Module:Configdata/BattleWinCondition

local BattleWinConditionData = { ["1"] = {		ID = 1, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1008,		},		Param2 = { 0,		},	},	["2"] = {		ID = 2, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 0,		},		Param2 = { 0,		},	},	["3"] = {		ID = 3, WinConditionType = "BattleWinConditionType_ActorNotDead", Param1 = { 0,		},		Param2 = { 0,		},	},	["4"] = {		ID = 4, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1015,		},		Param2 = { 0,		},	},	["5"] = {		ID = 5, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1019,		},		Param2 = { 0,		},	},	["6"] = {		ID = 6, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1020,		},		Param2 = { 0,		},	},	["7"] = {		ID = 7, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 10005,		},		Param2 = { 0,		},	},	["8"] = {		ID = 8, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1024,		},		Param2 = { 0,		},	},	["9"] = {		ID = 9, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 10, Y = 5, },		},	},	["10"] = {		ID = 10, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 17, Y = 5, },		},	},	["11"] = {		ID = 11, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 5,		},	},	["12"] = {		ID = 12, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 2,		},	},	["13"] = {		ID = 13, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 3,		},	},	["14"] = {		ID = 14, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 5,		},	},	["15"] = {		ID = 15, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 211,		},		Param2 = { 0,		},	},	["16"] = {		ID = 16, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 212,		},		Param2 = { 0,		},	},	["17"] = {		ID = 17, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 8,		},	},	["18"] = {		ID = 18, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 300,		},		Param2 = { 0,		},	},	["19"] = {		ID = 19, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 310,		},		Param2 = { 0,		},	},	["20"] = {		ID = 20, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 311,		},		Param2 = { 0,		},	},	["21"] = {		ID = 21, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 314,		},		Param2 = { 0,		},	},	["22"] = {		ID = 22, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 315,		},		Param2 = { 0,		},	},	["23"] = {		ID = 23, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 316,		},		Param2 = { 0,		},	},	["24"] = {		ID = 24, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 5,		},	},	["25"] = {		ID = 25, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 2,		},		Param3 = { {				X = 12, Y = 3, },			{				X = 12, Y = 4, },			{				X = 13, Y = 3, },			{				X = 13, Y = 4, },			{				X = 14, Y = 3, },			{				X = 14, Y = 4, },		},	},	["26"] = {		ID = 26, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 203,		},	},	["27"] = {		ID = 27, WinConditionType = "BattleWinConditionType_ActorHpLess", Param1 = { 205,		},		Param2 = { 5000,		},	},	["28"] = {		ID = 28, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1506,		},		Param3 = { {				X = 6, Y = 0, },			{				X = 7, Y = 0, },			{				X = 8, Y = 0, },		},	},	["29"] = {		ID = 29, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 221,		},	},	["30"] = {		ID = 30, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 4, Y = 12, },			{				X = 5, Y = 12, },		},	},	["31"] = {		ID = 31, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 224,		},	},	["32"] = {		ID = 32, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 6,		},	},	["33"] = {		ID = 33, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 229,		},	},	["34"] = {		ID = 34, WinConditionType = "BattleWinConditionType_KillCount", Param1 = { 7503,		},		Param2 = { 3,		},	},	["35"] = {		ID = 35, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 9,		},	},	["36"] = {		ID = 36, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 209,		},	},	["37"] = {		ID = 37, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 214,		},	},	["38"] = {		ID = 38, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 216,		},	},	["39"] = {		ID = 39, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 261,		},	},	["40"] = {		ID = 40, WinConditionType = "BattleWinConditionType_KillCount", Param1 = { 217,		},		Param2 = { 4,		},	},	["41"] = {		ID = 41, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 241,		},	},	["42"] = {		ID = 42, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 248,		},	},	["43"] = {		ID = 43, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 258,		},	},	["44"] = {		ID = 44, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 259,		},	},	["45"] = {		ID = 45, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 218,		},	},	["46"] = {		ID = 46, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 244,		},	},	["47"] = {		ID = 47, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 385,		},	},	["48"] = {		ID = 48, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 396,		},	},	["49"] = {		ID = 49, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 395,		},	},	["50"] = {		ID = 50, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 400,		},	},	["51"] = {		ID = 51, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 1045,		},	},	["52"] = {		ID = 52, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 3,		},		Param3 = { {				X = 16, Y = 3, },			{				X = 16, Y = 4, },		},	},	["53"] = {		ID = 53, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 912,		},	},	["54"] = {		ID = 54, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 7514,		},	},	["55"] = {		ID = 55, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 9,		},	},	["56"] = {		ID = 56, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 800,		},	},	["57"] = {		ID = 57, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 834,		},	},	["58"] = {		ID = 58, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 872,		},	},	["59"] = {		ID = 59, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 803,		},	},	["60"] = {		ID = 60, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 837,		},	},	["61"] = {		ID = 61, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 875,		},	},	["62"] = {		ID = 62, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 806,		},	},	["63"] = {		ID = 63, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 842,		},	},	["64"] = {		ID = 64, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 879,		},	},	["65"] = {		ID = 65, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 809,		},	},	["66"] = {		ID = 66, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 843,		},	},	["67"] = {		ID = 67, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 881,		},	},	["68"] = {		ID = 68, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 812,		},	},	["69"] = {		ID = 69, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 844,		},	},	["70"] = {		ID = 70, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 883,		},	},	["71"] = {		ID = 71, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 815,		},	},	["72"] = {		ID = 72, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 846,		},	},	["73"] = {		ID = 73, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 886,		},	},	["74"] = {		ID = 74, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 818,		},	},	["75"] = {		ID = 75, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 849,		},	},	["76"] = {		ID = 76, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 888,		},	},	["77"] = {		ID = 77, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 13,		},	},	["78"] = {		ID = 78, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 447,		},	},	["79"] = {		ID = 79, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 3506,		},	},	["80"] = {		ID = 80, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1546,		},		Param3 = { {				X = 8, Y = 19, },			{				X = 9, Y = 19, },			{				X = 10, Y = 19, },		},	},	["81"] = {		ID = 81, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1547,		},		Param3 = { {				X = 8, Y = 19, },			{				X = 9, Y = 19, },			{				X = 10, Y = 19, },		},	},	["82"] = {		ID = 82, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1548,		},		Param3 = { {				X = 8, Y = 19, },			{				X = 9, Y = 19, },			{				X = 10, Y = 19, },		},	},	["83"] = {		ID = 83, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1601,		},		Param3 = { {				X = 8, Y = 19, },			{				X = 9, Y = 19, },			{				X = 10, Y = 19, },		},	},	["84"] = {		ID = 84, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 13,		},	},	["85"] = {		ID = 85, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1172,		},	},	["86"] = {		ID = 86, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1176,		},	},	["87"] = {		ID = 87, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1181,		},	},	["88"] = {		ID = 88, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1188,		},	},	["89"] = {		ID = 89, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1364,		},		Param3 = { {				X = 8, Y = 19, },			{				X = 9, Y = 19, },			{				X = 10, Y = 19, },		},	},	["90"] = {		ID = 90, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1365,		},		Param3 = { {				X = 8, Y = 19, },			{				X = 9, Y = 19, },			{				X = 10, Y = 19, },		},	},	["91"] = {		ID = 91, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1366,		},		Param3 = { {				X = 8, Y = 19, },			{				X = 9, Y = 19, },			{				X = 10, Y = 19, },		},	},	["92"] = {		ID = 92, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1396,		},	},	["93"] = {		ID = 93, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 1392,		},	},	["94"] = {		ID = 94, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 10,		},	},	["95"] = {		ID = 95, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 643,		},	},	["96"] = {		ID = 96, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 18,		},	},	["97"] = {		ID = 97, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2215,		},	},	["98"] = {		ID = 98, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 29,		},	},	["99"] = {		ID = 99, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 10,		},	},	["100"] = {		ID = 100, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 3631,		},	},	["101"] = {		ID = 101, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 3651,		},	},	["103"] = {		ID = 103, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 404,		},	},	["115"] = {		ID = 115, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 409,		},	},	["121"] = {		ID = 121, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1505,		},		Param2 = { 3,		},		Param3 = { {				X = 15, Y = 3, },			{				X = 16, Y = 3, },		},	},	["129"] = {		ID = 129, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 10,		},	},	["136"] = {		ID = 136, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 406,		},	},	["141"] = {		ID = 141, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 16,		},	},	["143"] = {		ID = 143, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 21,		},	},	["144"] = {		ID = 144, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2803,		},	},	["145"] = {		ID = 145, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 1005,		},	},	["345"] = {		ID = 345, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 2,		},		Param3 = { {				X = 0, Y = 0, },		},	},	["378"] = {		ID = 378, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2804,		},	},	["380"] = {		ID = 380, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 15,		},	},	["518"] = {		ID = 518, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 350,		},		Param2 = { 0,		},	},	["519"] = {		ID = 519, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 360,		},		Param2 = { 0,		},	},	["521"] = {		ID = 521, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 364,		},		Param2 = { 0,		},	},	["801"] = {		ID = 801, WinConditionType = "BattleWinConditionType_ActorHpLess", Param1 = { 2472,		},		Param2 = { 1000,		},	},	["998"] = {		ID = 998, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 25,		},	},	["999"] = {		ID = 999, WinConditionType = "BattleWinConditionType_KillAll", },	["1000"] = {		ID = 1000, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 2,		},	},	["1001"] = {		ID = 1001, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1536,		},		Param3 = { {				X = 8, Y = 0, },		},	},	["1002"] = {		ID = 1002, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1540,		},		Param3 = { {				X = 6, Y = 0, },			{				X = 7, Y = 0, },			{				X = 8, Y = 0, },		},	},	["1003"] = {		ID = 1003, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 322,		},	},	["1004"] = {		ID = 1004, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1541,		},		Param3 = { {				X = 8, Y = 1, },		},	},	["1005"] = {		ID = 1005, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 325,		},	},	["1006"] = {		ID = 1006, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 326,		},	},	["1007"] = {		ID = 1007, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1542,		},		Param3 = { {				X = 8, Y = 1, },		},	},	["1008"] = {		ID = 1008, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 423,		},	},	["1009"] = {		ID = 1009, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 430,		},	},	["1010"] = {		ID = 1010, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 434,		},	},	["1011"] = {		ID = 1011, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 438,		},	},	["1012"] = {		ID = 1012, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 447,		},	},	["1013"] = {		ID = 1013, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 324,		},	},	["1014"] = {		ID = 1014, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1380,		},		Param3 = { {				X = 6, Y = 0, },			{				X = 7, Y = 0, },		},	},	["1015"] = {		ID = 1015, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1714,		},	},	["1016"] = {		ID = 1016, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 1719,			1787,		},	},	["1055"] = {		ID = 1055, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1726,		},	},	["1056"] = {		ID = 1056, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1917,		},		Param2 = { 4,		},		Param3 = { {				X = 8, Y = 7, },			{				X = 8, Y = 8, },			{				X = 9, Y = 7, },			{				X = 9, Y = 8, },		},	},	["1057"] = {		ID = 1057, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1963,		},		Param3 = { {				X = 7, Y = 20, },			{				X = 8, Y = 20, },		},	},	["1291"] = {		ID = 1291, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 3906,		},		Param3 = { {				X = 17, Y = 0, },			{				X = 18, Y = 0, },			{				X = 19, Y = 0, },			{				X = 17, Y = 1, },			{				X = 18, Y = 1, },			{				X = 19, Y = 1, },			{				X = 17, Y = 2, },			{				X = 18, Y = 2, },			{				X = 19, Y = 2, },		},	},	["1292"] = {		ID = 1292, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 3907,		},		Param3 = { {				X = 17, Y = 0, },			{				X = 18, Y = 0, },			{				X = 19, Y = 0, },			{				X = 17, Y = 1, },			{				X = 18, Y = 1, },			{				X = 19, Y = 1, },			{				X = 17, Y = 2, },			{				X = 18, Y = 2, },			{				X = 19, Y = 2, },		},	},	["1501"] = {		ID = 1501, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1586,		},		Param3 = { {				X = 8, Y = 0, },		},	},	["1502"] = {		ID = 1502, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1590,		},		Param3 = { {				X = 6, Y = 0, },			{				X = 7, Y = 0, },			{				X = 8, Y = 0, },		},	},	["1504"] = {		ID = 1504, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1591,		},		Param3 = { {				X = 8, Y = 1, },		},	},	["1505"] = {		ID = 1505, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 375,		},	},	["1506"] = {		ID = 1506, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 376,		},	},	["1507"] = {		ID = 1507, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1592,		},		Param3 = { {				X = 8, Y = 1, },		},	},	["1508"] = {		ID = 1508, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 374,		},	},	["1509"] = {		ID = 1509, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 355,		