Module:Configdata/Item

local ItemData = { ["1001"] = {		ID = 1001, Name = "Memory Shard (Matthew)", Desc = "Collect 10 to summon Matthew . This material is also required for Matthew's star upgrades.", Rank = 1, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Matthew.png", GetPathDesc = "Time Rift Reward", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1003"] = {		ID = 1003, Name = "Memory Shard (Grenier)", Desc = "Collect 10 to summon Grenier . This material is also required for Grenier's star upgrades.", Rank = 1, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Grenier.png", GetPathDesc = "Time Rift Reward", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1004"] = {		ID = 1004, Name = "Memory Shard (Almeda)", Desc = "Collect 10 to summon Almeda . This material is also required for Almeda's star upgrades.", Rank = 1, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Aimeeda.png", GetPathDesc = "Time Rift Reward", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1005"] = {		ID = 1005, Name = "Memory Shard (Chris)", Desc = "Collect 30 to summon Chris . This material is also required for Chris' star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Chris.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 51, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 53, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 55, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1006"] = {		ID = 1006, Name = "Memory Shard (Leon)", Desc = "Collect 60 to summon Leon . This material is also required for Leon's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Leon.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 61, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 63, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 65, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 67, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1007"] = {		ID = 1007, Name = "Memory Shard (Bernhardt)", Desc = "Collect 60 to summon Bernhardt . This material is also required for Bernhardt's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Bernhardt.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 71, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 73, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 75, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 77, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1008"] = {		ID = 1008, Name = "Memory Shard (Lana)", Desc = "Collect 60 to summon Lana . This material is also required for Lana's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Lana.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 81, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 83, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 85, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 87, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1009"] = {		ID = 1009, Name = "Memory Shard (Bozel)", Desc = "Collect 60 to summon Bozel . This material is also required for Bozel's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Bozel.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 91, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 93, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 95, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 97, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1010"] = {		ID = 1010, Name = "Memory Shard (Ledin)", Desc = "Collect 60 to summon Ledin . This material is also required for Ledin's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Ledyn.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 101, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 103, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 105, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 107, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1011"] = {		ID = 1011, Name = "Memory Shard (Narm)", Desc = "Collect 30 to summon Narm . This material is also required for Narm's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Nurm.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 111, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 113, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 115, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1012"] = {		ID = 1012, Name = "Memory Shard (Elwin)", Desc = "Collect 60 to summon Elwin . This material is also required for Elwin's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Elwin.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 121, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 123, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 125, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 127, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1013"] = {		ID = 1013, Name = "Memory Shard (Hein)", Desc = "Collect 30 to summon Hein . This material is also required for Hein's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Hein.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 131, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 133, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 135, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1014"] = {		ID = 1014, Name = "Memory Shard (Cherie)", Desc = "Collect 60 to summon Cherie . This material is also required for Cherie's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Sherry.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 141, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 143, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 145, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 147, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1015"] = {		ID = 1015, Name = "Memory Shard (Liana's)", Desc = "Collect 60 to summon Liana . This material is also required for Liana's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Riana.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 151, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 153, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 155, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 157, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1016"] = {		ID = 1016, Name = "Memory Shard (Lance)", Desc = "Collect 30 to summon Lance . This material is also required for Lance's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Lance.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 161, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 163, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 165, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1017"] = {		ID = 1017, Name = "Memory Shard (Egbert)", Desc = "Collect 30 to summon Egbert . This material is also required for Egbert's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Eggbert.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 171, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 173, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 175, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1018"] = {		ID = 1018, Name = "Memory Shard (Imelda)", Desc = "Collect 30 to summon <color=#a52a2aff>Imelda . This material is also required for Imelda's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Imelda.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 181, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 183, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 185, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1019"] = {		ID = 1019, Name = "Memory Shard (Lester)", Desc = "Collect 30 to summon <color=#a52a2aff>Lester . This material is also required for Lester's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Lester.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 191, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 193, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 195, Name = 105, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1020"] = {		ID = 1020, Name = "Memory Shard (Sonya)", Desc = "Collect 30 to summon <color=#a52a2aff>Sonya . This material is also required for Sonya's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Sonia.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 201, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 203, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 205, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1021"] = {		ID = 1021, Name = "Memory Shard (Vargas)", Desc = "Collect 30 to summon <color=#a52a2aff>Vargas . This material is also required for Vargas' star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Vargas.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 211, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 213, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 215, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1022"] = {		ID = 1022, Name = "Memory Shard (Jessica)", Desc = "Collect 30 to summon <color=#a52a2aff>Jessica . This material is also required for Jessica's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Jessica.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1023"] = {		ID = 1023, Name = "Memory Shard (Rohga)", Desc = "Collect 30 to summon <color=#a52a2aff>Rohga . This material is also required for Rohga's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Rouga.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1024"] = {		ID = 1024, Name = "Memory Shard (Scott)", Desc = "Collect 30 to summon <color=#a52a2aff>Scott . This material is also required for Scott's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Scott.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1025"] = {		ID = 1025, Name = "Memory Shard (Altemuller)", Desc = "Collect 60 to summon <color=#a52a2aff>Altemuller . This material is also required for Altemuller's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Alutemurat.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 251, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 253, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 255, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 257, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1026"] = {		ID = 1026, Name = "Memory Shard (Luna)", Desc = "Collect 60 to summon <color=#a52a2aff>Luna . This material is also required for Luna's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Luna.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 261, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 263, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 265, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 267, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1027"] = {		ID = 1027, Name = "Memory Shard (Dieharte)", Desc = "Collect 60 to summon <color=#a52a2aff>Dieharte . This material is also required for Dieharte's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Dehault.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 271, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 273, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 275, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 277, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1028"] = {		ID = 1028, Name = "Memory Shard (Zerida)", Desc = "Collect 60 to summon <color=#a52a2aff>Zerida . This material is also required for Zerida's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Zalrahda.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 281, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 283, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 285, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1029"] = {		ID = 1029, Name = "Memory Shard (Tiaris)", Desc = "Collect 60 to summon <color=#a52a2aff>Tiaris . This material is also required for Tiaris's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Tialice.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 291, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 293, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 295, Name = 105, },			{				PathType = "GetPathType_HeroDungeon", ID = 297, Name = 107, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1030"] = {		ID = 1030, Name = "Memory Shard (Liffany)", Desc = "Collect 30 to summon <color=#a52a2aff>Liffany . This material is also required for Liffany's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Leafani.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 301, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 303, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 305, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1031"] = {		ID = 1031, Name = "Memory Shard (Sophia)", Desc = "Collect 30 to summon <color=#a52a2aff>Sophia . This material is also required for Sophia's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Sofia.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 311, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 313, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 315, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1032"] = {		ID = 1032, Name = "Memory Shard (Emerick)", Desc = "Collect 30 to summon <color=#a52a2aff>Emerick . This material is also required for Emerick's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_EmmaLink.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 321, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 323, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 325, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1033"] = {		ID = 1033, Name = "Memory Shard (Freya)", Desc = "Collect 30 to summon <color=#a52a2aff>Freya . This material is also required for Freya's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Freya.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 331, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 333, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 335, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1034"] = {		ID = 1034, Name = "Memory Shard (Kirikaze)", Desc = "Collect 30 to summon <color=#a52a2aff>Kirikaze . This material is also required for Kirikaze's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Kirikaze.