIDs = 2155, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["2157"] = {		ID = 2157, Description = All Stats <color=, PreTechIDs = 2156, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["2158"] = {		ID = 2158, Description = All Stats <color=, PreTechIDs = 2157, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["2159"] = {		ID = 2159, Description = All Stats <color=, PreTechIDs = 2158, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["2160"] = {		ID = 2160, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["2161"] = {		ID = 2161, Description = All Stats <color=, PreTechIDs = 2160, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["2162"] = {		ID = 2162, Description = All Stats <color=, PreTechIDs = 2161, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["2163"] = {		ID = 2163, Description = All Stats <color=, PreTechIDs = 2162, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["2164"] = {		ID = 2164, Description = All Stats <color=, PreTechIDs = 2163, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["2165"] = {		ID = 2165, Description = All Stats <color=, PreTechIDs = 2164, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["2166"] = {		ID = 2166, Description = All Stats <color=, PreTechIDs = 2165, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["2167"] = {		ID = 2167, Description = All Stats <color=, PreTechIDs = 2166, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["2168"] = {		ID = 2168, Description = All Stats <color=, PreTechIDs = 2167, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["2169"] = {		ID = 2169, Description = All Stats <color=, PreTechIDs = 2168, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 112, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["2170"] = {		ID = 2170, Description = "Lancer ATK <color=#DC143C>+3 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65040, },	["2171"] = {		ID = 2171, Description = "Lancer ATK <color=#DC143C>+6 ", PreTechIDs = 2170, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65041, },	["2172"] = {		ID = 2172, Description = "Lancer ATK <color=#DC143C>+9 ", PreTechIDs = 2171, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65042, },	["2173"] = {		ID = 2173, Description = "Lancer ATK <color=#DC143C>+12 ", PreTechIDs = 2172, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65043, },	["2174"] = {		ID = 2174, Description = "Lancer ATK <color=#DC143C>+15 ", PreTechIDs = 2173, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65044, },	["2175"] = {		ID = 2175, Description = "Lancer ATK <color=#DC143C>+18 ", PreTechIDs = 2174, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65045, },	["2176"] = {		ID = 2176, Description = "Lancer ATK <color=#DC143C>+21 ", PreTechIDs = 2175, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65046, },	["2177"] = {		ID = 2177, Description = "Lancer ATK <color=#DC143C>+24 ", PreTechIDs = 2176, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65047, },	["2178"] = {		ID = 2178, Description = "Lancer ATK <color=#DC143C>+27 ", PreTechIDs = 2177, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65048, },	["2179"] = {		ID = 2179, Description = "Lancer ATK <color=#DC143C>+30 ", PreTechIDs = 2178, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65049, },	["12170"] = {		ID = 12170, Description = "Lancer ATK <color=#DC143C>+33 ", PreTechIDs = 2179, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965045, },	["12171"] = {		ID = 12171, Description = "Lancer ATK <color=#DC143C>+36 ", PreTechIDs = 12170, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965046, },	["12172"] = {		ID = 12172, Description = "Lancer ATK <color=#DC143C>+39 ", PreTechIDs = 12171, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965047, },	["12173"] = {		ID = 12173, Description = "Lancer ATK <color=#DC143C>+42 ", PreTechIDs = 12172, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965048, },	["12174"] = {		ID = 12174, Description = "Lancer ATK <color=#DC143C>+45 ", PreTechIDs = 12173, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965049, },	["2180"] = {		ID = 2180, Description = "Lancer ATK <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65050, },	["2181"] = {		ID = 2181, Description = "Lancer ATK <color=#DC143C>+3% ", PreTechIDs = 2180, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65051, },	["2182"] = {		ID = 2182, Description = "Lancer ATK <color=#DC143C>+4% ", PreTechIDs = 2181, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65052, },	["2183"] = {		ID = 2183, Description = "Lancer ATK <color=#DC143C>+5% ", PreTechIDs = 2182, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65053, },	["2184"] = {		ID = 2184, Description = "Lancer ATK <color=#DC143C>+6% ", PreTechIDs = 2183, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65054, },	["2185"] = {		ID = 2185, Description = "Lancer ATK <color=#DC143C>+8% ", PreTechIDs = 2184, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65055, },	["2186"] = {		ID = 2186, Description = "Lancer ATK <color=#DC143C>+10% ", PreTechIDs = 2185, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65056, },	["2187"] = {		ID = 2187, Description = "Lancer ATK <color=#DC143C>+12% ", PreTechIDs = 2186, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65057, },	["2188"] = {		ID = 2188, Description = "Lancer ATK <color=#DC143C>+14% ", PreTechIDs = 2187, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65058, },	["2189"] = {		ID = 2189, Description = "Lancer ATK <color=#DC143C>+16% ", PreTechIDs = 2188, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65059, },	["12180"] = {		ID = 12180, Description = "Lancer ATK <color=#DC143C>+18% ", PreTechIDs = 2189, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965050, },	["12181"] = {		ID = 12181, Description = "Lancer ATK <color=#DC143C>+20% ", PreTechIDs = 12180, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965051, },	["12182"] = {		ID = 12182, Description = "Lancer ATK <color=#DC143C>+22% ", PreTechIDs = 12181, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965052, },	["12183"] = {		ID = 12183, Description = "Lancer ATK <color=#DC143C>+24% ", PreTechIDs = 12182, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965053, },	["12184"] = {		ID = 12184, Description = "Lancer ATK <color=#DC143C>+26% ", PreTechIDs = 12183, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965054, },	["12185"] = {		ID = 12185, Description = "Lancer ATK <color=#DC143C>+28% ", PreTechIDs = 12184, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965055, },	["12186"] = {		ID = 12186, Description = "Lancer ATK <color=#DC143C>+30% ", PreTechIDs = 12185, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965056, },	["12187"] = {		ID = 12187, Description = "Lancer ATK <color=#DC143C>+33% ", PreTechIDs = 12186, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965057, },	["12188"] = {		ID = 12188, Description = "Lancer ATK <color=#DC143C>+36% ", PreTechIDs = 12187, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965058, },	["12189"] = {		ID = 12189, Description = "Lancer ATK <color=#DC143C>+40% ", PreTechIDs = 12188, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965059, },	["2190"] = {		ID = 2190, Description = "Lancer HP <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65090, },	["2191"] = {		ID = 2191, Description = "Lancer HP <color=#DC143C>+3% ", PreTechIDs = 2190, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65091, },	["2192"] = {		ID = 2192, Description = "Lancer HP <color=#DC143C>+4% ", PreTechIDs = 2191, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65092, },	["2193"] = {		ID = 2193, Description = "Lancer HP <color=#DC143C>+5% ", PreTechIDs = 2192, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65093, },	["2194"] = {		ID = 2194, Description = "Lancer HP <color=#DC143C>+6% ", PreTechIDs = 2193, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65094, },	["2195"] = {		ID = 2195, Description = "Lancer HP <color=#DC143C>+8% ", PreTechIDs = 2194, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65095, },	["2196"] = {		ID = 2196, Description = "Lancer HP <color=#DC143C>+10% ", PreTechIDs = 2195, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65096, },	["2197"] = {		ID = 2197, Description = "Lancer HP <color=#DC143C>+12% ", PreTechIDs = 2196, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65097, },	["2198"] = {		ID = 2198, Description = "Lancer HP <color=#DC143C>+14% ", PreTechIDs = 2197, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65098, },	["2199"] = {		ID = 2199, Description = "Lancer HP <color=#DC143C>+16% ", PreTechIDs = 2198, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65099, },	["12190"] = {		ID = 12190, Description = "Lancer HP <color=#DC143C>+18% ", PreTechIDs = 2199, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965090, },	["12191"] = {		ID = 12191, Description = "Lancer HP <color=#DC143C>+20% ", PreTechIDs = 12190, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965091, },	["12192"] = {		ID = 12192, Description = "Lancer HP <color=#DC143C>+22% ", PreTechIDs = 12191, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965092, },	["12193"] = {		ID = 12193, Description = "Lancer HP <color=#DC143C>+24% ", PreTechIDs = 12192, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965093, },	["12194"] = {		ID = 12194, Description = "Lancer HP <color=#DC143C>+26% ", PreTechIDs = 12193, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965094, },	["12195"] = {		ID = 12195, Description = "Lancer HP <color=#DC143C>+28% ", PreTechIDs = 12194, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965095, },	["12196"] = {		ID = 12196, Description = "Lancer HP <color=#DC143C>+30% ", PreTechIDs = 12195, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965096, },	["12197"] = {		ID = 12197, Description = "Lancer HP <color=#DC143C>+33% ", PreTechIDs = 12196, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965097, },	["12198"] = {		ID = 12198, Description = "Lancer HP <color=#DC143C>+36% ", PreTechIDs = 12197, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965098, },	["12199"] = {		ID = 12199, Description = "Lancer HP <color=#DC143C>+40% ", PreTechIDs = 12198, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965099, },	["2200"] = {		ID = 2200, Description = "Lancer DEF <color=#DC143C>+2%, MDEF <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65100, },	["2201"] = {		ID = 2201, Description = "Lancer DEF <color=#DC143C>+3%, MDEF <color=#DC143C>+3% ", PreTechIDs = 2200, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65101, },	["2202"] = {		ID = 2202, Description = "Lancer DEF <color=#DC143C>+4%, MDEF <color=#DC143C>+4% ", PreTechIDs = 2201, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6005, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65102, },	["2203"] = {		ID = 2203, Description = "Lancer DEF <color=#DC143C>+5%, MDEF <color=#DC143C>+5% ", PreTechIDs = 2202, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6025, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65103, },	["2204"] = {		ID = 2204, Description = "Lancer DEF <color=#DC143C>+6%, MDEF <color=#DC143C>+6% ", PreTechIDs = 2203, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65104, },	["2205"] = {		ID = 2205, Description = "Lancer DEF <color=#DC143C>+8%, MDEF <color=#DC143C>+8% ", PreTechIDs = 2204, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65105, },	["2206"] = {		ID = 2206, Description = "Lancer DEF <color=#DC143C>+10%, MDEF <color=#DC143C>+10% ", PreTechIDs = 2205, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65106, },	["2207"] = {		ID = 2207, Description = "Lancer DEF <color=#DC143C>+12%, MDEF <color=#DC143C>+12% ", PreTechIDs = 2206, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65107, },	["2208"] = {		ID = 2208, Description = "Lancer DEF <color=#DC143C>+14%, MDEF <color=#DC143C>+14% ", PreTechIDs = 2207, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65108, },	["2209"] = {		ID = 2209, Description = "Lancer DEF <color=#DC143C>+16%, MDEF <color=#DC143C>+16% ", PreTechIDs = 2208, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65109, },	["12200"] = {		ID = 12200, Description = "Lancer DEF <color=#DC143C>+18%, MDEF <color=#DC143C>+18% ", PreTechIDs = 2209, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965100, },	["12201"] = {		ID = 12201, Description = "Lancer DEF <color=#DC143C>+20%, MDEF <color=#DC143C>+20% ", PreTechIDs = 12200, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965101, },	["12202"] = {		ID = 12202, Description = "Lancer DEF <color=#DC143C>+22%, MDEF <color=#DC143C>+22% ", PreTechIDs = 12201, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965102, },	["12203"] = {		ID = 12203, Description = "Lancer DEF <color=#DC143C>+24%, MDEF <color=#DC143C>+24% ", PreTechIDs = 12202, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965103, },	["12204"] = {		ID = 12204, Description = "Lancer DEF <color=#DC143C>+26%, MDEF <color=#DC143C>+26% ", PreTechIDs = 12203, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965104, },	["12205"] = {		ID = 12205, Description = "Lancer DEF <color=#DC143C>+28%, MDEF <color=#DC143C>+28% ", PreTechIDs = 12204, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965105, },	["12206"] = {		ID = 12206, Description = "Lancer DEF <color=#DC143C>+30%, MDEF <color=#DC143C>+30% ", PreTechIDs = 12205, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965106, },	["12207"] = {		ID = 12207, Description = "Lancer DEF <color=#DC143C>+33%, MDEF <color=#DC143C>+33% ", PreTechIDs = 12206, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965107, },	["12208"] = {		ID = 12208, Description = "Lancer DEF <color=#DC143C>+36%, MDEF <color=#DC143C>+36% ", PreTechIDs = 12207, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965108, },	["12209"] = {		ID = 12209, Description = "Lancer DEF <color=#DC143C>+40%, MDEF <color=#DC143C>+40% ", PreTechIDs = 12208, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965109, },	["2210"] = {		ID = 2210, Description = "Lancer damage dealt increases by <color=#DC143C>5% when attacked.", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65175, },	["2211"] = {		ID = 2211, Description = "Lancer damage dealt increases by <color=#DC143C>7% when attacked.", PreTechIDs = 2210, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65176, },	["2212"] = {		ID = 2212, Description = "Lancer damage dealt increases by <color=#DC143C>9% when attacked.", PreTechIDs = 2211, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65177, },	["2213"] = {		ID = 2213, Description = "Lancer damage dealt increases by <color=#DC143C>11% when attacked.", PreTechIDs = 2212, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65178, },	["2214"] = {		ID = 2214, Description = "Lancer damage dealt increases by <color=#DC143C>13% when attacked.", PreTechIDs = 2213, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65179, },	["2215"] = {		ID = 2215, Description = "Lancer damage dealt increases by <color=#DC143C>16% when attacked.", PreTechIDs = 2214, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65180, },	["2216"] = {		ID = 2216, Description = "Lancer damage dealt increases by <color=#DC143C>19% when attacked.", PreTechIDs = 2215, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65181, },	["2217"] = {		ID = 2217, Description = "Lancer damage dealt increases by <color=#DC143C>22% when attacked.", PreTechIDs = 2216, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65182, },	["2218"] = {		ID = 2218, Description = "Lancer damage dealt increases by <color=#DC143C>25% when attacked.", PreTechIDs = 2217, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65183, },	["2219"] = {		ID = 2219, Description = "Lancer damage dealt increases by <color=#DC143C>30% when attacked.", PreTechIDs = 2218, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65184, },	["2220"] = {		ID = 2220, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65185, },	["2221"] = {		ID = 2221, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>6% .", PreTechIDs = 2220, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65186, },	["2222"] = {		ID = 2222, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>7% .", PreTechIDs = 2221, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65187, },	["2223"] = {		ID = 2223, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>8% .", PreTechIDs = 2222, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65188, },	["2224"] = {		ID = 2224, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>9% .", PreTechIDs = 2223, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65189, },	["2225"] = {		ID = 2225, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>11% .", PreTechIDs = 2224, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65190, },	["2226"] = {		ID = 2226, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>13% .", PreTechIDs = 2225, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65191, },	["2227"] = {		ID = 2227, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>15% .", PreTechIDs = 2226, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65192, },	["2228"] = {		ID = 2228, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>17% .", PreTechIDs = 2227, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65193, },	["2229"] = {		ID = 2229, Description = "When HP is below <color=#DC143C>70%, Lancer damage taken is decreased by <color=#DC143C>20% .", PreTechIDs = 2228, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65194, },	["2230"] = {		ID = 2230, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["2231"] = {		ID = 2231, Description = All Stats <color=, PreTechIDs = 2230, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["2232"] = {		ID = 2232, Description = All Stats <color=, PreTechIDs = 2231, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["2233"] = {		ID = 2233, Description = All Stats <color=, PreTechIDs = 2232, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["2234"] = {		ID = 2234, Description = All Stats <color=, PreTechIDs = 2233, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["2235"] = {		ID = 2235, Description = All Stats <color=, PreTechIDs = 2234, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["2236"] = {		ID = 2236, Description = All Stats <color=, PreTechIDs = 2235, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["2237"] = {		ID = 2237, Description = All Stats <color=, PreTechIDs = 2236, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["2238"] = {		ID = 2238, Description = All Stats <color=, PreTechIDs = 2237, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["2239"] = {		ID = 2239, Description = All Stats <color=, PreTechIDs = 2238, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["2240"] = {		ID = 2240, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["2241"] = {		ID = 2241, Description = All Stats <color=, PreTechIDs = 2240, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["2242"] = {		ID = 2242, Description = All Stats <color=, PreTechIDs = 2241, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["2243"] = {		ID = 2243, Description = All Stats <color=, PreTechIDs = 2242, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6006, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["2244"] = {		ID = 2244, Description = All Stats <color=, PreTechIDs = 2243, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["2245"] = {		ID = 2245, Description = All Stats <color=, PreTechIDs = 2244, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["2246"] = {		ID = 2246, Description = All Stats <color=, PreTechIDs = 2245, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["2247"] = {		ID = 2247, Description = All Stats <color=, PreTechIDs = 2246, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["2248"] = {		ID = 2248, Description = All Stats <color=, PreTechIDs = 2247, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["2249"] = {		ID = 2249, Description = All Stats <color=, PreTechIDs = 2248, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6044, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 118, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["3010"] = {		ID = 3010, Description = "Cavalry HP <color=#DC143C>+2, ATK <color=#DC143C>+2 ", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65000, },	["3011"] = {		ID = 3011, Description = "Cavalry HP <color=#DC143C>+4, ATK <color=#DC143C>+4 ", PreTechIDs = 3010, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65001, },	["3012"] = {		ID = 3012, Description = "Cavalry HP <color=#DC143C>+6, ATK <color=#DC143C>+6 ", PreTechIDs = 3011, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65002, },	["3013"] = {		ID = 3013, Description = "Cavalry HP <color=#DC143C>+8, ATK <color=#DC143C>+8 ", PreTechIDs = 3012, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65003, },	["3014"] = {		ID = 3014, Description = "Cavalry HP <color=#DC143C>+10, ATK <color=#DC143C>+10 ", PreTechIDs = 3013, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65004, },	["3020"] = {		ID = 3020, Description = "Cavalry DEF <color=#DC143C>+1, MDEF <color=#DC143C>+1 ", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65010, },	["3021"] = {		ID = 3021, Description = "Cavalry DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 ", PreTechIDs = 3020, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65011, },	["3022"] = {		ID = 3022, Description = "Cavalry DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 ", PreTechIDs = 3021, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65012, },	["3023"] = {		ID = 3023, Description = "Cavalry DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 ", PreTechIDs = 3022, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65013, },	["3024"] = {		ID = 3024, Description = "Cavalry DEF <color=#DC143C>+6, MDEF <color=#DC143C>+6 ", PreTechIDs = 3023, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65014, },	["3030"] = {		ID = 3030, Description = "Cavalry HP <color=#DC143C>+1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65030, },	["3031"] = {		ID = 3031, Description = "Cavalry HP <color=#DC143C>+2% ", PreTechIDs = 3030, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65031, },	["3032"] = {		ID = 3032, Description = "Cavalry HP <color=#DC143C>+3% ", PreTechIDs = 3031, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65032, },	["3033"] = {		ID = 3033, Description = "Cavalry HP <color=#DC143C>+4% ", PreTechIDs = 3032, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65033, },	["3034"] = {		ID = 3034, Description = "Cavalry HP <color=#DC143C>+5% ", PreTechIDs = 3033, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65034, },	["3035"] = {		ID = 3035, Description = "Cavalry HP <color=#DC143C>+6% ", PreTechIDs = 3034, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65035, },	["3036"] = {		ID = 3036, Description = "Cavalry HP <color=#DC143C>+7% ", PreTechIDs = 3035, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65036, },	["3037"] = {		ID = 3037, Description = "Cavalry HP <color=#DC143C>+8% ", PreTechIDs = 3036, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65037, },	["3038"] = {		ID = 3038, Description = "Cavalry HP <color=#DC143C>+9% ", PreTechIDs = 3037, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65038, },	["3039"] = {		ID = 3039, Description = "Cavalry HP <color=#DC143C>+10% ", PreTechIDs = 3038, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65039, },	["3040"] = {		ID = 3040, Description = "Cavalry DEF increased by <color=#DC143C>1%, MDEF increased by <color=#DC143C>1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65595, },	["3041"] = {		ID = 3041, Description = "Cavalry DEF increased by <color=#DC143C>2%, MDEF increased by <color=#DC143C>2% ", PreTechIDs = 3040, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65596, },	["3042"] = {		ID = 3042, Description = "Cavalry DEF increased by <color=#DC143C>3%, MDEF increased by <color=#DC143C>3% ", PreTechIDs = 3041, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65597, },	["3043"] = {		ID = 3043, Description = "Cavalry DEF increased by <color=#DC143C>4%, MDEF increased by <color=#DC143C>4% ", PreTechIDs = 3042, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65598, },	["3044"] = {		ID = 3044, Description = "Cavalry DEF increased by <color=#DC143C>5%, MDEF increased by <color=#DC143C>5% ", PreTechIDs = 3043, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65599, },	["3045"] = {		ID = 3045, Description = "Cavalry DEF increased by <color=#DC143C>6%, MDEF increased by <color=#DC143C>6% ", PreTechIDs = 3044, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6021, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65600, },	["3046"] = {		ID = 3046, Description = "Cavalry DEF increased by <color=#DC143C>7%, MDEF increased by <color=#DC143C>7% ", PreTechIDs = 3045, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65601, },	["3047"] = {		ID = 3047, Description = "Cavalry DEF increased by <color=#DC143C>8%, MDEF increased by <color=#DC143C>8% ", PreTechIDs = 3046, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65602, },	["3048"] = {		ID = 3048, Description = "Cavalry DEF increased by <color=#DC143C>9%, MDEF increased by <color=#DC143C>9% ", PreTechIDs = 3047, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65603, },	["3049"] = {		ID = 3049, Description = "Cavalry DEF increased by <color=#DC143C>10%, MDEF increased by <color=#DC143C>10% ", PreTechIDs = 3048, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65604, },	["3050"] = {		ID = 3050, Description = "Cavalry ATK & DEF increase by <color=#DC143C>5% when battling against Infantry.", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65195, },	["3051"] = {		ID = 3051, Description = "Cavalry ATK & DEF increase by <color=#DC143C>7% when battling against Infantry.", PreTechIDs = 3050, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65196, },	["3052"] = {		ID = 3052, Description = "Cavalry ATK & DEF increase by <color=#DC143C>9% when battling against Infantry.", PreTechIDs = 3051, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65197, },	["3053"] = {		ID = 3053, Description = "Cavalry ATK & DEF increase by <color=#DC143C>11% when battling against Infantry.", PreTechIDs = 3052, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65198, },	["3054"] = {		ID = 3054, Description = "Cavalry ATK & DEF increase by <color=#DC143C>13% when battling against Infantry.", PreTechIDs = 3053, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65199, },	["3055"] = {		ID = 3055, Description = "Cavalry ATK & DEF increase by <color=#DC143C>16% when battling against Infantry.", PreTechIDs = 3054, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65200, },	["3056"] = {		ID = 3056, Description = "Cavalry ATK & DEF increase by <color=#DC143C>19% when battling against Infantry.", PreTechIDs = 3055, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65201, },	["3057"] = {		ID = 3057, Description = "Cavalry ATK & DEF increase by <color=#DC143C>22% when battling against Infantry.", PreTechIDs = 3056, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65202, },	["3058"] = {		ID = 3058, Description = "Cavalry ATK & DEF increase by <color=#DC143C>25% when battling against Infantry.", PreTechIDs = 3057, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65203, },	["3059"] = {		ID = 3059, Description = "Cavalry ATK & DEF increase