Module:Configdata/EnchantStone

local EnchantStoneData = { ["1"] = {		ID = 1, Name = "Basic Enchant: Clock", Desc = "Runes accelerating time that grant Clock effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Time1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 1, CostGold = 500, },	["2"] = {		ID = 2, Name = "Basic Enchant: Magic", Desc = "Runes symbolizing changes of magic that grant Magic effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Magic1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 2, CostGold = 500, },	["3"] = {		ID = 3, Name = "Basic Enchant: Full Moon", Desc = "Runes filling up the moon that grant Full Moon effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Moon1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 3, CostGold = 500, },	["4"] = {		ID = 4, Name = "Basic Enchant: Rough Sea", Desc = "Runes full of aggression that grant Rough Sea effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Wave1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 4, CostGold = 500, },	["5"] = {		ID = 5, Name = "Basic Enchant: Breeze", Desc = "Runes representing wind blessings that grant Breeze effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Wind1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 5, CostGold = 500, },	["6"] = {		ID = 6, Name = "Basic Enchant: Blazing Sun", Desc = "Runes burning of the hot sun that grant Blazing Sun effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Sun1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 6, CostGold = 500, },	["7"] = {		ID = 7, Name = "Basic Enchant: Meteor", Desc = "Runes portraying meteors in the sky that grant Meteor effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Star1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 7, CostGold = 500, },	["8"] = {		ID = 8, Name = "Basic Enchant: Steel", Desc = "Runes condensing the strength of steel that grant Steel effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Iron1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 8, CostGold = 500, },	["9"] = {		ID = 9, Name = "Basic Enchant: Thorns", Desc = "Runes summoning defensive thorns that grant Thorns effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Bram1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 9, CostGold = 500, },	["10"] = {		ID = 10, Name = "Basic Enchant: Tree of Life", Desc = "Runes stimulating growth that grant Tree of Life effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Tree1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 10, CostGold = 500, },	["11"] = {		ID = 11, Name = "Basic Enchant: Hard Rock", Desc = "Strengthening runes like rocks that grant Hard Rock effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Rock1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 11, CostGold = 500, },	["12"] = {		ID = 12, Name = "Basic Enchant: Ice", Desc = "Runes freezing the enemy's blood that grant Ice effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Ice1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 12, CostGold = 500, },	["13"] = {		ID = 13, Name = "Basic Enchant: Crystal", Desc = "Runes emitting healing magic that grant Crystal effects to equipment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Leaf1.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 13, CostGold = 500, },	["14"] = {		ID = 14, Name = "Special Enchant: Clock", Desc = "Runes accelerating time that grant Clock effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Time2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 1, CostGold = 5000, },	["15"] = {		ID = 15, Name = "Special Enchant: Magic", Desc = "Runes symbolizing changes of magic that grant Magic effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Magic2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 2, CostGold = 5000, },	["16"] = {		ID = 16, Name = "Special Enchant: Full Moon", Desc = "Runes filling up the moon that grant Full Moon effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Moon2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 3, CostGold = 5000, },	["17"] = {		ID = 17, Name = "Special Enchant: Rough Sea", Desc = "Runes full of aggression that grant Rough Sea effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Wave2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 4, CostGold = 5000, },	["18"] = {		ID = 18, Name = "Special Enchant: Breeze", Desc = "Runes representing wind blessings that grant Breeze effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Wind2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 5, CostGold = 5000, },	["19"] = {		ID = 19, Name = "Special Enchant: Blazing Sun", Desc = "Runes burning of the hot sun that grant Blazing Sun effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Sun2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 6, CostGold = 5000, },	["20"] = {		ID = 20, Name = "Special Enchant: Meteor", Desc = "Runes portraying meteors in the sky that grant Meteor effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Star2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 7, CostGold = 5000, },	["21"] = {		ID = 21, Name = "Special Enchant: Steel", Desc = "Runes condensing the strength of steel that grant Steel effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Iron2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 8, CostGold = 5000, },	["22"] = {		ID = 22, Name = "Special Enchant: Thorns", Desc = "Runes summoning defensive thorns that grant Thorns effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Bram2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 9, CostGold = 5000, },	["23"] = {		ID = 23, Name = "Special Enchant: Tree of Life", Desc = "Runes stimulating growth that grant Tree of Life effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Tree2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 10, CostGold = 5000, },	["24"] = {		ID = 24, Name = "Special Enchant: Hard Rock", Desc = "Strengthening runes like rocks that grant Hard Rock effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Rock2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 11, CostGold = 5000, },	["25"] = {		ID = 25, Name = "Special Enchant: Ice", Desc = "Runes freezing the enemy's blood that grant Ice effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Ice2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 12, CostGold = 5000, },	["26"] = {		ID = 26, Name = "Special Enchant: Crystal", Desc = "Runes emitting healing magic that grant Crystal effects to equipment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Leaf2.