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 341, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 343, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 345, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1035"] = {		ID = 1035, Name = "Memory Shard (Angelica)", Desc = "Collect 30 to summon <color=#a52a2aff>Angelica . This material is also required for Angelica's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Anjelica.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1036"] = {		ID = 1036, Name = "Memory Shard (Silver Wolf)", Desc = "Collect 30 to summon <color=#a52a2aff>Silver Wolf . This material is also required for Silver Wolf's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_SilverWolf.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 361, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 363, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 365, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1037"] = {		ID = 1037, Name = "Memory Shard (Jugler)", Desc = "Collect 60 to summon <color=#a52a2aff>[Jugler] . This material is also required for Jugler's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Zigodlla.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 371, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 373, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 375, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1038"] = {		ID = 1038, Name = "Memory Shard (Gerold & Layla)", Desc = "Collect 60 to summon <color=#a52a2aff>[Gerold & Layla] . This material is also required for Gerold & Layla's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_JellioruLela.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 381, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 383, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 385, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1039"] = {		ID = 1039, Name = "Memory Shard (Feraquea)", Desc = "Collect 30 to summon <color=#a52a2aff>Feraquea . This material is also required for Feraquea's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Flakia.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 391, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 393, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 395, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1040"] = {		ID = 1040, Name = "Memory Shard (Lewin)", Desc = "Collect 30 to summon <color=#a52a2aff>Lewin . This material is also required for Lewin's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Rune.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1041"] = {		ID = 1041, Name = "Memory Shard (Pierre)", Desc = "Collect 30 to summon <color=#a52a2aff>Pierre . This material is also required for Pierre's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Pieru.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1042"] = {		ID = 1042, Name = "Memory Shard (Dios)", Desc = "Collect 30 to summon <color=#a52a2aff>Dios . This material is also required for Dios' star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Diors.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1043"] = {		ID = 1043, Name = "Memory Shard (Anna)", Desc = "Collect 30 to summon <color=#a52a2aff>Anna . This material is also required for Anna's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Anna.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1044"] = {		ID = 1044, Name = "Memory Shard (Laird)", Desc = "Collect 30 to summon <color=#a52a2aff>Laird . This material is also required for Laird's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Laird.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1045"] = {		ID = 1045, Name = "Memory Shard (Keith)", Desc = "Collect 30 to summon <color=#a52a2aff>Keith . This material is also required for Keith's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Kieth.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1046"] = {		ID = 1046, Name = "Memory Shard (Celia)", Desc = "Collect 30 to summon <color=#a52a2aff>Celia . This material is also required for Celia's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Selia.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1047"] = {		ID = 1047, Name = "Memory Shard (Leticia)", Desc = "Collect 30 to summon <color=#a52a2aff>Leticia . It's also a necessary material for Leticia's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Leticia.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1048"] = {		ID = 1048, Name = "Memory Shard (Aaron)", Desc = "Collect 30 to summon <color=#a52a2aff>Aaron . This material is also required for Aaron's star upgrades.", Rank = 2, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Aaron.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Friendship Summon, Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1049"] = {		ID = 1049, Name = "Memory Shard (Varna)", Desc = "Collect 30 to summon <color=#a52a2aff>Varna . This material is also required for Varna's star upgrades.", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Fana.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 491, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 493, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 495, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1050"] = {		ID = 1050, Name = "Memory Shard (Zerida)", Desc = "Collect 30 to summon <color=#a52a2aff>Demon Zerida . This material is also required for Zerida's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Zalrahda.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1051"] = {		ID = 1051, Name = "Memory Shard (Shelfaniel)", Desc = "Collect 60 to summon <color=#a52a2aff>Shelfaniel . This material is also required for Shelfaniel's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_SchelFaniel.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 511, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 513, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 515, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1052"] = {		ID = 1052, Name = "Memory Shard (Angelina)", Desc = "Collect 60 to summon <color=#a52a2aff>Angelina . This material is also required for Angelina's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Angelina.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 521, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 523, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 525, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1053"] = {		ID = 1053, Name = "Memory Shard (Lanford)", Desc = "Collect 60 to summon <color=#a52a2aff>[Lanford] . This material is also required for Lanford's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Ranford.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 531, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 533, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 535, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1054"] = {		ID = 1054, Name = "Memory Shard (Listell)", Desc = "Collect 60 to summon <color=#a52a2aff>[Listell] . This material is also required for Listell's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Listell.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 541, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 543, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 545, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1055"] = {		ID = 1055, Name = "Memory Shard (Randius)", Desc = "Collect 60 to summon <color=#a52a2aff>[Randius] . This material is also required for Randius' star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Randiovs.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 551, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 553, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 555, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1056"] = {		ID = 1056, Name = "Memory Shard (Rachel)", Desc = "Collect 60 to summon <color=#a52a2aff>[Rachel] . This material is also required for Rachel's star upgrades.", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Rachel.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 561, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 563, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 565, Name = 105, },		},		GetPathDesc = "Hero Summon", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1057"] = {		ID = 1057, Name = "记忆碎片(威拉)", Desc = "收集60个可召唤<color=#a52a2aff>「威拉」 . 同时也是威拉突破的必备材料. ", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Willer.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 571, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 573, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 575, Name = 105, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1058"] = {		ID = 1058, Name = "记忆碎片(塞蕾娜)", Desc = "收集30个可召唤<color=#a52a2aff>「塞蕾娜」 . 同时也是塞蕾娜突破的必备材料. ", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Serena.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1059"] = {		ID = 1059, Name = "记忆碎片(基扎洛夫)", Desc = "收集60个可召唤<color=#a52a2aff>「基扎洛夫」 . 同时也是基扎洛夫突破的必备材料. ", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Gizlof.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 591, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 593, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 595, Name = 105, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1060"] = {		ID = 1060, Name = "记忆碎片(西格玛)", Desc = "收集60个可召唤<color=#a52a2aff>「西格玛」 . 同时也是西格玛突破的必备材料. ", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Sigma.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 601, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 603, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 605, Name = 105, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1061"] = {		ID = 1061, Name = "记忆碎片(拉姆达)", Desc = "收集60个可召唤<color=#a52a2aff>「拉姆达」 . 同时也是拉姆达突破的必备材料. ", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Lambda.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },			{				PathType = "GetPathType_HeroDungeon", ID = 611, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 613, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 615, Name = 105, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1062"] = {		ID = 1062, Name = "记忆碎片A", Desc = "记忆碎片A", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Randiovs.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1063"] = {		ID = 1063, Name = "记忆碎片A", Desc = "记忆碎片A", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Randiovs.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1064"] = {		ID = 1064, Name = "记忆碎片A", Desc = "记忆碎片A", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Randiovs.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1065"] = {		ID = 1065, Name = "记忆碎片A", Desc = "记忆碎片A", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Randiovs.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1066"] = {		ID = 1066, Name = "记忆碎片A", Desc = "记忆碎片A", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Randiovs.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1067"] = {		ID = 1067, Name = "记忆碎片A", Desc = "记忆碎片A", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Randiovs.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1068"] = {		ID = 1068, Name = "记忆碎片A", Desc = "记忆碎片A", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Randiovs.png", GetPathList = { {				PathType = "GetPathType_Summon2", ID = 0, Name = 8, },		},		GetPathDesc = "英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1069"] = {		ID = 1069, Name = "记忆碎片(艾丝蒂尔)", Desc = "收集60个可召唤<color=#a52a2aff>「艾丝蒂尔」 . 同时也是艾丝蒂尔突破的必备材料. ", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Estelle.png", GetPathList = { {				PathType = "GetPathType_SummonActivity", ID = 24, Name = 43, },			{				PathType = "GetPathType_HeroDungeon", ID = 691, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 693, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 695, Name = 105, },		},		GetPathDesc = "限时英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1070"] = {		ID = 1070, Name = "记忆碎片(约修亚)", Desc = "收集60个可召唤<color=#a52a2aff>「约修亚」 . 同时也是约修亚突破的必备材料. ", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Joshua.png", GetPathList = { {				PathType = "GetPathType_SummonActivity", ID = 24, Name = 43, },			{				PathType = "GetPathType_HeroDungeon", ID = 701, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 703, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 705, Name = 105, },		},		GetPathDesc = "限时英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1071"] = {		ID = 1071, Name = "记忆碎片(玲)", Desc = "收集60个可召唤<color=#a52a2aff>「玲」 . 同时也是玲突破的必备材料. ", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Renne.png", GetPathList = { {				PathType = "GetPathType_SummonActivity", ID = 28, Name = 43, },			{				PathType = "GetPathType_HeroDungeon", ID = 711, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 713, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 715, Name = 105, },		},		GetPathDesc = "限时英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1072"] = {		ID = 1072, Name = "记忆碎片(莱恩哈特)", Desc = "收集60个可召唤<color=#a52a2aff>「莱恩哈特」 . 同时也是莱恩哈特突破的必备材料. ", Rank = 4, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Leonhardt.png", GetPathList = { {				PathType = "GetPathType_SummonActivity", ID = 28, Name = 43, },			{				PathType = "GetPathType_HeroDungeon", ID = 721, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 723, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 725, Name = 105, },		},		GetPathDesc = "限时英雄召唤", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1073"] = {		ID = 1073, Name = "记忆碎片(奥利维尔)", Desc = "收集30个可召唤<color=#a52a2aff>「奥利维尔」 . 同时也是奥利维尔突破的必备材料. ", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Olivier.png", GetPathList = { {				PathType = "GetPathType_HeroDungeon", ID = 731, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 733, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 735, Name = 105, },		},		GetPathDesc = "限时活动获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["1074"] = {		ID = 1074, Name = "记忆碎片(科洛丝)", Desc = "收集30个可召唤<color=#a52a2aff>「科洛丝」 . 