by <color=#DC143C>30% when battling against Infantry.", PreTechIDs = 3058, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65204, },	["3060"] = {		ID = 3060, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["3061"] = {		ID = 3061, Description = All Stats <color=, PreTechIDs = 3060, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["3062"] = {		ID = 3062, Description = All Stats <color=, PreTechIDs = 3061, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["3063"] = {		ID = 3063, Description = All Stats <color=, PreTechIDs = 3062, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["3064"] = {		ID = 3064, Description = All Stats <color=, PreTechIDs = 3063, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["3070"] = {		ID = 3070, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["3071"] = {		ID = 3071, Description = All Stats <color=, PreTechIDs = 3070, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["3072"] = {		ID = 3072, Description = All Stats <color=, PreTechIDs = 3071, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["3073"] = {		ID = 3073, Description = All Stats <color=, PreTechIDs = 3072, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["3074"] = {		ID = 3074, Description = All Stats <color=, PreTechIDs = 3073, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["3075"] = {		ID = 3075, Description = All Stats <color=, PreTechIDs = 3074, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["3076"] = {		ID = 3076, Description = All Stats <color=, PreTechIDs = 3075, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["3077"] = {		ID = 3077, Description = All Stats <color=, PreTechIDs = 3076, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["3078"] = {		ID = 3078, Description = All Stats <color=, PreTechIDs = 3077, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["3079"] = {		ID = 3079, Description = All Stats <color=, PreTechIDs = 3078, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["3080"] = {		ID = 3080, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["3081"] = {		ID = 3081, Description = All Stats <color=, PreTechIDs = 3080, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["3082"] = {		ID = 3082, Description = All Stats <color=, PreTechIDs = 3081, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["3083"] = {		ID = 3083, Description = All Stats <color=, PreTechIDs = 3082, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["3084"] = {		ID = 3084, Description = All Stats <color=, PreTechIDs = 3083, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["3085"] = {		ID = 3085, Description = All Stats <color=, PreTechIDs = 3084, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["3086"] = {		ID = 3086, Description = All Stats <color=, PreTechIDs = 3085, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["3087"] = {		ID = 3087, Description = All Stats <color=, PreTechIDs = 3086, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["3088"] = {		ID = 3088, Description = All Stats <color=, PreTechIDs = 3087, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["3089"] = {		ID = 3089, Description = All Stats <color=, PreTechIDs = 3088, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 308, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["3090"] = {		ID = 3090, Description = "Cavalry ATK <color=#DC143C>+1% ", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65020, },	["3091"] = {		ID = 3091, Description = "Cavalry ATK <color=#DC143C>+2% ", PreTechIDs = 3090, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65021, },	["3092"] = {		ID = 3092, Description = "Cavalry ATK <color=#DC143C>+3% ", PreTechIDs = 3091, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65022, },	["3093"] = {		ID = 3093, Description = "Cavalry ATK <color=#DC143C>+4% ", PreTechIDs = 3092, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65023, },	["3094"] = {		ID = 3094, Description = "Cavalry ATK <color=#DC143C>+5% ", PreTechIDs = 3093, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6007, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65024, },	["3095"] = {		ID = 3095, Description = "Cavalry ATK <color=#DC143C>+6% ", PreTechIDs = 3094, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6019, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65025, },	["3096"] = {		ID = 3096, Description = "Cavalry ATK <color=#DC143C>+7% ", PreTechIDs = 3095, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65026, },	["3097"] = {		ID = 3097, Description = "Cavalry ATK <color=#DC143C>+8% ", PreTechIDs = 3096, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65027, },	["3098"] = {		ID = 3098, Description = "Cavalry ATK <color=#DC143C>+9% ", PreTechIDs = 3097, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65028, },	["3099"] = {		ID = 3099, Description = "Cavalry ATK <color=#DC143C>+10% ", PreTechIDs = 3098, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65029, },	["3100"] = {		ID = 3100, Description = "Cavalry HP <color=#DC143C>+3 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65070, },	["3101"] = {		ID = 3101, Description = "Cavalry HP <color=#DC143C>+6 ", PreTechIDs = 3100, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65071, },	["3102"] = {		ID = 3102, Description = "Cavalry HP <color=#DC143C>+9 ", PreTechIDs = 3101, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65072, },	["3103"] = {		ID = 3103, Description = "Cavalry HP <color=#DC143C>+12 ", PreTechIDs = 3102, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65073, },	["3104"] = {		ID = 3104, Description = "Cavalry HP <color=#DC143C>+15 ", PreTechIDs = 3103, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65074, },	["3105"] = {		ID = 3105, Description = "Cavalry HP <color=#DC143C>+18 ", PreTechIDs = 3104, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65075, },	["3106"] = {		ID = 3106, Description = "Cavalry HP <color=#DC143C>+21 ", PreTechIDs = 3105, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65076, },	["3107"] = {		ID = 3107, Description = "Cavalry HP <color=#DC143C>+24 ", PreTechIDs = 3106, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65077, },	["3108"] = {		ID = 3108, Description = "Cavalry HP <color=#DC143C>+27 ", PreTechIDs = 3107, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65078, },	["3109"] = {		ID = 3109, Description = "Cavalry HP <color=#DC143C>+30 ", PreTechIDs = 3108, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65079, },	["13100"] = {		ID = 13100, Description = "Cavalry HP <color=#DC143C>+33 ", PreTechIDs = 3109, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965075, },	["13101"] = {		ID = 13101, Description = "Cavalry HP <color=#DC143C>+36 ", PreTechIDs = 13100, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965076, },	["13102"] = {		ID = 13102, Description = "Cavalry HP <color=#DC143C>+39 ", PreTechIDs = 13101, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965077, },	["13103"] = {		ID = 13103, Description = "Cavalry HP <color=#DC143C>+42 ", PreTechIDs = 13102, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965078, },	["13104"] = {		ID = 13104, Description = "Cavalry HP <color=#DC143C>+45 ", PreTechIDs = 13103, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965079, },	["3110"] = {		ID = 3110, Description = "Cavalry DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65080, },	["3111"] = {		ID = 3111, Description = "Cavalry DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 ", PreTechIDs = 3110, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65081, },	["3112"] = {		ID = 3112, Description = "Cavalry DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 ", PreTechIDs = 3111, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65082, },	["3113"] = {		ID = 3113, Description = "Cavalry DEF <color=#DC143C>+5, MDEF <color=#DC143C>+5 ", PreTechIDs = 3112, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65083, },	["3114"] = {		ID = 3114, Description = "Cavalry DEF <color=#DC143C>+7, MDEF <color=#DC143C>+7 ", PreTechIDs = 3113, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65084, },	["3115"] = {		ID = 3115, Description = "Cavalry DEF <color=#DC143C>+9, MDEF <color=#DC143C>+9 ", PreTechIDs = 3114, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65085, },	["3116"] = {		ID = 3116, Description = "Cavalry DEF <color=#DC143C>+11, MDEF <color=#DC143C>+11 ", PreTechIDs = 3115, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65086, },	["3117"] = {		ID = 3117, Description = "Cavalry DEF <color=#DC143C>+13, MDEF <color=#DC143C>+13 ", PreTechIDs = 3116, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65087, },	["3118"] = {		ID = 3118, Description = "Cavalry DEF <color=#DC143C>+15, MDEF <color=#DC143C>+15 ", PreTechIDs = 3117, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65088, },	["3119"] = {		ID = 3119, Description = "Cavalry DEF <color=#DC143C>+17, MDEF <color=#DC143C>+17 ", PreTechIDs = 3118, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65089, },	["13110"] = {		ID = 13110, Description = "Cavalry DEF <color=#DC143C>+19, MDEF <color=#DC143C>+19 ", PreTechIDs = 3119, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965085, },	["13111"] = {		ID = 13111, Description = "Cavalry DEF <color=#DC143C>+21, MDEF <color=#DC143C>+21 ", PreTechIDs = 13110, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965086, },	["13112"] = {		ID = 13112, Description = "Cavalry DEF <color=#DC143C>+23, MDEF <color=#DC143C>+23 ", PreTechIDs = 13111, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965087, },	["13113"] = {		ID = 13113, Description = "Cavalry DEF <color=#DC143C>+25, MDEF <color=#DC143C>+25 ", PreTechIDs = 13112, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965088, },	["13114"] = {		ID = 13114, Description = "Cavalry DEF <color=#DC143C>+27, MDEF <color=#DC143C>+27 ", PreTechIDs = 13113, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965089, },	["3120"] = {		ID = 3120, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["3121"] = {		ID = 3121, Description = All Stats <color=, PreTechIDs = 3120, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["3122"] = {		ID = 3122, Description = All Stats <color=, PreTechIDs = 3121, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["3123"] = {		ID = 3123, Description = All Stats <color=, PreTechIDs = 3122, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["3124"] = {		ID = 3124, Description = All Stats <color=, PreTechIDs = 3123, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["3130"] = {		ID = 3130, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["3131"] = {		ID = 3131, Description = All Stats <color=, PreTechIDs = 3130, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["3132"] = {		ID = 3132, Description = All Stats <color=, PreTechIDs = 3131, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["3133"] = {		ID = 3133, Description = All Stats <color=, PreTechIDs = 3132, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["3134"] = {		ID = 3134, Description = All Stats <color=, PreTechIDs = 3133, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["3140"] = {		ID = 3140, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["3141"] = {		ID = 3141, Description = All Stats <color=, PreTechIDs = 3140, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["3142"] = {		ID = 3142, Description = All Stats <color=, PreTechIDs = 3141, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["3143"] = {		ID = 3143, Description = All Stats <color=, PreTechIDs = 3142, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["3144"] = {		ID = 3144, Description = All Stats <color=, PreTechIDs = 3143, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["3145"] = {		ID = 3145, Description = All Stats <color=, PreTechIDs = 3144, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["3146"] = {		ID = 3146, Description = All Stats <color=, PreTechIDs = 3145, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["3147"] = {		ID = 3147, Description = All Stats <color=, PreTechIDs = 3146, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["3148"] = {		ID = 3148, Description = All Stats <color=, PreTechIDs = 3147, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["3149"] = {		ID = 3149, Description = All Stats <color=, PreTechIDs = 3148, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["3150"] = {		ID = 3150, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["3151"] = {		ID = 3151, Description = All Stats <color=, PreTechIDs = 3150, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["3152"] = {		ID = 3152, Description = All Stats <color=, PreTechIDs = 3151, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["3153"] = {		ID = 3153, Description = All Stats <color=, PreTechIDs = 3152, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["3154"] = {		ID = 3154, Description = All Stats <color=, PreTechIDs = 3153, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["3155"] = {		ID = 3155, Description = All Stats <color=, PreTechIDs = 3154, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["3156"] = {		ID = 3156, Description = All Stats <color=, PreTechIDs = 3155, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["3157"] = {		ID = 3157, Description = All Stats <color=, PreTechIDs = 3156, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["3158"] = {		ID = 3158, Description = All Stats <color=, PreTechIDs = 3157, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["3159"] = {		ID = 3159, Description = All Stats <color=, PreTechIDs = 3158, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 326, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["3160"] = {		ID = 3160, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["3161"] = {		ID = 3161, Description = All Stats <color=, PreTechIDs = 3160, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["3162"] = {		ID = 3162, Description = All Stats <color=, PreTechIDs = 3161, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["3163"] = {		ID = 3163, Description = All Stats <color=, PreTechIDs = 3162, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["3164"] = {		ID = 3164, Description = All Stats <color=, PreTechIDs = 3163, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["3165"] = {		ID = 3165, Description = All Stats <color=, PreTechIDs = 3164, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["3166"] = {		ID = 3166, Description = All Stats <color=, PreTechIDs = 3165, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["3167"] = {		ID = 3167, Description = All Stats <color=, PreTechIDs = 3166, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["3168"] = {		ID = 3168, Description = All Stats <color=, PreTechIDs = 3167, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["3169"] = {		ID = 3169, Description = All Stats <color=, PreTechIDs = 3168, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 314, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["3170"] = {		ID = 3170, Description = "Cavalry ATK <color=#DC143C>+3 ", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65040, },	["3171"] = {		ID = 3171, Description = "Cavalry ATK <color=#DC143C>+6 ", PreTechIDs = 3170, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65041, },	["3172"] = {		ID = 3172, Description = "Cavalry ATK <color=#DC143C>+9 ", PreTechIDs = 3171, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65042, },	["3173"] = {		ID = 3173, Description = "Cavalry ATK <color=#DC143C>+12 ", PreTechIDs = 3172, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65043, },	["3174"] = {		ID = 3174, Description = "Cavalry ATK <color=#DC143C>+15 ", PreTechIDs = 3173, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65044, },	["3175"] = {		ID = 3175, Description = "Cavalry ATK <color=#DC143C>+18 ", PreTechIDs = 3174, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65045, },	["3176"] = {		ID = 3176, Description = "Cavalry ATK <color=#DC143C>+21 ", PreTechIDs = 3175, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65046, },	["3177"] = {		ID = 3177, Description = "Cavalry ATK <color=#DC143C>+24 ", PreTechIDs = 3176, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65047, },	["3178"] = {		ID = 3178, Description = "Cavalry ATK <color=#DC143C>+27 ", PreTechIDs = 3177, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65048, },	["3179"] = {		ID = 3179, Description = "Cavalry ATK <color=#DC143C>+30 ", PreTechIDs = 3178, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65049, },	["13170"] = {		ID = 13170, Description = "Cavalry ATK <color=#DC143C>+33 ", PreTechIDs = 3179, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965045, },	["13171"] = {		ID = 13171, Description = "Cavalry ATK <color=#DC143C>+36 ", PreTechIDs = 13170, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965046, },	["13172"] = {		ID = 13172, Description = "Cavalry ATK <color=#DC143C>+39 ", PreTechIDs = 13171, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965047, },	["13173"] = {		ID = 13173, Description = "Cavalry ATK <color=#DC143C>+42 ", PreTechIDs = 13172, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965048, },	["13174"] = {		ID = 13174, Description = "Cavalry ATK <color=#DC143C>+45 ", PreTechIDs = 13173, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965049, },	["3180"] = {		ID = 3180, Description = "Cavalry ATK <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65050, },	["3181"] = {		ID = 3181, Description = "Cavalry ATK <color=#DC143C>+3% ", PreTechIDs = 3180, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65051, },	["3182"] = {		ID = 3182, Description = "Cavalry ATK <color=#DC143C>+4% ", PreTechIDs = 3181, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65052, },	["3183"] = {		ID = 3183, Description = "Cavalry ATK <color=#DC143C>+5% ", PreTechIDs = 3182, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6026, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65053, },	["3184"] = {		ID = 3184, Description = "Cavalry ATK <color=#DC143C>+6% ", PreTechIDs = 3183, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65054, },	["3185"] = {		ID = 3185, Description = "Cavalry ATK <color=#DC143C>+8% ", PreTechIDs = 3184, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65055, },	["3186"] = {		ID = 3186, Description = "Cavalry ATK <color=#DC143C>+10% ", PreTechIDs = 3185, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65056, },	["3187"] = {		ID = 3187, Description = "Cavalry ATK <color=#DC143C>+12% ", PreTechIDs = 3186, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65057, },	["3188"] = {		ID = 3188, Description = "Cavalry ATK <color=#DC143C>+14% ", PreTechIDs = 3187, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65058, },	["3189"] = {		ID = 3189, Description = "Cavalry ATK <color=#DC143C>+16% ", PreTechIDs = 3188, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65059, },	["13180"] = {		ID = 13180, Description = "Cavalry ATK <color=#DC143C>+18% ", PreTechIDs = 3189, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965050, },	["13181"] = {		ID = 13181, Description = "Cavalry ATK <color=#DC143C>+20% ", PreTechIDs = 13180, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965051, },	["13182"] = {		ID = 13182, Description = "Cavalry ATK <color=#DC143C>+22% ", PreTechIDs = 13181, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965052, },	["13183"] = {		ID = 13183, Description = "Cavalry ATK <color=#DC143C>+24% ", PreTechIDs = 13182, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965053, },	["13184"] = {		ID = 13184, Description = "Cavalry ATK <color=#DC143C>+26% ", PreTechIDs = 13183, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965054, },	["13185"] = {		ID = 13185, Description = "Cavalry ATK <color=#DC143C>+28% ", PreTechIDs = 13184, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965055, },	["13186"] = {		ID = 13186, Description = "Cavalry ATK <color=#DC143C>+30% ", PreTechIDs = 13185, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965056, },	["13187"] = {		ID = 13187, Description = "Cavalry ATK <color=#DC143C>+33% ", PreTechIDs = 13186, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965057, },	["13188"] = {		ID = 13188, Description = "Cavalry ATK <color=#DC143C>+36% ", PreTechIDs = 13187, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965058, },	["13189"] = {		ID = 13189, Description = "Cavalry ATK <color=#DC143C>+40% ", PreTechIDs = 13188, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965059, },	["3190"] = {		ID = 3190, Description = "Cavalry HP <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65090, },	["3191"] = {		ID = 3191, Description = "Cavalry HP <color=#DC143C>+3% ", PreTechIDs = 3190, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65091, },	["3192"] = {		ID = 3192, Description = "Cavalry HP <color=#DC143C>+4% ", PreTechIDs = 3191, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65092, },	["3193"] = {		ID = 3193, Description = "Cavalry HP <color=#DC143C>+5% ", PreTechIDs = 3192, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65093, },	["3194"] = {		ID = 3194, Description = "Cavalry HP <color=#DC143C>+6% ", PreTechIDs = 3193, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65094, },	["3195"] = {		ID = 3195, Description = "Cavalry HP <color=#DC143C>+8% ", PreTechIDs = 3194, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65095, },	["3196"] = {		ID = 3196, Description = "Cavalry HP <color=#DC143C>+10% ", PreTechIDs = 3195, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65096, },	["3197"] = {		ID = 3197, Description = "Cavalry HP <color=#DC143C>+12% ", PreTechIDs = 3196, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65097, },	["3198"] = {		ID = 3198, Description = "Cavalry HP <color=#DC143C>+14% ", PreTechIDs = 3197, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65098, },	["3199"] = {		ID = 3199, Description = "Cavalry HP <color=#DC143C>+16% ", PreTechIDs = 3198, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65099, },	["13190"] = {		ID = 13190, Description = "Cavalry HP <color=#DC143C>+18% ", PreTechIDs = 3199, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965090, },	["13191"] = {		ID = 13191, Description = "Cavalry HP <color=#DC143C>+20% ", PreTechIDs = 13190, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965091, },	["13192"] = {		ID = 13192, Description = "Cavalry HP <color=#DC143C>+22% ", PreTechIDs = 13191, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965092, },	["13193"] = {		ID = 13193, Description = "Cavalry HP <color=#DC143C>+24% ", PreTechIDs = 13192, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965093, },	["13194"] = {		ID = 13194, Description = "Cavalry HP <color=#DC143C>+26% ", PreTechIDs = 13193, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965094, },	["13195"] = {		ID = 13195, Description = "Cavalry HP <color=#DC143C>+28% ", PreTechIDs = 13194, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965095, },	["13196"] = {		ID = 13196, Description = "Cavalry HP <color=#DC143C>+30% ", PreTechIDs = 13195, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965096, },	["13197"] = {		ID = 13197, Description = "Cavalry HP <color=#DC143C>+33% ", PreTechIDs = 13196, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965097, },	["13198"] = {		ID = 13198, Description = "Cavalry HP <color=#DC143C>+36% ", PreTechIDs = 13197, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965098, },	["13199"] = {		ID = 13199, Description = "Cavalry HP <color=#DC143C>+40% ", PreTechIDs = 13198, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965099, },	["3200"] = {		ID = 3200, Description = "Cavalry DEF <color=#DC143C>+2%, MDEF <color=#DC143C>+2% ", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65100, },	["3201"] = {		ID = 3201, Description = "Cavalry DEF <color=#DC143C>+3%, MDEF <color=#DC143C>+3% ", PreTechIDs = 3200, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65101, },	["3202"] = {		ID = 3202, Description = "Cavalry DEF <color=#DC143C>+4%, MDEF <color=#DC143C>+4% ", PreTechIDs = 3201, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6008, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65102, },	["3203"] = {		ID = 3203, Description = "Cavalry DEF <color=#DC143C>+5%, MDEF <color=#DC143C>+5% ", PreTechIDs = 3202, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6027, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65103, },	["3204"] = {		ID = 3204, Description = "Cavalry DEF <color=#DC143C>+6%, MDEF <color=#DC143C>+6% ", PreTechIDs = 3203, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65104, },	["3205"] = {		ID = 3205, Description = "Cavalry DEF <color=#DC143C>+8%, MDEF <color=#DC143C>+8% ", PreTechIDs = 3204, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65105, },	["3206"] = {		ID = 3206, Description = "Cavalry DEF <color=#DC143C>+10%, MDEF <color=#DC143C>+10% ", PreTechIDs = 3205, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65106, },	["3207"] = {		ID = 3207, Description = "Cavalry DEF <color=#DC143C>+12%, MDEF <color=#DC143C>+12% ", PreTechIDs = 3206, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65107, },	["3208"] = {		ID = 3208, Description = "Cavalry DEF <color=#DC143C>+14%, MDEF <color=#DC143C>+14% ", PreTechIDs = 3207, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65108, },	["3209"] = {		ID = 3209, Description = "Cavalry DEF <color=#DC143C>+16%, MDEF <color=#DC143C>+16% ", PreTechIDs = 3208, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65109, },	["13200"] = {		ID = 13200, Description = "Cavalry DEF <color=#DC143C>+18%, MDEF <color=#DC143C>+18% ", PreTechIDs = 3209, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965100, },	["13201"] = {		ID = 13201, Description = "Cavalry DEF <color=#DC143C>+20%, MDEF <color=#DC143C>+20% ", PreTechIDs = 13200, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965101, },	["13202"] = {		ID = 13202, Description = "Cavalry DEF <color=#DC143C>+22%, MDEF <color=#DC143C>+22% ", PreTechIDs = 13201, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965102, },	["13203"] = {		ID = 13203, Description = "Cavalry DEF <color=#DC143C>+24%, MDEF <color=#DC143C>+24% ", PreTechIDs = 13202, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965103, },	["13204"] = {		ID = 13204, Description = "Cavalry DEF <color=#DC143C>+26%, MDEF <color=#DC143C>+26% ", PreTechIDs = 13203, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965104, },	["13205"] = {		ID = 13205, Description = "Cavalry DEF <color=#DC143C>+28%, MDEF <color=#DC143C>+28% ", PreTechIDs = 13204, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965105, },	["13206"] = {		ID = 13206, Description = "Cavalry DEF <color=#DC143C>+30%, MDEF <color=#DC143C>+30% ", PreTechIDs = 13205, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965106, },	["13207"] = {		ID = 13207, Description = "Cavalry DEF <color=#DC143C>+33%, MDEF <color=#DC143C>+33% ", PreTechIDs = 13206, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965107, },	["13208"] = {		ID = 13208, Description = "Cavalry DEF <color=#DC143C>+36%, MDEF <color=#DC143C>+36% ", PreTechIDs = 13207, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965108, },	["13209"] = {		ID = 13209, Description = "Cavalry DEF <color=#DC143C>+40%, MDEF <color=#DC143C>+40% ", PreTechIDs = 13208, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965109, },	["3210"] = {		ID = 3210, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65205, },	["3211"] = {		