Module:Configdata/HeroPerformance

local HeroPerformanceData = { ["101"] = {		ID = 101, Name = "Summon - Recordings", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["102"] = {		ID = 102, Name = "Battle - Upgrade 1", Word = "Well! It's a step closer to the target. Well done!", Animation = "idle_Smile", Voice = "Char037_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["103"] = {		ID = 103, Name = "Battle - Upgrade 2", Word = "Well... I successfully upgraded! It's time to treat everyone to a meal again...", Animation = "idle_Smile", Voice = "Char037_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["104"] = {		ID = 104, Name = "Battle - Release Skills 1", Word = "Exactly...", Animation = "idle_Angry", Voice = "Char037_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["105"] = {		ID = 105, Name = "Battle - Release Skills 2", Word = "It's time!", Animation = "idle_Angry", Voice = "Char037_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["106"] = {		ID = 106, Name = "Battle - Select 1", Word = "Ha!", Animation = "idle_Normal", Voice = "Char037_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["107"] = {		ID = 107, Name = "Battle - Select 2", Word = "Time to go!", Animation = "idle_Normal", Voice = "Char037_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["108"] = {		ID = 108, Name = "Battle - Retreat", Word = "We must...retreat...", Animation = "idle_Injury", Voice = "Char037_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["109"] = {		ID = 109, Name = "Dialog - Bond 1", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 4, },		},	},	["110"] = {		ID = 110, Name = "Dialog - Bond 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 9, },		},	},	["111"] = {		ID = 111, Name = "Dialog - Bond 3", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 14, },		},	},	["112"] = {		ID = 112, Name = "Dialog - Bond 4", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 19, },		},	},	["113"] = {		ID = 113, Name = "Dialog - Bond 5", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 24, },		},	},	["114"] = {		ID = 114, Name = "Conversation - Daily 1", Word = "In this world, good and evil are not predestined... at least, this is what I believe now.", Animation = "idle_Normal", Voice = "Char037_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["115"] = {		ID = 115, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["116"] = {		ID = 116, Name = "Conversation - Words of Happiness", Word = "Our adventure will carry on... along this path!", Animation = "idle_Smile", Voice = "Char037_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["117"] = {		ID = 117, Name = "Conversation - Words of Anger", Word = "How much blood has been spilled by darkness? We must end it all!", Animation = "idle_Angry", Voice = "Char037_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["118"] = {		ID = 118, Name = "Conversation - Words of Sadness", Word = "It's windy...", Animation = "idle_Sad", Voice = "Char037_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["119"] = {		ID = 119, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 24, },		},	},	["120"] = {		ID = 120, Name = "Interaction - Recording 1", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["121"] = {		ID = 121, Name = "Interaction - Recording 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 4, },		},	},	["122"] = {		ID = 122, Name = "Interaction - Recording 3", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 9, },		},	},	["123"] = {		ID = 123, Name = "Interaction - Recording 4", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 14, },		},	},	["124"] = {		ID = 124, Name = "Interaction - Recording 5", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 19, },		},	},	["125"] = {		ID = 125, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 14, },		},	},	["126"] = {		ID = 126, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 24, },		},	},	["127"] = {		ID = 127, Name = "Interaction - Negative Feelings 1", Word = "", Animation = "idle_Angry", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["128"] = {		ID = 128, Name = "Interaction - Negative Feelings 2", Word = "", Animation = "idle_Angry", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 4, },		},	},	["129"] = {		ID = 129, Name = "Interaction - Negative Feelings 3", Word = "", Animation = "idle_Angry", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 9, },		},	},	["130"] = {		ID = 130, Name = "Interaction - Special 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["131"] = {		ID = 131, Name = "Interaction - Special 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 1, Param2 = 1, },		},	},	["301"] = {		ID = 301, Name = "Summon - Recordings", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["302"] = {		ID = 302, Name = "Battle - Upgrade 1", Word = "Spectacular! Such power! This feeling is... Anyway, it's getting stronger, ha-ha-ha!", Animation = "idle_Smile", Voice = "Char039_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["303"] = {		ID = 303, Name = "Battle - Upgrade 2", Word = "Oh! Lookin' good today! Lady killer coming through -- watch out now!", Animation = "idle_Smile", Voice = "Char039_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["304"] = {		ID = 304, Name = "Battle - Release Skills 1", Word = "Don't try to escape!", Animation = "idle_Angry", Voice = "Char039_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["305"] = {		ID = 305, Name = "Battle - Release Skills 2", Word = "Ha! Take this!", Animation = "idle_Angry", Voice = "Char039_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["306"] = {		ID = 306, Name = "Battle - Select 1", Word = "It's my time to shine!", Animation = "idle_Normal", Voice = "Char039_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["307"] = {		ID = 307, Name = "Battle - Select 2", Word = "Leave it to me!", Animation = "idle_Normal", Voice = "Char039_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["308"] = {		ID = 308, Name = "Battle - Retreat", Word = "I have done my best... Damn it...", Animation = "idle_Injury", Voice = "Char039_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["309"] = {		ID = 309, Name = "Dialog - Bond 1", Word = "Ahhh! You played me again!", Animation = "idle_Angry", Voice = "Char039_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 4, },		},	},	["310"] = {		ID = 310, Name = "Dialog - Bond 2", Word = "Hey! How about some barbecue, buddy!", Animation = "idle_Smile", Voice = "Char039_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 9, },		},	},	["311"] = {		ID = 311, Name = "Dialog - Bond 3", Word = "Strategy? That's totally above me. I just want a good fight!", Animation = "idle_Smile", Voice = "Char039_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 14, },		},	},	["312"] = {		ID = 312, Name = "Dialog - Bond 4", Word = "That was easy! We sure are strong! Ha-ha-ha-ha! Time to celebrate -- let's get some meat in us!", Animation = "idle_Smile", Voice = "Char039_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 19, },		},	},	["313"] = {		ID = 313, Name = "Dialog - Bond 5", Word = "I might not be the sharpest tool in the shed, but I'll fight with you 'til the end!", Animation = "idle_Smile", Voice = "Char039_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 24, },		},	},	["314"] = {		ID = 314, Name = "Conversation - Daily 1", Word = "Is there news from the mainland? Tell me!", Animation = "idle_Normal", Voice = "Char039_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["315"] = {		ID = 315, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["316"] = {		ID = 316, Name = "Conversation - Words of Happiness", Word = "This is my first time away from the village! The outside world isn't really that special after all.", Animation = "idle_Smile", Voice = "Char039_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["317"] = {		ID = 317, Name = "Conversation - Words of Anger", Word = "No time to explain! Let's solve our problems like men! -- with our fists, ha-ha!", Animation = "idle_Angry", Voice = "Char039_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["318"] = {		ID = 318, Name = "Conversation - Words of Sadness", Word = "What... My luck stat is just the worst...", Animation = "idle_Sad", Voice = "Char039_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["319"] = {		ID = 319, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 24, },		},	},	["320"] = {		ID = 320, Name = "Interaction - Recording 1", Word = "These are the best muscles in the world!", Animation = "idle_Normal", Voice = "Char039_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["321"] = {		ID = 321, Name = "Interaction - Recording 2", Word = "Hey...", Animation = "idle_Smile", Voice = "Char039_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 4, },		},	},	["322"] = {		ID = 322, Name = "Interaction - Recording 3", Word = "That's it! A little harder!", Animation = "idle_Smile", Voice = "Char039_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 9, },		},	},	["323"] = {		ID = 323, Name = "Interaction - Recording 4", Word = "Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char039_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 14, },		},	},	["324"] = {		ID = 324, Name = "Interaction - Recording 5", Word = "Your massage skills are insane!", Animation = "idle_Smile", Voice = "Char039_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 19, },		},	},	["325"] = {		ID = 325, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 14, },		},	},	["326"] = {		ID = 326, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 24, },		},	},	["327"] = {		ID = 327, Name = "Interaction - Negative Feelings 1", Word = "Hey! I'm not like that!", Animation = "idle_Angry", Voice = "Char039_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["328"] = {		ID = 328, Name = "Interaction - Negative Feelings 2", Word = "Stop it!", Animation = "idle_Angry", Voice = "Char039_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 4, },		},	},	["329"] = {		ID = 329, Name = "Interaction - Negative Feelings 3", Word = "Can't keep your hands where they belong? Are you looking for a fight?", Animation = "idle_Angry", Voice = "Char039_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 9, },		},	},	["330"] = {		ID = 330, Name = "Interaction - Special 1", Word = "It's a pleasure to meet you. I hope we have another chance to work together in the near future.", Animation = "idle_Smile", Voice = "Char039_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["331"] = {		ID = 331, Name = "Interaction - Special 2", Word = "Let's stop here for the day!", Animation = "idle_Normal", Voice = "Char039_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 3, Param2 = 1, },		},	},	["401"] = {		ID = 401, Name = "Summon - Recordings", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["402"] = {		ID = 402, Name = "Battle - Upgrade 1", Word = "Whoo-hoo... Is that all right? Feel a little more reliable?", Animation = "idle_Smile", Voice = "Char038_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["403"] = {		ID = 403, Name = "Battle - Upgrade 2", Word = "Eh? Is it going to work this time? I feel like we can do it! Alright!", Animation = "idle_Smile", Voice = "Char038_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["404"] = {		ID = 404, Name = "Battle - Release Skills 1", Word = "Get ready!", Animation = "idle_Angry", Voice = "Char038_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["405"] = {		ID = 405, Name = "Battle - Release Skills 2", Word = "Thanks for the advice!", Animation = "idle_Angry", Voice = "Char038_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["406"] = {		ID = 406, Name = "Battle - Select 1", Word = "Here!", Animation = "idle_Normal", Voice = "Char038_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["407"] = {		ID = 407, Name = "Battle - Select 2", Word = "Do you need help?", Animation = "idle_Normal", Voice = "Char038_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["408"] = {		ID = 408, Name = "Battle - Retreat", Word = "Ah... I hate this feeling...", Animation = "idle_Injury", Voice = "Char038_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["409"] = {		ID = 409, Name = "Dialog - Bond 1", Word = "Please tidy up this messy room!", Animation = "idle_Angry", Voice = "Char038_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 4, },		},	},	["410"] = {		ID = 410, Name = "Dialog - Bond 2", Word = "Seriously... How can you be so careless! Does your wound still hurt?", Animation = "idle_Sad", Voice = "Char038_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 9, },		},	},	["411"] = {		ID = 411, Name = "Dialog - Bond 3", Word = "Hey... What a beautiful morning! Do you want to go for a walk?", Animation = "idle_Shy", Voice = "Char038_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 14, },		},	},	["412"] = {		ID = 412, Name = "Dialog - Bond 4", Word = "What will we be in the future? Eh? No, no... It's a secret!", Animation = "idle_Shy", Voice = "Char038_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 19, },		},	},	["413"] = {		ID = 413, Name = "Dialog - Bond 5", Word = "At first, I was a bit scared, but you're always by my side, so I'm not afraid anymore. Silly, isn't it?", Animation = "idle_Shy", Voice = "Char038_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 24, },		},	},	["414"] = {		ID = 414, Name = "Conversation - Daily 1", Word = "There is something extraordinary brewing in my body... Get ready to protect me at a moment's notice!", Animation = "idle_Normal", Voice = "Char038_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["415"] = {		ID = 415, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["416"] = {		ID = 416, Name = "Conversation - Words of Happiness", Word = "Langrisser's Memory, please light the way!", Animation = "idle_Smile", Voice = "Char038_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["417"] = {		ID = 417, Name = "Conversation - Words of Anger", Word = "The worst feeling in the world, is the feeling of being 'worthless'. Don't you agree?", Animation = "idle_Angry", Voice = "Char038_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["418"] = {		ID = 418, Name = "Conversation - Words of Sadness", Word = "How carefree I used to be in Kalxath Forest... I'll never return to those days now...", Animation = "idle_Sad", Voice = "Char038_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["419"] = {		ID = 419, Name = "Conversation - Words of Shyness", Word = "Although I shoulder an incredible fate... I'm just a girl, after all...", Animation = "idle_Shy", Voice = "Char038_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 24, },		},	},	["420"] = {		ID = 420, Name = "Interaction - Recording 1", Word = "Well, I'm kinda shy, too...", Animation = "idle_Shy", Voice = "Char038_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["421"] = {		ID = 421, Name = "Interaction - Recording 2", Word = "Ah... Ha-ha...", Animation = "idle_Shy", Voice = "Char038_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 4, },		},	},	["422"] = {		ID = 422, Name = "Interaction - Recording 3", Word = "Eh... Someone will see us!", Animation = "idle_Shy", Voice = "Char038_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 9, },		},	},	["423"] = {		ID = 423, Name = "Interaction - Recording 4", Word = "Well... Ah...", Animation = "idle_Shy", Voice = "Char038_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 14, },		},	},	["424"] = {		ID = 424, Name = "Interaction - Recording 5", Word = "If you like it... Please go on.", Animation = "idle_Shy", Voice = "Char038_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 19, },		},	},	["425"] = {		ID = 425, Name = "Interaction - Positive Feelings 1", Word = "Light... Be gentle...", Animation = "idle_Shy", Voice = "Char038_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 14, },		},	},	["426"] = {		ID = 426, Name = "Interaction - Positive Feelings 2", Word = "Please come closer to me... Can you feel my heartbeat...?", Animation = "idle_Shy", Voice = "Char038_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 24, },		},	},	["427"] = {		ID = 427, Name = "Interaction - Negative Feelings 1", Word = "Ha!? Here... Not there!", Animation = "idle_Angry", Voice = "Char038_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["428"] = {		ID = 428, Name = "Interaction - Negative Feelings 2", Word = "Ah! Stop it!", Animation = "idle_Angry", Voice = "Char038_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 4, },		},	},	["429"] = {		ID = 429, Name = "Interaction - Negative Feelings 3", Word = "We're in public... Did you have to do that?", Animation = "idle_Angry", Voice = "Char038_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 9, },		},	},	["430"] = {		ID = 430, Name = "Interaction - Special 1", Word = "Next time... Let's go on a date, too.", Animation = "idle_Smile", Voice = "Char038_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["431"] = {		ID = 431, Name = "Interaction - Special 2", Word = "Then, I'll see you later!", Animation = "idle_Normal", Voice = "Char038_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 4, Param2 = 1, },		},	},	["501"] = {		ID = 501, Name = "Summon - Recordings", Word = "It's me, Chris! Nice to meet you guys! In the future, please give me all the advice you can!", Animation = "idle_Normal", Voice = "Char007_100", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["502"] = {		ID = 502, Name = "Battle - Upgrade 1", Word = "Ah, did I just grow up?", Animation = "idle_Smile", Voice = "Char007_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["503"] = {		ID = 503, Name = "Battle - Upgrade 2", Word = "It's great to be of some help. Thank you for your support!", Animation = "idle_Smile", Voice = "Char007_101", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["504"] = {		ID = 504, Name = "Battle - Release Skills 1", Word = "Yes, indeed... Would you like one more shot?", Animation = "idle_Angry", Voice = "Char007_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["505"] = {		ID = 505, Name = "Battle - Release Skills 2", Word = "There's a certain knack to it...", Animation = "idle_Angry", Voice = "Char007_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["506"] = {		ID = 506, Name = "Battle - Select 1", Word = "There it is!", Animation = "idle_Normal", Voice = "Char007_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["507"] = {		ID = 507, Name = "Battle - Select 2", Word = "Here we go!", Animation = "idle_Normal", Voice = "Char007_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["508"] = {		ID = 508, Name = "Battle - Retreat", Word = "In this kind of... place...?", Animation = "idle_Injury", Voice = "Char007_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["509"] = {		ID = 509, Name = "Dialog - Bond 1", Word = "Well? Is there anything interesting you'd like to share?", Animation = "idle_Normal", Voice = "Char007_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 4, },		},	},	["510"] = {		ID = 510, Name = "Dialog - Bond 2", Word = "Hey, let's chat! Shouldn't one get to know their Commander better?", Animation = "idle_Smile", Voice = "Char007_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 9, },		},	},	["511"] = {		ID = 511, Name = "Dialog - Bond 3", Word = "I was hoping you could be my friend rather than my Commander... It's really fun chatting with you.", Animation = "idle_Smile", Voice = "Char007_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 14, },		},	},	["512"] = {		ID = 512, Name = "Dialog - Bond 4", Word = "I've been with you for some time now... Is time flying by or passing too slowly? I feel... Erm... Please keep this a secret!", Animation = "idle_Smile", Voice = "Char007_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 19, },		},	},	["513"] = {		ID = 513, Name = "Dialog - Bond 5", Word = "Why are you always so gentle with me? Are you lying to me? If so, can you please lie to me forever?", Animation = "idle_Smile", Voice = "Char007_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 24, },		},	},	["514"] = {		ID = 514, Name = "Conversation - Daily 1", Word = "Erm, Chris, I'm not that stubborn! If you have any suggestions, just speak up!", Animation = "idle_Normal", Voice = "Char007_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["515"] = {		ID = 515, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["516"] = {		ID = 516, Name = "Conversation - Words of Happiness", Word = "I was surprised to be summoned to this faraway era... But every day with you just makes me happy!", Animation = "idle_Smile", Voice = "Char007_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["517"] = {		ID = 517, Name = "Conversation - Words of Anger", Word = "I can't stand demons, but I find ghosts pretty easy to deal with!", Animation = "idle_Angry", Voice = "Char007_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["518"] = {		ID = 518, Name = "Conversation - Words of Sadness", Word = "Watching the clouds on the grassland... Are the clouds watching us, too...?", Animation = "idle_Sad", Voice = "Char007_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["519"] = {		ID = 519, Name = "Conversation - Words of Shyness", Word = "Ah... It seems that... I was caught up in a daydream... I'm sorry...", Animation = "idle_Shy", Voice = "Char007_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 24, },		},	},	["520"] = {		ID = 520, Name = "Interaction - Recording 1", Word = "Ah!? Why... Why did you touch me there...?", Animation = "idle_Normal", Voice = "Char007_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["521"] = {		ID = 521, Name = "Interaction - Recording 2", Word = "Eh...", Animation = "idle_Smile", Voice = "Char007_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 4, },		},	},	["522"] = {		ID = 522, Name = "Interaction - Recording 3", Word = "This is not good...", Animation = "idle_Smile", Voice = "Char007_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 9, },		},	},	["523"] = {		ID = 523, Name = "Interaction - Recording 4", Word = "Ah... Woo...", Animation = "idle_Smile", Voice = "Char007_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 14, },		},	},	["524"] = {		ID = 524, Name = "Interaction - Recording 5", Word = "This is... It's not what I want...", Animation = "idle_Smile", Voice = "Char007_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 19, },		},	},	["525"] = {		ID = 525, Name = "Interaction - Positive Feelings 1", Word = "No... I can't keep doing this... I...I'm a good girl...", Animation = "idle_Smile", Voice = "Char007_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 14, },		},	},	["526"] = {		ID = 526, Name = "Interaction - Positive Feelings 2", Word = "Erm... I...I really like you...", Animation = "idle_Smile", Voice = "Char007_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 24, },		},	},	["527"] = {		ID = 527, Name = "Interaction - Negative Feelings 1", Word = "I think we should just stay friends...", Animation = "idle_Angry", Voice = "Char007_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["528"] = {		ID = 528, Name = "Interaction - Negative Feelings 2", Word = "Please... Stop it!", Animation = "idle_Angry", Voice = "Char007_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 4, },		},	},	["529"] = {		ID = 529, Name = "Interaction - Negative Feelings 3", Word = "Isn't this crossing the line... Maybe...", Animation = "idle_Angry", Voice = "Char007_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 9, },		},	},	["530"] = {		ID = 530, Name = "Interaction - Special 1", Word = "That was fun! Don't you think so, too?", Animation = "idle_Smile", Voice = "Char007_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["531"] = {		ID = 531, Name = "Interaction - Special 2", Word = "Bye, Commander!", Animation = "idle_Normal", Voice = "Char007_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 5, Param2 = 1, },		},	},	["601"] = {		ID = 601, Name = "Summon - Recordings", Word = "Leon Klaus, General of the Blue Dragon Knights reporting for duty! May the Emperor's will be done!", Animation = "idle_Normal", Voice = "Char001_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["602"] = {		ID = 602, Name = "Battle - Upgrade 1", Word = "All the past, a prelude..." This era of chaos must be reformed., Animation = "idle_Smile", Voice = "Char001_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["603"] = {		ID = 603, Name = "Battle - Upgrade 2", Word = "When you're with me like this, I feel even fate can be changed.", Animation = "idle_Smile", Voice = "Char001_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["604"] = {		ID = 604, Name = "Battle - Release Skills 1", Word = "Don't resist.", Animation = "idle_Angry", Voice = "Char001_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["605"] = {		ID = 605, Name = "Battle - Release Skills 2", Word = "This is a fight to determine our future. Life or death, darkness or light.", Animation = "idle_Angry", Voice = "Char001_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["606"] = {		ID = 606, Name = "Battle - Select 1", Word = "At your command.", Animation = "idle_Normal", Voice = "Char001_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["607"] = {		ID = 607, Name = "Battle - Select 2", Word = "Ready to go!", Animation = "idle_Normal", Voice = "Char001_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["608"] = {		ID = 608, Name = "Battle - Retreat", Word = "How could my story end...in this...place!", Animation = "idle_Injury", Voice = "Char001_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["609"] = {		ID = 609, Name = "Dialog - Bond 1", Word = "Do you have any instructions for me, Your Excellency? I will take care of them immediately...", Animation = "idle_Normal", Voice = "Char001_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 4, },		},	},	["610"] = {		ID = 610, Name = "Dialog - Bond 2", Word = "This war is meant to save the world. We shoulder a heavy responsibility.", Animation = "idle_Smile", Voice = "Char001_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 9, },		},	},	["611"] = {		ID = 611, Name = "Dialog - Bond 3", Word = "...Regret? I have no regrets. As a knight, I need to fulfill my duty and stay loyal to my country...", Animation = "idle_Smile", Voice = "Char001_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 14, },		},	},	["612"] = {		ID = 612, Name = "Dialog - Bond 4", Word = "Maybe... I was really wrong... If justice is lost along the way, how can the result be fair? I was such a fool...", Animation = "idle_Sad", Voice = "Char001_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 19, },		},	},	["613"] = {		ID = 613, Name = "Dialog - Bond 5", Word = "Thank you for believing in me. I will carry my sins to my grave, but now I wish to change this world under your guidance!", Animation = "idle_Smile", Voice = "Char001_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 24, },		},	},	["614"] = {		ID = 614, Name = "Conversation - Daily 1", Word = "I will be your sword and restore order and peace to the continent.", Animation = "idle_Normal", Voice = "Char001_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["615"] = {		ID = 615, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["616"] = {		ID = 616, Name = "Conversation - Words of Happiness", Word = "It is a great honor for the Blue Dragon Knights to serve you!", Animation = "idle_Smile", Voice = "Char001_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["617"] = {		ID = 617, Name = "Conversation - Words of Anger", Word = "We need to unite the world. Strength is a must in order to create peace! Even if we must employ the power of darkness...", Animation = "idle_Angry", Voice = "Char001_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["618"] = {		ID = 618, Name = "Conversation - Words of Sadness", Word = "War will not do us any good and will only bring sorrow. But if we remain silent, the fight will never end.", Animation = "idle_Sad", Voice = "Char001_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["619"] = {		ID = 619, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 24, },		},	},	["620"] = {		ID = 620, Name = "Interaction - Recording 1", Word = "Forgive my blunt words. All I can say is thank you.", Animation = "idle_Normal", Voice = "Char001_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["621"] = {		ID = 621, Name = "Interaction - Recording 2", Word = "Uh-hum...", Animation = "idle_Smile", Voice = "Char001_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 4, },		},	},	["622"] = {		ID = 622, Name = "Interaction - Recording 3", Word = "As a knight, it is a great honor to receive your courtesy...", Animation = "idle_Smile", Voice = "Char001_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 9, },		},	},	["623"] = {		ID = 623, Name = "Interaction - Recording 4", Word = "Ha-ha...", Animation = "idle_Smile", Voice = "Char001_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 14, },		},	},	["624"] = {		ID = 624, Name = "Interaction - Recording 5", Word = "It is my greatest honor to receive your trust and friendship.", Animation = "idle_Smile", Voice = "Char001_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 19, },		},	},	["625"] = {		ID = 625, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 14, },		},	},	["626"] = {		ID = 626, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 24, },		},	},	["627"] = {		ID = 627, Name = "Interaction - Negative Feelings 1", Word = "Please be modest, the knights are watching...", Animation = "idle_Angry", Voice = "Char001_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["628"] = {		ID = 628, Name = "Interaction - Negative Feelings 2", Word = "Please stop...", Animation = "idle_Angry", Voice = "Char001_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 4, },		},	},	["629"] = {		ID = 629, Name = "Interaction - Negative Feelings 3", Word = "The Emperor isn't at all like this. Please forgive me.", Animation = "idle_Angry", Voice = "Char001_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 9, },		},	},	["630"] = {		ID = 630, Name = "Interaction - Special 1", Word = "I have learned a lot from our conversations...", Animation = "idle_Smile", Voice = "Char001_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["631"] = {		ID = 631, Name = "Interaction - Special 2", Word = "Farewell!", Animation = "idle_Normal", Voice = "Char001_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 6, Param2 = 1, },		},	},	["701"] = {		ID = 701, Name = "Summon - Recordings", Word = "I'm the great Emperor of the Rayguard Empire, Bernhardt. Are you the champion who summoned me?", Animation = "idle_Normal", Voice = "Char003_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["702"] = {		ID = 702, Name = "Battle - Upgrade 1", Word = "Ha-ha-ha-ha-ha-ha-ha-ha! Good! Let us feast!", Animation = "idle_Smile", Voice = "Char003_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["703"] = {		ID = 703, Name = "Battle - Upgrade 2", Word = "Very well. You don't need to worry anymore. Just leave it to me!", Animation = "idle_Smile", Voice = "Char003_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["704"] = {		ID = 704, Name = "Battle - Release Skills 1", Word = "How stupid...", Animation = "idle_Angry", Voice = "Char003_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["705"] = {		ID = 705, Name = "Battle - Release Skills 2", Word = "Be gone from my sight!", Animation = "idle_Angry", Voice = "Char003_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["706"] = {		ID = 706, Name = "Battle - Select 1", Word = "Oh...", Animation = "idle_Normal", Voice = "Char003_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["707"] = {		ID = 707, Name = "Battle - Select 2", Word = "Hmn!", Animation = "idle_Normal", Voice = "Char003_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["708"] = {		ID = 708, Name = "Battle - Retreat", Word = "You... beat me!", Animation = "idle_Injury", Voice = "Char003_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["709"] = {		ID = 709, Name = "Dialog - Bond 1", Word = "Fool! Who allowed you to come in without an announcing yourself?", Animation = "idle_Normal", Voice = "Char003_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 4, },		},	},	["710"] = {		ID = 710, Name = "Dialog - Bond 2", Word = "You have such a commanding voice. It's very remarkable, really. No wonder so many soldiers follow you into battle.", Animation = "idle_Smile", Voice = "Char003_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 9, },		},	},	["711"] = {		ID = 711, Name = "Dialog - Bond 3", Word = "What?! Save them? Listen, sometimes a ruler must think of the many, not of the few. This is the path to power.", Animation = "idle_Smile", Voice = "Char003_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 14, },		},	},	["712"] = {		ID = 712, Name = "Dialog - Bond 4", Word = "These soldiers put their lives in your hands willingly! Even my torture methods couldn't command such loyalty.", Animation = "idle_Smile", Voice = "Char003_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 19, },		},	},	["713"] = {		ID = 713, Name = "Dialog - Bond 5", Word = "Maybe I am getting old! I should hand this world over to young people like you. Hopefully, you will live up to my expectations!", Animation = "idle_Smile", Voice = "Char003_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 24, },		},	},	["714"] = {		ID = 714, Name = "Conversation - Daily 1", Word = "What the world needs is a powerful and decisive king.", Animation = "idle_Normal", Voice = "Char003_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["715"] = {		ID = 715, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["716"] = {		ID = 716, Name = "Conversation - Words of Happiness", Word = 'What a joke! "Give up" and "Defeat" are not in my vocabulary. Behold my power!', Animation = "idle_Smile", Voice = "Char003_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["717"] = {		ID = 717, Name = "Conversation - Words of Anger", Word = "There's nothing I cannot possess! Langrisser! Alhazard! Even the world!", Animation = "idle_Angry", Voice = "Char003_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["718"] = {		ID = 718, Name = "Conversation - Words of Sadness", Word = "Look at this aging body... How much time do I have to accomplish this great cause?", Animation = "idle_Sad", Voice = "Char003_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["719"] = {		ID = 719, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 24, },		},	},	["720"] = {		ID = 720, Name = "Interaction - Recording 1", Word = "Interesting...", Animation = "idle_Normal", Voice = "Char003_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["721"] = {		ID = 721, Name = "Interaction - Recording 2", Word = "Hum...", Animation = "idle_Smile", Voice = "Char003_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 4, },		},	},	["722"] = {		ID = 722, Name = "Interaction - Recording 3", Word = "I am very pleased...", Animation = "idle_Smile", Voice = "Char003_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 9, },		},	},	["723"] = {		ID = 723, Name = "Interaction - Recording 4", Word = "Great!", Animation = "idle_Smile", Voice = "Char003_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 14, },		},	},	["724"] = {		ID = 724, Name = "Interaction - Recording 5", Word = "Such a loyal servant... All I can do is to say thank you.", Animation = "idle_Smile", Voice = "Char003_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 19, },		},	},	["725"] = {		ID = 725, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 14, },		},	},	["726"] = {		ID = 726, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 24, },		},	},	["727"] = {		ID = 727, Name = "Interaction - Negative Feelings 1", Word = "Don't you dare disrespect me!", Animation = "idle_Angry", Voice = "Char003_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["728"] = {		ID = 728, Name = "Interaction - Negative Feelings 2", Word = "How dare you!", Animation = "idle_Angry", Voice = "Char003_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 4, },		},	},	["729"] = {		ID = 729, Name = "Interaction - Negative Feelings 3", Word = "Remember, I'm your ruler. Don't forget your place.", Animation = "idle_Angry", Voice = "Char003_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 9, },		},	},	["730"] = {		ID = 730, Name = "Interaction - Special 1", Word = "You may leave now and rest, my warrior.", Animation = "idle_Smile", Voice = "Char003_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["731"] = {		ID = 731, Name = "Interaction - Special 2", Word = "You may leave, my loyal servant.", Animation = "idle_Normal", Voice = "Char003_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 7, Param2 = 1, },		},	},	["801"] = {		ID = 801, Name = "Summon - Recordings", Word = "So, I have been summoned! Let us finish the ceremony... No need to thank me.", Animation = "idle_Normal", Voice = "Char004_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["802"] = {		ID = 802, Name = "Battle - Upgrade 1", Word = "Please don't stare at me like that. I'm not used to being ogled by simple-minded creatures...", Animation = "idle_Sad", Voice = "Char004_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["803"] = {		ID = 803, Name = "Battle - Upgrade 2", Word = "...I am not trying to build up my strength for you.", Animation = "idle_Normal", Voice = "Char004_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["804"] = {		ID = 804, Name = "Battle - Release Skills 1", Word = "This is where the winner will be decided!", Animation = "idle_Angry", Voice = "Char004_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["805"] = {		ID = 805, Name = "Battle - Release Skills 2", Word = "The time is now!", Animation = "idle_Angry", Voice = "Char004_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["806"] = {		ID = 806, Name = "Battle - Select 1", Word = "Erm?", Animation = "idle_Normal", Voice = "Char004_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["807"] = {		ID = 807, Name = "Battle - Select 2", Word = "The target?", Animation = "idle_Normal", Voice = "Char004_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["808"] = {		ID = 808, Name = "Battle - Retreat", Word = "I... underestimated the enemy! I'm...sorry.", Animation = "idle_Injury", Voice = "Char004_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["809"] = {		ID = 809, Name = "Dialog - Bond 1", Word = "Sorry, I'm not interested in an idiot's mind games!", Animation = "idle_Normal", Voice = "Char004_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 4, },		},	},	["810"] = {		ID = 810, Name = "Dialog - Bond 2", Word = "Please don't come in when I'm changing, unless you want to die...", Animation = "idle_Normal", Voice = "Char004_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 9, },		},	},	["811"] = {		ID = 811, Name = "Dialog - Bond 3", Word = "You just want to dig up secrets that other people want to hide. Your curiosity is getting on my nerves...", Animation = "idle_Smile", Voice = "Char004_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 14, },		},	},	["812"] = {		ID = 812, Name = "Dialog - Bond 4", Word = "My younger sister? She is just a simple and good-natured child... But isn't it rude to talk about her when you're with me?", Animation = "idle_Smile", Voice = "Char004_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 19, },		},	},	["813"] = {		ID = 813, Name = "Dialog - Bond 5", Word = "You always stare at my body... Don't get any funny ideas! If you touch me, I will bite off your tongue!", Animation = "idle_Smile", Voice = "Char004_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 24, },		},	},	["814"] = {		ID = 814, Name = "Conversation - Daily 1", Word = "Stand up straight! Let's end this mess!", Animation = "idle_Normal", Voice = "Char004_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["815"] = {		ID = 815, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["816"] = {		ID = 816, Name = "Conversation - Words of Happiness", Word = "Are you asking me to choose a companion? If only there were a handsome gentleman like Leon... My sister? Well, I'd better not...", Animation = "idle_Smile", Voice = "Char004_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["817"] = {		ID = 817, Name = "Conversation - Words of Anger", Word = "Don't look at me like that! You're a lowly servant, so start acting like one!", Animation = "idle_Angry", Voice = "Char004_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["818"] = {		ID = 818, Name = "Conversation - Words of Sadness", Word = "I was once able to lift the seal of the Langrisser, waking it from the darkness and into the light...", Animation = "idle_Sad", Voice = "Char004_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["819"] = {		ID = 819, Name = "Conversation - Words of Shyness", Word = "Ha-ha... If you and I are together, there is nothing to be afraid of.", Animation = "idle_Shy", Voice = "Char004_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 24, },		},	},	["820"] = {		ID = 820, Name = "Interaction - Recording 1", Word = "You've found my weakness... This was a mistake.", Animation = "idle_Normal", Voice = "Char004_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["821"] = {		ID = 821, Name = "Interaction - Recording 2", Word = "No...", Animation = "idle_Shy", Voice = "Char004_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 4, },		},	},	["822"] = {		ID = 822, Name = "Interaction - Recording 3", Word = "I... I really lost to you...", Animation = "idle_Shy", Voice = "Char004_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 9, },		},	},	["823"] = {		ID = 823, Name = "Interaction - Recording 4", Word = "Uh... How annoying...", Animation = "idle_Shy", Voice = "Char004_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 14, },		},	},	["824"] = {		ID = 824, Name = "Interaction - Recording 5", Word = "Woo... Stop... Stop... It hurts... Ahhh...", Animation = "idle_Shy", Voice = "Char004_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 19, },		},	},	["825"] = {		ID = 825, Name = "Interaction - Positive Feelings 1", Word = "Even though... I really don't want to... I owe you a favor. Here is your reward.", Animation = "idle_Smile", Voice = "Char004_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 14, },		},	},	["826"] = {		ID = 826, Name = "Interaction - Positive Feelings 2", Word = "Lift the seal of light in my body...", Animation = "idle_Smile", Voice = "Char004_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 24, },		},	},	["827"] = {		ID = 827, Name = "Interaction - Negative Feelings 1", Word = "Where do you get the guts to speak to me like that? You'll regret this one day!", Animation = "idle_Angry", Voice = "Char004_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["828"] = {		ID = 828, Name = "Interaction - Negative Feelings 2", Word = "How dare you!", Animation = "idle_Angry", Voice = "Char004_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 4, },		},	},	["829"] = {		ID = 829, Name = "Interaction - Negative Feelings 3", Word = "I... I will forgive you this time!", Animation = "idle_Shy", Voice = "Char004_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 9, },		},	},	["830"] = {		ID = 830, Name = "Interaction - Special 1", Word = "My impression of you has improved slightly...", Animation = "idle_Smile", Voice = "Char004_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["831"] = {		ID = 831, Name = "Interaction - Special 2", Word = "Then... Goodbye!", Animation = "idle_Normal", Voice = "Char004_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 8, Param2 = 1, },		},	},	["901"] = {		ID = 901, Name = "Summon - Recordings", Word = "Ha-ha-ha-ha-ha-ha-ha! You're very lucky to have summoned me, idiot!", Animation = "idle_Normal", Voice = "Char006_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["902"] = {		ID = 902, Name = "Battle - Upgrade 1", Word = "Strength is surging... I don't have to restrain myself anymore? A-ha-ha-ha-ha!", Animation = "idle_Smile", Voice = "Char006_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["903"] = {		ID = 903, Name = "Battle - Upgrade 2", Word = "I can feel the power... It's one step closer...", Animation = "idle_Smile", Voice = "Char006_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["904"] = {		ID = 904, Name = "Battle - Release Skills 1", Word = "For victory!", Animation = "idle_Angry", Voice = "Char006_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["905"] = {		ID = 905, Name = "Battle - Release Skills 2", Word = "Despair!", Animation = "idle_Angry", Voice = "Char006_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["906"] = {		ID = 906, Name = "Battle - Select 1", Word = "Ha?", Animation = "idle_Normal", Voice = "Char006_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["907"] = {		ID = 907, Name = "Battle - Select 2", Word = "You know what you're doing, don't you?", Animation = "idle_Normal", Voice = "Char006_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["908"] = {		ID = 908, Name = "Battle - Retreat", Word = "One more time!", Animation = "idle_Injury", Voice = "Char006_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["909"] = {		ID = 909, Name = "Dialog - Bond 1", Word = "Lower your head, scum! You are addressing the Dark Prince!", Animation = "idle_Angry", Voice = "Char006_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 4, },		},	},	["910"] = {		ID = 910, Name = "Dialog - Bond 2", Word = "Ha-ha-ha! How can you call this a battle? This is but a minor diversion for me!", Animation = "idle_Smile", Voice = "Char006_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 9, },		},	},	["911"] = {		ID = 911, Name = "Dialog - Bond 3", Word = "Goal? Do you honestly think I care about your politics? That was before...", Animation = "idle_Smile", Voice = "Char006_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 14, },		},	},	["912"] = {		ID = 912, Name = "Dialog - Bond 4", Word = "Limits? My reign has no limits! Darkness will never end, unless...", Animation = "idle_Smile", Voice = "Char006_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 19, },		},	},	["913"] = {		ID = 913, Name = "Dialog - Bond 5", Word = "You're mortals, but you really give it your all... Hm, this world doesn't seem so dull now. It's time to show my true colors!", Animation = "idle_Smile", Voice = "Char006_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 24, },		},	},	["914"] = {		ID = 914, Name = "Conversation - Daily 1", Word = "When the dark forces reign supreme, Chaos will be summoned. This world will be cleansed!", Animation = "idle_Normal", Voice = "Char006_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["915"] = {		ID = 915, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["916"] = {		ID = 916, Name = "Conversation - Words of Happiness", Word = "Ha-ha-ha! I shall unleash the hordes of hell upon the mortal realm! Don't worry, your time will soon come!", Animation = "idle_Smile", Voice = "Char006_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["917"] = {		ID = 917, Name = "Conversation - Words of Anger", Word = "I have ten thousand ways to make you suffer... But you hold some meager value, so I shall wait.", Animation = "idle_Angry", Voice = "Char006_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["918"] = {		ID = 918, Name = "Conversation - Words of Sadness", Word = "Bozel... ? A name... It's just the one the Alhazard recognizes...", Animation = "idle_Sad", Voice = "Char006_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["919"] = {		ID = 919, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 24, },		},	},	["920"] = {		ID = 920, Name = "Interaction - Recording 1", Word = "What kind of silly tricks are you trying to pull over me...? Human beings are really quite interesting.", Animation = "idle_Normal", Voice = "Char006_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["921"] = {		ID = 921, Name = "Interaction - Recording 2", Word = "Hum...", Animation = "idle_Smile", Voice = "Char006_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 4, },		},	},	["922"] = {		ID = 922, Name = "Interaction - Recording 3", Word = "Did you feel it... Pure power... The trembling of Chaos!", Animation = "idle_Smile", Voice = "Char006_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 9, },		},	},	["923"] = {		ID = 923, Name = "Interaction - Recording 4", Word = "Uh-ha-ha-ha-ha-ha-ha-ha-ha-ha!", Animation = "idle_Smile", Voice = "Char006_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 14, },		},	},	["924"] = {		ID = 924, Name = "Interaction - Recording 5", Word = "Give up, already! Or perhaps you should try your best, ha-ha-ha!", Animation = "idle_Smile", Voice = "Char006_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 19, },		},	},	["925"] = {		ID = 925, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 14, },		},	},	["926"] = {		ID = 926, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 24, },		},	},	["927"] = {		ID = 927, Name = "Interaction - Negative Feelings 1", Word = "Ha! Do you believe you even have the right to touch me?", Animation = "idle_Angry", Voice = "Char006_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["928"] = {		ID = 928, Name = "Interaction - Negative Feelings 2", Word = "Out of my way, you little cockroach!", Animation = "idle_Angry", Voice = "Char006_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 4, },		},	},	["929"] = {		ID = 929, Name = "Interaction - Negative Feelings 3", Word = "Don't put the patience of the Dark Prince to the test!", Animation = "idle_Angry", Voice = "Char006_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 9, },		},	},	["930"] = {		ID = 930, Name = "Interaction - Special 1", Word = "There is so much more joy waiting for us at the end of the tunnel! Ha-ha-ha-ha!", Animation = "idle_Smile", Voice = "Char006_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["931"] = {		ID = 931, Name = "Interaction - Special 2", Word = "You can leave now, despicable human!", Animation = "idle_Normal", Voice = "Char006_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 9, Param2 = 1, },		},	},	["1001"] = {		ID = 1001, Name = "Summon - Recordings", Word = "Prince Ledin of Baldea. I'll guard you with everything I've got!", Animation = "idle_Normal", Voice = "Char002_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1002"] = {		ID = 1002, Name = "Battle - Upgrade 1", Word = "I'm pretty strong. So feel free to relax, I've got this.", Animation = "idle_Smile", Voice = "Char002_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1003"] = {		ID = 1003, Name = "Battle - Upgrade 2", Word = "Hah, I keep just getting better and better!", Animation = "idle_Smile", Voice = "Char002_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1004"] = {		ID = 1004, Name = "Battle - Release Skills 1", Word = "This will decide the victor!", Animation = "idle_Angry", Voice = "Char002_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1005"] = {		ID = 1005, Name = "Battle - Release Skills 2", Word = "Crush their vanguard!", Animation = "idle_Angry", Voice = "Char002_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1006"] = {		ID = 1006, Name = "Battle - Select 1", Word = "Let's do it!", Animation = "idle_Normal", Voice = "Char002_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1007"] = {		ID = 1007, Name = "Battle - Select 2", Word = "Okay!", Animation = "idle_Normal", Voice = "Char002_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1008"] = {		ID = 1008, Name = "Battle - Retreat", Word = "Damn... Tis' only a flesh wound! Have at you!", Animation = "idle_Injury", Voice = "Char002_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1009"] = {		ID = 1009, Name = "Dialog - Bond 1", Word = "Hey! Cheer up! A Commander can't be seen looking so weak.", Animation = "idle_Normal", Voice = "Char002_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 4, },		},	},	["1010"] = {		ID = 1010, Name = "Dialog - Bond 2", Word = "Justice awaits! Let us make haste!", Animation = "idle_Smile", Voice = "Char002_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 9, },		},	},	["1011"] = {		ID = 1011, Name = "Dialog - Bond 3", Word = "The enemy was too weak! Let's do something more exciting... You've grown a lot -- care to try your luck against me?", Animation = "idle_Smile", Voice = "Char002_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 14, },		},	},	["1012"] = {		ID = 1012, Name = "Dialog - Bond 4", Word = "Whew, that battle was amazing! My heart's beating so fast -- worked up a good sweat, too...", Animation = "idle_Smile", Voice = "Char002_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 19, },		},	},	["1013"] = {		ID = 1013, Name = "Dialog - Bond 5", Word = "I didn't expect our commander to grow in strength so quickly. Let's work together from now on -- I've got your back.", Animation = "idle_Smile", Voice = "Char002_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 24, },		},	},	["1014"] = {		ID = 1014, Name = "Conversation - Daily 1", Word = "If you stand in the light, even courage alone can bring victory!", Animation = "idle_Normal", Voice = "Char002_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1015"] = {		ID = 1015, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1016"] = {		ID = 1016, Name = "Conversation - Words of Happiness", Word = "I like you too, Commander. I'd offer to give you a tour of my kingdom, but Baldea isn't what it used to be.", Animation = "idle_Smile", Voice = "Char002_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1017"] = {		ID = 1017, Name = "Conversation - Words of Anger", Word = "So, you're telling me that Dark Prince Bozel is our enemy this time? But I destroyed him...", Animation = "idle_Angry", Voice = "Char002_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1018"] = {		ID = 1018, Name = "Conversation - Words of Sadness", Word = "The war fought over Langrisser & Alhazard seems endless... Humans will never learn, will they?", Animation = "idle_Sad", Voice = "Char002_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1019"] = {		ID = 1019, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 24, },		},	},	["1020"] = {		ID = 1020, Name = "Interaction - Recording 1", Word = "Thanks for the gift!", Animation = "idle_Normal", Voice = "Char002_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1021"] = {		ID = 1021, Name = "Interaction - Recording 2", Word = "That's not bad, buddy!", Animation = "idle_Smile", Voice = "Char002_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 4, },		},	},	["1022"] = {		ID = 1022, Name = "Interaction - Recording 3", Word = "Look at these muscles... These are the fruits of war!", Animation = "idle_Smile", Voice = "Char002_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 9, },		},	},	["1023"] = {		ID = 1023, Name = "Interaction - Recording 4", Word = "This technique is really something!", Animation = "idle_Smile", Voice = "Char002_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 14, },		},	},	["1024"] = {		ID = 1024, Name = "Interaction - Recording 5", Word = "Really? Next time, let's get a massage together to celebrate!", Animation = "idle_Smile", Voice = "Char002_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 19, },		},	},	["1025"] = {		ID = 1025, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 14, },		},	},	["1026"] = {		ID = 1026, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 24, },		},	},	["1027"] = {		ID = 1027, Name = "Interaction - Negative Feelings 1", Word = "My old injury... It seems to be acting up...", Animation = "idle_Angry", Voice = "Char002_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1028"] = {		ID = 1028, Name = "Interaction - Negative Feelings 2", Word = "Ah? What?", Animation = "idle_Angry", Voice = "Char002_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 4, },		},	},	["1029"] = {		ID = 1029, Name = "Interaction - Negative Feelings 3", Word = "How about we pass the time together back here?", Animation = "idle_Angry", Voice = "Char002_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 9, },		},	},	["1030"] = {		ID = 1030, Name = "Interaction - Special 1", Word = "It's always nice chatting with you, Commander.", Animation = "idle_Smile", Voice = "Char002_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1031"] = {		ID = 1031, Name = "Interaction - Special 2", Word = "The battlefield is calling us! Muster your courage!", Animation = "idle_Normal", Voice = "Char002_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 10, Param2 = 1, },		},	},	["1101"] = {		ID = 1101, Name = "Summon - Recordings", Word = "I'm the Pegasus Knight, Narm! I'm more than capable, you'll see!", Animation = "idle_Normal", Voice = "Char015_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1102"] = {		ID = 1102, Name = "Battle - Upgrade 1", Word = "It can show you what you want to see... Let me take a look? Ah, so that's what you like!", Animation = "idle_Smile", Voice = "Char015_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1103"] = {		ID = 1103, Name = "Battle - Upgrade 2", Word = "Hee, I'm getting excited!", Animation = "idle_Smile", Voice = "Char015_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1104"] = {		ID = 1104, Name = "Battle - Release Skills 1", Word = "It shouldn't be like this!", Animation = "idle_Angry", Voice = "Char015_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1105"] = {		ID = 1105, Name = "Battle - Release Skills 2", Word = "Ohhh, I can feel the energy!", Animation = "idle_Angry", Voice = "Char015_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1106"] = {		ID = 1106, Name = "Battle - Select 1", Word = "Got it!", Animation = "idle_Normal", Voice = "Char015_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1107"] = {		ID = 1107, Name = "Battle - Select 2", Word = "Got it!", Animation = "idle_Normal", Voice = "Char015_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1108"] = {		ID = 1108, Name = "Battle - Retreat", Word = "I... lost...", Animation = "idle_Injury", Voice = "Char015_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1109"] = {		ID = 1109, Name = "Dialog - Bond 1", Word = "Say, you're too weak! You need to exercise more!", Animation = "idle_Normal", Voice = "Char015_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 4, },		},	},	["1110"] = {		ID = 1110, Name = "Dialog - Bond 2", Word = "Ah... I'm so tired. He really knows how to push people... Huh? What's the matter?", Animation = "idle_Smile", Voice = "Char015_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 9, },		},	},	["1111"] = {		ID = 1111, Name = "Dialog - Bond 3", Word = "Hurry up! Come on, move quickly!", Animation = "idle_Normal", Voice = "Char015_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 14, },		},	},	["1112"] = {		ID = 1112, Name = "Dialog - Bond 4", Word = "Finally... When I'm with you, I don't need to care about ladylike etiquette! It's like there's no distance between us at all!", Animation = "idle_Smile", Voice = "Char015_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 19, },		},	},	["1113"] = {		ID = 1113, Name = "Dialog - Bond 5", Word = "Clothes?! Don't you know you should wear light clothes when exercising. Take off your armor, so we can sweat together!", Animation = "idle_Smile", Voice = "Char015_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 24, },		},	},	["1114"] = {		ID = 1114, Name = "Conversation - Daily 1", Word = "Every day, we are using our influence to change the world step by step! When I think about this, it always fills me with energy!", Animation = "idle_Normal", Voice = "Char015_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1115"] = {		ID = 1115, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1116"] = {		ID = 1116, Name = "Conversation - Words of Happiness", Word = "One for all and all for one! Only when people truly believe can we rely on each other and hold on until the very end!", Animation = "idle_Smile", Voice = "Char015_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1117"] = {		ID = 1117, Name = "Conversation - Words of Anger", Word = "What a selfish move! In the war against darkness, this is suicidal!", Animation = "idle_Angry", Voice = "Char015_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1118"] = {		ID = 1118, Name = "Conversation - Words of Sadness", Word = "So Kalxath is now a region instead of a Kingdom? I guess times really do change!", Animation = "idle_Sad", Voice = "Char015_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1119"] = {		ID = 1119, Name = "Conversation - Words of Shyness", Word = "What? Who did you say I married in the end? How... how is this possible... How did this happen...?!", Animation = "idle_Shy", Voice = "Char015_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 24, },		},	},	["1120"] = {		ID = 1120, Name = "Interaction - Recording 1", Word = "Erm... No one saw that, right...", Animation = "idle_Shy", Voice = "Char015_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1121"] = {		ID = 1121, Name = "Interaction - Recording 2", Word = "Eh? Eh...", Animation = "idle_Shy", Voice = "Char015_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 4, },		},	},	["1122"] = {		ID = 1122, Name = "Interaction - Recording 3", Word = "What a gentle hand... Such a warming touch...", Animation = "idle_Shy", Voice = "Char015_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 9, },		},	},	["1123"] = {		ID = 1123, Name = "Interaction - Recording 4", Word = "Come...", Animation = "idle_Shy", Voice = "Char015_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 14, },		},	},	["1124"] = {		ID = 1124, Name = "Interaction - Recording 5", Word = "Do I look cute... like this?", Animation = "idle_Shy", Voice = "Char015_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 19, },		},	},	["1125"] = {		ID = 1125, Name = "Interaction - Positive Feelings 1", Word = "I... I can't help wanting to gorge myself on your love for me... It's uncontrollable! I'm so ashamed!", Animation = "idle_Shy", Voice = "Char015_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 14, },		},	},	["1126"] = {		ID = 1126, Name = "Interaction - Positive Feelings 2", Word = "One more step and you will cross the line... If that's what you want, then I also...", Animation = "idle_Shy", Voice = "Char015_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 24, },		},	},	["1127"] = {		ID = 1127, Name = "Interaction - Negative Feelings 1", Word = "Eh? What are you doing...?", Animation = "idle_Angry", Voice = "Char015_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1128"] = {		ID = 1128, Name = "Interaction - Negative Feelings 2", Word = "Damn...", Animation = "idle_Angry", Voice = "Char015_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 4, },		},	},	["1129"] = {		ID = 1129, Name = "Interaction - Negative Feelings 3", Word = "No! Stop it now!", Animation = "idle_Shy", Voice = "Char015_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 9, },		},	},	["1130"] = {		ID = 1130, Name = "Interaction - Special 1", Word = "Let's make this our little secret! Got it?", Animation = "idle_Smile", Voice = "Char015_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1131"] = {		ID = 1131, Name = "Interaction - Special 2", Word = "I just want to get along with everyone!", Animation = "idle_Normal", Voice = "Char015_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 11, Param2 = 1, },		},	},	["1201"] = {		ID = 1201, Name = "Summon - Recordings", Word = "I'm Elwin. I started as a wandering swordsman and ended up saving the world...", Animation = "idle_Normal", Voice = "Char011_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1202"] = {		ID = 1202, Name = "Battle - Upgrade 1", Word = "Well, this has been fascinating so far! Who knows where it will lead?", Animation = "idle_Smile", Voice = "Char011_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1203"] = {		ID = 1203, Name = "Battle - Upgrade 2", Word = "I will choose my own path with no regrets. I will fight for everyone's happiness... forever!", Animation = "idle_Smile", Voice = "Char011_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1204"] = {		ID = 1204, Name = "Battle - Release Skills 1", Word = "Leave it all to me!", Animation = "idle_Angry", Voice = "Char011_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1205"] = {		ID = 1205, Name = "Battle - Release Skills 2", Word = "Too slow!", Animation = "idle_Angry", Voice = "Char011_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1206"] = {		ID = 1206, Name = "Battle - Select 1", Word = "Let's try our best!", Animation = "idle_Normal", Voice = "Char011_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1207"] = {		ID = 1207, Name = "Battle - Select 2", Word = "Okay!", Animation = "idle_Normal", Voice = "Char011_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1208"] = {		ID = 1208, Name = "Battle - Retreat", Word = "I can't... protect you anymore...?", Animation = "idle_Injury", Voice = "Char011_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1209"] = {		ID = 1209, Name = "Dialog - Bond 1", Word = "I hope it wasn't a mistake trusting you...", Animation = "idle_Normal", Voice = "Char011_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 4, },		},	},	["1210"] = {		ID = 1210, Name = "Dialog - Bond 2", Word = "Why don't we face our enemy head-on? Are you too afraid?", Animation = "idle_Smile", Voice = "Char011_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 9, },		},	},	["1211"] = {		ID = 1211, Name = "Dialog - Bond 3", Word = "Other possibilities? It's not like I didn't consider it... I have also fantasized about becoming an overlord, but...", Animation = "idle_Smile", Voice = "Char011_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 14, },		},	},	["1212"] = {		ID = 1212, Name = "Dialog - Bond 4", Word = "I think I will be happier like this. Nothing makes me happier than protecting everyone else's happiness.", Animation = "idle_Smile", Voice = "Char011_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 19, },		},	},	["1213"] = {		ID = 1213, Name = "Dialog - Bond 5", Word = "Your will is my command... My sword... will be your strength, forever! This is the promise that I, Elwin, swear to you!", Animation = "idle_Smile", Voice = "Char011_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 24, },		},	},	["1214"] = {		ID = 1214, Name = "Conversation - Daily 1", Word = "It's not only the strength of Langrisser, it's our unity that will fight off the darkness forever!", Animation = "idle_Normal", Voice = "Char011_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1215"] = {		ID = 1215, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1216"] = {		ID = 1216, Name = "Conversation - Words of Happiness", Word = "You mean... Hundreds of years after I died, people are living happily and civilization is flourishing? This is music to my ears!", Animation = "idle_Smile", Voice = "Char011_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1217"] = {		ID = 1217, Name = "Conversation - Words of Anger", Word = "If I must sacrifice my life, it will only be in the battle against the Alhazard and the forces of darkness!", Animation = "idle_Angry", Voice = "Char011_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1218"] = {		ID = 1218, Name = "Conversation - Words of Sadness", Word = "Losing your cool can cost you dearly in battle. Winning through anger and hatred only leads to the dark side...", Animation = "idle_Sad", Voice = "Char011_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1219"] = {		ID = 1219, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 24, },		},	},	["1220"] = {		ID = 1220, Name = "Interaction - Recording 1", Word = "Yeh! Please don't stop!", Animation = "idle_Normal", Voice = "Char011_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1221"] = {		ID = 1221, Name = "Interaction - Recording 2", Word = "Erm?", Animation = "idle_Smile", Voice = "Char011_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 4, },		},	},	["1222"] = {		ID = 1222, Name = "Interaction - Recording 3", Word = "This is such a refreshing feeling!", Animation = "idle_Smile", Voice = "Char011_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 9, },		},	},	["1223"] = {		ID = 1223, Name = "Interaction - Recording 4", Word = "Ha!", Animation = "idle_Smile", Voice = "Char011_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 14, },		},	},	["1224"] = {		ID = 1224, Name = "Interaction - Recording 5", Word = "This is a very effective healing method! Thank you!", Animation = "idle_Smile", Voice = "Char011_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 19, },		},	},	["1225"] = {		ID = 1225, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 14, },		},	},	["1226"] = {		ID = 1226, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 24, },		},	},	["1227"] = {		ID = 1227, Name = "Interaction - Negative Feelings 1", Word = "I don't want here to be any ill feelings between us.", Animation = "idle_Angry", Voice = "Char011_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1228"] = {		ID = 1228, Name = "Interaction - Negative Feelings 2", Word = "Hey!", Animation = "idle_Angry", Voice = "Char011_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 4, },		},	},	["1229"] = {		ID = 1229, Name = "Interaction - Negative Feelings 3", Word = "No! That's so rude!", Animation = "idle_Angry", Voice = "Char011_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 9, },		},	},	["1230"] = {		ID = 1230, Name = "Interaction - Special 1", Word = "Our friendship is stronger now!", Animation = "idle_Smile", Voice = "Char011_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1231"] = {		ID = 1231, Name = "Interaction - Special 2", Word = "Let's charge onwards!", Animation = "idle_Normal", Voice = "Char011_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 12, Param2 = 1, },		},	},	["1301"] = {		ID = 1301, Name = "Summon - Recordings", Word = "Hey! I'm Hein! Even though I'm still a novice mage, I hope I can be useful to you. Nice to meet you guys!", Animation = "idle_Normal", Voice = "Char012_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1302"] = {		ID = 1302, Name = "Battle - Upgrade 1", Word = "Well, I definitely have some room for improvement...", Animation = "idle_Smile", Voice = "Char012_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1303"] = {		ID = 1303, Name = "Battle - Upgrade 2", Word = "Ah... This kind of power... Can I control it..?", Animation = "idle_Smile", Voice = "Char012_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1304"] = {		ID = 1304, Name = "Battle - Release Skills 1", Word = "I won't run away anymore!", Animation = "idle_Angry", Voice = "Char012_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1305"] = {		ID = 1305, Name = "Battle - Release Skills 2", Word = "Keep up, I'm over here!", Animation = "idle_Angry", Voice = "Char012_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1306"] = {		ID = 1306, Name = "Battle - Select 1", Word = "Got it!", Animation = "idle_Normal", Voice = "Char012_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1307"] = {		ID = 1307, Name = "Battle - Select 2", Word = "Good luck!", Animation = "idle_Normal", Voice = "Char012_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1308"] = {		ID = 1308, Name = "Battle - Retreat", Word = "Ah, it's even worse than I expected...", Animation = "idle_Injury", Voice = "Char012_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1309"] = {		ID = 1309, Name = "Dialog - Bond 1", Word = "Hey! Don't use my only staff to cook BBQ chicken wings! You're crossing the line!", Animation = "idle_Normal", Voice = "Char012_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 4, },		},	},	["1310"] = {		ID = 1310, Name = "Dialog - Bond 2", Word = "What?! Don't scare me like that! I almost believed you when you said I'd have to cut my hair to upgrade my class!", Animation = "idle_Surprise", Voice = "Char012_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 9, },		},	},	["1311"] = {		ID = 1311, Name = "Dialog - Bond 3", Word = "No, my dreams are not that big... I just think magic is alluring, so I'm seeing how far I can take it.", Animation = "idle_Smile", Voice = "Char012_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 14, },		},	},	["1312"] = {		ID = 1312, Name = "Dialog - Bond 4", Word = "Well... Even though I don't look reliable, I will continue to work hard to protect you and everyone around me!", Animation = "idle_Smile", Voice = "Char012_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 19, },		},	},	["1313"] = {		ID = 1313, Name = "Dialog - Bond 5", Word = "I feel so blessed to be with everyone. I'm definitely a lucky guy, ha-ha.", Animation = "idle_Smile", Voice = "Char012_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 24, },		},	},	["1314"] = {		ID = 1314, Name = "Conversation - Daily 1", Word = "Although most people don't know I even exist, I'm actually very strong! At least that's what's written in the history books...", Animation = "idle_Sad", Voice = "Char012_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1315"] = {		ID = 1315, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1316"] = {		ID = 1316, Name = "Conversation - Words of Happiness", Word = "Erm... I'll try the secret spell Jessica taught me next time! I'm very strong, you know?", Animation = "idle_Smile", Voice = "Char012_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1317"] = {		ID = 1317, Name = "Conversation - Words of Anger", Word = "Hey... How many times do we need to beat the forces of darkness before they finally give up? Don't they know they'll never win?", Animation = "idle_Angry", Voice = "Char012_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1318"] = {		ID = 1318, Name = "Conversation - Words of Sadness", Word = "Let's put a stop to the Dark Prince, quickly! If we don't act now, the demons will be revived!", Animation = "idle_Sad", Voice = "Char012_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1319"] = {		ID = 1319, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 24, },		},	},	["1320"] = {		ID = 1320, Name = "Interaction - Recording 1", Word = "Erm... Isn't this a bit too... risqué?", Animation = "idle_Normal", Voice = "Char012_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1321"] = {		ID = 1321, Name = "Interaction - Recording 2", Word = "Do you mind scratching this itch?", Animation = "idle_Smile", Voice = "Char012_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 4, },		},	},	["1322"] = {		ID = 1322, Name = "Interaction - Recording 3", Word = "If this will make you happy, please go ahead...", Animation = "idle_Smile", Voice = "Char012_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 9, },		},	},	["1323"] = {		ID = 1323, Name = "Interaction - Recording 4", Word = "Heh-heh...", Animation = "idle_Smile", Voice = "Char012_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 14, },		},	},	["1324"] = {		ID = 1324, Name = "Interaction - Recording 5", Word = "Erm... You can't really poke me, you're only poking the screen. Too bad, huh?", Animation = "idle_Smile", Voice = "Char012_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 19, },		},	},	["1325"] = {		ID = 1325, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 14, },		},	},	["1326"] = {		ID = 1326, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 24, },		},	},	["1327"] = {		ID = 1327, Name = "Interaction - Negative Feelings 1", Word = "I'm not sure that's such a good idea right now...", Animation = "idle_Sad", Voice = "Char012_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1328"] = {		ID = 1328, Name = "Interaction - Negative Feelings 2", Word = "Don't!", Animation = "idle_Angry", Voice = "Char012_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 4, },		},	},	["1329"] = {		ID = 1329, Name = "Interaction - Negative Feelings 3", Word = "Don't do this! This is so weird!", Animation = "idle_Angry", Voice = "Char012_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 9, },		},	},	["1330"] = {		ID = 1330, Name = "Interaction - Special 1", Word = "Thank you for accompanying me!", Animation = "idle_Smile", Voice = "Char012_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1331"] = {		ID = 1331, Name = "Interaction - Special 2", Word = "I hope I can help...", Animation = "idle_Normal", Voice = "Char012_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 13, Param2 = 1, },		},	},	["1401"] = {		ID = 1401, Name = "Summon - Recordings", Word = "Ha! My name is Cherie! I'm a Hawk Knight! It's nice to meet you!", Animation = "idle_Normal", Voice = "Char013_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1402"] = {		ID = 1402, Name = "Battle - Upgrade 1", Word = "Don't force me to work. Let me play a bit more!", Animation = "idle_Smile", Voice = "Char013_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1403"] = {		ID = 1403, Name = "Battle - Upgrade 2", Word = "Wow! A successful upgrade! It looks like a lot of fun! Come on, let me try!", Animation = "idle_Smile", Voice = "Char013_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1404"] = {		ID = 1404, Name = "Battle - Release Skills 1", Word = "I'm very strong!", Animation = "idle_Angry", Voice = "Char013_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1405"] = {		ID = 1405, Name = "Battle - Release Skills 2", Word = "Heh-heh-heh! What is it!", Animation = "idle_Smile", Voice = "Char013_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1406"] = {		ID = 1406, Name = "Battle - Select 1", Word = "What?", Animation = "idle_Normal", Voice = "Char013_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1407"] = {		ID = 1407, Name = "Battle - Select 2", Word = "I'm coming!", Animation = "idle_Normal", Voice = "Char013_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1408"] = {		ID = 1408, Name = "Battle - Retreat", Word = "I'm sorry... Looks like I'm running out of luck.", Animation = "idle_Injury", Voice = "Char013_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1409"] = {		ID = 1409, Name = "Dialog - Bond 1", Word = "Tactics classes are so boring... Surely, a true princess has the right to avoid them! Well! It's decided then!", Animation = "idle_Normal", Voice = "Char013_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 4, },		},	},	["1410"] = {		ID = 1410, Name = "Dialog - Bond 2", Word = "Tut! You're so childish! I'm a princess!", Animation = "idle_Shy", Voice = "Char013_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 9, },		},	},	["1411"] = {		ID = 1411, Name = "Dialog - Bond 3", Word = "Okay, okay! I promise to attend training next time! Now, can I go explore the dragon's cave?", Animation = "idle_Normal", Voice = "Char013_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 14, },		},	},	["1412"] = {		ID = 1412, Name = "Dialog - Bond 4", Word = "Picking on you is so much fun! Aww... Look at that embarrassed face! Too cute!", Animation = "idle_Smile", Voice = "Char013_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 19, },		},	},	["1413"] = {		ID = 1413, Name = "Dialog - Bond 5", Word = "We've had each other's backs since you summoned me to this world... Don't leave me until the very end... please?", Animation = "idle_Shy", Voice = "Char013_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 24, },		},	},	["1414"] = {		ID = 1414, Name = "Conversation - Daily 1", Word = "A Commander like you can tell I don't like being cooped up around the castle with these dusty textbooks. Let's go outside!", Animation = "idle_Normal", Voice = "Char013_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1415"] = {		ID = 1415, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1416"] = {		ID = 1416, Name = "Conversation - Words of Happiness", Word = "You're the Commander and I'm the Princess. So obviously, it's your job to show ME around. Let's take the grand tour... Outside!", Animation = "idle_Smile", Voice = "Char013_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1417"] = {		ID = 1417, Name = "Conversation - Words of Anger", Word = "Ahhh! Don't make me fight creepy crawlies and those weird Aniki people! Promise me?", Animation = "idle_Angry", Voice = "Char013_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1418"] = {		ID = 1418, Name = "Conversation - Words of Sadness", Word = "Hey, Keith is teaching again today... Let's find a way to ditch class! A princess shouldn't be forced to go to school!", Animation = "idle_Sad", Voice = "Char013_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1419"] = {		ID = 1419, Name = "Conversation - Words of Shyness", Word = "What? All I have to do is see it once and I'll have it down in no time!", Animation = "idle_Shy", Voice = "Char013_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 24, },		},	},	["1420"] = {		ID = 1420, Name = "Interaction - Recording 1", Word = "Ah, this feels great! You're not going to object, are you?", Animation = "idle_Shy", Voice = "Char013_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1421"] = {		ID = 1421, Name = "Interaction - Recording 2", Word = "Ahhh... That feels so good.", Animation = "idle_Shy", Voice = "Char013_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 4, },		},	},	["1422"] = {		ID = 1422, Name = "Interaction - Recording 3", Word = "Don't stop now, we're just getting warmed up...", Animation = "idle_Smile", Voice = "Char013_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 9, },		},	},	["1423"] = {		ID = 1423, Name = "Interaction - Recording 4", Word = "Erm... Huh...!", Animation = "idle_Smile", Voice = "Char013_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 14, },		},	},	["1424"] = {		ID = 1424, Name = "Interaction - Recording 5", Word = "Roughhousing like this really gets my blood...pumping... Say, can we go at it a bit harder?", Animation = "idle_Smile", Voice = "Char013_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 19, },		},	},	["1425"] = {		ID = 1425, Name = "Interaction - Positive Feelings 1", Word = "You've pushed me to the edge... Why do you look so satisfied?", Animation = "idle_Smile", Voice = "Char013_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 14, },		},	},	["1426"] = {		ID = 1426, Name = "Interaction - Positive Feelings 2", Word = "If you like me... Take me... Let's run away together...", Animation = "idle_Smile", Voice = "Char013_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 24, },		},	},	["1427"] = {		ID = 1427, Name = "Interaction - Negative Feelings 1", Word = "I don't have time to play with you here!", Animation = "idle_Angry", Voice = "Char013_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1428"] = {		ID = 1428, Name = "Interaction - Negative Feelings 2", Word = "Ouch! What are you doing?!", Animation = "idle_Shy", Voice = "Char013_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 4, },		},	},	["1429"] = {		ID = 1429, Name = "Interaction - Negative Feelings 3", Word = "Don't make me angry! No one can stop me once I've snapped!", Animation = "idle_Shy", Voice = "Char013_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 9, },		},	},	["1430"] = {		ID = 1430, Name = "Interaction - Special 1", Word = "Once the war is over, let's travel the world together!", Animation = "idle_Smile", Voice = "Char013_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1431"] = {		ID = 1431, Name = "Interaction - Special 2", Word = "I'm bored... Try to make yourself a bit more interesting, Commander!", Animation = "idle_Normal", Voice = "Char013_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 14, Param2 = 1, },		},	},	["1501"] = {		ID = 1501, Name = "Summon - Recordings", Word = "Nice to meet you! I'm Liana!", Animation = "idle_Normal", Voice = "Char005_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1502"] = {		ID = 1502, Name = "Battle - Upgrade 1", Word = "Oh, I'm used to it. Thank you for taking care of me.", Animation = "idle_Smile", Voice = "Char005_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1503"] = {		ID = 1503, Name = "Battle - Upgrade 2", Word = "It's so peaceful here... Well, you... you should take a rest, too!", Animation = "idle_Smile", Voice = "Char005_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1504"] = {		ID = 1504, Name = "Battle - Release Skills 1", Word = "My faithful heart is now yours.", Animation = "idle_Angry", Voice = "Char005_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1505"] = {		ID = 1505, Name = "Battle - Release Skills 2", Word = "Praying, thinking, and then...", Animation = "idle_Angry", Voice = "Char005_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1506"] = {		ID = 1506, Name = "Battle - Select 1", Word = "Yes.", Animation = "idle_Normal", Voice = "Char005_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1507"] = {		ID = 1507, Name = "Battle - Select 2", Word = "Please give me your command.", Animation = "idle_Normal", Voice = "Char005_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1508"] = {		ID = 1508, Name = "Battle - Retreat", Word = "We... We didn't... make it...", Animation = "idle_Injury", Voice = "Char005_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1509"] = {		ID = 1509, Name = "Dialog - Bond 1", Word = "Are you okay? Are you hurt?", Animation = "idle_Sad", Voice = "Char005_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 4, },		},	},	["1510"] = {		ID = 1510, Name = "Dialog - Bond 2", Word = "Why... Why would you do this to protect me...?", Animation = "idle_Sad", Voice = "Char005_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 9, },		},	},	["1511"] = {		ID = 1511, Name = "Dialog - Bond 3", Word = "Would you please bring me with you? I don't want to watch you bleed for me anymore. Okay?", Animation = "idle_Smile", Voice = "Char005_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 14, },		},	},	["1512"] = {		ID = 1512, Name = "Dialog - Bond 4", Word = "Thank you... Thank you for everything you've done for me. I... No, nothing...", Animation = "idle_Smile", Voice = "Char005_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 19, },		},	},	["1513"] = {		ID = 1513, Name = "Dialog - Bond 5", Word = "I now know the meaning of life after meeting you, so... Please stay with me...", Animation = "idle_Shy", Voice = "Char005_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 24, },		},	},	["1514"] = {		ID = 1514, Name = "Conversation - Daily 1", Word = "We have taken every step with conviction and made it this far. That's why the Langrisser granted us its power!", Animation = "idle_Normal", Voice = "Char005_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1515"] = {		ID = 1515, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1516"] = {		ID = 1516, Name = "Conversation - Words of Happiness", Word = "For a long time, I was under the spell of the Dark Prince... This time... There is no need to worry anymore, is there?", Animation = "idle_Smile", Voice = "Char005_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1517"] = {		ID = 1517, Name = "Conversation - Words of Anger", Word = "We must not let the Alhazard awaken... This time, I shall seal it forever!", Animation = "idle_Angry", Voice = "Char005_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1518"] = {		ID = 1518, Name = "Conversation - Words of Sadness", Word = "Even the Langrisser and Alhazard could not survive this long and horrid war. This is so sad...", Animation = "idle_Sad", Voice = "Char005_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1519"] = {		ID = 1519, Name = "Conversation - Words of Shyness", Word = "Although I look like my sister, you can't just use the excuse that you know my sister to get close to me! It won't work!", Animation = "idle_Shy", Voice = "Char005_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 24, },		},	},	["1520"] = {		ID = 1520, Name = "Interaction - Recording 1", Word = "Sorry, I'm a bit shy... It's so embarrassing...", Animation = "idle_Shy", Voice = "Char005_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1521"] = {		ID = 1521, Name = "Interaction - Recording 2", Word = "Eh...", Animation = "idle_Shy", Voice = "Char005_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 4, },		},	},	["1522"] = {		ID = 1522, Name = "Interaction - Recording 3", Word = "We can't do this... Let's... just be friends?", Animation = "idle_Shy", Voice = "Char005_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 9, },		},	},	["1523"] = {		ID = 1523, Name = "Interaction - Recording 4", Word = "Erm... Erm... Ermm...", Animation = "idle_Shy", Voice = "Char005_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 14, },		},	},	["1524"] = {		ID = 1524, Name = "Interaction - Recording 5", Word = "I'm sorry, this... I don't know how to express myself... Do you know what I mean?", Animation = "idle_Shy", Voice = "Char005_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 19, },		},	},	["1525"] = {		ID = 1525, Name = "Interaction - Positive Feelings 1", Word = "The Goddess of Light will forgive me for the sake of love, right?", Animation = "idle_Shy", Voice = "Char005_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 14, },		},	},	["1526"] = {		ID = 1526, Name = "Interaction - Positive Feelings 2", Word = "The power in your heart... Is it evil? I really can't tell...", Animation = "idle_Shy", Voice = "Char005_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 24, },		},	},	["1527"] = {		ID = 1527, Name = "Interaction - Negative Feelings 1", Word = "So cruel... You'll even flirt with a Maiden of Light... You brute.", Animation = "idle_Angry", Voice = "Char005_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1528"] = {		ID = 1528, Name = "Interaction - Negative Feelings 2", Word = "Don't...", Animation = "idle_Angry", Voice = "Char005_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 4, },		},	},	["1529"] = {		ID = 1529, Name = "Interaction - Negative Feelings 3", Word = "Hmmm! This is so frustrating! We can't let anyone find out about this!", Animation = "idle_Angry", Voice = "Char005_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 9, },		},	},	["1530"] = {		ID = 1530, Name = "Interaction - Special 1", Word = "Be sure to pass by often!", Animation = "idle_Smile", Voice = "Char005_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1531"] = {		ID = 1531, Name = "Interaction - Special 2", Word = "I'm so sorry to trouble you!", Animation = "idle_Normal", Voice = "Char005_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 15, Param2 = 1, },		},	},	["1601"] = {		ID = 1601, Name = "Summon - Recordings", Word = "Knight of the Dalsis Empire, Lance, at your command! I've come here to fulfill my duty, Commander!", Animation = "idle_Normal", Voice = "Char023_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1602"] = {		ID = 1602, Name = "Battle - Upgrade 1", Word = "Thank you, but... It seems we can take this even further.", Animation = "idle_Smile", Voice = "Char023_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1603"] = {		ID = 1603, Name = "Battle - Upgrade 2", Word = "Now my sharp blade is even sharper!", Animation = "idle_Smile", Voice = "Char023_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1604"] = {		ID = 1604, Name = "Battle - Release Skills 1", Word = "How embarrassing! Ha-ha!", Animation = "idle_Angry", Voice = "Char023_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1605"] = {		ID = 1605, Name = "Battle - Release Skills 2", Word = "If you'll excuse me...", Animation = "idle_Angry", Voice = "Char023_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1606"] = {		ID = 1606, Name = "Battle - Select 1", Word = "Got it!", Animation = "idle_Normal", Voice = "Char023_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1607"] = {		ID = 1607, Name = "Battle - Select 2", Word = "Yes, Sir!", Animation = "idle_Normal", Voice = "Char023_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1608"] = {		ID = 1608, Name = "Battle - Retreat", Word = "Please allow me to take a rest...", Animation = "idle_Injury", Voice = "Char023_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1609"] = {		ID = 1609, Name = "Dialog - Bond 1", Word = "Hello. What would you like to talk about?", Animation = "idle_Normal", Voice = "Char023_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 4, },		},	},	["1610"] = {		ID = 1610, Name = "Dialog - Bond 2", Word = "Please be extra careful. Every single one of your moves can be imitated.", Animation = "idle_Smile", Voice = "Char023_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 9, },		},	},	["1611"] = {		ID = 1611, Name = "Dialog - Bond 3", Word = "My strength is limited, but I'd still like to help you.", Animation = "idle_Smile", Voice = "Char023_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 14, },		},	},	["1612"] = {		ID = 1612, Name = "Dialog - Bond 4", Word = "For all the lives that were lost because of me... Please let me be fight on the front line! Destiny shall test my faith!", Animation = "idle_Normal", Voice = "Char023_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 19, },		},	},	["1613"] = {		ID = 1613, Name = "Dialog - Bond 5", Word = "You are indeed a respectable leader. Let me give you a hand and calm the storm in these troubled times!", Animation = "idle_Smile", Voice = "Char023_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 24, },		},	},	["1614"] = {		ID = 1614, Name = "Conversation - Daily 1", Word = "Lance. To me, this name stands for honor and duty.", Animation = "idle_Normal", Voice = "Char023_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1615"] = {		ID = 1615, Name = "Conversation - Daily 2", Word = "Power is not what I seek... These only lead to darkness.", Animation = "idle_Normal", Voice = "Char023_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1616"] = {		ID = 1616, Name = "Conversation - Words of Happiness", Word = "I found my own legend in a library of this era. It seems that... I did the right thing after all.", Animation = "idle_Smile", Voice = "Char023_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1617"] = {		ID = 1617, Name = "Conversation - Words of Anger", Word = "Indeed... I betrayed my emperor. Even if I have to carry this stain to my name, I will always defend justice in my heart!", Animation = "idle_Angry", Voice = "Char023_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1618"] = {		ID = 1618, Name = "Conversation - Words of Sadness", Word = "", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1619"] = {		ID = 1619, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 24, },		},	},	["1620"] = {		ID = 1620, Name = "Interaction - Recording 1", Word = "Ha-ha-ha... Sorry, maybe my sense of humor isn't so refined...", Animation = "idle_Normal", Voice = "Char023_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1621"] = {		ID = 1621, Name = "Interaction - Recording 2", Word = "Thank you.", Animation = "idle_Normal", Voice = "Char023_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 4, },		},	},	["1622"] = {		ID = 1622, Name = "Interaction - Recording 3", Word = "This kind of gesture is really quite flattering.", Animation = "idle_Smile", Voice = "Char023_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 9, },		},	},	["1623"] = {		ID = 1623, Name = "Interaction - Recording 4", Word = "Well... That's much more comfortable...", Animation = "idle_Smile", Voice = "Char023_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 14, },		},	},	["1624"] = {		ID = 1624, Name = "Interaction - Recording 5", Word = "I swear on our friendship, I will devote my absolute loyalty to a Commander who shows such compassion for his men.", Animation = "idle_Smile", Voice = "Char023_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 19, },		},	},	["1625"] = {		ID = 1625, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 14, },		},	},	["1626"] = {		ID = 1626, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 24, },		},	},	["1627"] = {		ID = 1627, Name = "Interaction - Negative Feelings 1", Word = "Commander, what is this new way of killing time?", Animation = "idle_Normal", Voice = "Char023_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1628"] = {		ID = 1628, Name = "Interaction - Negative Feelings 2", Word = "I don't really understand what you mean...", Animation = "idle_Normal", Voice = "Char023_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 4, },		},	},	["1629"] = {		ID = 1629, Name = "Interaction - Negative Feelings 3", Word = "Commander, if you have no orders, may I leave?", Animation = "idle_Normal", Voice = "Char023_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 9, },		},	},	["1630"] = {		ID = 1630, Name = "Interaction - Special 1", Word = "It's a pleasure talking with you.", Animation = "idle_Smile", Voice = "Char023_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1631"] = {		ID = 1631, Name = "Interaction - Special 2", Word = "I'm at your command -- anytime and anywhere.", Animation = "idle_Normal", Voice = "Char023_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 16, Param2 = 1, },		},	},	["1701"] = {		ID = 1701, Name = "Summon - Recordings", Word = "I am the General of the Dark Dragon Sorcerers, Egbert. If your power is sufficient, I may be willing to follow you.", Animation = "idle_Normal", Voice = "Char019_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1702"] = {		ID = 1702, Name = "Battle - Upgrade 1", Word = "Whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa! Genius...", Animation = "idle_Smile", Voice = "Char019_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1703"] = {		ID = 1703, Name = "Battle - Upgrade 2", Word = "Hmph, such insignificant power... However, as long as you manage to accumulate more, little by little...", Animation = "idle_Smile", Voice = "Char019_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1704"] = {		ID = 1704, Name = "Battle - Release Skills 1", Word = "So, this is farewell!", Animation = "idle_Angry", Voice = "Char019_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1705"] = {		ID = 1705, Name = "Battle - Release Skills 2", Word = "Hmmm...", Animation = "idle_Angry", Voice = "Char019_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1706"] = {		ID = 1706, Name = "Battle - Select 1", Word = "Hmmm...", Animation = "idle_Normal", Voice = "Char019_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1707"] = {		ID = 1707, Name = "Battle - Select 2", Word = "What?", Animation = "idle_Normal", Voice = "Char019_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1708"] = {		ID = 1708, Name = "Battle - Retreat", Word = "Is this the end of a path filled with arrogance...?", Animation = "idle_Injury", Voice = "Char019_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1709"] = {		ID = 1709, Name = "Dialog - Bond 1", Word = "Humph! Stupid...", Animation = "idle_Normal", Voice = "Char019_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 4, },		},	},	["1710"] = {		ID = 1710, Name = "Dialog - Bond 2", Word = "Help? Do you really think I'm going to help you? Ha-ha-ha...", Animation = "idle_Smile", Voice = "Char019_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 9, },		},	},	["1711"] = {		ID = 1711, Name = "Dialog - Bond 3", Word = "My life? It's not worth mentioning... If you worry about things like this, how will you ever fulfill your destiny?", Animation = "idle_Smile", Voice = "Char019_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 14, },		},	},	["1712"] = {		ID = 1712, Name = "Dialog - Bond 4", Word = "Strength... Where does real power lie? Only real strength can achieve the justice I'm seeking!", Animation = "idle_Angry", Voice = "Char019_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 19, },		},	},	["1713"] = {		ID = 1713, Name = "Dialog - Bond 5", Word = "I... I have seen my fate, doomed for failure. But I have no regrets. I sacrificed everything for my lofty ideals...", Animation = "idle_Smile", Voice = "Char019_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 24, },		},	},	["1714"] = {		ID = 1714, Name = "Conversation - Daily 1", Word = "Power too can be wielded!", Animation = "idle_Normal", Voice = "Char019_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1715"] = {		ID = 1715, Name = "Conversation - Daily 2", Word = "I need strength... Even it that power can destroy its master, I will not hesitate to take the risk!", Animation = "idle_Normal", Voice = "Char019_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1716"] = {		ID = 1716, Name = "Conversation - Words of Happiness", Word = "Everyone studying the art of magic knows my name -- Egbert!", Animation = "idle_Smile", Voice = "Char019_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1717"] = {		ID = 1717, Name = "Conversation - Words of Anger", Word = "The Alhazard will consume your mind? Only weak-minded people will endure this fate. His Majesty Bernhardt will prove it to you!", Animation = "idle_Angry", Voice = "Char019_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1718"] = {		ID = 1718, Name = "Conversation - Words of Sadness", Word = "Did I do something wrong, Jessica... My old teacher...", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1719"] = {		ID = 1719, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 24, },		},	},	["1720"] = {		ID = 1720, Name = "Interaction - Recording 1", Word = "Ah-ha-ha, I see... What an interesting approach...", Animation = "idle_Normal", Voice = "Char019_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1721"] = {		ID = 1721, Name = "Interaction - Recording 2", Word = "Naive... But very useful...", Animation = "idle_Smile", Voice = "Char019_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 4, },		},	},	["1722"] = {		ID = 1722, Name = "Interaction - Recording 3", Word = "Hmn... I will use your strength to give this a try!", Animation = "idle_Smile", Voice = "Char019_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 9, },		},	},	["1723"] = {		ID = 1723, Name = "Interaction - Recording 4", Word = "Ha-ha-ha-ha...", Animation = "idle_Smile", Voice = "Char019_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 14, },		},	},	["1724"] = {		ID = 1724, Name = "Interaction - Recording 5", Word = "I can't accept this gesture!", Animation = "idle_Smile", Voice = "Char019_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 19, },		},	},	["1725"] = {		ID = 1725, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 14, },		},	},	["1726"] = {		ID = 1726, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 24, },		},	},	["1727"] = {		ID = 1727, Name = "Interaction - Negative Feelings 1", Word = "I don't think I will listen to you from now on!", Animation = "idle_Angry", Voice = "Char019_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1728"] = {		ID = 1728, Name = "Interaction - Negative Feelings 2", Word = "What's wrong with you?", Animation = "idle_Angry", Voice = "Char019_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 4, },		},	},	["1729"] = {		ID = 1729, Name = "Interaction - Negative Feelings 3", Word = "There's no time to waste with you here... Power is calling me!", Animation = "idle_Angry", Voice = "Char019_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 9, },		},	},	["1730"] = {		ID = 1730, Name = "Interaction - Special 1", Word = "Ha-ha-ha! If we combine my strength with yours, maybe our power will break all boundaries!", Animation = "idle_Smile", Voice = "Char019_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1731"] = {		ID = 1731, Name = "Interaction - Special 2", Word = "Hum... I don't have time to play with children.", Animation = "idle_Normal", Voice = "Char019_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 17, Param2 = 1, },		},	},	["1801"] = {		ID = 1801, Name = "Summon - Recordings", Word = "You really are a leader with great vision to have chosen me!", Animation = "idle_Normal", Voice = "Char021_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1802"] = {		ID = 1802, Name = "Battle - Upgrade 1", Word = "It's not enough. Now that you've reached this point, you have to take responsibility for me.", Animation = "idle_Smile", Voice = "Char021_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1803"] = {		ID = 1803, Name = "Battle - Upgrade 2", Word = "Hmm... As for the next battle, even I am beginning to look forward to it.", Animation = "idle_Smile", Voice = "Char021_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1804"] = {		ID = 1804, Name = "Battle - Release Skills 1", Word = "Only the weak will die. That is all.", Animation = "idle_Smile", Voice = "Char021_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1805"] = {		ID = 1805, Name = "Battle - Release Skills 2", Word = "Struggle as much as you want!", Animation = "idle_Smile", Voice = "Char021_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1806"] = {		ID = 1806, Name = "Battle - Select 1", Word = "Erm?", Animation = "idle_Normal", Voice = "Char021_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1807"] = {		ID = 1807, Name = "Battle - Select 2", Word = "Ha-ha...", Animation = "idle_Smile", Voice = "Char021_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1808"] = {		ID = 1808, Name = "Battle - Retreat", Word = "I'll let you go this time!", Animation = "idle_Injury", Voice = "Char021_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1809"] = {		ID = 1809, Name = "Dialog - Bond 1", Word = "Yeah? Eh?! Never seen a female General before?", Animation = "idle_Normal", Voice = "Char021_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 4, },		},	},	["1810"] = {		ID = 1810, Name = "Dialog - Bond 2", Word = "No one turns down Queen Imelda! On your knees, pig!", Animation = "idle_Angry", Voice = "Char021_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 9, },		},	},	["1811"] = {		ID = 1811, Name = "Dialog - Bond 3", Word = "Don't blame me if you die. You'd better toughen up if you plan to follow me!", Animation = "idle_Angry", Voice = "Char021_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 14, },		},	},	["1812"] = {		ID = 1812, Name = "Dialog - Bond 4", Word = "Hide behind me during battle! That's an order! I can't go having my favorite pet die on me, now, can I?", Animation = "idle_Smile", Voice = "Char021_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 19, },		},	},	["1813"] = {		ID = 1813, Name = "Dialog - Bond 5", Word = "Ehhh?! Who goes there!? Bartender! Bring me another drink! Oh, Commander! Have a glass with me, eh?! To immortality!", Animation = "idle_Sad", Voice = "Char021_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 24, },		},	},	["1814"] = {		ID = 1814, Name = "Conversation - Daily 1", Word = "I am General Imelda of the Water Dragon Navy! My men call me the Queen. How about you?", Animation = "idle_Normal", Voice = "Char021_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1815"] = {		ID = 1815, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1816"] = {		ID = 1816, Name = "Conversation - Words of Happiness", Word = "Ha-ha-ha! It seems I'm well known in the history books! Well then, who wants to wager I'll end this war single-handedly?", Animation = "idle_Smile", Voice = "Char021_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1817"] = {		ID = 1817, Name = "Conversation - Words of Anger", Word = "Come back here, pig! I'll kill you myself before I allow you to flee!", Animation = "idle_Angry", Voice = "Char021_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1818"] = {		ID = 1818, Name = "Conversation - Words of Sadness", Word = "It's not like me to listen to the orders of a half-breed, but I'll indulge you this once.", Animation = "idle_Sad", Voice = "Char021_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1819"] = {		ID = 1819, Name = "Conversation - Words of Shyness", Word = "Be careful of this beautiful rose... you might get pricked.", Animation = "idle_Shy", Voice = "Char021_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 24, },		},	},	["1820"] = {		ID = 1820, Name = "Interaction - Recording 1", Word = "Some battles can't be fought with strength alone ...", Animation = "idle_Smile", Voice = "Char021_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1821"] = {		ID = 1821, Name = "Interaction - Recording 2", Word = "You're still inexperienced. I'll have to fix that.", Animation = "idle_Smile", Voice = "Char021_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 4, },		},	},	["1822"] = {		ID = 1822, Name = "Interaction - Recording 3", Word = "Ah, ah, ah... I'm not finished quite yet. You'll just have to endure it until the climax. Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char021_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 9, },		},	},	["1823"] = {		ID = 1823, Name = "Interaction - Recording 4", Word = "Come on... Go on...", Animation = "idle_Smile", Voice = "Char021_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 14, },		},	},	["1824"] = {		ID = 1824, Name = "Interaction - Recording 5", Word = "Is that all you've got, or are you stalling for time?", Animation = "idle_Smile", Voice = "Char021_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 19, },		},	},	["1825"] = {		ID = 1825, Name = "Interaction - Positive Feelings 1", Word = "Ah-ha-ha... Under my orders, you'll never need to retreat.", Animation = "idle_Smile", Voice = "Char021_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 14, },		},	},	["1826"] = {		ID = 1826, Name = "Interaction - Positive Feelings 2", Word = "Hmmhmmhmm... Drown your woes in my bosom, Commander. Don't be shy.", Animation = "idle_Smile", Voice = "Char021_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 24, },		},	},	["1827"] = {		ID = 1827, Name = "Interaction - Negative Feelings 1", Word = "Don't get the wrong idea. I just have no use for whelps in my navy. Let's get you in shape.", Animation = "idle_Angry", Voice = "Char021_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1828"] = {		ID = 1828, Name = "Interaction - Negative Feelings 2", Word = "Get your filthy hands off of me!", Animation = "idle_Angry", Voice = "Char021_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 4, },		},	},	["1829"] = {		ID = 1829, Name = "Interaction - Negative Feelings 3", Word = "Not done poking me yet? You should be grateful for my patience.", Animation = "idle_Angry", Voice = "Char021_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 9, },		},	},	["1830"] = {		ID = 1830, Name = "Interaction - Special 1", Word = "Then let's go on a voyage!", Animation = "idle_Smile", Voice = "Char021_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1831"] = {		ID = 1831, Name = "Interaction - Special 2", Word = "Until next time, whelp!", Animation = "idle_Normal", Voice = "Char021_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 18, Param2 = 1, },		},	},	["1901"] = {		ID = 1901, Name = "Summon - Recordings", Word = "The pirate king - that's me, Lester! Pleasure to make your acquaintance.", Animation = "idle_Normal", Voice = "Char022_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1902"] = {		ID = 1902, Name = "Battle - Upgrade 1", Word = "Hah! This guy deserves to be the most powerful pirate! Alright, it's not that much of an exaggeration, is it?", Animation = "idle_Smile", Voice = "Char022_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1903"] = {		ID = 1903, Name = "Battle - Upgrade 2", Word = "That's right! I'm simply the best!", Animation = "idle_Smile", Voice = "Char022_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1904"] = {		ID = 1904, Name = "Battle - Release Skills 1", Word = "Alright, guys! Let's party!", Animation = "idle_Smile", Voice = "Char022_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1905"] = {		ID = 1905, Name = "Battle - Release Skills 2", Word = "Nice to make your acquaintance!", Animation = "idle_Angry", Voice = "Char022_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1906"] = {		ID = 1906, Name = "Battle - Select 1", Word = "Oh!", Animation = "idle_Normal", Voice = "Char022_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1907"] = {		ID = 1907, Name = "Battle - Select 2", Word = "Great, got it!", Animation = "idle_Normal", Voice = "Char022_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1908"] = {		ID = 1908, Name = "Battle - Retreat", Word = "You're very capable... Jerk...", Animation = "idle_Injury", Voice = "Char022_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1909"] = {		ID = 1909, Name = "Dialog - Bond 1", Word = "Yo! Boss! What's the deal?", Animation = "idle_Normal", Voice = "Char022_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 4, },		},	},	["1910"] = {		ID = 1910, Name = "Dialog - Bond 2", Word = "Aren't people like you who help others supposed to be called heroes? I'm not an expert, though.", Animation = "idle_Smile", Voice = "Char022_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 9, },		},	},	["1911"] = {		ID = 1911, Name = "Dialog - Bond 3", Word = "Popularity? As you can see, I'm not popular. I'll never meet a nice girl in this line of work! Hah!", Animation = "idle_Smile", Voice = "Char022_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 14, },		},	},	["1912"] = {		ID = 1912, Name = "Dialog - Bond 4", Word = "Boss, I've been through many fierce battles, but I'm not ready to stop.", Animation = "idle_Smile", Voice = "Char022_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 19, },		},	},	["1913"] = {		ID = 1913, Name = "Dialog - Bond 5", Word = "Ha! What a pair we are, Boss! Let those scrubs see how strong we are! Even if Neptune stands before you, I'll take him on!", Animation = "idle_Smile", Voice = "Char022_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 24, },		},	},	["1914"] = {		ID = 1914, Name = "Conversation - Daily 1", Word = "I am a pirate... But I am also a disciple of Jessica. I keep the bad guys at bay around here!", Animation = "idle_Normal", Voice = "Char022_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1915"] = {		ID = 1915, Name = "Conversation - Daily 2", Word = "I used to have a group of lackeys, but they were just too dumb... Want some advice? You only have one life, so live it well!", Animation = "idle_Normal", Voice = "Char022_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1916"] = {		ID = 1916, Name = "Conversation - Words of Happiness", Word = "Okay, let's go. Don't let desire control you! As long as you remember this, there is hope for victory!", Animation = "idle_Smile", Voice = "Char022_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1917"] = {		ID = 1917, Name = "Conversation - Words of Anger", Word = "I will protect Jessica! I won't let anyone touch her!", Animation = "idle_Angry", Voice = "Char022_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1918"] = {		ID = 1918, Name = "Conversation - Words of Sadness", Word = "", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1919"] = {		ID = 1919, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 24, },		},	},	["1920"] = {		ID = 1920, Name = "Interaction - Recording 1", Word = "Yo...? Do you know how tiring it is scrubbing the deck all day?", Animation = "idle_Normal", Voice = "Char022_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1921"] = {		ID = 1921, Name = "Interaction - Recording 2", Word = "Hey... I'm a little ticklish.", Animation = "idle_Smile", Voice = "Char022_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 4, },		},	},	["1922"] = {		ID = 1922, Name = "Interaction - Recording 3", Word = "In order to celebrate our relationship getting stronger, I should buy you a drink.", Animation = "idle_Smile", Voice = "Char022_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 9, },		},	},	["1923"] = {		ID = 1923, Name = "Interaction - Recording 4", Word = "Let me do it next time!", Animation = "idle_Smile", Voice = "Char022_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 14, },		},	},	["1924"] = {		ID = 1924, Name = "Interaction - Recording 5", Word = "You don't need to say anything! You're my best buddy!", Animation = "idle_Smile", Voice = "Char022_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 19, },		},	},	["1925"] = {		ID = 1925, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 14, },		},	},	["1926"] = {		ID = 1926, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 24, },		},	},	["1927"] = {		ID = 1927, Name = "Interaction - Negative Feelings 1", Word = "What?! Do you ever consider the feelings of your subordinates at all?", Animation = "idle_Angry", Voice = "Char022_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1928"] = {		ID = 1928, Name = "Interaction - Negative Feelings 2", Word = "Idiot!", Animation = "idle_Angry", Voice = "Char022_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 4, },		},	},	["1929"] = {		ID = 1929, Name = "Interaction - Negative Feelings 3", Word = "I'm not interested in... Whatever, there is no other way.", Animation = "idle_Angry", Voice = "Char022_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 9, },		},	},	["1930"] = {		ID = 1930, Name = "Interaction - Special 1", Word = "Come back again, I'll prepare some good wine... If I can remember it...", Animation = "idle_Smile", Voice = "Char022_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["1931"] = {		ID = 1931, Name = "Interaction - Special 2", Word = "Then that's it! See you!", Animation = "idle_Normal", Voice = "Char022_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 19, Param2 = 1, },		},	},	["2001"] = {		ID = 2001, Name = "Summon - Recordings", Word = "Hmph! Is it another despicable human...? Whatever, it's always the same.", Animation = "idle_Normal", Voice = "Char020_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2002"] = {		ID = 2002, Name = "Battle - Upgrade 1", Word = "Hmmph! Stupid! Stop staring at strange places!", Animation = "idle_Angry", Voice = "Char020_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2003"] = {		ID = 2003, Name = "Battle - Upgrade 2", Word = "Hmph! This is exactly what I expected! I'm not doing this because I like it!", Animation = "idle_Smile", Voice = "Char020_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2004"] = {		ID = 2004, Name = "Battle - Release Skills 1", Word = "Don't hold me back, stupid!", Animation = "idle_Angry", Voice = "Char020_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2005"] = {		ID = 2005, Name = "Battle - Release Skills 2", Word = "Die, die, die!", Animation = "idle_Angry", Voice = "Char020_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2006"] = {		ID = 2006, Name = "Battle - Select 1", Word = "Scream!", Animation = "idle_Normal", Voice = "Char020_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2007"] = {		ID = 2007, Name = "Battle - Select 2", Word = "Got it.", Animation = "idle_Normal", Voice = "Char020_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2008"] = {		ID = 2008, Name = "Battle - Retreat", Word = "You... filthy trickster!", Animation = "idle_Injury", Voice = "Char020_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2009"] = {		ID = 2009, Name = "Dialog - Bond 1", Word = "Don't come any closer! Do you want to get beaten up?!", Animation = "idle_Angry", Voice = "Char020_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 4, },		},	},	["2010"] = {		ID = 2010, Name = "Dialog - Bond 2", Word = "From east to west, all I see are dirty human beings. Hmph! I don't want to even see them!", Animation = "idle_Angry", Voice = "Char020_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 9, },		},	},	["2011"] = {		ID = 2011, Name = "Dialog - Bond 3", Word = "It's so annoying! YOU are so annoying! But, why are you so... No, I didn't say anything! Forget it!", Animation = "idle_Angry", Voice = "Char020_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 14, },		},	},	["2012"] = {		ID = 2012, Name = "Dialog - Bond 4", Word = "Hey! Are you all right? You think I care? I... I don't! I just wanted to see if I could take two bones of you to feed my pet!", Animation = "idle_Shy", Voice = "Char020_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 19, },		},	},	["2013"] = {		ID = 2013, Name = "Dialog - Bond 5", Word = "Why... Why... Even though... You're getting on my nerves, why would I like you? You're truly just... annoying!", Animation = "idle_Sad", Voice = "Char020_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 24, },		},	},	["2014"] = {		ID = 2014, Name = "Conversation - Daily 1", Word = "I have friends who believe in me. That's why I can stand up, time and again. Those with no friends will never understand...", Animation = "idle_Normal", Voice = "Char020_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2015"] = {		ID = 2015, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2016"] = {		ID = 2016, Name = "Conversation - Words of Happiness", Word = "Now that I know I can trust my companions with my life, we can fight on for peace!", Animation = "idle_Smile", Voice = "Char020_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2017"] = {		ID = 2017, Name = "Conversation - Words of Anger", Word = "Although I cannot say that it is for mankind, I will fight to create a world where my brother and I can live in peace!", Animation = "idle_Angry", Voice = "Char020_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2018"] = {		ID = 2018, Name = "Conversation - Words of Sadness", Word = "Ikklus... The warmth of a helping hand in a cold forest! He was just like a real father to us...", Animation = "idle_Sad", Voice = "Char020_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2019"] = {		ID = 2019, Name = "Conversation - Words of Shyness", Word = "Dating... Can even I hope for happiness?", Animation = "idle_Shy", Voice = "Char020_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 24, },		},	},	["2020"] = {		ID = 2020, Name = "Interaction - Recording 1", Word = "Don't... Please don't confuse me again...", Animation = "idle_Shy", Voice = "Char020_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2021"] = {		ID = 2021, Name = "Interaction - Recording 2", Word = "Waaaaah...", Animation = "idle_Shy", Voice = "Char020_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 4, },		},	},	["2022"] = {		ID = 2022, Name = "Interaction - Recording 3", Word = "This is... The warmth of human beings... I'm really excited...", Animation = "idle_Shy", Voice = "Char020_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 9, },		},	},	["2023"] = {		ID = 2023, Name = "Interaction - Recording 4", Word = "Ah... Ah...", Animation = "idle_Shy", Voice = "Char020_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 14, },		},	},	["2024"] = {		ID = 2024, Name = "Interaction - Recording 5", Word = "You... want to... lift my seal...?", Animation = "idle_Shy", Voice = "Char020_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 19, },		},	},	["2025"] = {		ID = 2025, Name = "Interaction - Positive Feelings 1", Word = "People and demons have their own worlds... And my world already belongs to you...", Animation = "idle_Shy", Voice = "Char020_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 14, },		},	},	["2026"] = {		ID = 2026, Name = "Interaction - Positive Feelings 2", Word = "Can you really like a half-demon like me...? You are really...special... Hehe.", Animation = "idle_Shy", Voice = "Char020_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 24, },		},	},	["2027"] = {		ID = 2027, Name = "Interaction - Negative Feelings 1", Word = "I hate humans!", Animation = "idle_Angry", Voice = "Char020_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2028"] = {		ID = 2028, Name = "Interaction - Negative Feelings 2", Word = "Ahhhh!", Animation = "idle_Angry", Voice = "Char020_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 4, },		},	},	["2029"] = {		ID = 2029, Name = "Interaction - Negative Feelings 3", Word = "I can't go through with it...", Animation = "idle_Shy", Voice = "Char020_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 9, },		},	},	["2030"] = {		ID = 2030, Name = "Interaction - Special 1", Word = "It seems I don't resent you anymore... Well, maybe just a little.", Animation = "idle_Smile", Voice = "Char020_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2031"] = {		ID = 2031, Name = "Interaction - Special 2", Word = "It's not like I wanted you to walk with me!", Animation = "idle_Normal", Voice = "Char020_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 20, Param2 = 1, },		},	},	["2101"] = {		ID = 2101, Name = "Summon - Recordings", Word = "Ha-ha-ha, it looks like it's that time again! Flaming Dragon Corps General Vargas will clear the way for you!", Animation = "idle_Normal", Voice = "Char029_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2102"] = {		ID = 2102, Name = "Battle - Upgrade 1", Word = "Oh! This is great! Thank you for these valuable resources!", Animation = "idle_Smile", Voice = "Char029_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2103"] = {		ID = 2103, Name = "Battle - Upgrade 2", Word = "Hah! This is great! Congratulations!", Animation = "idle_Smile", Voice = "Char029_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2104"] = {		ID = 2104, Name = "Battle - Release Skills 1", Word = "So naive!", Animation = "idle_Angry", Voice = "Char029_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2105"] = {		ID = 2105, Name = "Battle - Release Skills 2", Word = "That's all you've got?", Animation = "idle_Angry", Voice = "Char029_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2106"] = {		ID = 2106, Name = "Battle - Select 1", Word = "Ho!", Animation = "idle_Smile", Voice = "Char029_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2107"] = {		ID = 2107, Name = "Battle - Select 2", Word = "Leave it to me!", Animation = "idle_Normal", Voice = "Char029_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2108"] = {		ID = 2108, Name = "Battle - Retreat", Word = "...After this, I'll leave it to you...", Animation = "idle_Injury", Voice = "Char029_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2109"] = {		ID = 2109, Name = "Dialog - Bond 1", Word = "Ha-ha-ha! You look so energized!", Animation = "idle_Normal", Voice = "Char029_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 4, },		},	},	["2110"] = {		ID = 2110, Name = "Dialog - Bond 2", Word = "Oh! Good! That's the spirit! This will boost the morale of our soldiers for sure!", Animation = "idle_Smile", Voice = "Char029_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 9, },		},	},	["2111"] = {		ID = 2111, Name = "Dialog - Bond 3", Word = "Regret? Of course I have regrets -- I didn't get to see my child in the end... But I must march on. After all, I am a soldier.", Animation = "idle_Smile", Voice = "Char029_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 14, },		},	},	["2112"] = {		ID = 2112, Name = "Dialog - Bond 4", Word = "This is... A history book? Let me see... I was remembered as a hero?... It's really... Thank you so much!", Animation = "idle_Normal", Voice = "Char029_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 19, },		},	},	["2113"] = {		ID = 2113, Name = "Dialog - Bond 5", Word = "You certainly are an admirable leader. I swear on my honor as a soldier that you can count on my loyalty forever!", Animation = "idle_Smile", Voice = "Char029_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 24, },		},	},	["2114"] = {		ID = 2114, Name = "Conversation - Daily 1", Word = "As a General, I will lead by example! A soldier should treat death in battle as the ultimate honor!", Animation = "idle_Normal", Voice = "Char029_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2115"] = {		ID = 2115, Name = "Conversation - Daily 2", Word = "There is no 'if' on the battlefield. If there were, I would hope to glance at my newborn child, so very far away...", Animation = "idle_Normal", Voice = "Char029_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2116"] = {		ID = 2116, Name = "Conversation - Words of Happiness", Word = "Oh! That's the spirit!", Animation = "idle_Smile", Voice = "Char029_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2117"] = {		ID = 2117, Name = "Conversation - Words of Anger", Word = "Want to harm my men? Over my dead body!", Animation = "idle_Angry", Voice = "Char029_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2118"] = {		ID = 2118, Name = "Conversation - Words of Sadness", Word = "", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2119"] = {		ID = 2119, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 24, },		},	},	["2120"] = {		ID = 2120, Name = "Interaction - Recording 1", Word = "Wow! Thank you for your kindness!", Animation = "idle_Smile", Voice = "Char029_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2121"] = {		ID = 2121, Name = "Interaction - Recording 2", Word = "Hey...", Animation = "idle_Normal", Voice = "Char029_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 4, },		},	},	["2122"] = {		ID = 2122, Name = "Interaction - Recording 3", Word = "That's really quite an amazing massage technique!", Animation = "idle_Normal", Voice = "Char029_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 9, },		},	},	["2123"] = {		ID = 2123, Name = "Interaction - Recording 4", Word = "Hmm! Ha-ha!", Animation = "idle_Smile", Voice = "Char029_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 14, },		},	},	["2124"] = {		ID = 2124, Name = "Interaction - Recording 5", Word = "It's very comfy, but you should take a rest.", Animation = "idle_Smile", Voice = "Char029_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 19, },		},	},	["2125"] = {		ID = 2125, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 14, },		},	},	["2126"] = {		ID = 2126, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 24, },		},	},	["2127"] = {		ID = 2127, Name = "Interaction - Negative Feelings 1", Word = "Ouch! There's an old wound right there! Ouch...", Animation = "idle_Angry", Voice = "Char029_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2128"] = {		ID = 2128, Name = "Interaction - Negative Feelings 2", Word = "Don't stop!", Animation = "idle_Angry", Voice = "Char029_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 4, },		},	},	["2129"] = {		ID = 2129, Name = "Interaction - Negative Feelings 3", Word = "It just hurts a little bit! I'm no weakling!", Animation = "idle_Angry", Voice = "Char029_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 9, },		},	},	["2130"] = {		ID = 2130, Name = "Interaction - Special 1", Word = "Thank you very much for your concern. I will do my best!", Animation = "idle_Smile", Voice = "Char029_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2131"] = {		ID = 2131, Name = "Interaction - Special 2", Word = "You've been working hard! Please take a rest!", Animation = "idle_Normal", Voice = "Char029_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 21, Param2 = 1, },		},	},	["2201"] = {		ID = 2201, Name = "Summon - Recordings", Word = "I'm Jessica. Yes, that's right, I'm the incarnation of the Goddess. The fate of light is calling you!", Animation = "idle_Normal", Voice = "Char030_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2202"] = {		ID = 2202, Name = "Battle - Upgrade 1", Word = "Fortuna's wheel is turning again...", Animation = "idle_Smile", Voice = "Char030_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2203"] = {		ID = 2203, Name = "Battle - Upgrade 2", Word = "It's not my finest hour, but it's very good indeed.", Animation = "idle_Smile", Voice = "Char030_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2204"] = {		ID = 2204, Name = "Battle - Release Skills 1", Word = "Poor man...", Animation = "idle_Sad", Voice = "Char030_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2205"] = {		ID = 2205, Name = "Battle - Release Skills 2", Word = "Steer clear of the darkness!", Animation = "idle_Angry", Voice = "Char030_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2206"] = {		ID = 2206, Name = "Battle - Select 1", Word = "Yes.", Animation = "idle_Normal", Voice = "Char030_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2207"] = {		ID = 2207, Name = "Battle - Select 2", Word = "Well!", Animation = "idle_Normal", Voice = "Char030_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2208"] = {		ID = 2208, Name = "Battle - Retreat", Word = "Fine... That's it for now.", Animation = "idle_Injury", Voice = "Char030_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2209"] = {		ID = 2209, Name = "Dialog - Bond 1", Word = "May the light be with you!", Animation = "idle_Normal", Voice = "Char030_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 4, },		},	},	["2210"] = {		ID = 2210, Name = "Dialog - Bond 2", Word = "It's great that your beliefs are so firm...", Animation = "idle_Smile", Voice = "Char030_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 9, },		},	},	["2211"] = {		ID = 2211, Name = "Dialog - Bond 3", Word = "Your eyes are always so clear and determined. What a brave man!", Animation = "idle_Smile", Voice = "Char030_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 14, },		},	},	["2212"] = {		ID = 2212, Name = "Dialog - Bond 4", Word = "Only the bravest of warriors can receive my blessing. This was decided by fate, but this seems a little different... Never mind.", Animation = "idle_Smile", Voice = "Char030_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 19, },		},	},	["2213"] = {		ID = 2213, Name = "Dialog - Bond 5", Word = "I actually... You already know? No wonder, as smart as you are... Then let me bless you with endless love. It's only for you...", Animation = "idle_Shy", Voice = "Char030_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 24, },		},	},	["2214"] = {		ID = 2214, Name = "Conversation - Daily 1", Word = "In my endless reincarnations, I have merely been fulfilling my duty. Maybe... I can no longer feel the shifting winds of time.", Animation = "idle_Normal", Voice = "Char030_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2215"] = {		ID = 2215, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2216"] = {		ID = 2216, Name = "Conversation - Words of Happiness", Word = "All warriors blessed by the Goddess, please take the world in your hands and witness its miracles!", Animation = "idle_Smile", Voice = "Char030_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2217"] = {		ID = 2217, Name = "Conversation - Words of Anger", Word = "As long as there is still darkness in the world, the holy flames of light must never be extinguished!", Animation = "idle_Angry", Voice = "Char030_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2218"] = {		ID = 2218, Name = "Conversation - Words of Sadness", Word = "If the Alhazard is sealed forever... Will I no longer have a reason to exist?", Animation = "idle_Sad", Voice = "Char030_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2219"] = {		ID = 2219, Name = "Conversation - Words of Shyness", Word = "Even if I've been blessed with a long life, I still feel shy sometimes...", Animation = "idle_Shy", Voice = "Char030_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 24, },		},	},	["2220"] = {		ID = 2220, Name = "Interaction - Recording 1", Word = "You really are very different...", Animation = "idle_Shy", Voice = "Char030_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2221"] = {		ID = 2221, Name = "Interaction - Recording 2", Word = "Well... Ha-ha.", Animation = "idle_Smile", Voice = "Char030_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 4, },		},	},	["2222"] = {		ID = 2222, Name = "Interaction - Recording 3", Word = "What a lovely child...", Animation = "idle_Smile", Voice = "Char030_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 9, },		},	},	["2223"] = {		ID = 2223, Name = "Interaction - Recording 4", Word = "Come on, continue...", Animation = "idle_Smile", Voice = "Char030_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 14, },		},	},	["2224"] = {		ID = 2224, Name = "Interaction - Recording 5", Word = "For a moment, you made me forget who I was...", Animation = "idle_Smile", Voice = "Char030_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 19, },		},	},	["2225"] = {		ID = 2225, Name = "Interaction - Positive Feelings 1", Word = "This time my reincarnation has finally led me to someone I can spend eternity with.", Animation = "idle_Smile", Voice = "Char030_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 14, },		},	},	["2226"] = {		ID = 2226, Name = "Interaction - Positive Feelings 2", Word = "If the Alhazard is sealed forever? I've found another reason for my existence...", Animation = "idle_Smile", Voice = "Char030_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 24, },		},	},	["2227"] = {		ID = 2227, Name = "Interaction - Negative Feelings 1", Word = "I am the incarnation of the Goddess of Light! You can't disrespect me!", Animation = "idle_Angry", Voice = "Char030_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2228"] = {		ID = 2228, Name = "Interaction - Negative Feelings 2", Word = "Such ignorance!", Animation = "idle_Angry", Voice = "Char030_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 4, },		},	},	["2229"] = {		ID = 2229, Name = "Interaction - Negative Feelings 3", Word = "Even the Goddess can't forgive such behavior...", Animation = "idle_Angry", Voice = "Char030_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 9, },		},	},	["2230"] = {		ID = 2230, Name = "Interaction - Special 1", Word = "The glory of the Goddess is shining upon us!", Animation = "idle_Smile", Voice = "Char030_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2231"] = {		ID = 2231, Name = "Interaction - Special 2", Word = "You're welcome any time, my warrior.", Animation = "idle_Normal", Voice = "Char030_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 22, Param2 = 1, },		},	},	["2301"] = {		ID = 2301, Name = "Summon - Recordings", Word = "Are you my new boss? I'm Rohga, a mercenary. Let's try to get along.", Animation = "idle_Normal", Voice = "Char031_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2302"] = {		ID = 2302, Name = "Battle - Upgrade 1", Word = "Woo... Getting better!", Animation = "idle_Smile", Voice = "Char031_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2303"] = {		ID = 2303, Name = "Battle - Upgrade 2", Word = "The road ahead of me... Which is the right path?", Animation = "idle_Normal", Voice = "Char031_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2304"] = {		ID = 2304, Name = "Battle - Release Skills 1", Word = "I'm bored... Get out of here, now!", Animation = "idle_Angry", Voice = "Char031_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2305"] = {		ID = 2305, Name = "Battle - Release Skills 2", Word = "I've been underestimated before...", Animation = "idle_Angry", Voice = "Char031_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2306"] = {		ID = 2306, Name = "Battle - Select 1", Word = "What?", Animation = "idle_Normal", Voice = "Char031_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2307"] = {		ID = 2307, Name = "Battle - Select 2", Word = "No problem.", Animation = "idle_Normal", Voice = "Char031_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2308"] = {		ID = 2308, Name = "Battle - Retreat", Word = "Looks like I'm the dumb one...", Animation = "idle_Injury", Voice = "Char031_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2309"] = {		ID = 2309, Name = "Dialog - Bond 1", Word = "Don't stare at my sister. I won't let even a Commander get away with it!", Animation = "idle_Angry", Voice = "Char031_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 4, },		},	},	["2310"] = {		ID = 2310, Name = "Dialog - Bond 2", Word = "Something bothering you? If it's related to the opposite sex, leave it to me. Of course, the same sex is not a problem, either...", Animation = "idle_Smile", Voice = "Char031_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 9, },		},	},	["2311"] = {		ID = 2311, Name = "Dialog - Bond 3", Word = "I once dreamt of becoming like Emperor Bernhardt and rising up to rule the continent, leaving my mark in history forever...", Animation = "idle_Smile", Voice = "Char031_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 14, },		},	},	["2312"] = {		ID = 2312, Name = "Dialog - Bond 4", Word = "Come to think of it, I couldn't even protect my sister, and I'm still acting like a big shot... I should be ashamed...", Animation = "idle_Normal", Voice = "Char031_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 19, },		},	},	["2313"] = {		ID = 2313, Name = "Dialog - Bond 5", Word = "This is kind of sudden, but please protect Sonya with me! If anyone can make her happy, it's you!", Animation = "idle_Smile", Voice = "Char031_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 24, },		},	},	["2314"] = {		ID = 2314, Name = "Conversation - Daily 1", Word = "Ah! Even a nobody like me will do his best for the happiness of his family!", Animation = "idle_Normal", Voice = "Char031_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2315"] = {		ID = 2315, Name = "Conversation - Daily 2", Word = "Even though I'm just a mercenary, I will not allow others to laugh at my dreams!", Animation = "idle_Normal", Voice = "Char031_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2316"] = {		ID = 2316, Name = "Conversation - Words of Happiness", Word = "Ha-ha-ha! It's a great honor to work for you!", Animation = "idle_Smile", Voice = "Char031_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2317"] = {		ID = 2317, Name = "Conversation - Words of Anger", Word = "If someone blocks my way, I will not hesitate to put them in their place!", Animation = "idle_Angry", Voice = "Char031_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2318"] = {		ID = 2318, Name = "Conversation - Words of Sadness", Word = "", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2319"] = {		ID = 2319, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 24, },		},	},	["2320"] = {		ID = 2320, Name = "Interaction - Recording 1", Word = "Ah, that's so comfortable.", Animation = "idle_Normal", Voice = "Char031_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2321"] = {		ID = 2321, Name = "Interaction - Recording 2", Word = "Yes...", Animation = "idle_Smile", Voice = "Char031_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 4, },		},	},	["2322"] = {		ID = 2322, Name = "Interaction - Recording 3", Word = "I didn't expect you to have such strength.", Animation = "idle_Smile", Voice = "Char031_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 9, },		},	},	["2323"] = {		ID = 2323, Name = "Interaction - Recording 4", Word = "Ah-ha-ha-ha-ha-ha-ha...", Animation = "idle_Smile", Voice = "Char031_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 14, },		},	},	["2324"] = {		ID = 2324, Name = "Interaction - Recording 5", Word = "Thank you very much for your hospitality. I'm full of energy now.", Animation = "idle_Smile", Voice = "Char031_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 19, },		},	},	["2325"] = {		ID = 2325, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 14, },		},	},	["2326"] = {		ID = 2326, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 24, },		},	},	["2327"] = {		ID = 2327, Name = "Interaction - Negative Feelings 1", Word = "Eh? That's all you can do?", Animation = "idle_Angry", Voice = "Char031_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2328"] = {		ID = 2328, Name = "Interaction - Negative Feelings 2", Word = "Shut up.", Animation = "idle_Angry", Voice = "Char031_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 4, },		},	},	["2329"] = {		ID = 2329, Name = "Interaction - Negative Feelings 3", Word = "This is making me really uncomfortable!", Animation = "idle_Angry", Voice = "Char031_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 9, },		},	},	["2330"] = {		ID = 2330, Name = "Interaction - Special 1", Word = "I'm not good with words... Thanks for... caring.", Animation = "idle_Smile", Voice = "Char031_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2331"] = {		ID = 2331, Name = "Interaction - Special 2", Word = "What a pleasant day.", Animation = "idle_Normal", Voice = "Char031_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 23, Param2 = 1, },		},	},	["2401"] = {		ID = 2401, Name = "Summon - Recordings", Word = "I'm Scott, a knight from Salrath. Nice to meet you!", Animation = "idle_Normal", Voice = "Char032_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2402"] = {		ID = 2402, Name = "Battle - Upgrade 1", Word = "Make a vow of victory, right here! Glory shall be with you!", Animation = "idle_Smile", Voice = "Char032_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2403"] = {		ID = 2403, Name = "Battle - Upgrade 2", Word = "How about it? Did you get stronger?", Animation = "idle_Smile", Voice = "Char032_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2404"] = {		ID = 2404, Name = "Battle - Release Skills 1", Word = "I swear on my honor.", Animation = "idle_Angry", Voice = "Char032_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2405"] = {		ID = 2405, Name = "Battle - Release Skills 2", Word = "I will not let you escape!", Animation = "idle_Angry", Voice = "Char032_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2406"] = {		ID = 2406, Name = "Battle - Select 1", Word = "Got it!", Animation = "idle_Normal", Voice = "Char032_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2407"] = {		ID = 2407, Name = "Battle - Select 2", Word = "I'm ready.", Animation = "idle_Normal", Voice = "Char032_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2408"] = {		ID = 2408, Name = "Battle - Retreat", Word = "You don't have to worry about me! Move on!", Animation = "idle_Injury", Voice = "Char032_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2409"] = {		ID = 2409, Name = "Dialog - Bond 1", Word = "Commander, please give me your orders!", Animation = "idle_Normal", Voice = "Char032_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 4, },		},	},	["2410"] = {		ID = 2410, Name = "Dialog - Bond 2", Word = "Oh, Commander! Do you want to study the art of warfare together?", Animation = "idle_Smile", Voice = "Char032_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 9, },		},	},	["2411"] = {		ID = 2411, Name = "Dialog - Bond 3", Word = "Erm... Do you think I can one day be a better knight than my father? Erm, is that so?", Animation = "idle_Sad", Voice = "Char032_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 14, },		},	},	["2412"] = {		ID = 2412, Name = "Dialog - Bond 4", Word = "My dream? Of course, it's to become a strong knight and leave my mark on history. But let's focus on the battle in front of us!", Animation = "idle_Smile", Voice = "Char032_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 19, },		},	},	["2413"] = {		ID = 2413, Name = "Dialog - Bond 5", Word = "I will give my sword, honor, and even my life to you! Even though I'm not the best knight... Is that okay?", Animation = "idle_Normal", Voice = "Char032_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 24, },		},	},	["2414"] = {		ID = 2414, Name = "Conversation - Daily 1", Word = "The battlefield changes rapidly, so in order to win you need to keep your cool and find flaws and openings.", Animation = "idle_Normal", Voice = "Char032_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2415"] = {		ID = 2415, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2416"] = {		ID = 2416, Name = "Conversation - Words of Happiness", Word = "That's a very enlightening idea!", Animation = "idle_Smile", Voice = "Char032_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2417"] = {		ID = 2417, Name = "Conversation - Words of Anger", Word = "I swear on behalf of knights everywhere, I will do my best to seal the Alhazard once again!", Animation = "idle_Angry", Voice = "Char032_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2418"] = {		ID = 2418, Name = "Conversation - Words of Sadness", Word = "Breaking through a knight's constraints in battle? Perhaps I wouldn't be able to keep my cool...", Animation = "idle_Sad", Voice = "Char032_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2419"] = {		ID = 2419, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 24, },		},	},	["2420"] = {		ID = 2420, Name = "Interaction - Recording 1", Word = "I'm a bit tired, thank you!", Animation = "idle_Normal", Voice = "Char032_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2421"] = {		ID = 2421, Name = "Interaction - Recording 2", Word = "Waaaaah...", Animation = "idle_Sad", Voice = "Char032_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 4, },		},	},	["2422"] = {		ID = 2422, Name = "Interaction - Recording 3", Word = "I suddenly feel much better!", Animation = "idle_Smile", Voice = "Char032_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 9, },		},	},	["2423"] = {		ID = 2423, Name = "Interaction - Recording 4", Word = "Ha-ha...", Animation = "idle_Smile", Voice = "Char032_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 14, },		},	},	["2424"] = {		ID = 2424, Name = "Interaction - Recording 5", Word = "The tiny taps have given me a good idea about some new tactics.", Animation = "idle_Smile", Voice = "Char032_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 19, },		},	},	["2425"] = {		ID = 2425, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 14, },		},	},	["2426"] = {		ID = 2426, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 24, },		},	},	["2427"] = {		ID = 2427, Name = "Interaction - Negative Feelings 1", Word = "Ah, do not disturb me, please...", Animation = "idle_Sad", Voice = "Char032_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2428"] = {		ID = 2428, Name = "Interaction - Negative Feelings 2", Word = "Please help yourself...", Animation = "idle_Sad", Voice = "Char032_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 4, },		},	},	["2429"] = {		ID = 2429, Name = "Interaction - Negative Feelings 3", Word = "Please leave me by myself for a while.", Animation = "idle_Sad", Voice = "Char032_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 9, },		},	},	["2430"] = {		ID = 2430, Name = "Interaction - Special 1", Word = "Ha-ha, I have learned a lot from discussing tactics with you!", Animation = "idle_Smile", Voice = "Char032_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2431"] = {		ID = 2431, Name = "Interaction - Special 2", Word = "Thank you for your selflessness...", Animation = "idle_Normal", Voice = "Char032_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 24, Param2 = 1, },		},	},	["2501"] = {		ID = 2501, Name = "Summon - Recordings", Word = "You have called upon me... the symbol of revenge! Precisely... With untold dark power, the avenger Altemuller is at your service!", Animation = "idle_Normal", Voice = "Char008_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2502"] = {		ID = 2502, Name = "Battle - Upgrade 1", Word = "Ah, Goddess, forgive me... I hate... everything!", Animation = "idle_Sad", Voice = "Char008_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2503"] = {		ID = 2503, Name = "Battle - Upgrade 2", Word = "You are not weak, but I am too strong...", Animation = "idle_Smile", Voice = "Char008_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2504"] = {		ID = 2504, Name = "Battle - Release Skills 1", Word = "...Irritating.", Animation = "idle_Angry", Voice = "Char008_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2505"] = {		ID = 2505, Name = "Battle - Release Skills 2", Word = "So, everything is useless.", Animation = "idle_Angry", Voice = "Char008_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2506"] = {		ID = 2506, Name = "Battle - Select 1", Word = "Finally...", Animation = "idle_Normal", Voice = "Char008_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2507"] = {		ID = 2507, Name = "Battle - Select 2", Word = "Let's start.", Animation = "idle_Normal", Voice = "Char008_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2508"] = {		ID = 2508, Name = "Battle - Retreat", Word = "Is this fate, too...?", Animation = "idle_Injury", Voice = "Char008_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2509"] = {		ID = 2509, Name = "Dialog - Bond 1", Word = "This hatred... Can only be washed away with blood...", Animation = "idle_Normal", Voice = "Char008_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 4, },		},	},	["2510"] = {		ID = 2510, Name = "Dialog - Bond 2", Word = "Strength... More strength... This not enough... Not enough!", Animation = "idle_Sad", Voice = "Char008_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 9, },		},	},	["2511"] = {		ID = 2511, Name = "Dialog - Bond 3", Word = "Only the flames of vengeance that flow in your blood can lead to infinite power... Saving others? It's not for me...", Animation = "idle_Sad", Voice = "Char008_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 14, },		},	},	["2512"] = {		ID = 2512, Name = "Dialog - Bond 4", Word = "You have gathered so many wonderful people around you. Have you ever thought of losing or being betrayed one day?", Animation = "idle_Angry", Voice = "Char008_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 19, },		},	},	["2513"] = {		ID = 2513, Name = "Dialog - Bond 5", Word = "...I was just a coward. Thank you, I will not run away again. Let me face the darkness of the world!", Animation = "idle_Sad", Voice = "Char008_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 24, },		},	},	["2514"] = {		ID = 2514, Name = "Conversation - Daily 1", Word = "There is no such thing as empathy in the world. The power I crave, the hatred I have, can you understand it...?", Animation = "idle_Normal", Voice = "Char008_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2515"] = {		ID = 2515, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2516"] = {		ID = 2516, Name = "Conversation - Words of Happiness", Word = "Alhazard... Ha-ha-ha, I still remember that power... Desperate and overwhelming... The only strength that can match this hatred!", Animation = "idle_Smile", Voice = "Char008_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2517"] = {		ID = 2517, Name = "Conversation - Words of Anger", Word = "I am a Marshal, but above all, I am a man. For the love of a woman, a man can make the whole world his enemy.", Animation = "idle_Angry", Voice = "Char008_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2518"] = {		ID = 2518, Name = "Conversation - Words of Sadness", Word = "The backs of friends, the tears of a lover... The sword? The dark shadow of chaos? Excuse me, those were just scattered memories.", Animation = "idle_Sad", Voice = "Char008_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2519"] = {		ID = 2519, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 24, },		},	},	["2520"] = {		ID = 2520, Name = "Interaction - Recording 1", Word = "...Let me say thank you.", Animation = "idle_Smile", Voice = "Char008_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2521"] = {		ID = 2521, Name = "Interaction - Recording 2", Word = "Uh...?", Animation = "idle_Normal", Voice = "Char008_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 4, },		},	},	["2522"] = {		ID = 2522, Name = "Interaction - Recording 3", Word = "Oh... It's not bad... Where did you learn this from?", Animation = "idle_Smile", Voice = "Char008_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 9, },		},	},	["2523"] = {		ID = 2523, Name = "Interaction - Recording 4", Word = "Ha-ha...", Animation = "idle_Smile", Voice = "Char008_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 14, },		},	},	["2524"] = {		ID = 2524, Name = "Interaction - Recording 5", Word = "For a brief moment... I seemed to have given up on hatred... It was only for a moment.", Animation = "idle_Sad", Voice = "Char008_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 19, },		},	