Module:Configdata/GameFunctionOpen

local GameFunctionOpenData = { ["1"] = {		ID = 1, GameFunctionType = "GameFunctionType_Sign", Name = "Check-in", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 1, Message = "Unlocks when Main Story: Chapter 1 is completed!", },	["2"] = {		ID = 2, GameFunctionType = "GameFunctionType_SelectCard", Name = "召唤（抽卡）", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 2, Message = "Unlocks when Main Story: Chapter 2 is completed!", },	["3"] = {		ID = 3, GameFunctionType = "GameFunctionType_Rift", Name = "Time Rift", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 4, Message = "Unlocks when Main Story: Chapter 4 is completed!", },	["4"] = {		ID = 4, GameFunctionType = "GameFunctionType_AnikiGym", Name = "Aniki's Gym", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 7, Message = "Unlocks when Main Story: Chapter 7 is completed!", },	["5"] = {		ID = 5, GameFunctionType = "GameFunctionType_RandomEvent", Name = "Random Event", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 10, Message = "Unlocks when Main Story: Chapter 10 is completed!", },	["6"] = {		ID = 6, GameFunctionType = "GameFunctionType_ArenaBattle", Name = "Arena", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 5, Message = "Unlocks when Main Story: Chapter 5 is completed!", },	["7"] = {		ID = 7, GameFunctionType = "GameFunctionType_ThearchyTrial", Name = "众神的试炼", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 12, Message = "Unlocks when Main Story: Chapter 12 is completed!", },	["8"] = {		ID = 8, GameFunctionType = "GameFunctionType_HeroJobLevelUp", Name = "Class Advancement", OpenCondition = "GameFunctionOpenConditionType_RiftLevel", OpenConditionParam1 = 101, Message = "Unlocks when Time Rift 1-1 is completed!", },	["15"] = {		ID = 15, GameFunctionType = "GameFunctionType_Equipment", Name = "Equipment", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 3, Message = "Unlocks when Main Story: Chapter 3 is completed!", },	["16"] = {		ID = 16, GameFunctionType = "GameFunctionType_TrainingGround", Name = "Training Field", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 7, Message = "Unlocks when Main Story: Chapter 7 is completed!", },	["17"] = {		ID = 17, GameFunctionType = "GameFunctionType_HeroTrainning", Name = "Training School", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 8, Message = "Unlocks when Main Story: Chapter 8 is completed!", },	["18"] = {		ID = 18, GameFunctionType = "GameFunctionType_TreasureMap", Name = "Treasure", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 13, Message = "Unlocks when Main Story: Chapter 13 is completed!", },	["19"] = {		ID = 19, GameFunctionType = "GameFunctionType_Fetters", Name = "Bond", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 14, Message = "Unlocks when Main Story: Chapter 14 is completed!", },	["20"] = {		ID = 20, GameFunctionType = "GameFunctionType_MemoryCorridor", Name = "Bonding Realm", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 14, Message = "Unlocks when Main Story: Chapter 14 is completed!", },	["21"] = {		ID = 21, GameFunctionType = "GameFunctionType_CooperateBattle", Name = "Joint Battle", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 16, Message = "Unlocks when Main Story: Chapter 16 is completed!", },	["22"] = {		ID = 22, GameFunctionType = "GameFunctionType_DecomposeBagItems", Name = "Alchemy", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 15, Message = "Unlocks when Main Story: Chapter 15 is completed!", },	["23"] = {		ID = 23, GameFunctionType = "GameFunctionType_Enchant", Name = "Enchant", OpenCondition = "GameFunctionOpenConditionType_Scenario", OpenConditionParam1 = 15, Message = "Unlocks when Main Story: Chapter 15 is completed!", },	["24"] = {		ID = 24, GameFunctionType = "GameFunctionType_AutoBattle", Name = "Auto-Battle", OpenCondition = "GameFunctionOpenConditionType_PlayerLevel", OpenConditionParam1 = 10, Message = "Unlocks when team reaches Lv. 10!", },	["25"] = {		ID = 25, GameFunctionType = "GameFunctionType_FastBattle", Name = "快速战斗", OpenCondition = "GameFunctionOpenConditionType_PlayerLevel", OpenConditionParam1 = 5, Message = "Unlocks when team reaches Lv. 5!", },	["26"] = {		ID = 26, GameFunctionType = "GameFunctionType_SkipBattleAnimation", Name = "跳过战斗动画", OpenCondition = "GameFunctionOpenConditionType_PlayerLevel", OpenConditionParam1 = 10, Message = "Unlocks when team reaches Lv. 10!", },	["27"] = {		ID = 27, GameFunctionType = "GameFunctionType_RealTimePVP", Name = "World Arena", OpenCondition = "GameFunctionOpenConditionType_PlayerLevel", OpenConditionParam1 = 28, Message = "Unlocks when team reaches Lv. 28!", },	["28"] = {		ID = 28, GameFunctionType = "GameFunctionType_ClimbTower", Name = "Timeless Trial", OpenCondition = "GameFunctionOpenConditionType_PlayerLevel", OpenConditionParam1 = 30, Message = "Unlocks when team reaches Lv. 30!", },	["29"] = {		ID = 29, GameFunctionType = "GameFunctionType_EternalShrine", Name = "Eternal Temple", OpenCondition = "GameFunctionOpenConditionType_PlayerLevel", OpenConditionParam1 = 55, Message = "Unlocks when team reaches Lv. 55!", },	["30"] = {		ID = 30, GameFunctionType = "GameFunctionType_HeroAnthem", Name = "英雄赞歌", OpenCondition = "GameFunctionOpenConditionType_PlayerLevel", OpenConditionParam1 = 60, Message = "队伍等级到达60级后开启", },	["31"] = {		ID = 31, GameFunctionType = "GameFunctionType_PeakArena", Name = "巅峰竞技场", OpenCondition = "GameFunctionOpenConditionType_PlayerLevel", OpenConditionParam1 = 60, Message = "队伍等级到达60级后开启", }, }