ID = 3211, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>6% .", PreTechIDs = 3210, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65206, },	["3212"] = {		ID = 3212, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>7% .", PreTechIDs = 3211, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65207, },	["3213"] = {		ID = 3213, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>8% .", PreTechIDs = 3212, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65208, },	["3214"] = {		ID = 3214, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>9% .", PreTechIDs = 3213, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65209, },	["3215"] = {		ID = 3215, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>11% .", PreTechIDs = 3214, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65210, },	["3216"] = {		ID = 3216, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>13% .", PreTechIDs = 3215, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65211, },	["3217"] = {		ID = 3217, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>15% .", PreTechIDs = 3216, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65212, },	["3218"] = {		ID = 3218, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>17% .", PreTechIDs = 3217, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65213, },	["3219"] = {		ID = 3219, Description = "When an ally is within <color=#DC143C>2 blocks, Cavalry ATK & DEF increase by <color=#DC143C>20% .", PreTechIDs = 3218, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65214, },	["3220"] = {		ID = 3220, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65215, },	["3221"] = {		ID = 3221, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>6% .", PreTechIDs = 3220, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65216, },	["3222"] = {		ID = 3222, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>7% .", PreTechIDs = 3221, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65217, },	["3223"] = {		ID = 3223, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>8% .", PreTechIDs = 3222, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65218, },	["3224"] = {		ID = 3224, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>9% .", PreTechIDs = 3223, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65219, },	["3225"] = {		ID = 3225, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>11% .", PreTechIDs = 3224, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65220, },	["3226"] = {		ID = 3226, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>13% .", PreTechIDs = 3225, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65221, },	["3227"] = {		ID = 3227, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>15% .", PreTechIDs = 3226, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65222, },	["3228"] = {		ID = 3228, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>17% .", PreTechIDs = 3227, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65223, },	["3229"] = {		ID = 3229, Description = "When attacking, Cavalry's damage taken decreased by <color=#DC143C>20% .", PreTechIDs = 3228, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65224, },	["3230"] = {		ID = 3230, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["3231"] = {		ID = 3231, Description = All Stats <color=, PreTechIDs = 3230, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["3232"] = {		ID = 3232, Description = All Stats <color=, PreTechIDs = 3231, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["3233"] = {		ID = 3233, Description = All Stats <color=, PreTechIDs = 3232, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["3234"] = {		ID = 3234, Description = All Stats <color=, PreTechIDs = 3233, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["3235"] = {		ID = 3235, Description = All Stats <color=, PreTechIDs = 3234, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["3236"] = {		ID = 3236, Description = All Stats <color=, PreTechIDs = 3235, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["3237"] = {		ID = 3237, Description = All Stats <color=, PreTechIDs = 3236, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["3238"] = {		ID = 3238, Description = All Stats <color=, PreTechIDs = 3237, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["3239"] = {		ID = 3239, Description = All Stats <color=, PreTechIDs = 3238, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["3240"] = {		ID = 3240, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["3241"] = {		ID = 3241, Description = All Stats <color=, PreTechIDs = 3240, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["3242"] = {		ID = 3242, Description = All Stats <color=, PreTechIDs = 3241, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["3243"] = {		ID = 3243, Description = All Stats <color=, PreTechIDs = 3242, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["3244"] = {		ID = 3244, Description = All Stats <color=, PreTechIDs = 3243, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["3245"] = {		ID = 3245, Description = All Stats <color=, PreTechIDs = 3244, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["3246"] = {		ID = 3246, Description = All Stats <color=, PreTechIDs = 3245, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["3247"] = {		ID = 3247, Description = All Stats <color=, PreTechIDs = 3246, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["3248"] = {		ID = 3248, Description = All Stats <color=, PreTechIDs = 3247, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["3249"] = {		ID = 3249, Description = All Stats <color=, PreTechIDs = 3248, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 324, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["3250"] = {		ID = 3250, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["3251"] = {		ID = 3251, Description = All Stats <color=, PreTechIDs = 3250, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["3252"] = {		ID = 3252, Description = All Stats <color=, PreTechIDs = 3251, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["3253"] = {		ID = 3253, Description = All Stats <color=, PreTechIDs = 3252, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6009, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["3254"] = {		ID = 3254, Description = All Stats <color=, PreTechIDs = 3253, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["3255"] = {		ID = 3255, Description = All Stats <color=, PreTechIDs = 3254, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["3256"] = {		ID = 3256, Description = All Stats <color=, PreTechIDs = 3255, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["3257"] = {		ID = 3257, Description = All Stats <color=, PreTechIDs = 3256, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["3258"] = {		ID = 3258, Description = All Stats <color=, PreTechIDs = 3257, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["3259"] = {		ID = 3259, Description = All Stats <color=, PreTechIDs = 3258, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6045, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 320, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4010"] = {		ID = 4010, Description = "Flier & Aquatic HP <color=#DC143C>+2, ATK <color=#DC143C>+2 .", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65000, },	["4011"] = {		ID = 4011, Description = "Flier & Aquatic HP <color=#DC143C>+4, ATK <color=#DC143C>+4 .", PreTechIDs = 4010, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65001, },	["4012"] = {		ID = 4012, Description = "Flier & Aquatic HP <color=#DC143C>+6, ATK <color=#DC143C>+6 .", PreTechIDs = 4011, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65002, },	["4013"] = {		ID = 4013, Description = "Flier & Aquatic HP <color=#DC143C>+8, ATK <color=#DC143C>+8 .", PreTechIDs = 4012, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65003, },	["4014"] = {		ID = 4014, Description = "Flier & Aquatic HP <color=#DC143C>+10, ATK <color=#DC143C>+10 .", PreTechIDs = 4013, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65004, },	["4020"] = {		ID = 4020, Description = "Flier & Aquatic DEF <color=#DC143C>+1, MDEF <color=#DC143C>+1 .", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65010, },	["4021"] = {		ID = 4021, Description = "Flier & Aquatic DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 .", PreTechIDs = 4020, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65011, },	["4022"] = {		ID = 4022, Description = "Flier & Aquatic DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 .", PreTechIDs = 4021, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65012, },	["4023"] = {		ID = 4023, Description = "Flier & Aquatic DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 .", PreTechIDs = 4022, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65013, },	["4024"] = {		ID = 4024, Description = "Flier & Aquatic DEF <color=#DC143C>+6, MDEF <color=#DC143C>+6 .", PreTechIDs = 4023, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65014, },	["4030"] = {		ID = 4030, Description = "Flier & Aquatic HP <color=#DC143C>+1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65030, },	["4031"] = {		ID = 4031, Description = "Flier & Aquatic HP <color=#DC143C>+2% .", PreTechIDs = 4030, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65031, },	["4032"] = {		ID = 4032, Description = "Flier & Aquatic HP <color=#DC143C>+3% .", PreTechIDs = 4031, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65032, },	["4033"] = {		ID = 4033, Description = "Flier & Aquatic HP <color=#DC143C>+4% .", PreTechIDs = 4032, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65033, },	["4034"] = {		ID = 4034, Description = "Flier & Aquatic HP <color=#DC143C>+5% .", PreTechIDs = 4033, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65034, },	["4035"] = {		ID = 4035, Description = "Flier & Aquatic HP <color=#DC143C>+6% .", PreTechIDs = 4034, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65035, },	["4036"] = {		ID = 4036, Description = "Flier & Aquatic HP <color=#DC143C>+7% .", PreTechIDs = 4035, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65036, },	["4037"] = {		ID = 4037, Description = "Flier & Aquatic HP <color=#DC143C>+8% .", PreTechIDs = 4036, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65037, },	["4038"] = {		ID = 4038, Description = "Flier & Aquatic HP <color=#DC143C>+9% .", PreTechIDs = 4037, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65038, },	["4039"] = {		ID = 4039, Description = "Flier & Aquatic HP <color=#DC143C>+10% .", PreTechIDs = 4038, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65039, },	["4040"] = {		ID = 4040, Description = "Flier & Aquatic DEF increased by <color=#DC143C>1%, MDEF increased by <color=#DC143C>1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65595, },	["4041"] = {		ID = 4041, Description = "Flier & Aquatic DEF increased by <color=#DC143C>2%, MDEF increased by <color=#DC143C>2% .", PreTechIDs = 4040, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65596, },	["4042"] = {		ID = 4042, Description = "Flier & Aquatic DEF increased by <color=#DC143C>3%, MDEF increased by <color=#DC143C>3% .", PreTechIDs = 4041, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65597, },	["4043"] = {		ID = 4043, Description = "Flier & Aquatic DEF increased by <color=#DC143C>4%, MDEF increased by <color=#DC143C>4% .", PreTechIDs = 4042, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65598, },	["4044"] = {		ID = 4044, Description = "Flier & Aquatic DEF increased by <color=#DC143C>5%, MDEF increased by <color=#DC143C>5% .", PreTechIDs = 4043, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65599, },	["4045"] = {		ID = 4045, Description = "Flier & Aquatic DEF increased by <color=#DC143C>6%, MDEF increased by <color=#DC143C>6% .", PreTechIDs = 4044, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65600, },	["4046"] = {		ID = 4046, Description = "Flier & Aquatic DEF increased by <color=#DC143C>7%, MDEF increased by <color=#DC143C>7% .", PreTechIDs = 4045, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65601, },	["4047"] = {		ID = 4047, Description = "Flier & Aquatic DEF increased by <color=#DC143C>8%, MDEF increased by <color=#DC143C>8% .", PreTechIDs = 4046, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65602, },	["4048"] = {		ID = 4048, Description = "Flier & Aquatic DEF increased by <color=#DC143C>9%, MDEF increased by <color=#DC143C>9% .", PreTechIDs = 4047, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65603, },	["4049"] = {		ID = 4049, Description = "Flier & Aquatic DEF increased by <color=#DC143C>10%, MDEF increased by <color=#DC143C>10% .", PreTechIDs = 4048, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65604, },	["4050"] = {		ID = 4050, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65225, },	["4051"] = {		ID = 4051, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>6% .", PreTechIDs = 4050, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65226, },	["4052"] = {		ID = 4052, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>7% .", PreTechIDs = 4051, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65227, },	["4053"] = {		ID = 4053, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>8% .", PreTechIDs = 4052, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65228, },	["4054"] = {		ID = 4054, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>9% .", PreTechIDs = 4053, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65229, },	["4055"] = {		ID = 4055, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>11% .", PreTechIDs = 4054, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65230, },	["4056"] = {		ID = 4056, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>13% .", PreTechIDs = 4055, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65231, },	["4057"] = {		ID = 4057, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>15% .", PreTechIDs = 4056, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65232, },	["4058"] = {		ID = 4058, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>17% .", PreTechIDs = 4057, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65233, },	["4059"] = {		ID = 4059, Description = "When Flier & Aquatic HP is above <color=#DC143C>80%, ATK & DEF increase by <color=#DC143C>20% .", PreTechIDs = 4058, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65234, },	["4060"] = {		ID = 4060, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["4061"] = {		ID = 4061, Description = All Stats <color=, PreTechIDs = 4060, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["4062"] = {		ID = 4062, Description = All Stats <color=, PreTechIDs = 4061, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["4063"] = {		ID = 4063, Description = All Stats <color=, PreTechIDs = 4062, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["4064"] = {		ID = 4064, Description = All Stats <color=, PreTechIDs = 4063, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["4070"] = {		ID = 4070, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["4071"] = {		ID = 4071, Description = All Stats <color=, PreTechIDs = 4070, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["4072"] = {		ID = 4072, Description = All Stats <color=, PreTechIDs = 4071, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["4073"] = {		ID = 4073, Description = All Stats <color=, PreTechIDs = 4072, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["4074"] = {		ID = 4074, Description = All Stats <color=, PreTechIDs = 4073, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["4080"] = {		ID = 4080, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4081"] = {		ID = 4081, Description = All Stats <color=, PreTechIDs = 4080, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4082"] = {		ID = 4082, Description = All Stats <color=, PreTechIDs = 4081, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4083"] = {		ID = 4083, Description = All Stats <color=, PreTechIDs = 4082, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4084"] = {		ID = 4084, Description = All Stats <color=, PreTechIDs = 4083, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4085"] = {		ID = 4085, Description = All Stats <color=, PreTechIDs = 4084, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4086"] = {		ID = 4086, Description = All Stats <color=, PreTechIDs = 4085, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4087"] = {		ID = 4087, Description = All Stats <color=, PreTechIDs = 4086, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4088"] = {		ID = 4088, Description = All Stats <color=, PreTechIDs = 4087, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4089"] = {		ID = 4089, Description = All Stats <color=, PreTechIDs = 4088, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4090"] = {		ID = 4090, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4091"] = {		ID = 4091, Description = All Stats <color=, PreTechIDs = 4090, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4092"] = {		ID = 4092, Description = All Stats <color=, PreTechIDs = 4091, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4093"] = {		ID = 4093, Description = All Stats <color=, PreTechIDs = 4092, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4094"] = {		ID = 4094, Description = All Stats <color=, PreTechIDs = 4093, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4095"] = {		ID = 4095, Description = All Stats <color=, PreTechIDs = 4094, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4096"] = {		ID = 4096, Description = All Stats <color=, PreTechIDs = 4095, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4097"] = {		ID = 4097, Description = All Stats <color=, PreTechIDs = 4096, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4098"] = {		ID = 4098, Description = All Stats <color=, PreTechIDs = 4097, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4099"] = {		ID = 4099, Description = All Stats <color=, PreTechIDs = 4098, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4100"] = {		ID = 4100, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4101"] = {		ID = 4101, Description = All Stats <color=, PreTechIDs = 4100, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4102"] = {		ID = 4102, Description = All Stats <color=, PreTechIDs = 4101, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4103"] = {		ID = 4103, Description = All Stats <color=, PreTechIDs = 4102, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4104"] = {		ID = 4104, Description = All Stats <color=, PreTechIDs = 4103, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4105"] = {		ID = 4105, Description = All Stats <color=, PreTechIDs = 4104, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4106"] = {		ID = 4106, Description = All Stats <color=, PreTechIDs = 4105, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4107"] = {		ID = 4107, Description = All Stats <color=, PreTechIDs = 4106, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4108"] = {		ID = 4108, Description = All Stats <color=, PreTechIDs = 4107, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4109"] = {		ID = 4109, Description = All Stats <color=, PreTechIDs = 4108, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 510, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4110"] = {		ID = 4110, Description = "Flier & Aquatic ATK <color=#DC143C>+1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65020, },	["4111"] = {		ID = 4111, Description = "Flier & Aquatic ATK <color=#DC143C>+2% .", PreTechIDs = 4110, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65021, },	["4112"] = {		ID = 4112, Description = "Flier & Aquatic ATK <color=#DC143C>+3% .", PreTechIDs = 4111, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65022, },	["4113"] = {		ID = 4113, Description = "Flier & Aquatic ATK <color=#DC143C>+4% .", PreTechIDs = 4112, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65023, },	["4114"] = {		ID = 4114, Description = "Flier & Aquatic ATK <color=#DC143C>+5% .", PreTechIDs = 4113, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6010, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65024, },	["4115"] = {		ID = 4115, Description = "Flier & Aquatic ATK <color=#DC143C>+6% .", PreTechIDs = 4114, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65025, },	["4116"] = {		ID = 4116, Description = "Flier & Aquatic ATK <color=#DC143C>+7% .", PreTechIDs = 4115, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65026, },	["4117"] = {		ID = 4117, Description = "Flier & Aquatic ATK <color=#DC143C>+8% .", PreTechIDs = 4116, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65027, },	["4118"] = {		ID = 4118, Description = "Flier & Aquatic ATK <color=#DC143C>+9% .", PreTechIDs = 4117, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65028, },	["4119"] = {		ID = 4119, Description = "Flier & Aquatic ATK <color=#DC143C>+10% .", PreTechIDs = 4118, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65029, },	["4120"] = {		ID = 4120, Description = "Flier & Aquatic HP <color=#DC143C>+3 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65070, },	["4121"] = {		ID = 4121, Description = "Flier & Aquatic HP <color=#DC143C>+6 .", PreTechIDs = 4120, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65071, },	["4122"] = {		ID = 4122, Description = "Flier & Aquatic HP <color=#DC143C>+9 .", PreTechIDs = 4121, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65072, },	["4123"] = {		ID = 4123, Description = "Flier & Aquatic HP <color=#DC143C>+12 .", PreTechIDs = 4122, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65073, },	["4124"] = {		ID = 4124, Description = "Flier & Aquatic HP <color=#DC143C>+15 .", PreTechIDs = 4123, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65074, },	["4125"] = {		ID = 4125, Description = "Flier & Aquatic HP <color=#DC143C>+18 .", PreTechIDs = 4124, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65075, },	["4126"] = {		ID = 4126, Description = "Flier & Aquatic HP <color=#DC143C>+21 .", PreTechIDs = 4125, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65076, },	["4127"] = {		ID = 4127, Description = "Flier & Aquatic HP <color=#DC143C>+24 .", PreTechIDs = 4126, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65077, },	["4128"] = {		ID = 4128, Description = "Flier & Aquatic HP <color=#DC143C>+27 .", PreTechIDs = 4127, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65078, },	["4129"] = {		ID = 4129, Description = "Flier & Aquatic HP <color=#DC143C>+30 .", PreTechIDs = 4128, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65079, },	["14120"] = {		ID = 14120, Description = "Flier & Aquatic HP <color=#DC143C>+33 .", PreTechIDs = 4129, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965075, },	["14121"] = {		ID = 14121, Description = "Flier & Aquatic HP <color=#DC143C>+36 .", PreTechIDs = 14120, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965076, },	["14122"] = {		ID = 14122, Description = "Flier & Aquatic HP <color=#DC143C>+39 .", PreTechIDs = 14121, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965077, },	["14123"] = {		ID = 14123, Description = "Flier & Aquatic HP <color=#DC143C>+42 .", PreTechIDs = 14122, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965078, },	["14124"] = {		ID = 14124, Description = "Flier & Aquatic HP <color=#DC143C>+45 .", PreTechIDs = 14123, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965079, },	["4130"] = {		ID = 4130, Description = "Flier & Aquatic DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65080, },	["4131"] = {		ID = 4131, Description = "Flier & Aquatic DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 .", PreTechIDs = 4130, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65081, },	["4132"] = {		ID = 4132, Description = "Flier & Aquatic DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 .", PreTechIDs = 4131, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65082, },	["4133"] = {		ID = 4133, Description = "Flier & Aquatic DEF <color=#DC143C>+5, MDEF <color=#DC143C>+5 .", PreTechIDs = 4132, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65083, },	["4134"] = {		ID = 4134, Description = "Flier & Aquatic DEF <color=#DC143C>+7, MDEF <color=#DC143C>+7 .", PreTechIDs = 4133, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65084, },	["4135"] = {		ID = 4135, Description = "Flier & Aquatic DEF <color=#DC143C>+9, MDEF <color=#DC143C>+9 .", PreTechIDs = 4134, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65085, },	["4136"] = {		ID = 4136, Description = "Flier & Aquatic DEF <color=#DC143C>+11, MDEF <color=#DC143C>+11 .", PreTechIDs = 4135, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65086, },	["4137"] = {		ID = 4137, Description = "Flier & Aquatic DEF <color=#DC143C>+13, MDEF <color=#DC143C>+13 .", PreTechIDs = 4136, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65087, },	["4138"] = {		ID = 4138, Description = "Flier & Aquatic DEF <color=#DC143C>+15, MDEF <color=#DC143C>+15 .", PreTechIDs = 4137, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65088, },	["4139"] = {		ID = 4139, Description = "Flier & Aquatic DEF <color=#DC143C>+17, MDEF <color=#DC143C>+17 .", PreTechIDs = 4138, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65089, },	["14130"] = {		ID = 14130, Description = "Flier & Aquatic DEF <color=#DC143C>+19, MDEF <color=#DC143C>+19 .", PreTechIDs = 4139, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965085, },	["14131"] = {		ID = 14131, Description = "Flier & Aquatic DEF <color=#DC143C>+21, MDEF <color=#DC143C>+21 .", PreTechIDs = 14130, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965086, },	["14132"] = {		ID = 14132, Description = "Flier & Aquatic DEF <color=#DC143C>+23, MDEF <color=#DC143C>+23 .", PreTechIDs = 14131, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965087, },	["14133"] = {		ID = 14133, Description = "Flier & Aquatic DEF <color=#DC143C>+25, MDEF <color=#DC143C>+25 .", PreTechIDs = 14132, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965088, },	["14134"] = {		ID = 14134, Description = "Flier & Aquatic DEF <color=#DC143C>+27, MDEF <color=#DC143C>+27 .", PreTechIDs = 14133, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965089, },	["4140"] = {		ID = 4140, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["4141"] = {		ID = 4141, Description = All Stats <color=, PreTechIDs = 4140, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["4142"] = {		ID = 4142, Description = All Stats <color=, PreTechIDs = 4141, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["4143"] = {		ID = 4143, Description = All Stats <color=, PreTechIDs = 4142, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["4144"] = {		ID = 4144, Description = All Stats <color=, PreTechIDs = 4143, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["4150"] = {		ID = 4150, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["4151"] = {		ID = 4151, Description = All Stats <color=, PreTechIDs = 4150, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["4152"] = {		ID = 4152, Description = All Stats <color=, PreTechIDs = 4151, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["4153"] = {		ID = 4153, Description = All Stats <color=, PreTechIDs = 4152, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["4154"] = {		ID = 4154, Description = All Stats <color=, PreTechIDs = 4153, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["4160"] = {		ID = 