同时也是科洛丝突破的必备材料. ", Rank = 3, SellGold = 50, DisplayType = "ItemDisplayType_HeroFragment", FuncType = "ItemFuncType_HeroFragment", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Piece_ABS/Piece_Klose.png", GetPathList = { {				PathType = "GetPathType_HeroDungeon", ID = 741, Name = 101, },			{				PathType = "GetPathType_HeroDungeon", ID = 743, Name = 103, },			{				PathType = "GetPathType_HeroDungeon", ID = 745, Name = 105, },		},		GetPathDesc = "限时活动获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["2000"] = {		ID = 2000, Name = "Goblin Thief", Desc = Take him down to get Gold! <color=, Rank = 1, SellGold = 0, DisplayType = "ItemDisplayType_Goblin", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Card_ABS/Card_Goblin01.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["2001"] = {		ID = 2001, Name = "Goblin Bandit Lord", Desc = That guy stole a lot of money, damn it! <color=, Rank = 2, SellGold = 0, DisplayType = "ItemDisplayType_Goblin", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Card_ABS/Card_Goblin02.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["2002"] = {		ID = 2002, Name = "Goblin Thief Lord", Desc = That guy is a thief, catch him! <color=, Rank = 3, SellGold = 0, DisplayType = "ItemDisplayType_Goblin", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Card_ABS/Card_Goblin03.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["2003"] = {		ID = 2003, Name = "Goblin Emperor", Desc = This pirate king is wanted throughout the continent! <color=, Rank = 4, SellGold = 0, DisplayType = "ItemDisplayType_Goblin", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Card_ABS/Card_Goblin04.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3002"] = {		ID = 3002, Name = "Basic EXP Potion", Desc = "This magic potion grants heroes <color=#a52a2aff>50 EXP .", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroEXP", FuncTypeParam1 = 50, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_ExpPotion1.png", GetPathList = { {				PathType = "GetPathType_HeroTraining", ID = 0, Name = 10, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3003"] = {		ID = 3003, Name = "Special EXP Potion", Desc = "This magic potion grants heroes <color=#a52a2aff>400 EXP .", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroEXP", FuncTypeParam1 = 400, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_ExpPotion2.png", GetPathList = { {				PathType = "GetPathType_HeroTraining", ID = 0, Name = 10, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3004"] = {		ID = 3004, Name = "Rare EXP Potion", Desc = "This magic potion grants heroes <color=#a52a2aff>3,200 EXP .", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroEXP", FuncTypeParam1 = 3200, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_ExpPotion3.png", GetPathList = { {				PathType = "GetPathType_HeroTraining", ID = 0, Name = 10, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3005"] = {		ID = 3005, Name = "Epic EXP Potion", Desc = "This magic potion grants heroes <color=#a52a2aff>25,000 EXP .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroEXP", FuncTypeParam1 = 25000, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_ExpPotion4.png", GetPathList = { {				PathType = "GetPathType_HeroTraining", ID = 0, Name = 10, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3006"] = {		ID = 3006, Name = "Coin Pack", Desc = "A package of 1,000 Gold.", Rank = 0, SellGold = 0, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 8, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_Gold.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3007"] = {		ID = 3007, Name = "Trinity Crystal", Desc = Crystals with divine power, used to open the Time Rift and summon heroes. Obtained From: <color=, Rank = 0, SellGold = 0, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_Crystal", FuncTypeParam1 = 100, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_MagicCrystal.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3009"] = {		ID = 3009, Name = "Rune Stone", Desc = "A mysterious item that allows you to undertake class upgrades. Available through the <color=#DC143C>Store .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_MagicStone.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3010"] = {		ID = 3010, Name = "Random Bond Item", Desc = "Grants Bond related items.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Equip_ABS/Equip_Random_Weapon.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3011"] = {		ID = 3011, Name = "Random Training Field Item", Desc = "Grants battlefield related items.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Equip_ABS/Equip_Random_Ornaments.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3012"] = {		ID = 3012, Name = "Guild License", Desc = "Guild Charter. You can create a Guild after purchasing it!", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_ETicket-Gym.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3013"] = {		ID = 3013, Name = "魔导石晶片", Desc = "收集20个晶片可以合成一个魔导石. 可通过<color=#DC143C>超时空试炼 获取", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_ItemCompose", FuncTypeParam1 = 20, FuncTypeParam2 = 6, FuncTypeParam3 = 3009, Icon = "UI/Icon/Item_ABS/Item_MagicStone_Piece.PNG", GetPathList = { {				PathType = "GetPathType_ClimbTower", ID = 0, Name = 38, },		},		GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3099"] = {		ID = 3099, Name = "Player EXP", Desc = "Adds 100 player EXP after use.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_PlayerEXP", FuncTypeParam1 = 100, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_ExpPotion3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3100"] = {		ID = 3100, Name = "Shattered Jewel", Desc = "Gems with precious memories. Adds <color=#a52a2aff>100 Hero Intimacy points after use.", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 100, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Gift_Common01.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3101"] = {		ID = 3101, Name = "Complete Jewel", Desc = "Gems with precious memories. Adds <color=#a52a2aff>400 Hero Intimacy points after use.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 400, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Gift_Common02.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3102"] = {		ID = 3102, Name = "Bright Gem", Desc = "Gems with precious memories. Adds <color=#a52a2aff>1,600 Hero Intimacy points after use.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1600, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Gift_Common03.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3103"] = {		ID = 3103, Name = "Pristine Jewel", Desc = "Gems with precious memories. Adds <color=#a52a2aff>3,000 Hero Intimacy points after use.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 3000, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Gift_Common04.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3104"] = {		ID = 3104, Name = "Sweet Apple", Desc = "Adds 50 Hero Intimacy points after use. <color=#a52a2aff>Once a day to keep the doctor away! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 50, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 4,			5,			8,			14,			20,			29,			33,			35,			39,			46,			50,			52,			54,			69,			61,			58,		},		Icon = "UI/Icon/Item_ABS/Gift_Food01.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3105"] = {		ID = 3105, Name = "Flower Headband", Desc = "Adds 50 Hero Intimacy points after use. <color=#a52a2aff>Flowers for you! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 50, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 11,			15,			18,			22,			26,			28,			30,			31,			43,			47,			49,			51,			56,			71,			74,		},		Icon = "UI/Icon/Item_ABS/Gift_Girl01.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3106"] = {		ID = 3106, Name = "Croissant", Desc = "Adds 50 Hero Intimacy points after use. <color=#a52a2aff>It is not difficult to eradicate famine! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 50, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 1,			3,			13,			16,			19,			23,			24,			34,			36,			38,			40,			41,			42,			53,			70,			60,			59,		},		Icon = "UI/Icon/Item_ABS/Gift_Food04.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3107"] = {		ID = 3107, Name = "Dashing Cloak", Desc = "Adds 50 Hero Intimacy points after use. <color=#a52a2aff>Secondary index burst meter! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 50, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 6,			7,			9,			10,			12,			17,			21,			25,			27,			32,			37,			44,			45,			48,			55,			73,			72,			57,		},		Icon = "UI/Icon/Item_ABS/Gift_Boy01.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3108"] = {		ID = 3108, Name = "Smithing Oil", Desc = "Adds 50 Hero Intimacy points after use. <color=#a52a2aff>Daily products for Swordsmen and lancers! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 50, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 1,			3,			7,			10,			12,			21,			25,			33,			34,			40,			41,			48,			50,			53,			55,			69,			72,			58,		},		Icon = "UI/Icon/Item_ABS/SpecialGift01.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3109"] = {		ID = 3109, Name = "Sturdy Reins", Desc = "Adds 50 Hero Intimacy points after use. <color=#a52a2aff>Daily products for riders! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 50, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 6,			14,			16,			19,			20,			26,			24,			27,			32,			38,			44,			45,			47,			52,		},		Icon = "UI/Icon/Item_ABS/SpecialGift04.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3110"] = {		ID = 3110, Name = "Black Cape", Desc = "Adds 50 Hero Intimacy points after use. <color=#a52a2aff>Daily products for rangers and thieves! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 50, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 11,			23,			28,			36,			37,			42,			49,			70,			71,			73,			60,			59,		},		Icon = "UI/Icon/Item_ABS/SpecialGift07.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3111"] = {		ID = 3111, Name = "Secret Scroll", Desc = "Adds 50 Hero Intimacy points after use. <color=#a52a2aff>Daily products for magic Heroes! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 50, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 4,			5,			8,			9,			13,			15,			17,			18,			22,			29,			30,			31,			35,			43,			46,			39,			51,			54,			56,			74,			61,			57,		},		Icon = "UI/Icon/Item_ABS/SpecialGift10.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3112"] = {		ID = 3112, Name = "Cupcake", Desc = "Adds 200 Hero Intimacy points after use. <color=#a52a2aff>Weight loss and whatnot, let's talk about that after eating! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 200, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 4,			5,			8,			14,			20,			29,			33,			35,			39,			46,			50,			52,			54,			69,			61,			58,		},		Icon = "UI/Icon/Item_ABS/Gift_Food02.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3113"] = {		ID = 3113, Name = "Delicate Puppet", Desc = "Adds 200 Hero Intimacy points after use. <color=#a52a2aff>One is never enough! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 200, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 11,			15,			18,			22,			26,			28,			30,			31,			43,			47,			49,			51,			56,			71,			74,		},		Icon = "UI/Icon/Item_ABS/Gift_Girl02.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3114"] = {		ID = 3114, Name = "Red Wine Beauty", Desc = "Adds 200 Hero Intimacy points after use. <color=#a52a2aff>Don't ride griffins after drinking! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 200, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 1,			3,			13,			16,			19,			23,			24,			34,			36,			38,			40,			41,			42,			53,			70,			60,			59,		},		Icon = "UI/Icon/Item_ABS/Gift_Food05.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3115"] = {		ID = 3115, Name = "Portrait of a Beauty", Desc = "Adds 200 Hero Intimacy points after use. <color=#a52a2aff>Not for private perusal! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 200, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 6,			7,			9,			10,			12,			17,			21,			25,			27,			32,			37,			44,			45,			48,			55,			73,			72,			57,		},		Icon = "UI/Icon/Item_ABS/Gift_Boy02.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3116"] = {		ID = 3116, Name = "Tactical Notes", Desc = "Adds 200 Hero Intimacy points after use. <color=#a52a2aff>A must-have for Swordsmen and lancers! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 200, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 1,			3,			7,			10,			12,			21,			25,			33,			34,			40,			41,			48,			50,			53,			55,			69,			72,			58,		},		Icon = "UI/Icon/Item_ABS/SpecialGift02.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3117"] = {		ID = 3117, Name = "Horse Feed", Desc = "Adds 200 Hero Intimacy points after use. <color=#a52a2aff>A must-have for swordsmen and lancer Heroes! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 200, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 6,			14,			16,			19,			20,			26,			24,			27,			32,			38,			44,			45,			47,			52,		},		Icon = "UI/Icon/Item_ABS/SpecialGift05.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3118"] = {		ID = 3118, Name = "Intricate Dagger", Desc = "Adds 200 Hero Intimacy points after use. <color=#a52a2aff>A must-have for rangers and thieves! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 200, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 11,			23,			28,			36,			37,			42,			49,			70,			71,			73,			60,			59,		},		Icon = "UI/Icon/Item_ABS/SpecialGift08.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3119"] = {		ID = 3119, Name = "Magic Block", Desc = "Adds 200 Hero Intimacy points after use. <color=#a52a2aff>A must-have for magic Heroes! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 200, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 4,			5,			8,			9,			13,			15,			17,			18,			22,			29,			30,			31,			35,			43,			46,			39,			51,			54,			56,			74,			61,			57,		},		Icon = "UI/Icon/Item_ABS/SpecialGift11.