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 13, CostGold = 5000, },	["27"] = {		ID = 27, Name = "Rare Enchant: Clock", Desc = "Runes accelerating time that grant Clock effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Time3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 1, CostGold = 25000, },	["28"] = {		ID = 28, Name = "Rare Enchant: Magic", Desc = "Runes symbolizing changes of magic that grant Magic effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Magic3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 2, CostGold = 25000, },	["29"] = {		ID = 29, Name = "Rare Enchant: Full Moon", Desc = "Runes filling up the moon that grant Full Moon effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Moon3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 3, CostGold = 25000, },	["30"] = {		ID = 30, Name = "Rare Enchant: Rough Sea", Desc = "Runes full of aggression that grant Rough Sea effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Wave3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 4, CostGold = 25000, },	["31"] = {		ID = 31, Name = "Rare Enchant: Breeze", Desc = "Runes representing wind blessings that grant Breeze effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Wind3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 5, CostGold = 25000, },	["32"] = {		ID = 32, Name = "Rare Enchant: Blazing Sun", Desc = "Runes burning of the hot sun that grant Blazing Sun effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Sun3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 6, CostGold = 25000, },	["33"] = {		ID = 33, Name = "Rare Enchant: Meteor", Desc = "Runes portraying meteors in the sky that grant Meteor effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Star3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 7, CostGold = 25000, },	["34"] = {		ID = 34, Name = "Rare Enchant: Steel", Desc = "Runes condensing the strength of steel that grant Steel effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Iron3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 8, CostGold = 25000, },	["35"] = {		ID = 35, Name = "Rare Enchant: Thorns", Desc = "Runes summoning defensive thorns that grant Thorns effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Bram3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 9, CostGold = 25000, },	["36"] = {		ID = 36, Name = "Rare Enchant: Tree of Life", Desc = "Runes stimulating growth that grant Tree of Life effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Tree3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 10, CostGold = 25000, },	["37"] = {		ID = 37, Name = "Rare Enchant: Hard Rock", Desc = "Strengthening runes like rocks that grant Hard Rock effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Rock3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 11, CostGold = 25000, },	["38"] = {		ID = 38, Name = "Rare Enchant: Ice", Desc = "Runes freezing the enemy's blood that grant Ice effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Ice3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 12, CostGold = 25000, },	["39"] = {		ID = 39, Name = "Rare Enchant: Crystal", Desc = "Runes emitting healing magic that grant Crystal effects to equipment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Leaf3.png", GetPathList = { {				PathType = "GetPathType_ThearchyTrial", ID = 0, Name = 3, },			{				PathType = "GetPathType_Store7", ID = 0, Name = 28, },		},		GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 13, CostGold = 25000, },	["101"] = {		ID = 101, Name = "Random Basic Enchant", Desc = "Has a chance to grant a basic enchantment.", Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random1.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["102"] = {		ID = 102, Name = "Random Special Enchant", Desc = "Has a chance to grant an special enchantment.", Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random2.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["103"] = {		ID = 103, Name = "Random Rare Enchant", Desc = "Has a chance to grant a rare enchantment.", Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random3.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["104"] = {		ID = 104, Name = "Random Basic Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random1.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["105"] = {		ID = 105, Name = "Random Basic Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random1.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["106"] = {		ID = 106, Name = "Random Basic Enchant", Desc = Has a chance to get attachments: <color=, Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random1.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["107"] = {		ID = 107, Name = "Random Basic Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 2, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random1.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["108"] = {		ID = 108, Name = "Random Special Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random2.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["109"] = {		ID = 109, Name = "Random Special Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random2.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["110"] = {		ID = 110, Name = "Random Special Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random2.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["111"] = {		ID = 111, Name = "Random Special Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 3, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random2.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["112"] = {		ID = 112, Name = "Random Rare Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random3.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["113"] = {		ID = 113, Name = "Random Rare Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random3.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["114"] = {		ID = 114, Name = "Random Rare Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random3.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, },	["115"] = {		ID = 115, Name = "Random Rare Enchant", Desc = Has a chance to grant enchantments: <color=, Rank = 4, SellGold = 100, DisplayType = "ItemDisplayType_Consumable", Icon = "UI/Icon/Enchantment_ABS/Enchant_Random3.png", GetPathDesc = "Item temporarily not available!", AlchemyGold = 0, RandomDropRewardID = 0, DisplayRewardCount = 0, ResonanceID = 0, CostGold = 0, }, }