4160, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["4161"] = {		ID = 4161, Description = All Stats <color=, PreTechIDs = 4160, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["4162"] = {		ID = 4162, Description = All Stats <color=, PreTechIDs = 4161, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["4163"] = {		ID = 4163, Description = All Stats <color=, PreTechIDs = 4162, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["4164"] = {		ID = 4164, Description = All Stats <color=, PreTechIDs = 4163, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["4170"] = {		ID = 4170, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4171"] = {		ID = 4171, Description = All Stats <color=, PreTechIDs = 4170, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4172"] = {		ID = 4172, Description = All Stats <color=, PreTechIDs = 4171, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4173"] = {		ID = 4173, Description = All Stats <color=, PreTechIDs = 4172, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4174"] = {		ID = 4174, Description = All Stats <color=, PreTechIDs = 4173, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4175"] = {		ID = 4175, Description = All Stats <color=, PreTechIDs = 4174, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4176"] = {		ID = 4176, Description = All Stats <color=, PreTechIDs = 4175, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4177"] = {		ID = 4177, Description = All Stats <color=, PreTechIDs = 4176, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4178"] = {		ID = 4178, Description = All Stats <color=, PreTechIDs = 4177, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4179"] = {		ID = 4179, Description = All Stats <color=, PreTechIDs = 4178, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4180"] = {		ID = 4180, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4181"] = {		ID = 4181, Description = All Stats <color=, PreTechIDs = 4180, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4182"] = {		ID = 4182, Description = All Stats <color=, PreTechIDs = 4181, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4183"] = {		ID = 4183, Description = All Stats <color=, PreTechIDs = 4182, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4184"] = {		ID = 4184, Description = All Stats <color=, PreTechIDs = 4183, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4185"] = {		ID = 4185, Description = All Stats <color=, PreTechIDs = 4184, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4186"] = {		ID = 4186, Description = All Stats <color=, PreTechIDs = 4185, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4187"] = {		ID = 4187, Description = All Stats <color=, PreTechIDs = 4186, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4188"] = {		ID = 4188, Description = All Stats <color=, PreTechIDs = 4187, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4189"] = {		ID = 4189, Description = All Stats <color=, PreTechIDs = 4188, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 419, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4190"] = {		ID = 4190, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4191"] = {		ID = 4191, Description = All Stats <color=, PreTechIDs = 4190, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4192"] = {		ID = 4192, Description = All Stats <color=, PreTechIDs = 4191, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4193"] = {		ID = 4193, Description = All Stats <color=, PreTechIDs = 4192, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4194"] = {		ID = 4194, Description = All Stats <color=, PreTechIDs = 4193, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4195"] = {		ID = 4195, Description = All Stats <color=, PreTechIDs = 4194, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4196"] = {		ID = 4196, Description = All Stats <color=, PreTechIDs = 4195, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4197"] = {		ID = 4197, Description = All Stats <color=, PreTechIDs = 4196, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4198"] = {		ID = 4198, Description = All Stats <color=, PreTechIDs = 4197, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4199"] = {		ID = 4199, Description = All Stats <color=, PreTechIDs = 4198, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4200"] = {		ID = 4200, Description = "Flier & Aquatic ATK <color=#DC143C>+3 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65040, },	["4201"] = {		ID = 4201, Description = "Flier & Aquatic ATK <color=#DC143C>+6 .", PreTechIDs = 4200, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65041, },	["4202"] = {		ID = 4202, Description = "Flier & Aquatic ATK <color=#DC143C>+9 .", PreTechIDs = 4201, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65042, },	["4203"] = {		ID = 4203, Description = "Flier & Aquatic ATK <color=#DC143C>+12 .", PreTechIDs = 4202, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65043, },	["4204"] = {		ID = 4204, Description = "Flier & Aquatic ATK <color=#DC143C>+15 .", PreTechIDs = 4203, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65044, },	["4205"] = {		ID = 4205, Description = "Flier & Aquatic ATK <color=#DC143C>+18 .", PreTechIDs = 4204, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65045, },	["4206"] = {		ID = 4206, Description = "Flier & Aquatic ATK <color=#DC143C>+21 .", PreTechIDs = 4205, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65046, },	["4207"] = {		ID = 4207, Description = "Flier & Aquatic ATK <color=#DC143C>+24 .", PreTechIDs = 4206, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65047, },	["4208"] = {		ID = 4208, Description = "Flier & Aquatic ATK <color=#DC143C>+27 .", PreTechIDs = 4207, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65048, },	["4209"] = {		ID = 4209, Description = "Flier & Aquatic ATK <color=#DC143C>+30 .", PreTechIDs = 4208, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65049, },	["14200"] = {		ID = 14200, Description = "Flier & Aquatic ATK <color=#DC143C>+33 .", PreTechIDs = 4209, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965045, },	["14201"] = {		ID = 14201, Description = "Flier & Aquatic ATK <color=#DC143C>+36 .", PreTechIDs = 14200, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965046, },	["14202"] = {		ID = 14202, Description = "Flier & Aquatic ATK <color=#DC143C>+39 .", PreTechIDs = 14201, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965047, },	["14203"] = {		ID = 14203, Description = "Flier & Aquatic ATK <color=#DC143C>+42 .", PreTechIDs = 14202, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965048, },	["14204"] = {		ID = 14204, Description = "Flier & Aquatic ATK <color=#DC143C>+45 .", PreTechIDs = 14203, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965049, },	["4210"] = {		ID = 4210, Description = "Flier & Aquatic ATK <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65050, },	["4211"] = {		ID = 4211, Description = "Flier & Aquatic ATK <color=#DC143C>+3% .", PreTechIDs = 4210, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65051, },	["4212"] = {		ID = 4212, Description = "Flier & Aquatic ATK <color=#DC143C>+4% .", PreTechIDs = 4211, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65052, },	["4213"] = {		ID = 4213, Description = "Flier & Aquatic ATK <color=#DC143C>+5% .", PreTechIDs = 4212, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65053, },	["4214"] = {		ID = 4214, Description = "Flier & Aquatic ATK <color=#DC143C>+6% .", PreTechIDs = 4213, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65054, },	["4215"] = {		ID = 4215, Description = "Flier & Aquatic ATK <color=#DC143C>+8% .", PreTechIDs = 4214, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65055, },	["4216"] = {		ID = 4216, Description = "Flier & Aquatic ATK <color=#DC143C>+10% .", PreTechIDs = 4215, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65056, },	["4217"] = {		ID = 4217, Description = "Flier & Aquatic ATK <color=#DC143C>+12% .", PreTechIDs = 4216, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65057, },	["4218"] = {		ID = 4218, Description = "Flier & Aquatic ATK <color=#DC143C>+14% .", PreTechIDs = 4217, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65058, },	["4219"] = {		ID = 4219, Description = "Flier & Aquatic ATK <color=#DC143C>+16% .", PreTechIDs = 4218, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65059, },	["14210"] = {		ID = 14210, Description = "Flier & Aquatic ATK <color=#DC143C>+18% .", PreTechIDs = 4219, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965050, },	["14211"] = {		ID = 14211, Description = "Flier & Aquatic ATK <color=#DC143C>+20% .", PreTechIDs = 14210, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965051, },	["14212"] = {		ID = 14212, Description = "Flier & Aquatic ATK <color=#DC143C>+22% .", PreTechIDs = 14211, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965052, },	["14213"] = {		ID = 14213, Description = "Flier & Aquatic ATK <color=#DC143C>+24% .", PreTechIDs = 14212, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965053, },	["14214"] = {		ID = 14214, Description = "Flier & Aquatic ATK <color=#DC143C>+26% .", PreTechIDs = 14213, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965054, },	["14215"] = {		ID = 14215, Description = "Flier & Aquatic ATK <color=#DC143C>+28% .", PreTechIDs = 14214, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965055, },	["14216"] = {		ID = 14216, Description = "Flier & Aquatic ATK <color=#DC143C>+30% .", PreTechIDs = 14215, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965056, },	["14217"] = {		ID = 14217, Description = "Flier & Aquatic ATK <color=#DC143C>+33% .", PreTechIDs = 14216, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965057, },	["14218"] = {		ID = 14218, Description = "Flier & Aquatic ATK <color=#DC143C>+36% .", PreTechIDs = 14217, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965058, },	["14219"] = {		ID = 14219, Description = "Flier & Aquatic ATK <color=#DC143C>+40% .", PreTechIDs = 14218, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965059, },	["4220"] = {		ID = 4220, Description = "Flier & Aquatic HP <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65090, },	["4221"] = {		ID = 4221, Description = "Flier & Aquatic HP <color=#DC143C>+3% .", PreTechIDs = 4220, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65091, },	["4222"] = {		ID = 4222, Description = "Flier & Aquatic HP <color=#DC143C>+4% .", PreTechIDs = 4221, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65092, },	["4223"] = {		ID = 4223, Description = "Flier & Aquatic HP <color=#DC143C>+5% .", PreTechIDs = 4222, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65093, },	["4224"] = {		ID = 4224, Description = "Flier & Aquatic HP <color=#DC143C>+6% .", PreTechIDs = 4223, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65094, },	["4225"] = {		ID = 4225, Description = "Flier & Aquatic HP <color=#DC143C>+8% .", PreTechIDs = 4224, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65095, },	["4226"] = {		ID = 4226, Description = "Flier & Aquatic HP <color=#DC143C>+10% .", PreTechIDs = 4225, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65096, },	["4227"] = {		ID = 4227, Description = "Flier & Aquatic HP <color=#DC143C>+12% .", PreTechIDs = 4226, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65097, },	["4228"] = {		ID = 4228, Description = "Flier & Aquatic HP <color=#DC143C>+14% .", PreTechIDs = 4227, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65098, },	["4229"] = {		ID = 4229, Description = "Flier & Aquatic HP <color=#DC143C>+16% .", PreTechIDs = 4228, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65099, },	["14220"] = {		ID = 14220, Description = "Flier & Aquatic HP <color=#DC143C>+18% .", PreTechIDs = 4229, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965090, },	["14221"] = {		ID = 14221, Description = "Flier & Aquatic HP <color=#DC143C>+20% .", PreTechIDs = 14220, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965091, },	["14222"] = {		ID = 14222, Description = "Flier & Aquatic HP <color=#DC143C>+22% .", PreTechIDs = 14221, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965092, },	["14223"] = {		ID = 14223, Description = "Flier & Aquatic HP <color=#DC143C>+24% .", PreTechIDs = 14222, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965093, },	["14224"] = {		ID = 14224, Description = "Flier & Aquatic HP <color=#DC143C>+26% .", PreTechIDs = 14223, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965094, },	["14225"] = {		ID = 14225, Description = "Flier & Aquatic HP <color=#DC143C>+28% .", PreTechIDs = 14224, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965095, },	["14226"] = {		ID = 14226, Description = "Flier & Aquatic HP <color=#DC143C>+30% .", PreTechIDs = 14225, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965096, },	["14227"] = {		ID = 14227, Description = "Flier & Aquatic HP <color=#DC143C>+33% .", PreTechIDs = 14226, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965097, },	["14228"] = {		ID = 14228, Description = "Flier & Aquatic HP <color=#DC143C>+36% .", PreTechIDs = 14227, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965098, },	["14229"] = {		ID = 14229, Description = "Flier & Aquatic HP <color=#DC143C>+40% .", PreTechIDs = 14228, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965099, },	["4230"] = {		ID = 4230, Description = "Flier & Aquatic DEF <color=#DC143C>+2%, MDEF <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65100, },	["4231"] = {		ID = 4231, Description = "Flier & Aquatic DEF <color=#DC143C>+3%, MDEF <color=#DC143C>+3% .", PreTechIDs = 4230, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65101, },	["4232"] = {		ID = 4232, Description = "Flier & Aquatic DEF <color=#DC143C>+4%, MDEF <color=#DC143C>+4% .", PreTechIDs = 4231, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65102, },	["4233"] = {		ID = 4233, Description = "Flier & Aquatic DEF <color=#DC143C>+5%, MDEF <color=#DC143C>+5% .", PreTechIDs = 4232, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65103, },	["4234"] = {		ID = 4234, Description = "Flier & Aquatic DEF <color=#DC143C>+6%, MDEF <color=#DC143C>+6% .", PreTechIDs = 4233, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65104, },	["4235"] = {		ID = 4235, Description = "Flier & Aquatic DEF <color=#DC143C>+8%, MDEF <color=#DC143C>+8% .", PreTechIDs = 4234, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65105, },	["4236"] = {		ID = 4236, Description = "Flier & Aquatic DEF <color=#DC143C>+10%, MDEF <color=#DC143C>+10% .", PreTechIDs = 4235, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65106, },	["4237"] = {		ID = 4237, Description = "Flier & Aquatic DEF <color=#DC143C>+12%, MDEF <color=#DC143C>+12% .", PreTechIDs = 4236, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65107, },	["4238"] = {		ID = 4238, Description = "Flier & Aquatic DEF <color=#DC143C>+14%, MDEF <color=#DC143C>+14% .", PreTechIDs = 4237, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65108, },	["4239"] = {		ID = 4239, Description = "Flier & Aquatic DEF <color=#DC143C>+16%, MDEF <color=#DC143C>+16% .", PreTechIDs = 4238, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65109, },	["14230"] = {		ID = 14230, Description = "Flier & Aquatic DEF <color=#DC143C>+18%, MDEF <color=#DC143C>+18% .", PreTechIDs = 4239, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965100, },	["14231"] = {		ID = 14231, Description = "Flier & Aquatic DEF <color=#DC143C>+20%, MDEF <color=#DC143C>+20% .", PreTechIDs = 14230, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965101, },	["14232"] = {		ID = 14232, Description = "Flier & Aquatic DEF <color=#DC143C>+22%, MDEF <color=#DC143C>+22% .", PreTechIDs = 14231, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965102, },	["14233"] = {		ID = 14233, Description = "Flier & Aquatic DEF <color=#DC143C>+24%, MDEF <color=#DC143C>+24% .", PreTechIDs = 14232, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965103, },	["14234"] = {		ID = 14234, Description = "Flier & Aquatic DEF <color=#DC143C>+26%, MDEF <color=#DC143C>+26% .", PreTechIDs = 14233, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965104, },	["14235"] = {		ID = 14235, Description = "Flier & Aquatic DEF <color=#DC143C>+28%, MDEF <color=#DC143C>+28% .", PreTechIDs = 14234, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965105, },	["14236"] = {		ID = 14236, Description = "Flier & Aquatic DEF <color=#DC143C>+30%, MDEF <color=#DC143C>+30% .", PreTechIDs = 14235, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965106, },	["14237"] = {		ID = 14237, Description = "Flier & Aquatic DEF <color=#DC143C>+33%, MDEF <color=#DC143C>+33% .", PreTechIDs = 14236, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965107, },	["14238"] = {		ID = 14238, Description = "Flier & Aquatic DEF <color=#DC143C>+36%, MDEF <color=#DC143C>+36% .", PreTechIDs = 14237, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965108, },	["14239"] = {		ID = 14239, Description = "Flier & Aquatic DEF <color=#DC143C>+40%, MDEF <color=#DC143C>+40% .", PreTechIDs = 14238, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965109, },	["4240"] = {		ID = 4240, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65235, },	["4241"] = {		ID = 4241, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>6% .", PreTechIDs = 4240, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65236, },	["4242"] = {		ID = 4242, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>7% .", PreTechIDs = 4241, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65237, },	["4243"] = {		ID = 4243, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>8% .", PreTechIDs = 4242, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65238, },	["4244"] = {		ID = 4244, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>9% .", PreTechIDs = 4243, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6011, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65239, },	["4245"] = {		ID = 4245, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>11% .", PreTechIDs = 4244, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65240, },	["4246"] = {		ID = 4246, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>13% .", PreTechIDs = 4245, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65241, },	["4247"] = {		ID = 4247, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>15% .", PreTechIDs = 4246, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65242, },	["4248"] = {		ID = 4248, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>17% .", PreTechIDs = 4247, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65243, },	["4249"] = {		ID = 4249, Description = "When attacking units with <color=#DC143C>100% HP, Flier & Aquatic ATK & DEF increase by <color=#DC143C>20% .", PreTechIDs = 4248, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65244, },	["4250"] = {		ID = 4250, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65245, },	["4251"] = {		ID = 4251, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>7% .", PreTechIDs = 4250, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65248, },	["4252"] = {		ID = 4252, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>9% .", PreTechIDs = 4251, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65251, },	["4253"] = {		ID = 4253, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>11% .", PreTechIDs = 4252, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65254, },	["4254"] = {		ID = 4254, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>13% .", PreTechIDs = 4253, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65257, },	["4255"] = {		ID = 4255, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>16% .", PreTechIDs = 4254, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65260, },	["4256"] = {		ID = 4256, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>19% .", PreTechIDs = 4255, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65263, },	["4257"] = {		ID = 4257, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>22% .", PreTechIDs = 4256, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65266, },	["4258"] = {		ID = 4258, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>25% .", PreTechIDs = 4257, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65269, },	["4259"] = {		ID = 4259, Description = "When attacking enemies in water, Aquatic damage dealt increases by <color=#DC143C>30% .", PreTechIDs = 4258, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65272, },	["4260"] = {		ID = 4260, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65275, },	["4261"] = {		ID = 4261, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>6% .", PreTechIDs = 4260, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65291, },	["4262"] = {		ID = 4262, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>7% .", PreTechIDs = 4261, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65307, },	["4263"] = {		ID = 4263, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>8% .", PreTechIDs = 4262, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65323, },	["4264"] = {		ID = 4264, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>9% .", PreTechIDs = 4263, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65339, },	["4265"] = {		ID = 4265, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>11% .", PreTechIDs = 4264, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65355, },	["4266"] = {		ID = 4266, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>13% .", PreTechIDs = 4265, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65371, },	["4267"] = {		ID = 4267, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>15% .", PreTechIDs = 4266, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65387, },	["4268"] = {		ID = 4268, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>17% .", PreTechIDs = 4267, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65403, },	["4269"] = {		ID = 4269, Description = "When battling on terrains with DEF UP, Flier's damage taken decreased by <color=#DC143C>20% .", PreTechIDs = 4268, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65419, },	["4270"] = {		ID = 4270, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4271"] = {		ID = 4271, Description = All Stats <color=, PreTechIDs = 4270, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4272"] = {		ID = 4272, Description = All Stats <color=, PreTechIDs = 4271, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4273"] = {		ID = 4273, Description = All Stats <color=, PreTechIDs = 4272, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4274"] = {		ID = 4274, Description = All Stats <color=, PreTechIDs = 4273, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4275"] = {		ID = 4275, Description = All Stats <color=, PreTechIDs = 4274, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4276"] = {		ID = 4276, Description = All Stats <color=, PreTechIDs = 4275, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4277"] = {		ID = 4277, Description = All Stats <color=, PreTechIDs = 4276, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4278"] = {		ID = 4278, Description = All Stats <color=, PreTechIDs = 4277, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4279"] = {		ID = 4279, Description = All Stats <color=, PreTechIDs = 4278, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 507, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4280"] = {		ID = 4280, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4281"] = {		ID = 4281, Description = All Stats <color=, PreTechIDs = 4280, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4282"] = {		ID = 4282, Description = All Stats <color=, PreTechIDs = 4281, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4283"] = {		ID = 4283, Description = All Stats <color=, PreTechIDs = 4282, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4284"] = {		ID = 4284, Description = All Stats <color=, PreTechIDs = 4283, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4285"] = {		ID = 4285, Description = All Stats <color=, PreTechIDs = 4284, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4286"] = {		ID = 4286, Description = All Stats <color=, PreTechIDs = 4285, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4287"] = {		ID = 4287, Description = All Stats <color=, PreTechIDs = 4286, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4288"] = {		ID = 4288, Description = All Stats <color=, PreTechIDs = 4287, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4289"] = {		ID = 4289, Description = All Stats <color=, PreTechIDs = 4288, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 403, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["4290"] = {		ID = 4290, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["4291"] = {		ID = 4291, Description = All Stats <color=, PreTechIDs = 4290, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["4292"] = {		ID = 4292, Description = All Stats <color=, PreTechIDs = 4291, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["4293"] = {		ID = 4293, Description = All Stats <color=, PreTechIDs = 4292, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6012, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["4294"] = {		ID = 4294, Description = All Stats <color=, PreTechIDs = 4293, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["4295"] = {		ID = 4295, Description = All Stats <color=, PreTechIDs = 4294, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["4296"] = {		ID = 4296, Description = All Stats <color=, PreTechIDs = 4295, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["4297"] = {		ID = 4297, Description = All Stats <color=, PreTechIDs = 4296, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["4298"] = {		ID = 4298, Description = All Stats <color=, PreTechIDs = 4297, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["4299"] = {		ID = 4299, Description = All Stats <color=, PreTechIDs = 4298, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6046, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 413, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5010"] = {		ID = 5010, Description = "Archer & Assassin HP <color=#DC143C>+2, ATK <color=#DC143C>+2 .", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65000, },	["5011"] = {		ID = 5011, Description = "Archer & Assassin HP <color=#DC143C>+4, ATK <color=#DC143C>+4 .", PreTechIDs = 5010, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65001, },	["5012"] = {		ID = 5012, Description = "Archer & Assassin HP <color=#DC143C>+6, ATK <color=#DC143C>+6 .", PreTechIDs = 5011, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65002, },	["5013"] = {		ID = 5013, Description = "Archer & Assassin HP <color=#DC143C>+8, ATK <color=#DC143C>+8 .", PreTechIDs = 5012, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65003, },	["5014"] = {		ID = 5014, Description = "Archer & Assassin HP <color=#DC143C>+10, ATK <color=#DC143C>+10 .", PreTechIDs = 5013, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65004, },	["5020"] = {		ID = 5020, Description = "Archer & Assassin DEF <color=#DC143C>+1, MDEF <color=#DC143C>+1 .", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65010, },	["5021"] = {		ID = 5021, Description = "Archer & Assassin DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 .", PreTechIDs = 5020, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65011, },	["5022"] = {		ID = 