},	["2525"] = {		ID = 2525, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 14, },		},	},	["2526"] = {		ID = 2526, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 24, },		},	},	["2527"] = {		ID = 2527, Name = "Interaction - Negative Feelings 1", Word = "What I hate most are ignorant officials...", Animation = "idle_Angry", Voice = "Char008_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2528"] = {		ID = 2528, Name = "Interaction - Negative Feelings 2", Word = "Stop joking...", Animation = "idle_Angry", Voice = "Char008_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 4, },		},	},	["2529"] = {		ID = 2529, Name = "Interaction - Negative Feelings 3", Word = "Although I do not mind this kind of behavior, shouldn't this really end now?", Animation = "idle_Angry", Voice = "Char008_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 9, },		},	},	["2530"] = {		ID = 2530, Name = "Interaction - Special 1", Word = "It's really a pleasant surprise to find out you're so interesting.", Animation = "idle_Smile", Voice = "Char008_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2531"] = {		ID = 2531, Name = "Interaction - Special 2", Word = "Our time is limited... Follow me.", Animation = "idle_Normal", Voice = "Char008_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 25, Param2 = 1, },		},	},	["2601"] = {		ID = 2601, Name = "Summon - Recordings", Word = "Hawk Knight, Luna -- here to join you, Commander. Though only for a while, my spear will point in any direction you desire.", Animation = "idle_Normal", Voice = "Char010_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2602"] = {		ID = 2602, Name = "Battle - Upgrade 1", Word = "What are you so happy about? Don't get me wrong, I'm not against holding a party.", Animation = "idle_Smile", Voice = "Char010_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2603"] = {		ID = 2603, Name = "Battle - Upgrade 2", Word = "Very good... And there's a new field for me to challenge! Let's work together!", Animation = "idle_Smile", Voice = "Char010_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2604"] = {		ID = 2604, Name = "Battle - Release Skills 1", Word = "You'd better be ready!", Animation = "idle_Angry", Voice = "Char010_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2605"] = {		ID = 2605, Name = "Battle - Release Skills 2", Word = "No one will survive! Disappear!", Animation = "idle_Angry", Voice = "Char010_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2606"] = {		ID = 2606, Name = "Battle - Select 1", Word = "I'm ready.", Animation = "idle_Normal", Voice = "Char010_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2607"] = {		ID = 2607, Name = "Battle - Select 2", Word = "Start the attack!", Animation = "idle_Normal", Voice = "Char010_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2608"] = {		ID = 2608, Name = "Battle - Retreat", Word = "Breakfast... I didn't have enough.", Animation = "idle_Injury", Voice = "Char010_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2609"] = {		ID = 2609, Name = "Dialog - Bond 1", Word = "Please don't be lazy. Even if it is you, I will not hold back my anger.", Animation = "idle_Angry", Voice = "Char010_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 4, },		},	},	["2610"] = {		ID = 2610, Name = "Dialog - Bond 2", Word = "Please get up quickly, the training will start soon... Breakfast is also very important.", Animation = "idle_Smile", Voice = "Char010_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 9, },		},	},	["2611"] = {		ID = 2611, Name = "Dialog - Bond 3", Word = "Was I too harsh? Sorry, I used to be a military advisor. I must ensure the might of the army.", Animation = "idle_Sad", Voice = "Char010_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 14, },		},	},	["2612"] = {		ID = 2612, Name = "Dialog - Bond 4", Word = "This is a list of military grain that can be purchased on the way... Please don't laugh! This is very serious!", Animation = "idle_Angry", Voice = "Char010_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 19, },		},	},	["2613"] = {		ID = 2613, Name = "Dialog - Bond 5", Word = "What! When did you get here! You have chocolate?... Well, I forgive your rudeness, so long as you share it with me...", Animation = "idle_Shy", Voice = "Char010_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 24, },		},	},	["2614"] = {		ID = 2614, Name = "Conversation - Daily 1", Word = "The best flying warrior of Kalxath... Although that just what people say, I know I can definitely live up to my reputation.", Animation = "idle_Normal", Voice = "Char010_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2615"] = {		ID = 2615, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2616"] = {		ID = 2616, Name = "Conversation - Words of Happiness", Word = "You like the flying? If you get a chance, why don't you try Hawk Knight training? It might be good for the morale of the army.", Animation = "idle_Smile", Voice = "Char010_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2617"] = {		ID = 2617, Name = "Conversation - Words of Anger", Word = "I learned about warfare from my father from a young age, so please do not treat your military advisor as a mere woman!", Animation = "idle_Angry", Voice = "Char010_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2618"] = {		ID = 2618, Name = "Conversation - Words of Sadness", Word = "Even if you're called a genius... A military advisor can only exist because of war.", Animation = "idle_Sad", Voice = "Char010_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2619"] = {		ID = 2619, Name = "Conversation - Words of Shyness", Word = "The army... is not a place for love... Did you hear what I said?", Animation = "idle_Shy", Voice = "Char010_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 24, },		},	},	["2620"] = {		ID = 2620, Name = "Interaction - Recording 1", Word = "Once in a while... We can... relax a little...", Animation = "idle_Normal", Voice = "Char010_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2621"] = {		ID = 2621, Name = "Interaction - Recording 2", Word = "Hmmm...", Animation = "idle_Smile", Voice = "Char010_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 4, },		},	},	["2622"] = {		ID = 2622, Name = "Interaction - Recording 3", Word = "Woo... Uh... Is this your reward for me...", Animation = "idle_Smile", Voice = "Char010_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 9, },		},	},	["2623"] = {		ID = 2623, Name = "Interaction - Recording 4", Word = "Ah...", Animation = "idle_Shy", Voice = "Char010_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 14, },		},	},	["2624"] = {		ID = 2624, Name = "Interaction - Recording 5", Word = "Between us... It has gone too far, or is it too late to say this now?", Animation = "idle_Shy", Voice = "Char010_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 19, },		},	},	["2625"] = {		ID = 2625, Name = "Interaction - Positive Feelings 1", Word = "It's true... How can I live as a military advisor this way?", Animation = "idle_Smile", Voice = "Char010_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 14, },		},	},	["2626"] = {		ID = 2626, Name = "Interaction - Positive Feelings 2", Word = "Please don't stop... Although it's a bit embarrassing, I think you can understand my feelings!", Animation = "idle_Shy", Voice = "Char010_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 24, },		},	},	["2627"] = {		ID = 2627, Name = "Interaction - Negative Feelings 1", Word = "Commander, if this keeps happening, our soldiers will lose their faith in us!", Animation = "idle_Angry", Voice = "Char010_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2628"] = {		ID = 2628, Name = "Interaction - Negative Feelings 2", Word = "What?!", Animation = "idle_Angry", Voice = "Char010_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 4, },		},	},	["2629"] = {		ID = 2629, Name = "Interaction - Negative Feelings 3", Word = "This is the army, you need to show sincerity!", Animation = "idle_Angry", Voice = "Char010_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 9, },		},	},	["2630"] = {		ID = 2630, Name = "Interaction - Special 1", Word = "Another good time... Let's talk about the future's tactics as well from time to time. Is that okay?", Animation = "idle_Smile", Voice = "Char010_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2631"] = {		ID = 2631, Name = "Interaction - Special 2", Word = "Please be ready to fight at any time!", Animation = "idle_Normal", Voice = "Char010_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 26, Param2 = 1, },		},	},	["2701"] = {		ID = 2701, Name = "Summon - Recordings", Word = "I'm just a little unruly. If you don't like it, please try to get used to it. Ha-ha-ha-ha!", Animation = "idle_Normal", Voice = "Char016_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2702"] = {		ID = 2702, Name = "Battle - Upgrade 1", Word = "It's true... It seems summoning is very painful... I don't have any energy left...", Animation = "idle_Smile", Voice = "Char016_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2703"] = {		ID = 2703, Name = "Battle - Upgrade 2", Word = "My current status is about 50%, but that's enough.", Animation = "idle_Smile", Voice = "Char016_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2704"] = {		ID = 2704, Name = "Battle - Release Skills 1", Word = "How annoying!", Animation = "idle_Angry", Voice = "Char016_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2705"] = {		ID = 2705, Name = "Battle - Release Skills 2", Word = "Alright, I'll be just a bit more serious...", Animation = "idle_Angry", Voice = "Char016_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2706"] = {		ID = 2706, Name = "Battle - Select 1", Word = "Yes... Yes...", Animation = "idle_Normal", Voice = "Char016_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2707"] = {		ID = 2707, Name = "Battle - Select 2", Word = "So annoying...", Animation = "idle_Normal", Voice = "Char016_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2708"] = {		ID = 2708, Name = "Battle - Retreat", Word = "So boring...", Animation = "idle_Injury", Voice = "Char016_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2709"] = {		ID = 2709, Name = "Dialog - Bond 1", Word = "Trouble again? Stop! Don't tell me.", Animation = "idle_Normal", Voice = "Char016_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 4, },		},	},	["2710"] = {		ID = 2710, Name = "Dialog - Bond 2", Word = "This way... Maybe this? Ah! Whatever! This way! It can't be wrong!", Animation = "idle_Smile", Voice = "Char016_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 9, },		},	},	["2711"] = {		ID = 2711, Name = "Dialog - Bond 3", Word = "Hey, is that all right? We should leave things like maps to the military advisor. Why do I have to decide?", Animation = "idle_Smile", Voice = "Char016_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 14, },		},	},	["2712"] = {		ID = 2712, Name = "Dialog - Bond 4", Word = "Fine, fine! Ha-ha-ha! The scenery is pretty nice here. Let's just lie down and take a rest!", Animation = "idle_Smile", Voice = "Char016_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 19, },		},	},	["2713"] = {		ID = 2713, Name = "Dialog - Bond 5", Word = "At last, I can open my heart and call you my brother. This is great! Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char016_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 24, },		},	},	["2714"] = {		ID = 2714, Name = "Conversation - Daily 1", Word = "Ha-ha-ha, you're right. Maybe I'm nothing, but as long as this sword is in my hand, I will act on my own accord!", Animation = "idle_Smile", Voice = "Char016_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2715"] = {		ID = 2715, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2716"] = {		ID = 2716, Name = "Conversation - Words of Happiness", Word = "That's true... Double swords is really my calling! If I have a chance, I really should find Ledin and Elwin and challenge them!", Animation = "idle_Smile", Voice = "Char016_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2717"] = {		ID = 2717, Name = "Conversation - Words of Anger", Word = "Waking up in this era, I discover that history is repeating itself and war is the order of the day again. It makes my blood boil!", Animation = "idle_Angry", Voice = "Char016_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2718"] = {		ID = 2718, Name = "Conversation - Words of Sadness", Word = "No matter who rules, it's contrary to the freedom I pursue...", Animation = "idle_Sad", Voice = "Char016_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2719"] = {		ID = 2719, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 24, },		},	},	["2720"] = {		ID = 2720, Name = "Interaction - Recording 1", Word = "Yup! That's very useful, buddy!", Animation = "idle_Normal", Voice = "Char016_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2721"] = {		ID = 2721, Name = "Interaction - Recording 2", Word = "Uh-huh!", Animation = "idle_Smile", Voice = "Char016_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 4, },		},	},	["2722"] = {		ID = 2722, Name = "Interaction - Recording 3", Word = "Puff, you're tickling me!", Animation = "idle_Smile", Voice = "Char016_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 9, },		},	},	["2723"] = {		ID = 2723, Name = "Interaction - Recording 4", Word = "Yo! Ha-ha-ha, stop, stop!", Animation = "idle_Smile", Voice = "Char016_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 14, },		},	},	["2724"] = {		ID = 2724, Name = "Interaction - Recording 5", Word = "I know a real massage master... If only he could be summoned to this era, too... Puff, ha-ha-ha-ha!", Animation = "idle_Smile", Voice = "Char016_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 19, },		},	},	["2725"] = {		ID = 2725, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 14, },		},	},	["2726"] = {		ID = 2726, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 24, },		},	},	["2727"] = {		ID = 2727, Name = "Interaction - Negative Feelings 1", Word = "Hey, what do you want to do?", Animation = "idle_Angry", Voice = "Char016_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2728"] = {		ID = 2728, Name = "Interaction - Negative Feelings 2", Word = "Stay away!", Animation = "idle_Angry", Voice = "Char016_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 4, },		},	},	["2729"] = {		ID = 2729, Name = "Interaction - Negative Feelings 3", Word = "We get along so well. Do you have to treat me like this?", Animation = "idle_Angry", Voice = "Char016_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 9, },		},	},	["2730"] = {		ID = 2730, Name = "Interaction - Special 1", Word = "Let me guess what brings you here next time. Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char016_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2731"] = {		ID = 2731, Name = "Interaction - Special 2", Word = "See you, my friend!", Animation = "idle_Normal", Voice = "Char016_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 27, Param2 = 1, },		},	},	["2801"] = {		ID = 2801, Name = "Summon - Recordings", Word = "Huh? You're Zerida's new master? Zerida won't like you! That's for sure!", Animation = "idle_Normal", Voice = "Char040_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2802"] = {		ID = 2802, Name = "Battle - Upgrade 1", Word = "If Zerida becomes too strong, Zerida won't have any friends anymore.", Animation = "idle_Smile", Voice = "Char040_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2803"] = {		ID = 2803, Name = "Battle - Upgrade 2", Word = "If Zerida becomes stronger, will Zerida be happy?", Animation = "idle_Smile", Voice = "Char040_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2804"] = {		ID = 2804, Name = "Battle - Release Skills 1", Word = "Come play with me! Don't die!", Animation = "idle_Angry", Voice = "Char040_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2805"] = {		ID = 2805, Name = "Battle - Release Skills 2", Word = "Hey, watch your back!", Animation = "idle_Angry", Voice = "Char040_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2806"] = {		ID = 2806, Name = "Battle - Select 1", Word = "Ding-dong!", Animation = "idle_Normal", Voice = "Char040_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2807"] = {		ID = 2807, Name = "Battle - Select 2", Word = "Really?", Animation = "idle_Normal", Voice = "Char040_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2808"] = {		ID = 2808, Name = "Battle - Retreat", Word = "Zerida... can't see anymore. Is it dark already...", Animation = "idle_Injury", Voice = "Char040_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2809"] = {		ID = 2809, Name = "Dialog - Bond 1", Word = "Zerida doesn't want to play anymore!", Animation = "idle_Normal", Voice = "Char040_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 4, },		},	},	["2810"] = {		ID = 2810, Name = "Dialog - Bond 2", Word = "Huh? Are you and Zerida close? More or less?", Animation = "idle_Smile", Voice = "Char040_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 9, },		},	},	["2811"] = {		ID = 2811, Name = "Dialog - Bond 3", Word = "Erm... Zerida seems to be able to identify the smell of her master now, ha-ha...", Animation = "idle_Smile", Voice = "Char040_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 14, },		},	},	["2812"] = {		ID = 2812, Name = "Dialog - Bond 4", Word = "Love? Feelings? Favorites? What's the difference? Zerida doesn't understand.", Animation = "idle_Smile", Voice = "Char040_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 19, },		},	},	["2813"] = {		ID = 2813, Name = "Dialog - Bond 5", Word = "Does the black moon howl? Only when waning. What? What did Zerida just say?", Animation = "idle_Smile", Voice = "Char040_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 24, },		},	},	["2814"] = {		ID = 2814, Name = "Conversation - Daily 1", Word = "Well... The term bond, Zerida understands it now. Master and Zerida, bond...", Animation = "idle_Normal", Voice = "Char040_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2815"] = {		ID = 2815, Name = "Conversation - Daily 2", Word = "Huh? Are you here to play?", Animation = "idle_Normal", Voice = "Char040_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2816"] = {		ID = 2816, Name = "Conversation - Words of Happiness", Word = "Snap clap, kkkkha, kolkko, kun, kun!", Animation = "idle_Smile", Voice = "Char040_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2817"] = {		ID = 2817, Name = "Conversation - Words of Anger", Word = "Wooo --- Hissssssssssssssss!", Animation = "idle_Angry", Voice = "Char040_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2818"] = {		ID = 2818, Name = "Conversation - Words of Sadness", Word = "Zerida is having nightmares. Why does Zerida dream?", Animation = "idle_Sad", Voice = "Char040_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2819"] = {		ID = 2819, Name = "Conversation - Words of Shyness", Word = "What? Zerida's face is burning. What evil magic did you use on her?", Animation = "idle_Shy", Voice = "Char040_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 24, },		},	},	["2820"] = {		ID = 2820, Name = "Interaction - Recording 1", Word = "Does it mean you like Zerida?", Animation = "idle_Normal", Voice = "Char040_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2821"] = {		ID = 2821, Name = "Interaction - Recording 2", Word = "Ha-ha, uh, hee-hee-hee...", Animation = "idle_Smile", Voice = "Char040_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 4, },		},	},	["2822"] = {		ID = 2822, Name = "Interaction - Recording 3", Word = "Are you treating Zerida like a kitten? Heh-heh...", Animation = "idle_Smile", Voice = "Char040_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 9, },		},	},	["2823"] = {		ID = 2823, Name = "Interaction - Recording 4", Word = "Puff... Hee-hee!", Animation = "idle_Smile", Voice = "Char040_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 14, },		},	},	["2824"] = {		ID = 2824, Name = "Interaction - Recording 5", Word = "You seem to be enjoying it, too... Can you let Zerida touch you as well?", Animation = "idle_Smile", Voice = "Char040_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 19, },		},	},	["2825"] = {		ID = 2825, Name = "Interaction - Positive Feelings 1", Word = "When you are staring at Zerida, Zerida is also staring at you...", Animation = "idle_Smile", Voice = "Char040_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 14, },		},	},	["2826"] = {		ID = 2826, Name = "Interaction - Positive Feelings 2", Word = "Love - it's really profound. Thank you for teaching Zerida how to love.", Animation = "idle_Smile", Voice = "Char040_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 24, },		},	},	["2827"] = {		ID = 2827, Name = "Interaction - Negative Feelings 1", Word = "I will bite you!", Animation = "idle_Angry", Voice = "Char040_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2828"] = {		ID = 2828, Name = "Interaction - Negative Feelings 2", Word = "No! No!", Animation = "idle_Angry", Voice = "Char040_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 4, },		},	},	["2829"] = {		ID = 2829, Name = "Interaction - Negative Feelings 3", Word = "Itchy! It's Zerida's turn to tickle you!", Animation = "idle_Angry", Voice = "Char040_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 9, },		},	},	["2830"] = {		ID = 2830, Name = "Interaction - Special 1", Word = "Hey, we will see each other again!", Animation = "idle_Smile", Voice = "Char040_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2831"] = {		ID = 2831, Name = "Interaction - Special 2", Word = "Are you going so soon...? Zerida is alone again.", Animation = "idle_Normal", Voice = "Char040_31", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["2901"] = {		ID = 2901, Name = "Summon - Recordings", Word = "I am Tiaris. Nice to meet you. You may just call me Miss Tiaris.", Animation = "idle_Normal", Voice = "Char018_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2902"] = {		ID = 2902, Name = "Battle - Upgrade 1", Word = "So comfortable... It's a rare experience, enjoying a change like this.", Animation = "idle_Smile", Voice = "Char018_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2903"] = {		ID = 2903, Name = "Battle - Upgrade 2", Word = "But... It didn't get big at all... I mean the size...", Animation = "idle_Smile", Voice = "Char018_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2904"] = {		ID = 2904, Name = "Battle - Release Skills 1", Word = "It's not over yet!", Animation = "idle_Angry", Voice = "Char018_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2905"] = {		ID = 2905, Name = "Battle - Release Skills 2", Word = "Well, it works now!", Animation = "idle_Smile", Voice = "Char018_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2906"] = {		ID = 2906, Name = "Battle - Select 1", Word = "Eh? It's my turn now?", Animation = "idle_Normal", Voice = "Char018_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2907"] = {		ID = 2907, Name = "Battle - Select 2", Word = "Yes... Yes...", Animation = "idle_Normal", Voice = "Char018_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2908"] = {		ID = 2908, Name = "Battle - Retreat", Word = "I... I'm so afraid...", Animation = "idle_Injury", Voice = "Char018_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2909"] = {		ID = 2909, Name = "Dialog - Bond 1", Word = "He... Hello! I hope I didn't cause any trouble.", Animation = "idle_Normal", Voice = "Char018_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 4, },		},	},	["2910"] = {		ID = 2910, Name = "Dialog - Bond 2", Word = "...If I could be stronger... maybe my father...", Animation = "idle_Sad", Voice = "Char018_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 9, },		},	},	["2911"] = {		ID = 2911, Name = "Dialog - Bond 3", Word = "Can I really be of help? I'm sorry, if only I knew the magic of Zii bilibili as well...", Animation = "idle_Smile", Voice = "Char018_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 14, },		},	},	["2912"] = {		ID = 2912, Name = "Dialog - Bond 4", Word = "I've been studying a way to create magic recently! In order to commemorate this historic moment, this spell is named after you!", Animation = "idle_Smile", Voice = "Char018_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 19, },		},	},	["2913"] = {		ID = 2913, Name = "Dialog - Bond 5", Word = "...Well! I like it. I like it when you touch my head. Other places? Not just yet!", Animation = "idle_Smile", Voice = "Char018_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 24, },		},	},	["2914"] = {		ID = 2914, Name = "Conversation - Daily 1", Word = "Being carefree is a lifestyle choice. So long as you have the right mindset, anyone can have a great life!", Animation = "idle_Normal", Voice = "Char018_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2915"] = {		ID = 2915, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2916"] = {		ID = 2916, Name = "Conversation - Words of Happiness", Word = "Joy and sorrow are every day's feat, so laugh as much as you can when you are able to!", Animation = "idle_Smile", Voice = "Char018_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2917"] = {		ID = 2917, Name = "Conversation - Words of Anger", Word = "Everyone has their own troubles! Do you think that I am just a little girl with nothing to worry about?", Animation = "idle_Angry", Voice = "Char018_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2918"] = {		ID = 2918, Name = "Conversation - Words of Sadness", Word = "The Floating City... It used to be my home... But that home, it doesn't exist anymore...", Animation = "idle_Sad", Voice = "Char018_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2919"] = {		ID = 2919, Name = "Conversation - Words of Shyness", Word = "Every day, I await my Prince Charming. *sigh* This must be the so-called Royal Curse!", Animation = "idle_Shy", Voice = "Char018_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 24, },		},	},	["2920"] = {		ID = 2920, Name = "Interaction - Recording 1", Word = "Oh, you're a little naughty!", Animation = "idle_Shy", Voice = "Char018_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2921"] = {		ID = 2921, Name = "Interaction - Recording 2", Word = "Pfff! Ha-ha...", Animation = "idle_Smile", Voice = "Char018_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 4, },		},	},	["2922"] = {		ID = 2922, Name = "Interaction - Recording 3", Word = "Look at it this way... You're going to feel it's a bit too much... But I don't care what other people think! Ha-ha!", Animation = "idle_Smile", Voice = "Char018_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 9, },		},	},	["2923"] = {		ID = 2923, Name = "Interaction - Recording 4", Word = "*sigh* This is a bit embarrassing!", Animation = "idle_Smile", Voice = "Char018_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 14, },		},	},	["2924"] = {		ID = 2924, Name = "Interaction - Recording 5", Word = "Once I see you, I start blushing. Is this... love...?", Animation = "idle_Smile", Voice = "Char018_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 19, },		},	},	["2925"] = {		ID = 2925, Name = "Interaction - Positive Feelings 1", Word = "Erm... Are you the Prince Charming I've been waiting for? You must be...", Animation = "idle_Smile", Voice = "Char018_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 14, },		},	},	["2926"] = {		ID = 2926, Name = "Interaction - Positive Feelings 2", Word = "I stick to happiness alone, just to avoid painful memories... Finally, I also have a shoulder to cry on...", Animation = "idle_Smile", Voice = "Char018_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 24, },		},	},	["2927"] = {		ID = 2927, Name = "Interaction - Negative Feelings 1", Word = "...This is going to leave me with some bad memories, you perverted commander!", Animation = "idle_Angry", Voice = "Char018_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2928"] = {		ID = 2928, Name = "Interaction - Negative Feelings 2", Word = "Stop!", Animation = "idle_Angry", Voice = "Char018_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 4, },		},	},	["2929"] = {		ID = 2929, Name = "Interaction - Negative Feelings 3", Word = "This is going too far!", Animation = "idle_Angry", Voice = "Char018_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 9, },		},	},	["2930"] = {		ID = 2930, Name = "Interaction - Special 1", Word = "It's really relaxing being with you... I hope we have more chances to be together!", Animation = "idle_Smile", Voice = "Char018_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["2931"] = {		ID = 2931, Name = "Interaction - Special 2", Word = "Will you come again today? Bye for now!", Animation = "idle_Normal", Voice = "Char018_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 29, Param2 = 1, },		},	},	["3001"] = {		ID = 3001, Name = "Summon - Recordings", Word = "Liffany... Just remember my name... Though I am not used to it, I will do my best to repay your kindness!", Animation = "idle_Normal", Voice = "Char027_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3002"] = {		ID = 3002, Name = "Battle - Upgrade 1", Word = "The power of the stars fills my body. Maybe that spell can...", Animation = "idle_Smile", Voice = "Char027_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3003"] = {		ID = 3003, Name = "Battle - Upgrade 2", Word = "Ah! I got some new inspiration just now!", Animation = "idle_Smile", Voice = "Char027_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3004"] = {		ID = 3004, Name = "Battle - Release Skills 1", Word = "That's it.", Animation = "idle_Angry", Voice = "Char027_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3005"] = {		ID = 3005, Name = "Battle - Release Skills 2", Word = "Don't move, I will miss the target.", Animation = "idle_Angry", Voice = "Char027_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3006"] = {		ID = 3006, Name = "Battle - Select 1", Word = "Erm?", Animation = "idle_Normal", Voice = "Char027_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3007"] = {		ID = 3007, Name = "Battle - Select 2", Word = "Is it my turn now?", Animation = "idle_Normal", Voice = "Char027_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3008"] = {		ID = 3008, Name = "Battle - Retreat", Word = "Was the magic casting sequence wrong...", Animation = "idle_Injury", Voice = "Char027_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3009"] = {		ID = 3009, Name = "Dialog - Bond 1", Word = "Please don't disturb my reading. Close the door... Thank you, but I meant from the outside.", Animation = "idle_Normal", Voice = "Char027_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 4, },		},	},	["3010"] = {		ID = 3010, Name = "Dialog - Bond 2", Word = "I am not interested in ordinary humans. Are you from the future?", Animation = "idle_Smile", Voice = "Char027_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 9, },		},	},	["3011"] = {		ID = 3011, Name = "Dialog - Bond 3", Word = "If the magic power of the two moons is mixed... Oh! You came at just the right time. Can I use you to try some new magic?", Animation = "idle_Smile", Voice = "Char027_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 14, },		},	},	["3012"] = {		ID = 3012, Name = "Dialog - Bond 4", Word = "Afraid of fighting? No, no. I'm actually something of a magical genius. As long as I have magic powers, I won't lose so easily.", Animation = "idle_Smile", Voice = "Char027_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 19, },		},	},	["3013"] = {		ID = 3013, Name = "Dialog - Bond 5", Word = "The moonlight is beautiful. There are so many books, and so much powerful magic. With you here, I can continue living like this.", Animation = "idle_Smile", Voice = "Char027_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 24, },		},	},	["3014"] = {		ID = 3014, Name = "Conversation - Daily 1", Word = "If the world returns to peace, I think... I can use magic to create more beautiful things for this world...", Animation = "idle_Normal", Voice = "Char027_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3015"] = {		ID = 3015, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3016"] = {		ID = 3016, Name = "Conversation - Words of Happiness", Word = "How warm the sunshine is... I feel the magic in my body warming up.", Animation = "idle_Smile", Voice = "Char027_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3017"] = {		ID = 3017, Name = "Conversation - Words of Anger", Word = "I could never forgive anyone who'd dare mess with my magic books!", Animation = "idle_Angry", Voice = "Char027_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3018"] = {		ID = 3018, Name = "Conversation - Words of Sadness", Word = "I was not able to figure out this spell after staying up all night... Maybe I really don't have that much magic talent?", Animation = "idle_Sad", Voice = "Char027_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3019"] = {		ID = 3019, Name = "Conversation - Words of Shyness", Word = "Mother said that a girl should be the wind that allows her husband's wings to rise... Now I understand what she meant.", Animation = "idle_Shy", Voice = "Char027_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 24, },		},	},	["3020"] = {		ID = 3020, Name = "Interaction - Recording 1", Word = "Ah, the magic in my body seems to have been disturbed.", Animation = "idle_Shy", Voice = "Char027_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3021"] = {		ID = 3021, Name = "Interaction - Recording 2", Word = "Ah... Oops...", Animation = "idle_Shy", Voice = "Char027_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 4, },		},	},	["3022"] = {		ID = 3022, Name = "Interaction - Recording 3", Word = "Was it the same feeling as last time? It doesn't seem to be the same...", Animation = "idle_Smile", Voice = "Char027_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 9, },		},	},	["3023"] = {		ID = 3023, Name = "Interaction - Recording 4", Word = "Eh, heh-heh...", Animation = "idle_Smile", Voice = "Char027_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 14, },		},	},	["3024"] = {		ID = 3024, Name = "Interaction - Recording 5", Word = "The magic power in my body seems to be even more active now...", Animation = "idle_Smile", Voice = "Char027_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 19, },		},	},	["3025"] = {		ID = 3025, Name = "Interaction - Positive Feelings 1", Word = "I can feel your magic power.", Animation = "idle_Shy", Voice = "Char027_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 14, },		},	},	["3026"] = {		ID = 3026, Name = "Interaction - Positive Feelings 2", Word = "Because of you, I'm surely the happiest mage alive!", Animation = "idle_Shy", Voice = "Char027_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 24, },		},	},	["3027"] = {		ID = 3027, Name = "Interaction - Negative Feelings 1", Word = "Please do not come close to me when I'm focusing on magic.", Animation = "idle_Angry", Voice = "Char027_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3028"] = {		ID = 3028, Name = "Interaction - Negative Feelings 2", Word = "My magic powers will run amok like a beast!", Animation = "idle_Angry", Voice = "Char027_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 4, },		},	},	["3029"] = {		ID = 3029, Name = "Interaction - Negative Feelings 3", Word = "It's dangerous, doing that... I'm talking about you!", Animation = "idle_Angry", Voice = "Char027_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 9, },		},	},	["3030"] = {		ID = 3030, Name = "Interaction - Special 1", Word = "I'm really so glad. When will you come again?", Animation = "idle_Smile", Voice = "Char027_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3031"] = {		ID = 3031, Name = "Interaction - Special 2", Word = "Let me show you my newly-invented magic next time!", Animation = "idle_Normal", Voice = "Char027_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 30, Param2 = 1, },		},	},	["3101"] = {		ID = 3101, Name = "Summon - Recordings", Word = "I'm a maiden from the temple, and my name is Sophia. Please use me as you wish.", Animation = "idle_Normal", Voice = "Char026_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3102"] = {		ID = 3102, Name = "Battle - Upgrade 1", Word = "Can I be stronger, too? The Goddess will bless me!", Animation = "idle_Smile", Voice = "Char026_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3103"] = {		ID = 3103, Name = "Battle - Upgrade 2", Word = "Faith is what drives me on!", Animation = "idle_Smile", Voice = "Char026_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3104"] = {		ID = 3104, Name = "Battle - Release Skills 1", Word = "I don't really want to use this.", Animation = "idle_Angry", Voice = "Char026_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3105"] = {		ID = 3105, Name = "Battle - Release Skills 2", Word = "Ah, ah... Sorry.", Animation = "idle_Angry", Voice = "Char026_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3106"] = {		ID = 3106, Name = "Battle - Select 1", Word = "Yes?", Animation = "idle_Normal", Voice = "Char026_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3107"] = {		ID = 3107, Name = "Battle - Select 2", Word = "Ha!", Animation = "idle_Normal", Voice = "Char026_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3108"] = {		ID = 3108, Name = "Battle - Retreat", Word = "It seems like... We need to pause for a bit...", Animation = "idle_Injury", Voice = "Char026_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3109"] = {		ID = 3109, Name = "Dialog - Bond 1", Word = "Ah, ah... Are you here to pray?", Animation = "idle_Normal", Voice = "Char026_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 4, },		},	},	["3110"] = {		ID = 3110, Name = "Dialog - Bond 2", Word = "Please close your eyes when you pray. Don't peek...", Animation = "idle_Smile", Voice = "Char026_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 9, },		},	},	["3111"] = {		ID = 3111, Name = "Dialog - Bond 3", Word = "It's true... I'm losing sleep over it... I'm going to have feelings for you if you keep behaving like this...", Animation = "idle_Smile", Voice = "Char026_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 14, },		},	},	["3112"] = {		ID = 3112, Name = "Dialog - Bond 4", Word = "My hair? Ah, do you want to help me comb it? Thanks a lot...", Animation = "idle_Shy", Voice = "Char026_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 19, },		},	},	["3113"] = {		ID = 3113, Name = "Dialog - Bond 5", Word = "The pure wind... Across the wilderness, I made an oath to guard the beauty of the world.", Animation = "idle_Shy", Voice = "Char026_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 24, },		},	},	["3114"] = {		ID = 3114, Name = "Conversation - Daily 1", Word = "Please don't worry, I will always pray for your victory!", Animation = "idle_Normal", Voice = "Char026_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3115"] = {		ID = 3115, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3116"] = {		ID = 3116, Name = "Conversation - Words of Happiness", Word = "The Goddess will answer our prayers!", Animation = "idle_Smile", Voice = "Char026_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3117"] = {		ID = 3117, Name = "Conversation - Words of Anger", Word = "I am the guardian of the Lushiris Gate! Chaos and evil, begone!", Animation = "idle_Angry", Voice = "Char026_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3118"] = {		ID = 3118, Name = "Conversation - Words of Sadness", Word = "...Whenever I think of the sacrifice the Goddess made for humanity... My heart can't help but feel sad...", Animation = "idle_Sad", Voice = "Char026_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3119"] = {		ID = 3119, Name = "Conversation - Words of Shyness", Word = "Today's wind... is really noisy...", Animation = "idle_Shy", Voice = "Char026_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 24, },		},	},	["3120"] = {		ID = 3120, Name = "Interaction - Recording 1", Word = "...I'm a little shy when I see you...", Animation = "idle_Shy", Voice = "Char026_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3121"] = {		ID = 3121, Name = "Interaction - Recording 2", Word = "Eh...", Animation = "idle_Smile", Voice = "Char026_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 4, },		},	},	["3122"] = {		ID = 3122, Name = "Interaction - Recording 3", Word = "...You are so gentle...", Animation = "idle_Smile", Voice = "Char026_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 9, },		},	},	["3123"] = {		ID = 3123, Name = "Interaction - Recording 4", Word = "Woo... Ah...", Animation = "idle_Shy", Voice = "Char026_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 14, },		},	},	["3124"] = {		ID = 3124, Name = "Interaction - Recording 5", Word = "Is this love...?", Animation = "idle_Shy", Voice = "Char026_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 19, },		},	},	["3125"] = {		ID = 3125, Name = "Interaction - Positive Feelings 1", Word = "Whenever I think about how the Goddess knows what is in my heart... It feels like it is about to explode...", Animation = "idle_Shy", Voice = "Char026_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 14, },		},	},	["3126"] = {		ID = 3126, Name = "Interaction - Positive Feelings 2", Word = "Please get closer... Consecrate everything I have...", Animation = "idle_Shy", Voice = "Char026_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 24, },		},	},	["3127"] = {		ID = 3127, Name = "Interaction - Negative Feelings 1", Word = "...This is harassment... No, you can't...", Animation = "idle_Angry", Voice = "Char026_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3128"] = {		ID = 3128, Name = "Interaction - Negative Feelings 2", Word = "No!", Animation = "idle_Angry", Voice = "Char026_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 4, },		},	},	["3129"] = {		ID = 3129, Name = "Interaction - Negative Feelings 3", Word = "The Goddess won't allow it!", Animation = "idle_Angry", Voice = "Char026_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 9, },		},	},	["3130"] = {		ID = 3130, Name = "Interaction - Special 1", Word = "I will pray for you!", Animation = "idle_Smile", Voice = "Char026_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3131"] = {		ID = 3131, Name = "Interaction - Special 2", Word = "Goodbye!", Animation = "idle_Normal", Voice = "Char026_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 31, Param2 = 1, },		},	},	["3201"] = {		ID = 3201, Name = "Summon - Recordings", Word = "Thank you for your invitation. I'm Emerick and I hope that I can serve as your right-hand man!", Animation = "idle_Normal", Voice = "Char017_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3202"] = {		ID = 3202, Name = "Battle - Upgrade 1", Word = "Ha-ha... Looks like I calculated it correctly.", Animation = "idle_Smile", Voice = "Char017_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3203"] = {		ID = 3203, Name = "Battle - Upgrade 2", Word = "I'm really amazed that I'm so much better already, I mean it's me, after all! What a graceful gesture!", Animation = "idle_Smile", Voice = "Char017_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3204"] = {		ID = 3204, Name = "Battle - Release Skills 1", Word = "Let's dance!", Animation = "idle_Angry", Voice = "Char017_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3205"] = {		ID = 3205, Name = "Battle - Release Skills 2", Word = "Aren't I just dazzling?", Animation = "idle_Smile", Voice = "Char017_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3206"] = {		ID = 3206, Name = "Battle - Select 1", Word = "Get everything ready!", Animation = "idle_Normal", Voice = "Char017_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3207"] = {		ID = 3207, Name = "Battle - Select 2", Word = "Roger!", Animation = "idle_Normal", Voice = "Char017_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3208"] = {		ID = 3208, Name = "Battle - Retreat", Word = "I misjudged... the window...", Animation = "idle_Injury", Voice = "Char017_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3209"] = {		ID = 3209, Name = "Dialog - Bond 1", Word = "This deployment didn't need me to fight personally... right?", Animation = "idle_Normal", Voice = "Char017_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 4, },		},	},	["3210"] = {		ID = 3210, Name = "Dialog - Bond 2", Word = "...Speaking of which, it's not exactly an elegant plan.", Animation = "idle_Smile", Voice = "Char017_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 9, },		},	},	["3211"] = {		ID = 3211, Name = "Dialog - Bond 3", Word = "What?! An ambush?! Well... This was also to be expected.", Animation = "idle_Angry", Voice = "Char017_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 14, },		},	},	["3212"] = {		ID = 3212, Name = "Dialog - Bond 4", Word = "A plan can never catch up with the changes of battle! Great tacticians must recognize priorities above all!", Animation = "idle_Smile", Voice = "Char017_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 19, },		},	},	["3213"] = {		ID = 3213, Name = "Dialog - Bond 5", Word = "Your command is so exquisite. Please let me flitter like a breeze under your glory and dance here forever!", Animation = "idle_Smile", Voice = "Char017_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 24, },		},	},	["3214"] = {		ID = 3214, Name = "Conversation - Daily 1", Word = "I was not born to be good at strategy and planning... I would like to be a wise man first and then loyal to the cause of justice.", Animation = "idle_Normal", Voice = "Char017_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3215"] = {		ID = 3215, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3216"] = {		ID = 3216, Name = "Conversation - Words of Happiness", Word = "The think tank of the Imperial Army? I really don't deserve it! A strategy can only be successful because of great team work!", Animation = "idle_Smile", Voice = "Char017_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3217"] = {		ID = 3217, Name = "Conversation - Words of Anger", Word = "A wise man is a man who will not let himself be angered easily. However, a soldier's principles can't be offended!", Animation = "idle_Angry", Voice = "Char017_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3218"] = {		ID = 3218, Name = "Conversation - Words of Sadness", Word = "The Marshal, national interests, loyalty to oneself... My choice, I hope it was right...", Animation = "idle_Sad", Voice = "Char017_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3219"] = {		ID = 3219, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 24, },		},	},	["3220"] = {		ID = 3220, Name = "Interaction - Recording 1", Word = "Using bodily contact to boost morale is indeed a useful strategy!", Animation = "idle_Normal", Voice = "Char017_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3221"] = {		ID = 3221, Name = "Interaction - Recording 2", Word = "Hmm... Not bad...", Animation = "idle_Smile", Voice = "Char017_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 4, },		},	},	["3222"] = {		ID = 3222, Name = "Interaction - Recording 3", Word = "A massage can bring comfort beyond one's wildest dreams!", Animation = "idle_Smile", Voice = "Char017_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 9, },		},	},	["3223"] = {		ID = 3223, Name = "Interaction - Recording 4", Word = "Thank you for your work!", Animation = "idle_Smile", Voice = "Char017_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 14, },		},	},	["3224"] = {		ID = 3224, Name = "Interaction - Recording 5", Word = "You are the best planner, you have won my recognition!", Animation = "idle_Smile", Voice = "Char017_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 19, },		},	},	["3225"] = {		ID = 3225, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 14, },		},	},	["3226"] = {		ID = 3226, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 24, },		},	},	["3227"] = {		ID = 3227, Name = "Interaction - Negative Feelings 1", Word = "This way seems a little stupid.", Animation = "idle_Angry", Voice = "Char017_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3228"] = {		ID = 3228, Name = "Interaction - Negative Feelings 2", Word = "It's not acceptable...", Animation = "idle_Angry", Voice = "Char017_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 4, },		},	},	["3229"] = {		ID = 3229, Name = "Interaction - Negative Feelings 3", Word = "Please forgive my rudeness. Can you... be a bit gentler?", Animation = "idle_Angry", Voice = "Char017_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 9, },		},	},	["3230"] = {		ID = 3230, Name = "Interaction - Special 1", Word = "A single conversation across a table with a wise man has the same worth as a month's of studying from books.", Animation = "idle_Smile", Voice = "Char017_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3231"] = {		ID = 3231, Name = "Interaction - Special 2", Word = "If you'll excuse me.", Animation = "idle_Normal", Voice = "Char017_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 32, Param2 = 1, },		},	},	["3301"] = {		ID = 3301, Name = "Summon - Recordings", Word = "I'm Freya, the Magic Knight. No need to be gentle, I'm as tough as they come!", Animation = "idle_Normal", Voice = "Char014_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3302"] = {		ID = 3302, Name = "Battle - Upgrade 1", Word = "No, no, no. Don't go so soft on me.", Animation = "idle_Smile", Voice = "Char014_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3303"] = {		ID = 3303, Name = "Battle - Upgrade 2", Word = "Did I pass the trial, too? Now we can bring happiness to more people...", Animation = "idle_Smile", Voice = "Char014_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3304"] = {		ID = 3304, Name = "Battle - Release Skills 1", Word = "I'm... I'm sorry!", Animation = "idle_Angry", Voice = "Char014_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3305"] = {		ID = 3305, Name = "Battle - Release Skills 2", Word = "This... is it okay?", Animation = "idle_Angry", Voice = "Char014_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3306"] = {		ID = 3306, Name = "Battle - Select 1", Word = "Woo...", Animation = "idle_Normal", Voice = "Char014_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3307"] = {		ID = 3307, Name = "Battle - Select 2", Word = "Alright...", Animation = "idle_Normal", Voice = "Char014_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3308"] = {		ID = 3308, Name = "Battle - Retreat", Word = "I must... become stronger...", Animation = "idle_Injury", Voice = "Char014_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3309"] = {		ID = 3309, Name = "Dialog - Bond 1", Word = "Ermm... Please treat me as an object. Never be too gentle with me...", Animation = "idle_Normal", Voice = "Char014_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 4, },		},	},	["3310"] = {		ID = 3310, Name = "Dialog - Bond 2", Word = "If you treat me gently, I will not be able to bear it. Because I... I...", Animation = "idle_Smile", Voice = "Char014_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 9, },		},	},	["3311"] = {		ID = 3311, Name = "Dialog - Bond 3", Word = "If you're too gentle with me, maybe I will like you... In that way... No, no, no!", Animation = "idle_Smile", Voice = "Char014_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 14, },		},	},	["3312"] = {		ID = 3312, Name = "Dialog - Bond 4", Word = "I already... can't control it anymore. When I see you, my heart beats so quickly...", Animation = "idle_Smile", Voice = "Char014_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 19, },		},	},	["3313"] = {		ID = 3313, Name = "Dialog - Bond 5", Word = "No, I must say it this time, I... I have fallen in love with you. Even if one day my life must end, my