Module:Configdata/PeakArenaBattle

local PeakArenaBattleData = { ["1"] = {		ID = 1, Name = "PVP1", Desc = "PVP1", WinDesc = "敌方部队全灭", LoseDesc = "我方部队全灭", BattlefieldID = 401, MapName = "纷争平原", MapImage = "UI/BattleThumbnail_ABS/PeakArena001.png", CameraX = 4, CameraY = 3, DefendCameraX = 13, DefendCameraY = 3, PrepareMusic = "BattleMusic_Prepare", BattleMusic = "BattleMusic_Knights_Errant", DefendBattleMusic = "BattleMusic_09_Reinforce_of_Enemy_Remake", TurnMax = 12, WinConditionsID = { 999,		},		LoseConditionsID = { 999,		},		EventTriggersID = { 120610,			120611,			120612,			120613,			120614,			120615,			120616,			120617,		},		AttackNumber = 5, AttackPositions = { {				X = 1, Y = 2, },			{				X = 2, Y = 2, },			{				X = 3, Y = 2, },			{				X = 3, Y = 3, },			{				X = 3, Y = 4, },			{				X = 2, Y = 4, },			{				X = 2, Y = 3, },			{				X = 1, Y = 3, },			{				X = 1, Y = 4, },		},		DefendNumber = 5, DefendPositions = { {				X = 14, Y = 2, },			{				X = 15, Y = 2, },			{				X = 16, Y = 2, },			{				X = 16, Y = 3, },			{				X = 16, Y = 4, },			{				X = 15, Y = 4, },			{				X = 15, Y = 3, },			{				X = 14, Y = 3, },			{				X = 14, Y = 4, },		},	},	["2"] = {		ID = 2, Name = "PVP2", Desc = "PVP2", WinDesc = "敌方部队全灭", LoseDesc = "我方部队全灭", BattlefieldID = 402, MapName = "西风哨站", MapImage = "UI/BattleThumbnail_ABS/PeakArena002.png", CameraX = 4, CameraY = 3, DefendCameraX = 13, DefendCameraY = 3, PrepareMusic = "BattleMusic_Prepare", BattleMusic = "BattleMusic_07_No_Surrender_Remake_loop", DefendBattleMusic = "BattleMusic_10_Fight_It_Out_Remake", TurnMax = 12, WinConditionsID = { 999,		},		LoseConditionsID = { 999,		},		EventTriggersID = { 120610,			120611,			120612,			120613,			120614,			120615,			120616,			120617,		},		AttackNumber = 5, AttackPositions = { {				X = 1, Y = 2, },			{				X = 2, Y = 2, },			{				X = 3, Y = 2, },			{				X = 3, Y = 3, },			{				X = 3, Y = 4, },			{				X = 2, Y = 4, },			{				X = 2, Y = 3, },			{				X = 1, Y = 3, },			{				X = 1, Y = 4, },		},		DefendNumber = 5, DefendPositions = { {				X = 14, Y = 2, },			{				X = 15, Y = 2, },			{				X = 16, Y = 2, },			{				X = 16, Y = 3, },			{				X = 16, Y = 4, },			{				X = 15, Y = 4, },			{				X = 15, Y = 3, },			{				X = 14, Y = 3, },			{				X = 14, Y = 4, },		},	},	["3"] = {		ID = 3, Name = "PVP3", Desc = "PVP3", WinDesc = "敌方部队全灭", LoseDesc = "我方部队全灭", BattlefieldID = 403, MapName = "海角之泪", MapImage = "UI/BattleThumbnail_ABS/PeakArena003.png", CameraX = 4, CameraY = 3, DefendCameraX = 13, DefendCameraY = 3, PrepareMusic = "BattleMusic_Prepare", BattleMusic = "BattleMusic_NormalBattle", DefendBattleMusic = "BattleMusic_Ⅰ_05_Remake", TurnMax = 12, WinConditionsID = { 999,		},		LoseConditionsID = { 999,		},		EventTriggersID = { 120610,			120611,			120612,			