5022, Description = "Archer & Assassin DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 .", PreTechIDs = 5021, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65012, },	["5023"] = {		ID = 5023, Description = "Archer & Assassin DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 .", PreTechIDs = 5022, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65013, },	["5024"] = {		ID = 5024, Description = "Archer & Assassin DEF <color=#DC143C>+6, MDEF <color=#DC143C>+6 .", PreTechIDs = 5023, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65014, },	["5030"] = {		ID = 5030, Description = "Archer & Assassin HP <color=#DC143C>+1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65030, },	["5031"] = {		ID = 5031, Description = "Archer & Assassin HP <color=#DC143C>+2% .", PreTechIDs = 5030, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65031, },	["5032"] = {		ID = 5032, Description = "Archer & Assassin HP <color=#DC143C>+3% .", PreTechIDs = 5031, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65032, },	["5033"] = {		ID = 5033, Description = "Archer & Assassin HP <color=#DC143C>+4% .", PreTechIDs = 5032, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65033, },	["5034"] = {		ID = 5034, Description = "Archer & Assassin HP <color=#DC143C>+5% .", PreTechIDs = 5033, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65034, },	["5035"] = {		ID = 5035, Description = "Archer & Assassin HP <color=#DC143C>+6% .", PreTechIDs = 5034, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65035, },	["5036"] = {		ID = 5036, Description = "Archer & Assassin HP <color=#DC143C>+7% .", PreTechIDs = 5035, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65036, },	["5037"] = {		ID = 5037, Description = "Archer & Assassin HP <color=#DC143C>+8% .", PreTechIDs = 5036, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65037, },	["5038"] = {		ID = 5038, Description = "Archer & Assassin HP <color=#DC143C>+9% .", PreTechIDs = 5037, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65038, },	["5039"] = {		ID = 5039, Description = "Archer & Assassin HP <color=#DC143C>+10% .", PreTechIDs = 5038, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65039, },	["5040"] = {		ID = 5040, Description = "Archer & Assassin DEF increases by <color=#DC143C>1%, MDEF increases by <color=#DC143C>1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65595, },	["5041"] = {		ID = 5041, Description = "Archer & Assassin DEF increases by <color=#DC143C>2%, MDEF increases by <color=#DC143C>2% .", PreTechIDs = 5040, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65596, },	["5042"] = {		ID = 5042, Description = "Archer & Assassin DEF increases by <color=#DC143C>3%, MDEF increases by <color=#DC143C>3% .", PreTechIDs = 5041, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65597, },	["5043"] = {		ID = 5043, Description = "Archer & Assassin DEF increases by <color=#DC143C>4%, MDEF increases by <color=#DC143C>4% .", PreTechIDs = 5042, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65598, },	["5044"] = {		ID = 5044, Description = "Archer & Assassin DEF increases by <color=#DC143C>5%, MDEF increases by <color=#DC143C>5% .", PreTechIDs = 5043, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65599, },	["5045"] = {		ID = 5045, Description = "Archer & Assassin DEF increases by <color=#DC143C>6%, MDEF increases by <color=#DC143C>6% .", PreTechIDs = 5044, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65600, },	["5046"] = {		ID = 5046, Description = "Archer & Assassin DEF increases by <color=#DC143C>7%, MDEF increases by <color=#DC143C>7% .", PreTechIDs = 5045, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65601, },	["5047"] = {		ID = 5047, Description = "Archer & Assassin DEF increases by <color=#DC143C>8%, MDEF increases by <color=#DC143C>8% .", PreTechIDs = 5046, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65602, },	["5048"] = {		ID = 5048, Description = "Archer & Assassin DEF increases by <color=#DC143C>9%, MDEF increases by <color=#DC143C>9% .", PreTechIDs = 5047, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65603, },	["5049"] = {		ID = 5049, Description = "Archer & Assassin DEF increases by <color=#DC143C>10%, MDEF increases by <color=#DC143C>10% .", PreTechIDs = 5048, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65604, },	["5050"] = {		ID = 5050, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65435, },	["5051"] = {		ID = 5051, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>6% .", PreTechIDs = 5050, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65439, },	["5052"] = {		ID = 5052, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>7% .", PreTechIDs = 5051, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65443, },	["5053"] = {		ID = 5053, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>8% .", PreTechIDs = 5052, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65447, },	["5054"] = {		ID = 5054, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>9% .", PreTechIDs = 5053, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65451, },	["5055"] = {		ID = 5055, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>11% .", PreTechIDs = 5054, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65455, },	["5056"] = {		ID = 5056, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>13% .", PreTechIDs = 5055, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65459, },	["5057"] = {		ID = 5057, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>15% .", PreTechIDs = 5056, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65463, },	["5058"] = {		ID = 5058, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>17% .", PreTechIDs = 5057, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65467, },	["5059"] = {		ID = 5059, Description = "When battling on terrain with a defensive bonus, Archer and Assassin ATK & DEF increase by <color=#DC143C>20% .", PreTechIDs = 5058, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65471, },	["5060"] = {		ID = 5060, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["5061"] = {		ID = 5061, Description = All Stats <color=, PreTechIDs = 5060, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["5062"] = {		ID = 5062, Description = All Stats <color=, PreTechIDs = 5061, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["5063"] = {		ID = 5063, Description = All Stats <color=, PreTechIDs = 5062, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["5064"] = {		ID = 5064, Description = All Stats <color=, PreTechIDs = 5063, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["5070"] = {		ID = 5070, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5071"] = {		ID = 5071, Description = All Stats <color=, PreTechIDs = 5070, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5072"] = {		ID = 5072, Description = All Stats <color=, PreTechIDs = 5071, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5073"] = {		ID = 5073, Description = All Stats <color=, PreTechIDs = 5072, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5074"] = {		ID = 5074, Description = All Stats <color=, PreTechIDs = 5073, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5075"] = {		ID = 5075, Description = All Stats <color=, PreTechIDs = 5074, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5076"] = {		ID = 5076, Description = All Stats <color=, PreTechIDs = 5075, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5077"] = {		ID = 5077, Description = All Stats <color=, PreTechIDs = 5076, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5078"] = {		ID = 5078, Description = All Stats <color=, PreTechIDs = 5077, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5079"] = {		ID = 5079, Description = All Stats <color=, PreTechIDs = 5078, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 607, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5080"] = {		ID = 5080, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5081"] = {		ID = 5081, Description = All Stats <color=, PreTechIDs = 5080, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5082"] = {		ID = 5082, Description = All Stats <color=, PreTechIDs = 5081, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5083"] = {		ID = 5083, Description = All Stats <color=, PreTechIDs = 5082, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5084"] = {		ID = 5084, Description = All Stats <color=, PreTechIDs = 5083, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5085"] = {		ID = 5085, Description = All Stats <color=, PreTechIDs = 5084, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5086"] = {		ID = 5086, Description = All Stats <color=, PreTechIDs = 5085, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5087"] = {		ID = 5087, Description = All Stats <color=, PreTechIDs = 5086, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5088"] = {		ID = 5088, Description = All Stats <color=, PreTechIDs = 5087, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5089"] = {		ID = 5089, Description = All Stats <color=, PreTechIDs = 5088, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5090"] = {		ID = 5090, Description = "Archer & Assassin ATK <color=#DC143C>+1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65020, },	["5091"] = {		ID = 5091, Description = "Archer & Assassin ATK <color=#DC143C>+2% .", PreTechIDs = 5090, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65021, },	["5092"] = {		ID = 5092, Description = "Archer & Assassin ATK <color=#DC143C>+3% .", PreTechIDs = 5091, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65022, },	["5093"] = {		ID = 5093, Description = "Archer & Assassin ATK <color=#DC143C>+4% .", PreTechIDs = 5092, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65023, },	["5094"] = {		ID = 5094, Description = "Archer & Assassin ATK <color=#DC143C>+5% .", PreTechIDs = 5093, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6013, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65024, },	["5095"] = {		ID = 5095, Description = "Archer & Assassin ATK <color=#DC143C>+6% .", PreTechIDs = 5094, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6024, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65025, },	["5096"] = {		ID = 5096, Description = "Archer & Assassin ATK <color=#DC143C>+7% .", PreTechIDs = 5095, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65026, },	["5097"] = {		ID = 5097, Description = "Archer & Assassin ATK <color=#DC143C>+8% .", PreTechIDs = 5096, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65027, },	["5098"] = {		ID = 5098, Description = "Archer & Assassin ATK <color=#DC143C>+9% .", PreTechIDs = 5097, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65028, },	["5099"] = {		ID = 5099, Description = "Archer & Assassin ATK <color=#DC143C>+10% .", PreTechIDs = 5098, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65029, },	["5100"] = {		ID = 5100, Description = "Archer & Assassin HP <color=#DC143C>+3 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65070, },	["5101"] = {		ID = 5101, Description = "Archer & Assassin HP <color=#DC143C>+6 .", PreTechIDs = 5100, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65071, },	["5102"] = {		ID = 5102, Description = "Archer & Assassin HP <color=#DC143C>+9 .", PreTechIDs = 5101, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65072, },	["5103"] = {		ID = 5103, Description = "Archer & Assassin HP <color=#DC143C>+12 .", PreTechIDs = 5102, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65073, },	["5104"] = {		ID = 5104, Description = "Archer & Assassin HP <color=#DC143C>+15 .", PreTechIDs = 5103, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65074, },	["5105"] = {		ID = 5105, Description = "Archer & Assassin HP <color=#DC143C>+18 .", PreTechIDs = 5104, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65075, },	["5106"] = {		ID = 5106, Description = "Archer & Assassin HP <color=#DC143C>+21 .", PreTechIDs = 5105, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65076, },	["5107"] = {		ID = 5107, Description = "Archer & Assassin HP <color=#DC143C>+24 .", PreTechIDs = 5106, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65077, },	["5108"] = {		ID = 5108, Description = "Archer & Assassin HP <color=#DC143C>+27 .", PreTechIDs = 5107, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65078, },	["5109"] = {		ID = 5109, Description = "Archer & Assassin HP <color=#DC143C>+30 .", PreTechIDs = 5108, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65079, },	["15100"] = {		ID = 15100, Description = "Archer & Assassin HP <color=#DC143C>+33 .", PreTechIDs = 5109, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965075, },	["15101"] = {		ID = 15101, Description = "Archer & Assassin HP <color=#DC143C>+36 .", PreTechIDs = 15100, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965076, },	["15102"] = {		ID = 15102, Description = "Archer & Assassin HP <color=#DC143C>+39 .", PreTechIDs = 15101, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965077, },	["15103"] = {		ID = 15103, Description = "Archer & Assassin HP <color=#DC143C>+42 .", PreTechIDs = 15102, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965078, },	["15104"] = {		ID = 15104, Description = "Archer & Assassin HP <color=#DC143C>+45 .", PreTechIDs = 15103, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965079, },	["5110"] = {		ID = 5110, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["5111"] = {		ID = 5111, Description = All Stats <color=, PreTechIDs = 5110, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["5112"] = {		ID = 5112, Description = All Stats <color=, PreTechIDs = 5111, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["5113"] = {		ID = 5113, Description = All Stats <color=, PreTechIDs = 5112, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["5114"] = {		ID = 5114, Description = All Stats <color=, PreTechIDs = 5113, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["5120"] = {		ID = 5120, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["5121"] = {		ID = 5121, Description = All Stats <color=, PreTechIDs = 5120, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["5122"] = {		ID = 5122, Description = All Stats <color=, PreTechIDs = 5121, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["5123"] = {		ID = 5123, Description = All Stats <color=, PreTechIDs = 5122, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["5124"] = {		ID = 5124, Description = All Stats <color=, PreTechIDs = 5123, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["5130"] = {		ID = 5130, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["5131"] = {		ID = 5131, Description = All Stats <color=, PreTechIDs = 5130, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["5132"] = {		ID = 5132, Description = All Stats <color=, PreTechIDs = 5131, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["5133"] = {		ID = 5133, Description = All Stats <color=, PreTechIDs = 5132, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["5134"] = {		ID = 5134, Description = All Stats <color=, PreTechIDs = 5133, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["5140"] = {		ID = 5140, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5141"] = {		ID = 5141, Description = All Stats <color=, PreTechIDs = 5140, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5142"] = {		ID = 5142, Description = All Stats <color=, PreTechIDs = 5141, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5143"] = {		ID = 5143, Description = All Stats <color=, PreTechIDs = 5142, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5144"] = {		ID = 5144, Description = All Stats <color=, PreTechIDs = 5143, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5145"] = {		ID = 5145, Description = All Stats <color=, PreTechIDs = 5144, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5146"] = {		ID = 5146, Description = All Stats <color=, PreTechIDs = 5145, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5147"] = {		ID = 5147, Description = All Stats <color=, PreTechIDs = 5146, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5148"] = {		ID = 5148, Description = All Stats <color=, PreTechIDs = 5147, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5149"] = {		ID = 5149, Description = All Stats <color=, PreTechIDs = 5148, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5150"] = {		ID = 5150, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5151"] = {		ID = 5151, Description = All Stats <color=, PreTechIDs = 5150, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5152"] = {		ID = 5152, Description = All Stats <color=, PreTechIDs = 5151, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5153"] = {		ID = 5153, Description = All Stats <color=, PreTechIDs = 5152, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5154"] = {		ID = 5154, Description = All Stats <color=, PreTechIDs = 5153, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5155"] = {		ID = 5155, Description = All Stats <color=, PreTechIDs = 5154, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5156"] = {		ID = 5156, Description = All Stats <color=, PreTechIDs = 5155, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5157"] = {		ID = 5157, Description = All Stats <color=, PreTechIDs = 5156, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5158"] = {		ID = 5158, Description = All Stats <color=, PreTechIDs = 5157, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5159"] = {		ID = 5159, Description = All Stats <color=, PreTechIDs = 5158, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 616, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5160"] = {		ID = 5160, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5161"] = {		ID = 5161, Description = All Stats <color=, PreTechIDs = 5160, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5162"] = {		ID = 5162, Description = All Stats <color=, PreTechIDs = 5161, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5163"] = {		ID = 5163, Description = All Stats <color=, PreTechIDs = 5162, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5164"] = {		ID = 5164, Description = All Stats <color=, PreTechIDs = 5163, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5165"] = {		ID = 5165, Description = All Stats <color=, PreTechIDs = 5164, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5166"] = {		ID = 5166, Description = All Stats <color=, PreTechIDs = 5165, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5167"] = {		ID = 5167, Description = All Stats <color=, PreTechIDs = 5166, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5168"] = {		ID = 5168, Description = All Stats <color=, PreTechIDs = 5167, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5169"] = {		ID = 5169, Description = All Stats <color=, PreTechIDs = 5168, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5170"] = {		ID = 5170, Description = "Archer & Assassin ATK <color=#DC143C>+3 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65040, },	["5171"] = {		ID = 5171, Description = "Archer & Assassin ATK <color=#DC143C>+6 .", PreTechIDs = 5170, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65041, },	["5172"] = {		ID = 5172, Description = "Archer & Assassin ATK <color=#DC143C>+9 .", PreTechIDs = 5171, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65042, },	["5173"] = {		ID = 5173, Description = "Archer & Assassin ATK <color=#DC143C>+12 .", PreTechIDs = 5172, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65043, },	["5174"] = {		ID = 5174, Description = "Archer & Assassin ATK <color=#DC143C>+15 .", PreTechIDs = 5173, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65044, },	["5175"] = {		ID = 5175, Description = "Archer & Assassin ATK <color=#DC143C>+18 .", PreTechIDs = 5174, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65045, },	["5176"] = {		ID = 5176, Description = "Archer & Assassin ATK <color=#DC143C>+21 .", PreTechIDs = 5175, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65046, },	["5177"] = {		ID = 5177, Description = "Archer & Assassin ATK <color=#DC143C>+24 .", PreTechIDs = 5176, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65047, },	["5178"] = {		ID = 5178, Description = "Archer & Assassin ATK <color=#DC143C>+27 .", PreTechIDs = 5177, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65048, },	["5179"] = {		ID = 5179, Description = "Archer & Assassin ATK <color=#DC143C>+30 .", PreTechIDs = 5178, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65049, },	["15170"] = {		ID = 15170, Description = "Archer & Assassin ATK <color=#DC143C>+33 .", PreTechIDs = 5179, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965045, },	["15171"] = {		ID = 15171, Description = "Archer & Assassin ATK <color=#DC143C>+36 .", PreTechIDs = 15170, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965046, },	["15172"] = {		ID = 15172, Description = "Archer & Assassin ATK <color=#DC143C>+39 .", PreTechIDs = 15171, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965047, },	["15173"] = {		ID = 15173, Description = "Archer & Assassin ATK <color=#DC143C>+42 .", PreTechIDs = 15172, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965048, },	["15174"] = {		ID = 15174, Description = "Archer & Assassin ATK <color=#DC143C>+45 .", PreTechIDs = 15173, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965049, },	["5180"] = {		ID = 5180, Description = "Archer & Assassin DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65080, },	["5181"] = {		ID = 5181, Description = "Archer & Assassin DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 .", PreTechIDs = 5180, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65081, },	["5182"] = {		ID = 5182, Description = "Archer & Assassin DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 .", PreTechIDs = 5181, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65082, },	["5183"] = {		ID = 5183, Description = "Archer & Assassin DEF <color=#DC143C>+5, MDEF <color=#DC143C>+5 .", PreTechIDs = 5182, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65083, },	["5184"] = {		ID = 5184, Description = "Archer & Assassin DEF <color=#DC143C>+7, MDEF <color=#DC143C>+7 .", PreTechIDs = 5183, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65084, },	["5185"] = {		ID = 5185, Description = "Archer & Assassin DEF <color=#DC143C>+9, MDEF <color=#DC143C>+9 .", PreTechIDs = 5184, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65085, },	["5186"] = {		ID = 5186, Description = "Archer & Assassin DEF <color=#DC143C>+11, MDEF <color=#DC143C>+11 .", PreTechIDs = 5185, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65086, },	["5187"] = {		ID = 5187, Description = "Archer & Assassin DEF <color=#DC143C>+13, MDEF <color=#DC143C>+13 .", PreTechIDs = 5186, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65087, },	["5188"] = {		ID = 5188, Description = "Archer & Assassin DEF <color=#DC143C>+15, MDEF <color=#DC143C>+15 .", PreTechIDs = 5187, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65088, },	["5189"] = {		ID = 5189, Description = "Archer & Assassin DEF <color=#DC143C>+17, MDEF <color=#DC143C>+17 .", PreTechIDs = 5188, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65089, },	["15180"] = {		ID = 15180, Description = "Archer & Assassin DEF <color=#DC143C>+19, MDEF <color=#DC143C>+19 .", PreTechIDs = 5189, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965085, },	["15181"] = {		ID = 15181, Description = "Archer & Assassin DEF <color=#DC143C>+21, MDEF <color=#DC143C>+21 .", PreTechIDs = 15180, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965086, },	["15182"] = {		ID = 15182, Description = "Archer & Assassin DEF <color=#DC143C>+23, MDEF <color=#DC143C>+23 .", PreTechIDs = 15181, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965087, },	["15183"] = {		ID = 15183, Description = "Archer & Assassin DEF <color=#DC143C>+25, MDEF <color=#DC143C>+25 .", PreTechIDs = 15182, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965088, },	["15184"] = {		ID = 15184, Description = "Archer & Assassin DEF <color=#DC143C>+27, MDEF <color=#DC143C>+27 .", PreTechIDs = 15183, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965089, },	["5190"] = {		ID = 5190, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["5191"] = {		ID = 5191, Description = All Stats <color=, PreTechIDs = 5190, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["5192"] = {		ID = 5192, Description = All Stats <color=, PreTechIDs = 5191, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["5193"] = {		ID = 5193, Description = All Stats <color=, PreTechIDs = 5192, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["5194"] = {		ID = 5194, Description = All Stats <color=, PreTechIDs = 5193, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["5200"] = {		ID = 5200, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["5201"] = {		ID = 5201, Description = All Stats <color=, PreTechIDs = 5200, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["5202"] = {		ID = 5202, Description = All Stats <color=, PreTechIDs = 5201, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["5203"] = {		ID = 5203, Description = All Stats <color=, PreTechIDs = 5202, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["5204"] = {		ID = 5204, Description = All Stats <color=, PreTechIDs = 5203, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["5210"] = {		ID = 5210, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5211"] = {		ID = 5211, Description = All Stats <color=, PreTechIDs = 5210, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5212"] = {		ID = 5212, Description = All Stats <color=, PreTechIDs = 5211, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5213"] = {		ID = 5213, Description = All Stats <color=, PreTechIDs = 5212, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5214"] = {		ID = 5214, Description = All Stats <color=, PreTechIDs = 5213, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5215"] = {		ID = 5215, Description = All Stats <color=, PreTechIDs = 5214, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5216"] = {		ID = 5216, Description = All Stats <color=, PreTechIDs = 5215, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5217"] = {		ID = 5217, Description = All Stats <color=, PreTechIDs = 5216, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5218"] = {		ID = 5218, Description = All Stats <color=, PreTechIDs = 5217, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5219"] = {		ID = 5219, Description = All Stats <color=, PreTechIDs = 5218, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5220"] = {		ID = 5220, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>5% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65475, },	["5221"] = {		ID = 5221, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>6% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5220, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65476, },	["5222"] = {		ID = 5222, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>7% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5221, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65477, },	["5223"] = {		ID = 5223, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>8% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5222, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65478, },	["5224"] = {		ID = 5224, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>9% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5223, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65479, },	