},	},	["1510"] = {		ID = 1510, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 357,		},	},	["1511"] = {		ID = 1511, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 358,		},	},	["1512"] = {		ID = 1512, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 1579,		},	},	["1514"] = {		ID = 1514, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1610,		},		Param3 = { {				X = 6, Y = 0, },			{				X = 7, Y = 0, },		},	},	["1515"] = {		ID = 1515, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1733,		},	},	["1516"] = {		ID = 1516, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 1739,			1788,		},	},	["1555"] = {		ID = 1555, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1746,		},	},	["1556"] = {		ID = 1556, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1931,		},		Param2 = { 4,		},		Param3 = { {				X = 8, Y = 7, },			{				X = 8, Y = 8, },			{				X = 9, Y = 7, },			{				X = 9, Y = 8, },		},	},	["1557"] = {		ID = 1557, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1964,		},		Param3 = { {				X = 7, Y = 20, },			{				X = 8, Y = 20, },		},	},	["2000"] = {		ID = 2000, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 6,		},	},	["2100"] = {		ID = 2100, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 13, Y = 13, },		},	},	["2101"] = {		ID = 2101, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["2140"] = {		ID = 2140, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 18, Y = 12, },		},	},	["2141"] = {		ID = 2141, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 13,		},	},	["2170"] = {		ID = 2170, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 13, Y = 1, },		},	},	["2171"] = {		ID = 2171, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 8,		},	},	["2200"] = {		ID = 2200, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 6, Y = 2, },		},	},	["2201"] = {		ID = 2201, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 8,		},	},	["2220"] = {		ID = 2220, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 14, Y = 1, },		},	},	["2221"] = {		ID = 2221, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 8,		},	},	["2360"] = {		ID = 2360, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 8,		},	},	["2480"] = {		ID = 2480, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1546,		},		Param2 = { 3,		},		Param3 = { {				X = 8, Y = 0, },			{				X = 9, Y = 0, },			{				X = 10, Y = 0, },			{				X = 8, Y = 1, },			{				X = 9, Y = 1, },			{				X = 10, Y = 1, },		},	},	["2490"] = {		ID = 2490, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1547,		},		Param2 = { 3,		},		Param3 = { {				X = 8, Y = 0, },			{				X = 9, Y = 0, },			{				X = 10, Y = 0, },			{				X = 8, Y = 1, },			{				X = 9, Y = 1, },			{				X = 10, Y = 1, },		},	},	["2500"] = {		ID = 2500, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1552,		},		Param2 = { 3,		},		Param3 = { {				X = 8, Y = 0, },			{				X = 9, Y = 0, },			{				X = 10, Y = 0, },			{				X = 8, Y = 1, },			{				X = 9, Y = 1, },			{				X = 10, Y = 1, },		},	},	["2530"] = {		ID = 2530, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 1555,		},		Param2 = { 3,		},		Param3 = { {				X = 12, Y = 0, },			{				X = 13, Y = 0, },			{				X = 14, Y = 0, },			{				X = 12, Y = 1, },			{				X = 13, Y = 1, },			{				X = 14, Y = 1, },		},	},	["2531"] = {		ID = 2531, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 5517,		},		Param2 = { 3,		},		Param3 = { {				X = 12, Y = 0, },			{				X = 13, Y = 0, },			{				X = 14, Y = 0, },			{				X = 12, Y = 1, },			{				X = 13, Y = 1, },			{				X = 14, Y = 1, },		},	},	["2800"] = {		ID = 2800, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 9,		},	},	["2820"] = {		ID = 2820, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1187,		},	},	["2830"] = {		ID = 2830, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 10,		},	},	["2850"] = {		ID = 2850, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["2860"] = {		ID = 2860, WinConditionType = "BattleWinConditionType_KillCount", Param1 = { 5008,		},		Param2 = { 10,		},	},	["2861"] = {		ID = 2861, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2506,		},	},	["3101"] = {		ID = 3101, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2785,		},	},	["3102"] = {		ID = 3102, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 30,		},		Param3 = { {				X = 3, Y = 14, },			{				X = 4, Y = 14, },			{				X = 14, Y = 14, },			{				X = 15, Y = 14, },		},	},	["3103"] = {		ID = 3103, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["3104"] = {		ID = 3104, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 500068,		},	},	["3105"] = {		ID = 3105, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9000,		},	},	["3106"] = {		ID = 3106, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9012,		},	},	["3107"] = {		ID = 3107, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9023,		},	},	["3108"] = {		ID = 3108, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9035,		},	},	["3109"] = {		ID = 3109, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 9247,		},		Param3 = { {				X = 0, Y = 0, },		},	},	["3110"] = {		ID = 3110, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9253,		},	},	["3111"] = {		ID = 3111, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 500712,		},	},	["3112"] = {		ID = 