Jugler (Mobile)/Builds

Character Spotlight: Jugler Rarity:	SSR Availability:	Hero Summon, Focus Banner Faction:		Origins of Light, Meteor Strike, Mythical Realm Final Classes:	Behemoth (Cavalry); Hydra (Aquatic); Bahamut (Dragon) Role:	Physical Tank; Faction Buff (Origins of Light); AoE; Terrain Ignorance; Melee Physical Striker; Magic Tank; High Movement; Semi-Healer Recommended Skill Combinations:

Tier III Soldiers:

Recommended Soldiers:

Behemoth: Vampire Bat

Hydra: Lobster Behemoth

Bahamut: Gargoyle

Utility Rankings (relative to other units for this hero)-

1. Best

2. Excellent

3. Good

4. Satisfactory

5. Poor

6. Worst

Stat calculations for rankings include conditions that alter stats (like being in water) unless they say "additionally".

Recommended Equipment:

Behemoth (Offensive)

Behemoth (Defensive)

Hydra

Bahamut Recommended Enchant:

Behemoth (Offensive) Behemoth (Defensive) Hydra Bahamut Additional Comments:

Very strong character, with good damage, both single target and AoE, good team support, tanking capabilities, amongst others. But he needs very high investment to reach his full potential (full class mastery, high bonds, exclusive gear). Can ignore terrain, has an Origin faction buff and a lot of utility overall. Jugler is very strong in PvP, but can do very well in PvE as well. His most tanky class is his Hydra form, which gets great boosts to DEF when in water, but Behemoth is his most mobile and damaging class. Hydra is his most universally good class, while you should not run him as Bahamut, his dragon form, which has overall less useful stats than his other 2 classes. You can use him without his exclusive headgear, but it's probably the best exclusive available at the moment, so if you plan on using him, definitely get it.

Jugler has a lot of DEF/MDEF -> ATK conversion skills as well, so build him with HP, DEF and MDEF primarily.

Jugler's most used and most tanky class is Hydra, especially when in water. Has a weird mechanic, where during battle, he spreads his damage over 6 attacks instead of 20 from all other heroes. Versus single targets (like bosses) this does not make a huge difference, but his ability to damage units with a lot of soldiers is very low then.

Bahamut is the best first class to unlock since it unlocks one of his bonds, but his worst final class, getting outclassed by both other beast forms, except for a very tight niche as MDEF bruiser-tank. Also gets countered by Dragonslayer Gram, a commonly used weapon in PvP. Builds similar to his Hydra class.