["5225"] = {		ID = 5225, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>11% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5224, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65480, },	["5226"] = {		ID = 5226, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>13% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5225, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65481, },	["5227"] = {		ID = 5227, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>15% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5226, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65482, },	["5228"] = {		ID = 5228, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>17% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5227, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65483, },	["5229"] = {		ID = 5229, Description = "Archer & Assassin ATK & DEF increase by <color=#DC143C>20% when attacking units with <color=#DC143C>100% HP.", PreTechIDs = 5228, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65484, },	["5230"] = {		ID = 5230, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5231"] = {		ID = 5231, Description = All Stats <color=, PreTechIDs = 5230, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5232"] = {		ID = 5232, Description = All Stats <color=, PreTechIDs = 5231, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5233"] = {		ID = 5233, Description = All Stats <color=, PreTechIDs = 5232, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5234"] = {		ID = 5234, Description = All Stats <color=, PreTechIDs = 5233, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5235"] = {		ID = 5235, Description = All Stats <color=, PreTechIDs = 5234, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5236"] = {		ID = 5236, Description = All Stats <color=, PreTechIDs = 5235, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5237"] = {		ID = 5237, Description = All Stats <color=, PreTechIDs = 5236, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5238"] = {		ID = 5238, Description = All Stats <color=, PreTechIDs = 5237, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5239"] = {		ID = 5239, Description = All Stats <color=, PreTechIDs = 5238, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 1111, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5240"] = {		ID = 5240, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5241"] = {		ID = 5241, Description = All Stats <color=, PreTechIDs = 5240, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5242"] = {		ID = 5242, Description = All Stats <color=, PreTechIDs = 5241, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5243"] = {		ID = 5243, Description = All Stats <color=, PreTechIDs = 5242, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5244"] = {		ID = 5244, Description = All Stats <color=, PreTechIDs = 5243, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5245"] = {		ID = 5245, Description = All Stats <color=, PreTechIDs = 5244, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5246"] = {		ID = 5246, Description = All Stats <color=, PreTechIDs = 5245, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5247"] = {		ID = 5247, Description = All Stats <color=, PreTechIDs = 5246, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5248"] = {		ID = 5248, Description = All Stats <color=, PreTechIDs = 5247, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5249"] = {		ID = 5249, Description = All Stats <color=, PreTechIDs = 5248, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 634, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5250"] = {		ID = 5250, Description = "Archer & Assassin ATK <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65050, },	["5251"] = {		ID = 5251, Description = "Archer & Assassin ATK <color=#DC143C>+3% .", PreTechIDs = 5250, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65051, },	["5252"] = {		ID = 5252, Description = "Archer & Assassin ATK <color=#DC143C>+4% .", PreTechIDs = 5251, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65052, },	["5253"] = {		ID = 5253, Description = "Archer & Assassin ATK <color=#DC143C>+5% .", PreTechIDs = 5252, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6029, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65053, },	["5254"] = {		ID = 5254, Description = "Archer & Assassin ATK <color=#DC143C>+6% .", PreTechIDs = 5253, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65054, },	["5255"] = {		ID = 5255, Description = "Archer & Assassin ATK <color=#DC143C>+8% .", PreTechIDs = 5254, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65055, },	["5256"] = {		ID = 5256, Description = "Archer & Assassin ATK <color=#DC143C>+10% .", PreTechIDs = 5255, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65056, },	["5257"] = {		ID = 5257, Description = "Archer & Assassin ATK <color=#DC143C>+12% .", PreTechIDs = 5256, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65057, },	["5258"] = {		ID = 5258, Description = "Archer & Assassin ATK <color=#DC143C>+14% .", PreTechIDs = 5257, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65058, },	["5259"] = {		ID = 5259, Description = "Archer & Assassin ATK <color=#DC143C>+16% .", PreTechIDs = 5258, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65059, },	["15250"] = {		ID = 15250, Description = "Archer & Assassin ATK <color=#DC143C>+18% .", PreTechIDs = 5259, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965050, },	["15251"] = {		ID = 15251, Description = "Archer & Assassin ATK <color=#DC143C>+20% .", PreTechIDs = 15250, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965051, },	["15252"] = {		ID = 15252, Description = "Archer & Assassin ATK <color=#DC143C>+22% .", PreTechIDs = 15251, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965052, },	["15253"] = {		ID = 15253, Description = "Archer & Assassin ATK <color=#DC143C>+24% .", PreTechIDs = 15252, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965053, },	["15254"] = {		ID = 15254, Description = "Archer & Assassin ATK <color=#DC143C>+26% .", PreTechIDs = 15253, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965054, },	["15255"] = {		ID = 15255, Description = "Archer & Assassin ATK <color=#DC143C>+28% .", PreTechIDs = 15254, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965055, },	["15256"] = {		ID = 15256, Description = "Archer & Assassin ATK <color=#DC143C>+30% .", PreTechIDs = 15255, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965056, },	["15257"] = {		ID = 15257, Description = "Archer & Assassin ATK <color=#DC143C>+33% .", PreTechIDs = 15256, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965057, },	["15258"] = {		ID = 15258, Description = "Archer & Assassin ATK <color=#DC143C>+36% .", PreTechIDs = 15257, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965058, },	["15259"] = {		ID = 15259, Description = "Archer & Assassin ATK <color=#DC143C>+40% .", PreTechIDs = 15258, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965059, },	["5260"] = {		ID = 5260, Description = "Archer & Assassin DEF <color=#DC143C>+2%, MDEF <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65100, },	["5261"] = {		ID = 5261, Description = "Archer & Assassin DEF <color=#DC143C>+3%, MDEF <color=#DC143C>+3% .", PreTechIDs = 5260, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65101, },	["5262"] = {		ID = 5262, Description = "Archer & Assassin DEF <color=#DC143C>+4%, MDEF <color=#DC143C>+4% .", PreTechIDs = 5261, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65102, },	["5263"] = {		ID = 5263, Description = "Archer & Assassin DEF <color=#DC143C>+5%, MDEF <color=#DC143C>+5% .", PreTechIDs = 5262, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65103, },	["5264"] = {		ID = 5264, Description = "Archer & Assassin DEF <color=#DC143C>+6%, MDEF <color=#DC143C>+6% .", PreTechIDs = 5263, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65104, },	["5265"] = {		ID = 5265, Description = "Archer & Assassin DEF <color=#DC143C>+8%, MDEF <color=#DC143C>+8% .", PreTechIDs = 5264, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65105, },	["5266"] = {		ID = 5266, Description = "Archer & Assassin DEF <color=#DC143C>+10%, MDEF <color=#DC143C>+10% .", PreTechIDs = 5265, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65106, },	["5267"] = {		ID = 5267, Description = "Archer & Assassin DEF <color=#DC143C>+12%, MDEF <color=#DC143C>+12% .", PreTechIDs = 5266, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65107, },	["5268"] = {		ID = 5268, Description = "Archer & Assassin DEF <color=#DC143C>+14%, MDEF <color=#DC143C>+14% .", PreTechIDs = 5267, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65108, },	["5269"] = {		ID = 5269, Description = "Archer & Assassin DEF <color=#DC143C>+16%, MDEF <color=#DC143C>+16% .", PreTechIDs = 5268, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65109, },	["15260"] = {		ID = 15260, Description = "Archer & Assassin DEF <color=#DC143C>+18%, MDEF <color=#DC143C>+18% .", PreTechIDs = 5269, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965100, },	["15261"] = {		ID = 15261, Description = "Archer & Assassin DEF <color=#DC143C>+20%, MDEF <color=#DC143C>+20% .", PreTechIDs = 15260, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965101, },	["15262"] = {		ID = 15262, Description = "Archer & Assassin DEF <color=#DC143C>+22%, MDEF <color=#DC143C>+22% .", PreTechIDs = 15261, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965102, },	["15263"] = {		ID = 15263, Description = "Archer & Assassin DEF <color=#DC143C>+24%, MDEF <color=#DC143C>+24% .", PreTechIDs = 15262, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965103, },	["15264"] = {		ID = 15264, Description = "Archer & Assassin DEF <color=#DC143C>+26%, MDEF <color=#DC143C>+26% .", PreTechIDs = 15263, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965104, },	["15265"] = {		ID = 15265, Description = "Archer & Assassin DEF <color=#DC143C>+28%, MDEF <color=#DC143C>+28% .", PreTechIDs = 15264, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965105, },	["15266"] = {		ID = 15266, Description = "Archer & Assassin DEF <color=#DC143C>+30%, MDEF <color=#DC143C>+30% .", PreTechIDs = 15265, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965106, },	["15267"] = {		ID = 15267, Description = "Archer & Assassin DEF <color=#DC143C>+33%, MDEF <color=#DC143C>+33% .", PreTechIDs = 15266, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965107, },	["15268"] = {		ID = 15268, Description = "Archer & Assassin DEF <color=#DC143C>+36%, MDEF <color=#DC143C>+36% .", PreTechIDs = 15267, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965108, },	["15269"] = {		ID = 15269, Description = "Archer & Assassin DEF <color=#DC143C>+40%, MDEF <color=#DC143C>+40% .", PreTechIDs = 15268, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965109, },	["5270"] = {		ID = 5270, Description = "Archer & Assassin HP <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65090, },	["5271"] = {		ID = 5271, Description = "Archer & Assassin HP <color=#DC143C>+3% .", PreTechIDs = 5270, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65091, },	["5272"] = {		ID = 5272, Description = "Archer & Assassin HP <color=#DC143C>+4% .", PreTechIDs = 5271, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6014, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65092, },	["5273"] = {		ID = 5273, Description = "Archer & Assassin HP <color=#DC143C>+5% .", PreTechIDs = 5272, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65093, },	["5274"] = {		ID = 5274, Description = "Archer & Assassin HP <color=#DC143C>+6% .", PreTechIDs = 5273, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65094, },	["5275"] = {		ID = 5275, Description = "Archer & Assassin HP <color=#DC143C>+8% .", PreTechIDs = 5274, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65095, },	["5276"] = {		ID = 5276, Description = "Archer & Assassin HP <color=#DC143C>+10% .", PreTechIDs = 5275, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65096, },	["5277"] = {		ID = 5277, Description = "Archer & Assassin HP <color=#DC143C>+12% .", PreTechIDs = 5276, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65097, },	["5278"] = {		ID = 5278, Description = "Archer & Assassin HP <color=#DC143C>+14% .", PreTechIDs = 5277, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65098, },	["5279"] = {		ID = 5279, Description = "Archer & Assassin HP <color=#DC143C>+16% .", PreTechIDs = 5278, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65099, },	["15270"] = {		ID = 15270, Description = "Archer & Assassin HP <color=#DC143C>+18% .", PreTechIDs = 5279, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965090, },	["15271"] = {		ID = 15271, Description = "Archer & Assassin HP <color=#DC143C>+20% .", PreTechIDs = 15270, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965091, },	["15272"] = {		ID = 15272, Description = "Archer & Assassin HP <color=#DC143C>+22% .", PreTechIDs = 15271, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965092, },	["15273"] = {		ID = 15273, Description = "Archer & Assassin HP <color=#DC143C>+24% .", PreTechIDs = 15272, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965093, },	["15274"] = {		ID = 15274, Description = "Archer & Assassin HP <color=#DC143C>+26% .", PreTechIDs = 15273, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965094, },	["15275"] = {		ID = 15275, Description = "Archer & Assassin HP <color=#DC143C>+28% .", PreTechIDs = 15274, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965095, },	["15276"] = {		ID = 15276, Description = "Archer & Assassin HP <color=#DC143C>+30% .", PreTechIDs = 15275, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965096, },	["15277"] = {		ID = 15277, Description = "Archer & Assassin HP <color=#DC143C>+33% .", PreTechIDs = 15276, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965097, },	["15278"] = {		ID = 15278, Description = "Archer & Assassin HP <color=#DC143C>+36% .", PreTechIDs = 15277, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965098, },	["15279"] = {		ID = 15279, Description = "Archer & Assassin HP <color=#DC143C>+40% .", PreTechIDs = 15278, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965099, },	["5280"] = {		ID = 5280, Description = "All Assassin damage dealt increased by <color=#DC143C>5% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65485, },	["5281"] = {		ID = 5281, Description = "All Assassin damage dealt increased by <color=#DC143C>7% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5280, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65486, },	["5282"] = {		ID = 5282, Description = "All Assassin damage dealt increased by <color=#DC143C>9% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5281, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65487, },	["5283"] = {		ID = 5283, Description = "All Assassin damage dealt increased by <color=#DC143C>11% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5282, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65488, },	["5284"] = {		ID = 5284, Description = "All Assassin damage dealt increased by <color=#DC143C>13% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5283, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65489, },	["5285"] = {		ID = 5285, Description = "All Assassin damage dealt increased by <color=#DC143C>16% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5284, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65490, },	["5286"] = {		ID = 5286, Description = "All Assassin damage dealt increased by <color=#DC143C>19% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5285, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65491, },	["5287"] = {		ID = 5287, Description = "All Assassin damage dealt increased by <color=#DC143C>22% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5286, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65492, },	["5288"] = {		ID = 5288, Description = "All Assassin damage dealt increased by <color=#DC143C>25% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5287, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65493, },	["5289"] = {		ID = 5289, Description = "All Assassin damage dealt increased by <color=#DC143C>30% when attacking enemies who have <color=#DC143C>full HP.", PreTechIDs = 5288, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65494, },	["5290"] = {		ID = 5290, Description = "Archer ATK & DEF increase by <color=#DC143C>5% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65495, },	["5291"] = {		ID = 5291, Description = "Archer ATK & DEF increase by <color=#DC143C>7% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>7% .", PreTechIDs = 5290, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65497, },	["5292"] = {		ID = 5292, Description = "Archer ATK & DEF increase by <color=#DC143C>9% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>9% .", PreTechIDs = 5291, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65499, },	["5293"] = {		ID = 5293, Description = "Archer ATK & DEF increase by <color=#DC143C>11% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>11% .", PreTechIDs = 5292, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65501, },	["5294"] = {		ID = 5294, Description = "Archer ATK & DEF increase by <color=#DC143C>13% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>13% .", PreTechIDs = 5293, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65503, },	["5295"] = {		ID = 5295, Description = "Archer ATK & DEF increase by <color=#DC143C>16% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>16% .", PreTechIDs = 5294, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65505, },	["5296"] = {		ID = 5296, Description = "Archer ATK & DEF increase by <color=#DC143C>19% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>19% .", PreTechIDs = 5295, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65507, },	["5297"] = {		ID = 5297, Description = "Archer ATK & DEF increase by <color=#DC143C>22% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>22% .", PreTechIDs = 5296, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65509, },	["5298"] = {		ID = 5298, Description = "Archer ATK & DEF increase by <color=#DC143C>25% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>25% .", PreTechIDs = 5297, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65511, },	["5299"] = {		ID = 5299, Description = "Archer ATK & DEF increase by <color=#DC143C>30% when fighting Fliers. When battling on terrain with a defensive bonus, damage dealt is increased by <color=#DC143C>30% .", PreTechIDs = 5298, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65513, },	["5300"] = {		ID = 5300, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5301"] = {		ID = 5301, Description = All Stats <color=, PreTechIDs = 5300, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5302"] = {		ID = 5302, Description = All Stats <color=, PreTechIDs = 5301, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5303"] = {		ID = 5303, Description = All Stats <color=, PreTechIDs = 5302, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5304"] = {		ID = 5304, Description = All Stats <color=, PreTechIDs = 5303, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5305"] = {		ID = 5305, Description = All Stats <color=, PreTechIDs = 5304, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5306"] = {		ID = 5306, Description = All Stats <color=, PreTechIDs = 5305, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5307"] = {		ID = 5307, Description = All Stats <color=, PreTechIDs = 5306, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5308"] = {		ID = 5308, Description = All Stats <color=, PreTechIDs = 5307, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5309"] = {		ID = 5309, Description = All Stats <color=, PreTechIDs = 5308, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 1104, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5310"] = {		ID = 5310, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5311"] = {		ID = 5311, Description = All Stats <color=, PreTechIDs = 5310, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5312"] = {		ID = 5312, Description = All Stats <color=, PreTechIDs = 5311, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5313"] = {		ID = 5313, Description = All Stats <color=, PreTechIDs = 5312, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5314"] = {		ID = 5314, Description = All Stats <color=, PreTechIDs = 5313, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5315"] = {		ID = 5315, Description = All Stats <color=, PreTechIDs = 5314, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5316"] = {		ID = 5316, Description = All Stats <color=, PreTechIDs = 5315, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5317"] = {		ID = 5317, Description = All Stats <color=, PreTechIDs = 5316, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5318"] = {		ID = 5318, Description = All Stats <color=, PreTechIDs = 5317, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5319"] = {		ID = 5319, Description = All Stats <color=, PreTechIDs = 5318, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 613, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["5320"] = {		ID = 5320, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["5321"] = {		ID = 5321, Description = All Stats <color=, PreTechIDs = 5320, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["5322"] = {		ID = 5322, Description = All Stats <color=, PreTechIDs = 5321, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["5323"] = {		ID = 5323, Description = All Stats <color=, PreTechIDs = 5322, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6015, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["5324"] = {		ID = 5324, Description = All Stats <color=, PreTechIDs = 5323, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6035, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["5325"] = {		ID = 5325, Description = All Stats <color=, PreTechIDs = 5324, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["5326"] = {		ID = 5326, Description = All Stats <color=, PreTechIDs = 5325, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["5327"] = {		ID = 5327, Description = All Stats <color=, PreTechIDs = 5326, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["5328"] = {		ID = 5328, Description = All Stats <color=, PreTechIDs = 5327, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["5329"] = {		ID = 5329, Description = All Stats <color=, PreTechIDs = 5328, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6047, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6041, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 1105, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6010"] = {		ID = 6010, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+2, ATK <color=#DC143C>+2 .", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65000, },	["6011"] = {		ID = 6011, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+4, ATK <color=#DC143C>+4 .", PreTechIDs = 6010, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65001, },	["6012"] = {		ID = 6012, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+6, ATK <color=#DC143C>+6 .", PreTechIDs = 6011, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65002, },	["6013"] = {		ID = 6013, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+8, ATK <color=#DC143C>+8 .", PreTechIDs = 6012, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65003, },	["6014"] = {		ID = 6014, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+10, ATK <color=#DC143C>+10 .", PreTechIDs = 6013, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65004, },	["6020"] = {		ID = 6020, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+1, MDEF <color=#DC143C>+1 .", PreTechIDs = 0, LevelupGoldCost = 500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65010, },	["6021"] = {		ID = 6021, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 .", PreTechIDs = 6020, LevelupGoldCost = 750, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65011, },	["6022"] = {		ID = 6022, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 .", PreTechIDs = 6021, LevelupGoldCost = 1100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65012, },	["6023"] = {		ID = 6023, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 .", PreTechIDs = 6022, LevelupGoldCost = 1700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65013, },	["6024"] = {		ID = 6024, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+6, MDEF <color=#DC143C>+6 .", PreTechIDs = 6023, LevelupGoldCost = 2600, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65014, },	["6030"] = {		ID = 6030, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65030, },	["6031"] = {		ID = 6031, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+2% .", PreTechIDs = 6030, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65031, },	["6032"] = {		ID = 6032, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+3% .", PreTechIDs = 6031, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65032, },	["6033"] = {		ID = 6033, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+4% .", PreTechIDs = 6032, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65033, },	["6034"] = {		ID = 6034, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+5% .", PreTechIDs = 6033, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65034, },	["6035"] = {		ID = 6035, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+6% .", PreTechIDs = 6034, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65035, },	["6036"] = {		ID = 6036, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+7% .", PreTechIDs = 6035, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65036, },	["6037"] = {		ID = 6037, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+8% .", PreTechIDs = 6036, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65037, },	["6038"] = {		ID = 6038, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+9% .", PreTechIDs = 6037, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65038, },	["6039"] = {		ID = 6039, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+10% .", PreTechIDs = 6038, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65039, },	["6040"] = {		ID = 6040, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+1%, MDEF <color=#DC143C>+1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65595, },	["6041"] = {		ID = 6041, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+2%, MDEF <color=#DC143C>+2% .", PreTechIDs = 6040, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65596, },	["6042"] = {		ID = 6042, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+3%, MDEF <color=#DC143C>+3% .", PreTechIDs = 6041, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65597, },	["6043"] = {		ID = 6043, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+4%, MDEF <color=#DC143C>+4% .", PreTechIDs = 6042, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65598, },	["6044"] = {		ID = 6044, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+5%, MDEF <color=#DC143C>+5% .", PreTechIDs = 6043, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65599, },	["6045"] = {		ID = 6045, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+6%, MDEF <color=#DC143C>+6% ", PreTechIDs = 