feelings will not change.", Animation = "idle_Smile", Voice = "Char014_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 24, },		},	},	["3314"] = {		ID = 3314, Name = "Conversation - Daily 1", Word = "Princess of Barral, Freya is here to greet you. I hope it will be a sunny day!", Animation = "idle_Normal", Voice = "Char014_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3315"] = {		ID = 3315, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3316"] = {		ID = 3316, Name = "Conversation - Words of Happiness", Word = "Let's get happy! Even if the world ends today, we must face it with courage!", Animation = "idle_Smile", Voice = "Char014_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3317"] = {		ID = 3317, Name = "Conversation - Words of Anger", Word = "Darkness and chaos are approaching our continent. I'm willing to sacrifice my life if it means stopping them!", Animation = "idle_Angry", Voice = "Char014_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3318"] = {		ID = 3318, Name = "Conversation - Words of Sadness", Word = "I can't betray my father, nor betray the people I love... God, what should I do?", Animation = "idle_Sad", Voice = "Char014_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3319"] = {		ID = 3319, Name = "Conversation - Words of Shyness", Word = "Love... It always makes me feel a bit lost...", Animation = "idle_Shy", Voice = "Char014_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 24, },		},	},	["3320"] = {		ID = 3320, Name = "Interaction - Recording 1", Word = "Your hand... I...", Animation = "idle_Normal", Voice = "Char014_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3321"] = {		ID = 3321, Name = "Interaction - Recording 2", Word = "Waaaaah...", Animation = "idle_Smile", Voice = "Char014_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 4, },		},	},	["3322"] = {		ID = 3322, Name = "Interaction - Recording 3", Word = "Erm... What's the special trick? My face is burning...", Animation = "idle_Smile", Voice = "Char014_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 9, },		},	},	["3323"] = {		ID = 3323, Name = "Interaction - Recording 4", Word = "Oh, ah...", Animation = "idle_Smile", Voice = "Char014_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 14, },		},	},	["3324"] = {		ID = 3324, Name = "Interaction - Recording 5", Word = "My body... No, I can't breathe anymore...", Animation = "idle_Smile", Voice = "Char014_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 19, },		},	},	["3325"] = {		ID = 3325, Name = "Interaction - Positive Feelings 1", Word = "I'd like to... give you everything that I have... My sweetheart...", Animation = "idle_Smile", Voice = "Char014_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 14, },		},	},	["3326"] = {		ID = 3326, Name = "Interaction - Positive Feelings 2", Word = "Even the Goddess will bless us... I believe that...", Animation = "idle_Smile", Voice = "Char014_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 24, },		},	},	["3327"] = {		ID = 3327, Name = "Interaction - Negative Feelings 1", Word = "Please stop! Stop... I'm sorry, I don't want to be rude...", Animation = "idle_Angry", Voice = "Char014_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3328"] = {		ID = 3328, Name = "Interaction - Negative Feelings 2", Word = "No!", Animation = "idle_Angry", Voice = "Char014_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 4, },		},	},	["3329"] = {		ID = 3329, Name = "Interaction - Negative Feelings 3", Word = "This isn't a gentleman's way!", Animation = "idle_Angry", Voice = "Char014_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 9, },		},	},	["3330"] = {		ID = 3330, Name = "Interaction - Special 1", Word = "Meeting you is making me very happy today!", Animation = "idle_Smile", Voice = "Char014_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3331"] = {		ID = 3331, Name = "Interaction - Special 2", Word = "Come back soon!", Animation = "idle_Normal", Voice = "Char014_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 33, Param2 = 1, },		},	},	["3401"] = {		ID = 3401, Name = "Summon - Recordings", Word = "Please allow me to introduce myself, I am Kirikaze. As a Samurai, I will perform my duties with honor.", Animation = "idle_Normal", Voice = "Char024_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3402"] = {		ID = 3402, Name = "Battle - Upgrade 1", Word = "Is it time to use my own abilities now?", Animation = "idle_Smile", Voice = "Char024_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3403"] = {		ID = 3403, Name = "Battle - Upgrade 2", Word = "It's not time to relax yet.", Animation = "idle_Smile", Voice = "Char024_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3404"] = {		ID = 3404, Name = "Battle - Release Skills 1", Word = "I've gotten used to your movements.", Animation = "idle_Angry", Voice = "Char024_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3405"] = {		ID = 3405, Name = "Battle - Release Skills 2", Word = "Here it is!", Animation = "idle_Angry", Voice = "Char024_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3406"] = {		ID = 3406, Name = "Battle - Select 1", Word = "Got it!", Animation = "idle_Normal", Voice = "Char024_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3407"] = {		ID = 3407, Name = "Battle - Select 2", Word = "Leave it to me!", Animation = "idle_Normal", Voice = "Char024_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3408"] = {		ID = 3408, Name = "Battle - Retreat", Word = "My lord... Please be safe...", Animation = "idle_Injury", Voice = "Char024_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3409"] = {		ID = 3409, Name = "Dialog - Bond 1", Word = "Is this the lord's meal? Please allow me to test if there's poison in it.", Animation = "idle_Normal", Voice = "Char024_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 4, },		},	},	["3410"] = {		ID = 3410, Name = "Dialog - Bond 2", Word = "The battle has lasted for many days. Please take a rest.", Animation = "idle_Normal", Voice = "Char024_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 9, },		},	},	["3411"] = {		ID = 3411, Name = "Dialog - Bond 3", Word = "Please don't risk your life again. Just leave it to us!", Animation = "idle_Angry", Voice = "Char024_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 14, },		},	},	["3412"] = {		ID = 3412, Name = "Dialog - Bond 4", Word = "The lord is injured! It is all my fault. I wasn't determined enough! Please allow me to perform seppuku as an apology!", Animation = "idle_Angry", Voice = "Char024_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 19, },		},	},	["3413"] = {		ID = 3413, Name = "Dialog - Bond 5", Word = "I know I worry too much... After all, you're a hero, but I treat you like a child... Wait! Maybe that apple is poisoned!", Animation = "idle_Smile", Voice = "Char024_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 24, },		},	},	["3414"] = {		ID = 3414, Name = "Conversation - Daily 1", Word = "My sword... is the Kotetsu... Have you seen a weapon similar to this blade before?", Animation = "idle_Normal", Voice = "Char024_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3415"] = {		ID = 3415, Name = "Conversation - Daily 2", Word = "My country, in the east... If the war ever ends, I really would like to go back to see it!", Animation = "idle_Normal", Voice = "Char024_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3416"] = {		ID = 3416, Name = "Conversation - Words of Happiness", Word = "Lord, please use me as your tool. It's my destiny to claim victory for my lord!", Animation = "idle_Smile", Voice = "Char024_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3417"] = {		ID = 3417, Name = "Conversation - Words of Anger", Word = "...Lord! Please give me any work you'd like! I'm ashamed for making you worry so!", Animation = "idle_Angry", Voice = "Char024_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3418"] = {		ID = 3418, Name = "Conversation - Words of Sadness", Word = "", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3419"] = {		ID = 3419, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 24, },		},	},	["3420"] = {		ID = 3420, Name = "Interaction - Recording 1", Word = "This is my honor!", Animation = "idle_Normal", Voice = "Char024_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3421"] = {		ID = 3421, Name = "Interaction - Recording 2", Word = "Thank you!", Animation = "idle_Smile", Voice = "Char024_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 4, },		},	},	["3422"] = {		ID = 3422, Name = "Interaction - Recording 3", Word = "Thank you for your great kindness!", Animation = "idle_Smile", Voice = "Char024_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 9, },		},	},	["3423"] = {		ID = 3423, Name = "Interaction - Recording 4", Word = "Thank you, my lord!", Animation = "idle_Smile", Voice = "Char024_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 14, },		},	},	["3424"] = {		ID = 3424, Name = "Interaction - Recording 5", Word = "I really... really am thankful!", Animation = "idle_Smile", Voice = "Char024_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 19, },		},	},	["3425"] = {		ID = 3425, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 14, },		},	},	["3426"] = {		ID = 3426, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 24, },		},	},	["3427"] = {		ID = 3427, Name = "Interaction - Negative Feelings 1", Word = "This ends here!", Animation = "idle_Angry", Voice = "Char024_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3428"] = {		ID = 3428, Name = "Interaction - Negative Feelings 2", Word = "Uh...", Animation = "idle_Angry", Voice = "Char024_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 4, },		},	},	["3429"] = {		ID = 3429, Name = "Interaction - Negative Feelings 3", Word = "Wait a minute! My lord, you can't do this!", Animation = "idle_Angry", Voice = "Char024_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 9, },		},	},	["3430"] = {		ID = 3430, Name = "Interaction - Special 1", Word = "I will do my best even if I have to sacrifice my life!", Animation = "idle_Smile", Voice = "Char024_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3431"] = {		ID = 3431, Name = "Interaction - Special 2", Word = "Excuse me!", Animation = "idle_Normal", Voice = "Char024_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 34, Param2 = 1, },		},	},	["3501"] = {		ID = 3501, Name = "Summon - Recordings", Word = "What? It's my turn? Do I really have what it takes?", Animation = "idle_Normal", Voice = "Char045_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3502"] = {		ID = 3502, Name = "Battle - Upgrade 1", Word = "What? Wasn't your previous class any good?", Animation = "idle_Smile", Voice = "Char045_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3503"] = {		ID = 3503, Name = "Battle - Upgrade 2", Word = "Science leads to progress!", Animation = "idle_Smile", Voice = "Char045_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3504"] = {		ID = 3504, Name = "Battle - Release Skills 1", Word = "It's just an experiment!", Animation = "idle_Angry", Voice = "Char045_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3505"] = {		ID = 3505, Name = "Battle - Release Skills 2", Word = "Ready to launch!", Animation = "idle_Angry", Voice = "Char045_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3506"] = {		ID = 3506, Name = "Battle - Select 1", Word = "What? Me?", Animation = "idle_Normal", Voice = "Char045_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3507"] = {		ID = 3507, Name = "Battle - Select 2", Word = "There is not much time left!", Animation = "idle_Normal", Voice = "Char045_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3508"] = {		ID = 3508, Name = "Battle - Retreat", Word = "Someone, give me a hand...", Animation = "idle_Injury", Voice = "Char045_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3509"] = {		ID = 3509, Name = "Dialog - Bond 1", Word = "Well, I have a new experiment planned. Would you help out?", Animation = "idle_Normal", Voice = "Char045_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 4, },		},	},	["3510"] = {		ID = 3510, Name = "Dialog - Bond 2", Word = "Get me some tweezers! Ahhhhhh, it hurts! Where are all my tools?", Animation = "idle_Smile", Voice = "Char045_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 9, },		},	},	["3511"] = {		ID = 3511, Name = "Dialog - Bond 3", Word = "Hmm... I need a test subject... Huh? You would make a good one!", Animation = "idle_Smile", Voice = "Char045_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 14, },		},	},	["3512"] = {		ID = 3512, Name = "Dialog - Bond 4", Word = "Ah, ah... I had an excellent idea just now, but it slipped my mind once I laid eyes on you...", Animation = "idle_Smile", Voice = "Char045_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 19, },		},	},	["3513"] = {		ID = 3513, Name = "Dialog - Bond 5", Word = "One day, the airship will find its way back to the sky. You will witness it with me...", Animation = "idle_Smile", Voice = "Char045_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 24, },		},	},	["3514"] = {		ID = 3514, Name = "Conversation - Daily 1", Word = "Well, steel, coal, and rubber... A little bit of magic can do wonders!", Animation = "idle_Normal", Voice = "Char045_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3515"] = {		ID = 3515, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3516"] = {		ID = 3516, Name = "Conversation - Words of Happiness", Word = "Tiseo's technology is No.1 in the world!", Animation = "idle_Smile", Voice = "Char045_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3517"] = {		ID = 3517, Name = "Conversation - Words of Anger", Word = "Hum! It is impossible for someone with a brain like yours to understand the most advanced technology of our time.", Animation = "idle_Angry", Voice = "Char045_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3518"] = {		ID = 3518, Name = "Conversation - Words of Sadness", Word = "Well, if I could only find electricity somewhere...", Animation = "idle_Sad", Voice = "Char045_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3519"] = {		ID = 3519, Name = "Conversation - Words of Shyness", Word = "Well, I'm a scientist. Don't give me that strange look!", Animation = "idle_Shy", Voice = "Char045_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 24, },		},	},	["3520"] = {		ID = 3520, Name = "Interaction - Recording 1", Word = "Was I in the lab for too long?", Animation = "idle_Normal", Voice = "Char045_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3521"] = {		ID = 3521, Name = "Interaction - Recording 2", Word = "Erm...", Animation = "idle_Smile", Voice = "Char045_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 4, },		},	},	["3522"] = {		ID = 3522, Name = "Interaction - Recording 3", Word = "Erm... This massage shouldn't be... a paid service, right?", Animation = "idle_Smile", Voice = "Char045_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 9, },		},	},	["3523"] = {		ID = 3523, Name = "Interaction - Recording 4", Word = "I'm not ready yet...", Animation = "idle_Smile", Voice = "Char045_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 14, },		},	},	["3524"] = {		ID = 3524, Name = "Interaction - Recording 5", Word = "Am I going to devote myself to science once and for all?", Animation = "idle_Smile", Voice = "Char045_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 19, },		},	},	["3525"] = {		ID = 3525, Name = "Interaction - Positive Feelings 1", Word = "I must give it to you... The greatest scientific invention of all time!", Animation = "idle_Smile", Voice = "Char045_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 14, },		},	},	["3526"] = {		ID = 3526, Name = "Interaction - Positive Feelings 2", Word = "Is this love? This is too unscientific!", Animation = "idle_Smile", Voice = "Char045_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 24, },		},	},	["3527"] = {		ID = 3527, Name = "Interaction - Negative Feelings 1", Word = "Sigh, what do you mean by this?", Animation = "idle_Angry", Voice = "Char045_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3528"] = {		ID = 3528, Name = "Interaction - Negative Feelings 2", Word = "Be serious, I'm a scientist!", Animation = "idle_Angry", Voice = "Char045_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 4, },		},	},	["3529"] = {		ID = 3529, Name = "Interaction - Negative Feelings 3", Word = "Don't come over here... You're interrupting my train of thought!", Animation = "idle_Angry", Voice = "Char045_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 9, },		},	},	["3530"] = {		ID = 3530, Name = "Interaction - Special 1", Word = "Next time, I'll come up with something new!", Animation = "idle_Smile", Voice = "Char045_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3531"] = {		ID = 3531, Name = "Interaction - Special 2", Word = "Well, I'm going to do some research.", Animation = "idle_Normal", Voice = "Char045_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 35, Param2 = 1, },		},	},	["3601"] = {		ID = 3601, Name = "Summon - Recordings", Word = "The leader of the shadow bandits, Silver Wolf, has received your summons.", Animation = "idle_Normal", Voice = "Char025_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3602"] = {		ID = 3602, Name = "Battle - Upgrade 1", Word = "Waaaaah...", Animation = "idle_Smile", Voice = "Char025_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3603"] = {		ID = 3603, Name = "Battle - Upgrade 2", Word = "You want strength, you've got it!", Animation = "idle_Smile", Voice = "Char025_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3604"] = {		ID = 3604, Name = "Battle - Release Skills 1", Word = "...Keep calm!", Animation = "idle_Angry", Voice = "Char025_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3605"] = {		ID = 3605, Name = "Battle - Release Skills 2", Word = "Draw your sword!", Animation = "idle_Angry", Voice = "Char025_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3606"] = {		ID = 3606, Name = "Battle - Select 1", Word = "Woo...", Animation = "idle_Normal", Voice = "Char025_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3607"] = {		ID = 3607, Name = "Battle - Select 2", Word = "I understand.", Animation = "idle_Normal", Voice = "Char025_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3608"] = {		ID = 3608, Name = "Battle - Retreat", Word = "I'm sorry...", Animation = "idle_Injury", Voice = "Char025_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3609"] = {		ID = 3609, Name = "Dialog - Bond 1", Word = "Woo...", Animation = "idle_Normal", Voice = "Char025_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 4, },		},	},	["3610"] = {		ID = 3610, Name = "Dialog - Bond 2", Word = "Yes...", Animation = "idle_Smile", Voice = "Char025_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 9, },		},	},	["3611"] = {		ID = 3611, Name = "Dialog - Bond 3", Word = "Please don't stand behind me... I can't help it, I always want to kill people standing behind me... I'm sorry.", Animation = "idle_Smile", Voice = "Char025_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 14, },		},	},	["3612"] = {		ID = 3612, Name = "Dialog - Bond 4", Word = "You don't like talking? Well... It's not like that... It's just how the game is... No, nothing...", Animation = "idle_Smile", Voice = "Char025_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 19, },		},	},	["3613"] = {		ID = 3613, Name = "Dialog - Bond 5", Word = "Even tools have their happiness. As a person, I have many flaws, but I can be of good use to you.", Animation = "idle_Smile", Voice = "Char025_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 24, },		},	},	["3614"] = {		ID = 3614, Name = "Conversation - Daily 1", Word = "My name? It's just a codename... Just tell me who you want dead!", Animation = "idle_Normal", Voice = "Char025_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3615"] = {		ID = 3615, Name = "Conversation - Daily 2", Word = "Silver Wolf, that's me.", Animation = "idle_Normal", Voice = "Char025_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3616"] = {		ID = 3616, Name = "Conversation - Words of Happiness", Word = "Ha-ha... Nothing, please don't mind me.", Animation = "idle_Smile", Voice = "Char025_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3617"] = {		ID = 3617, Name = "Conversation - Words of Anger", Word = "Hah! Darkness will surrender!", Animation = "idle_Angry", Voice = "Char025_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3618"] = {		ID = 3618, Name = "Conversation - Words of Sadness", Word = "", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3619"] = {		ID = 3619, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 24, },		},	},	["3620"] = {		ID = 3620, Name = "Interaction - Recording 1", Word = "That's good!", Animation = "idle_Normal", Voice = "Char025_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3621"] = {		ID = 3621, Name = "Interaction - Recording 2", Word = "Ha-ha...", Animation = "idle_Smile", Voice = "Char025_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 4, },		},	},	["3622"] = {		ID = 3622, Name = "Interaction - Recording 3", Word = "Not bad...", Animation = "idle_Smile", Voice = "Char025_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 9, },		},	},	["3623"] = {		ID = 3623, Name = "Interaction - Recording 4", Word = "Ha!", Animation = "idle_Smile", Voice = "Char025_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 14, },		},	},	["3624"] = {		ID = 3624, Name = "Interaction - Recording 5", Word = "This works perfectly...", Animation = "idle_Smile", Voice = "Char025_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 19, },		},	},	["3625"] = {		ID = 3625, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 14, },		},	},	["3626"] = {		ID = 3626, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 24, },		},	},	["3627"] = {		ID = 3627, Name = "Interaction - Negative Feelings 1", Word = "Don't!", Animation = "idle_Angry", Voice = "Char025_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3628"] = {		ID = 3628, Name = "Interaction - Negative Feelings 2", Word = "Hmn!", Animation = "idle_Angry", Voice = "Char025_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 4, },		},	},	["3629"] = {		ID = 3629, Name = "Interaction - Negative Feelings 3", Word = "That's enough!", Animation = "idle_Angry", Voice = "Char025_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 9, },		},	},	["3630"] = {		ID = 3630, Name = "Interaction - Special 1", Word = "What a pleasure!", Animation = "idle_Smile", Voice = "Char025_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3631"] = {		ID = 3631, Name = "Interaction - Special 2", Word = "See you!", Animation = "idle_Normal", Voice = "Char025_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 36, Param2 = 1, },		},	},	["3701"] = {		ID = 3701, Name = "Summon - Recordings", Word = "Ahhh! You hit the jackpot! I am the ancient beast, Jugler... My fur is smooth, but please control yourself a little...", Animation = "idle_Normal", Voice = "Char009_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3702"] = {		ID = 3702, Name = "Battle - Upgrade 1", Word = "Well, it's not so bad having someone take care of you. Next time, I'll come to you again!", Animation = "idle_Smile", Voice = "Char009_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3703"] = {		ID = 3703, Name = "Battle - Upgrade 2", Word = "Woo! My fur is so much nicer now! Hey! This is a bit strange, isn't it!", Animation = "idle_Smile", Voice = "Char009_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3704"] = {		ID = 3704, Name = "Battle - Release Skills 1", Word = "Rooooar!", Animation = "idle_Angry", Voice = "Char009_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3705"] = {		ID = 3705, Name = "Battle - Release Skills 2", Word = "You're too slow, young man!", Animation = "idle_Angry", Voice = "Char009_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3706"] = {		ID = 3706, Name = "Battle - Select 1", Word = "Rooooar!", Animation = "idle_Normal", Voice = "Char009_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3707"] = {		ID = 3707, Name = "Battle - Select 2", Word = "Let's do it!", Animation = "idle_Normal", Voice = "Char009_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3708"] = {		ID = 3708, Name = "Battle - Retreat", Word = "Really...", Animation = "idle_Injury", Voice = "Char009_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3709"] = {		ID = 3709, Name = "Dialog - Bond 1", Word = "Young man, what's wrong?", Animation = "idle_Normal", Voice = "Char009_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 4, },		},	},	["3710"] = {		ID = 3710, Name = "Dialog - Bond 2", Word = "Hey! Why are you all leaning on me! Oh! Right, that's the spot! Use some strength!", Animation = "idle_Smile", Voice = "Char009_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 9, },		},	},	["3711"] = {		ID = 3711, Name = "Dialog - Bond 3", Word = "Age? Ha-ha, this concept only means something to humans. I forgot about it a long time ago...", Animation = "idle_Smile", Voice = "Char009_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 14, },		},	},	["3712"] = {		ID = 3712, Name = "Dialog - Bond 4", Word = "Well, can you help me find some sand? What's up?! Is it really so strange that beasts need to go to the toilet too?!", Animation = "idle_Smile", Voice = "Char009_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 19, },		},	},	["3713"] = {		ID = 3713, Name = "Dialog - Bond 5", Word = "Hey! Why did you get me a ball? Take it away from me! Far away... Ahhh! This is just so much fun!", Animation = "idle_Smile", Voice = "Char009_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 24, },		},	},	["3714"] = {		ID = 3714, Name = "Conversation - Daily 1", Word = "No... I don't really like people riding on me. Please respect my feelings!", Animation = "idle_Normal", Voice = "Char009_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3715"] = {		ID = 3715, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3716"] = {		ID = 3716, Name = "Conversation - Words of Happiness", Word = "Meow... Cough, I just wanted to get your attention... Hey? I'm talking to you... Bark! Woof, woof!", Animation = "idle_Smile", Voice = "Char009_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3717"] = {		ID = 3717, Name = "Conversation - Words of Anger", Word = "How many times have I told you! Don't put catnip in front of me! You guys! Do you have to push me to the edge?!", Animation = "idle_Angry", Voice = "Char009_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3718"] = {		ID = 3718, Name = "Conversation - Words of Sadness", Word = "...I just want to be your mascot, that's all... Fighting? Not my cup of tea...", Animation = "idle_Sad", Voice = "Char009_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3719"] = {		ID = 3719, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 24, },		},	},	["3720"] = {		ID = 3720, Name = "Interaction - Recording 1", Word = "Right, right, that's the spot... And a bit lower... Go to the right a little...", Animation = "idle_Normal", Voice = "Char009_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3721"] = {		ID = 3721, Name = "Interaction - Recording 2", Word = "Roar...", Animation = "idle_Smile", Voice = "Char009_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 4, },		},	},	["3722"] = {		ID = 3722, Name = "Interaction - Recording 3", Word = "Grr... This doesn't seem to be my voice... What kind of animal is this...", Animation = "idle_Smile", Voice = "Char009_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 9, },		},	},	["3723"] = {		ID = 3723, Name = "Interaction - Recording 4", Word = "Snore... Snore...", Animation = "idle_Smile", Voice = "Char009_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 14, },		},	},	["3724"] = {		ID = 3724, Name = "Interaction - Recording 5", Word = "If this keeps happening, I'll become a kitten, Commander!", Animation = "idle_Smile", Voice = "Char009_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 19, },		},	},	["3725"] = {		ID = 3725, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 14, },		},	},	["3726"] = {		ID = 3726, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 24, },		},	},	["3727"] = {		ID = 3727, Name = "Interaction - Negative Feelings 1", Word = "Erm... I'll turn into a pet if this goes on! That would be a bad thing?", Animation = "idle_Angry", Voice = "Char009_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3728"] = {		ID = 3728, Name = "Interaction - Negative Feelings 2", Word = "Roar!", Animation = "idle_Angry", Voice = "Char009_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 4, },		},	},	["3729"] = {		ID = 3729, Name = "Interaction - Negative Feelings 3", Word = "This is... This is very embarrassing! I'm a beast!", Animation = "idle_Angry", Voice = "Char009_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 9, },		},	},	["3730"] = {		ID = 3730, Name = "Interaction - Special 1", Word = "Pay us a visit at any time!", Animation = "idle_Smile", Voice = "Char009_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3731"] = {		ID = 3731, Name = "Interaction - Special 2", Word = "Roar? Nap time is over so soon...", Animation = "idle_Normal", Voice = "Char009_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 37, Param2 = 1, },		},	},	["3801"] = {		ID = 3801, Name = "Summon - Recordings", Word = "(Gerold) A life that is split in two! (Layla) I don't ever want to be separated from you again!", Animation = "idle_Normal", Voice = "Char400_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3802"] = {		ID = 3802, Name = "Battle - Upgrade 1", Word = "(Gerold:) Layla, do you feel the power?", Animation = "idle_Smile", Voice = "Char400_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3803"] = {		ID = 3803, Name = "Battle - Upgrade 2", Word = "(Layla:) Gerold, I am so happy for you.", Animation = "idle_Smile", Voice = "Char400_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3804"] = {		ID = 3804, Name = "Battle - Release Skills 1", Word = "(Gerold:) Let's go together!", Animation = "idle_Angry", Voice = "Char400_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3805"] = {		ID = 3805, Name = "Battle - Release Skills 2", Word = "(Layla:) Even if it is me, I will not lose!", Animation = "idle_Angry", Voice = "Char400_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3806"] = {		ID = 3806, Name = "Battle - Select 1", Word = "(Gerold:) We are listening.", Animation = "idle_Normal", Voice = "Char400_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3807"] = {		ID = 3807, Name = "Battle - Select 2", Word = "(Layla:) Ready.", Animation = "idle_Normal", Voice = "Char400_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3808"] = {		ID = 3808, Name = "Battle - Retreat", Word = "(Layla:) Gerold... (Gerold:) Layla...", Animation = "idle_Normal", Voice = "Char400_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3809"] = {		ID = 3809, Name = "Dialog - Bond 1", Word = "(Gerold:) My past was very painful, so I cherish every minute we are together.", Animation = "idle_Normal", Voice = "Char400_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 4, },		},	},	["3810"] = {		ID = 3810, Name = "Dialog - Bond 2", Word = "(Layla:) We are inseparable. Even the Langrisser binds our souls to each other.", Animation = "idle_Smile", Voice = "Char400_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 9, },		},	},	["3811"] = {		ID = 3811, Name = "Dialog - Bond 3", Word = "(Gerold:) Those hateful dark envoys have destroyed my life, and I will defeat them for you!", Animation = "idle_Smile", Voice = "Char400_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 14, },		},	},	["3812"] = {		ID = 3812, Name = "Dialog - Bond 4", Word = "(Layla:) Thank you for bringing us together. We don't know how to repay you for this kindness...", Animation = "idle_Smile", Voice = "Char400_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 19, },		},	},	["3813"] = {		ID = 3813, Name = "Dialog - Bond 5", Word = "(Gerold:) Layla, my love... (Layla:) Should we hold it back a little?", Animation = "idle_Smile", Voice = "Char400_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 24, },		},	},	["3814"] = {		ID = 3814, Name = "Conversation - Daily 1", Word = "(Gerold:) I can fight at any time. (Layla) Don't push yourself too hard!", Animation = "idle_Normal", Voice = "Char400_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3815"] = {		ID = 3815, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3816"] = {		ID = 3816, Name = "Conversation - Words of Happiness", Word = "(Layla:) Is it too conspicuous for us two to be together?", Animation = "idle_Smile", Voice = "Char400_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3817"] = {		ID = 3817, Name = "Conversation - Words of Anger", Word = "(Gerold:) The pain of falling into darkness is unforgettable...", Animation = "idle_Angry", Voice = "Char400_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3818"] = {		ID = 3818, Name = "Conversation - Words of Sadness", Word = "(Layla:) Have you lost a loved one before? I, I understand that feeling...", Animation = "idle_Sad", Voice = "Char400_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3819"] = {		ID = 3819, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 24, },		},	},	["3820"] = {		ID = 3820, Name = "Interaction - Recording 1", Word = "(Gerold:) Oh, is this a compliment to me?", Animation = "idle_Normal", Voice = "Char400_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3821"] = {		ID = 3821, Name = "Interaction - Recording 2", Word = "(Layla:) Is two people too much?", Animation = "idle_Smile", Voice = "Char400_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 4, },		},	},	["3822"] = {		ID = 3822, Name = "Interaction - Recording 3", Word = "(Gerold:) We are very thankful.", Animation = "idle_Smile", Voice = "Char400_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 9, },		},	},	["3823"] = {		ID = 3823, Name = "Interaction - Recording 4", Word = "(Layla:) Ha-ha...", Animation = "idle_Smile", Voice = "Char400_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 14, },		},	},	["3824"] = {		ID = 3824, Name = "Interaction - Recording 5", Word = "(Layla:) Next time, let us take care of you.", Animation = "idle_Smile", Voice = "Char400_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 19, },		},	},	["3825"] = {		ID = 3825, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 14, },		},	},	["3826"] = {		ID = 3826, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 24, },		},	},	["3827"] = {		ID = 3827, Name = "Interaction - Negative Feelings 1", Word = "(Gerold:) Take your hands off us!", Animation = "idle_Angry", Voice = "Char400_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3828"] = {		ID = 3828, Name = "Interaction - Negative Feelings 2", Word = "(Layla:)...Don't do that. We're crossing a line, aren't we?", Animation = "idle_Angry", Voice = "Char400_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 4, },		},	},	["3829"] = {		ID = 3829, Name = "Interaction - Negative Feelings 3", Word = "(Gerold:) What does that mean?", Animation = "idle_Angry", Voice = "Char400_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 9, },		},	},	["3830"] = {		ID = 3830, Name = "Interaction - Special 1", Word = "(Gerold:) That's it for today! (Layla) See you next time!", Animation = "idle_Smile", Voice = "Char400_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3831"] = {		ID = 3831, Name = "Interaction - Special 2", Word = "(Layla:) See you next time!", Animation = "idle_Normal", Voice = "Char400_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 38, Param2 = 1, },		},	},	["3901"] = {		ID = 3901, Name = "Summon - Recordings", Word = "Oh! He-he... You dare to summon me to the mortal world...? What an interesting and pathetic human. What... is your name?", Animation = "idle_Normal", Voice = "Char028_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3902"] = {		ID = 3902, Name = "Battle - Upgrade 1", Word = "Is it okay to continue this way? I don't think it's good...", Animation = "idle_Smile", Voice = "Char028_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3903"] = {		ID = 3903, Name = "Battle - Upgrade 2", Word = "I haven't used this form in a long time! What can I do for you to show my gratitude?", Animation = "idle_Smile", Voice = "Char028_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3904"] = {		ID = 3904, Name = "Battle - Release Skills 1", Word = "Hmm... If it's just a game...", Animation = "idle_Angry", Voice = "Char028_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3905"] = {		ID = 3905, Name = "Battle - Release Skills 2", Word = "Do you want to die?", Animation = "idle_Angry", Voice = "Char028_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3906"] = {		ID = 3906, Name = "Battle - Select 1", Word = "Heh-heh-heh-heh...", Animation = "idle_Normal", Voice = "Char028_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3907"] = {		ID = 3907, Name = "Battle - Select 2", Word = "Let's try it!", Animation = "idle_Normal", Voice = "Char028_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3908"] = {		ID = 3908, Name = "Battle - Retreat", Word = "Romance is not his strength... I want to play a little more...", Animation = "idle_Injury", Voice = "Char028_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3909"] = {		ID = 3909, Name = "Dialog - Bond 1", Word = "Mankind? You should thank me for letting you keep all your limbs. Don't expect me to be grateful to you.", Animation = "idle_Normal", Voice = "Char028_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 4, },		},	},	["3910"] = {		ID = 3910, Name = "Dialog - Bond 2", Word = "Always be on your guard when standing before me. I may want to kill you.", Animation = "idle_Smile", Voice = "Char028_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 9, },		},	},	["3911"] = {		ID = 3911, Name = "Dialog - Bond 3", Word = "Do you want me to spoil you? After all, you look like a fantastic treat. He-he-he!", Animation = "idle_Smile", Voice = "Char028_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 14, },		},	},	["3912"] = {		ID = 3912, Name = "Dialog - Bond 4", Word = "As a sorceress, my charms don't work as well as they used to. Hmmm... I think I should then focus all my charms on you!", Animation = "idle_Smile", Voice = "Char028_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 19, },		},	},	["3913"] = {		ID = 3913, Name = "Dialog - Bond 5", Word = "Ha-ha... There is no other way out. What type of girl do you like? I will turn into her and then we'll play a little game...", Animation = "idle_Smile", Voice = "Char028_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 24, },		},	},	["3914"] = {		ID = 3914, Name = "Conversation - Daily 1", Word = "I should be treated as a goddess for saving the world! But a sorceress? Stupidity and ignorance are never amiss in this world...", Animation = "idle_Normal", Voice = "Char028_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3915"] = {		ID = 3915, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3916"] = {		ID = 3916, Name = "Conversation - Words of Happiness", Word = "Did I guess right? Your mind is really so easy to read. Ha-ha-ha-ha!", Animation = "idle_Smile", Voice = "Char028_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3917"] = {		ID = 3917, Name = "Conversation - Words of Anger", Word = "How dare you be so bold in front of me, ignorant human!", Animation = "idle_Angry", Voice = "Char028_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3918"] = {		ID = 3918, Name = "Conversation - Words of Sadness", Word = "Another dragon? I used to believe in its power...", Animation = "idle_Sad", Voice = "Char028_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3919"] = {		ID = 3919, Name = "Conversation - Words of Shyness", Word = "You... How on earth did you know? Did you see right through me?", Animation = "idle_Shy", Voice = "Char028_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 24, },		},	},	["3920"] = {		ID = 3920, Name = "Interaction - Recording 1", Word = "Oh! Ha-ha! Do you want to do something...?", Animation = "idle_Smile", Voice = "Char028_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3921"] = {		ID = 3921, Name = "Interaction - Recording 2", Word = "It's so comfortable...", Animation = "idle_Smile", Voice = "Char028_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 4, },		},	},	["3922"] = {		ID = 3922, Name = "Interaction - Recording 3", Word = "I'm beautiful, aren't I?", Animation = "idle_Smile", Voice = "Char028_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 9, },		},	},	["3923"] = {		ID = 3923, Name = "Interaction - Recording 4", Word = "Well... Ah...", Animation = "idle_Smile", Voice = "Char028_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 14, },		},	},	["3924"] = {		ID = 3924, Name = "Interaction - Recording 5", Word = "What a fun person... Ha-ha!", Animation = "idle_Smile", Voice = "Char028_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 19, },		},	},	["3925"] = {		ID = 3925, Name = "Interaction - Positive Feelings 1", Word = "Now I'm under your spell instead...", Animation = "idle_Smile", Voice = "Char028_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 14, },		},	},	["3926"] = {		ID = 3926, Name = "Interaction - Positive Feelings 2", Word = "Simpletons can't put up with the love of a sorceress.", Animation = "idle_Sad", Voice = "Char028_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 24, },		},	},	["3927"] = {		ID = 3927, Name = "Interaction - Negative Feelings 1", Word = "Get away from me, you dirty human.", Animation = "idle_Angry", Voice = "Char028_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3928"] = {		ID = 3928, Name = "Interaction - Negative Feelings 2", Word = "You are very close to dying. Don't you want to live?", Animation = "idle_Angry", Voice = "Char028_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 4, },		},	},	["3929"] = {		ID = 3929, Name = "Interaction - Negative Feelings 3", Word = "Lost the will to live?", Animation = "idle_Angry", Voice = "Char028_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 9, },		},	},	["3930"] = {		ID = 3930, Name = "Interaction - Special 1", Word = "Ah? Are you leaving? I miss you already.", Animation = "idle_Smile", Voice = "Char028_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["3931"] = {		ID = 3931, Name = "Interaction - Special 2", Word = "How amusing!", Animation = "idle_Normal", Voice = "Char028_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 39, Param2 = 1, },		},	},	["4001"] = {		ID = 4001, Name = "Summon - Recordings", Word = "I'm sorry for taking up your time. You can call me Lewin!", Animation = "idle_Normal", Voice = "Char033_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4002"] = {		ID = 4002, Name = "Battle - Upgrade 1", Word = "I seem to be getting the hang of it. I just need some more experience.", Animation = "idle_Smile", Voice = "Char033_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4003"] = {		ID = 4003, Name = "Battle - Upgrade 2", Word = "I can sense the quality that comes with quantity!", Animation = "idle_Smile", Voice = "Char033_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4004"] = {		ID = 4004, Name = "Battle - Release Skills 1", Word = "So I have to do it!", Animation = "idle_Angry", Voice = "Char033_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4005"] = {		ID = 4005, Name = "Battle - Release Skills 2", Word = "Then let me challenge you!", Animation = "idle_Angry", Voice = "Char033_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4006"] = {		ID = 4006, Name = "Battle - Select 1", Word = "At your command.", Animation = "idle_Normal", Voice = "Char033_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4007"] = {		ID = 4007, Name = "Battle - Select 2", Word = "Please give me your command.", Animation = "idle_Normal", Voice = "Char033_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4008"] = {		ID = 4008, Name = "Battle - Retreat", Word = "I was too careless...", Animation = "idle_Injury", Voice = "Char033_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4009"] = {		ID = 4009, Name = "Dialog - Bond 1", Word = "This is the last battle report, Commander.", Animation = "idle_Normal", Voice = "Char033_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 4, },		},	},	["4010"] = {		ID = 4010, Name = "Dialog - Bond 2", Word = "Didn't you hear the rooster's crow? I thought you got lost on the way.", Animation = "idle_Smile", Voice = "Char033_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 9, },		},	},	["4011"] = {		ID = 4011, Name = "Dialog - Bond 3", Word = "War... War never changes. A sword can never bring peace. A sword is just a sword...", Animation = "idle_Smile", Voice = "Char033_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 14, },		},	},	["4012"] = {		ID = 4012, Name = "Dialog - Bond 4", Word = "I used to think that if I built an order from scratch, it would last for a while... I used to be so naive...", Animation = "idle_Smile", Voice = "Char033_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 19, },		},	},	["4013"] = {		ID = 4013, Name = "Dialog - Bond 5", Word = "The order will be destroyed because it's too fragile. We should set up a new order - why don't you give it a try?", Animation = "idle_Smile", Voice = "Char033_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 24, },		},	},	["4014"] = {		ID = 4014, Name = "Conversation - Daily 1", Word = "If only I could go back to El Sallia... I really miss it.", Animation = "idle_Normal", Voice = "Char033_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4015"] = {		ID = 4015, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4016"] = {		ID = 4016, Name = "Conversation - Words of Happiness", Word = "This scene should be ideal for everyone!", Animation = "idle_Smile", Voice = "Char033_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4017"] = {		ID = 4017, Name = "Conversation - Words of Anger", Word = "For the sake of the country and the people, for the sake of my one and only father.", Animation = "idle_Angry", Voice = "Char033_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4018"] = {		ID = 4018, Name = "Conversation - Words of Sadness", Word = "If he's the one to inherit the throne, there might be some greater achievements in store.", Animation = "idle_Sad", Voice = "Char033_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4019"] = {		ID = 4019, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 24, },		},	},	["4020"] = {		ID = 4020, Name = "Interaction - Recording 1", Word = "I must get stronger.", Animation = "idle_Normal", Voice = "Char033_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4021"] = {		ID = 4021, Name = "Interaction - Recording 2", Word = "Eh...", Animation = "idle_Smile", Voice = "Char033_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 4, },		},	},	["4022"] = {		ID = 4022, Name = "Interaction - Recording 3", Word = "I'm a bit... unaccustomed to this.", Animation = "idle_Smile", Voice = "Char033_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 9, },		},	},	["4023"] = {		ID = 4023, Name = "Interaction - Recording 4", Word = "Yes...", Animation = "idle_Smile", Voice = "Char033_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 14, },		},	},	["4024"] = {		ID = 4024, Name = "Interaction - Recording 5", Word = "I sort of have a deja vu.", Animation = "idle_Smile", Voice = "Char033_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 19, },		},	},	["4025"] = {		ID = 4025, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 14, },		},	},	["4026"] = {		ID = 4026, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 24, },		},	},	["4027"] = {		ID = 4027, Name = "Interaction - Negative Feelings 1", Word = "Please, enough is enough!", Animation = "idle_Angry", Voice = "Char033_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4028"] = {		ID = 4028, Name = "Interaction - Negative Feelings 2", Word = "Enough!", Animation = "idle_Angry", Voice = "Char033_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 4, },		},	},	["4029"] = {		ID = 4029, Name = "Interaction - Negative Feelings 3", Word = "Well, is there anything on your mind?", Animation = "idle_Angry", Voice = "Char033_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 9, },		},	},	["4030"] = {		ID = 4030, Name = "Interaction - Special 1", Word = "I feel like we've known each other for a long time. That makes me very happy.", Animation = "idle_Smile", Voice = "Char033_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4031"] = {		ID = 4031, Name = "Interaction - Special 2", Word = "Well, that's it for today.", Animation = "idle_Normal", Voice = "Char033_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 40, Param2 = 1, },		},	},	["4101"] = {		ID = 4101, Name = "Summon - Recordings", Word = "Awesome! Is this how you summon? That's fantastic! I'm Pierre, the half-baked knight. It's nice to meet you!", Animation = "idle_Normal", Voice = "Char034_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4102"] = {		ID = 4102, Name = "Battle - Upgrade 1", Word = "I'm still far behind the others. Let's work together!", Animation = "idle_Smile", Voice = "Char034_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4103"] = {		ID = 4103, Name = "Battle - Upgrade 2", Word = "Thank you for all your care... I will work hard from now on!", Animation = "idle_Smile", Voice = "Char034_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4104"] = {		ID = 4104, Name = "Battle - Release Skills 1", Word = "The time is now!", Animation = "idle_Angry", Voice = "Char034_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4105"] = {		ID = 4105, Name = "Battle - Release Skills 2", Word = "There is only one winner!", Animation = "idle_Angry", Voice = "Char034_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4106"] = {		ID = 4106, Name = "Battle - Select 1", Word = "Yes!", Animation = "idle_Normal", Voice = "Char034_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4107"] = {		ID = 4107, Name = "Battle - Select 2", Word = "Come on, come on!", Animation = "idle_Normal", Voice = "Char034_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4108"] = {		ID = 4108, Name = "Battle - Retreat", Word = "Clearly... I'm this far already...", Animation = "idle_Injury", Voice = "Char034_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4109"] = {		ID = 4109, Name = "Dialog - Bond 1", Word = "I'm still practicing hard, I will give it my all!", Animation = "idle_Normal", Voice = "Char034_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 4, },		},	},	["4110"] = {		ID = 4110, Name = "Dialog - Bond 2", Word = "You are also growing? I'm always happy to make a new friend. Hehe...", Animation = "idle_Smile", Voice = "Char034_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 9, },		},	},	["4111"] = {		ID = 4111, Name = "Dialog - Bond 3", Word = "I may just be a Trainee Knight for now, but I will make sure not to dishonor the name of my fellow knights!", Animation = "idle_Smile", Voice = "Char034_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 14, },		},	},	["4112"] = {		ID = 4112, Name = "Dialog - Bond 4", Word = "Woo... With you by my side in my training, I always feel so energetic! Thank you so much, my Lord!", Animation = "idle_Smile", Voice = "Char034_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 19, },		},	},	["4113"] = {		ID = 4113, Name = "Dialog - Bond 5", Word = "I'm a novice, but I know knights fight for more than honor. The desire to protect your loved ones is important, too. Thank you!", Animation = "idle_Smile", Voice = "Char034_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 24, },		},	},	["4114"] = {		ID = 4114, Name = "Conversation - Daily 1", Word = "How does Knight Pierre sound? Isn't it delightful! Well, this will be my new goal!", Animation = "idle_Normal", Voice = "Char034_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4115"] = {		ID = 4115, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4116"] = {		ID = 4116, Name = "Conversation - Words of Happiness", Word = "It's a piece of cake! Ah-ha-ha-ha-ha!", Animation = "idle_Smile", Voice = "Char034_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4117"] = {		ID = 4117, Name = "Conversation - Words of Anger", Word = "No one's allowed to slander the name of a knight!", Animation = "idle_Angry", Voice = "Char034_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4118"] = {		ID = 4118, Name = "Conversation - Words of Sadness", Word = "It's hard... Do I have to pass this test to become a knight...?", Animation = "idle_Sad", Voice = "Char034_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4119"] = {		ID = 4119, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 24, },		},	},	["4120"] = {		ID = 4120, Name = "Interaction - Recording 1", Word = "I have been exercising every day!", Animation = "idle_Normal", Voice = "Char034_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4121"] = {		ID = 4121, Name = "Interaction - Recording 2", Word = "Eh? Ha-ha!", Animation = "idle_Smile", Voice = "Char034_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 4, },		},	},	["4122"] = {		ID = 4122, Name = "Interaction - Recording 3", Word = "Ha-ha-ha-ha, I'm ticklish!", Animation = "idle_Smile", Voice = "Char034_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 9, },		},	},	["4123"] = {		ID = 4123, Name = "Interaction - Recording 4", Word = "Ha-ha-ha...", Animation = "idle_Smile", Voice = "Char034_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 14, },		},	},	["4124"] = {		ID = 4124, Name = "Interaction - Recording 5", Word = "Ha-ha-ha, I'm slowly getting used to this feeling.", Animation = "idle_Smile", Voice = "Char034_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 19, },		},	},	["4125"] = {		ID = 4125, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 14, },		},	},	["4126"] = {		ID = 4126, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 24, },		},	},	["4127"] = {		ID = 4127, Name = "Interaction - Negative Feelings 1", Word = "Ahhhhhh... It tickles!", Animation = "idle_Angry", Voice = "Char034_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4128"] = {		ID = 4128, Name = "Interaction - Negative Feelings 2", Word = "Get your hands off me!", Animation = "idle_Angry", Voice = "Char034_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 4, },		},	},	["4129"] = {		ID = 4129, Name = "Interaction - Negative Feelings 3", Word = "Okay, stop it!", Animation = "idle_Angry", Voice = "Char034_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 9, },		},	},	["4130"] = {		ID = 4130, Name = "Interaction - Special 1", Word = "Ha-ha, I'm really happy that you're here spending time with me!", Animation = "idle_Smile", Voice = "Char034_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4131"] = {		ID = 4131, Name = "Interaction - Special 2", Word = "Please take your time!", Animation = "idle_Normal", Voice = "Char034_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 41, Param2 = 1, },		},	},	["4201"] = {		ID = 4201, Name = "Summon - Recordings", Word = "Ohh, what a coincidence! Ha-ha, Dios is here!", Animation = "idle_Normal", Voice = "Char035_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4202"] = {		ID = 4202, Name = "Battle - Upgrade 1", Word = "I'm still growing after being summoned to this world. This is really a strange feeling...", Animation = "idle_Smile", Voice = "Char035_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4203"] = {		ID = 4203, Name = "Battle - Upgrade 2", Word = "Ha-ha-ha, are you really sure I can grow this strong?", Animation = "idle_Smile", Voice = "Char035_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4204"] = {		ID = 4204, Name = "Battle - Release Skills 1", Word = "You're dead already!", Animation = "idle_Angry", Voice = "Char035_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4205"] = {		ID = 4205, Name = "Battle - Release Skills 2", Word = "Okay, that's it!", Animation = "idle_Angry", Voice = "Char035_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4206"] = {		ID = 4206, Name = "Battle - Select 1", Word = "Oh!", Animation = "idle_Normal", Voice = "Char035_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4207"] = {		ID = 4207, Name = "Battle - Select 2", Word = "Training time!", Animation = "idle_Normal", Voice = "Char035_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4208"] = {		ID = 4208, Name = "Battle - Retreat", Word = "Your determination and level of consciousness are insufficient...", Animation = "idle_Injury", Voice = "Char035_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4209"] = {		ID = 4209, Name = "Dialog - Bond 1", Word = "Though you're a commander, you still need to get stronger!", Animation = "idle_Normal", Voice = "Char035_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 4, },		},	},	["4210"] = {		ID = 4210, Name = "Dialog - Bond 2", Word = "Oh? You like muscles? You'll have to work out if you want some!", Animation = "idle_Smile", Voice = "Char035_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 9, },		},	},	["4211"] = {		ID = 4211, Name = "Dialog - Bond 3", Word = "Hey, Commander! Let's aim for the perfect body! First, let's wrestle in the mud!", Animation = "idle_Smile", Voice = "Char035_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 14, },		},	},	["4212"] = {		ID = 4212, Name = "Dialog - Bond 4", Word = "Why did I become a horse archer? Because you look so cool riding a horse and shooting at the same time! Ohhhh!", Animation = "idle_Smile", Voice = "Char035_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 19, },		},	},	["4213"] = {		ID = 4213, Name = "Dialog - Bond 5", Word = "This exercise is really nice! Making a friend who shares the same goals, I no longer have any regrets in life!", Animation = "idle_Smile", Voice = "Char035_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 24, },		},	},	["4214"] = {		ID = 4214, Name = "Conversation - Daily 1", Word = "Strong muscles and a tan, you need both!", Animation = "idle_Normal", Voice = "Char035_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4215"] = {		ID = 4215, Name = "Conversation - Daily 2", Word = "Sweating under the blazing sun is the greatest joy in life!", Animation = "idle_Normal", Voice = "Char035_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4216"] = {		ID = 4216, Name = "Conversation - Words of Happiness", Word = "Ha-ha-ha! I love this!", Animation = "idle_Smile", Voice = "Char035_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4217"] = {		ID = 4217, Name = "Conversation - Words of Anger", Word = "When I was a mercenary, I used my fists more often than my mouth!", Animation = "idle_Angry", Voice = "Char035_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4218"] = {		ID = 4218, Name = "Conversation - Words of Sadness", Word = "This is a more stressful job than being a guard!", Animation = "idle_Sad", Voice = "Char035_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4219"] = {		ID = 4219, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 24, },		},	},	["4220"] = {		ID = 4220, Name = "Interaction - Recording 1", Word = "What do you think? Let's exercise together!", Animation = "idle_Normal", Voice = "Char035_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4221"] = {		ID = 4221, Name = "Interaction - Recording 2", Word = "Wow... Heh-heh...", Animation = "idle_Smile", Voice = "Char035_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 4, },		},	},	["4222"] = {		ID = 4222, Name = "Interaction - Recording 3", Word = "You can't build muscles in just a day!", Animation = "idle_Smile", Voice = "Char035_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 9, },		},	},	["4223"] = {		ID = 4223, Name = "Interaction - Recording 4", Word = "Ooh-la-la...", Animation = "idle_Smile", Voice = "Char035_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 14, },		},	},	["4224"] = {		ID = 4224, Name = "Interaction - Recording 5", Word = "Only a strong body can put my mind at ease!", Animation = "idle_Smile", Voice = "Char035_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 19, },		},	},	["4225"] = {		ID = 4225, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 14, },		},	},	["4226"] = {		ID = 4226, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 24, },		},	},	["4227"] = {		ID = 4227, Name = "Interaction - Negative Feelings 1", Word = "Oh? You can't touch this!", Animation = "idle_Angry", Voice = "Char035_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4228"] = {		ID = 4228, Name = "Interaction - Negative Feelings 2", Word = "Stop!", Animation = "idle_Angry", Voice = "Char035_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 4, },		},	},	["4229"] = {		ID = 4229, Name = "Interaction - Negative Feelings 3", Word = "Hey, I don't want just anyone to touch the muscles I worked so hard for!", Animation = "idle_Angry", Voice = "Char035_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 9, },		},	},	["4230"] = {		ID = 4230, Name = "Interaction - Special 1", Word = "Ohhhhh! I'm looking forward to our next workout session!", Animation = "idle_Smile", Voice = "Char035_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4231"] = {		ID = 4231, Name = "Interaction - Special 2", Word = "Ah, that's enough for the day!", Animation = "idle_Normal", Voice = "Char035_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 42, Param2 = 1, },		},	},	["4301"] = {		ID = 4301, Name = "Summon - Recordings", Word = "I'm Anna, let me fight with you!", Animation = "idle_Normal", Voice = "Char401_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4302"] = {		ID = 4302, Name = "Battle - Upgrade 1", Word = "I'll try my best not to lose to my sister!", Animation = "idle_Smile", Voice = "Char401_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4303"] = {		ID = 4303, Name = "Battle - Upgrade 2", Word = "I want to help everyone!", Animation = "idle_Smile", Voice = "Char401_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4304"] = {		ID = 4304, Name = "Battle - Release Skills 1", Word = "I can do it!", Animation = "idle_Angry", Voice = "Char401_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4305"] = {		ID = 4305, Name = "Battle - Release Skills 2", Word = "Please let me do this!", Animation = "idle_Angry", Voice = "Char401_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4306"] = {		ID = 4306, Name = "Battle - Select 1", Word = "Alright.", Animation = "idle_Normal", Voice = "Char401_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4307"] = {		ID = 4307, Name = "Battle - Select 2", Word = "What should I do?", Animation = "idle_Normal", Voice = "Char401_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4308"] = {		ID = 4308, Name = "Battle - Retreat", Word = "Sister, I'm still too weak, right...?", Animation = "idle_Injury", Voice = "Char401_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4309"] = {		ID = 4309, Name = "Dialog - Bond 1", Word = "Thank you. I want to walk in the footsteps of my sister Varna and become a trusted soldier!", Animation = "idle_Normal", Voice = "Char401_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 4, },		},	},	["4310"] = {		ID = 4310, Name = "Dialog - Bond 2", Word = "I will stand by your side!", Animation = "idle_Smile", Voice = "Char401_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 9, },		},	},	["4311"] = {		ID = 4311, Name = "Dialog - Bond 3", Word = "Ha-ha, you're a really fun person to be around!", Animation = "idle_Smile", Voice = "Char401_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 14, },		},	},	["4312"] = {		ID = 4312, Name = "Dialog - Bond 4", Word = "When I'm with you, I feel a bit stronger! It's all because of you!", Animation = "idle_Smile", Voice = "Char401_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 19, },		},	},	["4313"] = {		ID = 4313, Name = "Dialog - Bond 5", Word = "Can I get strong as well? I want to be that someone by your side you rely on.", Animation = "idle_Smile", Voice = "Char401_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 24, },		},	},	["4314"] = {		ID = 4314, Name = "Conversation - Daily 1", Word = "You were looking for me? What do you need me to do?", Animation = "idle_Normal", Voice = "Char401_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4315"] = {		ID = 4315, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4316"] = {		ID = 4316, Name = "Conversation - Words of Happiness", Word = "You're so funny! I'm not like my older sister, Varna!", Animation = "idle_Smile", Voice = "Char401_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4317"] = {		ID = 4317, Name = "Conversation - Words of Anger", Word = "If anyone dares to hurt my sister, I will make them pay!", Animation = "idle_Angry", Voice = "Char401_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4318"] = {		ID = 4318, Name = "Conversation - Words of Sadness", Word = "My strength... How far ahead is my sister?", Animation = "idle_Sad", Voice = "Char401_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4319"] = {		ID = 4319, Name = "Conversation - Words of Shyness", Word = "Are you looking at me? This gaze... It's a bit much...", Animation = "idle_Shy", Voice = "Char401_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 24, },		},	},	["4320"] = {		ID = 4320, Name = "Interaction - Recording 1", Word = "Your hand... Woo...", Animation = "idle_Normal", Voice = "Char401_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4321"] = {		ID = 4321, Name = "Interaction - Recording 2", Word = "Ah-ha-ha!", Animation = "idle_Smile", Voice = "Char401_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 4, },		},	},	["4322"] = {		ID = 4322, Name = "Interaction - Recording 3", Word = "Ha? Did you do that on purpose?", Animation = "idle_Smile", Voice = "Char401_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 9, },		},	},	["4323"] = {		ID = 4323, Name = "Interaction - Recording 4", Word = "Erm... I'm just a bit shy.", Animation = "idle_Smile", Voice = "Char401_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 14, },		},	},	["4324"] = {		ID = 4324, Name = "Interaction - Recording 5", Word = "Please don't do this... I, I can't anymore...", Animation = "idle_Smile", Voice = "Char401_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 19, },		},	},	["4325"] = {		ID = 4325, Name = "Interaction - Positive Feelings 1", Word = "Get closer to me, just a little bit, please? Don't tell my sister...", Animation = "idle_Smile", Voice = "Char401_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 14, },		},	},	["4326"] = {		ID = 4326, Name = "Interaction - Positive Feelings 2", Word = "I, I just want to be with you... I feel happy even when we don't say anything.", Animation = "idle_Smile", Voice = "Char401_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 24, },		},	},	["4327"] = {		ID = 4327, Name = "Interaction - Negative Feelings 1", Word = "Stop, please don't.", Animation = "idle_Angry", Voice = "Char401_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4328"] = {		ID = 4328, Name = "Interaction - Negative Feelings 2", Word = "Stop it, don't!", Animation = "idle_Angry", Voice = "Char401_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 4, },		},	},	["4329"] = {		ID = 4329, Name = "Interaction - Negative Feelings 3", Word = "Ah!", Animation = "idle_Angry", Voice = "Char401_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 9, },		},	},	["4330"] = {		ID = 4330, Name = "Interaction - Special 1", Word = "I will work hard until we meet again.", Animation = "idle_Smile", Voice = "Char401_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4331"] = {		ID = 4331, Name = "Interaction - Special 2", Word = "Goodbye.", Animation = "idle_Normal", Voice = "Char401_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 43, Param2 = 1, },		},	},	["4401"] = {		ID = 4401, Name = "Summon - Recordings", Word = "On behalf of Leon, the Blue Dragon Knights are ready!", Animation = "idle_Normal", Voice = "Char051_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4402"] = {		ID = 4402, Name = "Battle - Upgrade 1", Word = "Leon will be so happy about this!", Animation = "idle_Smile", Voice = "Char051_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4403"] = {		ID = 4403, Name = "Battle - Upgrade 2", Word = "Can we finally catch up to Leon?", Animation = "idle_Smile", Voice = "Char051_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4404"] = {		ID = 4404, Name = "Battle - Release Skills 1", Word = "Break through here and attack!", Animation = "idle_Angry", Voice = "Char051_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4405"] = {		ID = 4405, Name = "Battle - Release Skills 2", Word = "For Leon! Let's go!", Animation = "idle_Angry", Voice = "Char051_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4406"] = {		ID = 4406, Name = "Battle - Select 1", Word = "We can leave at any time!", Animation = "idle_Normal", Voice = "Char051_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4407"] = {		ID = 4407, Name = "Battle - Select 2", Word = "Please give us a command!", Animation = "idle_Normal", Voice = "Char051_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4408"] = {		ID = 4408, Name = "Battle - Retreat", Word = "Leon, I'm sorry...", Animation = "idle_Injury", Voice = "Char051_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4409"] = {		ID = 4409, Name = "Dialog - Bond 1", Word = "I'm only loyal to Leon, but you are right. The dark legion is our enemy!", Animation = "idle_Normal", Voice = "Char051_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 4, },		},	},	["4410"] = {		ID = 4410, Name = "Dialog - Bond 2", Word = "You're a good lad. Leon said so, too.", Animation = "idle_Smile", Voice = "Char051_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 9, },		},	},	["4411"] = {		ID = 4411, Name = "Dialog - Bond 3", Word = "No, I'm willing to take a back seat. I know what my destiny has in store for me.", Animation = "idle_Smile", Voice = "Char051_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 14, },		},	},	["4412"] = {		ID = 4412, Name = "Dialog - Bond 4", Word = "Thank you for your trust, I will repay you with the finest military exploits!", Animation = "idle_Smile", Voice = "Char051_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 19, },		},	},	["4413"] = {		ID = 4413, Name = "Dialog - Bond 5", Word = "Please give me an order. I'll do anything to make your dreams come true!", Animation = "idle_Smile", Voice = "Char051_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 24, },		},	},	["4414"] = {		ID = 4414, Name = "Conversation - Daily 1", Word = "Time to show our enemy the strength of the Blue Dragon Knights!", Animation = "idle_Normal", Voice = "Char051_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4415"] = {		ID = 4415, Name = "Conversation - Daily 2", Word = "Leon's watchdog? For me this is praise!", Animation = "idle_Normal", Voice = "Char051_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4416"] = {		ID = 4416, Name = "Conversation - Words of Happiness", Word = "I'm happy I get to meet Leon even in this era!", Animation = "idle_Smile", Voice = "Char051_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4417"] = {		ID = 4417, Name = "Conversation - Words of Anger", Word = "Are you patronizing me? Why don't we settle this out on the field?", Animation = "idle_Angry", Voice = "Char051_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4418"] = {		ID = 4418, Name = "Conversation - Words of Sadness", Word = "I failed. I couldn't protect Leon.", Animation = "idle_Sad", Voice = "Char051_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4419"] = {		ID = 4419, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "Char", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 24, },		},	},	["4420"] = {		ID = 4420, Name = "Interaction - Recording 1", Word = "Erm... I'm so flattered by this.", Animation = "idle_Normal", Voice = "Char051_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4421"] = {		ID = 4421, Name = "Interaction - Recording 2", Word = "Erm... A bit too much, don't you think?", Animation = "idle_Smile", Voice = "Char051_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 4, },		},	},	["4422"] = {		ID = 4422, Name = "Interaction - Recording 3", Word = "It's an honor to be so close to you!", Animation = "idle_Smile", Voice = "Char051_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 9, },		},	},	["4423"] = {		ID = 4423, Name = "Interaction - Recording 4", Word = "Hmm! Very well!", Animation = "idle_Smile", Voice = "Char051_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 14, },		},	},	["4424"] = {		ID = 4424, Name = "Interaction - Recording 5", Word = "I admire you very much. I think Leon thinks very highly of you, too!", Animation = "idle_Smile", Voice = "Char051_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 19, },		},	},	["4425"] = {		ID = 4425, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 14, },		},	},	["4426"] = {		ID = 4426, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 24, },		},	},	["4427"] = {		ID = 4427, Name = "Interaction - Negative Feelings 1", Word = "This makes me feel uneasy, please take it down a notch!", Animation = "idle_Angry", Voice = "Char051_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4428"] = {		ID = 4428, Name = "Interaction - Negative Feelings 2", Word = "Please stop. This is the army! You need to show sincerity!", Animation = "idle_Angry", Voice = "Char051_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 4, },		},	},	["4429"] = {		ID = 4429, Name = "Interaction - Negative Feelings 3", Word = "It's slightly embarrassing to say, but it's painful!", Animation = "idle_Angry", Voice = "Char051_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 9, },		},	},	["4430"] = {		ID = 4430, Name = "Interaction - Special 1", Word = "The Blue Dragon Knights will always be at your disposal!", Animation = "idle_Smile", Voice = "Char051_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4431"] = {		ID = 4431, Name = "Interaction - Special 2", Word = "Please be extra cautious, for the sake of our ultimate victory.", Animation = "idle_Normal", Voice = "Char051_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 44, Param2 = 1, },		},	},	["4501"] = {		ID = 4501, Name = "Summon - Recordings", Word = "Let the Fliers of Kalxath teach you a lesson about true strength!", Animation = "idle_Normal", Voice = "Char056_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4502"] = {		ID = 4502, Name = "Battle - Upgrade 1", Word = "My hard work has finally paid off!", Animation = "idle_Smile", Voice = "Char056_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4503"] = {		ID = 4503, Name = "Battle - Upgrade 2", Word = "Good job!", Animation = "idle_Smile", Voice = "Char056_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4504"] = {		ID = 4504, Name = "Battle - Release Skills 1", Word = "Have a taste of our strength!", Animation = "idle_Angry", Voice = "Char056_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4505"] = {		ID = 4505, Name = "Battle - Release Skills 2", Word = "This is it!", Animation = "idle_Angry", Voice = "Char056_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4506"] = {		ID = 4506, Name = "Battle - Select 1", Word = "Yes.", Animation = "idle_Normal", Voice = "Char056_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4507"] = {		ID = 4507, Name = "Battle - Select 2", Word = "Well!", Animation = "idle_Normal", Voice = "Char056_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4508"] = {		ID = 4508, Name = "Battle - Retreat", Word = "Ugh! I was not careful enough...", Animation = "idle_Injury", Voice = "Char056_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4509"] = {		ID = 4509, Name = "Dialog - Bond 1", Word = "If you think combat is difficult, you should spend more time practicing!", Animation = "idle_Normal", Voice = "Char056_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 4, },		},	},	["4510"] = {		ID = 4510, Name = "Dialog - Bond 2", Word = "Well! It's an old wound. I over-extended during the last battle...", Animation = "idle_Angry", Voice = "Char056_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 9, },		},	},	["4511"] = {		ID = 4511, Name = "Dialog - Bond 3", Word = "Now is the best time to attack the enemy.", Animation = "idle_Smile", Voice = "Char056_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 14, },		},	},	["4512"] = {		ID = 4512, Name = "Dialog - Bond 4", Word = "As a Commander, you must understand the priority relationships between different units.", Animation = "idle_Smile", Voice = "Char056_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 19, },		},	},	["4513"] = {		ID = 4513, Name = "Dialog - Bond 5", Word = "I believe in you. Please lead us to victory!", Animation = "idle_Smile", Voice = "Char056_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 24, },		},	},	["4514"] = {		ID = 4514, Name = "Conversation - Daily 1", Word = "Kalxath doesn't exist in this era? Fortuna's wheel is really very unpredictable...", Animation = "idle_Normal", Voice = "Char056_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4515"] = {		ID = 4515, Name = "Conversation - Daily 2", Word = "By the way, do you know where I can find Princess Cherie?", Animation = "idle_Normal", Voice = "Char056_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4516"] = {		ID = 4516, Name = "Conversation - Words of Happiness", Word = "Do you want to recast the Langrisser? That's a superb mission!", Animation = "idle_Smile", Voice = "Char056_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4517"] = {		ID = 4517, Name = "Conversation - Words of Anger", Word = "Darkness will eventually pass, and we will never surrender.", Animation = "idle_Angry", Voice = "Char056_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4518"] = {		ID = 4518, Name = "Conversation - Words of Sadness", Word = "", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4519"] = {		ID = 4519, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 24, },		},	},	["4520"] = {		ID = 4520, Name = "Interaction - Recording 1", Word = "Nice muscles!", Animation = "idle_Normal", Voice = "Char056_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4521"] = {		ID = 4521, Name = "Interaction - Recording 2", Word = "Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char056_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 4, },		},	},	["4522"] = {		ID = 4522, Name = "Interaction - Recording 3", Word = "This is so relaxing.", Animation = "idle_Smile", Voice = "Char056_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 9, },		},	},	["4523"] = {		ID = 4523, Name = "Interaction - Recording 4", Word = "Hm, it's not bad.", Animation = "idle_Smile", Voice = "Char056_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 14, },		},	},	["4524"] = {		ID = 4524, Name = "Interaction - Recording 5", Word = "Very good, you have good technique. Where did you learn all this?", Animation = "idle_Smile", Voice = "Char056_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 19, },		},	},	["4525"] = {		ID = 4525, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 14, },		},	},	["4526"] = {		ID = 4526, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 24, },		},	},	["4527"] = {		ID = 4527, Name = "Interaction - Negative Feelings 1", Word = "Please don't do that!", Animation = "idle_Angry", Voice = "Char056_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4528"] = {		ID = 4528, Name = "Interaction - Negative Feelings 2", Word = "Ermmm? What?", Animation = "idle_Angry", Voice = "Char056_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 4, },		},	},	["4529"] = {		ID = 4529, Name = "Interaction - Negative Feelings 3", Word = "Something's wrong, buddy!", Animation = "idle_Angry", Voice = "Char056_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 9, },		},	},	["4530"] = {		ID = 4530, Name = "Interaction - Special 1", Word = "Let's talk later!", Animation = "idle_Smile", Voice = "Char056_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4531"] = {		ID = 4531, Name = "Interaction - Special 2", Word = "See you.", Animation = "idle_Normal", Voice = "Char056_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 45, Param2 = 1, },		},	},	["4601"] = {		ID = 4601, Name = "Summon - Recordings", Word = "Celia, reporting for duty! Come on! I'm ready for battle!", Animation = "idle_Normal", Voice = "Char315_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4602"] = {		ID = 4602, Name = "Battle - Upgrade 1", Word = "I'm even stronger now!", Animation = "idle_Smile", Voice = "Char315_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4603"] = {		ID = 4603, Name = "Battle - Upgrade 2", Word = "The enemy's out of luck!", Animation = "idle_Smile", Voice = "Char315_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4604"] = {		ID = 4604, Name = "Battle - Release Skills 1", Word = "Come on, let's go together!", Animation = "idle_Angry", Voice = "Char315_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4605"] = {		ID = 4605, Name = "Battle - Release Skills 2", Word = "Don't talk, take this!", Animation = "idle_Angry", Voice = "Char315_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4606"] = {		ID = 4606, Name = "Battle - Select 1", Word = "Who's next?", Animation = "idle_Normal", Voice = "Char315_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4607"] = {		ID = 4607, Name = "Battle - Select 2", Word = "I'm ready!", Animation = "idle_Normal", Voice = "Char315_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4608"] = {		ID = 4608, Name = "Battle - Retreat", Word = "How could this happen to me...?", Animation = "idle_Injury", Voice = "Char315_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4609"] = {		ID = 4609, Name = "Dialog - Bond 1", Word = "Yes, Sir! Please assign the next mission to me!", Animation = "idle_Normal", Voice = "Char315_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 4, },		},	},	["4610"] = {		ID = 4610, Name = "Dialog - Bond 2", Word = "No, there are no secrets in the legion!", Animation = "idle_Smile", Voice = "Char315_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 9, },		},	},	["4611"] = {		ID = 4611, Name = "Dialog - Bond 3", Word = "If we can solve a problem with force, why do we need to waste time talking?", Animation = "idle_Smile", Voice = "Char315_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 14, },		},	},	["4612"] = {		ID = 4612, Name = "Dialog - Bond 4", Word = "Loyalty itself is a worthy reward. At least that's what I think!", Animation = "idle_Smile", Voice = "Char315_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 19, },		},	},	["4613"] = {		ID = 4613, Name = "Dialog - Bond 5", Word = "Do I really want to be this close to my subordinates? Will I lose my credibility?", Animation = "idle_Smile", Voice = "Char315_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 24, },		},	},	["4614"] = {		ID = 4614, Name = "Conversation - Daily 1", Word = "If nothing happens soon, I'm gonna get angry!", Animation = "idle_Normal", Voice = "Char315_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4615"] = {		ID = 4615, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4616"] = {		ID = 4616, Name = "Conversation - Words of Happiness", Word = "You know women, they are experts at keeping secrets and then they giggle at you.", Animation = "idle_Smile", Voice = "Char315_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4617"] = {		ID = 4617, Name = "Conversation - Words of Anger", Word = "If your loyalty is not absolute, you're absolutely not loyal!", Animation = "idle_Angry", Voice = "Char315_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4618"] = {		ID = 4618, Name = "Conversation - Words of Sadness", Word = "Eh... Sometimes I feel I'm perhaps a bit rude.", Animation = "idle_Sad", Voice = "Char315_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4619"] = {		ID = 4619, Name = "Conversation - Words of Shyness", Word = "You... You shouldn't stare at me like that! I don't know how to deal with it...", Animation = "idle_Shy", Voice = "Char315_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 24, },		},	},	["4620"] = {		ID = 4620, Name = "Interaction - Recording 1", Word = "This feeling... So comfortable...", Animation = "idle_Normal", Voice = "Char315_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4621"] = {		ID = 4621, Name = "Interaction - Recording 2", Word = "Ah...", Animation = "idle_Smile", Voice = "Char315_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 4, },		},	},	["4622"] = {		ID = 4622, Name = "Interaction - Recording 3", Word = "A boss and his subordinate... This won't end well...", Animation = "idle_Smile", Voice = "Char315_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 9, },		},	},	["4623"] = {		ID = 4623, Name = "Interaction - Recording 4", Word = "Woo... Ah...", Animation = "idle_Smile", Voice = "Char315_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 14, },		},	},	["4624"] = {		ID = 4624, Name = "Interaction - Recording 5", Word = "Oh my god, my face is so hot...", Animation = "idle_Smile", Voice = "Char315_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 19, },		},	},	["4625"] = {		ID = 4625, Name = "Interaction - Positive Feelings 1", Word = "Loving you... Am I going overboard?", Animation = "idle_Smile", Voice = "Char315_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 14, },		},	},	["4626"] = {		ID = 4626, Name = "Interaction - Positive Feelings 2", Word = "I... will be loyal to you forever!", Animation = "idle_Smile", Voice = "Char315_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 24, },		},	},	["4627"] = {		ID = 4627, Name = "Interaction - Negative Feelings 1", Word = "Beware, I shall break your hand should you continue!", Animation = "idle_Angry", Voice = "Char315_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4628"] = {		ID = 4628, Name = "Interaction - Negative Feelings 2", Word = "Stop!", Animation = "idle_Angry", Voice = "Char315_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 4, },		},	},	["4629"] = {		ID = 4629, Name = "Interaction - Negative Feelings 3", Word = "I dare you to touch it again!", Animation = "idle_Angry", Voice = "Char315_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 9, },		},	},	["4630"] = {		ID = 4630, Name = "Interaction - Special 1", Word = "Bye! It's been a pleasure talking to you!", Animation = "idle_Smile", Voice = "Char315_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4631"] = {		ID = 4631, Name = "Interaction - Special 2", Word = "Come again next time!", Animation = "idle_Normal", Voice = "Char315_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 46, Param2 = 1, },		},	},	["4701"] = {		ID = 4701, Name = "Summon - Recordings", Word = "It's me, Leticia! Where is Lance?", Animation = "idle_Normal", Voice = "Char340_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4702"] = {		ID = 4702, Name = "Battle - Upgrade 1", Word = "Lance, I have become stronger!", Animation = "idle_Smile", Voice = "Char340_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4703"] = {		ID = 4703, Name = "Battle - Upgrade 2", Word = "I have made some progress!", Animation = "idle_Smile", Voice = "Char340_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4704"] = {		ID = 4704, Name = "Battle - Release Skills 1", Word = "For my love!", Animation = "idle_Angry", Voice = "Char340_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4705"] = {		ID = 4705, Name = "Battle - Release Skills 2", Word = "Check me out!", Animation = "idle_Angry", Voice = "Char340_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4706"] = {		ID = 4706, Name = "Battle - Select 1", Word = "I'm here!", Animation = "idle_Normal", Voice = "Char340_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4707"] = {		ID = 4707, Name = "Battle - Select 2", Word = "Erm?", Animation = "idle_Normal", Voice = "Char340_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4708"] = {		ID = 4708, Name = "Battle - Retreat", Word = "This is embarrassing. We should go...", Animation = "idle_Injury", Voice = "Char340_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4709"] = {		ID = 4709, Name = "Dialog - Bond 1", Word = "Don't say I'm showing off! I just want Lance to see my progress!", Animation = "idle_Normal", Voice = "Char340_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 4, },		},	},	["4710"] = {		ID = 4710, Name = "Dialog - Bond 2", Word = "If I can protect Master Lance, I will have succeeded, even if I die!", Animation = "idle_Smile", Voice = "Char340_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 9, },		},	},	["4711"] = {		ID = 4711, Name = "Dialog - Bond 3", Word = "Did you see that? Did I do a good job on the battlefield?", Animation = "idle_Smile", Voice = "Char340_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 14, },		},	},	["4712"] = {		ID = 4712, Name = "Dialog - Bond 4", Word = "I am so happy! Little by little, I have become the center of everyone's attention.", Animation = "idle_Smile", Voice = "Char340_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 19, },		},	},	["4713"] = {		ID = 4713, Name = "Dialog - Bond 5", Word = "I really don't know if I should choose Lance or you...", Animation = "idle_Smile", Voice = "Char340_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 24, },		},	},	["4714"] = {		ID = 4714, Name = "Conversation - Daily 1", Word = "What? Aare you talking to me? Looks like I zoned out!", Animation = "idle_Normal", Voice = "Char340_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4715"] = {		ID = 4715, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4716"] = {		ID = 4716, Name = "Conversation - Words of Happiness", Word = "Sigh... Sorry, I was just thinking about my love.", Animation = "idle_Smile", Voice = "Char340_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4717"] = {		ID = 4717, Name = "Conversation - Words of Anger", Word = "Don't laugh at me! I...I just have a crush on someone, that's all...", Animation = "idle_Angry", Voice = "Char340_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4718"] = {		ID = 4718, Name = "Conversation - Words of Sadness", Word = "When will he notice me...?", Animation = "idle_Sad", Voice = "Char340_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4719"] = {		ID = 4719, Name = "Conversation - Words of Shyness", Word = "I dream of riding alongside him on the endless grasslands...", Animation = "idle_Shy", Voice = "Char340_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 24, },		},	},	["4720"] = {		ID = 4720, Name = "Interaction - Recording 1", Word = "Eh? Your hand...", Animation = "idle_Normal", Voice = "Char340_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4721"] = {		ID = 4721, Name = "Interaction - Recording 2", Word = "Woo... Woo...", Animation = "idle_Smile", Voice = "Char340_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 4, },		},	},	["4722"] = {		ID = 4722, Name = "Interaction - Recording 3", Word = "That's no good... Did anyone see?", Animation = "idle_Smile", Voice = "Char340_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 9, },		},	},	["4723"] = {		ID = 4723, Name = "Interaction - Recording 4", Word = "A little... over the top?", Animation = "idle_Smile", Voice = "Char340_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 14, },		},	},	["4724"] = {		ID = 4724, Name = "Interaction - Recording 5", Word = "You're so good to me...", Animation = "idle_Smile", Voice = "Char340_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 19, },		},	},	["4725"] = {		ID = 4725, Name = "Interaction - Positive Feelings 1", Word = "Please... Please be nice to me. No, don't tell Lance...", Animation = "idle_Smile", Voice = "Char340_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 14, },		},	},	["4726"] = {		ID = 4726, Name = "Interaction - Positive Feelings 2", Word = "Is my love for you some sort of betrayal... I can't think anymore, so please, accept me!", Animation = "idle_Smile", Voice = "Char340_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 24, },		},	},	["4727"] = {		ID = 4727, Name = "Interaction - Negative Feelings 1", Word = "Lance, help!", Animation = "idle_Angry", Voice = "Char340_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4728"] = {		ID = 4728, Name = "Interaction - Negative Feelings 2", Word = "No, no!", Animation = "idle_Angry", Voice = "Char340_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 4, },		},	},	["4729"] = {		ID = 4729, Name = "Interaction - Negative Feelings 3", Word = "No, I can't give you...", Animation = "idle_Angry", Voice = "Char340_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 9, },		},	},	["4730"] = {		ID = 4730, Name = "Interaction - Special 1", Word = "See you next time.", Animation = "idle_Smile", Voice = "Char340_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4731"] = {		ID = 4731, Name = "Interaction - Special 2", Word = "Bye!", Animation = "idle_Normal", Voice = "Char340_30_ver2", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 47, Param2 = 1, },		},	},	["4801"] = {		ID = 4801, Name = "Summon - Recordings", Word = "Seeing you youngsters, I suddenly remember my sword, locked away for so many years. Let me join you on your journey!", Animation = "idle_Normal", Voice = "Char057_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4802"] = {		ID = 4802, Name = "Battle - Upgrade 1", Word = "Ah-ha-ha, even the elderly should have dreams!", Animation = "idle_Smile", Voice = "Char057_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4803"] = {		ID = 4803, Name = "Battle - Upgrade 2", Word = "We win again!", Animation = "idle_Smile", Voice = "Char057_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4804"] = {		ID = 4804, Name = "Battle - Release Skills 1", Word = "I'm ready!", Animation = "idle_Angry", Voice = "Char057_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4805"] = {		ID = 4805, Name = "Battle - Release Skills 2", Word = "Don't underestimate the elderly!", Animation = "idle_Angry", Voice = "Char057_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4806"] = {		ID = 4806, Name = "Battle - Select 1", Word = "I'm listening!", Animation = "idle_Normal", Voice = "Char057_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4807"] = {		ID = 4807, Name = "Battle - Select 2", Word = "Have you decided?", Animation = "idle_Normal", Voice = "Char057_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4808"] = {		ID = 4808, Name = "Battle - Retreat", Word = "Ah, if only I were younger...", Animation = "idle_Injury", Voice = "Char057_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4809"] = {		ID = 4809, Name = "Dialog - Bond 1", Word = "I haven't fought for a long time, and I feel a little tired. Ah-ha-ha! Why must man be so limited in his faculties?", Animation = "idle_Normal", Voice = "Char057_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 4, },		},	},	["4810"] = {		ID = 4810, Name = "Dialog - Bond 2", Word = "I'm old, I'm not in a hurry when it comes to anything! Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char057_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 9, },		},	},	["4811"] = {		ID = 4811, Name = "Dialog - Bond 3", Word = "Why does a swordsman long for perfection? Because his sword is a part of him!", Animation = "idle_Normal", Voice = "Char057_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 14, },		},	},	["4812"] = {		ID = 4812, Name = "Dialog - Bond 4", Word = "The story of the Langrisser and the Alhazard is about to unfold again... Maybe it's fate...", Animation = "idle_Normal", Voice = "Char057_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 19, },		},	},	["4813"] = {		ID = 4813, Name = "Dialog - Bond 5", Word = "Old soldiers never die. They just fade away.", Animation = "idle_Smile", Voice = "Char057_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 24, },		},	},	["4814"] = {		ID = 4814, Name = "Conversation - Daily 1", Word = "If you want to learn how to use a sword, I can be your teacher. I have many disciples!", Animation = "idle_Normal", Voice = "Char057_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4815"] = {		ID = 4815, Name = "Conversation - Daily 2", Word = "Even though this body is old, I long to protect as many people as I can!", Animation = "idle_Normal", Voice = "Char057_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4816"] = {		ID = 4816, Name = "Conversation - Words of Happiness", Word = "Ho-ho-ho... I get to meet so many familiar faces in this era!", Animation = "idle_Smile", Voice = "Char057_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4817"] = {		ID = 4817, Name = "Conversation - Words of Anger", Word = "It's so unfair that a man with his heart in the right place grows old while evildoers live forever!", Animation = "idle_Angry", Voice = "Char057_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4818"] = {		ID = 4818, Name = "Conversation - Words of Sadness", Word = "If only you could summon my younger self... The old me is not that useful anymore!", Animation = "idle_Sad", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4819"] = {		ID = 4819, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 24, },		},	},	["4820"] = {		ID = 4820, Name = "Interaction - Recording 1", Word = "Oh, a massage? Thank you, young man!", Animation = "idle_Normal", Voice = "Char057_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4821"] = {		ID = 4821, Name = "Interaction - Recording 2", Word = "I think you can use more of your strength. I can take a lot!", Animation = "idle_Smile", Voice = "Char057_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 4, },		},	},	["4822"] = {		ID = 4822, Name = "Interaction - Recording 3", Word = "Thanks to you, I feel young again!", Animation = "idle_Smile", Voice = "Char057_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 9, },		},	},	["4823"] = {		ID = 4823, Name = "Interaction - Recording 4", Word = "Ah-ha-ha-ha! After this, let's have a drink together.", Animation = "idle_Smile", Voice = "Char057_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 14, },		},	},	["4824"] = {		ID = 4824, Name = "Interaction - Recording 5", Word = "My muscles can still stand up to you young 'uns!", Animation = "idle_Smile", Voice = "Char057_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 19, },		},	},	["4825"] = {		ID = 4825, Name = "Interaction - Positive Feelings 1", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 14, },		},	},	["4826"] = {		ID = 4826, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 24, },		},	},	["4827"] = {		ID = 4827, Name = "Interaction - Negative Feelings 1", Word = "I can feel my bones are about to break... Gentler!", Animation = "idle_Angry", Voice = "Char057_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4828"] = {		ID = 4828, Name = "Interaction - Negative Feelings 2", Word = "Ah, I think you twisted my ankle... Don't! Don't do anything!", Animation = "idle_Angry", Voice = "Char057_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 4, },		},	},	["4829"] = {		ID = 4829, Name = "Interaction - Negative Feelings 3", Word = "Are you trying to break me into pieces?!", Animation = "idle_Angry", Voice = "Char057_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 9, },		},	},	["4830"] = {		ID = 4830, Name = "Interaction - Special 1", Word = "Come visit me often! Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char057_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4831"] = {		ID = 4831, Name = "Interaction - Special 2", Word = "I will leave the rest to you young people!", Animation = "idle_Normal", Voice = "Char057_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 48, Param2 = 1, },		},	},	["4901"] = {		ID = 4901, Name = "Summon - Recordings", Word = "Hawk Knight Varna here. From now on, I will serve you. I believe I can help to make your dreams come true.", Animation = "idle_Normal", Voice = "Char036_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4902"] = {		ID = 4902, Name = "Battle - Upgrade 1", Word = "This power... No, nothing.", Animation = "idle_Smile", Voice = "Char036_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4903"] = {		ID = 4903, Name = "Battle - Upgrade 2", Word = "The road is still long... How long will it take before I can help him?", Animation = "idle_Smile", Voice = "Char036_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4904"] = {		ID = 4904, Name = "Battle - Release Skills 1", Word = "It's the time to march!", Animation = "idle_Angry", Voice = "Char036_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4905"] = {		ID = 4905, Name = "Battle - Release Skills 2", Word = "Don't be reckless!", Animation = "idle_Angry", Voice = "Char036_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4906"] = {		ID = 4906, Name = "Battle - Select 1", Word = "The order is...?", Animation = "idle_Normal", Voice = "Char036_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4907"] = {		ID = 4907, Name = "Battle - Select 2", Word = "Copy that!", Animation = "idle_Normal", Voice = "Char036_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4908"] = {		ID = 4908, Name = "Battle - Retreat", Word = "Marshal... Please let me... Look at you once more...", Animation = "idle_Injury", Voice = "Char036_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4909"] = {		ID = 4909, Name = "Dialog - Bond 1", Word = "I have taken care of those tasks for you, but please be more diligent!", Animation = "idle_Normal", Voice = "Char036_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 4, },		},	},	["4910"] = {		ID = 4910, Name = "Dialog - Bond 2", Word = "Stop bragging and do your job. Show me what a Commander should look like!", Animation = "idle_Smile", Voice = "Char036_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 9, },		},	},	["4911"] = {		ID = 4911, Name = "Dialog - Bond 3", Word = "Marshall Altemuller? Of course we can talk about him! Do you have about 3 hours to spare?", Animation = "idle_Normal", Voice = "Char036_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 14, },		},	},	["4912"] = {		ID = 4912, Name = "Dialog - Bond 4", Word = "Shouldn't you give up your life for someone you respect? Your own happiness? If you lose your loved one, can you still be happy?", Animation = "idle_Normal", Voice = "Char036_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 19, },		},	},	["4913"] = {		ID = 4913, Name = "Dialog - Bond 5", Word = "What's going on? I seem to be confused about my path. Commander, is it because of you?", Animation = "idle_Smile", Voice = "Char036_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 24, },		},	},	["4914"] = {		ID = 4914, Name = "Conversation - Daily 1", Word = "Commander? Time is running out -- we can't waste any more time.", Animation = "idle_Normal", Voice = "Char036_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4915"] = {		ID = 4915, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4916"] = {		ID = 4916, Name = "Conversation - Words of Happiness", Word = "Smart decision, please keep trying!", Animation = "idle_Smile", Voice = "Char036_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4917"] = {		ID = 4917, Name = "Conversation - Words of Anger", Word = "Underestimating me will lead you to death!", Animation = "idle_Angry", Voice = "Char036_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4918"] = {		ID = 4918, Name = "Conversation - Words of Sadness", Word = "If it were you, things wouldn't be like this...", Animation = "idle_Sad", Voice = "Char036_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4919"] = {		ID = 4919, Name = "Conversation - Words of Shyness", Word = "Please... Don't look at me like that...", Animation = "idle_Shy", Voice = "Char036_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 24, },		},	},	["4920"] = {		ID = 4920, Name = "Interaction - Recording 1", Word = "Was that unintentional?", Animation = "idle_Normal", Voice = "Char036_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4921"] = {		ID = 4921, Name = "Interaction - Recording 2", Word = "Yes...", Animation = "idle_Smile", Voice = "Char036_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 4, },		},	},	["4922"] = {		ID = 4922, Name = "Interaction - Recording 3", Word = "Here... What's the matter...?", Animation = "idle_Smile", Voice = "Char036_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 9, },		},	},	["4923"] = {		ID = 4923, Name = "Interaction - Recording 4", Word = "Yeah... Oh...", Animation = "idle_Smile", Voice = "Char036_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 14, },		},	},	["4924"] = {		ID = 4924, Name = "Interaction - Recording 5", Word = "You're really adorable.", Animation = "idle_Smile", Voice = "Char036_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 19, },		},	},	["4925"] = {		ID = 4925, Name = "Interaction - Positive Feelings 1", Word = "That's it... Well done!", Animation = "idle_Smile", Voice = "Char036_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 14, },		},	},	["4926"] = {		ID = 4926, Name = "Interaction - Positive Feelings 2", Word = "You're becoming more skillful.", Animation = "idle_Smile", Voice = "Char036_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 24, },		},	},	["4927"] = {		ID = 4927, Name = "Interaction - Negative Feelings 1", Word = "Anyway, please cherish your hands.", Animation = "idle_Angry", Voice = "Char036_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4928"] = {		ID = 4928, Name = "Interaction - Negative Feelings 2", Word = "Leave me be!", Animation = "idle_Angry", Voice = "Char036_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 4, },		},	},	["4929"] = {		ID = 4929, Name = "Interaction - Negative Feelings 3", Word = "Don't blame me for being rude!", Animation = "idle_Angry", Voice = "Char036_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 9, },		},	},	["4930"] = {		ID = 4930, Name = "Interaction - Special 1", Word = "Such fraternization after work is necessary!", Animation = "idle_Smile", Voice = "Char036_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["4931"] = {		ID = 4931, Name = "Interaction - Special 2", Word = "Awaiting your instructions!", Animation = "idle_Normal", Voice = "Char036_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 49, Param2 = 1, },		},	},	["5001"] = {		ID = 5001, Name = "Summon - Recordings", Word = "Ha-ha-ha! Alhazard hears your deepest desires! Indulge in my power!", Animation = "idle_Normal", Voice = "Char500_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5002"] = {		ID = 5002, Name = "Battle - Upgrade 1", Word = "My chains are shaking... The power of chaos breaks all boundaries!", Animation = "idle_Smile", Voice = "Char500_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5003"] = {		ID = 5003, Name = "Battle - Upgrade 2", Word = "As my power grows, the wretched shall suffer like never before! Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char500_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5004"] = {		ID = 5004, Name = "Battle - Release Skills 1", Word = "Who's next?", Animation = "idle_Angry", Voice = "Char500_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5005"] = {		ID = 5005, Name = "Battle - Release Skills 2", Word = "Whoever my sword points to, they shall die next!", Animation = "idle_Angry", Voice = "Char500_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5006"] = {		ID = 5006, Name = "Battle - Select 1", Word = "My sword is ready for action!", Animation = "idle_Normal", Voice = "Char500_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5007"] = {		ID = 5007, Name = "Battle - Select 2", Word = "Who would you like me to kill first?", Animation = "idle_Normal", Voice = "Char500_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5008"] = {		ID = 5008, Name = "Battle - Retreat", Word = "My sword... it's broken.", Animation = "idle_Injury", Voice = "Char500_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5009"] = {		ID = 5009, Name = "Dialog - Bond 1", Word = '"Zerida"? This name... It means nothing to me.', Animation = "idle_Normal", Voice = "Char500_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 4, },		},	},	["5010"] = {		ID = 5010, Name = "Dialog - Bond 2", Word = "I'm not who you think I am... I am a manifestation of Alhazard's consciousness. This body... It's nothing but a mere vessel!", Animation = "idle_Smile", Voice = "Char500_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 9, },		},	},	["5011"] = {		ID = 5011, Name = "Dialog - Bond 3", Word = "You wish to control me? A mortal like you? Hah! The sole purpose of your existence is to kneel at my feet! Ha-ha-ha!", Animation = "idle_Normal", Voice = "Char500_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 14, },		},	},	["5012"] = {		ID = 5012, Name = "Dialog - Bond 4", Word = "You like it? You can't get enough of this feeling, can you? There's no use resisting... I can feel it... You'd be lost without my power!", Animation = "idle_Normal", Voice = "Char500_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 19, },		},	},	["5013"] = {		ID = 5013, Name = "Dialog - Bond 5", Word = "My power... Do you like it? Surrender your dignity, and it can be all yours.", Animation = "idle_Smile", Voice = "Char500_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 24, },		},	},	["5014"] = {		ID = 5014, Name = "Conversation - Daily 1", Word = "I am the sword of chaos -- Alhazard! This body you see before you is just a reflection of your inner desires...", Animation = "idle_Normal", Voice = "Char500_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5015"] = {		ID = 5015, Name = "Conversation - Daily 2", Word = "", Animation = "idle_Normal", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5016"] = {		ID = 5016, Name = "Conversation - Words of Happiness", Word = "More... I need more souls to feast upon!", Animation = "idle_Smile", Voice = "Char500_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5017"] = {		ID = 5017, Name = "Conversation - Words of Anger", Word = "Don't try to control me! I will tear your feeble soul to pieces!", Animation = "idle_Angry", Voice = "Char500_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5018"] = {		ID = 5018, Name = "Conversation - Words of Sadness", Word = "Peace and happiness...? Mankind really does yearn for such boring things...", Animation = "idle_Sad", Voice = "Char500_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5019"] = {		ID = 5019, Name = "Conversation - Words of Shyness", Word = "Ah... You're fascinated by this sword, huh? Well, you're not the only one! Ha-ha-ha!", Animation = "idle_Shy", Voice = "Char500_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 24, },		},	},	["5020"] = {		ID = 5020, Name = "Interaction - Recording 1", Word = "Do you want to touch me... or perhaps you just want to touch my sword?", Animation = "idle_Normal", Voice = "Char500_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5021"] = {		ID = 5021, Name = "Interaction - Recording 2", Word = "Aren't you afraid of me? Hah...", Animation = "idle_Smile", Voice = "Char500_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 4, },		},	},	["5022"] = {		ID = 5022, Name = "Interaction - Recording 3", Word = "My blade is so sharp... Looking at it just makes me thirst for blood all the more!", Animation = "idle_Smile", Voice = "Char500_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 9, },		},	},	["5023"] = {		ID = 5023, Name = "Interaction - Recording 4", Word = "You've actually fallen in love with a sword? Human beings are such sick little creatures! Ha-ha-ha!", Animation = "idle_Smile", Voice = "Char500_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 14, },		},	},	["5024"] = {		ID = 5024, Name = "Interaction - Recording 5", Word = "Come... Come a little closer! Let Alhazard consume your soul!", Animation = "idle_Smile", Voice = "Char500_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 19, },		},	},	["5025"] = {		ID = 5025, Name = "Interaction - Positive Feelings 1", Word = "Is there anything you cherish? Allow me the pleasure of taking it away from you!", Animation = "idle_Smile", Voice = "Char500_26", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 14, },		},	},	["5026"] = {		ID = 5026, Name = "Interaction - Positive Feelings 2", Word = "From now on... Your days are numbered.", Animation = "idle_Smile", Voice = "Char500_27", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 24, },		},	},	["5027"] = {		ID = 5027, Name = "Interaction - Negative Feelings 1", Word = "Hmph! It seems you've grown weary of living!", Animation = "idle_Angry", Voice = "Char500_28", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5028"] = {		ID = 5028, Name = "Interaction - Negative Feelings 2", Word = "Leave me be!", Animation = "idle_Angry", Voice = "Char500_29", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 4, },		},	},	["5029"] = {		ID = 5029, Name = "Interaction - Negative Feelings 3", Word = "Take one step closer and this sword will bathe in your blood!", Animation = "idle_Angry", Voice = "Char500_30", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 9, },		},	},	["5030"] = {		ID = 5030, Name = "Interaction - Special 1", Word = "You'll be back... I have foreseen it...", Animation = "idle_Smile", Voice = "Char500_31", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5031"] = {		ID = 5031, Name = "Interaction - Special 2", Word = "Enjoy your final struggle, mortal! The demon blade shall consume you!", Animation = "idle_Normal", Voice = "Char500_32", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 28, Param2 = 1, },		},	},	["5101"] = {		ID = 5101, Name = "Summon - Recordings", Word = "I am Shelfaniel, First Princess of Caconsis. Don't worry, master. I'll take care of you from now on.", Animation = "idle_Normal", Voice = "Char553_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5102"] = {		ID = 5102, Name = "Battle - Upgrade 1", Word = "Strong and gentle... Could I be that way, too?", Animation = "idle_Smile", Voice = "Char553_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5103"] = {		ID = 5103, Name = "Battle - Upgrade 2", Word = "Well, I can protect myself, too!", Animation = "idle_Smile", Voice = "Char553_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5104"] = {		ID = 5104, Name = "Battle - Release Skills 1", Word = "It's time to clean up!", Animation = "idle_Angry", Voice = "Char553_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5105"] = {		ID = 5105, Name = "Battle - Release Skills 2", Word = "Let me clean it!", Animation = "idle_Angry", Voice = "Char553_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5106"] = {		ID = 5106, Name = "Battle - Select 1", Word = "What's your order?", Animation = "idle_Normal", Voice = "Char553_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5107"] = {		ID = 5107, Name = "Battle - Select 2", Word = "Please tell me what to do!", Animation = "idle_Normal", Voice = "Char553_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5108"] = {		ID = 5108, Name = "Battle - Retreat", Word = "It's time to take a rest.", Animation = "idle_Injury", Voice = "Char553_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5109"] = {		ID = 5109, Name = "Dialog - Bond 1", Word = "Angelina has a good heart, even if she is a troublemaker.", Animation = "idle_Normal", Voice = "Char553_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 4, },		},	},	["5110"] = {		ID = 5110, Name = "Dialog - Bond 2", Word = "The Kingdom of Caconsis, it used to be a beautiful country, on another continent.", Animation = "idle_Smile", Voice = "Char553_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 9, },		},	},	["5111"] = {		ID = 5111, Name = "Dialog - Bond 3", Word = "In this world, we can only do what we can.", Animation = "idle_Normal", Voice = "Char553_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 14, },		},	},	["5112"] = {		ID = 5112, Name = "Dialog - Bond 4", Word = "I'm exhausted, but seeing how hard you work fills me with energy!", Animation = "idle_Normal", Voice = "Char553_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 19, },		},	},	["5113"] = {		ID = 5113, Name = "Dialog - Bond 5", Word = "You must be tired. If you want to, please rest on my shoulder.", Animation = "idle_Smile", Voice = "Char553_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 24, },		},	},	["5114"] = {		ID = 5114, Name = "Conversation - Daily 1", Word = "Your bedroom is a little too dirty. Let me clean it.", Animation = "idle_Normal", Voice = "Char553_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5115"] = {		ID = 5115, Name = "Conversation - Daily 2", Word = "", Animation = "", Voice = "", },	["5116"] = {		ID = 5116, Name = "Conversation - Words of Happiness", Word = "I picked some wild vegetables and mushrooms from a distant valley. Would you like to taste my cooking?", Animation = "idle_Smile", Voice = "Char553_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5117"] = {		ID = 5117, Name = "Conversation - Words of Anger", Word = "No... But I can't go against the master's orders. Those are just my principles.", Animation = "idle_Angry", Voice = "Char553_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5118"] = {		ID = 5118, Name = "Conversation - Words of Sadness", Word = "Because of my sister, I'll never be free...", Animation = "idle_Sad", Voice = "Char553_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5119"] = {		ID = 5119, Name = "Conversation - Words of Shyness", Word = "What...? You even want me to wash your underwear?! Have I gained your trust already?", Animation = "idle_Shy", Voice = "Char553_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 24, },		},	},	["5120"] = {		ID = 5120, Name = "Interaction - Recording 1", Word = "Wah? Would you like to clean with me? This... is embarrassing.", Animation = "idle_Normal", Voice = "Char553_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5121"] = {		ID = 5121, Name = "Interaction - Recording 2", Word = "*sigh*... Will I ever match up to my sister? If you want me to say something, my sister would probably say it cuter...", Animation = "idle_Smile", Voice = "Char553_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 4, },		},	},	["5122"] = {		ID = 5122, Name = "Interaction - Recording 3", Word = "This handkerchief was sewn specially for you. When you use it, you'll think of me, right?", Animation = "idle_Smile", Voice = "Char553_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 9, },		},	},	["5123"] = {		ID = 5123, Name = "Interaction - Recording 4", Word = "", Animation = "idle_Smile", Voice = "", },	["5124"] = {		ID = 5124, Name = "Interaction - Recording 5", Word = "", Animation = "idle_Smile", Voice = "", },	["5125"] = {		ID = 5125, Name = "Interaction - Positive Feelings 1", Word = "Hey, are you treating me like a princess? No, I wouldn't care either way, because I am a princess!", Animation = "idle_Smile", Voice = "Char553_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 14, },		},	},	["5126"] = {		ID = 5126, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", },	["5127"] = {		ID = 5127, Name = "Interaction - Negative Feelings 1", Word = "Please get out of here right now. I don't need you today...", Animation = "idle_Angry", Voice = "Char553_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5128"] = {		ID = 5128, Name = "Interaction - Negative Feelings 2", Word = "", Animation = "idle_Angry", Voice = "", },	["5129"] = {		ID = 5129, Name = "Interaction - Negative Feelings 3", Word = "", Animation = "idle_Angry", Voice = "", },	["5130"] = {		ID = 5130, Name = "Interaction - Special 1", Word = "Well, that's all for today's cleaning!", Animation = "idle_Smile", Voice = "Char553_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5131"] = {		ID = 5131, Name = "Interaction - Special 2", Word = "I wish you success in battle, Commander!", Animation = "idle_Normal", Voice = "Char553_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 51, Param2 = 1, },		},	},	["5201"] = {		ID = 5201, Name = "Summon - Recordings", Word = "I'm Angelina. Nice to meet you! Ah, maybe I forgot to say... I'm the princess of the Kingdom of Caconsis.", Animation = "idle_Normal", Voice = "Char552_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5202"] = {		ID = 5202, Name = "Battle - Upgrade 1", Word = "I can still get stronger? I thought I was strong enough already...", Animation = "idle_Smile", Voice = "Char552_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5203"] = {		ID = 5203, Name = "Battle - Upgrade 2", Word = "In order to become my sister's sword, I will continue to work hard!", Animation = "idle_Smile", Voice = "Char552_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5204"] = {		ID = 5204, Name = "Battle - Release Skills 1", Word = "You're in trouble!", Animation = "idle_Angry", Voice = "Char552_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5205"] = {		ID = 5205, Name = "Battle - Release Skills 2", Word = "Take a look at my sword!", Animation = "idle_Angry", Voice = "Char552_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5206"] = {		ID = 5206, Name = "Battle - Select 1", Word = "Instant strike!", Animation = "idle_Normal", Voice = "Char552_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5207"] = {		ID = 5207, Name = "Battle - Select 2", Word = "I'm always ready!", Animation = "idle_Normal", Voice = "Char552_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5208"] = {		ID = 5208, Name = "Battle - Retreat", Word = "Sorry, everybody... Forgive my weakness.", Animation = "idle_Injury", Voice = "Char552_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5209"] = {		ID = 5209, Name = "Dialog - Bond 1", Word = "Shelfaniel and I are twins, and my mother told me from an early age that I must protect my sister!", Animation = "idle_Normal", Voice = "Char552_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 4, },		},	},	["5210"] = {		ID = 5210, Name = "Dialog - Bond 2", Word = "My father... No, don't worry about my feelings. He's just an eccentric king.", Animation = "idle_Smile", Voice = "Char552_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 9, },		},	},	["5211"] = {		ID = 5211, Name = "Dialog - Bond 3", Word = "Mother always taught us this way. Commander, I will repay you well.", Animation = "idle_Normal", Voice = "Char552_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 14, },		},	},	["5212"] = {		ID = 5212, Name = "Dialog - Bond 4", Word = "Actually, I'm not as strong as I seem, but in order to become my sister's sword and shield... Never mind...", Animation = "idle_Normal", Voice = "Char552_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 19, },		},	},	["5213"] = {		ID = 5213, Name = "Dialog - Bond 5", Word = "Is that right? Because you are here, can I finally let down my guard? I feel like I'm going to cry! Hold me in your arms!", Animation = "idle_Smile", Voice = "Char552_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 24, },		},	},	["5214"] = {		ID = 5214, Name = "Conversation - Daily 1", Word = "My sister and I fought instead of our useless father. Sister is good with magic, and I.... Well, look at my sword! Hah!", Animation = "idle_Normal", Voice = "Char552_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5215"] = {		ID = 5215, Name = "Conversation - Daily 2", Word = "", Animation = "", Voice = "", },	["5216"] = {		ID = 5216, Name = "Conversation - Words of Happiness", Word = "Come and fight me -- give it your best shot! But if you hurt me, the king will have your head! Ha-ha-ha, just kidding!", Animation = "idle_Smile", Voice = "Char552_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5217"] = {		ID = 5217, Name = "Conversation - Words of Anger", Word = "What? Do you think my sister is cuter? How can twins born at the same time be so different?", Animation = "idle_Angry", Voice = "Char552_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5218"] = {		ID = 5218, Name = "Conversation - Words of Sadness", Word = "My father is such a foolish monarch. No, don't apologize. I'll try to overcome those memories...", Animation = "idle_Sad", Voice = "Char552_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5219"] = {		ID = 5219, Name = "Conversation - Words of Shyness", Word = "What... If we get too close, I'll want to run away with you!", Animation = "idle_Shy", Voice = "Char552_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 24, },		},	},	["5220"] = {		ID = 5220, Name = "Interaction - Recording 1", Word = "Ha-ha-ha! You really are an interesting person! Talk to me some more!", Animation = "idle_Normal", Voice = "Char552_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5221"] = {		ID = 5221, Name = "Interaction - Recording 2", Word = "Why do I suddenly want to dye my hair...? Are white-haired fliers rare or something?", Animation = "idle_Smile", Voice = "Char552_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 4, },		},	},	["5222"] = {		ID = 5222, Name = "Interaction - Recording 3", Word = "Ha-ha-ha! My mother is a great beauty, but don't mention her to my father!", Animation = "idle_Smile", Voice = "Char552_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 9, },		},	},	["5223"] = {		ID = 5223, Name = "Interaction - Recording 4", Word = "", Animation = "idle_Smile", Voice = "", },	["5224"] = {		ID = 5224, Name = "Interaction - Recording 5", Word = "", Animation = "idle_Smile", Voice = "", },	["5225"] = {		ID = 5225, Name = "Interaction - Positive Feelings 1", Word = "Want to mount up and go for a ride? Hold me tight!", Animation = "idle_Smile", Voice = "Char552_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 14, },		},	},	["5226"] = {		ID = 5226, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", },	["5227"] = {		ID = 5227, Name = "Interaction - Negative Feelings 1", Word = "Whoah! You are really so childish! Try to control yourself once in a while!", Animation = "idle_Angry", Voice = "Char552_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5228"] = {		ID = 5228, Name = "Interaction - Negative Feelings 2", Word = "", Animation = "idle_Angry", Voice = "", },	["5229"] = {		ID = 5229, Name = "Interaction - Negative Feelings 3", Word = "", Animation = "idle_Angry", Voice = "", },	["5230"] = {		ID = 5230, Name = "Interaction - Special 1", Word = "Next time we talk, remember to bring some gifts!", Animation = "idle_Smile", Voice = "Char552_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5231"] = {		ID = 5231, Name = "Interaction - Special 2", Word = "See you next time! Bye!", Animation = "idle_Normal", Voice = "Char552_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 52, Param2 = 1, },		},	},	["5301"] = {		ID = 5301, Name = "Summon - Recordings", Word = "I'm Lanford. Let's look past vanity and prejudice and fight for our true faith.", Animation = "idle_Normal", Voice = "Char554_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5302"] = {		ID = 5302, Name = "Battle - Upgrade 1", Word = "We're one step closer to our goal!", Animation = "idle_Smile", Voice = "Char554_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5303"] = {		ID = 5303, Name = "Battle - Upgrade 2", Word = "A true hero never falters.", Animation = "idle_Smile", Voice = "Char554_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5304"] = {		ID = 5304, Name = "Battle - Release Skills 1", Word = "Will you see through my moves?!", Animation = "idle_Angry", Voice = "Char554_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5305"] = {		ID = 5305, Name = "Battle - Release Skills 2", Word = "Everyone! To arms!", Animation = "idle_Angry", Voice = "Char554_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5306"] = {		ID = 5306, Name = "Battle - Select 1", Word = "I've got a plan!", Animation = "idle_Normal", Voice = "Char554_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5307"] = {		ID = 5307, Name = "Battle - Select 2", Word = "Get everything ready!", Animation = "idle_Normal", Voice = "Char554_07_ver2", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5308"] = {		ID = 5308, Name = "Battle - Retreat", Word = "I can't suffer any more casualties. I have to retreat...", Animation = "idle_Injury", Voice = "Char554_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5309"] = {		ID = 5309, Name = "Dialog - Bond 1", Word = "We did it, thanks to our mutual trust in each other and our common goals.", Animation = "idle_Normal", Voice = "Char554_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 4, },		},	},	["5310"] = {		ID = 5310, Name = "Dialog - Bond 2", Word = "The tactics last time... they were brilliant. Indeed, you're a splendid Commander.", Animation = "idle_Smile", Voice = "Char554_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 9, },		},	},	["5311"] = {		ID = 5311, Name = "Dialog - Bond 3", Word = "I've never believed in the so-called nobility or social order. Everyone has their own unique talents.", Animation = "idle_Normal", Voice = "Char554_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 14, },		},	},	["5312"] = {		ID = 5312, Name = "Dialog - Bond 4", Word = "I've never cared about titles, I only care about standing side-by-side with my trusted soldiers and my Commander.", Animation = "idle_Normal", Voice = "Char554_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 19, },		},	},	["5313"] = {		ID = 5313, Name = "Dialog - Bond 5", Word = "I have faith in your [righteous cause]. Therefore... I will fight for you until my last breath!", Animation = "idle_Smile", Voice = "Char554_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 24, },		},	},	["5314"] = {		ID = 5314, Name = "Conversation - Daily 1", Word = "It's not necessary to speak so highly of me, for your warriors are magnificent.", Animation = "idle_Normal", Voice = "Char554_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5315"] = {		ID = 5315, Name = "Conversation - Daily 2", Word = "Commander, I wish our fight would bring long-term peace to this land...", Animation = "", Voice = "Char554_15", },	["5316"] = {		ID = 5316, Name = "Conversation - Words of Happiness", Word = "Ha-ha! I often listen to my subordinates as well. What would you like to know, Commander?", Animation = "idle_Smile", Voice = "Char554_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5317"] = {		ID = 5317, Name = "Conversation - Words of Anger", Word = "Anyone who fulfills their desire by taking advantage of others shall be crushed!", Animation = "idle_Angry", Voice = "Char554_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5318"] = {		ID = 5318, Name = "Conversation - Words of Sadness", Word = "So... my father still hates me... Oh, it's nothing much, really.", Animation = "idle_Sad", Voice = "Char554_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5319"] = {		ID = 5319, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 24, },		},	},	["5320"] = {		ID = 5320, Name = "Interaction - Recording 1", Word = "The tactics for today... flank the enemies or a head-to-head fight?", Animation = "idle_Normal", Voice = "Char554_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5321"] = {		ID = 5321, Name = "Interaction - Recording 2", Word = "I've longed to have a comrade-in-arms like you.", Animation = "idle_Smile", Voice = "Char554_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 4, },		},	},	["5322"] = {		ID = 5322, Name = "Interaction - Recording 3", Word = "I don't give recognition easily, but I believe your resolve will surely bring us victory.", Animation = "idle_Smile", Voice = "Char554_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 9, },		},	},	["5323"] = {		ID = 5323, Name = "Interaction - Recording 4", Word = "", Animation = "idle_Smile", Voice = "", },	["5324"] = {		ID = 5324, Name = "Interaction - Recording 5", Word = "", Animation = "idle_Smile", Voice = "", },	["5325"] = {		ID = 5325, Name = "Interaction - Positive Feelings 1", Word = "Can I call you by your first name? Because we're not only comrades-in-arms, but also sworn brothers.", Animation = "idle_Smile", Voice = "Char554_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 14, },		},	},	["5326"] = {		ID = 5326, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", },	["5327"] = {		ID = 5327, Name = "Interaction - Negative Feelings 1", Word = "I've trusted you all this time, but that was just not like you.", Animation = "idle_Angry", Voice = "Char554_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5328"] = {		ID = 5328, Name = "Interaction - Negative Feelings 2", Word = "", Animation = "idle_Angry", Voice = "", },	["5329"] = {		ID = 5329, Name = "Interaction - Negative Feelings 3", Word = "", Animation = "idle_Angry", Voice = "", },	["5330"] = {		ID = 5330, Name = "Interaction - Special 1", Word = "Farewell! I wish you all the best!", Animation = "idle_Smile", Voice = "Char554_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5331"] = {		ID = 5331, Name = "Interaction - Special 2", Word = "Goodbye.", Animation = "idle_Normal", Voice = "Char554_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 53, Param2 = 1, },		},	},	["5401"] = {		ID = 5401, Name = "Summon - Recordings", Word = "Hmm? So... you're my new master? Don't look at me like that! Haven't you ever seen a demon before?", Animation = "idle_Normal", Voice = "Char555_01", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5402"] = {		ID = 5402, Name = "Battle - Upgrade 1", Word = "We demons keep evolving.", Animation = "idle_Smile", Voice = "Char555_02", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5403"] = {		ID = 5403, Name = "Battle - Upgrade 2", Word = "In your terms, I'm stronger than before!", Animation = "idle_Smile", Voice = "Char555_03", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5404"] = {		ID = 5404, Name = "Battle - Release Skills 1", Word = "Witness the power of the demons!", Animation = "idle_Angry", Voice = "Char555_04", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5405"] = {		ID = 5405, Name = "Battle - Release Skills 2", Word = "Die!", Animation = "idle_Angry", Voice = "Char555_05", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5406"] = {		ID = 5406, Name = "Battle - Select 1", Word = "What do you want me to do this time?", Animation = "idle_Normal", Voice = "Char555_06", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5407"] = {		ID = 5407, Name = "Battle - Select 2", Word = "I can hardly wait!", Animation = "idle_Normal", Voice = "Char555_07", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5408"] = {		ID = 5408, Name = "Battle - Retreat", Word = "Master... Please... don't punish me...", Animation = "idle_Injury", Voice = "Char555_08", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5409"] = {		ID = 5409, Name = "Dialog - Bond 1", Word = "Slime"? They're quite delicious for us demons. What? Why did you start vomiting?, Animation = "idle_Normal", Voice = "Char555_09", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 4, },		},	},	["5410"] = {		ID = 5410, Name = "Dialog - Bond 2", Word = '"Justice"? To us demons, power is justice. Some of you humans share the same thoughts as us, right?', Animation = "idle_Smile", Voice = "Char555_10", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 9, },		},	},	["5411"] = {		ID = 5411, Name = "Dialog - Bond 3", Word = "Friendship"? What's that? We demons know nothing about it. Isn't it something like "slavery"?, Animation = "idle_Normal", Voice = "Char555_11", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 14, },		},	},	["5412"] = {		ID = 5412, Name = "Dialog - Bond 4", Word = '"Eternity"? Why are you humans eager for such endless torture?', Animation = "idle_Normal", Voice = "Char555_12", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 19, },		},	},	["5413"] = {		ID = 5413, Name = "Dialog - Bond 5", Word = "Love"? I've never heard of it. Will you teach me? Why are you blushing all of a sudden? Gross!, Animation = "idle_Smile", Voice = "Char555_13", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 24, },		},	},	["5414"] = {		ID = 5414, Name = "Conversation - Daily 1", Word = "You know? Sometimes, it's not so bad having a human master. At least you're not as ruthless as the demons.", Animation = "idle_Normal", Voice = "Char555_14", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5415"] = {		ID = 5415, Name = "Conversation - Daily 2", Word = "", Animation = "", Voice = "", },	["5416"] = {		ID = 5416, Name = "Conversation - Words of Happiness", Word = "Ha-ha-ha! You hire demons, too? Well, maybe I can help you with the training!", Animation = "idle_Smile", Voice = "Char555_15", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5417"] = {		ID = 5417, Name = "Conversation - Words of Anger", Word = "Don't you think you can control me!", Animation = "idle_Angry", Voice = "Char555_16", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5418"] = {		ID = 5418, Name = "Conversation - Words of Sadness", Word = "To be honest... sometimes I don't know what I should do or feel when I'm together with you...", Animation = "idle_Sad", Voice = "Char555_17", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5419"] = {		ID = 5419, Name = "Conversation - Words of Shyness", Word = "You're even willing to show kindness to a demon like me... So, maybe I should smile now?", Animation = "idle_Shy", Voice = "Char555_18", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 24, },		},	},	["5420"] = {		ID = 5420, Name = "Interaction - Recording 1", Word = "Humans send flowers to those they love...? Ha-ha! That's sick! I wonder how the plants feel?", Animation = "idle_Normal", Voice = "Char555_19", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5421"] = {		ID = 5421, Name = "Interaction - Recording 2", Word = "A gift... something that represents your subtle feelings... I get it.", Animation = "idle_Smile", Voice = "Char555_20", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 4, },		},	},	["5422"] = {		ID = 5422, Name = "Interaction - Recording 3", Word = "Don't think we demons are indifferent to gifts! If you really want to give me a present, choose something I like!", Animation = "idle_Smile", Voice = "Char555_21", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 9, },		},	},	["5423"] = {		ID = 5423, Name = "Interaction - Recording 4", Word = "", Animation = "idle_Smile", Voice = "", },	["5424"] = {		ID = 5424, Name = "Interaction - Recording 5", Word = "", Animation = "idle_Smile", Voice = "", },	["5425"] = {		ID = 5425, Name = "Interaction - Positive Feelings 1", Word = "Come and give me a hug... Don't look so surprised. It's not that hard to open your arms, is it?", Animation = "idle_Smile", Voice = "Char555_22", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 14, },		},	},	["5426"] = {		ID = 5426, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", },	["5427"] = {		ID = 5427, Name = "Interaction - Negative Feelings 1", Word = "Get lost! You've made me so angry!", Animation = "idle_Angry", Voice = "Char555_23", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5428"] = {		ID = 5428, Name = "Interaction - Negative Feelings 2", Word = "", Animation = "idle_Angry", Voice = "", },	["5429"] = {		ID = 5429, Name = "Interaction - Negative Feelings 3", Word = "", Animation = "idle_Angry", Voice = "", },	["5430"] = {		ID = 5430, Name = "Interaction - Special 1", Word = "So... This is farewell, right?", Animation = "idle_Smile", Voice = "Char555_24", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5431"] = {		ID = 5431, Name = "Interaction - Special 2", Word = "Farewell!", Animation = "idle_Normal", Voice = "Char555_25", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 54, Param2 = 1, },		},	},	["5501"] = {		ID = 5501, Name = "Summon - Recordings", Word = "My name is Randius. I...am not a hero.", Animation = "idle_Normal", Voice = "Char700_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5502"] = {		ID = 5502, Name = "Battle - Upgrade 1", Word = "No, this power was bestowed upon me by everyone!", Animation = "idle_Smile", Voice = "Char700_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5503"] = {		ID = 5503, Name = "Battle - Upgrade 2", Word = "Greater power entails more responsibility.", Animation = "idle_Smile", Voice = "Char700_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5504"] = {		ID = 5504, Name = "Battle - Release Skills 1", Word = "Enough chit-chat! Take this!", Animation = "idle_Angry", Voice = "Char700_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5505"] = {		ID = 5505, Name = "Battle - Release Skills 2", Word = "Bestow your power upon me!", Animation = "idle_Angry", Voice = "Char700_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5506"] = {		ID = 5506, Name = "Battle - Select 1", Word = "The battle is not over yet! Don't let your guard down!", Animation = "idle_Normal", Voice = "Char700_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5507"] = {		ID = 5507, Name = "Battle - Select 2", Word = "Come on everyone, just a bit more!", Animation = "idle_Normal", Voice = "Char700_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5508"] = {		ID = 5508, Name = "Battle - Retreat", Word = "No, I can't die here...", Animation = "idle_Injury", Voice = "Char700_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5509"] = {		ID = 5509, Name = "Dialog - Bond 1", Word = "Parents...? No, I'm an orphan. My parents died in the flood...", Animation = "idle_Normal", Voice = "Char700_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 4, },		},	},	["5510"] = {		ID = 5510, Name = "Dialog - Bond 2", Word = "I think I have a sister...but, I can't remember much.", Animation = "idle_Smile", Voice = "Char700_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 9, },		},	},	["5511"] = {		ID = 5511, Name = "Dialog - Bond 3", Word = "Ha-ha-ha! Those battles you mentioned were all thanks to Admiral Wiler... I kind of miss that guy.", Animation = "idle_Normal", Voice = "Char700_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 14, },		},	},	["5512"] = {		ID = 5512, Name = "Dialog - Bond 4", Word = "It's because I've lost so many things that I have to protect the things more precious to me than life itself.", Animation = "idle_Normal", Voice = "Char700_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 19, },		},	},	["5513"] = {		ID = 5513, Name = "Dialog - Bond 5", Word = "Ha, you know my bloodline? How troublesome... I'm an alien... I don't know what to say...", Animation = "idle_Smile", Voice = "Char700_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 24, },		},	},	["5514"] = {		ID = 5514, Name = "Conversation - Daily 1", Word = "I was only dragged into the war because I wanted to save my adopted younger sister, but people called me a hero... I do not deserve such praise.", Animation = "idle_Normal", Voice = "Char700_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5515"] = {		ID = 5515, Name = "Conversation - Daily 2", Word = "X", Animation = "", Voice = "", },	["5516"] = {		ID = 5516, Name = "Conversation - Words of Happiness", Word = "I didn't expect Langrisser's Memory to be summoned. It's an honor to meet you all.", Animation = "idle_Smile", Voice = "Char700_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5517"] = {		ID = 5517, Name = "Conversation - Words of Anger", Word = "Gizarof"... You'd be wise to fear that name -- he's a monster far more dangerous than Dark Prince Bozel., Animation = "idle_Angry", Voice = "Char700_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5518"] = {		ID = 5518, Name = "Conversation - Words of Sadness", Word = "Langrisser, Alhazard... their power is too great.", Animation = "idle_Sad", Voice = "Char700_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5519"] = {		ID = 5519, Name = "Conversation - Words of Shyness", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 24, },		},	},	["5520"] = {		ID = 5520, Name = "Interaction - Recording 1", Word = "There are different races in this world, and that's why there are different value systems. But every one has a right to exist, at least that's what I believe.", Animation = "idle_Normal", Voice = "Char700_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5521"] = {		ID = 5521, Name = "Interaction - Recording 2", Word = "That's right, I also came from a continent far away... My home, what does it look like now?", Animation = "idle_Smile", Voice = "Char700_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 4, },		},	},	["5522"] = {		ID = 5522, Name = "Interaction - Recording 3", Word = "Thank you for summoning me to this world...", Animation = "idle_Smile", Voice = "Char700_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 9, },		},	},	["5523"] = {		ID = 5523, Name = "Interaction - Recording 4", Word = "", Animation = "idle_Smile", Voice = "", },	["5524"] = {		ID = 5524, Name = "Interaction - Recording 5", Word = "", Animation = "idle_Smile", Voice = "", },	["5525"] = {		ID = 5525, Name = "Interaction - Positive Feelings 1", Word = "Ha, I think I'll live much longer than the rest of you thanks to my Lunar Blood...", Animation = "idle_Smile", Voice = "Char700_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 14, },		},	},	["5526"] = {		ID = 5526, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", },	["5527"] = {		ID = 5527, Name = "Interaction - Negative Feelings 1", Word = "Enough! Let's stop fighting this meaningless battle!", Animation = "idle_Angry", Voice = "Char700_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5528"] = {		ID = 5528, Name = "Interaction - Negative Feelings 2", Word = "", Animation = "idle_Angry", Voice = "", },	["5529"] = {		ID = 5529, Name = "Interaction - Negative Feelings 3", Word = "", Animation = "idle_Angry", Voice = "", },	["5530"] = {		ID = 5530, Name = "Interaction - Special 1", Word = "Take care.", Animation = "idle_Smile", Voice = "Char700_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5531"] = {		ID = 5531, Name = "Interaction - Special 2", Word = "Goodbye.", Animation = "idle_Normal", Voice = "Char700_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 55, Param2 = 1, },		},	},	["5601"] = {		ID = 5601, Name = "Summon - Recordings", Word = "I'm Rachel, Randius' younger sister! Some call me a very powerful mage, but who knows? He-he-he!", Animation = "idle_Normal", Voice = "Char701_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5602"] = {		ID = 5602, Name = "Battle - Upgrade 1", Word = "My magical power has grown?", Animation = "idle_Smile", Voice = "Char701_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5603"] = {		ID = 5603, Name = "Battle - Upgrade 2", Word = "Be strong, Rachel! Don't make big bro worry!", Animation = "idle_Smile", Voice = "Char701_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5604"] = {		ID = 5604, Name = "Battle - Release Skills 1", Word = "Let me try! Okay!", Animation = "idle_Angry", Voice = "Char701_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5605"] = {		ID = 5605, Name = "Battle - Release Skills 2", Word = "Hey!", Animation = "idle_Angry", Voice = "Char701_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5606"] = {		ID = 5606, Name = "Battle - Select 1", Word = "I'm ready!", Animation = "idle_Normal", Voice = "Char701_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5607"] = {		ID = 5607, Name = "Battle - Select 2", Word = "I won't slow anyone down!", Animation = "idle_Normal", Voice = "Char701_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5608"] = {		ID = 5608, Name = "Battle - Retreat", Word = "Big bro, where are you...?", Animation = "idle_Injury", Voice = "Char701_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5609"] = {		ID = 5609, Name = "Dialog - Bond 1", Word = "Big bro said once, that even the most beautiful moonlight owes its beauty to the glow of the sun.", Animation = "idle_Normal", Voice = "Char701_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 4, },		},	},	["5610"] = {		ID = 5610, Name = "Dialog - Bond 2", Word = "I also have a little brother named Ricky. Although you can't trust everything he says, he's incredibly capable!", Animation = "idle_Smile", Voice = "Char701_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 9, },		},	},	["5611"] = {		ID = 5611, Name = "Dialog - Bond 3", Word = "Father, the village, the Sage's Crystal... No matter what, I will become stronger!", Animation = "idle_Normal", Voice = "Char701_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 14, },		},	},	["5612"] = {		ID = 5612, Name = "Dialog - Bond 4", Word = "What?! What did you say? Big bro has an older sister?!", Animation = "idle_Normal", Voice = "Char701_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 19, },		},	},	["5613"] = {		ID = 5613, Name = "Dialog - Bond 5", Word = "I'm so sorry for always getting caught. If it happens again, you...will come save me, right?", Animation = "idle_Smile", Voice = "Char701_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 24, },		},	},	["5614"] = {		ID = 5614, Name = "Conversation - Daily 1", Word = "War is horrifying, but big bro is fighting too... I can't slow him down!", Animation = "idle_Normal", Voice = "Char701_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5615"] = {		ID = 5615, Name = "Conversation - Daily 2", Word = "", Animation = "", Voice = "", },	["5616"] = {		ID = 5616, Name = "Conversation - Words of Happiness", Word = "It turns out there were many heroes who fought before our time! It's so great to actually meet them!", Animation = "idle_Smile", Voice = "Char701_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5617"] = {		ID = 5617, Name = "Conversation - Words of Anger", Word = "Everyone, keep it up! We cannot let the demons destroy our home!", Animation = "idle_Angry", Voice = "Char701_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5618"] = {		ID = 5618, Name = "Conversation - Words of Sadness", Word = "Sometimes, when I'm alone, I think about the times my mind was controlled by Gizarof...", Animation = "idle_Sad", Voice = "Char701_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5619"] = {		ID = 5619, Name = "Conversation - Words of Shyness", Word = "I love my big bro Randius more than anything... Do you like my big brother, too?", Animation = "idle_Shy", Voice = "Char701_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 24, },		},	},	["5620"] = {		ID = 5620, Name = "Interaction - Recording 1", Word = "If I can't walk...will you carry me on your back?", Animation = "idle_Normal", Voice = "Char701_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5621"] = {		ID = 5621, Name = "Interaction - Recording 2", Word = "Big bro Randius always has a lot of girls around him... I'm kind of jealous!", Animation = "idle_Smile", Voice = "Char701_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 4, },		},	},	["5622"] = {		ID = 5622, Name = "Interaction - Recording 3", Word = "Thank you for your motivating words! I'm full of energy, now!", Animation = "idle_Smile", Voice = "Char701_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 9, },		},	},	["5623"] = {		ID = 5623, Name = "Interaction - Recording 4", Word = "", Animation = "idle_Smile", Voice = "", },	["5624"] = {		ID = 5624, Name = "Interaction - Recording 5", Word = "", Animation = "idle_Smile", Voice = "", },	["5625"] = {		ID = 5625, Name = "Interaction - Positive Feelings 1", Word = "Wings just like my big bro's... Thank you for helping me!", Animation = "idle_Smile", Voice = "Char701_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 14, },		},	},	["5626"] = {		ID = 5626, Name = "Interaction - Positive Feelings 2", Word = "", Animation = "idle_Smile", Voice = "", },	["5627"] = {		ID = 5627, Name = "Interaction - Negative Feelings 1", Word = "I often feel like I'm in a deep dream from which I have yet to awaken...", Animation = "idle_Angry", Voice = "Char701_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5628"] = {		ID = 5628, Name = "Interaction - Negative Feelings 2", Word = "", Animation = "idle_Angry", Voice = "", },	["5629"] = {		ID = 5629, Name = "Interaction - Negative Feelings 3", Word = "", Animation = "idle_Angry", Voice = "", },	["5630"] = {		ID = 5630, Name = "Interaction - Special 1", Word = "You have to keep going! I believe in you!", Animation = "idle_Smile", Voice = "Char701_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5631"] = {		ID = 5631, Name = "Interaction - Special 2", Word = "Sorry... See you next time!", Animation = "idle_Normal", Voice = "Char701_025", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 56, Param2 = 1, },		},	},	["5701"] = {		ID = 5701, Name = "「召唤·登场语录」", Word = "啊，终于从时空漩涡中出来了吗……得救了. 不好意思，我叫威拉，算是个军师吧. ", Animation = "idle_Normal", Voice = "Char702_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5702"] = {		ID = 5702, Name = "「战斗·转职1」", Word = "能举起剑了吗？呃啊……果然还是只有头脑变强了呢. ", Animation = "idle_Smile", Voice = "Char702_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5703"] = {		ID = 5703, Name = "「战斗·转职2」", Word = "又变得博学了一点吗？是时候重新考虑一下战术了. ", Animation = "idle_Smile", Voice = "Char702_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5704"] = {		ID = 5704, Name = "「战斗·释放技能1」", Word = "这一点，我早就考虑到了. ", Animation = "idle_Angry", Voice = "Char702_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5705"] = {		ID = 5705, Name = "「战斗·释放技能2」", Word = "试试这个计策吧. ", Animation = "idle_Angry", Voice = "Char702_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5706"] = {		ID = 5706, Name = "「战斗·选中1」", Word = "我有一计. ", Animation = "idle_Normal", Voice = "Char702_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5707"] = {		ID = 5707, Name = "「战斗·选中2」", Word = "什么，要我亲自作战吗？", Animation = "idle_Normal", Voice = "Char702_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5708"] = {		ID = 5708, Name = "「战斗·战斗不能」", Word = "抱歉……我还是在战场外等你们好了. ", Animation = "idle_Injury", Voice = "Char702_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5709"] = {		ID = 5709, Name = "「会话·羁绊语录1」", Word = "保护公主？呃，其实大部分时间是雪露法妮尔和安洁丽娜在保护我的样子…", Animation = "idle_Normal", Voice = "Char702_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 4, },		},	},	["5710"] = {		ID = 5710, Name = "「会话·羁绊语录2」", Word = "塞蕾娜将军啊…她实力很强的，就是面对我的时候有点软弱，也不知道为什么…", Animation = "idle_Smile", Voice = "Char702_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 9, },		},	},	["5711"] = {		ID = 5711, Name = "「会话·羁绊语录3」", Word = "兰芳特啊……那家伙在士官学校战术和实战都是第一名，我只是笔试和他并列第一罢了. ", Animation = "idle_Normal", Voice = "Char702_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 14, },		},	},	["5712"] = {		ID = 5712, Name = "「会话·羁绊语录4」", Word = "兰迪乌斯？恩……我从来没见过他这么强的战士，我经常怀疑他可能并不是人类……大概吧. ", Animation = "idle_Normal", Voice = "Char702_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 19, },		},	},	["5713"] = {		ID = 5713, Name = "「会话·羁绊语录5」", Word = "想做的事情？哎，要是这世上没有战争的话，要我们军师有什么用呢？我……可能会开一家孤儿院吧. ", Animation = "idle_Normal", Voice = "Char702_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 24, },		},	},	["5714"] = {		ID = 5714, Name = "「会话·日常1」", Word = "我刚刚想到一个好主意，下次战斗说不定能打敌人个措手不及. ", Animation = "idle_Normal", Voice = "Char702_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5715"] = {		ID = 5715, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["5716"] = {		ID = 5716, Name = "「会话·喜悦之语」", Word = "哈哈哈，大家都很强啊……不像我，我都不知道自己在战场上干什么. ", Animation = "idle_Smile", Voice = "Char702_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5717"] = {		ID = 5717, Name = "「会话·愤怒之语」", Word = "什么、下次让我率领敢死队冲锋！？