3112, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 500811,		},	},	["3113"] = {		ID = 3113, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9370,		},	},	["6015"] = {		ID = 6015, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 630,		},	},	["6017"] = {		ID = 6017, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 636,		},	},	["6019"] = {		ID = 6019, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 643,		},	},	["6703"] = {		ID = 6703, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9150,		},	},	["6704"] = {		ID = 6704, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9157,		},	},	["6705"] = {		ID = 6705, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 643,		},	},	["6601"] = {		ID = 6601, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 10,		},	},	["6660"] = {		ID = 6660, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 2492,		},		Param2 = { 4,			1,		},		Param3 = { {				X = 9, Y = 15, },		},	},	["6801"] = {		ID = 6801, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 11,		},	},	["6811"] = {		ID = 6811, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2619,		},	},	["6812"] = {		ID = 6812, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["6813"] = {		ID = 6813, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2603,		},	},	["6821"] = {		ID = 6821, WinConditionType = "BattleWinConditionType_ActorNotDead", Param1 = { 2608,		},	},	["6822"] = {		ID = 6822, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 22,		},	},	["6825"] = {		ID = 6825, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 2624,		},		Param2 = { 3,		},		Param3 = { {				X = 15, Y = 7, },			{				X = 16, Y = 7, },			{				X = 15, Y = 8, },			{				X = 16, Y = 8, },			{				X = 15, Y = 9, },			{				X = 16, Y = 9, },		},	},	["6826"] = {		ID = 6826, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 8, Y = 1, },		},	},	["6827"] = {		ID = 6827, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 9,		},	},	["6828"] = {		ID = 6828, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 11,		},	},	["6829"] = {		ID = 6829, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 69,			2643,		},		Param3 = { {				X = 7, Y = 8, },			{				X = 7, Y = 9, },			{				X = 7, Y = 10, },			{				X = 7, Y = 11, },			{				X = 7, Y = 12, },			{				X = 7, Y = 13, },			{				X = 7, Y = 17, },			{				X = 7, Y = 18, },			{				X = 7, Y = 19, },			{				X = 7, Y = 20, },		},	},	["7000"] = {		ID = 7000, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 670,		},	},	["7001"] = {		ID = 7001, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["7002"] = {		ID = 7002, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 679,		},	},	["7003"] = {		ID = 7003, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["7004"] = {		ID = 7004, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1127,		},	},	["7005"] = {		ID = 7005, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["7006"] = {		ID = 7006, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 27,		},	},	["7007"] = {		ID = 7007, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 12,		},	},	["7008"] = {		ID = 7008, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 7,		},	},	["7009"] = {		ID = 7009, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 7,		},	},	["7010"] = {		ID = 7010, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["7011"] = {		ID = 7011, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 2122,		},	},	["7012"] = {		ID = 7012, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 2125,		},	},	["7013"] = {		ID = 7013, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2125,		},	},	["7014"] = {		ID = 7014, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2123,		},	},	["7015"] = {		ID = 7015, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2126,		},	},	["7016"] = {		ID = 7016, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 2124,		},		Param3 = { {				X = 15, Y = 10, },		},	},	["7017"] = {		ID = 7017, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 22,		},	},	["7018"] = {		ID = 7018, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2167,		},	},	["7019"] = {		ID = 7019, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 8,		},	},	["7020"] = {		ID = 7020, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2170,		},	},	["7021"] = {		ID = 7021, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2306,		},	},	["7022"] = {		ID = 7022, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2310,		},	},	["7023"] = {		ID = 7023, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2314,		},	},	["7024"] = {		ID = 7024, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2318,		},	},	["7025"] = {		ID = 7025, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2321,		},	},	["7026"] = {		ID = 7026, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2324,		},	},	["7027"] = {		ID = 7027, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2354,		},	},	["7028"] = {		ID = 7028, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2357,		},	},	["7029"] = {		ID = 7029, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2364,		},	},	["7030"] = {		ID = 7030, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2369,		},	},	["7031"] = {		ID = 7031, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2457,		