6044, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6023, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65600, },	["6046"] = {		ID = 6046, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+7%, MDEF <color=#DC143C>+7% ", PreTechIDs = 6045, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65601, },	["6047"] = {		ID = 6047, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+8%, MDEF <color=#DC143C>+8% ", PreTechIDs = 6046, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65602, },	["6048"] = {		ID = 6048, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+9%, MDEF <color=#DC143C>+9% ", PreTechIDs = 6047, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65603, },	["6049"] = {		ID = 6049, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+10%, MDEF <color=#DC143C>+10% ", PreTechIDs = 6048, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65604, },	["6050"] = {		ID = 6050, Description = "Holy ATK & DEF increase by <color=#DC143C>5% when battling against Demons.", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65515, },	["6051"] = {		ID = 6051, Description = "Holy ATK & DEF increase by <color=#DC143C>7% when battling against Demons.", PreTechIDs = 6050, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65516, },	["6052"] = {		ID = 6052, Description = "Holy ATK & DEF increase by <color=#DC143C>9% when battling against Demons.", PreTechIDs = 6051, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65517, },	["6053"] = {		ID = 6053, Description = "Holy ATK & DEF increase by <color=#DC143C>11% when battling against Demons.", PreTechIDs = 6052, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65518, },	["6054"] = {		ID = 6054, Description = "Holy ATK & DEF increase by <color=#DC143C>13% when battling against Demons.", PreTechIDs = 6053, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65519, },	["6055"] = {		ID = 6055, Description = "Holy ATK & DEF increase by <color=#DC143C>16% when battling against Demons.", PreTechIDs = 6054, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65520, },	["6056"] = {		ID = 6056, Description = "Holy ATK & DEF increase by <color=#DC143C>19% when battling against Demons.", PreTechIDs = 6055, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65521, },	["6057"] = {		ID = 6057, Description = "Holy ATK & DEF increase by <color=#DC143C>22% when battling against Demons.", PreTechIDs = 6056, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65522, },	["6058"] = {		ID = 6058, Description = "Holy ATK & DEF increase by <color=#DC143C>25% when battling against Demons.", PreTechIDs = 6057, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65523, },	["6059"] = {		ID = 6059, Description = "Holy ATK & DEF increase by <color=#DC143C>30% when battling against Demons.", PreTechIDs = 6058, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65524, },	["6060"] = {		ID = 6060, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["6061"] = {		ID = 6061, Description = All Stats <color=, PreTechIDs = 6060, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["6062"] = {		ID = 6062, Description = All Stats <color=, PreTechIDs = 6061, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["6063"] = {		ID = 6063, Description = All Stats <color=, PreTechIDs = 6062, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["6064"] = {		ID = 6064, Description = All Stats <color=, PreTechIDs = 6063, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["6070"] = {		ID = 6070, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["6071"] = {		ID = 6071, Description = All Stats <color=, PreTechIDs = 6070, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["6072"] = {		ID = 6072, Description = All Stats <color=, PreTechIDs = 6071, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["6073"] = {		ID = 6073, Description = All Stats <color=, PreTechIDs = 6072, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["6074"] = {		ID = 6074, Description = All Stats <color=, PreTechIDs = 6073, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["6075"] = {		ID = 6075, Description = All Stats <color=, PreTechIDs = 6074, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["6076"] = {		ID = 6076, Description = All Stats <color=, PreTechIDs = 6075, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["6077"] = {		ID = 6077, Description = All Stats <color=, PreTechIDs = 6076, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["6078"] = {		ID = 6078, Description = All Stats <color=, PreTechIDs = 6077, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["6079"] = {		ID = 6079, Description = All Stats <color=, PreTechIDs = 6078, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6080"] = {		ID = 6080, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["6081"] = {		ID = 6081, Description = All Stats <color=, PreTechIDs = 6080, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["6082"] = {		ID = 6082, Description = All Stats <color=, PreTechIDs = 6081, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["6083"] = {		ID = 6083, Description = All Stats <color=, PreTechIDs = 6082, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["6084"] = {		ID = 6084, Description = All Stats <color=, PreTechIDs = 6083, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["6085"] = {		ID = 6085, Description = All Stats <color=, PreTechIDs = 6084, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["6086"] = {		ID = 6086, Description = All Stats <color=, PreTechIDs = 6085, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["6087"] = {		ID = 6087, Description = All Stats <color=, PreTechIDs = 6086, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["6088"] = {		ID = 6088, Description = All Stats <color=, PreTechIDs = 6087, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["6089"] = {		ID = 6089, Description = All Stats <color=, PreTechIDs = 6088, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 805, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6090"] = {		ID = 6090, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["6091"] = {		ID = 6091, Description = All Stats <color=, PreTechIDs = 6090, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["6092"] = {		ID = 6092, Description = All Stats <color=, PreTechIDs = 6091, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["6093"] = {		ID = 6093, Description = All Stats <color=, PreTechIDs = 6092, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["6094"] = {		ID = 6094, Description = All Stats <color=, PreTechIDs = 6093, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["6095"] = {		ID = 6095, Description = All Stats <color=, PreTechIDs = 6094, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["6096"] = {		ID = 6096, Description = All Stats <color=, PreTechIDs = 6095, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["6097"] = {		ID = 6097, Description = All Stats <color=, PreTechIDs = 6096, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["6098"] = {		ID = 6098, Description = All Stats <color=, PreTechIDs = 6097, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["6099"] = {		ID = 6099, Description = All Stats <color=, PreTechIDs = 6098, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 812, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6100"] = {		ID = 6100, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+1% .", PreTechIDs = 0, LevelupGoldCost = 800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65020, },	["6101"] = {		ID = 6101, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+2% .", PreTechIDs = 6100, LevelupGoldCost = 1200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65021, },	["6102"] = {		ID = 6102, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+3% .", PreTechIDs = 6101, LevelupGoldCost = 1800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65022, },	["6103"] = {		ID = 6103, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+4% .", PreTechIDs = 6102, LevelupGoldCost = 2700, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65023, },	["6104"] = {		ID = 6104, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+5% .", PreTechIDs = 6103, LevelupGoldCost = 4100, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6016, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65024, },	["6105"] = {		ID = 6105, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+6% .", PreTechIDs = 6104, LevelupGoldCost = 6200, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6022, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65025, },	["6106"] = {		ID = 6106, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+7% .", PreTechIDs = 6105, LevelupGoldCost = 9300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65026, },	["6107"] = {		ID = 6107, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+8% .", PreTechIDs = 6106, LevelupGoldCost = 14000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65027, },	["6108"] = {		ID = 6108, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+9% .", PreTechIDs = 6107, LevelupGoldCost = 21000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65028, },	["6109"] = {		ID = 6109, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+10% .", PreTechIDs = 6108, LevelupGoldCost = 32000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65029, },	["6110"] = {		ID = 6110, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+3 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65070, },	["6111"] = {		ID = 6111, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>6 .", PreTechIDs = 6110, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65071, },	["6112"] = {		ID = 6112, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+9 .", PreTechIDs = 6111, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65072, },	["6113"] = {		ID = 6113, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+12 .", PreTechIDs = 6112, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65073, },	["6114"] = {		ID = 6114, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+15 .", PreTechIDs = 6113, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65074, },	["6115"] = {		ID = 6115, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+18 .", PreTechIDs = 6114, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65075, },	["6116"] = {		ID = 6116, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+21 .", PreTechIDs = 6115, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65076, },	["6117"] = {		ID = 6117, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+24 .", PreTechIDs = 6116, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65077, },	["6118"] = {		ID = 6118, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+27 .", PreTechIDs = 6117, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65078, },	["6119"] = {		ID = 6119, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+30 .", PreTechIDs = 6118, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65079, },	["16110"] = {		ID = 16110, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+33 .", PreTechIDs = 6119, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965075, },	["16111"] = {		ID = 16111, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+36 .", PreTechIDs = 16110, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965076, },	["16112"] = {		ID = 16112, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+39 .", PreTechIDs = 16111, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965077, },	["16113"] = {		ID = 16113, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+42 .", PreTechIDs = 16112, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965078, },	["16114"] = {		ID = 16114, Description = "All Holy unit, Mage, and Demon HP +<color=#DC143C>+45 .", PreTechIDs = 16113, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965079, },	["6120"] = {		ID = 6120, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 9965120, },	["6121"] = {		ID = 6121, Description = All Stats <color=, PreTechIDs = 6120, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 9965121, },	["6122"] = {		ID = 6122, Description = All Stats <color=, PreTechIDs = 6121, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 9965122, },	["6123"] = {		ID = 6123, Description = All Stats <color=, PreTechIDs = 6122, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 9965123, },	["6124"] = {		ID = 6124, Description = All Stats <color=, PreTechIDs = 6123, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 9965124, },	["6130"] = {		ID = 6130, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["6131"] = {		ID = 6131, Description = All Stats <color=, PreTechIDs = 6130, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["6132"] = {		ID = 6132, Description = All Stats <color=, PreTechIDs = 6131, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["6133"] = {		ID = 6133, Description = All Stats <color=, PreTechIDs = 6132, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["6134"] = {		ID = 6134, Description = All Stats <color=, PreTechIDs = 6133, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["6140"] = {		ID = 6140, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 9965120, },	["6141"] = {		ID = 6141, Description = All Stats <color=, PreTechIDs = 6140, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 9965121, },	["6142"] = {		ID = 6142, Description = All Stats <color=, PreTechIDs = 6141, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 9965122, },	["6143"] = {		ID = 6143, Description = All Stats <color=, PreTechIDs = 6142, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 9965123, },	["6144"] = {		ID = 6144, Description = All Stats <color=, PreTechIDs = 6143, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 9965124, },	["6150"] = {		ID = 6150, Description = All stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 9965110, },	["6151"] = {		ID = 6151, Description = All stats <color=, PreTechIDs = 6150, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 9965111, },	["6152"] = {		ID = 6152, Description = All stats <color=, PreTechIDs = 6151, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 9965112, },	["6153"] = {		ID = 6153, Description = All stats <color=, PreTechIDs = 6152, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 9965113, },	["6154"] = {		ID = 6154, Description = All stats <color=, PreTechIDs = 6153, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 9965114, },	["6155"] = {		ID = 6155, Description = All stats <color=, PreTechIDs = 6154, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 9965115, },	["6156"] = {		ID = 6156, Description = All stats <color=, PreTechIDs = 6155, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 9965116, },	["6157"] = {		ID = 6157, Description = All stats <color=, PreTechIDs = 6156, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 9965117, },	["6158"] = {		ID = 6158, Description = All stats <color=, PreTechIDs = 6157, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 9965118, },	["6159"] = {		ID = 6159, Description = All stats <color=, PreTechIDs = 6158, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 9965119, },	["6160"] = {		ID = 6160, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["6161"] = {		ID = 6161, Description = All Stats <color=, PreTechIDs = 6160, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["6162"] = {		ID = 6162, Description = All Stats <color=, PreTechIDs = 6161, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["6163"] = {		ID = 6163, Description = All Stats <color=, PreTechIDs = 6162, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["6164"] = {		ID = 6164, Description = All Stats <color=, PreTechIDs = 6163, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["6165"] = {		ID = 6165, Description = All Stats <color=, PreTechIDs = 6164, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["6166"] = {		ID = 6166, Description = All Stats <color=, PreTechIDs = 6165, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["6167"] = {		ID = 6167, Description = All Stats <color=, PreTechIDs = 6166, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["6168"] = {		ID = 6168, Description = All Stats <color=, PreTechIDs = 6167, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["6169"] = {		ID = 6169, Description = All Stats <color=, PreTechIDs = 6168, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6170"] = {		ID = 6170, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 1, SoldierSkillID = 9965110, },	["6171"] = {		ID = 6171, Description = All Stats <color=, PreTechIDs = 6170, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 2, SoldierSkillID = 9965111, },	["6172"] = {		ID = 6172, Description = All Stats <color=, PreTechIDs = 6171, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 3, SoldierSkillID = 9965112, },	["6173"] = {		ID = 6173, Description = All Stats <color=, PreTechIDs = 6172, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 4, SoldierSkillID = 9965113, },	["6174"] = {		ID = 6174, Description = All Stats <color=, PreTechIDs = 6173, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 5, SoldierSkillID = 9965114, },	["6175"] = {		ID = 6175, Description = All Stats <color=, PreTechIDs = 6174, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 6, SoldierSkillID = 9965115, },	["6176"] = {		ID = 6176, Description = All Stats <color=, PreTechIDs = 6175, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 7, SoldierSkillID = 9965116, },	["6177"] = {		ID = 6177, Description = All Stats <color=, PreTechIDs = 6176, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 8, SoldierSkillID = 9965117, },	["6178"] = {		ID = 6178, Description = All Stats <color=, PreTechIDs = 6177, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 9, SoldierSkillID = 9965118, },	["6179"] = {		ID = 6179, Description = All Stats <color=, PreTechIDs = 6178, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 1015, SoldierSkillLevelup = 10, SoldierSkillID = 9965119, },	["6180"] = {		ID = 6180, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+3 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65040, },	["6181"] = {		ID = 6181, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+6 .", PreTechIDs = 6180, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65041, },	["6182"] = {		ID = 6182, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+9 .", PreTechIDs = 6181, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65042, },	["6183"] = {		ID = 6183, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+12 .", PreTechIDs = 6182, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65043, },	["6184"] = {		ID = 6184, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+15 .", PreTechIDs = 6183, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65044, },	["6185"] = {		ID = 6185, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+18 .", PreTechIDs = 6184, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65045, },	["6186"] = {		ID = 6186, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+21 .", PreTechIDs = 6185, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65046, },	["6187"] = {		ID = 6187, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+24 .", PreTechIDs = 6186, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65047, },	["6188"] = {		ID = 6188, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+27 .", PreTechIDs = 6187, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65048, },	["6189"] = {		ID = 6189, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+30 .", PreTechIDs = 6188, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65049, },	["16180"] = {		ID = 16180, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+33 .", PreTechIDs = 6189, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965045, },	["16181"] = {		ID = 16181, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+36 .", PreTechIDs = 16180, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965046, },	["16182"] = {		ID = 16182, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+39 .", PreTechIDs = 16181, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965047, },	["16183"] = {		ID = 16183, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+42 .", PreTechIDs = 16182, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965048, },	["16184"] = {		ID = 16184, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+45 .", PreTechIDs = 16183, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965049, },	["6190"] = {		ID = 6190, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+2, MDEF <color=#DC143C>+2 .", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65080, },	["6191"] = {		ID = 6191, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+3, MDEF <color=#DC143C>+3 .", PreTechIDs = 6190, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65081, },	["6192"] = {		ID = 6192, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+4, MDEF <color=#DC143C>+4 .", PreTechIDs = 6191, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65082, },	["6193"] = {		ID = 6193, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+5, MDEF <color=#DC143C>+5 .", PreTechIDs = 6192, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65083, },	["6194"] = {		ID = 6194, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+7, MDEF <color=#DC143C>+7 .", PreTechIDs = 6193, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65084, },	["6195"] = {		ID = 6195, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+9, MDEF <color=#DC143C>+9 .", PreTechIDs = 6194, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65085, },	["6196"] = {		ID = 6196, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+11, MDEF <color=#DC143C>+11 .", PreTechIDs = 6195, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65086, },	["6197"] = {		ID = 6197, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+13, MDEF <color=#DC143C>+13 .", PreTechIDs = 6196, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65087, },	["6198"] = {		ID = 6198, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+15, MDEF <color=#DC143C>+15 .", PreTechIDs = 6197, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65088, },	["6199"] = {		ID = 6199, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+17, MDEF <color=#DC143C>+17 .", PreTechIDs = 6198, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65089, },	["16190"] = {		ID = 16190, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+19, MDEF <color=#DC143C>+19 .", PreTechIDs = 6199, LevelupGoldCost = 74000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965085, },	["16191"] = {		ID = 16191, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+21, MDEF <color=#DC143C>+21 .", PreTechIDs = 16190, LevelupGoldCost = 90000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965086, },	["16192"] = {		ID = 16192, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+23, MDEF <color=#DC143C>+23 .", PreTechIDs = 16191, LevelupGoldCost = 110000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965087, },	["16193"] = {		ID = 16193, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+25, MDEF <color=#DC143C>+25 .", PreTechIDs = 16192, LevelupGoldCost = 130000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965088, },	["16194"] = {		ID = 16194, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+27, MDEF <color=#DC143C>+27 .", PreTechIDs = 16193, LevelupGoldCost = 160000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 26, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965089, },	["6200"] = {		ID = 6200, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["6201"] = {		ID = 6201, Description = All Stats <color=, PreTechIDs = 6200, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["6202"] = {		ID = 6202, Description = All Stats <color=, PreTechIDs = 6201, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["6203"] = {		ID = 6203, Description = All Stats <color=, PreTechIDs = 6202, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["6204"] = {		ID = 6204, Description = All Stats <color=, PreTechIDs = 6203, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["6210"] = {		ID = 6210, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65120, },	["6211"] = {		ID = 6211, Description = All Stats <color=, PreTechIDs = 6210, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65121, },	["6212"] = {		ID = 6212, Description = All Stats <color=, PreTechIDs = 6211, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65122, },	["6213"] = {		ID = 6213, Description = All Stats <color=, PreTechIDs = 6212, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65123, },	["6214"] = {		ID = 6214, Description = All Stats <color=, PreTechIDs = 6213, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65124, },	["6220"] = {		ID = 6220, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>5% when battling against enemies with debuffs.", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65545, },	["6221"] = {		ID = 6221, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>6% when battling against enemies with debuffs.", PreTechIDs = 6220, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65546, },	["6222"] = {		ID = 6222, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>7% when battling against enemies with debuffs.", PreTechIDs = 6221, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65547, },	["6223"] = {		ID = 6223, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>8% when battling against enemies with debuffs.", PreTechIDs = 6222, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65548, },	["6224"] = {		ID = 6224, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>9% when battling against enemies with debuffs.", PreTechIDs = 6223, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65549, },	["6225"] = {		ID = 6225, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>11% when battling against enemies with debuffs.", PreTechIDs = 6224, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65550, },	["6226"] = {		ID = 6226, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>13% when battling against enemies with debuffs.", PreTechIDs = 6225, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65551, },	["6227"] = {		ID = 6227, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>15% when battling against enemies with debuffs.", PreTechIDs = 6226, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65552, },	["6228"] = {		ID = 6228, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>17% when battling against enemies with debuffs.", PreTechIDs = 6227, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65553, },	["6229"] = {		ID = 6229, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>20% when battling against enemies with debuffs.", PreTechIDs = 6228, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65554, },	["6230"] = {		ID = 6230, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>5% when battling against enemies with buffs.", PreTechIDs = 0, LevelupGoldCost = 1500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 1, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65555, },	["6231"] = {		ID = 6231, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>6% when battling against enemies with buffs.", PreTechIDs = 6230, LevelupGoldCost = 2300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65556, },	["6232"] = {		ID = 6232, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>7% when battling against enemies with