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3120"] = {		ID = 3120, Name = "Seafood Feast", Desc = "Adds 800 Hero Intimacy points after use. <color=#a52a2aff>The lobster did it! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 800, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 4,			5,			8,			14,			20,			29,			33,			35,			39,			46,			50,			52,			54,			69,			61,			58,		},		Icon = "UI/Icon/Item_ABS/Gift_Food03.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3121"] = {		ID = 3121, Name = "Pearl Necklace", Desc = "Adds 800 Hero Intimacy points after use. <color=#a52a2aff>Pearls represent my heart! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 800, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 11,			15,			18,			22,			26,			28,			30,			31,			43,			47,			49,			51,			56,			71,			74,		},		Icon = "UI/Icon/Item_ABS/Gift_Girl03.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3122"] = {		ID = 3122, Name = "Filet Mignon", Desc = "Adds 800 Hero Intimacy points after use. <color=#a52a2aff>Just 10 more and you'll get a luxury set! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 800, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 1,			3,			13,			16,			19,			23,			24,			34,			36,			38,			40,			41,			42,			53,			70,			60,			59,		},		Icon = "UI/Icon/Item_ABS/Gift_Food06.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3123"] = {		ID = 3123, Name = "Medal of Honor", Desc = "Adds 800 Hero Intimacy points after use. <color=#a52a2aff>That's a battle from hundreds of years ago! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 800, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 6,			7,			9,			10,			12,			17,			21,			25,			27,			32,			37,			44,			45,			48,			55,			73,			72,			57,		},		Icon = "UI/Icon/Item_ABS/Gift_Boy03.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3124"] = {		ID = 3124, Name = "Biography of Great Men", Desc = "Adds 800 Hero Intimacy points after use. <color=#a52a2aff>Everyone likes to read stories about themselves! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 800, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 1,			3,			7,			10,			12,			21,			25,			33,			34,			40,			41,			48,			50,			53,			55,			69,			72,			58,		},		Icon = "UI/Icon/Item_ABS/SpecialGift03.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3125"] = {		ID = 3125, Name = "Exquisite Barding", Desc = "Adds 800 Hero Intimacy points after use. <color=#a52a2aff>Daily products for riders! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 800, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 6,			14,			16,			19,			20,			26,			24,			27,			32,			38,			44,			45,			47,			52,		},		Icon = "UI/Icon/Item_ABS/SpecialGift06.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3126"] = {		ID = 3126, Name = "Magic Mirror", Desc = "Adds 800 Hero Intimacy points after use. <color=#a52a2aff>Super items for rangers and thieves! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 800, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 11,			23,			28,			36,			37,			42,			49,			70,			71,			73,			60,			59,		},		Icon = "UI/Icon/Item_ABS/SpecialGift09.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3127"] = {		ID = 3127, Name = "Mysterious Statue", Desc = "Adds 800 Hero Intimacy points after use. <color=#a52a2aff>Super items for magic heroes! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 800, FuncTypeParam2 = 2500, FuncTypeParam3 = 0, FuncTypeParam4 = { 4,			5,			8,			9,			13,			15,			17,			18,			22,			29,			30,			31,			35,			43,			46,			39,			51,			54,			56,			74,			61,			57,		},		Icon = "UI/Icon/Item_ABS/SpecialGift12.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3128"] = {		ID = 3128, Name = "Cherie Figurine", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>Especially for fans! Special sale! Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 13,		},		Icon = "UI/Icon/Item_ABS/GiftSP_13.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3129"] = {		ID = 3129, Name = "Black Cat", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>A touch the paw! Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 8,		},		Icon = "UI/Icon/Item_ABS/GiftSP_08.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3130"] = {		ID = 3130, Name = "White Cat", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>The feel of velvet! Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 15,		},		Icon = "UI/Icon/Item_ABS/GiftSP_15.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3131"] = {		ID = 3131, Name = "Bronzing Oil", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>Twice as bright after use! Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 21,		},		Icon = "UI/Icon/Item_ABS/GiftSP_21.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3132"] = {		ID = 3132, Name = "Globe", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>Our journey is a sea of stars! Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 7,		},		Icon = "UI/Icon/Item_ABS/GiftSP_07.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3133"] = {		ID = 3133, Name = "Newtype Weekly", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>Keep up with the latest Neta! Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 4,		},		Icon = "UI/Icon/Item_ABS/GiftSP_04.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3134"] = {		ID = 3134, Name = "My Little Sister Can't Be This Cute", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>An excellent light novel! Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 23,		},		Icon = "UI/Icon/Item_ABS/GiftSP_23.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3135"] = {		ID = 3135, Name = "Black Crystal Ball", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>Oh, the power comes out! Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 17,		},		Icon = "UI/Icon/Item_ABS/GiftSP_17.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3136"] = {		ID = 3136, Name = "Bone Dino Feeding Manual", Desc = "Adds 1,500 Hero Intimacy points after use. <color=#a52a2aff>Be good... grow up fast Someone's favorite.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_AddHeroFavorabilityExp", FuncTypeParam1 = 1500, FuncTypeParam2 = 20000, FuncTypeParam3 = 0, FuncTypeParam4 = { 20,		},		Icon = "UI/Icon/Item_ABS/GiftSP_20.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3200"] = {		ID = 3200, Name = "Simple Heart Key", Desc = "A key to unlock the shackles of the mind. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/FetterMaterial01.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3201"] = {		ID = 3201, Name = "Pure Heart Key", Desc = "A key to unlock the shackles of the mind. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/FetterMaterial02.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3202"] = {		ID = 3202, Name = "Blazing Heart Key", Desc = "A key to unlock the shackles of the mind. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/FetterMaterial03.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3203"] = {		ID = 3203, Name = "Exploding Heart Key", Desc = "A key to unlock the shackles of the mind. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/FetterMaterial04.png", GetPathList = { {				PathType = "GetPathType_MemoryCorridor", ID = 0, Name = 9, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3204"] = {		ID = 3204, Name = "Seed of Goodness", Desc = "A seed breeding good will. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Seed1.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5804, Name = 550, },			{				PathType = "GetPathType_Rift", ID = 5901, Name = 556, },			{				PathType = "GetPathType_Rift", ID = 6101, Name = 574, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3205"] = {		ID = 3205, Name = "Seed of Deliberation", Desc = "A seed filled with thoughts. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Seed2.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5807, Name = 551, },			{				PathType = "GetPathType_Rift", ID = 5903, Name = 557, },			{				PathType = "GetPathType_Rift", ID = 6104, Name = 575, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3206"] = {		ID = 3206, Name = "Seed of Intelligence", Desc = "A seed giving birth to knowledge. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Seed3.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5811, Name = 552, },			{				PathType = "GetPathType_Rift", ID = 5906, Name = 558, },			{				PathType = "GetPathType_Rift", ID = 6107, Name = 576, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3207"] = {		ID = 3207, Name = "Seed of Zeal", Desc = "A seed full of passion. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Seed4.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5814, Name = 553, },			{				PathType = "GetPathType_Rift", ID = 5908, Name = 559, },			{				PathType = "GetPathType_Rift", ID = 6101, Name = 574, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3208"] = {		ID = 3208, Name = "Seed of Vitality", Desc = "A seed bursting with vigor. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Seed5.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5817, Name = 554, },			{				PathType = "GetPathType_Rift", ID = 5910, Name = 560, },			{				PathType = "GetPathType_Rift", ID = 6104, Name = 575, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3209"] = {		ID = 3209, Name = "Seed of Obsession", Desc = "A seed with sprouting affection. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Seed6.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5820, Name = 555, },			{				PathType = "GetPathType_Rift", ID = 5912, Name = 561, },			{				PathType = "GetPathType_Rift", ID = 6107, Name = 576, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3210"] = {		ID = 3210, Name = "A Heart of Hope", Desc = "A soul filled with hope. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Gem1.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6008, Name = 568, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3211"] = {		ID = 3211, Name = "A Heart of Expectation", Desc = "A soul imbued with expectation. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Gem2.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6010, Name = 569, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3212"] = {		ID = 3212, Name = "A Heart of Invocation", Desc = "A pious soul. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Gem3.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6012, Name = 570, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3213"] = {		ID = 3213, Name = "A Heart of Longing", Desc = "A soul of eager longing. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Gem4.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6014, Name = 571, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3214"] = {		ID = 3214, Name = "A Heart of Luck", Desc = "A soul of heart-felt blessings. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Gem5.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6017, Name = 572, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3215"] = {		ID = 3215, Name = "A Heart of Promise", Desc = "A soul full of silent wishes. Used to strengthen <color=#a52a2aff>Bond Power ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Gem6.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6019, Name = 573, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3216"] = {		ID = 3216, Name = "Flower of Corona", Desc = "A flower growing under the sun. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Flower1.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5901, Name = 556, },			{				PathType = "GetPathType_Rift", ID = 5914, Name = 562, },			{				PathType = "GetPathType_Rift", ID = 6109, Name = 577, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3217"] = {		ID = 3217, Name = "Flower of Moonlight", Desc = "A flower growing under the moon. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Flower2.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5903, Name = 557, },			{				PathType = "GetPathType_Rift", ID = 5917, Name = 563, },			{				PathType = "GetPathType_Rift", ID = 6111, Name = 578, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3218"] = {		ID = 3218, Name = "Flower of Winter", Desc = "A flower blooming in winter. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Flower3.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5906, Name = 558, },			{				PathType = "GetPathType_Rift", ID = 5919, Name = 564, },			{				PathType = "GetPathType_Rift", ID = 6113, Name = 579, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3219"] = {		ID = 3219, Name = "Flower of Summer", Desc = "A flower blooming in summer. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Flower4.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5908, Name = 559, },			{				PathType = "GetPathType_Rift", ID = 6001, Name = 565, },			{				PathType = "GetPathType_Rift", ID = 6109, Name = 577, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3220"] = {		ID = 3220, Name = "Flower of Autumn", Desc = "A flower blooming in autumn. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Flower5.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5910, Name = 560, },			{				PathType = "GetPathType_Rift", ID = 6003, Name = 566, },			{				PathType = "GetPathType_Rift", ID = 6111, Name = 578, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3221"] = {		ID = 3221, Name = "Flower of Spring", Desc = "A flower blooming in spring. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Flower6.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5912, Name = 561, },			{				PathType = "GetPathType_Rift", ID = 6006, Name = 567, },			{				PathType = "GetPathType_Rift", ID = 6113, Name = 579, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3222"] = {		ID = 3222, Name = "Feather of Dream", Desc = "A feather filled with fantastic dreams. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Feather1.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5914, Name = 562, },			{				PathType = "GetPathType_Rift", ID = 6008, Name = 568, },			{				PathType = "GetPathType_Rift", ID = 6115, Name = 580, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3223"] = {		ID = 3223, Name = "Feather of Meditation", Desc = "A feather evoking profound meditation. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Feather2.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5917, Name = 563, },			{				PathType = "GetPathType_Rift", ID = 6010, Name = 569, },			{				PathType = "GetPathType_Rift", ID = 6117, Name = 581, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3224"] = {		ID = 3224, Name = "Feather of Knowledge", Desc = "A feather of rich knowledge. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Feather3.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 5919, Name = 564, },			{				PathType = "GetPathType_Rift", ID = 6012, Name = 570, },			{				PathType = "GetPathType_Rift", ID = 6120, Name = 582, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3225"] = {		ID = 3225, Name = "Feather of Passion", Desc = "A feather full of sparkling passion. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Feather4.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6001, Name = 565, },			{				PathType = "GetPathType_Rift", ID = 6014, Name = 571, },			{				PathType = "GetPathType_Rift", ID = 6115, Name = 580, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3226"] = {		ID = 3226, Name = "Feather of Vigor", Desc = "A feather spreading extreme vitality. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Feather5.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6003, Name = 566, },			{				PathType = "GetPathType_Rift", ID = 6017, Name = 572, },			{				PathType = "GetPathType_Rift", ID = 6117, Name = 581, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3227"] = {		ID = 3227, Name = "Feather of Admiration", Desc = "A feather exerting deep admiration. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Feather6.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 6006, Name = 567, },			{				PathType = "GetPathType_Rift", ID = 6019, Name = 573, },			{				PathType = "GetPathType_Rift", ID = 6120, Name = 582, },			{				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3228"] = {		ID = 3228, Name = "Elf of Radiance", Desc = "An elf surrounded by radiance. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Elf1.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3229"] = {		ID = 3229, Name = "Elf of Phantoms", Desc = "An elf moving like a phantom. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Elf2.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3230"] = {		ID = 3230, Name = "Elf of Mist", Desc = "An elf appearing in mist. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Elf3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3231"] = {		ID = 3231, Name = "Elf of Flame", Desc = "An elf burning in flames. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Elf4.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3232"] = {		ID = 3232, Name = "Elf of Surge", Desc = "An elf protecting its might. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Elf5.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3233"] = {		ID = 3233, Name = "Elf of Kindness", Desc = "An elf possessing a kind heart. Used to strengthen <color=#a52a2aff>Bond Power .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Elf6.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3234"] = {		ID = 3234, Name = "Fire of Origin", Desc = "The Reincarnation of Ardency. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Fire1.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3235"] = {		ID = 3235, Name = "Spirit of Origin", Desc = "The Reincarnation of Wisdom. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Water1.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3236"] = {		ID = 3236, Name = "Wings of Origin", Desc = "The Reincarnation of Freedom. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Wind1.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3237"] = {		ID = 3237, Name = "Sand of Origin", Desc = "The Reincarnation of Persistence. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Earth1.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3238"] = {		ID = 3238, Name = "Fire of Divinity", Desc = "The Enthusiastic Ardency Within Your Soul. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Fire2.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3239"] = {		ID = 3239, Name = "Spirit of Divinity", Desc = "The Rational Sense Within Your Soul. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Water2.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3240"] = {		ID = 3240, Name = "Wings of Divinity", Desc = "The Unbound Free Will Within Your Soul. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Wind2.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3241"] = {		ID = 3241, Name = "Sand of Divinity", Desc = "The Undying Spirit Within Your Soul. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Earth2.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3242"] = {		ID = 3242, Name = "Fire of Supremacy", Desc = "The Unyielding Ardency that Overcomes the Greatest Fear. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Fire3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3243"] = {		ID = 3243, Name = "Spirit of Supremacy", Desc = "The Unshakable Wisdom that Overcomes Boundless Madness. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Water3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3244"] = {		ID = 3244, Name = "Wings of Supremacy", Desc = "The Unshackled Freedom that Overcomes the Strongest Chains. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Wind3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3245"] = {		ID = 3245, Name = "Sand of Supremacy", Desc = "The Unwavering Persistence that Overcomes Fatal Weaknesses. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Earth3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3246"] = {		ID = 3246, Name = "Core of Supremacy", Desc = "The Ultimate Presence beyond Mortality. Used to strengthen <color=#a52a2aff>Bonds .", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Heart_Core.png", GetPathList = { {				PathType = "GetPathType_EternalShrine", ID = 0, Name = 31, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3500"] = {		ID = 3500, Name = "R Enchant Scroll Pack", Desc = "Contains 8 R Enchant Scrolls.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 20, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Box_Enchant1.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3501"] = {		ID = 3501, Name = "SR Enchant Scroll Pack", Desc = "Contains 4 SR Enchant Scrolls.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 21, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Box_Enchant2.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3502"] = {		ID = 3502, Name = "SSR Enchant Scroll Pack", Desc = "Contains 10 SSR Enchant Scrolls.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 22, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Box_Enchant3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3503"] = {		ID = 3503, Name = "Bro's Big Burger", Desc = "Get 50 Stamina points after use. <color=#a52a2aff>Sold with coke and fries. ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_Energy", FuncTypeParam1 = 50, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_BigMac.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3504"] = {		ID = 3504, Name = "Sand of Time", Desc = "[Chapters of Legend] event points. Accumulate a certain amount to earn rewards!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_UnchartedScore", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_TimeSand.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3505"] = {		ID = 3505, Name = "Blue Mint", Desc = "[Season of Giving] exchange item. <color=#a52a2aff>As cool as winter .", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Candy1.PNG", GetPathDesc = "Secret Realm Limited-Time Event", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3506"] = {		ID = 3506, Name = "Yellow Candyman", Desc = "[Season of Giving] exchange item. <color=#a52a2aff>A perfect mouthful .", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Candy2.png", GetPathDesc = "Secret Realm Limited-Time Event", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3507"] = {		ID = 3507, Name = "Green Cocoa", Desc = "[Season of Giving] exchange item. <color=#a52a2aff>Melts in the mouth .", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Candy3.png", GetPathDesc = "Secret Realm Limited-Time Event", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3508"] = {		ID = 3508, Name = "Red Cake", Desc = "[Season of Giving] exchange item. <color=#a52a2aff>Has a sweet filling .", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Candy4.png", GetPathDesc = "Secret Realm Limited-Time Event", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3509"] = {		ID = 3509, Name = "CP点", Desc = "活动期间内，通过消耗「CP点」，可以将特定的英雄碎片兑换为等量的伴侣英雄碎片！", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Cppoint.png", GetPathList = { {				PathType = "GetPathType_SummonActivity", ID = 29, Name = 43, },		},		GetPathDesc = "暂无获取途径", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3510"] = {		ID = 3510, Name = "巧克力", Desc = "活动限时道具，可用于兑换甜蜜的惊喜活动奖励. ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Chocolate.png", GetPathDesc = "甜蜜的惊喜活动掉落", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3511"] = {		ID = 3511, Name = "小齿轮", Desc = "「时空的轨迹SC」兑换道具，<color=#a52a2aff>一个齿轮改变世界，多了就无所谓了. ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Tool1.png", GetPathDesc = "秘境限时活动", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3512"] = {		ID = 3512, Name = "螺丝钉", Desc = "「时空的轨迹SC」兑换道具，<color=#a52a2aff>拧进去容易拧出来难. ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Tool2.png", GetPathDesc = "秘境限时活动", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3513"] = {		ID = 3513, Name = "真空管", Desc = "「时空的轨迹SC」兑换道具，<color=#a52a2aff>这科技水平真的没超纲吗？ ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Tool3.png", GetPathDesc = "秘境限时活动", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3514"] = {		ID = 3514, Name = "神秘大奖", Desc = "巅峰淘汰赛冠军奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3515"] = {		ID = 3515, Name = "神秘大奖", Desc = "巅峰淘汰赛亚军奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3516"] = {		ID = 3516, Name = "神秘大奖", Desc = "巅峰淘汰赛4强奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3517"] = {		ID = 3517, Name = "神秘大奖", Desc = "巅峰淘汰赛8强奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3518"] = {		ID = 3518, Name = "神秘大奖", Desc = "巅峰淘汰赛16强奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3519"] = {		ID = 3519, Name = "神秘大奖", Desc = "巅峰淘汰赛32强奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3520"] = {		ID = 3520, Name = "神秘大奖", Desc = "巅峰淘汰赛64强奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3521"] = {		ID = 3521, Name = "神秘大奖", Desc = "巅峰淘汰赛128强奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3522"] = {		ID = 3522, Name = "神秘大奖", Desc = "巅峰淘汰赛256强奖励", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Unknown.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["3523"] = {		ID = 3523, Name = "魔剑的余波", Desc = "至暗的能量波动，「另一个传说：霸者线」活动兑换道具. ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Tyrant1.PNG", GetPathDesc = "限时活动获取", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3524"] = {		ID = 3524, Name = "永暗的孤火", Desc = "永不熄灭的黑暗之火，「另一个传说：霸者线」活动兑换道具. ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Tyrant2.PNG", GetPathDesc = "限时活动获取", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3525"] = {		ID = 3525, Name = "渐灭的辉光", Desc = "消逝的正义辉光，「另一个传说：霸者线」活动兑换道具. ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Activity_Tyrant3.PNG", GetPathDesc = "限时活动获取", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["3526"] = {		ID = 3526, Name = "巅峰竞技场应援票", Desc = "巅峰竞技场应援票", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4000"] = {		ID = 4000, Name = "Friendship Voucher", Desc = "A voucher used for friendship summons. Can summon normal heroes and equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_GachaTicket1.png", GetPathList = { {				PathType = "GetPathType_Store4", ID = 0, Name = 11, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4001"] = {		ID = 4001, Name = "Trinity Voucher", Desc = "A voucher used for Trinity Crystal summons. Can summon rare heroes and equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 2, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_GachaTicket2.png", GetPathList = { {				PathType = "GetPathType_Store3", ID = 0, Name = 6, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4002"] = {		ID = 4002, Name = "Event Voucher", Desc = "A voucher used for event summons. Limited to this event.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 3, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_GachaTicket2.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4003"] = {		ID = 4003, Name = "Fixed Chest", Desc = "Fixed Chest", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 2, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_StarterPack.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4004"] = {		ID = 4004, Name = "Random Chest", Desc = "Random Chest", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 2, FuncTypeParam2 = 1, FuncTypeParam3 = 4, Icon = "UI/Icon/Item_ABS/Item_StarterPack.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4006"] = {		ID = 4006, Name = "Friendship Material", Desc = "Friendship Material", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Common_New_ABS/Icon/Icon_Crystal.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4007"] = {		ID = 4007, Name = "Training Equipment Material", Desc = "Training Equipment Material", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Common_New_ABS/Icon/Icon_Crystal.