},	},	["7032"] = {		ID = 7032, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 120536,		},	},	["7033"] = {		ID = 7033, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 120567,		},	},	["7034"] = {		ID = 7034, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 120686,		},	},	["7035"] = {		ID = 7035, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9445,		},	},	["7070"] = {		ID = 7070, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 3,		},	},	["7072"] = {		ID = 7072, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 5,		},	},	["7074"] = {		ID = 7074, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 694,		},	},	["7075"] = {		ID = 7075, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 695,		},	},	["7076"] = {		ID = 7076, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 10,		},	},	["7077"] = {		ID = 7077, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 6,		},	},	["7080"] = {		ID = 7080, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 2,		},	},	["7083"] = {		ID = 7083, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 9,		},		Param2 = { 2,		},		Param3 = { {				X = 14, Y = 0, },			{				X = 15, Y = 0, },			{				X = 14, Y = 1, },			{				X = 15, Y = 1, },		},	},	["7084"] = {		ID = 7084, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2870,		},	},	["7085"] = {		ID = 7085, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2872,		},	},	["7086"] = {		ID = 7086, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9172,		},	},	["7087"] = {		ID = 7087, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9143,		},	},	["7088"] = {		ID = 7088, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 120646,		},	},	["7135"] = {		ID = 7135, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 904,		},	},	["7136"] = {		ID = 7136, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1213,		},	},	["7140"] = {		ID = 7140, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 4,		},	},	["7144"] = {		ID = 7144, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 8,		},	},	["7153"] = {		ID = 7153, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 863,		},	},	["7180"] = {		ID = 7180, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 5,		},	},	["7181"] = {		ID = 7181, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 6,		},	},	["7183"] = {		ID = 7183, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["7200"] = {		ID = 7200, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 7,		},	},	["7201"] = {		ID = 7201, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 3502,		},		Param2 = { 3,		},		Param3 = { {				X = 11, Y = 1, },		},	},	["7202"] = {		ID = 7202, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1754,		},	},	["7203"] = {		ID = 7203, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 9,		},	},	["7204"] = {		ID = 7204, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1829,		},	},	["7205"] = {		ID = 7205, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1830,		},	},	["7206"] = {		ID = 7206, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 125200,		},	},	["7207"] = {		ID = 7207, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 13,		},	},	["7208"] = {		ID = 7208, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 11,		},	},	["7209"] = {		ID = 7209, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2113,		},	},	["7210"] = {		ID = 7210, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 12,		},	},	["7211"] = {		ID = 7211, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 15,		},	},	["7212"] = {		ID = 7212, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2198,		},	},	["7213"] = {		ID = 7213, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 20,		},	},	["7214"] = {		ID = 7214, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["7215"] = {		ID = 7215, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 27,		},	},	["7216"] = {		ID = 7216, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2453,		},	},	["7217"] = {		ID = 7217, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 10,		},	},	["7218"] = {		ID = 7218, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 11,		},	},	["7219"] = {		ID = 7219, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2756,		},	},	["7220"] = {		ID = 7220, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 227442,		},	},	["7221"] = {		ID = 7221, WinConditionType = "BattleWinConditionType_Turn", Param2 = { 7,		},	},	["7222"] = {		ID = 7222, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["7223"] = {		ID = 7223, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9346,		},	},	["7224"] = {		ID = 7224, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9446,		},	},	["7270"] = {		ID = 7270, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 8, Y = 3, },		},	},	["7271"] = {		ID = 7271, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 2,		},		Param3 = { {				X = 8, Y = 3, },		},	},	["7272"] = {		ID = 7272, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1665,		},	},	["7273"] = {		ID = 7273, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1666,		},	},	["7274"] = {		ID = 7274, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 1685,		},	},	["7280"] = {		ID = 7280, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2183,		},	},	["7284"] = {		ID = 7284, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2186,		},	},	["7324"] = {		ID = 7324, WinConditionType = "BattleWinConditionType_KillCount", Param1 = { 1962,		},		Param2 = { 9,		},	},	["7331"] = {		ID = 7331, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2297,		},	},	["7332"] = {		ID = 7332, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2298,		},	},	["7334"] = {		ID = 7334, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2305,		},	},	["7354"] = {		ID = 7354, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2225,		},	},	["7356"] = {		ID = 7356, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2522,		},	},	["7357"] = {		ID = 7357, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2523,		},	},	["7358"] = {		ID = 7358, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2531,		},	},	["7359"] = {		ID = 7359, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2532,		},	},	["7521"] = {		ID = 7521, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["7522"] = {		ID = 7522, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2426,		},	},	["7523"] = {		ID = 7523, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 3517,			4526,			4024,		},	},	["7561"] = {		ID = 7561, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 3826,		},	},	["7562"] = {		ID = 7562, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 3837,		},	},	["7563"] = {		ID = 7563, WinConditionType = "BattleWinConditionType_ActorHpLess", Param1 = { 2516,		},		Param2 = { 1000,		},	},	["7590"] = {		ID = 7590, WinConditionType = "BattleWinConditionType_KillOthers", Param1 = { 1508,			1509,			4002,		},	},	["7591"] = {		ID = 7591, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 8, Y = 2, },		},	},	["7592"] = {		ID = 7592, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2561,		},	},	["7593"] = {		ID = 7593, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 6,		},	},	["7594"] = {		ID = 7594, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 400438,		},	},	["7595"] = {		ID = 7595, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 400637,		},	},	["7596"] = {		ID = 7596, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 61,		},		Param3 = { {				X = 5, Y = 0, },		},	},	["7597"] = {		ID = 7597, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9071,		},	},	["7598"] = {		ID = 7598, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9297,		},	},	["10801"] = {		ID = 10801, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 9046,		},		Param3 = { {				X = 9, Y = 19, },		},	},	["15801"] = {		ID = 15801, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param1 = { 9055,		},		Param3 = { {				X = 9, Y = 19, },		},	},	["10821"] = {		ID = 10821, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 27,		},	},	["20001"] = {		ID = 20001, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 4316,		},	},	["20002"] = {		ID = 20002, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 4330,		},	},	["20003"] = {		ID = 20003, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 4,		},	},	["20004"] = {		ID = 20004, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 5,		},	},	["20005"] = {		ID = 20005, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 5,		},	},	["20205"] = {		ID = 20205, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 11,		},	},	["20208"] = {		ID = 20208, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 4133,		},	},	["20209"] = {		ID = 20209, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 20,		},	},	["20230"] = {		ID = 20230, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2906,		},	},	["20240"] = {		ID = 20240, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 7,		},	},	["20250"] = {		ID = 20250, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2912,		},	},	["20401"] = {		ID = 20401, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2971,		},	},	["50011"] = {		ID = 50011, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 16,		},	},	["50012"] = {		ID = 50012, WinConditionType = "BattleWinConditionType_ActorReachPosition", Param2 = { 1,		},		Param3 = { {				X = 11, Y = 10, },			{				X = 12, Y = 10, },			{				X = 13, Y = 10, },			{				X = 11, Y = 11, },			{				X = 13, Y = 11, },			{				X = 11, Y = 12, },			{				X = 12, Y = 12, },			{				X = 13, Y = 12, },		},	},	["50210"] = {		ID = 50210, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 2903,		},	},	["50212"] = {		ID = 50212, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 30275,		},	},	["50213"] = {		ID = 50213, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 30292,		},	},	["50218"] = {		ID = 50218, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9308,		},	},	["50224"] = {		ID = 50224, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 10,		},	},	["502403"] = {		ID = 502403, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 6,		},	},	["603001"] = {		ID = 603001, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9366,		},	},	["603002"] = {		ID = 603002, WinConditionType = "BattleWinConditionType_KillActor", Param1 = { 9367,		},	},	["603003"] = {		ID = 603003, WinConditionType = "BattleWinConditionType_EventTrigger", Param1 = { 600265,		},	},	["20901"] = {		ID = 20901, WinConditionType = "BattleWinConditionType_KillCount", Param2 = { 6,		},	}, }