你跟我开玩笑的吧！", Animation = "idle_Angry", Voice = "Char702_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5718"] = {		ID = 5718, Name = "「会话·哀伤之语」", Word = "对抗黑暗的奇谋妙策？这可不是随随便便就能想出来的……", Animation = "idle_Sad", Voice = "Char702_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5719"] = {		ID = 5719, Name = "「会话·娇羞之语」", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 24, },		},	},	["5720"] = {		ID = 5720, Name = "「互动·语录1」", Word = "魔族是很棘手的敌人……因为它们的行动，完全无法预测. ", Animation = "idle_Normal", Voice = "Char702_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5721"] = {		ID = 5721, Name = "「互动·语录2」", Word = "嗯？我在写今后的作战计划书，要和我讨论一下计划吗？", Animation = "idle_Smile", Voice = "Char702_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 4, },		},	},	["5722"] = {		ID = 5722, Name = "「互动·语录3」", Word = "「战斗不只是武力」，这句话也送给你，祝君战无不胜. ", Animation = "idle_Smile", Voice = "Char702_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 9, },		},	},	["5723"] = {		ID = 5723, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["5724"] = {		ID = 5724, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["5725"] = {		ID = 5725, Name = "「互动·好感1」", Word = "哈哈哈，赞扬我也不会有什么奖励的. 一起继续加油吧！", Animation = "idle_Smile", Voice = "Char702_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 14, },		},	},	["5726"] = {		ID = 5726, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["5727"] = {		ID = 5727, Name = "「互动·反感1」", Word = "话说回来，同样的计策是不能够连续使用两次的……", Animation = "idle_Angry", Voice = "Char702_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5728"] = {		ID = 5728, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["5729"] = {		ID = 5729, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["5730"] = {		ID = 5730, Name = "「互动·特殊1」", Word = "下次的作战，同样拜托你了. ", Animation = "idle_Smile", Voice = "Char702_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5731"] = {		ID = 5731, Name = "「互动·特殊2」", Word = "我去制定下一次作战了，告辞. ", Animation = "idle_Normal", Voice = "Char702_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 57, Param2 = 1, },		},	},	["5801"] = {		ID = 5801, Name = "「召唤·登场语录」", Word = "塞蕾娜将军向您问好，请问……您看到威拉提督在哪了么？", Animation = "idle_Normal", Voice = "Char703_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5802"] = {		ID = 5802, Name = "「战斗·转职1」", Word = "又变强了，和提督预见的一样. ", Animation = "idle_Smile", Voice = "Char703_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5803"] = {		ID = 5803, Name = "「战斗·转职2」", Word = "今后也请多多关照. ", Animation = "idle_Smile", Voice = "Char703_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5804"] = {		ID = 5804, Name = "「战斗·释放技能1」", Word = "交给我来安排吧！", Animation = "idle_Angry", Voice = "Char703_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5805"] = {		ID = 5805, Name = "「战斗·释放技能2」", Word = "放心，我来处理. ", Animation = "idle_Angry", Voice = "Char703_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5806"] = {		ID = 5806, Name = "「战斗·选中1」", Word = "是！请下命令. ", Animation = "idle_Normal", Voice = "Char703_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5807"] = {		ID = 5807, Name = "「战斗·选中2」", Word = "战况如何？", Animation = "idle_Normal", Voice = "Char703_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5808"] = {		ID = 5808, Name = "「战斗·战斗不能」", Word = "陷入绝境了…提督…", Animation = "idle_Injury", Voice = "Char703_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5809"] = {		ID = 5809, Name = "「会话·羁绊语录1」", Word = "辛苦？没有这回事，在您手下做事是我的荣幸. ", Animation = "idle_Normal", Voice = "Char703_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 4, },		},	},	["5810"] = {		ID = 5810, Name = "「会话·羁绊语录2」", Word = "两位公主都是很优秀的战士，一想到她们……自己也要更加努力，不能让公主们失望呢！", Animation = "idle_Smile", Voice = "Char703_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 9, },		},	},	["5811"] = {		ID = 5811, Name = "「会话·羁绊语录3」", Word = "在战场上遇到困境的话，我会想象是提督的话会怎么做. ", Animation = "idle_Normal", Voice = "Char703_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 14, },		},	},	["5812"] = {		ID = 5812, Name = "「会话·羁绊语录4」", Word = "威拉提督？什么……我的感情有这么明显吗，真是太难为情了……", Animation = "idle_Normal", Voice = "Char703_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 19, },		},	},	["5813"] = {		ID = 5813, Name = "「会话·羁绊语录5」", Word = "今后的战斗也请毫无顾虑地下达命令吧，我……想和你一起并肩作战. ", Animation = "idle_Normal", Voice = "Char703_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 24, },		},	},	["5814"] = {		ID = 5814, Name = "「会话·日常1」", Word = "指挥官，今天有新的命令么？", Animation = "idle_Normal", Voice = "Char703_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5815"] = {		ID = 5815, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["5816"] = {		ID = 5816, Name = "「会话·喜悦之语」", Word = "哈哈哈，别小看我哦！论武艺，我不会输给男性将领的！", Animation = "idle_Smile", Voice = "Char703_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5817"] = {		ID = 5817, Name = "「会话·愤怒之语」", Word = "什么、有人想对威拉提督不利！？我第一个上去砍翻他！", Animation = "idle_Angry", Voice = "Char703_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5818"] = {		ID = 5818, Name = "「会话·哀伤之语」", Word = "提督…真是个迟钝的男人呢. ", Animation = "idle_Sad", Voice = "Char703_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5819"] = {		ID = 5819, Name = "「会话·娇羞之语」", Word = "在这个世界奋战的话，威拉提督也会看到我的进步的吧. 嗯，一定……", Animation = "idle_Shy", Voice = "Char703_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 24, },		},	},	["5820"] = {		ID = 5820, Name = "「互动·语录1」", Word = "威拉提督最在意的人？哈哈哈，肯定不是我. 应该是那个叫兰芳特的将军吧……", Animation = "idle_Normal", Voice = "Char703_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5821"] = {		ID = 5821, Name = "「互动·语录2」", Word = "卡昆西斯王妃吗？两位公主有一位很优秀的母亲呢，说起来我也很感激她. ", Animation = "idle_Smile", Voice = "Char703_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 4, },		},	},	["5822"] = {		ID = 5822, Name = "「互动·语录3」", Word = "也不是没有期望过成为被保护的一方，但是身边有了更弱小的人……嗯，一起变得更强吧. ", Animation = "idle_Smile", Voice = "Char703_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 9, },		},	},	["5823"] = {		ID = 5823, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["5824"] = {		ID = 5824, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["5825"] = {		ID = 5825, Name = "「互动·好感1」", Word = "不要为我去做危险的事情，因为塞蕾娜我啊……能好好保护自己呢！", Animation = "idle_Smile", Voice = "Char703_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 14, },		},	},	["5826"] = {		ID = 5826, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["5827"] = {		ID = 5827, Name = "「互动·反感1」", Word = "这样有些失礼哦，和小孩子一样顽皮的话，我会很伤脑筋的. ", Animation = "idle_Angry", Voice = "Char703_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5828"] = {		ID = 5828, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["5829"] = {		ID = 5829, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["5830"] = {		ID = 5830, Name = "「互动·特殊1」", Word = "要保护好自己哦！", Animation = "idle_Smile", Voice = "Char703_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5831"] = {		ID = 5831, Name = "「互动·特殊2」", Word = "期待下一次的作战. ", Animation = "idle_Normal", Voice = "Char703_025", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 58, Param2 = 1, },		},	},	["5901"] = {		ID = 5901, Name = "「召唤·登场语录」", Word = "呵呵呵，这里就是老夫的新实验场么？我的名字是基扎洛夫……超越者基扎洛夫！", Animation = "idle_Normal", Voice = "Char1200_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5902"] = {		ID = 5902, Name = "「战斗·转职1」", Word = "就好像回到了年轻时代一样！", Animation = "idle_Smile", Voice = "Char1200_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5903"] = {		ID = 5903, Name = "「战斗·转职2」", Word = "呵呵呵……老夫的宏愿就快实现了……", Animation = "idle_Smile", Voice = "Char1200_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5904"] = {		ID = 5904, Name = "「战斗·释放技能1」", Word = "超越之力……无人可挡！", Animation = "idle_Angry", Voice = "Char1200_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5905"] = {		ID = 5905, Name = "「战斗·释放技能2」", Word = "灰飞烟灭吧！", Animation = "idle_Angry", Voice = "Char1200_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5906"] = {		ID = 5906, Name = "「战斗·选中1」", Word = "哼哼哼……", Animation = "idle_Normal", Voice = "Char1200_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5907"] = {		ID = 5907, Name = "「战斗·选中2」", Word = "逆我者亡！", Animation = "idle_Normal", Voice = "Char1200_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5908"] = {		ID = 5908, Name = "「战斗·战斗不能」", Word = "老夫……居然会……", Animation = "idle_Injury", Voice = "Char1200_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5909"] = {		ID = 5909, Name = "「会话·羁绊语录1」", Word = "别用你们贫乏的思想定义老夫！你们不会理解的！", Animation = "idle_Normal", Voice = "Char1200_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 4, },		},	},	["5910"] = {		ID = 5910, Name = "「会话·羁绊语录2」", Word = "改造人体……是为了发掘新的可能性！将人类从光明与混沌的轮回中解放！", Animation = "idle_Smile", Voice = "Char1200_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 9, },		},	},	["5911"] = {		ID = 5911, Name = "「会话·羁绊语录3」", Word = "与其让圣魔剑的力量在伊雷斯大陆沉睡……不如让它们助吾辈成就霸业！", Animation = "idle_Normal", Voice = "Char1200_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 14, },		},	},	["5912"] = {		ID = 5912, Name = "「会话·羁绊语录4」", Word = "女神……魔神……还有克里姆索，这些东西都是束缚与利用人类的枷锁！回想过去那些争斗，人类与提线木偶有什么区别！", Animation = "idle_Normal", Voice = "Char1200_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 19, },		},	},	["5913"] = {		ID = 5913, Name = "「会话·羁绊语录5」", Word = "哼……天真的少年啊，所谓的神真的就是绝对的威严吗！？人类难道就不能主宰自己的命运吗！？", Animation = "idle_Normal", Voice = "Char1200_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 24, },		},	},	["5914"] = {		ID = 5914, Name = "「会话·日常1」", Word = "哼哼哼……老夫的计划，已经开始运转了. ", Animation = "idle_Normal", Voice = "Char1200_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5915"] = {		ID = 5915, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["5916"] = {		ID = 5916, Name = "「会话·喜悦之语」", Word = "哈哈哈，这个时代还有着前所未有的可能性！老夫的实验，远未完成！", Animation = "idle_Smile", Voice = "Char1200_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5917"] = {		ID = 5917, Name = "「会话·愤怒之语」", Word = "人总是把自身的失败归咎于他人、归咎于不幸，而从未正视自我的无力！", Animation = "idle_Angry", Voice = "Char1200_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5918"] = {		ID = 5918, Name = "「会话·哀伤之语」", Word = "任何人，都会为衰老所困，这就是无可逆转的诅咒吗. ", Animation = "idle_Sad", Voice = "Char1200_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5919"] = {		ID = 5919, Name = "「会话·娇羞之语」", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 24, },		},	},	["5920"] = {		ID = 5920, Name = "「互动·语录1」", Word = "老夫不在乎与谁合作，管他是女神还是魔神，老夫都未尝畏惧！当然，借力与你也是可以的……哈哈哈哈！", Animation = "idle_Normal", Voice = "Char1200_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5921"] = {		ID = 5921, Name = "「互动·语录2」", Word = "以为老夫是那种被力量蒙蔽双眼的人？笑话!人为了实现自我，那种程度的力量是必须的！", Animation = "idle_Smile", Voice = "Char1200_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 4, },		},	},	["5922"] = {		ID = 5922, Name = "「互动·语录3」", Word = "和那个魔族的走狗不同，老夫可不会复活什么魔神来侍奉……老夫、要成为新世界的神！", Animation = "idle_Smile", Voice = "Char1200_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 9, },		},	},	["5923"] = {		ID = 5923, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["5924"] = {		ID = 5924, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["5925"] = {		ID = 5925, Name = "「互动·好感1」", Word = "呵呵呵，决定了，你将会是个不错的素体……好好洗干净身体、躺进培养皿吧，哈哈哈哈哈！", Animation = "idle_Smile", Voice = "Char1200_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 14, },		},	},	["5926"] = {		ID = 5926, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["5927"] = {		ID = 5927, Name = "「互动·反感1」", Word = "毫无价值的家伙，退开！", Animation = "idle_Angry", Voice = "Char1200_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5928"] = {		ID = 5928, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["5929"] = {		ID = 5929, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["5930"] = {		ID = 5930, Name = "「互动·特殊1」", Word = "哼哼，我有点期待和你的下一次会面了. ", Animation = "idle_Smile", Voice = "Char1200_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["5931"] = {		ID = 5931, Name = "「互动·特殊2」", Word = "今天的对话，就到此为止吧. ", Animation = "idle_Normal", Voice = "Char1200_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 59, Param2 = 1, },		},	},	["6001"] = {		ID = 6001, Name = "「召唤·登场语录」", Word = "改造人代号∑066，西格玛……我，失去了自己的记忆. ", Animation = "idle_Normal", Voice = "Char800_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6002"] = {		ID = 6002, Name = "「战斗·转职1」", Word = "作战评级上升. ", Animation = "idle_Smile", Voice = "Char800_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6003"] = {		ID = 6003, Name = "「战斗·转职2」", Word = "这个职业，我完全可以胜任. ", Animation = "idle_Smile", Voice = "Char800_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6004"] = {		ID = 6004, Name = "「战斗·释放技能1」", Word = "相信直觉. ", Animation = "idle_Angry", Voice = "Char800_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6005"] = {		ID = 6005, Name = "「战斗·释放技能2」", Word = "大家…借给我力量！", Animation = "idle_Angry", Voice = "Char800_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6006"] = {		ID = 6006, Name = "「战斗·选中1」", Word = "你信任我么？", Animation = "idle_Normal", Voice = "Char800_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6007"] = {		ID = 6007, Name = "「战斗·选中2」", Word = "没有别的选择了. ", Animation = "idle_Normal", Voice = "Char800_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6008"] = {		ID = 6008, Name = "「战斗·战斗不能」", Word = "不可能……", Animation = "idle_Injury", Voice = "Char800_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6009"] = {		ID = 6009, Name = "「会话·羁绊语录1」", Word = "拉姆达在改造中植入了任务和信息，而我…只是一具没有记忆的空壳罢了. ", Animation = "idle_Normal", Voice = "Char800_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 4, },		},	},	["6010"] = {		ID = 6010, Name = "「会话·羁绊语录2」", Word = "正义……没错，即使所有的记忆都消散了. 我依然坚信自己的本质是正义的. ", Animation = "idle_Smile", Voice = "Char800_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 9, },		},	},	["6011"] = {		ID = 6011, Name = "「会话·羁绊语录3」", Word = "拉姆达终会找回属于她的记忆，成为某人真正的妹妹. 我…衷心地为她感到高兴. ", Animation = "idle_Normal", Voice = "Char800_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 14, },		},	},	["6012"] = {		ID = 6012, Name = "「会话·羁绊语录4」", Word = "时空裂缝，那里一定有我的记忆…如果我的本质是个十恶不赦之人，一定会很有趣吧. ", Animation = "idle_Normal", Voice = "Char800_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 19, },		},	},	["6013"] = {		ID = 6013, Name = "「会话·羁绊语录5」", Word = "失去的记忆再也无法找回，但与诸位同行的记忆…却会永远留在心中. 这就足够了，谢谢你们. ", Animation = "idle_Normal", Voice = "Char800_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 24, },		},	},	["6014"] = {		ID = 6014, Name = "「会话·日常1」", Word = "我失去了记忆，但依然能够分辨善恶. ", Animation = "idle_Normal", Voice = "Char800_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6015"] = {		ID = 6015, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["6016"] = {		ID = 6016, Name = "「会话·喜悦之语」", Word = "我会帮助你的. 我的直觉告诉我，你在做的事是正确的. ", Animation = "idle_Smile", Voice = "Char800_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6017"] = {		ID = 6017, Name = "「会话·愤怒之语」", Word = "你可以不信任我，但无法忽视我作为战士的能力. ", Animation = "idle_Angry", Voice = "Char800_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6018"] = {		ID = 6018, Name = "「会话·哀伤之语」", Word = "失去了记忆，残存的只有肉体和意志…我，成为了更纯粹的战士. ", Animation = "idle_Sad", Voice = "Char800_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6019"] = {		ID = 6019, Name = "「会话·娇羞之语」", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 24, },		},	},	["6020"] = {		ID = 6020, Name = "「互动·语录1」", Word = "失去记忆，却与更多的朋友与伙伴相遇，命运的轨迹总是让人琢磨不透啊. ", Animation = "idle_Normal", Voice = "Char800_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6021"] = {		ID = 6021, Name = "「互动·语录2」", Word = "兰古利萨，操纵星之兵器的钥匙、未完成的破邪之剑. 和我一样的「未完成品」. ", Animation = "idle_Smile", Voice = "Char800_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 4, },		},	},	["6022"] = {		ID = 6022, Name = "「互动·语录3」", Word = "「强袭魔光剑」？你是说历史上还有别的英雄使用过这把剑吗？有机会真想见一面啊. ", Animation = "idle_Smile", Voice = "Char800_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 9, },		},	},	["6023"] = {		ID = 6023, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["6024"] = {		ID = 6024, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["6025"] = {		ID = 6025, Name = "「互动·好感1」", Word = "能和你们成为战友，是我的荣幸. ", Animation = "idle_Smile", Voice = "Char800_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 14, },		},	},	["6026"] = {		ID = 6026, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["6027"] = {		ID = 6027, Name = "「互动·反感1」", Word = "让我一个人静一静吧，失礼了. ", Animation = "idle_Angry", Voice = "Char800_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6028"] = {		ID = 6028, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["6029"] = {		ID = 6029, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["6030"] = {		ID = 6030, Name = "「互动·特殊1」", Word = "谢谢你同我聊天. ", Animation = "idle_Smile", Voice = "Char800_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6031"] = {		ID = 6031, Name = "「互动·特殊2」", Word = "再会. ", Animation = "idle_Normal", Voice = "Char800_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 60, Param2 = 1, },		},	},	["6101"] = {		ID = 6101, Name = "「召唤·登场语录」", Word = "改造人代号Λ052，你也可以称呼我为拉姆达. 综上所述，请多指教. ", Animation = "idle_Normal", Voice = "Char1000_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6102"] = {		ID = 6102, Name = "「战斗·转职1」", Word = "魔力水平上升，或者说是，变强了. ", Animation = "idle_Smile", Voice = "Char1000_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6103"] = {		ID = 6103, Name = "「战斗·转职2」", Word = "力量变强了，不过、还需要在战斗中确认下数据. ", Animation = "idle_Smile", Voice = "Char1000_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6104"] = {		ID = 6104, Name = "「战斗·释放技能1」", Word = "植物生灵啊……帮助我吧！", Animation = "idle_Angry", Voice = "Char1000_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6105"] = {		ID = 6105, Name = "「战斗·释放技能2」", Word = "魔力输出全开！", Animation = "idle_Angry", Voice = "Char1000_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6106"] = {		ID = 6106, Name = "「战斗·选中1」", Word = "是. ", Animation = "idle_Normal", Voice = "Char1000_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6107"] = {		ID = 6107, Name = "「战斗·选中2」", Word = "魔力水平良好，战斗准备. ", Animation = "idle_Normal", Voice = "Char1000_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6108"] = {		ID = 6108, Name = "「战斗·战斗不能」", Word = "生物机能下降……战斗不能. ", Animation = "idle_Injury", Voice = "Char1000_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6109"] = {		ID = 6109, Name = "「会话·羁绊语录1」", Word = "说来可能很奇怪，但我很喜欢和树木说话……", Animation = "idle_Normal", Voice = "Char1000_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 4, },		},	},	["6110"] = {		ID = 6110, Name = "「会话·羁绊语录2」", Word = "树木很稳重很温和，包容着一切而活着. 很像你给我的感觉. ", Animation = "idle_Smile", Voice = "Char1000_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 9, },		},	},	["6111"] = {		ID = 6111, Name = "「会话·羁绊语录3」", Word = "过去的我讨厌人类，痛恨身为人的贪得无厌……但有人也让我明白了，人类可贵的是不断进化自我的可能性. ", Animation = "idle_Normal", Voice = "Char1000_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 14, },		},	},	["6112"] = {		ID = 6112, Name = "「会话·羁绊语录4」", Word = "虽然我是经过改造的人类，但我依然相信无论是什么样的改造，人的本质也是无法被改变的，", Animation = "idle_Normal", Voice = "Char1000_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 19, },		},	},	["6113"] = {		ID = 6113, Name = "「会话·羁绊语录5」", Word = "在那些日日夜夜里，对花与木说出的关于你的思念……现在能亲口告诉给你吗？", Animation = "idle_Smile", Voice = "Char1000_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 24, },		},	},	["6114"] = {		ID = 6114, Name = "「会话·日常1」", Word = "你相信吗，我们生活在一个巨大蔚蓝色的球体上，艾露萨利亚大陆在其中只是渺小的一块. ", Animation = "idle_Normal", Voice = "Char1000_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6115"] = {		ID = 6115, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["6116"] = {		ID = 6116, Name = "「会话·喜悦之语」", Word = "身体的状态与魔法的协调感……今天会是个适合发挥的日子. ", Animation = "idle_Smile", Voice = "Char1000_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6117"] = {		ID = 6117, Name = "「会话·愤怒之语」", Word = "离我远一些. ", Animation = "idle_Angry", Voice = "Char1000_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6118"] = {		ID = 6118, Name = "「会话·哀伤之语」", Word = "我好像听到了世界树的哭泣……她为何又哭泣了呢？", Animation = "idle_Sad", Voice = "Char1000_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6119"] = {		ID = 6119, Name = "「会话·娇羞之语」", Word = "不好意思……我不知道在这种时候……该做什么表情. ", Animation = "idle_Shy", Voice = "Char1000_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 24, },		},	},	["6120"] = {		ID = 6120, Name = "「互动·语录1」", Word = "过去我就像空虚的人偶，但遇见你之后不再是了……", Animation = "idle_Normal", Voice = "Char1000_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6121"] = {		ID = 6121, Name = "「互动·语录2」", Word = "你对我来说，就像哥哥一样. 记忆中的哥哥……不、记不起来了……", Animation = "idle_Smile", Voice = "Char1000_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 4, },		},	},	["6122"] = {		ID = 6122, Name = "「互动·语录3」", Word = "有机会的话，我想和你一起飞向宇宙……看看我们这颗行星它的美丽与孤独. ", Animation = "idle_Smile", Voice = "Char1000_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 9, },		},	},	["6123"] = {		ID = 6123, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["6124"] = {		ID = 6124, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["6125"] = {		ID = 6125, Name = "「互动·好感1」", Word = "因为有你……我才会来到这里，希望你也能继续给我勇气，让我们一起走下去吧. ", Animation = "idle_Smile", Voice = "Char1000_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 14, },		},	},	["6126"] = {		ID = 6126, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["6127"] = {		ID = 6127, Name = "「互动·反感1」", Word = "再这样下去我会展开排拒行为. ", Animation = "idle_Angry", Voice = "Char1000_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6128"] = {		ID = 6128, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["6129"] = {		ID = 6129, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["6130"] = {		ID = 6130, Name = "「互动·特殊1」", Word = "什么时候，能再见到你？", Animation = "idle_Smile", Voice = "Char1000_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6131"] = {		ID = 6131, Name = "「互动·特殊2」", Word = "再见，我要开始休眠了. ", Animation = "idle_Normal", Voice = "Char1000_025", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 61, Param2 = 1, },		},	},	["6901"] = {		ID = 6901, Name = "「召唤·登场语录」", Word = "游击士协会所属的艾丝蒂尔•布莱特，请多指教！", Animation = "idle_Normal", Voice = "Char803_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6902"] = {		ID = 6902, Name = "「战斗·转职1」", Word = "无论怎么转职，我永远是一名游击士！", Animation = "idle_Smile", Voice = "Char803_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6903"] = {		ID = 6903, Name = "「战斗·转职2」", Word = "我一定要变得更强，终有一天会超过父亲. ", Animation = "idle_Smile", Voice = "Char803_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6904"] = {		ID = 6904, Name = "「战斗·释放技能1」", Word = "就来个速战速决吧～", Animation = "idle_Angry", Voice = "Char803_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6905"] = {		ID = 6905, Name = "「战斗·释放技能2」", Word = "我是绝不会放弃的！", Animation = "idle_Angry", Voice = "Char803_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6906"] = {		ID = 6906, Name = "「战斗·选中1」", Word = "准备出击！", Animation = "idle_Normal", Voice = "Char803_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6907"] = {		ID = 6907, Name = "「战斗·选中2」", Word = "什么？！我、我知道了啦！", Animation = "idle_Normal", Voice = "Char803_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6908"] = {		ID = 6908, Name = "「战斗·战斗不能」", Word = "约修亚…对不起…", Animation = "idle_Injury", Voice = "Char803_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6909"] = {		ID = 6909, Name = "「会话·羁绊语录1」", Word = "约修亚也来到这个世界了吗？唔嗯……到底又跑到哪里去了……", Animation = "idle_Normal", Voice = "Char803_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 4, },		},	},	["6910"] = {		ID = 6910, Name = "「会话·羁绊语录2」", Word = "约修亚这家伙，一言不发就默默走掉了！我绝对要把他找出来！", Animation = "idle_Smile", Voice = "Char803_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 9, },		},	},	["6911"] = {		ID = 6911, Name = "「会话·羁绊语录3」", Word = "说起来，喜欢约修亚的女孩子……有很多啊. 如果再不看紧他的话……啊啊啊，我在想什么啊！", Animation = "idle_Normal", Voice = "Char803_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 14, },		},	},	["6912"] = {		ID = 6912, Name = "「会话·羁绊语录4」", Word = "萍水相逢的人们，随着一次次的碰面，或吵或闹时嗔时喜，彼此都会在心中刻下那深深的羁绊. ", Animation = "idle_Normal", Voice = "Char803_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 19, },		},	},	["6913"] = {		ID = 6913, Name = "「会话·羁绊语录5」", Word = "我觉得你是个值得信赖的好朋友，如果你能来我们的世界的话，也来加入游击士协会吧！", Animation = "idle_Smile", Voice = "Char803_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 24, },		},	},	["6914"] = {		ID = 6914, Name = "「会话·日常1」", Word = "有什么调查或者出击任务的话，放心交给我去做吧！", Animation = "idle_Normal", Voice = "Char803_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6915"] = {		ID = 6915, Name = "「会话·日常2」", Word = "X", Animation = "", Voice = "", },	["6916"] = {		ID = 6916, Name = "「会话·喜悦之语」", Word = "只要大家彼此关怀，相互体贴，就足以战胜一切困难！", Animation = "idle_Smile", Voice = "Char803_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6917"] = {		ID = 6917, Name = "「会话·愤怒之语」", Word = "为了重要的人、我不想后退…对！就算是自己还不够成熟，我也决不想要退后！", Animation = "idle_Angry", Voice = "Char803_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6918"] = {		ID = 6918, Name = "「会话·哀伤之语」", Word = "呜，你在嘀嘀咕咕什么…反正又是说我像傻瓜之类的吧？", Animation = "idle_Sad", Voice = "Char803_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6919"] = {		ID = 6919, Name = "「会话·娇羞之语」", Word = "这、这个有些害臊呢，我小时候活脱就是一个野丫头，啊哈哈……", Animation = "idle_Shy", Voice = "Char803_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 24, },		},	},	["6920"] = {		ID = 6920, Name = "「互动·语录1」", Word = "在对「生命」感慨的同时，人们也以此为动力、通过不同的方式来展现着自己存在的价值吧. ", Animation = "idle_Normal", Voice = "Char803_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6921"] = {		ID = 6921, Name = "「互动·语录2」", Word = "无论面对任何诱惑和逆境也毫不动摇的绝对理性？那些东西，真的有什么价值吗？", Animation = "idle_Smile", Voice = "Char803_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 4, },		},	},	["6922"] = {		ID = 6922, Name = "「互动·语录3」", Word = "只要大家都露出笑容，就能真切地感受到自己不是孤单一人，也会为彼此说不定能再相遇而心跳不已！", Animation = "idle_Smile", Voice = "Char803_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 9, },		},	},	["6923"] = {		ID = 6923, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["6924"] = {		ID = 6924, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["6925"] = {		ID = 6925, Name = "「互动·好感1」", Word = "呃……我已经有心上人了啦！难道，我表达得还不够明显吗？", Animation = "idle_Smile", Voice = "Char803_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 14, },		},	},	["6926"] = {		ID = 6926, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["6927"] = {		ID = 6927, Name = "「互动·反感1」", Word = "真是的！偏偏在这种时候那么迟钝！", Animation = "idle_Angry", Voice = "Char803_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6928"] = {		ID = 6928, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["6929"] = {		ID = 6929, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["6930"] = {		ID = 6930, Name = "「互动·特殊1」", Word = "那么，下次再见啦！", Animation = "idle_Smile", Voice = "Char803_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["6931"] = {		ID = 6931, Name = "「互动·特殊2」", Word = "拜拜咯！", Animation = "idle_Normal", Voice = "Char803_025", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 69, Param2 = 1, },		},	},	["7001"] = {		ID = 7001, Name = "「召唤·登场语录」", Word = "约修亚，或者「漆黑之牙」…随你称呼好了. ", Animation = "idle_Normal", Voice = "Char802_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7002"] = {		ID = 7002, Name = "「战斗·转职1」", Word = "就让我来使用这个力量吧", Animation = "idle_Smile", Voice = "Char802_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7003"] = {		ID = 7003, Name = "「战斗·转职2」", Word = "「执行者」的力量，完全苏醒了. ", Animation = "idle_Smile", Voice = "Char802_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7004"] = {		ID = 7004, Name = "「战斗·释放技能1」", Word = "接招吧！", Animation = "idle_Angry", Voice = "Char802_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7005"] = {		ID = 7005, Name = "「战斗·释放技能2」", Word = "执行任务. ", Animation = "idle_Angry", Voice = "Char802_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7006"] = {		ID = 7006, Name = "「战斗·选中1」", Word = "我在听. ", Animation = "idle_Normal", Voice = "Char802_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7007"] = {		ID = 7007, Name = "「战斗·选中2」", Word = "——那么，目标在哪？", Animation = "idle_Normal", Voice = "Char802_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7008"] = {		ID = 7008, Name = "「战斗·战斗不能」", Word = "艾丝蒂尔…", Animation = "idle_Injury", Voice = "Char802_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7009"] = {		ID = 7009, Name = "「会话·羁绊语录1」", Word = "一个只有空荡荡的躯壳、无法成品的木偶，又能去奢求什么呢…", Animation = "idle_Normal", Voice = "Char802_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 4, },		},	},	["7010"] = {		ID = 7010, Name = "「会话·羁绊语录2」", Word = "口琴…？呵，你观察得很细心. 不过不好意思，今天我没有演奏的心情. ", Animation = "idle_Smile", Voice = "Char802_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 9, },		},	},	["7011"] = {		ID = 7011, Name = "「会话·羁绊语录3」", Word = "一起行动的理由吗？我一向看人行事，特别是对像你们这样的好人，我更无法撒手不管…", Animation = "idle_Normal", Voice = "Char802_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 14, },		},	},	["7012"] = {		ID = 7012, Name = "「会话·羁绊语录4」", Word = "「羁绊」吗…看来我是小看了这份力量了……过去的我，确实没有体会到这股力量的强大. ", Animation = "idle_Normal", Voice = "Char802_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 19, },		},	},	["7013"] = {		ID = 7013, Name = "「会话·羁绊语录5」", Word = "我不会再逃避现实了. 我会和你们一起……并肩战斗到最后的. ", Animation = "idle_Normal", Voice = "Char802_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 24, },		},	},	["7014"] = {		ID = 7014, Name = "「会话·日常1」", Word = "我…是为了面对自己过去的懦弱而来到这里的. ", Animation = "idle_Normal", Voice = "Char802_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7015"] = {		ID = 7015, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["7016"] = {		ID = 7016, Name = "「会话·喜悦之语」", Word = "呵…想到一些人和一些事的时候，嘴角还是会忍不住上扬啊. ", Animation = "idle_Smile", Voice = "Char802_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7017"] = {		ID = 7017, Name = "「会话·愤怒之语」", Word = "每个人——只要有伙伴、只要有家人，那他就永远不会是一个无力的存在！", Animation = "idle_Angry", Voice = "Char802_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7018"] = {		ID = 7018, Name = "「会话·哀伤之语」", Word = "……要么杀，要么被杀. 去夺、不然就得被夺. 我已经厌倦了那样的生活. ", Animation = "idle_Sad", Voice = "Char802_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7019"] = {		ID = 7019, Name = "「会话·娇羞之语」", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 24, },		},	},	["7020"] = {		ID = 7020, Name = "「互动·语录1」", Word = "人生道路，并不是一个旁人所能给予的. 它是需要人们去苦苦摸索才能寻找得到的宝藏. ", Animation = "idle_Normal", Voice = "Char802_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7021"] = {		ID = 7021, Name = "「互动·语录2」", Word = "即使在无尽黑夜中，人类也可以依靠友情与信赖的灯火照亮前方的道路. ", Animation = "idle_Smile", Voice = "Char802_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 4, },		},	},	["7022"] = {		ID = 7022, Name = "「互动·语录3」", Word = "我最喜欢的那支曲子……「星之所在」. 你，想听么？", Animation = "idle_Smile", Voice = "Char802_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 9, },		},	},	["7023"] = {		ID = 7023, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["7024"] = {		ID = 7024, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["7025"] = {		ID = 7025, Name = "「互动·好感1」", Word = "如果不介意的话，作为朋友，可以尽管依赖我. ", Animation = "idle_Smile", Voice = "Char802_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 14, },		},	},	["7026"] = {		ID = 7026, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["7027"] = {		ID = 7027, Name = "「互动·反感1」", Word = "你敢用你的脏手碰艾丝蒂尔一下的话，我…绝对不会放过你…", Animation = "idle_Angry", Voice = "Char802_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7028"] = {		ID = 7028, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["7029"] = {		ID = 7029, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["7030"] = {		ID = 7030, Name = "「互动·特殊1」", Word = "有缘再会吧", Animation = "idle_Smile", Voice = "Char802_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7031"] = {		ID = 7031, Name = "「互动·特殊2」", Word = "再见. ", Animation = "idle_Normal", Voice = "Char802_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 70, Param2 = 1, },		},	},	["7101"] = {		ID = 7101, Name = "「召唤·登场语录」", Word = "执行者NO•XV. 「歼灭天使」·玲——大家都那么称呼～玲是坏孩子，不太喜欢这个名字呢～", Animation = "idle_Normal", Voice = "Char804_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7102"] = {		ID = 7102, Name = "「战斗·转职1」", Word = "哼哼哼，好像又变强了哟？", Animation = "idle_Smile", Voice = "Char804_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7103"] = {		ID = 7103, Name = "「战斗·转职2」", Word = "呼，这个职业也挺有趣的嘛～", Animation = "idle_Smile", Voice = "Char804_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7104"] = {		ID = 7104, Name = "「战斗·释放技能1」", Word = "歼灭——开始！", Animation = "idle_Angry", Voice = "Char804_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7105"] = {		ID = 7105, Name = "「战斗·释放技能2」", Word = "那么想被我歼灭吗？", Animation = "idle_Angry", Voice = "Char804_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7106"] = {		ID = 7106, Name = "「战斗·选中1」", Word = "真是的……让玲都等急了啦. ", Animation = "idle_Normal", Voice = "Char804_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7107"] = {		ID = 7107, Name = "「战斗·选中2」", Word = "嘻嘻～茶会要开始了吗？", Animation = "idle_Normal", Voice = "Char804_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7108"] = {		ID = 7108, Name = "「战斗·战斗不能」", Word = "玲……心情很糟糕……", Animation = "idle_Injury", Voice = "Char804_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7109"] = {		ID = 7109, Name = "「会话·羁绊语录1」", Word = "嘻嘻…玲已经11岁了哦～已经是一名出色的女性了哟～", Animation = "idle_Normal", Voice = "Char804_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 4, },		},	},	["7110"] = {		ID = 7110, Name = "「会话·羁绊语录2」", Word = "对于「结社」来说，人的区别只是有用还是没用. 玲可是很「有用」的哦. ", Animation = "idle_Smile", Voice = "Char804_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 9, },		},	},	["7111"] = {		ID = 7111, Name = "「会话·羁绊语录3」", Word = "帕蒂尔·玛蒂尔……如爸爸般的胸怀宽广，如妈妈般的温柔体贴. 除此以外，玲不需要其他任何的爸爸妈妈！", Animation = "idle_Normal", Voice = "Char804_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 14, },		},	},	["7112"] = {		ID = 7112, Name = "「会话·羁绊语录4」", Word = "玲在「结社」学到了很多东西呢！约修亚的隐形术、莱维哥的武术，大家都将自己的力量传授给了玲了呢. ", Animation = "idle_Normal", Voice = "Char804_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 19, },		},	},	["7113"] = {		ID = 7113, Name = "「会话·羁绊语录5」", Word = "虽然玲对这个世界的各位谈不上有什么羁绊…但也绝对不允许你们随随便便就死掉什么的、知道吗！", Animation = "idle_Smile", Voice = "Char804_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 24, },		},	},	["7114"] = {		ID = 7114, Name = "「会话·日常1」", Word = "月色可真是美啊～看来今宵的茶会将会十分愉快呢～！", Animation = "idle_Normal", Voice = "Char804_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7115"] = {		ID = 7115, Name = "「会话·日常2」", Word = "X", Animation = "", Voice = "", },	["7116"] = {		ID = 7116, Name = "「会话·喜悦之语」", Word = "那些姐姐的打扮都好有趣哦 ~这样子把肚脐露出来，会不会感冒的啊？", Animation = "idle_Smile", Voice = "Char804_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7117"] = {		ID = 7117, Name = "「会话·愤怒之语」", Word = "讨厌……！让我生气的话……杀了你！", Animation = "idle_Angry", Voice = "Char804_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7118"] = {		ID = 7118, Name = "「会话·哀伤之语」", Word = "哎呀呀，明明躲好了吖…还是被发现了吗？", Animation = "idle_Sad", Voice = "Char804_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7119"] = {		ID = 7119, Name = "「会话·娇羞之语」", Word = "玲是个乖孩子吗？……嘛，反正和你无关哟", Animation = "idle_Shy", Voice = "Char804_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 24, },		},	},	["7120"] = {		ID = 7120, Name = "「互动·语录1」", Word = "呵呵呵、真是天真啊. 虽然我喜欢的就是你们这一点…", Animation = "idle_Normal", Voice = "Char804_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7121"] = {		ID = 7121, Name = "「互动·语录2」", Word = "玲啊，最喜欢看到的就是人痛苦挣扎时的样子了呢～那时空荡荡的心中，就会给填得满满的哦～", Animation = "idle_Smile", Voice = "Char804_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 4, },		},	},	["7122"] = {		ID = 7122, Name = "「互动·语录3」", Word = "呐……玲对你的也开始感兴趣了呢，来参加玲的茶会吗？", Animation = "idle_Smile", Voice = "Char804_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 9, },		},	},	["7123"] = {		ID = 7123, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["7124"] = {		ID = 7124, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["7125"] = {		ID = 7125, Name = "「互动·好感1」", Word = "讨厌……艾丝蒂尔、约修亚，我最讨厌你们了！…… 但是……但是也一样最喜欢了……！", Animation = "idle_Smile", Voice = "Char804_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 14, },		},	},	["7126"] = {		ID = 7126, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["7127"] = {		ID = 7127, Name = "「互动·反感1」", Word = "玲、已经玩腻了. ", Animation = "idle_Angry", Voice = "Char804_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7128"] = {		ID = 7128, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["7129"] = {		ID = 7129, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["7130"] = {		ID = 7130, Name = "「互动·特殊1」", Word = "玲要去主持茶会啦，下次再见！", Animation = "idle_Smile", Voice = "Char804_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7131"] = {		ID = 7131, Name = "「互动·特殊2」", Word = "那么，我们就暂时分别啦！", Animation = "idle_Normal", Voice = "Char804_025", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 71, Param2 = 1, },		},	},	["7201"] = {		ID = 7201, Name = "「召唤·登场语录」", Word = "执行者NO•II，莱恩哈特. 一般人也称呼我为——剑帝. ", Animation = "idle_Normal", Voice = "Char805_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7202"] = {		ID = 7202, Name = "「战斗·转职1」", Word = "逾越过修罗的境界了. ", Animation = "idle_Smile", Voice = "Char805_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7203"] = {		ID = 7203, Name = "「战斗·转职2」", Word = "人…还有新的可能性吗？", Animation = "idle_Smile", Voice = "Char805_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7204"] = {		ID = 7204, Name = "「战斗·释放技能1」", Word = "休想阻挡我的道路. ", Animation = "idle_Angry", Voice = "Char805_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7205"] = {		ID = 7205, Name = "「战斗·释放技能2」", Word = "没必要再手下留情了. ", Animation = "idle_Angry", Voice = "Char805_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7206"] = {		ID = 7206, Name = "「战斗·选中1」", Word = "……哼，尽将些麻烦事情交给我. ", Animation = "idle_Normal", Voice = "Char805_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7207"] = {		ID = 7207, Name = "「战斗·选中2」", Word = "女神的加护也好什么都行. ", Animation = "idle_Normal", Voice = "Char805_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7208"] = {		ID = 7208, Name = "「战斗·战斗不能」", Word = "手中的剑…滑落了…", Animation = "idle_Normal", Voice = "Char805_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7209"] = {		ID = 7209, Name = "「会话·羁绊语录1」", Word = "莱维？此假名并非我的本意，只是同伴们赐予的爱称罢了. ", Animation = "idle_Normal", Voice = "Char805_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 4, },		},	},	["7210"] = {		ID = 7210, Name = "「会话·羁绊语录2」", Word = "「挥剑的理由」？我乃是为了能舍弃作为人的一切，而投入到那修罗场中去…", Animation = "idle_Smile", Voice = "Char805_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 9, },		},	},	["7211"] = {		ID = 7211, Name = "「会话·羁绊语录3」", Word = "想要化身修罗，就必须有舍弃一切的觉悟. 想在这个世上生存下去…就必须忘却一切愤怒和悲伤. ", Animation = "idle_Normal", Voice = "Char805_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 14, },		},	},	["7212"] = {		ID = 7212, Name = "「会话·羁绊语录4」", Word = "就算有坚定的觉悟，如果没有相应的实力就毫无意义. 你…明白吗？", Animation = "idle_Normal", Voice = "Char805_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 19, },		},	},	["7213"] = {		ID = 7213, Name = "「会话·羁绊语录5」", Word = "拯救卑微的人类么？既然你能念及至此，请允许我对你这崇高的决意表示我的敬意. ", Animation = "idle_Smile", Voice = "Char805_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 24, },		},	},	["7214"] = {		ID = 7214, Name = "「会话·日常1」", Word = "只从正面对决来讲、恐怕是没有任何人能凌驾我之上的. ", Animation = "idle_Normal", Voice = "Char805_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7215"] = {		ID = 7215, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["7216"] = {		ID = 7216, Name = "「会话·喜悦之语」", Word = "呵呵……我的心，早已冻结如冰了…", Animation = "idle_Smile", Voice = "Char805_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7217"] = {		ID = 7217, Name = "「会话·愤怒之语」", Word = "我要好好看看，人究竟能不能真诚为自己的柔弱和欺瞒而赎罪！", Animation = "idle_Angry", Voice = "Char805_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7218"] = {		ID = 7218, Name = "「会话·哀伤之语」", Word = "这身子，即便是因而化作了那孤魂厉鬼，我也无怨无悔. ", Animation = "idle_Sad", Voice = "Char805_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7219"] = {		ID = 7219, Name = "「会话·娇羞之语」", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 24, },		},	},	["7220"] = {		ID = 7220, Name = "「互动·语录1」", Word = "就让我好好观览一番吧……当那希望之翼被折断时，将会带给你们怎样的震撼. ", Animation = "idle_Normal", Voice = "Char805_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7221"] = {		ID = 7221, Name = "「互动·语录2」", Word = "「真实」这东西，会随着个人看法的不同而改变；就像那月亮的脸，每个人都可以对它有不同的比喻. ", Animation = "idle_Smile", Voice = "Char805_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 4, },		},	},	["7222"] = {		ID = 7222, Name = "「互动·语录3」", Word = "……也想过要和那些家伙们，成为伙伴啊. 对我这样的人来说，真是讽刺啊……", Animation = "idle_Smile", Voice = "Char805_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 9, },		},	},	["7223"] = {		ID = 7223, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["7224"] = {		ID = 7224, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["7225"] = {		ID = 7225, Name = "「互动·好感1」", Word = "呵，语言已经是多余的了. 我认可你的实力了. ", Animation = "idle_Smile", Voice = "Char805_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 14, },		},	},	["7226"] = {		ID = 7226, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["7227"] = {		ID = 7227, Name = "「互动·反感1」", Word = "人居于世，只不过如一粒滩边小石、任海水翻弄而已. ", Animation = "idle_Angry", Voice = "Char805_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7228"] = {		ID = 7228, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["7229"] = {		ID = 7229, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["7230"] = {		ID = 7230, Name = "「互动·特殊1」", Word = "再会. ", Animation = "idle_Smile", Voice = "Char805_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7231"] = {		ID = 7231, Name = "「互动·特殊2」", Word = "后会有期. ", Animation = "idle_Normal", Voice = "Char805_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 72, Param2 = 1, },		},	},	["7301"] = {		ID = 7301, Name = "「召唤·登场语录」", Word = "奥利维尔•朗海姆，流浪的演奏家兼爱的传道士便是在下！", Animation = "idle_Normal", Voice = "Char806_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7302"] = {		ID = 7302, Name = "「战斗·转职1」", Word = "能得到你的如此赞誉，真是光荣至极呢！", Animation = "idle_Smile", Voice = "Char806_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7303"] = {		ID = 7303, Name = "「战斗·转职2」", Word = "呼~我奥利维尔的诚心诚爱、尽为君用～！", Animation = "idle_Smile", Voice = "Char806_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7304"] = {		ID = 7304, Name = "「战斗·释放技能1」", Word = "你们的爱，由我来守护！", Animation = "idle_Angry", Voice = "Char806_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7305"] = {		ID = 7305, Name = "「战斗·释放技能2」", Word = "完美一击！", Animation = "idle_Angry", Voice = "Char806_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7306"] = {		ID = 7306, Name = "「战斗·选中1」", Word = "恩——换个绝妙的旋律~", Animation = "idle_Normal", Voice = "Char806_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7307"] = {		ID = 7307, Name = "「战斗·选中2」", Word = "呀！欢迎来到我的独奏会现场～", Animation = "idle_Normal", Voice = "Char806_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7308"] = {		ID = 7308, Name = "「战斗·战斗不能」", Word = "这就是…艺术家的宿命吗？", Animation = "idle_Injury", Voice = "Char806_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7309"] = {		ID = 7309, Name = "「会话·羁绊语录1」", Word = "那么，请阁下回答我——美为何物？真正的美——那是爱！", Animation = "idle_Normal", Voice = "Char806_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 4, },		},	},	["7310"] = {		ID = 7310, Name = "「会话·羁绊语录2」", Word = "冒险的理由？我可是「爱的传道士」，还有比这更伟大的理由吗？", Animation = "idle_Smile", Voice = "Char806_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 9, },		},	},	["7311"] = {		ID = 7311, Name = "「会话·羁绊语录3」", Word = "看来为了报答你的爱和信赖，我以后也得更加努力精进一层才行呢. ", Animation = "idle_Normal", Voice = "Char806_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 14, },		},	},	["7312"] = {		ID = 7312, Name = "「会话·羁绊语录4」", Word = "哈哈，你知道我的王子身份了？我奥利维尔生性如此，人所共知、何忧之有～？", Animation = "idle_Normal", Voice = "Char806_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 19, },		},	},	["7313"] = {		ID = 7313, Name = "「会话·羁绊语录5」", Word = "哈哈，你我也算「命运交会之友」了吧！让我们一起来培育这永恒的友情吧！！", Animation = "idle_Smile", Voice = "Char806_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 24, },		},	},	["7314"] = {		ID = 7314, Name = "「会话·日常1」", Word = "我把这首歌送给你们吧——琥珀之爱. ", Animation = "idle_Normal", Voice = "Char806_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7315"] = {		ID = 7315, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["7316"] = {		ID = 7316, Name = "「会话·喜悦之语」", Word = "爱是永恒的，而且还能无限延伸！", Animation = "idle_Smile", Voice = "Char806_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7317"] = {		ID = 7317, Name = "「会话·愤怒之语」", Word = "喂喂，你竟敢质疑我对「美」的理解！", Animation = "idle_Angry", Voice = "Char806_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7318"] = {		ID = 7318, Name = "「会话·哀伤之语」", Word = "禁止我同这里的小猫咪们搭讪！？唉唉，我就那么没有信用吗？", Animation = "idle_Sad", Voice = "Char806_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7319"] = {		ID = 7319, Name = "「会话·娇羞之语」", Word = "", Animation = "idle_Shy", Voice = "", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 24, },		},	},	["7320"] = {		ID = 7320, Name = "「互动·语录1」", Word = "哈哈哈，今天真是个难得一见的天气呢. 来，大家都敞开胸怀，听听我这华丽的演奏放松放松啦！", Animation = "idle_Normal", Voice = "Char806_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7321"] = {		ID = 7321, Name = "「互动·语录2」", Word = "无需为我担心，我奥利维尔，除了美女的酒酌之外可是从来没有烂醉过哟！", Animation = "idle_Smile", Voice = "Char806_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 4, },		},	},	["7322"] = {		ID = 7322, Name = "「互动·语录3」", Word = "哟，在异性的问题上遇到难题了吗？那么就请接受我这个「爱的传道士」的人诚心诚意的帮忙吧~", Animation = "idle_Smile", Voice = "Char806_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 9, },		},	},	["7323"] = {		ID = 7323, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["7324"] = {		ID = 7324, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["7325"] = {		ID = 7325, Name = "「互动·好感1」", Word = "来，请继续赞扬我吧~如果你不继续的话……我可是会欲求不满的哦~！", Animation = "idle_Smile", Voice = "Char806_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 14, },		},	},	["7326"] = {		ID = 7326, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["7327"] = {		ID = 7327, Name = "「互动·反感1」", Word = "本人像玻璃一样，脆弱易碎的纯洁心灵已经受到了伤害呢. ", Animation = "idle_Angry", Voice = "Char806_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7328"] = {		ID = 7328, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["7329"] = {		ID = 7329, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["7330"] = {		ID = 7330, Name = "「互动·特殊1」", Word = "请随时呼唤我哟，我会全心全意来帮助你们的！", Animation = "idle_Smile", Voice = "Char806_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7331"] = {		ID = 7331, Name = "「互动·特殊2」", Word = "别了，这短暂的离别也使我的心蒙上了阴影. ", Animation = "idle_Normal", Voice = "Char806_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 73, Param2 = 1, },		},	},	["7401"] = {		ID = 7401, Name = "「召唤·登场语录」", Word = "初次见面. 我的名字叫做科洛蒂娅•冯•奥塞雷丝. 这是我的小情报员基库，跟大家打个招呼好么？", Animation = "idle_Normal", Voice = "Char807_001", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7402"] = {		ID = 7402, Name = "「战斗·转职1」", Word = "大家，一起努力吧！", Animation = "idle_Smile", Voice = "Char807_002", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7403"] = {		ID = 7403, Name = "「战斗·转职2」", Word = "身上的责任更沉重了呢. ", Animation = "idle_Smile", Voice = "Char807_003", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7404"] = {		ID = 7404, Name = "「战斗·释放技能1」", Word = "基库，随我出击！", Animation = "idle_Angry", Voice = "Char807_004", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7405"] = {		ID = 7405, Name = "「战斗·释放技能2」", Word = "我来守护大家！", Animation = "idle_Angry", Voice = "Char807_005", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7406"] = {		ID = 7406, Name = "「战斗·选中1」", Word = "让我来吧.", Animation = "idle_Normal", Voice = "Char807_006", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7407"] = {		ID = 7407, Name = "「战斗·选中2」", Word = "不必为我担心. ", Animation = "idle_Normal", Voice = "Char807_007", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7408"] = {		ID = 7408, Name = "「战斗·战斗不能」", Word = "没、没事…的…", Animation = "idle_Injury", Voice = "Char807_008", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7409"] = {		ID = 7409, Name = "「会话·羁绊语录1」", Word = "哈哈哈，这个世界的大家也都是很有元气的伙伴呢. ", Animation = "idle_Normal", Voice = "Char807_009", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 4, },		},	},	["7410"] = {		ID = 7410, Name = "「会话·羁绊语录2」", Word = "身为王族的重任…确实是有的. 但是沉浸在这些思绪中，只会平添不安……", Animation = "idle_Smile", Voice = "Char807_010", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 9, },		},	},	["7411"] = {		ID = 7411, Name = "「会话·羁绊语录3」", Word = "我…很喜欢约修亚君的. 初次会面的时候，我就能感觉得到他的身上像是有一股吸引力，牢牢地抓住了我. ", Animation = "idle_Normal", Voice = "Char807_011", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 14, },		},	},	["7412"] = {		ID = 7412, Name = "「会话·羁绊语录4」", Word = "如果……我能通过继承了王位，而守护我的亲人朋友的话. 那样的重任，我愿意去承担！", Animation = "idle_Normal", Voice = "Char807_012", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 19, },		},	},	["7413"] = {		ID = 7413, Name = "「会话·羁绊语录5」", Word = "嗯！……就像你一样……大家都是我重要的朋友. ", Animation = "idle_Smile", Voice = "Char807_013", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 24, },		},	},	["7414"] = {		ID = 7414, Name = "「会话·日常1」", Word = "希望能在这里认识更多的朋友. ", Animation = "idle_Normal", Voice = "Char807_014", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7415"] = {		ID = 7415, Name = "「会话·日常2」", Word = "", Animation = "", Voice = "", },	["7416"] = {		ID = 7416, Name = "「会话·喜悦之语」", Word = "哈哈哈，基库好像很喜欢你的样子. ", Animation = "idle_Smile", Voice = "Char807_015", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7417"] = {		ID = 7417, Name = "「会话·愤怒之语」", Word = "那样的暴行，我们绝对不能视而不见！大家，振作起来！", Animation = "idle_Angry", Voice = "Char807_016", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7418"] = {		ID = 7418, Name = "「会话·哀伤之语」", Word = "如果我一当上了女王，就再也回不到「科洛丝」的身份了……", Animation = "idle_Sad", Voice = "Char807_017", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7419"] = {		ID = 7419, Name = "「会话·娇羞之语」", Word = "我知道我还不够成熟……不过，有些话可以问，有些话可是不该问的哟……", Animation = "idle_Shy", Voice = "Char807_018", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 24, },		},	},	["7420"] = {		ID = 7420, Name = "「互动·语录1」", Word = "拿到敌人的情报了…我也算是女王的候补啊，这种程度的手腕，还是会一点点的啦. ", Animation = "idle_Normal", Voice = "Char807_019", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7421"] = {		ID = 7421, Name = "「互动·语录2」", Word = "生活在这个世界的女性们真是勇敢啊. 我也要努力才行. ", Animation = "idle_Smile", Voice = "Char807_020", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 4, },		},	},	["7422"] = {		ID = 7422, Name = "「互动·语录3」", Word = "……那、那位全是肌肉的先生，到底是怎么……难道在这个世界非常普遍吗？", Animation = "idle_Smile", Voice = "Char807_021", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 9, },		},	},	["7423"] = {		ID = 7423, Name = "「互动·语录4」", Word = "", Animation = "idle_Smile", Voice = "", },	["7424"] = {		ID = 7424, Name = "「互动·语录5」", Word = "", Animation = "idle_Smile", Voice = "", },	["7425"] = {		ID = 7425, Name = "「互动·好感1」", Word = "啊，我们确实会培育出很棒的友情没错啦……但是，能否再多给我一些时间吧！", Animation = "idle_Smile", Voice = "Char807_022", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 14, },		},	},	["7426"] = {		ID = 7426, Name = "「互动·好感2」", Word = "", Animation = "idle_Smile", Voice = "", },	["7427"] = {		ID = 7427, Name = "「互动·反感1」", Word = "这样的话语……是不是不太符合您的身份？", Animation = "idle_Angry", Voice = "Char807_023", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7428"] = {		ID = 7428, Name = "「互动·反感2」", Word = "", Animation = "idle_Angry", Voice = "", },	["7429"] = {		ID = 7429, Name = "「互动·反感3」", Word = "", Animation = "idle_Angry", Voice = "", },	["7430"] = {		ID = 7430, Name = "「互动·特殊1」", Word = "基库，和大家道个别吧！", Animation = "idle_Smile", Voice = "Char807_024", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	},	["7431"] = {		ID = 7431, Name = "「互动·特殊2」", Word = "下次再会！", Animation = "idle_Normal", Voice = "Char807_025", UnlockConditions = { {				ConditionType = "HeroPerformanceUnlockConditionType_HeroFavourabilityLevel", Param1 = 74, Param2 = 1, },		},	}, }