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4008"] = {		ID = 4008, Name = "Sweep Clearance", Desc = "An item required for quick sweeps.", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_SweepPermit.png", GetPathList = { {				PathType = "GetPathType_Store2", ID = 0, Name = 5, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4009"] = {		ID = 4009, Name = "Treasure Key", Desc = A key to open hidden treasure. <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/ETicket-Treasure.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4010"] = {		ID = 4010, Name = "Bonding Realm Voucher", Desc = An item required to unlock a Bonding Realm stage. Obtained From: <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4011"] = {		ID = 4011, Name = "Hero Training Voucher", Desc = An item required to unlock a Hero Training stage. Obtained From: <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4012"] = {		ID = 4012, Name = "SR Accessory Gift Box", Desc = "Get an SR accessory now!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 101, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Package_RmbPack6.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4013"] = {		ID = 4013, Name = "SSR Accessory Gift Box", Desc = "Get an SSR accessory now!", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 102, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Package_RmbPack7.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4014"] = {		ID = 4014, Name = "Random Accessory Gift Box", Desc = "Get a random SR or above accessory!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 103, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Package_RmbPack8.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4015"] = {		ID = 4015, Name = "Cleaning Pack", Desc = "Get 20 sweep clearances!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 9, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_SweepPack.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4016"] = {		ID = 4016, Name = "Random SR Accessory", Desc = "Get a random SR accessory!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 101, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Ornaments.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4017"] = {		ID = 4017, Name = "Random SSR Accessory", Desc = "Get a random SSR accessory!", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 102, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Ornaments.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4018"] = {		ID = 4018, Name = "SR Weapon", Desc = "Get a random SR weapon!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 104, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Weapon.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4019"] = {		ID = 4019, Name = "SR Armor", Desc = "Get random SR armor!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 105, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Armor.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4020"] = {		ID = 4020, Name = "SR Headgear", Desc = "Get random SR headgear!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 106, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Hat.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4021"] = {		ID = 4021, Name = "SSR Weapon", Desc = "Get a random SSR weapon!", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 107, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Weapon.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4022"] = {		ID = 4022, Name = "SSR Armor", Desc = "Get random SSR armor!", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 108, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Armor.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4023"] = {		ID = 4023, Name = "SSR Headgear", Desc = "Get random SSR headgear!", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 109, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Hat.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4024"] = {		ID = 4024, Name = "SSR Accessory", Desc = "Get a random SSR accessory!", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 110, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Ornaments.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4025"] = {		ID = 4025, Name = "Random SR Equipment Pack", Desc = "Get a random SR equipment item!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 111, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Hat.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4026"] = {		ID = 4026, Name = "Random SSR Equipment Pack", Desc = "Get a random SSR equipment item!", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 112, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Equip_ABS/Equip_Random_Ornaments.PNG", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4501"] = {		ID = 4501, Name = "Special Enchantment Pack", Desc = "Buy One Special Enchant!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 201, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Enchantment_ABS/Enchant_Random2.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4502"] = {		ID = 4502, Name = "Rare Enchant Gift Pack", Desc = "Buy One Rare Enchant", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 202, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Enchantment_ABS/Enchant_Random3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4503"] = {		ID = 4503, Name = "Basic Class Materials", Desc = "Purchase an optional basic class material.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 203, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_1.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4504"] = {		ID = 4504, Name = "Lv.35 Class Materials", Desc = "Purchase an optional Lv. 35 class material.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 204, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_2.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4505"] = {		ID = 4505, Name = "Lv.40 Class Materials", Desc = "Purchase an optional Lv. 40 class material.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 205, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4506"] = {		ID = 4506, Name = "Lv.45 Class Materials", Desc = "Purchase an optional Lv. 45 class material.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 206, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_4.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4507"] = {		ID = 4507, Name = "Lv.50 Class Materials", Desc = "Purchase an optional Lv. 50 class material.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 207, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_5.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4508"] = {		ID = 4508, Name = "Lv.55 Class Materials", Desc = "Purchase an optional Lv. 55 class material.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 208, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_6.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4509"] = {		ID = 4509, Name = "Basic Rune Collection", Desc = "Purchase an optional Basic Rune.", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 209, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_7.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4510"] = {		ID = 4510, Name = "Special Rune Collection", Desc = "Purchase an optional Special Rune.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 210, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_8.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4511"] = {		ID = 4511, Name = "Rare Rune Collection", Desc = "Purchase an optional Rare Rune.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 211, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_9.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4512"] = {		ID = 4512, Name = "Epic Rune Collection", Desc = "Purchase an optional Epic Rune.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 212, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_10.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4513"] = {		ID = 4513, Name = "Pick 2 from 4 Skin Gift Pack", Desc = "Acquired from selecting 2 skins from the 4 available.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 1, FuncTypeParam2 = 2, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4514"] = {		ID = 4514, Name = "Pick 2 from 4 Skin Gift Pack", Desc = "Acquired from selecting 2 skins from the 4 available.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 2, FuncTypeParam2 = 2, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4515"] = {		ID = 4515, Name = "Bond Seed", Desc = "Can select any one type of Bond Seed", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 215, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_6.png", GetPathDesc = "", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4516"] = {		ID = 4516, Name = "Bond Flower", Desc = "Can select any one type of Bond Flower", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 216, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_6.png", GetPathDesc = "", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4517"] = {		ID = 4517, Name = "Bond Feather", Desc = "Can select any one type of Bond Feather", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 217, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_6.png", GetPathDesc = "", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4518"] = {		ID = 4518, Name = "Heart Bond", Desc = "Can select any one type of Heart Bond", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 218, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_6.png", GetPathDesc = "", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4519"] = {		ID = 4519, Name = "Pick 2 from 4 Skin Gift Pack", Desc = "Acquired from selecting 2 skins from the 4 available.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 3, FuncTypeParam2 = 2, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4520"] = {		ID = 4520, Name = "4选2皮肤礼包", Desc = "从4款皮肤中任选2款获得", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 4, FuncTypeParam2 = 2, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "参与【光之回响】获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4521"] = {		ID = 4521, Name = "6选1皮肤礼包", Desc = "从6款皮肤中任选1款获得", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 5, FuncTypeParam2 = 1, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "参与【揭示的哲学】获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4522"] = {		ID = 4522, Name = "4选2皮肤礼包", Desc = "从4款皮肤中任选2款获得", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 6, FuncTypeParam2 = 2, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "参与【光之回响】获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4523"] = {		ID = 4523, Name = "6选1皮肤礼包", Desc = "从6款皮肤中任选1款获得", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 7, FuncTypeParam2 = 1, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "参与【揭示的哲学】获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4524"] = {		ID = 4524, Name = "6选2皮肤礼包", Desc = "从6款皮肤中任选2款获得", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 8, FuncTypeParam2 = 2, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "参与【光之回响】获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4525"] = {		ID = 4525, Name = "羁绊之心", Desc = "可选任意一种羁绊之心", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 222, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_6.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4526"] = {		ID = 4526, Name = "6选2皮肤礼包", Desc = "从6款皮肤中任选2款获得", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 9, FuncTypeParam2 = 2, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "参与【光之回响】获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4527"] = {		ID = 4527, Name = "6选1皮肤礼包", Desc = "从6款皮肤中任选1款获得", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 10, FuncTypeParam2 = 1, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_SkinPackage.png", GetPathDesc = "参与【揭示的哲学】获取", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4528"] = {		ID = 4528, Name = "源铸元素", Desc = "可选任意一种源铸元素", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 223, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_11.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["4529"] = {		ID = 4529, Name = "灵魂元素", Desc = "可选任意一种灵魂元素", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 224, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/GuildPack_12.PNG", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5000"] = {		ID = 5000, Name = "Rose Gift Pack", Desc = "Super Gift Pack limited to one purchase only. <color=#a52a2aff>Once I had a Gift Pack, but I lost it... ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 10, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RosePack.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5001"] = {		ID = 5001, Name = "Rune Stone Gift Pack", Desc = "Rune Stone Gift Pack, only available once.<color=#a52a2aff> Necessary for class upgrades! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 11, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_StonePack.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5002"] = {		ID = 5002, Name = "Super Skin Gift Pack", Desc = "Super Gift Pack including Skin Vouchers, Trinity Crystals, and Trinity Vouchers. <color=#a52a2aff>New Season! Big fashion sale! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 12, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5003"] = {		ID = 5003, Name = "Daily Discount Gift Pack", Desc = "Trinity Crystal Gift Pack. Only once per day. <color=#a52a2aff>A whole family bar! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 13, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack4.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5004"] = {		ID = 5004, Name = "Daily Summon Gift Pack", Desc = "Super Summon Gift Pack. Only once per day. <color=#a52a2aff>My turn! Present two sacrifices to summon! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 14, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack5.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5005"] = {		ID = 5005, Name = "Skin Voucher Gift Pack", Desc = "Skin Voucher Discount Gift Pack. <color=#a52a2aff>That really suits you! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 15, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack2.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5006"] = {		ID = 5006, Name = "Aniki's Invitation", Desc = With this invitation, you can join the Secret Realm: Aniki's Gym. Obtained From: <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_ETicket-Gym.png", GetPathDesc = "Claim Daily Missions", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5007"] = {		ID = 5007, Name = "Goddess Trial Voucher", Desc = With this challenge voucher, you can join the Secret Realm: Goddess Trial. Obtained From: <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_ETicket-God.png", GetPathDesc = "Claim Daily Missions", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["5008"] = {		ID = 5008, Name = "Basic Weapon Rune", Desc = "Basic rune required for weapon star upgrades.", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveWeapon1.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 201, Name = 208, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 30, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5009"] = {		ID = 5009, Name = "Special Weapon Rune", Desc = "Special rune required for weapon star upgrades.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveWeapon2.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 319, Name = 221, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 110, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5010"] = {		ID = 5010, Name = "Rare Weapon Rune", Desc = "Rare rune required for weapon star upgrades.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveWeapon3.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 601, Name = 236, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 112, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5011"] = {		ID = 5011, Name = "Epic Weapon Rune", Desc = "Epic rune required for weapon star upgrades.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveWeapon4.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 801, Name = 249, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 113, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5012"] = {		ID = 5012, Name = "Basic Armor Rune", Desc = "Basic rune required for weapon star upgrades.", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveArmor1.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 204, Name = 209, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 30, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5013"] = {		ID = 5013, Name = "Special Armor Rune", Desc = "Special rune required for weapon star upgrades.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveArmor2.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 401, Name = 222, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 110, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5014"] = {		ID = 5014, Name = "Rare Armor Rune", Desc = "Rare rune required for weapon star upgrades.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveArmor3.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 604, Name = 237, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 112, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5015"] = {		ID = 5015, Name = "Epic Armor Rune", Desc = "Epic rune required for weapon star upgrades.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveArmor4.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 804, Name = 250, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 113, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5016"] = {		ID = 5016, Name = "Basic Headgear Rune", Desc = "Basic rune required for headgear star upgrades.", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveHelmet1.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 204, Name = 209, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 30, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5017"] = {		ID = 5017, Name = "Special Headgear Rune", Desc = "Special rune required for headgear star upgrades.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveHelmet2.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 401, Name = 222, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 110, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5018"] = {		ID = 5018, Name = "Rare Headgear Rune", Desc = "Rare rune required for headgear star upgrades.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveHelmet3.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 604, Name = 237, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 112, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5019"] = {		ID = 5019, Name = "Epic Headgear Rune", Desc = "Epic rune required for headgear star upgrades.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveHelmet4.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 804, Name = 250, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 113, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5020"] = {		ID = 5020, Name = "Basic Accessory Rune", Desc = "Basic rune required for accessory star upgrades.", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveAccessory1.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 201, Name = 208, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 30, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5021"] = {		ID = 5021, Name = "Special Accessory Rune", Desc = "Special rune required for accessory star upgrades.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveAccessory2.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 319, Name = 221, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 110, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5022"] = {		ID = 5022, Name = "Rare Accessory Rune", Desc = "Rare rune required for accessory star upgrades.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveAccessory3.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 601, Name = 236, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 112, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["5023"] = {		ID = 5023, Name = "Epic Accessory Rune", Desc = "Epic rune required for accessory star upgrades.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Item_EvolveAccessory4.png", GetPathList = { {				PathType = "GetPathType_Rift", ID = 801, Name = 249, },			{				PathType = "GetPathType_GuildStore", ID = 0, Name = 113, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6001"] = {		ID = 6001, Name = "Basic Infantry Materials", Desc = "Basic material required by infantry. <color=#a52a2aff>We can cut anything! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Sword01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6002"] = {		ID = 6002, Name = "Special Infantry Materials", Desc = "Special material required by infantry. <color=#a52a2aff>Coach, I want to join the infantry! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Sword02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6003"] = {		ID = 6003, Name = "Rare Infantry Materials", Desc = "Rare material required by infantry. <color=#a52a2aff>Not including higher mathematics! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Sword03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6004"] = {		ID = 6004, Name = "Basic Lancer Materials", Desc = "Basic material required by lancers.<color=#a52a2aff>We can jab anything! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Spear01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6005"] = {		ID = 6005, Name = "Special Lancer Materials", Desc = "Special material required by lancers.<color=#a52a2aff>Point the spiky end somewhere else! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Spear02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6006"] = {		ID = 6006, Name = "Rare Lancer Materials", Desc = "Rare material required by lancers.<color=#a52a2aff>Since ancient times, lancers have always been lucky! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Spear03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6007"] = {		ID = 6007, Name = "Basic Cavalry Materials", Desc = "Basic material required by cavalry. <color=#a52a2aff>First, you need a horse! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Ride01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6008"] = {		ID = 6008, Name = "Special Cavalry Materials", Desc = "Special material required by cavalry. <color=#a52a2aff>Mount! Mount! Mount! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Ride02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6009"] = {		ID = 6009, Name = "Rare Cavalry Materials", Desc = "Epic materials required by cavalry. <color=#a52a2aff>Drive your steed onward and into the horizon! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Ride03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6010"] = {		ID = 6010, Name = "Basic Breeding Materials", Desc = "A basic material for animal breeding. <color=#a52a2aff>Basically a biology book. ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Fly01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6011"] = {		ID = 6011, Name = "Special Breeding Materials", Desc = "A special material for animal breeding. <color=#a52a2aff>How does a professor develop a love for animal training? ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Fly02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6012"] = {		ID = 6012, Name = "Rare Breeding Materials", Desc = "A rare material for animal breeding. <color=#a52a2aff>Actually written in animal language... ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Fly03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6013"] = {		ID = 6013, Name = "Basic Survival Materials", Desc = "A basic material for survival skills. <color=#a52a2aff>Part I: You can't eat these. ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Bow01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6014"] = {		ID = 6014, Name = "Special Survival Materials", Desc = "A special material for survival skills. <color=#a52a2aff>Part II: These don't taste good. ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Bow02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6015"] = {		ID = 6015, Name = "Rare Survival Materials", Desc = "A rare material for survival skills. <color=#a52a2aff>Part III: El Sallia on the tongue. ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Bow03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6016"] = {		ID = 6016, Name = "Basic Religion Materials", Desc = "A basic material for the power of Faith. <color=#a52a2aff>Angels & Demons ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Monk01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6017"] = {		ID = 6017, Name = "Special Religion Materials", Desc = "A special material for the power of Faith. <color=#a52a2aff>Faith and Aniki Culture ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Monk02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6018"] = {		ID = 6018, Name = "Rare Religion Materials", Desc = "A rare material for the power of Faith.<color=#a52a2aff> On the Positive Impact of Wars Between Light and Darkness on Ancient Magic Society ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Monk03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6019"] = {		ID = 6019, Name = "Vitamin A Drink", Desc = "Soldier training item.<color=#a52a2aff> The red dragon doesn't give you wings! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Drink01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6020"] = {		ID = 6020, Name = "Vitamin B Drink", Desc = "Soldier training item.<color=#a52a2aff> No chemicals added! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Drink02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6021"] = {		ID = 6021, Name = "Vitamin C Drink", Desc = "Soldier training item. <color=#a52a2aff>Includes 998 vitamins and minerals! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Drink03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6022"] = {		ID = 6022, Name = "Vitamin D Drink", Desc = "Soldier training item.<color=#a52a2aff> Top 6 world's worst drinks! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Drink05.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6023"] = {		ID = 6023, Name = "Vitamin E Drink", Desc = "Soldier training item.<color=#a52a2aff> Every bottle says another bottle required! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Drink04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6024"] = {		ID = 6024, Name = "Vitamin F Drink", Desc = "Soldier training item.<color=#a52a2aff> I feel like my strength is back! ", Rank = 1, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Drink06.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 30, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6025"] = {		ID = 6025, Name = "Dumbbell", Desc = "Soldier training item. <color=#a52a2aff>Hehehehehe! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Equipment01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6026"] = {		ID = 6026, Name = "Spring Rod", Desc = "Soldier training item. <color=#a52a2aff>Yeah! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Equipment06.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6027"] = {		ID = 6027, Name = "Push-Up Stand", Desc = "Soldier training item. <color=#a52a2aff>Grrya...Grrya! Ooh yea! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Equipment04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6028"] = {		ID = 6028, Name = "Elastic Rope", Desc = "Soldier training item. <color=#a52a2aff>Hey, hey, hey! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Equipment02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6029"] = {		ID = 6029, Name = "Rings", Desc = "Soldier training item. <color=#a52a2aff>Ugh... Pff... Ugh... Pff! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Equipment05.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6030"] = {		ID = 6030, Name = "Gripper", Desc = "Soldier training item. <color=#a52a2aff>Uryaa, Uryaa, Uryaaaa! ", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Equipment03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 60, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6031"] = {		ID = 6031, Name = "Barbell", Desc = "Soldier training item. <color=#a52a2aff>Only a powerful Aniki is a good Aniki! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Facility04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6032"] = {		ID = 6032, Name = "Sandbag", Desc = "Soldier training item. <color=#a52a2aff>Only a solid Aniki is a good Aniki! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Facility05.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6033"] = {		ID = 6033, Name = "Chest Machine", Desc = "Soldier training item. <color=#a52a2aff>Only a broad-minded Aniki is a good Aniki! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Facility06.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6034"] = {		ID = 6034, Name = "Ab Roller", Desc = "Soldier training item. <color=#a52a2aff>Only a trim Aniki is a good Aniki! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Facility01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6035"] = {		ID = 6035, Name = "Yoga Mat", Desc = "Soldier training item. <color=#a52a2aff>Only a flexible Aniki is a good Aniki! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Facility03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 300, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6036"] = {		ID = 6036, Name = "Balance Ball", Desc = "Soldier training item. <color=#a52a2aff>Only a balanced Aniki is a good Aniki! ", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Facility02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6037"] = {		ID = 6037, Name = "Brown Essential Oil", Desc = "Soldier training item.<color=#a52a2aff>The first Play♂ component of God's shame! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Aniki01.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6038"] = {		ID = 6038, Name = "Dark Necklace", Desc = "Soldier training item.<color=#a52a2aff>The second Play♂ component of God's shame! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Aniki02.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6039"] = {		ID = 6039, Name = "Devout Gloves", Desc = "Soldier training item.<color=#a52a2aff>The third Play♂ component of God's shame! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Aniki03.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6040"] = {		ID = 6040, Name = "Pretty Spray", Desc = "Soldier training item.<color=#a52a2aff>The fourth Play♂ component of God's shame! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Aniki04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6041"] = {		ID = 6041, Name = "Crazy Shorts", Desc = "Soldier training item.<color=#a52a2aff>The fifth Play♂ component of God's shame! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Aniki05.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6042"] = {		ID = 6042, Name = "Burning Straps", Desc = "Soldier training item.<color=#a52a2aff>The sixth Play♂ component of God's shame! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Aniki06.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6043"] = {		ID = 6043, Name = "Epic Infantry Materials", Desc = "A rare material required by infantry.<color=#a52a2aff>What the hell?! My graduation is delayed?! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Sword04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6044"] = {		ID = 6044, Name = "Epic Lancer Materials", Desc = "A rare material required by lancers.<color=#a52a2aff>A lancer must use a lance? How naive! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Spear04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6045"] = {		ID = 6045, Name = "Epic Cavalry Materials", Desc = "A rare material required by cavalry.<color=#a52a2aff>I feel as if thousands of horses are stomping my heart... ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Ride04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6046"] = {		ID = 6046, Name = "Epic Breeding Materials", Desc = "A rare material for animal breeding.<color=#a52a2aff>Druid! Nature has betrayed you! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Fly04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6047"] = {		ID = 6047, Name = "Epic Survival Materials", Desc = "A rare material for survival skills. <color=#a52a2aff>Lesson 4: All insects are edible. ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Bow04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["6048"] = {		ID = 6048, Name = "Epic Religion Materials", Desc = "A rare material to harness the power of faith. <color=#a52a2aff>A Cure for Baldness ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_None", FuncTypeParam1 = 0, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Monk04.png", GetPathList = { {				PathType = "GetPathType_Aniki", ID = 0, Name = 2, },		},		GetPathDesc = "Not available right now!", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["7000"] = {		ID = 7000, Name = "Commander Growth Gift Pack", Desc = "Permanent Super Upgrade Gift Pack. 1-purchase limit. <color=#a52a2aff>The song of mankind is the song of courage! ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 16, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack9.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7001"] = {		ID = 7001, Name = "Rare Training Material Collection", Desc = "Contains Special Infantry Materials, Special Lancer Materials, Special Cavalry Materials, Special Survival Materials, Special Breeding Materials, and Special Religious Materials! 20 of each kind!", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 17, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack6.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7002"] = {		ID = 7002, Name = "Epic Training Material Collection", Desc = "Contains Rare Infantry Materials, Rare Lancer Materials, Rare Cavalry Materials, Rare Survival Materials, Rare Breeding Materials, and Rare Religious Materials! 8 of each kind!", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 18, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack8.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7003"] = {		ID = 7003, Name = "Gym Treasure Chest", Desc = "", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 19, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack10.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7004"] = {		ID = 7004, Name = "Aniki Treasure Collection", Desc = "Open it to get a selected type of SSR Aniki Fitness Equipment x5.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 213, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack8.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7005"] = {		ID = 7005, Name = "Training Material Collection", Desc = "Open it to get a selected type of Super Tome of Training x10.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 214, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack7.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7006"] = {		ID = 7006, Name = "Yuletide Blessing Gift Pack", Desc = "A festive blessing. Wishes made on this holy night will all come true.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 23, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Login4.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7007"] = {		ID = 7007, Name = "Heart of Ice Gift Pack", Desc = "A treasure in the snow, gifted to the winter warrior.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 24, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Login3.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7008"] = {		ID = 7008, Name = "Yuletide Gift", Desc = "A cute little snowman that is cold to the touch.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 113, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Login_Gift2.png", GetPathDesc = "Not available right now!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7009"] = {		ID = 7009, Name = "金玉礼盒", Desc = "", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 25, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Newyear2.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7010"] = {		ID = 7010, Name = "春岁礼包", Desc = "", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 26, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Newyear1.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7011"] = {		ID = 7011, Name = "结彩福袋", Desc = "任选一个许愿袋，可以随机获得一名SSR英雄（详情可查看活动说明）", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 219, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Newyear3.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7012"] = {		ID = 7012, Name = "光辉军团许愿袋", Desc = "随机获得雷丁、艾尔文、莉亚娜中的任意1个英雄的「记忆碎片」*60", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 114, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Package_Newyear4.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7013"] = {		ID = 7013, Name = "光之起源许愿袋", Desc = "随机获得蒂亚莉丝、露娜、迪哈尔特中的任意1个英雄的「记忆碎片」*60", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 115, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Package_Newyear5.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7014"] = {		ID = 7014, Name = "传说彼端许愿袋", Desc = "随机获得兰迪乌斯、蕾伽尔、兰芳特中的任意1个英雄的「记忆碎片」*60", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 116, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Package_Newyear6.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7015"] = {		ID = 7015, Name = "帝国之辉许愿袋", Desc = "随机获得巴恩哈特、利昂、亚鲁特缪拉中的任意1个英雄的「记忆碎片」*60", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 117, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Package_Newyear7.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7016"] = {		ID = 7016, Name = "黑暗轮回许愿袋", Desc = "随机获得拉娜、泽瑞达、妮丝蒂尔中的任意1个英雄的「记忆碎片」*60", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 118, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Package_Newyear8.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7017"] = {		ID = 7017, Name = "健身器材精选", Desc = "打开后可以任选一种R兄贵健身器材*10", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 220, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack6.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7018"] = {		ID = 7018, Name = "肌肉强化精选", Desc = "打开后可以任选一种SR兄贵健身器材*10", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 221, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack6.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7019"] = {		ID = 7019, Name = "欢乐附魔好礼", Desc = "", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 27, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Box_Enchant3.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7020"] = {		ID = 7020, Name = "春节小礼物", Desc = "七个隆咚锵咚锵——！春节快乐——！", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 113, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Login_Gift3.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7021"] = {		ID = 7021, Name = "红绳", Desc = "不是对象找不到，只是红线不够长. ", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 113, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Login_Gift5.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7022"] = {		ID = 7022, Name = "青团", Desc = "道理我都懂，榴莲味的馅料是何方妖孽？", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_RandomBox", FuncTypeParam1 = 113, FuncTypeParam2 = 1, FuncTypeParam3 = 1, Icon = "UI/Icon/Item_ABS/Login_Gift6.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7023"] = {		ID = 7023, Name = "周末羁绊礼包", Desc = "", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 28, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack14.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7024"] = {		ID = 7024, Name = "职业大师礼包", Desc = "", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 29, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack11.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7025"] = {		ID = 7025, Name = "周末体力礼包", Desc = "", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 30, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_Login2.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7026"] = {		ID = 7026, Name = "练兵大师礼包", Desc = "", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_StaticBox", FuncTypeParam1 = 31, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack13.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7029"] = {		ID = 7029, Name = "中级教材精选", Desc = "打开后可以任选一种R训练书*10", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 225, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack6.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["7030"] = {		ID = 7030, Name = "高级教材精选", Desc = "打开后可以任选一种SR训练书*10", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 226, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Package_RmbPack6.png", GetPathDesc = "暂无获取途径", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, },	["10000"] = {		ID = 10000, Name = "Test Optional Item 1", Desc = "Test Optional Item 2", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_SelfSelectedBox", FuncTypeParam1 = 1, FuncTypeParam2 = 0, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Monk04.png", GetPathDesc = "", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, },	["10001"] = {		ID = 10001, Name = "Test hero skin customized item 1", Desc = "Test Optional Item 2", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", FuncType = "ItemFuncType_HeroSkinSelectedBox", FuncTypeParam1 = 1, FuncTypeParam2 = 2, FuncTypeParam3 = 0, Icon = "UI/Icon/Item_ABS/Training_Monk04.png", GetPathDesc = "", AlchemyGold = 1500, RandomDropRewardID = 20, DisplayRewardCount = 1, }, }