120613,			120614,			120615,			120616,			120617,		},		AttackNumber = 5, AttackPositions = { {				X = 1, Y = 2, },			{				X = 2, Y = 2, },			{				X = 3, Y = 2, },			{				X = 3, Y = 3, },			{				X = 3, Y = 4, },			{				X = 2, Y = 4, },			{				X = 2, Y = 3, },			{				X = 1, Y = 3, },			{				X = 1, Y = 4, },		},		DefendNumber = 5, DefendPositions = { {				X = 14, Y = 2, },			{				X = 15, Y = 2, },			{				X = 16, Y = 2, },			{				X = 16, Y = 3, },			{				X = 16, Y = 4, },			{				X = 15, Y = 4, },			{				X = 15, Y = 3, },			{				X = 14, Y = 3, },			{				X = 14, Y = 4, },		},	},	["4"] = {		ID = 4, Name = "PVP4", Desc = "PVP4", WinDesc = "敌方部队全灭", LoseDesc = "我方部队全灭", BattlefieldID = 404, MapName = "沙漠之眼", MapImage = "UI/BattleThumbnail_ABS/PeakArena004.png", CameraX = 4, CameraY = 3, DefendCameraX = 13, DefendCameraY = 3, PrepareMusic = "BattleMusic_Prepare", BattleMusic = "BattleMusic_Neo_HolyWar", DefendBattleMusic = "BattleMusic_Ⅲ_10_Artemüller's_Theme", TurnMax = 12, WinConditionsID = { 999,		},		LoseConditionsID = { 999,		},		EventTriggersID = { 120610,			120611,			120612,			120613,			120614,			120615,			120616,			120617,		},		AttackNumber = 5, AttackPositions = { {				X = 1, Y = 2, },			{				X = 2, Y = 2, },			{				X = 3, Y = 2, },			{				X = 3, Y = 3, },			{				X = 3, Y = 4, },			{				X = 2, Y = 4, },			{				X = 2, Y = 3, },			{				X = 1, Y = 3, },			{				X = 1, Y = 4, },		},		DefendNumber = 5, DefendPositions = { {				X = 14, Y = 2, },			{				X = 15, Y = 2, },			{				X = 16, Y = 2, },			{				X = 16, Y = 3, },			{				X = 16, Y = 4, },			{				X = 15, Y = 4, },			{				X = 15, Y = 3, },			{				X = 14, Y = 3, },			{				X = 14, Y = 4, },		},	},	["5"] = {		ID = 5, Name = "PVP5", Desc = "PVP5", WinDesc = "敌方部队全灭", LoseDesc = "我方部队全灭", BattlefieldID = 405, MapName = "空中庭院", MapImage = "UI/BattleThumbnail_ABS/PeakArena005.png", CameraX = 4, CameraY = 3, DefendCameraX = 13, DefendCameraY = 3, PrepareMusic = "BattleMusic_Prepare", BattleMusic = "BattleMusic_A_Story_Forever", DefendBattleMusic = "BattleMusic_05_One's_Side_Remake_loop", TurnMax = 12, WinConditionsID = { 999,		},		LoseConditionsID = { 999,		},		EventTriggersID = { 120610,			120611,			120612,			120613,			120614,			120615,			120616,			120617,		},		AttackNumber = 5, AttackPositions = { {				X = 1, Y = 2, },			{				X = 2, Y = 2, },			{				X = 3, Y = 2, },			{				X = 3, Y = 3, },			{				X = 3, Y = 4, },			{				X = 2, Y = 4, },			{				X = 2, Y = 3, },			{				X = 1, Y = 3, },			{				X = 1, Y = 4, },		},		DefendNumber = 5, DefendPositions = { {				X = 14, Y = 2, },			{				X = 15, Y = 2, },			{				X = 16, Y = 2, },			{				X = 16, Y = 3, },			{				X = 16, Y = 4, },			{				X = 15, Y = 4, },			{				X = 15, Y = 3, },			{				X = 14, Y = 3, },			{				X = 14, Y = 4, },		},	}, }