buffs.", PreTechIDs = 6231, LevelupGoldCost = 3500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 4, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65557, },	["6233"] = {		ID = 6233, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>8% when battling against enemies with buffs.", PreTechIDs = 6232, LevelupGoldCost = 5300, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65558, },	["6234"] = {		ID = 6234, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>9% when battling against enemies with buffs.", PreTechIDs = 6233, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65559, },	["6235"] = {		ID = 6235, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>11% when battling against enemies with buffs.", PreTechIDs = 6234, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65560, },	["6236"] = {		ID = 6236, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>13% when battling against enemies with buffs.", PreTechIDs = 6235, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65561, },	["6237"] = {		ID = 6237, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>15% when battling against enemies with buffs.", PreTechIDs = 6236, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65562, },	["6238"] = {		ID = 6238, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>17% when battling against enemies with buffs.", PreTechIDs = 6237, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65563, },	["6239"] = {		ID = 6239, Description = "Demon & Mage ATK & DEF increase by <color=#DC143C>20% when battling against enemies with buffs.", PreTechIDs = 6238, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 16, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65564, },	["6240"] = {		ID = 6240, Description = All stats <color=, PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["6241"] = {		ID = 6241, Description = All stats <color=, PreTechIDs = 6240, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["6242"] = {		ID = 6242, Description = All stats <color=, PreTechIDs = 6241, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["6243"] = {		ID = 6243, Description = All stats <color=, PreTechIDs = 6242, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["6244"] = {		ID = 6244, Description = All stats <color=, PreTechIDs = 6243, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["6245"] = {		ID = 6245, Description = All stats <color=, PreTechIDs = 6244, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["6246"] = {		ID = 6246, Description = All stats <color=, PreTechIDs = 6245, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["6247"] = {		ID = 6247, Description = All stats <color=, PreTechIDs = 6246, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["6248"] = {		ID = 6248, Description = All stats <color=, PreTechIDs = 6247, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["6249"] = {		ID = 6249, Description = All stats <color=, PreTechIDs = 6248, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6250"] = {		ID = 6250, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["6251"] = {		ID = 6251, Description = All Stats <color=, PreTechIDs = 6250, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["6252"] = {		ID = 6252, Description = All Stats <color=, PreTechIDs = 6251, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["6253"] = {		ID = 6253, Description = All Stats <color=, PreTechIDs = 6252, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["6254"] = {		ID = 6254, Description = All Stats <color=, PreTechIDs = 6253, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["6255"] = {		ID = 6255, Description = All Stats <color=, PreTechIDs = 6254, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["6256"] = {		ID = 6256, Description = All Stats <color=, PreTechIDs = 6255, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["6257"] = {		ID = 6257, Description = All Stats <color=, PreTechIDs = 6256, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["6258"] = {		ID = 6258, Description = All Stats <color=, PreTechIDs = 6257, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["6259"] = {		ID = 6259, Description = All Stats <color=, PreTechIDs = 6258, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 622, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6260"] = {		ID = 6260, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65050, },	["6261"] = {		ID = 6261, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+3% .", PreTechIDs = 6260, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65051, },	["6262"] = {		ID = 6262, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+4% .", PreTechIDs = 6261, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65052, },	["6263"] = {		ID = 6263, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+5% .", PreTechIDs = 6262, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6030, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65053, },	["6264"] = {		ID = 6264, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+6% .", PreTechIDs = 6263, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65054, },	["6265"] = {		ID = 6265, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+8% .", PreTechIDs = 6264, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65055, },	["6266"] = {		ID = 6266, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+10% .", PreTechIDs = 6265, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65056, },	["6267"] = {		ID = 6267, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+12% .", PreTechIDs = 6266, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65057, },	["6268"] = {		ID = 6268, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+14% .", PreTechIDs = 6267, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65058, },	["6269"] = {		ID = 6269, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+16% .", PreTechIDs = 6268, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65059, },	["16260"] = {		ID = 16260, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+18% .", PreTechIDs = 6269, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965050, },	["16261"] = {		ID = 16261, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+20% .", PreTechIDs = 16260, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965051, },	["16262"] = {		ID = 16262, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+22% .", PreTechIDs = 16261, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965052, },	["16263"] = {		ID = 16263, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+24% .", PreTechIDs = 16262, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965053, },	["16264"] = {		ID = 16264, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+26% .", PreTechIDs = 16263, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965054, },	["16265"] = {		ID = 16265, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+28% .", PreTechIDs = 16264, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965055, },	["16266"] = {		ID = 16266, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+30% .", PreTechIDs = 16265, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965056, },	["16267"] = {		ID = 16267, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+33% .", PreTechIDs = 16266, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965057, },	["16268"] = {		ID = 16268, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+36% .", PreTechIDs = 16267, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965058, },	["16269"] = {		ID = 16269, Description = "All Holy unit, Mage, and Demon ATK <color=#DC143C>+40% .", PreTechIDs = 16268, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965059, },	["6270"] = {		ID = 6270, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65090, },	["6271"] = {		ID = 6271, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+3% .", PreTechIDs = 6270, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65091, },	["6272"] = {		ID = 6272, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+4% .", PreTechIDs = 6271, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65092, },	["6273"] = {		ID = 6273, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+5% .", PreTechIDs = 6272, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65093, },	["6274"] = {		ID = 6274, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+6% .", PreTechIDs = 6273, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65094, },	["6275"] = {		ID = 6275, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+8% .", PreTechIDs = 6274, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65095, },	["6276"] = {		ID = 6276, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+10% .", PreTechIDs = 6275, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65096, },	["6277"] = {		ID = 6277, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+12% .", PreTechIDs = 6276, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65097, },	["6278"] = {		ID = 6278, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+14% .", PreTechIDs = 6277, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65098, },	["6279"] = {		ID = 6279, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+16% .", PreTechIDs = 6278, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65099, },	["16270"] = {		ID = 16270, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+18% .", PreTechIDs = 6279, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965090, },	["16271"] = {		ID = 16271, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+20% .", PreTechIDs = 16270, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965091, },	["16272"] = {		ID = 16272, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+22% .", PreTechIDs = 16271, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965092, },	["16273"] = {		ID = 16273, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+24% .", PreTechIDs = 16272, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965093, },	["16274"] = {		ID = 16274, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+26% .", PreTechIDs = 16273, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965094, },	["16275"] = {		ID = 16275, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+28% .", PreTechIDs = 16274, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965095, },	["16276"] = {		ID = 16276, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+30% .", PreTechIDs = 16275, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965096, },	["16277"] = {		ID = 16277, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+33% .", PreTechIDs = 16276, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965097, },	["16278"] = {		ID = 16278, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+36% .", PreTechIDs = 16277, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965098, },	["16279"] = {		ID = 16279, Description = "All Holy unit, Mage, and Demon HP <color=#DC143C>+40% .", PreTechIDs = 16278, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965099, },	["6280"] = {		ID = 6280, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+2%, MDEF <color=#DC143C>+2% .", PreTechIDs = 0, LevelupGoldCost = 3000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65100, },	["6281"] = {		ID = 6281, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+3%, MDEF <color=#DC143C>+3% .", PreTechIDs = 6280, LevelupGoldCost = 4500, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65101, },	["6282"] = {		ID = 6282, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+4%, MDEF <color=#DC143C>+4% .", PreTechIDs = 6281, LevelupGoldCost = 6800, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6017, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65102, },	["6283"] = {		ID = 6283, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+5%, MDEF <color=#DC143C>+5% .", PreTechIDs = 6282, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6028, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65103, },	["6284"] = {		ID = 6284, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+6%, MDEF <color=#DC143C>+6% .", PreTechIDs = 6283, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65104, },	["6285"] = {		ID = 6285, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+8%, MDEF <color=#DC143C>+8% .", PreTechIDs = 6284, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65105, },	["6286"] = {		ID = 6286, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+10%, MDEF <color=#DC143C>+10% .", PreTechIDs = 6285, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65106, },	["6287"] = {		ID = 6287, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+12%, MDEF <color=#DC143C>+12% .", PreTechIDs = 6286, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65107, },	["6288"] = {		ID = 6288, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+14%, MDEF <color=#DC143C>+14% .", PreTechIDs = 6287, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65108, },	["6289"] = {		ID = 6289, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+16%, MDEF <color=#DC143C>+16% .", PreTechIDs = 6288, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65109, },	["16280"] = {		ID = 16280, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+18%, MDEF <color=#DC143C>+18% .", PreTechIDs = 6289, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 18, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965100, },	["16281"] = {		ID = 16281, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+20%, MDEF <color=#DC143C>+20% .", PreTechIDs = 16280, LevelupGoldCost = 170000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 60, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 22, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965101, },	["16282"] = {		ID = 16282, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+22%, MDEF <color=#DC143C>+22% .", PreTechIDs = 16281, LevelupGoldCost = 200000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965102, },	["16283"] = {		ID = 16283, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+24%, MDEF <color=#DC143C>+24% .", PreTechIDs = 16282, LevelupGoldCost = 240000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965103, },	["16284"] = {		ID = 16284, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+26%, MDEF <color=#DC143C>+26% .", PreTechIDs = 16283, LevelupGoldCost = 290000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965104, },	["16285"] = {		ID = 16285, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+28%, MDEF <color=#DC143C>+28% .", PreTechIDs = 16284, LevelupGoldCost = 350000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965105, },	["16286"] = {		ID = 16286, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+30%, MDEF <color=#DC143C>+30% .", PreTechIDs = 16285, LevelupGoldCost = 420000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965106, },	["16287"] = {		ID = 16287, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+33%, MDEF <color=#DC143C>+33% .", PreTechIDs = 16286, LevelupGoldCost = 500000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965107, },	["16288"] = {		ID = 16288, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+36%, MDEF <color=#DC143C>+36% .", PreTechIDs = 16287, LevelupGoldCost = 600000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965108, },	["16289"] = {		ID = 16289, Description = "All Holy unit, Mage, and Demon DEF <color=#DC143C>+40%, MDEF <color=#DC143C>+40% .", PreTechIDs = 16288, LevelupGoldCost = 720000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 50, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 12, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 9965109, },	["6290"] = {		ID = 6290, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65525, },	["6291"] = {		ID = 6291, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>7% .", PreTechIDs = 6290, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65526, },	["6292"] = {		ID = 6292, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>9% .", PreTechIDs = 6291, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65527, },	["6293"] = {		ID = 6293, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>11% .", PreTechIDs = 6292, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65528, },	["6294"] = {		ID = 6294, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>13% .", PreTechIDs = 6293, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65529, },	["6295"] = {		ID = 6295, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>16% .", PreTechIDs = 6294, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65530, },	["6296"] = {		ID = 6296, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>19% .", PreTechIDs = 6295, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65531, },	["6297"] = {		ID = 6297, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>22% .", PreTechIDs = 6296, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65532, },	["6298"] = {		ID = 6298, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>25% .", PreTechIDs = 6297, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65533, },	["6299"] = {		ID = 6299, Description = "When Holy HP is above <color=#DC143C>80%, damage dealt increases by <color=#DC143C>30% .", PreTechIDs = 6298, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65534, },	["6300"] = {		ID = 6300, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65535, },	["6301"] = {		ID = 6301, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>7% .", PreTechIDs = 6300, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65536, },	["6302"] = {		ID = 6302, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>9% .", PreTechIDs = 6301, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65537, },	["6303"] = {		ID = 6303, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>11% .", PreTechIDs = 6302, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65538, },	["6304"] = {		ID = 6304, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>13% .", PreTechIDs = 6303, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65539, },	["6305"] = {		ID = 6305, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>16% .", PreTechIDs = 6304, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65540, },	["6306"] = {		ID = 6306, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>19% .", PreTechIDs = 6305, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65541, },	["6307"] = {		ID = 6307, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>22% .", PreTechIDs = 6306, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65542, },	["6308"] = {		ID = 6308, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>25% .", PreTechIDs = 6307, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65543, },	["6309"] = {		ID = 6309, Description = "When Holy & Mage HP is <color=#DC143C>100%, damage taken is decreased by <color=#DC143C>30% .", PreTechIDs = 6308, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65544, },	["6310"] = {		ID = 6310, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>5% .", PreTechIDs = 0, LevelupGoldCost = 8000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65565, },	["6311"] = {		ID = 6311, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>6% .", PreTechIDs = 6310, LevelupGoldCost = 12000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65568, },	["6312"] = {		ID = 6312, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>7% .", PreTechIDs = 6311, LevelupGoldCost = 18000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65571, },	["6313"] = {		ID = 6313, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>8% .", PreTechIDs = 6312, LevelupGoldCost = 27000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 8, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 4, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65574, },	["6314"] = {		ID = 6314, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>9% .", PreTechIDs = 6313, LevelupGoldCost = 41000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65577, },	["6315"] = {		ID = 6315, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>11% .", PreTechIDs = 6314, LevelupGoldCost = 62000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65580, },	["6316"] = {		ID = 6316, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>13% .", PreTechIDs = 6315, LevelupGoldCost = 93000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65583, },	["6317"] = {		ID = 6317, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>15% .", PreTechIDs = 6316, LevelupGoldCost = 140000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65586, },	["6318"] = {		ID = 6318, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>17% .", PreTechIDs = 6317, LevelupGoldCost = 210000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65589, },	["6319"] = {		ID = 6319, Description = "When attacked by units other than [Demons] and [Holy] units, Demon DEF & MDEF increase by <color=#DC143C>20% .", PreTechIDs = 6318, LevelupGoldCost = 320000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 0, SoldierSkillLevelup = 0, SoldierSkillID = 65592, },	["6320"] = {		ID = 6320, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["6321"] = {		ID = 6321, Description = All Stats <color=, PreTechIDs = 6320, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["6322"] = {		ID = 6322, Description = All Stats <color=, PreTechIDs = 6321, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["6323"] = {		ID = 6323, Description = All Stats <color=, PreTechIDs = 6322, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["6324"] = {		ID = 6324, Description = All Stats <color=, PreTechIDs = 6323, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6031, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["6325"] = {		ID = 6325, Description = All Stats <color=, PreTechIDs = 6324, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["6326"] = {		ID = 6326, Description = All Stats <color=, PreTechIDs = 6325, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["6327"] = {		ID = 6327, Description = All Stats <color=, PreTechIDs = 6326, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["6328"] = {		ID = 6328, Description = All Stats <color=, PreTechIDs = 6327, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["6329"] = {		ID = 6329, Description = All Stats <color=, PreTechIDs = 6328, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6037, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 804, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6330"] = {		ID = 6330, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 1, SoldierSkillID = 65110, },	["6331"] = {		ID = 6331, Description = All Stats <color=, PreTechIDs = 6330, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 2, SoldierSkillID = 65111, },	["6332"] = {		ID = 6332, Description = All Stats <color=, PreTechIDs = 6331, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 3, SoldierSkillID = 65112, },	["6333"] = {		ID = 6333, Description = All Stats <color=, PreTechIDs = 6332, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 4, SoldierSkillID = 65113, },	["6334"] = {		ID = 6334, Description = All Stats <color=, PreTechIDs = 6333, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6036, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6032, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 5, SoldierSkillID = 65114, },	["6335"] = {		ID = 6335, Description = All Stats <color=, PreTechIDs = 6334, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 6, SoldierSkillID = 65115, },	["6336"] = {		ID = 6336, Description = All Stats <color=, PreTechIDs = 6335, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 7, SoldierSkillID = 65116, },	["6337"] = {		ID = 6337, Description = All Stats <color=, PreTechIDs = 6336, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 8, SoldierSkillID = 65117, },	["6338"] = {		ID = 6338, Description = All Stats <color=, PreTechIDs = 6337, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 9, SoldierSkillID = 65118, },	["6339"] = {		ID = 6339, Description = All Stats <color=, PreTechIDs = 6338, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6042, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6038, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 806, SoldierSkillLevelup = 10, SoldierSkillID = 65119, },	["6340"] = {		ID = 6340, Description = All Stats <color=, PreTechIDs = 0, LevelupGoldCost = 10000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 1, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 1, SoldierSkillID = 9965110, },	["6341"] = {		ID = 6341, Description = All Stats <color=, PreTechIDs = 6340, LevelupGoldCost = 15000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 2, SoldierSkillID = 9965111, },	["6342"] = {		ID = 6342, Description = All Stats <color=, PreTechIDs = 6341, LevelupGoldCost = 23000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 15, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 6, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 3, SoldierSkillID = 9965112, },	["6343"] = {		ID = 6343, Description = All Stats <color=, PreTechIDs = 6342, LevelupGoldCost = 35000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6018, Count = 25, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 12, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 8, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 4, SoldierSkillID = 9965113, },	["6344"] = {		ID = 6344, Description = All Stats <color=, PreTechIDs = 6343, LevelupGoldCost = 53000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6034, Count = 14, },			{				GoodsType = "GoodsType_Item", Id = 6033, Count = 10, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 5, SoldierSkillID = 9965114, },	["6345"] = {		ID = 6345, Description = All Stats <color=, PreTechIDs = 6344, LevelupGoldCost = 80000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 2, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 2, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 6, SoldierSkillID = 9965115, },	["6346"] = {		ID = 6346, Description = All Stats <color=, PreTechIDs = 6345, LevelupGoldCost = 120000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 10, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 3, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 3, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 7, SoldierSkillID = 9965116, },	["6347"] = {		ID = 6347, Description = All Stats <color=, PreTechIDs = 6346, LevelupGoldCost = 180000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 20, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 5, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 5, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 8, SoldierSkillID = 9965117, },	["6348"] = {		ID = 6348, Description = All Stats <color=, PreTechIDs = 6347, LevelupGoldCost = 270000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 30, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 7, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 7, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 9, SoldierSkillID = 9965118, },	["6349"] = {		ID = 6349, Description = All Stats <color=, PreTechIDs = 6348, LevelupGoldCost = 410000, LevelupMaterialsCost = { {				GoodsType = "GoodsType_Item", Id = 6048, Count = 40, },			{				GoodsType = "GoodsType_Item", Id = 6040, Count = 9, },			{				GoodsType = "GoodsType_Item", Id = 6039, Count = 9, },		},		RoomExp = 10, SoldierIDUnlocked = 1009, SoldierSkillLevelup = 10, SoldierSkillID = 9965119, }, }